diff --git a/GamesDat/Telemetry/Sources/Formula1/F12025/MarshalZone.cs b/GamesDat/Telemetry/Sources/Formula1/F12025/MarshalZone.cs index 03d4d43..06dd4dc 100644 --- a/GamesDat/Telemetry/Sources/Formula1/F12025/MarshalZone.cs +++ b/GamesDat/Telemetry/Sources/Formula1/F12025/MarshalZone.cs @@ -6,6 +6,6 @@ namespace GamesDat.Core.Telemetry.Sources.Formula1.F12025 public struct MarshalZone { public float m_zoneStart; // Fraction (0..1) of way through the lap the marshal zone starts - public byte m_zoneFlag; // -1 = invalid/unknown, 0 = none, 1 = green, 2 = blue, 3 = yellow, 4 = red + public sbyte m_zoneFlag; // -1 = invalid/unknown, 0 = none, 1 = green, 2 = blue, 3 = yellow, 4 = red } }