Crash after updating GLE #81
-
|
Got this crash upon updating my code to dfc453c from 9d49088. Crash happens when the hub is loading after a file is selected. Was there something switch related I need to change? |
Beta Was this translation helpful? Give feedback.
Replies: 6 comments 1 reply
-
|
I would suggest taking a look at #59, since a1026cc does make a breaking change to how Hubworlds work |
Beta Was this translation helpful? Give feedback.
-
|
Still crashes with the same error |
Beta Was this translation helpful? Give feedback.
-
|
Could be my code conflicting with yours. I'll check. |
Beta Was this translation helpful? Give feedback.
-
|
It seems that MarioFacePlanet's code was overwritten, which broke it. |
Beta Was this translation helpful? Give feedback.
-
|
I'll try to change its name to see if that fixes things. |
Beta Was this translation helpful? Give feedback.
-
|
Alright, just making it a separate object and renaming all instances of "MarioFaceShipPlanet" worked. Had to change the UseResource as well. |
Beta Was this translation helpful? Give feedback.


Alright, just making it a separate object and renaming all instances of "MarioFaceShipPlanet" worked. Had to change the UseResource as well.