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Description
Summary
Electrobun's official March 4, 2026 WGPU release changes the assumptions in gametau's Electrobun docs and roadmap. The repo still describes GPUWindow/native GPU rendering as future upstream work, which is now stale.
Announcement:
Why this matters
- The README and Electrobun decision doc currently frame native GPU support as not yet shipped upstream.
- That stale framing makes the current roadmap misleading.
- We need a new support plan that distinguishes what exists now from what is still unproven in
gametauitself.
Suggested scope
- Update the README and Electrobun decision doc to reflect the March 4, 2026 release.
- Split Electrobun support into explicit tracks:
- BrowserWindow / webview
- BrowserWindow +
<electrobun-wgpu>embedded GPU surface - pure
GpuWindow
- Reclassify which existing Electrobun issues are still blocked vs newly actionable.
Acceptance criteria
- Public docs no longer describe Electrobun GPU support as a future upstream dependency.
- The roadmap clearly distinguishes shipped Electrobun capabilities from unimplemented
gametauintegration work. - Existing Electrobun issue references are updated to the new baseline.
Related
- [Tracking] Monitor Electrobun upstream releases for GpuWindow availability #116
- [Design] RenderAdapter interface for non-DOM rendering paths #117
- [Design] Non-DOM InputAdapter for GPUWindow keyboard/mouse events #118
- Experimental Electrobun: auto-detect runtime in scaffold and examples before falling back to WASM #127
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