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## Codebase Patterns
- Simulator types live in src/lib/simulator/types.ts
- Factory functions for default state in src/lib/simulator/constants.ts
- Export all from index.ts for clean imports
- Use `npm run build` for typecheck (includes TypeScript checking)
- Pre-existing lint errors in page.tsx and components exist; ignore them
- Operator functions live in src/lib/simulator/vim/operators.ts
- When spreading state with null assignments, always add explicit `: VimState` type annotation to avoid TypeScript inference narrowing
- Text objects live in src/lib/simulator/vim/textObjects.ts; use executeTextObject(state, type, objectKey) as main entry point
- Command mode functions live in src/lib/simulator/vim/commands.ts; use handleCommandModeKey() for key processing, executeCommand() for command execution
- Macro functions live in src/lib/simulator/vim/macros.ts; use prepareMacroExecution() to get keystrokes array, caller is responsible for executing them
- Leader key functions live in src/lib/simulator/vim/leader.ts; use handleLeaderKey() for processing leader sequences, enterLeaderMode() to activate
---
## 2026-01-14 - US-001
Thread: http://localhost:8317/threads/T-019bbb9c-dc27-70b1-8eb4-21ec50e69963
- Implemented comprehensive type definitions for tmux and vim state
- Created src/lib/simulator/types.ts with:
- VimMode, VimOperator, SearchDirection, FindMotion types
- VimBuffer with marks, folds, undo/redo stacks, cursor position
- VimState with registers (named, numbered, special), macros, jumplist, changelist, search state
- TmuxPane with dimensions, content, scrollback, zoom state
- TmuxWindow with panes, layout types
- TmuxSession with windows, attached state
- TmuxState with copy mode, prefix state, paste buffer
- SimulatorState combining tmux and vim
- Created src/lib/simulator/constants.ts with:
- Default settings (VimSettings)
- Factory functions for buffers, panes, windows, sessions
- Bracket pairs, word separators, special keys mappings
- Created src/lib/simulator/index.ts for exports
- Files changed: 3 new files in src/lib/simulator/
- **Learnings for future iterations:**
- Existing types.ts in src/lib/ has older/simpler definitions - new simulator types are more comprehensive
- Use createDefaultSimulatorState() to initialize full state
- VimRegisterContent has type property ("char" | "line" | "block") for paste behavior
---
## 2026-01-14 - US-002
Thread: http://localhost:8317/threads/T-019bbba3-31c9-71e4-9948-37966264ac64
- Implemented complete vim motion engine for basic motions
- Created src/lib/simulator/vim/motions.ts with:
- h/j/k/l character and line movement with boundary checking
- w/W word/WORD forward motions (word = alphanumeric, WORD = whitespace-delimited)
- b/B word/WORD backward motions
- e/E end of word/WORD motions
- 0/^/$ line position motions (start, first non-whitespace, end)
- gg/G go to line motions (with optional count)
- {/} paragraph motions (blank line separated)
- f/F/t/T character find motions (forward/backward, on/before)
- ;/, repeat last find motion (same/reverse direction)
- All motions support count prefix
- Created src/lib/simulator/vim/index.ts for exports
- Updated src/lib/simulator/index.ts to export vim module
- Files changed: 3 files
- **Learnings for future iterations:**
- Motion functions return MotionResult with optional linewise/inclusive flags for operator integration
- lastFindMotion state tracks f/F/t/T for ; and , repetition
- Word boundaries use WORD_SEPARATORS constant from constants.ts
- executeMotion() is the main entry point for applying motions with count support
---
## 2026-01-14 - US-003
Thread: http://localhost:8317/threads/T-019bbba9-8793-745b-94f7-003c0442b18f
- Implemented advanced vim motions in src/lib/simulator/vim/motions.ts:
- % (motionPercent): Bracket matching for ()[]{}
- [[ and ]] (motionDoubleBracketBackward/Forward): Jump to function/class definitions
- [] and ][ (motionBracketEndBackward/Forward): Jump to closing braces
- H/M/L (motionH_screen/M_screen/L_screen): Screen-relative line navigation
- Ctrl-d/Ctrl-u (motionCtrlD/CtrlU): Half-page scrolling with ScrollResult type
- Ctrl-f/Ctrl-b (motionCtrlF/CtrlB): Full-page scrolling
- n/N (motionSearchNext/Prev): Repeat search forward/backward using searchState
- ' and ` (motionMarkLine/MarkExact): Mark navigation (line vs exact position)
- '' (motionPreviousPosition): Jump to previous position
- Ctrl-o/Ctrl-i (motionCtrlO/CtrlI): Jumplist navigation with position tracking
- gi (motionGI): Go to last insert position
- gd (motionGD): Go to local declaration (first occurrence of word)
- * and # (motionStar/Hash): Search word under cursor forward/backward
- Added addToJumplist() helper function for jumplist management
- Extended executeMotion() switch statement with all new motion keys
- Files changed: src/lib/simulator/vim/motions.ts
- **Learnings for future iterations:**
- ScrollResult extends MotionResult with scrollOffset for viewport management
- Screen motions (H/M/L, Ctrl-d/u/f/b) need visibleStartLine/visibleEndLine from the UI
- Mark navigation uses buffer.marks for local (a-z) and state.globalMarks for global (A-Z)
- Star/Hash motions return both result and pattern for search highlighting
- Jumplist has max 100 entries; managed via addToJumplist helper
---
## 2026-01-14 - US-004
Thread: http://localhost:8317/threads/T-019bbbaf-e594-7431-bfd1-469e62504d88
- Implemented complete vim operator system in src/lib/simulator/vim/operators.ts:
- d{motion} deletes text covered by motion, stores in register
- dd deletes entire line, D deletes to end of line
- y{motion} yanks text, yy yanks line, Y yanks line
- c{motion} changes text (delete + insert mode), cc changes line, C changes to end
- s substitutes character (delete + insert), S substitutes line
- x deletes char under cursor, X deletes char before cursor
- All operators work with counts (d3w, 3dd, etc.)
- Deleted/yanked text goes to unnamed register (") and numbered registers rotate
- Named registers a-z work with "ayw, uppercase A-Z appends
- p/P paste after/before cursor with register support
- Helper functions: extractText, deleteRange, getTextRange, storeInRegister
- Undo stack management with pushToUndoStack
- Changelist tracking with addToChangelist
- Updated src/lib/simulator/vim/index.ts to export operators
- Files changed: 2 files (operators.ts new, index.ts updated)
- **Learnings for future iterations:**
- Always add explicit `: VimState` type when spreading state with null property overrides
- OperatorResult returns { state, deletedText?, textType? } for chaining
- executeOperator() and executeOperatorWithMotion() are main entry points
- getRegisterContent() retrieves from any register type (named, numbered, special)
- deleteRange handles both linewise and charwise deletions with proper cursor positioning
---
## 2026-01-14 - US-005
Thread: http://localhost:8317/threads/T-019bbbb7-f910-7378-88d8-49d010166129
- Implemented complete vim text objects in src/lib/simulator/vim/textObjects.ts:
- iw/aw: inner/a word (aw includes trailing/leading space)
- iW/aW: inner/a WORD (whitespace-delimited)
- is/as: inner/a sentence (ends at .!?)
- ip/ap: inner/a paragraph (blank line separated)
- i"/a": inner/a double-quoted string
- i'/a': inner/a single-quoted string
- i`/a`: inner/a backtick string
- i(/a( or ib/ab: inner/a parentheses block
- i[/a[: inner/a bracket block
- i{/a{ or iB/aB: inner/a brace block
- i</a<: inner/a angle bracket block
- it/at: inner/a tag block (HTML/XML)
- Updated src/lib/simulator/vim/index.ts to export textObjects
- Files changed: 2 files (textObjects.ts new, index.ts updated)
- **Learnings for future iterations:**
- Text objects return TextObjectResult with startLine/startCol/endLine/endCol/linewise
- executeTextObject(state, type, objectKey) is the main entry point with type "i" or "a"
- textObjectToMotionResult() converts TextObjectResult to MotionResult for operator integration
- Bracket matching uses depth tracking to handle nested brackets
- Tag matching handles nested tags with same name using depth counter
---
## 2026-01-14 - US-006
Thread: http://localhost:8317/threads/T-019bbbbe-402a-741a-b654-8a534e204449
- Implemented complete vim insert mode in src/lib/simulator/vim/insertMode.ts:
- i enters insert before cursor, a after cursor
- I enters insert at first non-whitespace, A at end of line
- o opens new line below and enters insert, O opens above
- gi goes to last insert position and enters insert
- gI enters insert at column 0
- Escape/Ctrl-[ exits insert mode (cursor moves left one if not at start)
- Backspace deletes character before cursor, joins lines if at start
- Enter creates new line with proper auto-indent and smart-indent
- Tab inserts tab or spaces based on expandtab/tabstop settings
- Ctrl-w deletes word before cursor
- Ctrl-u deletes to start of line
- Ctrl-t/Ctrl-d indent/dedent current line
- Ctrl-n/Ctrl-p trigger completion (shows message in simulator)
- Ctrl-r{register} inserts register contents
- Updated src/lib/simulator/vim/index.ts to export insertMode
- Files changed: 2 files (insertMode.ts new, index.ts updated)
- **Learnings for future iterations:**
- Use local getActiveBuffer wrapper that throws on missing buffer to satisfy TypeScript type narrowing
- Insert mode tracks lastInsertedText for register storage and dot-repeat
- insertModeStartCol tracks where insert mode started for Escape cursor positioning
- handleInsertModeKey() is main entry point for processing keys in insert mode
- executeInsertCommand() handles insert mode entry commands (i, a, I, A, o, O, gi, gI)
---
## 2026-01-14 - US-007
Thread: http://localhost:8317/threads/T-019bbbc5-7313-761b-abcf-d6151d7a76a0
- Implemented complete vim visual mode in src/lib/simulator/vim/visualMode.ts:
- v enters character-wise visual mode
- V enters line-wise visual mode
- Ctrl-v enters block-wise visual mode
- All motions extend selection in visual mode via visualModeExtendSelection()
- o swaps cursor to other end of selection (visualSwapEnds)
- O in block mode moves to other corner (visualBlockSwapCorner)
- gv reselects last visual selection (reselectLastVisual)
- d/y/c delete/yank/change selection with proper register handling
- >/< indent/dedent selected lines
- ~ toggles case of selection
- u/U lowercase/uppercase selection
- J joins selected lines
- Escape cancels visual mode and stores lastVisualSelection
- Helper functions: getVisualRange for computing TextRange from selection
- Block mode operations handle column-based edits across lines
- Updated src/lib/simulator/vim/index.ts to export visualMode
- Files changed: 2 files (visualMode.ts new, index.ts updated)
- **Learnings for future iterations:**
- Visual mode stores selection in state.visualSelection with start/end CursorPosition
- Mode stored in buffer.mode ("visual" | "visual-line" | "visual-block")
- lastVisualSelection preserved for gv reselect functionality
- Block mode operations iterate line-by-line applying column ranges
- handleVisualModeKey() is main entry point for visual mode key processing
---
## 2026-01-14 - US-008
Thread: http://localhost:8317/threads/T-019bbbcb-c584-7239-9f58-79a8e0f024f9
- Implemented complete vim command mode in src/lib/simulator/vim/commands.ts:
- : enters command mode, Escape cancels
- :w/:write simulates write (sets modified=false, shows message)
- :q/:quit simulates quit, :q! force quits
- :wq/:x write and quit
- :e/:edit {file} opens file in new buffer or switches to existing
- :{number} goes to specific line number
- :s/old/new/[g] substitutes on current line
- :%s/old/new/g substitutes in entire file
- :'<,'>s/old/new/g substitutes in visual selection range
- :noh clears search highlighting
- :set shows settings, :set {option} toggles, :set {option}? queries
- :sp/:vs horizontal/vertical split (simulated)
- :bn/:bp buffer next/previous
- :bd buffer delete, :bd! force delete
- :ls/:buffers list all buffers
- :b {number|name} switch to buffer by number or partial name match
- :marks shows all marks, :delmarks deletes marks
- Command history navigation with up/down arrows
- Tab completion for common commands
- Updated src/lib/simulator/vim/index.ts to export commands
- Files changed: 2 files (commands.ts new, index.ts updated)
- **Learnings for future iterations:**
- CommandResult includes optional shouldQuit flag for quit commands
- enterCommandMode() sets buffer.mode to "command" and clears commandLine
- handleCommandModeKey() is main entry point for command mode key processing
- executeCommand() parses and executes the command string
- Command history stored in state.commandLineHistory, index in commandLineHistoryIndex
- Use explicit type-safe helper functions for VimSettings updates to avoid TypeScript inference issues
---
## 2026-01-14 - US-010
Thread: http://localhost:8317/threads/T-019bbbda-40bd-7698-8128-97a5a771ae27
- Implemented comprehensive vim registers system in src/lib/simulator/vim/registers.ts:
- getRegisterContentExtended() extends base getRegisterContent with %, #, /, = registers
- setRegisterContent() for setting named/special registers with clipboard API integration
- getAllRegisters() returns all registers with descriptions for :registers display
- formatRegistersDisplay() formats registers for command output
- readFromClipboard/writeToClipboard for browser clipboard integration
- syncClipboardToRegister() syncs clipboard content to + or * registers
- updateLastInsertRegister/updateLastCommandRegister/updateSearchRegister for special registers
- getWordUnderCursor/getWORDUnderCursor helper functions
- Implemented comprehensive vim marks system in src/lib/simulator/vim/marks.ts:
- setMark() for setting local (a-z) and global (A-Z) marks
- getMark() retrieves marks including special marks (., ^, ", ', [, ], <, >)
- gotoMark() navigates to mark with exact (`) or line (') positioning
- gotoMarkLine/gotoMarkExact wrapper functions
- gotoPreviousPosition() for '' navigation
- deleteMark/deleteMarks/deleteAllMarks for mark deletion
- getAllMarks() and formatMarksDisplay() for :marks command
- setLastChangePosition/setChangeRange/setLastExitPosition for automatic marks
- navigateJumplistBackward/Forward for Ctrl-o/Ctrl-i
- navigateChangelistBackward/Forward for g;/g,
- Updated src/lib/simulator/vim/index.ts to export registers and marks modules
- Files changed: 3 files (registers.ts new, marks.ts new, index.ts updated)
- **Learnings for future iterations:**
- When adding new modules with export functions, check for naming conflicts with existing exports
- operators.ts already has getRegisterContent and storeInRegister - use different names or import from there
- motions.ts has addToJumplist - import from motions.ts instead of redefining
- Use `void _removed` pattern to satisfy ESLint when destructuring to remove keys
---
## 2026-01-14 - US-009
Thread: http://localhost:8317/threads/T-019bbbdf-b4d1-744e-9ee9-9bf0fee9833e
- Verified complete vim search and replace system in src/lib/simulator/vim/search.ts:
- / and ? enter search mode with enterSearchMode(direction)
- Incremental search via updateSearchPattern() respecting incsearch setting
- Enter confirms with confirmSearch(), Escape cancels with exitSearchMode()
- n/N navigate matches with searchNext() and searchPrev()
- findAllMatches() finds all pattern matches with regex support
- findNextMatch() handles wrap-around with appropriate messages
- * and # search word under cursor via searchWordUnderCursor(direction, wholeWord)
- g* and g# supported by passing wholeWord=false to searchWordUnderCursor()
- getSearchMatches() and getCurrentMatchIndex() for UI highlighting
- clearSearchHighlight() for :noh command
- Search history navigation with navigateSearchHistory()
- handleSearchModeKey() is main entry point for search mode key processing
- Files changed: 0 (search.ts already existed and was complete)
- **Learnings for future iterations:**
- Search module already existed from a previous iteration
- searchWordUnderCursor has wholeWord param (default true) for * vs g* behavior
- SearchResult type used for all search operations
- searchState in VimState tracks pattern, matches, currentMatchIndex, highlightEnabled
---
## 2026-01-14 - US-011
Thread: http://localhost:8317/threads/T-019bbbe5-fc2f-7144-a068-b3ca0e2e5c48
- Implemented complete vim macro system in src/lib/simulator/vim/macros.ts:
- q{a-z} starts recording to register via startMacroRecording()
- q stops recording via stopMacroRecording()
- Status bar message "recording @{register}" while recording
- recordKeystroke() captures all keystrokes during recording
- @{a-z} plays macro via prepareMacroExecution() which returns keystrokes array
- @@ repeats last played macro using lastPlayedMacro state
- {count}@{a-z} supported via count parameter in prepareMacroExecution()
- Macros can call other macros (keystrokes include @ sequences)
- Macro execution stops on error (caller handles by checking success flag)
- getMacrosForDisplay() for :registers integration
- encodeKeystrokeForMacro() handles special keys (<Esc>, <Enter>, <C-x>, etc.)
- parseMacroKeystrokes() parses encoded sequences back to keystrokes
- setMacroContent()/appendToMacro() for uppercase register append behavior
- Updated src/lib/simulator/vim/index.ts to export macros module
- Files changed: 2 files (macros.ts new, index.ts updated)
- **Learnings for future iterations:**
- Macros stored as string in state.macros[register], not as keystroke arrays
- prepareMacroExecution() returns { state, keystrokes[], success, error? } - caller executes keystrokes
- Use <Esc>, <Enter>, <C-x> notation for special keys in macro storage
- recordingMacro state holds current register being recorded, null when not recording
- lastPlayedMacro tracks register for @@ repeat functionality
---
## 2026-01-14 - US-012
Thread: http://localhost:8317/threads/T-019bbbec-4388-7091-8ef6-c243c9e3acfe
- Implemented comprehensive vim undo/redo system in src/lib/simulator/vim/undo.ts:
- u undoes last change via undo(state, count)
- Ctrl-r redoes via redo(state, count)
- Linear undo/redo using existing undoStack/redoStack on VimBuffer
- g- (undoOlderState) and g+ (undoNewerState) for traversing undo tree
- :earlier {time} and :later {time} commands with time parsing (s/m/h/d)
- :undolist via getUndoList() shows undo history with timestamps
- U (undoLineChanges) undoes all changes on current line
- Changes grouped via BufferSnapshot with timestamps
- Implemented dot repeat (.) functionality:
- RepeatableCommand interface stores operator/motion/count/insertedText
- recordOperatorMotionCommand(), recordChangeCommand(), recordInsertCommand(), recordSimpleCommand()
- executeDotRepeat() executes the last recorded command
- Supports operators with motions, change commands, insert commands, simple commands (x, dd, etc.)
- Helper functions: toggleCaseAtCursor, joinLines, indentLine, dedentLine
- Updated src/lib/simulator/vim/index.ts to export undo module
- Files changed: 2 files (undo.ts new, index.ts updated)
- **Learnings for future iterations:**
- undo.ts combines both undo/redo system and dot repeat functionality
- Use updateActiveBuffer helper for consistent buffer state updates
- RepeatableCommand uses JSON.stringify/parse for storing in lastCommand string field
- Time parsing supports seconds (s), minutes (m), hours (h), days (d)
- undoLineChanges attempts to find snapshot where cursor was on same line
---
## 2026-01-14 - US-013
Thread: http://localhost:8317/threads/T-019bbbf4-6ef2-77ea-8771-806fcb0b9ad1
- Implemented complete vim folding system in src/lib/simulator/vim/folding.ts:
- za toggles fold under cursor
- zo opens fold, zc closes fold
- zO/zC opens/closes all folds recursively under cursor
- zR opens all folds in file, zM closes all folds
- zm increases fold level (close largest open), zr decreases (open smallest closed)
- zj/zk move to next/previous fold
- [z moves to start of fold, ]z to end
- zd deletes fold, zE deletes all folds
- Indent-based fold calculation via calculateIndentFolds()
- getVisibleLines() for UI to render folded content
- getFoldIndicator() generates fold preview text ("+-- N lines: preview...")
- mapVisualLineToActual/mapActualLineToVisual for cursor positioning
- executeFoldCommand() and handleFoldKey() for key processing
- Updated src/lib/simulator/vim/index.ts to export folding module
- Files changed: 2 files (folding.ts new, index.ts updated)
- **Learnings for future iterations:**
- Fold type already existed in types.ts with startLine, endLine, collapsed
- Use getInnermostFoldAtLine() for innermost fold at cursor
- Folding uses indent levels from tabstop setting for automatic fold generation
- getVisibleLines() returns array with lineIndex and isFolded flag for rendering
---
## 2026-01-14 - US-014
Thread: http://localhost:8317/threads/T-019bbc06-40f5-708e-bb6f-4f0d197cd328
- Implemented complete vim leader key system in src/lib/simulator/vim/leader.ts:
- Space activates leader mode with 2-second timeout via enterLeaderMode()
- Leader mode shows 'LEADER' in status bar, tracks key sequence
- LEADER_MAPPINGS defines all Space+key sequences with sub-mappings
- Space Space - find files, Space / - grep search, Space e - toggle explorer
- Space f* - file finding (ff/fg/fr/fc/fb)
- Space g* - git actions (gb/gl/gs/gd/gg)
- Space s* - search actions (sb/sg/sw/sh/sk)
- Space t* - terminal actions (tf/tb)
- Space b* - buffer actions (bd delete, bn/bp next/prev)
- Space u* - toggle options (us spell, uw wrap, ul line numbers, ud diagnostics, etc.)
- Space c* - code actions (ca action, cr rename, cd definition, cf format)
- Space v* - view actions (vv format, vs/vh splits)
- Space w* - window navigation (wh/wj/wk/wl focus, wq close, w= equalize)
- Two-key sequences work via nested subMappings (e.g., Space g b for git branches)
- handleLeaderKey() processes keys with timeout checking
- executeLeaderAction() performs actual actions (toggles, buffer ops, etc.)
- getAvailableLeaderMappings() and getLeaderMappingHelp() for UI display
- Added leaderActive, leaderKeySequence, leaderTimeoutAt fields to VimState in types.ts
- Updated constants.ts to initialize leader state fields
- Updated src/lib/simulator/vim/index.ts to export leader module
- Files changed: 4 files (leader.ts new, types.ts, constants.ts, vim/index.ts updated)
- **Learnings for future iterations:**
- Leader mode uses timeout to auto-exit (LEADER_TIMEOUT_MS = 2000ms)
- LeaderMapping interface supports nested subMappings for multi-key sequences
- findMapping() recursively searches for exact or partial matches
- Some toggle actions directly modify state.settings (wrap, line numbers, etc.)
- Buffer operations (delete, next, prev) are handled in executeLeaderAction
---
## 2026-01-14 - US-015
Thread: http://localhost:8317/threads/T-019bbc10-e39e-7422-b0fa-6560328a7ae8
- Implemented vim g-prefix commands in src/lib/simulator/vim/gCommands.ts:
- gg goes to first line (via motionGG from motions.ts)
- gd goes to local definition (first occurrence of word)
- gD goes to global definition (first occurrence in file)
- gf goes to file under cursor (shows message)
- gF goes to file:line under cursor
- gq{motion} formats text (join lines, wrap at textwidth)
- gw{motion} formats without moving cursor
- gU{motion} uppercase, gu{motion} lowercase
- g~ toggles case of motion
- gv reselects last visual selection (renamed to gvReselectLastVisual to avoid conflict)
- gi goes to last insert position and enters insert mode
- gI inserts at column 0
- gJ joins lines without space
- g; goes to older change position, g, to newer
- ga shows ASCII value of character under cursor
- g8 shows UTF-8 bytes of character
- Files changed: 2 files (gCommands.ts new, vim/index.ts updated)
- **Learnings for future iterations:**
- handleGCommand() is main entry point for g-prefix commands
- handleGOperator() handles operators like gU, gu, g~, gq, gw
- Avoid naming conflicts with existing exports (e.g., reselectLastVisual)
---
## 2026-01-14 - US-016
Thread: http://localhost:8317/threads/T-019bbc10-e39e-7422-b0fa-6560328a7ae8
- Implemented vim z-prefix scroll commands in src/lib/simulator/vim/zCommands.ts:
- zz centers current line on screen
- zt scrolls current line to top of screen
- zb scrolls current line to bottom of screen
- z<Enter> like zt but also moves to first non-blank
- z- like zb but also moves to first non-blank
- z. like zz but also moves to first non-blank
- zH scrolls screen half width left
- zL scrolls screen half width right
- zs scrolls screen to put cursor at start
- ze scrolls screen to put cursor at end
- Returns scrollAction in result for UI to handle actual scrolling
- Files changed: 2 files (zCommands.ts new, vim/index.ts updated)
- **Learnings for future iterations:**
- ZCommandResult includes optional scrollAction for UI to process
- handleZScrollCommand() is main entry point
- Scroll amounts need visibleWidth parameter for horizontal scrolling
---
## 2026-01-14 - US-017 through US-025
Thread: http://localhost:8317/threads/T-019bbc10-e39e-7422-b0fa-6560328a7ae8
- Created complete tmux module in src/lib/simulator/tmux/:
- state.ts: Session management (create, rename, list, navigate sessions)
- windows.ts: Window management (create, kill, rename, move, switch windows)
- panes.ts: Pane splitting (horizontal/vertical), close, select, toggle zoom
- navigation.ts: Spatial pane navigation (left/right/up/down), next, last active, swap, break to window
- resize.ts: Pane resizing (left/right/up/down), cycle/apply layouts
- copyMode.ts: Copy mode (enter/exit, vim motions, selection, yank, search)
- paste.ts: Paste buffer management (paste, list, delete, add, select)
- commands.ts: Tmux command mode (parse/execute commands, history, completion)
- mouse.ts: Mouse mode (toggle, pane click, window click, border drag, scroll, copy mode drag)
- Updated src/lib/simulator/index.ts to export vim and tmux as namespaces (to avoid conflicts)
- Files changed: 10 files (9 new in tmux/, index.ts updated)
- **Learnings for future iterations:**
- Use namespace exports when modules have conflicting function names
- TmuxState types already defined in types.ts
- Helper functions: getActiveSession(), getActiveWindow(), getActivePane()
- Each module has its own Result interface (TmuxStateResult, TmuxWindowResult, etc.)
---
## 2026-01-14 - US-028
Thread: http://localhost:8317/threads/T-019bbc10-e39e-7422-b0fa-6560328a7ae8
- Created src/lib/simulator/layout.ts for pane layout engine:
- calculatePaneLayout() computes pane positions using recursive tree algorithm
- recalculateLayout() updates dimensions on container resize
- getPaneBorderPositions() returns border coordinates for rendering
- Supports horizontal/vertical splits with minimum size enforcement (10x3 chars)
---
## 2026-01-14 - US-030, US-031, US-032, US-034
Thread: http://localhost:8317/threads/T-019bbc10-e39e-7422-b0fa-6560328a7ae8
- Updated src/components/KeyboardVisualizer.tsx:
- Last 5 keystrokes with timestamps and fade out (3s)
- Keyboard key styling (3D keycap effect)
- Modifier keys, special keys, pending operators, leader, tmux prefix
- Created src/components/FileExplorer.tsx:
- Neo-tree style panel with toggle (F9 / Space e)
- File tree with folder icons, j/k navigation
- Full file operations (a/A, d, r, y/Y, x/p, H, /)
- Created src/lib/simulator/filesystem.ts:
- In-memory file system with directory structure
- Pre-populated with src/, tests/, docs/, config/
- All file operations (create, read, update, delete, rename)
- Created src/components/Picker.tsx:
- Modal overlay with fuzzy search
- Matched character highlighting
- j/k navigation, preview pane, multiple modes
---