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Great explanation by the way, there are still more things you could've added like the capacity of connecting to an actual server outside the localhost domain. |
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yes |
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Should we add other versions of Rōblox to the RFD project? As for earlier versions, the answer is very likely to be negative.
RFD's goal is to allow people like us to host our own games outside of Rōblox.
The RCC for v463 can run games with a footprint as low as 150 MiB.
Let's see how we can use modern versions of Studio to run servers without needing to interface with Qt at all. I might know the answer in 3 years. Who knows.
You can learn x86 assembly and find out. Difficult stuff.
As for what I know:
I use and study the PDB symbols for Studio v548. Useful for taking apart the individual components of the game engine.
The now-defunct Rsblox project provides guidance.
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