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Feature discussion: Generate pure GLSL code with Varjo to embed into third-party #248

@borodust

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@borodust

I'm integrating Varjo/Vari into a project with customized pipeline definition (material), but GLSL compatible. As far as I've got with Varjo, it seems it cannot produce GLSL in a way that will be possible to use with that format out-of-the-box.

I did some patching that adapted Varjo to generate GLSL while discarding stages/pipeline stuff like in/out blocks, uniforms, etc. This and accessing some internal APIs does allow me to generate pure GLSL libraries that I can embed into aforementioned material definition and feed to a rendering engine.

Would you be interested in incorporating any of those patches and possibly making some internals public? Or, maybe, this use-case is out of Varjo scope?

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