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Create Socket Gateway #35

@ashleybhandari

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@ashleybhandari
  • Throughout the entire game, the state of the client will be kept in sync through its connection with socket gateway, relying on a chain of real time instructions than on individual HTTP requests service APIs
  • Point of connection between the client and service end
  • Allows multiple microservices to send real-time communications down to clients
  • Uses pub/sub to forward events received from clients to services and vice versa

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