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Differentiated Examine #187

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In the games, there are two different types of screens for examination of a 
picture, scene, etc.

When examining the scene, we have the "examine" aka "check" button to show the 
player that the area is important.

When examining a pic in court, we should have a small version of present2 right 
in the middle.

So what I'm thinking in terms of examination is this: if the examine calls for 
a noback, then the present2 button should be available. If the examine does not 
call for a noback, then the check button should be available.

Original issue reported on code.google.com by earlAcda...@gmail.com on 23 Mar 2014 at 8:06

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