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This repository was archived by the owner on Apr 21, 2025. It is now read-only.
This repository was archived by the owner on Apr 21, 2025. It is now read-only.

Regeneration on monsters analysis and bug report #82

@Demiosis

Description

@Demiosis

After even more tests it seem the regen get exponentially op the more a monster have instead of a normal straight slope.. XD (I forced boss monster to spawn and changed max stats cap to take those results)

(30 k hp boss) 250 stats were talking about 7400 hp regenned(4.05 regen ticks= full)

(39k hp boss) 350 stats... 13 600hp?! (2.86 regen ticks = full)

(48 k hp boss) 450 stats 21 700hp... (2.21 regen ticks = full)

Here the list of screenshots I did to test and show the problem!

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