Skip to content

Commit d100533

Browse files
Make LiveryColour struct fields public for deserialization access (#8)
* Initial plan * Make LiveryColour fields public to allow access Co-authored-by: codegefluester <203914+codegefluester@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: codegefluester <203914+codegefluester@users.noreply.github.com>
1 parent f238435 commit d100533

1 file changed

Lines changed: 3 additions & 3 deletions

File tree

GamesDat/Telemetry/Sources/Formula1/LiveryColour.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -5,8 +5,8 @@ namespace GamesDat.Core.Telemetry.Sources.Formula1
55
[StructLayout(LayoutKind.Sequential, Pack = 1)]
66
public struct LiveryColour
77
{
8-
byte red;
9-
byte green;
10-
byte blue;
8+
public byte red;
9+
public byte green;
10+
public byte blue;
1111
}
1212
}

0 commit comments

Comments
 (0)