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Wanted: fingerprint exact libcxx version used in PAYDAY 2 #71

@RomanHargrave

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@RomanHargrave

It might better our ability to modify PAYDAY at the low level if we knew exactly what version of libcxx the game is compiled with, and possibly even the exact commit.

While we can (somewhat) safely make assumptions about libcxx (e.g. function signatures and memory layout for non-internal functionality, like std::string) it would be even better if we could leverage information-specific details for the purpose of understanding inlined functions in payday and the like.

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    wishlistRequests that are back-burnered in lieu of more important tasks

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