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I am trying to use this framework for a simple player that will playback video files to a DeckLink device using scheduled playback. However, I am struggling to work out how to get the data from an AVAssetReader into a CVPixelBuffer. Do you have any pointers, or example code, that would get me going?
Or is this not the best approach? I don't want to do any manipulation to the images, just straight playback. Would I be better with a different set of wrappers around the SDK? I'm working in Swift, so do need an Obj-C layer.
TIA
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