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Docs/tooling: publish browser-shipping constraints and data-tiering guidance #157

@devallibus

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@devallibus

Summary

Browser parity does not automatically mean browser-shipping viability for demanding applications. gametau should be more explicit about browser constraints and recommended data/resource strategies.

Why this matters

  • Large or simulation-heavy apps can hit real payload, memory, and responsiveness limits in web builds.
  • Honest browser guidance helps users design the right topology earlier.
  • The project's web story becomes more credible when constraints are documented instead of implied away.

Suggested scope

  • Document what browser support means in practice.
  • Publish guidance for browser-safe data/resource tiering.
  • Recommend when to prefer workers, streaming, chunking, or desktop-only/full-fidelity modes.

Topics to cover

  • worker-first browser offload
  • browser-safe resource/data tiers
  • when web is a viable shipping target vs a parity/dev target
  • how to think about large datasets and optional remote access

Acceptance criteria

  • The docs include a browser constraints and strategy section.
  • Guidance is concrete enough to influence architecture choices early.
  • The browser story distinguishes parity from shipping viability.
  • Related tooling/docs point users toward worker and data-tiering patterns where appropriate.

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