This is the cellicom_RarityItemColor plugin for RPG Maker MV/MZ, created by cellicom.
This plugin changes the text color of Items and Weapons based on a rarity value defined in their notetags. It also provides an escape code to use these rarity colors in messages, and includes a compatibility patch for Yanfly's YEP_X_ItemUpgradeSlots.
Add the following notetag to an Item or Weapon to define its rarity level:
<rarity: x>
Where x is the level of rarity.
- 0 = Common (Default: White)
- 1 = Uncommon (Default: Blue)
- 2 = Rare (Default: Yellow)
- 3 = Legendary (Default: Orange)
- 4 = Sets (Default: Green)
- 5 = Special (Default: Purple)
Colors for each rarity level can be customized in the plugin parameters.
You can use the rarity colors in messages using the defined escape code (Default: \CR[x]).
Example for Rarity 2:
\CR[2]
If you use YEP_X_ItemUpgradeSlots.js, you can enable the YANFLY_SLOT_PATCH parameter. This ensures that after inserting an item into a slot, the item retains its rarity color in the list.
