diff --git a/examples/index.html b/examples/index.html index 5510171..650df9e 100644 --- a/examples/index.html +++ b/examples/index.html @@ -33,7 +33,7 @@

Cascade Effect

A spring is pre-recorded using the SimulationLooper. Each frame of the spring is played back over a set of frame handlers where each handler trails the next by one frame. When all of the handlers have played all the frames, the animation is over. - (Code) + (Code)
@@ -48,7 +48,7 @@

Hamburger Button Example

Paper for transitioning a hamburger button into a close button. The animation timing is run on a Rebound spring and each frame of the animation is interpolated from a zero to one spring transition and drawn in canvas. Tap/Click on buttons - to transition between the states. (Code) + to transition between the states. (Code)
@@ -62,7 +62,7 @@

Photo Scale Animation

tension and friction using the sliders and observe how this changes the curve of the spring animation. The tension and friction values are based on Origami, so you can convert Origami mockups - directly into Rebound animations. (Code) + directly into Rebound animations. (Code)