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Hi, I was in creative testing damage enchants for my sword and came across seemingly an issue for Swift Blade.
Combat level 100, hitting a regular 100HP Ravager
Swift(+5% attack speed, +10% speed) Phantasmal Blade
No enchant: 35-36 dmg per hit
Swift Blade 1: 26-27 dmg per hit
Swift Blade 2: 36-37 dmg per hit
Swift Blade 3: 47 dmg per hit
Swift Blade 4: 57 dmg per hit
Unless I'm missing something I feel it's not intentional that for a sword with 3 attack speed, Swift Blade 1 reduces damage by 25% and level 2 (the highest level without apex upgrade and very rare drops) barely increases anything compared to no enchant, even though it scales very well into levels past 2. It doesn't seem to follow the damage formula in the wiki either.
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