diff --git a/AlexLee/week_01/warmup-01/index.html b/AlexLee/week_01/warmup-01/index.html new file mode 100644 index 0000000..ffb67cc --- /dev/null +++ b/AlexLee/week_01/warmup-01/index.html @@ -0,0 +1,11 @@ + + + + + Document + + + +

Open the console to see the output

+ + \ No newline at end of file diff --git a/AlexLee/week_01/warmup-01/js/ex1.js b/AlexLee/week_01/warmup-01/js/ex1.js new file mode 100644 index 0000000..3fb84b9 --- /dev/null +++ b/AlexLee/week_01/warmup-01/js/ex1.js @@ -0,0 +1,43 @@ +/* +Pling Plang Plong +Write a program that converts a number to a string per the following rules: + +If the number contains 3 as a prime factor, output 'Pling'. If the number contains 5 as a prime factor, output 'Plang'. If the number contains 7 as a prime factor, output 'Plong'. + +If the number does not contain 3, 5, or 7 as a prime factor, simply return the string representation of the number itself. + +E.g. + +The prime factors of 28 are [2, 2, 7]. + +# => "Plong" +The prime factors of 1755 are [3, 3, 3, 5, 13]. + +# => "PlingPlang" +The prime factors of 34 are [2, 17]. + +# => "34" +*/ + +var plingPlangPlong = function(num) { + var string = ""; + var stringNum = "" + num; + + if (num % 3 === 0) { + string += "Pling"; + } + + if (num % 5 === 0) { + string += "Plang"; + } + + if (num % 7 === 0) { + string += "Plong"; + } + + if (string.length === 0) { + console.log(num); + } + + console.log(string); +} \ No newline at end of file diff --git a/AngieNg/week_01/arrays/index.html b/AngieNg/week_01/arrays/index.html new file mode 100644 index 0000000..b8fed29 --- /dev/null +++ b/AngieNg/week_01/arrays/index.html @@ -0,0 +1,14 @@ + + + + + Document + + + + + + +

Please open the console to see the output

+ + diff --git a/AngieNg/week_01/arrays/js/ex1.js b/AngieNg/week_01/arrays/js/ex1.js new file mode 100644 index 0000000..06dd94e --- /dev/null +++ b/AngieNg/week_01/arrays/js/ex1.js @@ -0,0 +1,32 @@ +/* +Your top choices +Create an array to hold your top choices (colors, presidents, whatever). +For each choice, log to the screen a string like: "My #1 choice is blue." +Bonus: Change it to log "My 1st choice, +"My 2nd choice", "My 3rd choice", picking the right suffix for the number based on what it is. + +*/ + +var choices = ['white', 'purple', 'pink', 'blue']; +var sequence = ['1st', '2nd', '3rd', '4th']; + +for (i = 0; i < choices.length; i++) { + var statement = "My #" + (i + 1) +" choice is " + choices[i]; + var statement2 = "My " + sequence[i] + " choice is " + choices[i]; + + //console.log(statement); + console.log(statement2); +} + + +/** Joel version + +var guitars = ['Frender Bass VI', 'Jackson 7 String', 'Ovation 12 String']; + +for (var i = 0; i < guitars.length - 1; i++) { + console.log("My # " + (i + 1) + guitars[i] + "."); +} +*/ + + + diff --git a/AngieNg/week_01/arrays/js/obj.ex1.js b/AngieNg/week_01/arrays/js/obj.ex1.js new file mode 100644 index 0000000..ac2afe2 --- /dev/null +++ b/AngieNg/week_01/arrays/js/obj.ex1.js @@ -0,0 +1,32 @@ +/* + +The Recipe Card + +Never forget another recipe! + +Create an object to hold information on your favorite recipe. +It should have properties for title (a string), servings (a number), and ingredients (an array of strings). + +On separate lines (one console.log statement for each), log the recipe information so it looks like: + +Mole +Serves: 2 +Ingredients: +cinnamon +cumin +cocoa + +*/ + +var favoriteRecipe = { title : "Mole", + serves : 2, + ingredients : ["cinnamon", "cumin", "cocoa", "butter"] + }; + + console.log(favoriteRecipe.title); + console.log('Serves: ' ,favoriteRecipe.serves); + console.log('Ingredients: '); + + for (var i = 0; i < favoriteRecipe.ingredients.length; i++) { + console.log(favoriteRecipe.ingredients[i]); + } \ No newline at end of file diff --git a/AngieNg/week_01/arrays/js/obj.ex2.js b/AngieNg/week_01/arrays/js/obj.ex2.js new file mode 100644 index 0000000..b93aa15 --- /dev/null +++ b/AngieNg/week_01/arrays/js/obj.ex2.js @@ -0,0 +1,39 @@ +/* + +The Reading List + +Keep track of which books you read and which books you want to read! + +Create an array of objects, where each object describes a book and has +properties for the title (a string), author (a string), and +alreadyRead (a boolean indicating if you read it yet). +Iterate through the array of books. For each book, log the book title +and book author like so: "The Hobbit by J.R.R. Tolkien". +Now use an if/else statement to change the output depending on whether +you read it yet or not. If you read it, log a string like +'You already read "The Hobbit" by J.R.R. Tolkien', and if not, log a string +like 'You still need to read "The Lord of the Rings" by J.R.R. Tolkien.' + +*/ + +var library = [ + {title: "The Hobbit", + author: "J.R.R Tolkien", + isRead: true}, + + {title: "The Lord of the Rings", + author: "J.R.R Tolkien", + isRead: false} + ]; + + for (var i = 0; i < library.length; i++) { + var book = library[i]; + + var description = book.title + '" by ' + book.author + ', a remarkable author.'; + + if (book.isRead){ + console.log('You already read "' + description); + } else { + console.log('You still need to read "' + description); + } + }; diff --git a/AngieNg/week_01/arrays/js/obj.ex3.js b/AngieNg/week_01/arrays/js/obj.ex3.js new file mode 100644 index 0000000..d15d9ff --- /dev/null +++ b/AngieNg/week_01/arrays/js/obj.ex3.js @@ -0,0 +1,36 @@ +/* +The Movie Database + +It's like IMDB, but much much smaller! + +Create an object to store the following information about +your favorite movie: title (a string), duration (a number), and stars (an array of strings). +Create a function to print out the movie information like so: +"Puff the Magic Dragon lasts for 30 minutes. Stars: Puff, Jackie, Living Sneezes." + +*/ + +var movies = [ + { + title : "Pitch Perfect", + stars: ["Anna Kendricks", "Rebel Wilson" , "Hailee Steinfeld"], + duration: 115 + }, + { + title: "Cinderella", + stars: ["Lily James", "Cate Blanchett", "Richard Madden"], + duration: 105 + } + ]; + +var movieInfo = function () { + for (var i = 0 ; i < movies.length; i++) { + // console.log(movies[i].title + " lasts for " + movies[i].duration + " minutes. Stars: " + movies[i].stars.join(', ') + "."); + + //Alternative way + var info = [movies[i].title, 'lasts for', movies[i].duration + '. ', 'Stars:', movies[i].stars.join(', '), '.'].join(' '); + console.log(info); + } +} + +movieInfo(); \ No newline at end of file diff --git a/AngieNg/week_01/conditionals/index.html b/AngieNg/week_01/conditionals/index.html new file mode 100644 index 0000000..954391c --- /dev/null +++ b/AngieNg/week_01/conditionals/index.html @@ -0,0 +1,15 @@ + + + + + Document + + + + + + + +

Please open the console to see the output

+ + diff --git a/AngieNg/week_01/conditionals/js/ex1.js b/AngieNg/week_01/conditionals/js/ex1.js new file mode 100644 index 0000000..239c5ef --- /dev/null +++ b/AngieNg/week_01/conditionals/js/ex1.js @@ -0,0 +1,25 @@ +/* +What's bigger number? + +Write a function named greaterNum that: + +takes 2 arguments, both numbers. +returns whichever number is the greater (higher) number. +Call that function 2 times with different number pairs, and log the output to make sure it works (e.g. "The greater number of 5 and 10 is 10."). + +*/ + +var greaterNum = function(num1, num2) { +var biggerNum; + + if (num1 > num2) { + biggerNum = num1; + } else { + biggerNum = num2; + } + + console.log('The greater number of ' + num1 + ' and ' + num2 + ' is ' + biggerNum); +}; + +greaterNum(4,8); +greaterNum(9,2); \ No newline at end of file diff --git a/AngieNg/week_01/conditionals/js/ex2.js b/AngieNg/week_01/conditionals/js/ex2.js new file mode 100644 index 0000000..208d2e3 --- /dev/null +++ b/AngieNg/week_01/conditionals/js/ex2.js @@ -0,0 +1,31 @@ +/* +The World Translator + +Write a function named helloWorld that: + +takes 1 argument, a language code (e.g. "es", "de", "en") +returns "Hello, World" for the given language, for atleast 3 languages. It should default to returning English. +Call that function for each of the supported languages and log the result to make sure it works. + +*/ + +var helloWorld = function(langCode) { + var helloLang; + + if (langCode == "zh") { + helloLang = "你好世界"; + } + else if (langCode == "da") { + helloLang = "Hej Verden"; + } + else if (langCode == "in") { + helloLang = "Halo Dunia"; + } + else { + helloLang = "Hello, World"; + } + + console.log(helloLang); +} + +helloWorld("zh"); \ No newline at end of file diff --git a/AngieNg/week_01/conditionals/js/ex3.js b/AngieNg/week_01/conditionals/js/ex3.js new file mode 100644 index 0000000..9c0d15c --- /dev/null +++ b/AngieNg/week_01/conditionals/js/ex3.js @@ -0,0 +1,39 @@ +/* +The Grade Assigner + +Write a function named assignGrade that: + +takes 1 argument, a number score. +returns a grade for the score, either "A", "B", "C", "D", or "F". +Call that function for a few different scores and log the result to make sure it works. + +*/ + +var assignGrade = function(score){ + var grade; + + if (score <= 100 && score >= 80) { + grade = "A"; + } + else if (score >= 70) { + grade = "B"; + } + else if (score >= 60) { + grade = "C"; + } + else if (score >= 50) { + grade = "D"; + } + else { + grade = "F"; + } + + console.log(grade); + } + + assignGrade(100); + assignGrade(80); + assignGrade(70); + assignGrade(60); + assignGrade(55); + assignGrade(40); \ No newline at end of file diff --git a/AngieNg/week_01/conditionals/js/ex4.js b/AngieNg/week_01/conditionals/js/ex4.js new file mode 100644 index 0000000..b40df80 --- /dev/null +++ b/AngieNg/week_01/conditionals/js/ex4.js @@ -0,0 +1,35 @@ +/* +The Plurizer + +Write a function named pluralize that: + +takes 2 arguments, a noun and a number. +returns the number and pluralized form, like "5 cats" or "1 dog". +Call that function for a few different scores and log the result to make sure it works. +Bonus: Make it handle a few collective nouns like "sheep" and "geese". + +*/ + +var pluralize = function(noun, number){ + + if (number === 1) { + noun = noun; + } else { + noun = noun + 's'; + } + + console.log(number +" "+ noun); +}; + +/** Joel version +var result = number + ' ' + noun; + if (number === 1) { + return result; + } else { + return result + 's'; + } + +*/ +pluralize('sheep', 2); +pluralize('cat', 1); +pluralize('cat', 0); \ No newline at end of file diff --git a/AngieNg/week_01/day1-homeworks/index.html b/AngieNg/week_01/day1-homeworks/index.html new file mode 100644 index 0000000..954391c --- /dev/null +++ b/AngieNg/week_01/day1-homeworks/index.html @@ -0,0 +1,15 @@ + + + + + Document + + + + + + + +

Please open the console to see the output

+ + diff --git a/AngieNg/week_01/day1-homeworks/js/part1a.js b/AngieNg/week_01/day1-homeworks/js/part1a.js new file mode 100644 index 0000000..fbfff35 --- /dev/null +++ b/AngieNg/week_01/day1-homeworks/js/part1a.js @@ -0,0 +1,14 @@ +/* + +Write a function called squareNumber that will take one argument (a number), +square that number, and return the result. It should also log a string like "The result of squaring the number 3 is 9." + +*/ + +var squareNumber = function(number) { + var calcSquareNumber = number * number; + + return result = 'The result of squaring the number ' + number + ' is ' + calcSquareNumber; +} + +console.log(squareNumber(3)); \ No newline at end of file diff --git a/AngieNg/week_01/day1-homeworks/js/part1b.js b/AngieNg/week_01/day1-homeworks/js/part1b.js new file mode 100644 index 0000000..3dab0ea --- /dev/null +++ b/AngieNg/week_01/day1-homeworks/js/part1b.js @@ -0,0 +1,14 @@ +/* + +Write a function called halfNumber that will take one argument (a number), +divide it by 2, and return the result. It should also log a string like "Half of 5 is 2.5.". + +*/ + +var halfNumber = function(number){ + var calcHalf = number / 2; + + return result = 'Half of ' + number + ' is ' +calcHalf; +} + +console.log(halfNumber(10)); diff --git a/AngieNg/week_01/day1-homeworks/js/part1c.js b/AngieNg/week_01/day1-homeworks/js/part1c.js new file mode 100644 index 0000000..01b79bd --- /dev/null +++ b/AngieNg/week_01/day1-homeworks/js/part1c.js @@ -0,0 +1,15 @@ +/* + +Write a function called percentOf that will take two numbers, +figure out what percent the first number represents of the second number, +and return the result. It should also log a string like "2 is 50% of 4." + +*/ + +var percentOf = function(num1, num2){ + var calcPercentOf = (num1 / num2) * 100; + + return result = num1 + " is " + calcPercentOf + "% of " + num2; +} + +console.log(percentOf(2,4)); \ No newline at end of file diff --git a/AngieNg/week_01/day1-homeworks/js/part1d.js b/AngieNg/week_01/day1-homeworks/js/part1d.js new file mode 100644 index 0000000..bc6b9b3 --- /dev/null +++ b/AngieNg/week_01/day1-homeworks/js/part1d.js @@ -0,0 +1,19 @@ +/* + +Write a function called areaOfCircle that will take one argument (the radius), +calculate the area based on that, and return the result. It should also log a string +like "The area for a circle with radius 2 is 12.566370614359172." + +*/ + +var areaOfCircle = function(radius) { + var calcAreaOfCircle = 2 * Math.PI * radius; + + var result = "The area for a circle with radius " + radius + " is " +calcAreaOfCircle; + var resultRoundUp = "The area for a circle with radius (in round up figure) " + radius + " is " +Math.round(calcAreaOfCircle); + + console.log(result); + console.log(resultRoundUp); +} + +areaOfCircle(2); \ No newline at end of file diff --git a/AngieNg/week_01/day1-homeworks/js/part2.js b/AngieNg/week_01/day1-homeworks/js/part2.js new file mode 100644 index 0000000..01c85d6 --- /dev/null +++ b/AngieNg/week_01/day1-homeworks/js/part2.js @@ -0,0 +1,29 @@ +/* + +Part 2 + +Write a function that will take one argument (a number) and perform the following operations, using the functions you wrote earlier1: + +Take half of the number and store the result. +Square the result of #1 and store that result. +Calculate the area of a circle with the result of #2 as the radius. +Calculate what percentage that area is of the squared result (#3). + +*/ + +var calculate = function (number) { + var halfOfNumber = number / 2; + + var squareResult = Math.pow(halfOfNumber,2); + + var areaResult = 2 * Math.PI * squareResult; + + var percentageArea = (areaResult * squareResult) / 100 + '%'; + + console.log(halfOfNumber); + console.log(squareResult); + console.log(areaResult); + console.log(percentageArea); +} + +calculate(10); \ No newline at end of file diff --git a/AngieNg/week_01/day3-homeworks/index.html b/AngieNg/week_01/day3-homeworks/index.html new file mode 100644 index 0000000..81408ff --- /dev/null +++ b/AngieNg/week_01/day3-homeworks/index.html @@ -0,0 +1,12 @@ + + + + + Document + + + + +

Please open the console to see the output

+ + diff --git a/AngieNg/week_01/day3-homeworks/js/Pling Plang Plong.js b/AngieNg/week_01/day3-homeworks/js/Pling Plang Plong.js new file mode 100644 index 0000000..e12673d --- /dev/null +++ b/AngieNg/week_01/day3-homeworks/js/Pling Plang Plong.js @@ -0,0 +1,33 @@ +//Pling Plang Plong https://gist.github.com/ga-wolf/ee1e153de4a4f67d3c0d + +// We need a a function, called convert and receive a number +// 3 - we want to output "Pling" +// 5 - we want to output "Plang" +// 7 - we want to output "Plong" + +// if number is not divisible by those, turn the number into a string + + +var convert = function (num) { + console.log(num); + var str = ""; + + if (num % 3 === 0) { + str += "Pling "; + } + + if (num % 5 === 0) { + str += "Plang "; + } + + if (num % 7 === 0) { + str += "Plong "; + } + + if (str.length === 0) { + return num + ""; + } + console.log(str); +} + +convert(4); \ No newline at end of file diff --git a/AngieNg/week_01/day3-homeworks/js/ex1.js b/AngieNg/week_01/day3-homeworks/js/ex1.js new file mode 100644 index 0000000..1027dbb --- /dev/null +++ b/AngieNg/week_01/day3-homeworks/js/ex1.js @@ -0,0 +1,136 @@ +/* +Array and Functions Bonus Material +*/ + +//************************************************************ +// Define a function maxOfTwoNumbers that takes two numbers as +// arguments and returns the largest of them. +// Use the if-then-else construct available in Javascript. +// You'll have to remember your pre-work, or do some googling +// to figure this out. +//************************************************************* + +var maxOfTwoNumbers = function(num1, num2) { + return Math.max(num1, num2); +} +console.log(maxOfTwoNumbers(54, 23)); + +//************************************************************* +// Define a function maxOfThree that takes +// three numbers as arguments and returns the largest of them. +//************************************************************* + +var maxOfThree = function(num1, num2, num3) { + return Math.max(num1, num2, num3); +} + +console.log(maxOfThree(2, 34, 43)); + +//*************************************************************** +// Write a function that takes a character (i.e. a string of +// length 1) and returns true if it is a vowel, false otherwise. +//*************************************************************** + +var defineVowelChar = function(char) { + var vowel = ['a','e','i','o','u']; + var isVowel = false; + + for (var i = 0; i < vowel.length; i++) { + if (char.indexOf(vowel[i]) > -1) { + return isVowel = true; + } + } + return isVowel; +} + +console.log(defineVowelChar('a')); + +//******************************************************* +// Define a function sumArray and a function multiplyArray +// that sums and multiplies (respectively) all the numbers +// in an array of numbers. For example, sumArray([1,2,3,4]) +// should return 10, and multiplyArray([1,2,3,4]) should +// return 24. +//******************************************************* + +var sumArray = function() { + var sArray = [1, 2, 3, 4]; + var total = 0; + + for (var i = 0; i < sArray.length; i++) { + total = total + sArray[i]; + } + console.log('The Sum is ' + total); +} + +sumArray(); + +//****************************************************** +// Bonus + +// Define a function reverseString that computes the +// reversal of a string. For example, +// reverseString("jag testar") should return the string +// "ratset gaj". +//****************************************************** + + +var reverseString = function() { +// var stringArray = ['Hi mate', 'Morning, everyone']; + var string = "Hi mate"; + var reverseStr = ""; + +// for (var i = 0; i < stringArray.length; i++) { +// var eachArrLength = stringArray[i]length; + + for (var j = string.length - 1; j >= 0; j--) { + reverseStr = reverseStr + string[j]; + } + +// } + console.log('Result = ' +reverseStr); +} + +reverseString(); + +//****************************************************** +// Write a function findLongestWord that takes an array +// of words and returns the length of the longest one. +//****************************************************** + +var findLongestWord = function () { + var arrString = ['maximum', 'chit-chat', 'hello']; + var tempLongestLength = 0; + var longestWord; + + for (var i=0; i < arrString.length; i++) { + if (arrString[i].length > tempLongestLength) { + tempLongestLength = arrString[i].length; //temporary longest length + longestWord = arrString[i]; //input the longest word + } + } + return longestWord; +} + +console.log(findLongestWord()); + + +//******************************************************* +// Write a function filterLongWords that takes an array of +// words and an number i and returns the array of words +// that are longer than i. +//****************************************************** +var filterLongWords = function(number) { + var arrString = ['Sold', 'Welcome', 'Afternoon']; + var arrNewString = []; + + for (var i = 0; i < arrString.length; i ++) { + if (arrString[i].length > number) { + arrNewString.push(arrString[i]); + } + } + console.log(arrNewString); +} + +filterLongWords(5); + diff --git a/AngieNg/week_01/day3-homeworks/js/ex2.js b/AngieNg/week_01/day3-homeworks/js/ex2.js new file mode 100644 index 0000000..c38a396 --- /dev/null +++ b/AngieNg/week_01/day3-homeworks/js/ex2.js @@ -0,0 +1,126 @@ +/* +Homework: The Word Guesser +You'll create a simple word guessing game where the user gets infinite tries +to guess the word (like Hangman without the hangman, or like Wheel of Fortune without the wheel and fortune). + +- Create two global arrays: one to hold the letters of the word (e.g. 'F', 'O', 'X'), + and one to hold the current guessed letters (e.g. it would start with '', '', '_' and end with 'F', 'O', 'X'). +- Write a function called guessLetter that will: + - Take one argument, the guessed letter. + - Iterate through the word letters and see if the guessed letter is in there. + - If the guessed letter matches a word letter, changed the guessed letters array to reflect that. + - When it's done iterating, it should log the current guessed letters ('F__') and congratulate the user if + they found a new letter. + - It should also figure out if there are any more letters that need to be guessed, and if not, it should + congratulate the user for winning the game. + - Pretend you don't know the word, and call guessLetter multiple times with various letters to check that your program works. + + +Bonus: Make it more like Wheel of Fortune: + +Start with a reward amount of $0 +Every time a letter is guessed, generate a random amount and reward the user if they found a letter +(multiplying the reward if multiple letters found), otherwise subtract from their reward. +When they guess the word, log their final reward amount. + +Bonus: Make it like Hangman: + +Keep track of all the guessed letters (right and wrong) and only let the user guess a letter once. +If they guess a letter twice, do nothing. +Keep track of the state of the hangman as a number (starting at 0), and subtract or add to that number +every time they make a wrong guess. +Once the number reaches 6 (a reasonable number of body parts for a hangman), inform the user that they +lost and show a hangman on the log. + +*/ + +var lettersOfWord = ['A', 'P', 'P']; +var guessedLetters = ['_', '_', '_']; +var totalWin = 0; +var attemptNo = 6; + + +var guessLetter = function(inputGuess) { + var goodGuess = false; + + var rewardAmt = 0; + var deductAmt = 0; + + if (attemptNo === 0) { + return console.log("You've finished your games attempt and you can't proceed anymore!"); + } + + /* Call function guessWinning to check guess winning process */ + guessWinning(inputGuess); + + + //Starts calculating reward amounts from total winning games + if (totalWin > 0) { + + for (var j = 1; j <= totalWin; j++){ + if (totalWin == 1 || j == 1) { + rewardAmt = Math.random(); + console.log("First Reward Amount = $" +rewardAmt); + } else { + rewardAmt = rewardAmt * 2; + } + } + attemptNo -= 1; + + } else { + deductAmt = rewardAmt/totalWin; + attemptNo -= 1; + console.log("Sorry, you have no game winning."); + } + + var finalRewardAmount = rewardAmt.toFixed(2); //Convert to 2 decimal + console.log("Your final reward amount is $" +finalRewardAmount+ '\n'); + console.log("attemptNo = " +attemptNo); + if (attemptNo == 0) { + if (totalWin == 0) { + console.log("***HANGMAN!***"); + } + return; + } else if (totalWin == lettersOfWord.length - 1) { + console.log("Congratulation! You are winning the game."); + } else { + console.log("Please try again!"); + } + console.log("********************************************************"); +} + +var guessWinning = function(inputGuess) { + + for (var i = 0; i < lettersOfWord.length; i++) { + if (lettersOfWord[i] == inputGuess.toUpperCase()) { //if inputGuess is match with guessedLetters + guessedLetters[i] = inputGuess; + + goodGuess = true; + totalWin = totalWin + 1; + console.log("Congratulation! You found new letter " + guessedLetters + '\n'); + + } else { + goodGuess = false; + totalWin = totalWin; + + } + + if (i == (lettersOfWord.length - 1)) { // End of games checking + if (guessedLetters.indexOf('_') < 0){ + console.log("Congratulation! You are winning the game."); + } + else { + console.log("But your game is not over yet, please try again. "); + } + } + } +} + +guessLetter('a'); +guessLetter('p'); + + + + + + diff --git a/AngieNg/week_01/days2-homeworks/index.html b/AngieNg/week_01/days2-homeworks/index.html new file mode 100644 index 0000000..954391c --- /dev/null +++ b/AngieNg/week_01/days2-homeworks/index.html @@ -0,0 +1,15 @@ + + + + + Document + + + + + + + +

Please open the console to see the output

+ + diff --git a/AngieNg/week_01/days2-homeworks/js/ex1.js b/AngieNg/week_01/days2-homeworks/js/ex1.js new file mode 100644 index 0000000..ca2c067 --- /dev/null +++ b/AngieNg/week_01/days2-homeworks/js/ex1.js @@ -0,0 +1,20 @@ +/* +DrEvil +Create a function called DrEvil. +It should take a single argument, an amount, and return ' dollars', except it will add '(pinky)' +at the end if the amount is 1 million. For example: + +*/ + +var DrEvil = function(amount) { + var result = amount + " dollars"; + + if (amount >= 1000000) { + return result + " (pinky)"; + } else { + return result; + } +}; + +console.log(DrEvil(10)); +console.log(DrEvil(1000000)); \ No newline at end of file diff --git a/AngieNg/week_01/days2-homeworks/js/ex2.js b/AngieNg/week_01/days2-homeworks/js/ex2.js new file mode 100644 index 0000000..7d460fc --- /dev/null +++ b/AngieNg/week_01/days2-homeworks/js/ex2.js @@ -0,0 +1,58 @@ +/* +Mix Up + +Create a function called mixUp. It should take in two strings, and return +the concatenation of the two strings (separated by a space) slicing out and swapping +the first 2 characters of each. You can assume that the strings are at least 2 characters long. For example: + + mixUp('mix', pod'): 'pox mid' + mixUp('dog', 'dinner'): 'dig donner' +Look up the JavaScript string reference to find methods which may be useful! + +*/ + +var mixUp = function(string1, string2) { + var extractString1 = string1.substring(0,2); //Extract first two characters for String1 + var extractString2 = string2.substring(0,2); //Extract first two characters for String2 + + //Concatenate the strings + var resultString1 = extractString2 + string1.substring(2,string1.length); + var resultString2 = extractString1 + string2.substring(2,string2.length); + + console.log(resultString1 + " " +resultString2); +} + +mixUp("mix", "pod"); +mixUp("dog", "dinner"); + + +/** Another complicated solution + +var mixUp = function(string1, string2) { +var extractString1 = string1.substring(0,2); //Extract first two characters for String1 +var extractString2 = string2.substring(0,2); //Extract first two characters for String2 + +// Call getString function +var resultString1 = getString(string1, extractString2); +var resultString2 = getString(string2, extractString1); + +console.log(resultString1 + " " +resultString2); +} + +var getString = function(inputString, extractChar) { +var resultString = ""; + +for (i = 1; i < inputString.length; i++) { //Skip checking first character (i = 0) +if (i === 1) { +resultString = resultString + extractChar; +} else { +resultString = resultString + inputString[i]; +} +} +return resultString; +} + +mixUp("mix", "pod"); +mixUp("dog", "dinner"); + +**/ \ No newline at end of file diff --git a/AngieNg/week_01/days2-homeworks/js/ex3.js b/AngieNg/week_01/days2-homeworks/js/ex3.js new file mode 100644 index 0000000..73defdc --- /dev/null +++ b/AngieNg/week_01/days2-homeworks/js/ex3.js @@ -0,0 +1,32 @@ +/* +FixStart + +Create a function called fixStart. It should take a single argument, +a string, and return a version where all occurences of its first character have been replaced with '*', +except for the first character itself. You can assume that the string is at least one character long. For example: +fixStart('babble'): 'ba**le' +*/ + +var fixStart = function(string) { + var firstChar = string.charAt(0).toLowerCase(); //Extract first char in the string and convert all to lower case + var resultString = ""; + + for (i = 0; i < string.length; i++) { + if (i === 0) { //Maintain the FIRST char + resultString = string[i]; + } else { + if (string[i].match(firstChar)) { //When subsequent char of the string is matching to FIRST char + resultString = resultString + '*'; + } else { + resultString = resultString + string[i]; + } + } + } + console.log(resultString); +} + + +fixStart('babble'); +fixStart('pabble'); +fixStart('Giggle'); +fixStart('Element') \ No newline at end of file diff --git a/AngieNg/week_01/days2-homeworks/js/ex4.js b/AngieNg/week_01/days2-homeworks/js/ex4.js new file mode 100644 index 0000000..c90423f --- /dev/null +++ b/AngieNg/week_01/days2-homeworks/js/ex4.js @@ -0,0 +1,65 @@ +/* +Verbing + +Create a function called verbing. It should take a single argument, a string. +If its length is at least 3, it should add 'ing' to its end, unless it already ends in 'ing', +in which case it should add 'ly' instead. If the string length is less than 3, it should leave it unchanged. For example: + +verbing('swim'): 'swimming' +verbing('swimming'): 'swimmingly' +verbing('go'): 'go' + +*/ + +var verbing = function(string) { +var verbResult = string; +var finalThreeChar = string.substring(string.length - 3); + + if (string.length >= 3) { + if (finalThreeChar.endsWith('ing')){ //substring the final three char and check against whether are 'ing' + + return verbResult = string +'ly'; + + } else { //if not 'ing' at final three char + + // Check verbing rules + if (checkVerbingRules(string)){ + + return verbResult = string + string.substring(string.length - 1) +'ing'; + + } else { + + return verbResult = string.substring(0,string.length-1) + 'ing'; + } + } + + } else { + + return verbResult; + } +} + +// Verbing Rules function - If the verb ends in a consonant + vowel + consonant, we double the final consonant and add ING +var checkVerbingRules = function (verbString) { + + var vowel = ['a','e','i','o','u']; + var tempFinalSecondChar = verbString.substring(verbString.length - 2); //The final second character + var finalSecondChar = tempFinalSecondChar.charAt(tempFinalSecondChar); + + var doubleFinalConsonant = false; + + for (var i = 0; i < vowel.length; i++) { + // console.log("i===> " + i + "vowel[i] ==> " +vowel[i] + " finalSecondChar = " +finalSecondChar); + if (vowel[i].indexOf(finalSecondChar) > -1) { //if the string match to array value + + return doubleFinalConsonant = true; + } + } + return doubleFinalConsonant; +} + +console.log(verbing('swim')); +console.log(verbing('log')); +console.log(verbing('give')) +console.log(verbing('swimming')); +console.log(verbing('go')); \ No newline at end of file diff --git a/AngieNg/week_01/days2-homeworks/js/ex5.js b/AngieNg/week_01/days2-homeworks/js/ex5.js new file mode 100644 index 0000000..e5fd166 --- /dev/null +++ b/AngieNg/week_01/days2-homeworks/js/ex5.js @@ -0,0 +1,32 @@ +/* +Not Bad + +Create a function called notBad that takes a single argument, a string. + +It should find the first appearance of the substring 'not' and 'bad'. +If the 'bad' follows the 'not', then it should replace the whole 'not'...'bad' substring with 'good' and return the result. +If it doesn't find 'not' and 'bad' in the right sequence (or at all), just return the original sentence. +For example: + + notBad('This dinner is not that bad!'): 'This dinner is good!' + notBad('This movie is not so bad!'): 'This movie is good!' + notBad('This dinner is bad!'): 'This dinner is bad!' + +*/ + +var notBad = function(string) { + var result; + var replaceString; + + if (string.indexOf('not') > 0) { //'Not' is exist + replaceString = 'good'; + return result = string.substring(0,string.indexOf('not')) + replaceString + string.charAt(string.length - 1); + } else { + replaceString = 'bad'; + return result = string; + } +} + +console.log(notBad('This dinner is not that bad!')); +console.log(notBad('This movie is not so bad!')); +console.log(notBad('This dinner is bad!')); \ No newline at end of file diff --git a/AngieNg/week_01/functions/index.html b/AngieNg/week_01/functions/index.html new file mode 100644 index 0000000..954391c --- /dev/null +++ b/AngieNg/week_01/functions/index.html @@ -0,0 +1,15 @@ + + + + + Document + + + + + + + +

Please open the console to see the output

+ + diff --git a/AngieNg/week_01/functions/js/ex1.js b/AngieNg/week_01/functions/js/ex1.js new file mode 100644 index 0000000..c295c72 --- /dev/null +++ b/AngieNg/week_01/functions/js/ex1.js @@ -0,0 +1,21 @@ +/* + +The Fortune Teller + +Why pay a fortune teller when you can just program your fortune yourself? + +Store the following into variables: number of children, partner's name, geographic location, job title. +Output your fortune to the screen like so: "You will be a X in Y, and married to Z with N kids." + +*/ + +var tellFortune = function (noOfChild, partnerName, geoLocation, jobTitle) { + var fortune = "You will be a " +jobTitle+ " in " + geoLocation + ", and married to " +partnerName+ " with " + noOfChild + " kids."; + + console.log(fortune); + + return fortune; +}; + +tellFortune(2, 'Ali', 'Sydney', 'Policeman'); +tellFortune(0, 'Fiona', 'Tasmania', 'Gardener'); \ No newline at end of file diff --git a/AngieNg/week_01/functions/js/ex2.js b/AngieNg/week_01/functions/js/ex2.js new file mode 100644 index 0000000..8baa199 --- /dev/null +++ b/AngieNg/week_01/functions/js/ex2.js @@ -0,0 +1,26 @@ +/* + +The Age Calculator + +Forgot how old someone is? Calculate it! + +Store the current year in a variable. +Store their birth year in a variable. +Calculate their 2 possible ages based on the stored values. +Output them to the screen like so: "They are either NN or NN", substituting the values. + +*/ + +var ageCalc = function(birthYear) { + var currYear = new Date().getFullYear(); + var age1 = currYear - birthYear; + var age2 = age1 - 1; + + var ageCalc = 'They are either ' + age2 + ' or ' + age1 ; + + console.log(ageCalc); + + return ageCalc; +} + +ageCalc(1980); diff --git a/AngieNg/week_01/functions/js/ex3.js b/AngieNg/week_01/functions/js/ex3.js new file mode 100644 index 0000000..1200d6e --- /dev/null +++ b/AngieNg/week_01/functions/js/ex3.js @@ -0,0 +1,23 @@ +/* +Lifetime Supply Calculator + +Ever wonder how much a "lifetime supply" of your favorite snack is? Wonder no more! + +Store your current age into a variable. +Store a maximum age into a variable. +Store an estimated amount per day (as a number). +Calculate how many you would eat total for the rest of your life. +Output the result to the screen like so: "You will need NN to last you until the ripe old age of X". +*/ +var result = function(currAge, maxAge, amountPerDay){ + + var amountPerYear = amountPerDay * 365.25; + var yearRemaining = maxAge - currAge; + + var lifeTimeSupply = Math.round(amountPerYear * yearRemaining); //Can use either Math.ceil or Math.floor + + + return output = "You will need " + lifeTimeSupply + " to last you until the rip old age of " + maxAge + "."; +} + +console.log(result(30, 55, 17.2)); \ No newline at end of file diff --git a/AngieNg/week_01/functions/js/ex4.js b/AngieNg/week_01/functions/js/ex4.js new file mode 100644 index 0000000..1913d1c --- /dev/null +++ b/AngieNg/week_01/functions/js/ex4.js @@ -0,0 +1,46 @@ +/* + +The Geometrizer +Calculate properties of a circle, using the definitions here. + +Store a radius into a variable. +Calculate the circumference based on the radius, and output "The circumference is NN". +Calculate the area based on the radius, and output "The area is NN". + +*/ + +var calcCircumferenceArea = function (radius) { + var circumference = 2 * Math.PI * radius; + var area = Math.PI * radius * radius; + + var output = ("The circumference is " + circumference + "\n" + "The area is " + area); + console.log(output); + + return output; +} + + +calcCircumferenceArea(3); + +/* Joel's version + +var calcCircumference = function(radius) { + var circumference = 2 * Math.PI * radius; + console.log('The circumference is ' + circumference); +}; + + + +var calcArea = function(radius) { + var area = Math.PI * radius * radius; + console.log('The area is ' + area); +}; + +var circleInfo = function (radius) { + calcCircumference(57); + calcArea(3); +} + +circleInfo(); + +*/ \ No newline at end of file diff --git a/AngieNg/week_01/functions/js/ex5.js b/AngieNg/week_01/functions/js/ex5.js new file mode 100644 index 0000000..0277174 --- /dev/null +++ b/AngieNg/week_01/functions/js/ex5.js @@ -0,0 +1,20 @@ +/* +The Temperature Converter +It's hot out! Let's make a converter based on the steps here. + +Store a celsius temperature into a variable. +Convert it to fahrenheit and output "NN°C is NN°F". +Now store a fahrenheit temperature into a variable. +Convert it to celsius and output "NN°F is NN°C." +*/ + +var tempConverter = function(celsius, fahrenheit) { + var celsToFahr = celsius * 9/5 + 32; + var FahrToCels = (fahrenheit - 32) * 5/9; + + var output = ("Convert " + celsius + "°C is "+ celsToFahr + "°F \n " + + "Convert " + fahrenheit + "°F is " + FahrToCels + "°C"); + return output; +} + +console.log(tempConverter(32, 74)); \ No newline at end of file diff --git a/AngieNg/week_01/loops/index.html b/AngieNg/week_01/loops/index.html new file mode 100644 index 0000000..954391c --- /dev/null +++ b/AngieNg/week_01/loops/index.html @@ -0,0 +1,15 @@ + + + + + Document + + + + + + + +

Please open the console to see the output

+ + diff --git a/AngieNg/week_01/loops/js/ex1.js b/AngieNg/week_01/loops/js/ex1.js new file mode 100644 index 0000000..7558ddc --- /dev/null +++ b/AngieNg/week_01/loops/js/ex1.js @@ -0,0 +1,23 @@ +/* +The even/odd reporter + +Write a for loop that will iterate from 0 to 20. For each iteration, +it will check if the current number is even or odd, and report that to the screen (e.g. "2 is even"). + +*/ + +for (i = 0; i < 20; i++) { + + if (i % 2 === 0) { + result = 'even'; + } + else { + result = 'odd'; + } + console.log(i + ' is ' + result); +} + + + + + diff --git a/AngieNg/week_01/loops/js/ex2.js b/AngieNg/week_01/loops/js/ex2.js new file mode 100644 index 0000000..1b9b0e1 --- /dev/null +++ b/AngieNg/week_01/loops/js/ex2.js @@ -0,0 +1,23 @@ +/* + +Multiplication Tables + +Write a for loop that will iterate from 0 to 10. +For each iteration of the for loop, it will multiply the number by 9 and log the result (e.g. "2 * 9 = 18"). + +Bonus: Use a nested for loop to show the tables for every multiplier from 1 to 10 (100 results total). + +*/ +var result; + + for (var i = 0; i < 10; i++) { + result = i * 9; + console.log(i + ' * 9 = ' +result); + } + + for (var x = 0; x <= 10; x++){ + for (var y = 1; y <= 10; y++) { + result = x * y; + console.log(y + " * " +x + " = " + result); + } + } \ No newline at end of file diff --git a/AngieNg/week_01/loops/js/ex3.js b/AngieNg/week_01/loops/js/ex3.js new file mode 100644 index 0000000..a95f947 --- /dev/null +++ b/AngieNg/week_01/loops/js/ex3.js @@ -0,0 +1,32 @@ +/* + +The Grade Assigner + +Check the results of assignGrade function from the conditionals +exercise for every value from 60 to 100 - so your log should show +"For 89, you got a B. For 90, you got an A.", etc. + +*/ +var assignGrade = function(score) { + var grade; + + if (score >= 90) { + return grade = 'A'; + } + else if (score >= 80) { + return grade = 'B'; + } + else if (score >= 70) { + return grade ='C'; + } + else if (score >= 60) { + return grade = 'D'; + } + else { + return grade = 'E'; + } +} + +for (var i = 60; i <= 100; i++) { + console.log('For ' + i + ', you got a ' + assignGrade(i) + "."); +} diff --git a/AngieNg/week_01/variables/index.html b/AngieNg/week_01/variables/index.html new file mode 100644 index 0000000..954391c --- /dev/null +++ b/AngieNg/week_01/variables/index.html @@ -0,0 +1,15 @@ + + + + + Document + + + + + + + +

Please open the console to see the output

+ + diff --git a/AngieNg/week_01/variables/js/ex1.js b/AngieNg/week_01/variables/js/ex1.js new file mode 100644 index 0000000..f6dbb3f --- /dev/null +++ b/AngieNg/week_01/variables/js/ex1.js @@ -0,0 +1,23 @@ +/* + +The Fortune Teller + +Why pay a fortune teller when you can just program your fortune yourself? + +Store the following into variables: number of children, partner's name, geographic location, job title. +Output your fortune to the screen like so: "You will be a X in Y, and married to Z with N kids." + +*/ + + +var noOfChild = 2 ; +var partnerName = 'Alex'; +var geoLocation = 'Sydney'; +var jobTitle = 'Web Developer'; + +var fortune = "You will be a " +jobTitle+ " in " + geoLocation + ", and married to " +partnerName+ " with " + noOfChild + " kids."; + +console.log(fortune); + + + diff --git a/AngieNg/week_01/variables/js/ex2.js b/AngieNg/week_01/variables/js/ex2.js new file mode 100644 index 0000000..8013320 --- /dev/null +++ b/AngieNg/week_01/variables/js/ex2.js @@ -0,0 +1,22 @@ +/* + +The Age Calculator + +Forgot how old someone is? Calculate it! + +Store the current year in a variable. +Store their birth year in a variable. +Calculate their 2 possible ages based on the stored values. +Output them to the screen like so: "They are either NN or NN", substituting the values. + +*/ + +var currYear = 2015; +var birthYear = 1979; + +var calcX = currYear - birthYear; //Birthday +var calcY = (currYear - birthYear) - 1; //Before birthday + +var ageCalc = 'They are either ' + calcX + ' or ' + calcY + ', substituting the values.'; + +console.log(ageCalc); diff --git a/AngieNg/week_01/variables/js/ex3.js b/AngieNg/week_01/variables/js/ex3.js new file mode 100644 index 0000000..1be3454 --- /dev/null +++ b/AngieNg/week_01/variables/js/ex3.js @@ -0,0 +1,22 @@ +/* +Lifetime Supply Calculator + +Ever wonder how much a "lifetime supply" of your favorite snack is? Wonder no more! + +Store your current age into a variable. +Store a maximum age into a variable. +Store an estimated amount per day (as a number). +Calculate how many you would eat total for the rest of your life. +Output the result to the screen like so: "You will need NN to last you until the ripe old age of X". +*/ + +var currAge = 30; +var maxAge = 70; +var amountPerDay = 17; + +var amountPerYear = amountPerDay * 365.25; +var lifeTimeSupply = (maxAge - currAge) * amountPerYear; + +var lifeSupplyCalc = "You will need " + lifeTimeSupply + " to last you until the rip old age of " + maxAge + "."; + +console.log(lifeSupplyCalc); \ No newline at end of file diff --git a/AngieNg/week_01/variables/js/ex4.js b/AngieNg/week_01/variables/js/ex4.js new file mode 100644 index 0000000..9dd6f44 --- /dev/null +++ b/AngieNg/week_01/variables/js/ex4.js @@ -0,0 +1,20 @@ +/* + +The Geometrizer +Calculate properties of a circle, using the definitions here. + +Store a radius into a variable. +Calculate the circumference based on the radius, and output "The circumference is NN". +Calculate the area based on the radius, and output "The area is NN". + +*/ + +var radius = 3; +var pi = Math.PI; // 22/7 + +var circumference = 2 * pi * radius; + +console.log("The circumference is " +circumference); + +var area = Math.pow ((pi * radius),1); +console.log("The area is " + area); \ No newline at end of file diff --git a/AngieNg/week_01/variables/js/ex5.js b/AngieNg/week_01/variables/js/ex5.js new file mode 100644 index 0000000..27b434f --- /dev/null +++ b/AngieNg/week_01/variables/js/ex5.js @@ -0,0 +1,18 @@ +/* +The Temperature Converter +It's hot out! Let's make a converter based on the steps here. + +Store a celsius temperature into a variable. +Convert it to fahrenheit and output "NN°C is NN°F". +Now store a fahrenheit temperature into a variable. +Convert it to celsius and output "NN°F is NN°C." +*/ + +var celsius = 23; + +var celsToFahr = celsius * 9/5 + 32; +var FahrToCels = (celsToFahr - 32) * 5/9; + + +console.log("Convert " +celsius+ "°C is "+ celsToFahr + "°F"); +console.log("Convert " +celsToFahr+ "°F is " + FahrToCels +"°C"); \ No newline at end of file diff --git a/BenConolly/week_01/GFL.js b/BenConolly/week_01/GFL.js new file mode 100644 index 0000000..43da28f --- /dev/null +++ b/BenConolly/week_01/GFL.js @@ -0,0 +1,128 @@ +// Geometry Function Lab +// Part 1, Rectangle + +// Given the following a rectangle object like the one below, +// write the following functions: + +// isSquare - Returns whether the rectangle is a square or not +// area - Returns the area of the rectangle +// perimeter - Returns the perimeter of the rectangle +// var rectangle = { +// length: 4, +// width: 4 +// }; +// Part 2, Triangle + +// Given the following a triangle object like the one below, +// write the following functions: + +// isEquilateral - Returns whether the triangle is equilateral or not +// isIsosceles - Returns whether the triangle is isosceles or not +// area - Returns the area of the Triangle +// isObtuse - Returns whether the triangle is obtuse or not +// var triangle = { +// sideA: 3, +// sideB: 4, +// sideC: 4 +// +console.log("Lorem ipsum") + + +//Square values +var rectangle = { + length: 4, + width: 3, +}; + +var square = { + length: 25, + width: 25, +} + +//Square functions +var isSquare = function (obj) { + if ( obj.length === obj.width ) { + return true; + } + return false; +}; + +var sqArea = function (obj) { + return obj.length * obj.width +}; + + + +var sqPerimeter = function (obj) { + return (obj.length + obj.width) * 2 +}; + + + + + + + +//Triangles values + +var triangle = { + sideA: 1, + sideB: 1, + sideC: 3, +}; + + +var waltz = { + sideA: 2, + sideB: 8, + sideC: 3, +}; + + +//Triangle functions +var isEquilateral = function (obj) { + if ( (obj.sideA === obj.sideB) + && ( obj.sideA === obj.sideC ) ) { + return true; + }; + return false; +}; + + +var isIsosceles = function (obj) { + if ( (obj.sideA === obj.sideB) + || ( obj.sideA === obj.sideC ) + || ( obj.sideA === obj.sideC ) ) { + return true; + }; + return false; +}; + +var triArea = function (obj) { + var semiperimeter = (obj.sideA + obj.sideB + obj.sideC) / 2; + var result = semiperimeter * (semiperimeter - obj.sideA) + * (semiperimeter - obj.sideB) * (semiperimeter - obj.sideC) ; + return Math.sqrt (result) ; +}; + + +var squareNumber = function (num) { + var result = num*num; + // console.log ( "The result of squaring the number " + num + " is " + result + "." ); + return result; +} + + +var isObtuse = function (obj) { + var biggest = Math.max(obj.sideA, obj.sideB, obj.sideC); + + if ( squareNumber(obj.sideA) + squareNumber(obj.sideB) + + squareNumber(obj.sideC) - squareNumber(biggest) + < squareNumber(biggest)) { + return true + } + return false +}; + + + diff --git a/BenConolly/week_01/index.html b/BenConolly/week_01/index.html new file mode 100644 index 0000000..daf077d --- /dev/null +++ b/BenConolly/week_01/index.html @@ -0,0 +1,11 @@ + + + + + Document + + + +

Please open the console to see the output

+ + diff --git a/BenConolly/week_01/leapYear.html b/BenConolly/week_01/leapYear.html new file mode 100644 index 0000000..bc8a0ee --- /dev/null +++ b/BenConolly/week_01/leapYear.html @@ -0,0 +1,14 @@ + + + + + Document + + + + + + + + + diff --git a/BenConolly/week_01/leapYear.js b/BenConolly/week_01/leapYear.js new file mode 100644 index 0000000..b0fcc82 --- /dev/null +++ b/BenConolly/week_01/leapYear.js @@ -0,0 +1,46 @@ +// Leap Year Warmup Exercise +// Do this in HTML and JS! + +// Write a function that will take any given year and return whether it +//is a leap year or not. Remember that a leap year is: + +// Every year that is evenly divisible by 4 +// Except if it is evenly divisible by 100... +// Unless it is also divisible by 400 +// Test Data... Make sure it is working! + +// 1997 is not a leap year, it should return false +// 1996 is a leap year, it should return true +// 1900 is not a leap year, it should return false +// 2000 is a leap year, it should return true +// How to structure it... + +// We want a custom function called isLeapYear +// Bonus! + +// Ask the user what number they want to test +// Watch a whole heap of information about leap years... +//http://www.youtube.com/watch?v=xX96xng7sAE + + + + + +var isLeapYear = function (currentY) { + // Now as a single fancy logical expression! + if ( ((currentY%4) === 0 ) && ( ((currentY%100) !== 0) ||( (currentY%400) === 0) ) ) { + // if ( (currentY%4) === 0 ) { + // if ( ( (currentY%100) === 0) && ( (currentY%400) !== 0) ) { + // return false + // } + return true + } + return false +}; + + +var ask = function () { + return isLeapYear(window.prompt("Insert a year")); +}; + + diff --git a/BenConolly/week_01/morningWork/index.html b/BenConolly/week_01/morningWork/index.html new file mode 100644 index 0000000..eeb42ff --- /dev/null +++ b/BenConolly/week_01/morningWork/index.html @@ -0,0 +1,11 @@ + + + + + Document + + + +

Please open the console to see the output

+ + \ No newline at end of file diff --git a/BenConolly/week_01/morningWork/strings/ex1.js b/BenConolly/week_01/morningWork/strings/ex1.js new file mode 100644 index 0000000..8595a69 --- /dev/null +++ b/BenConolly/week_01/morningWork/strings/ex1.js @@ -0,0 +1,50 @@ +// Pling Plang Plong +// Write a program that converts a number to a string per the +// following rules: + +// If the number contains 3 as a prime factor, output 'Pling'. +// If the number contains 5 as a prime factor, output 'Plang'. +// If the number contains 7 as a prime factor, output 'Plong'. + +// If the number does not contain 3, 5, or 7 as a prime factor, +// simply return the string representation of the number itself. + +// E.g. + +// The prime factors of 28 are [2, 2, 7]. + +// # => "Plong" +// The prime factors of 1755 are [3, 3, 3, 5, 13]. + +// # => "PlingPlang" +// The prime factors of 34 are [2, 17]. + +// # => "34" + +// var pling = 0 +// var plang = 0 +// var plong = 0 +// var hasPrimeFactor = function () { +// if ((pling+plang+plong) > 0) { +// return true +// }; +// }; + + +var convert = function (num) { + var str = "" + if ( (num%3) === 0 ) { + str += "Pling"; + }; + if ( (num%5 === 0 ) ) { + str += "Plang"; + + }; + if ( (num%7 === 0 ) ) { + str += "Plong"; + }; + if ( str.length === 0 ) { + return num + ""; + } + return str; +}; diff --git a/BenConolly/week_01/morningWork/strings/ex2.js b/BenConolly/week_01/morningWork/strings/ex2.js new file mode 100644 index 0000000..eb98f50 --- /dev/null +++ b/BenConolly/week_01/morningWork/strings/ex2.js @@ -0,0 +1,38 @@ +// Bonus + +// Define a function reverseString that computes the reversal of a string. For example, reverseString("jag testar") should return the string "ratset gaj". +// Write a function findLongestWord that takes an array of words and returns the length of the longest one. +// Write a function filterLongWords that takes an array of words and an number i and returns the array of words that are longer than i. + + +console.log("lorem ipsum") + +var listOfWords = ["cheese", "giblet", "and", "snuff"] + +var reverseString = function (string) { + var reversed = [] + for (var i = string.length - 1; i >= 0; i--) { + reversed.push(string[i]) + }; + return reversed.join("") +}; + +var findLongestWord = function (array) { + var currentLongest = null; + for (var i = 0; i < array.length; i++) { + if ( currentLongest < array[i].length ) { + currentLongest = array[i].length; + }; + }; + return currentLongest; +}; + +var filterLongWords = function (array, i) { + var longWords = []; + for (var j = 0; j < array.length; j++) { + if ( i < array[j].length ) { + longWords.push(array[j]); + }; + }; + return longWords.join(", "); +}; \ No newline at end of file diff --git a/BenConolly/week_01/morningWork/strings/ex3.js b/BenConolly/week_01/morningWork/strings/ex3.js new file mode 100644 index 0000000..efb21b9 --- /dev/null +++ b/BenConolly/week_01/morningWork/strings/ex3.js @@ -0,0 +1,85 @@ +// Homework: The Word Guesser +// You'll create a simple word guessing game where the user gets infinite tries to guess the word (like Hangman without the hangman, or like Wheel of Fortune without the wheel and fortune). + +// Create two global arrays: one to hold the letters of the word (e.g. 'F', 'O', 'X'), and one to hold the current guessed letters (e.g. it would start with '', '', '_' and end with 'F', 'O', 'X'). +// Write a function called guessLetter that will: +// Take one argument, the guessed letter. +// Iterate through the word letters and see if the guessed letter is in there. +// If the guessed letter matches a word letter, changed the guessed letters array to reflect that. +// When it's done iterating, it should log the current guessed letters ('F__') and congratulate the user if they found a new letter. +// It should also figure out if there are any more letters that need to be guessed, and if not, it should congratulate the user for winning the game. +// Pretend you don't know the word, and call guessLetter multiple times with various letters to check that your program works. + +var guessThis = []; +var guessedLetters = []; +var failedGuess = []; +var setGuessedLetters = function(anyPls) { + for (var i = 0 ; i <= anyPls.length - 1; i++) { + guessedLetters.push("_"); + }; +}; +var restart = function() { + guessThis = []; + guessedLetters = []; + failedGuess = []; +} + +var newGuessThis = function(anyWord) { + guessThis = []; + guessedLetters = []; + var anyWordLowered = anyWord.toLowerCase() + for (var i = 0 ; i <= anyWord.length- 1 ; i++) { + guessThis.push(anyWordLowered[i]); + }; + setGuessedLetters(anyWord) + console.log (guessedLetters + " - the word is " + guessedLetters.length + " letters long.") + // console.log("see if you can guess what letters are in the word.") + console.log ("type guessLetter(' ') and put the letter you choose between the pincers.") + // console.log ("Keep trying until you solve it") +} + + +var guessLetter = function (guess) { + // var guessedLetterStored = guessedLetters.slice(); + var letterFreq = 0; + if (guessThis.length === 0) { + console.log("There is no word to guess."); + console.log("Put a new word into newGuessThis(' ') to play."); + return; + } + for (var i = 0; i < guessThis.length; i++) { + var letterPos = i+1; + if (guess === guessThis[i]) { + guessedLetters[i] = (guess); + letterFreq++; + } + }; + // Below is the original line, removed for efficiency + // if (guessedLetterStored.join() === guessedLetters.join()) { + if (letterFreq === 0) { + // console.log("sadly, " + "'"+guess+"'" + " was not in the word"); + console.log ("Wrong Guess") + failedGuess.push(guess) + } else { + console.log("The letter was in the word!"); + console.log(guessedLetters); + }; + // console.log(guessThis+ " for compare." ) + if (guessedLetters.join() === guessThis.join()) { + console.log("congratulations! You've won the game."); + console.log("The whole word was " + guessThis.join("")) + console.log("Put a new word into newGuessThis(' ') to play again."); + restart(); + } else { + console.log("Check a new letter."); + console.log("The folllowing letters weren't in the word: "+failedGuess.join(", ")); + }; +} + + +// newGuessThis( "boo" ); +// guessLetter( "b" ); +// guessLetter( "c" ); +// guessLetter( "r" ); +// guessLetter ( "d" ); +guessLetter( "o" ); \ No newline at end of file diff --git a/BenConolly/week_01/morningWork/strings/ex4.js b/BenConolly/week_01/morningWork/strings/ex4.js new file mode 100644 index 0000000..22df774 --- /dev/null +++ b/BenConolly/week_01/morningWork/strings/ex4.js @@ -0,0 +1,81 @@ +// Bonus: Make it more like Wheel of Fortune: + +// Start with a reward amount of $0 +// Every time a letter is guessed, generate a random amount and reward the user if they found a letter (multiplying the reward if multiple letters found), otherwise subtract from their reward. +// When they guess the word, log their final reward amount. + + +var guessThis = ["C","H","O","C"]; +var guessedLetters = ["",""]; +var reward = ["$",0]; +var modReward = function (num) { + reward[1] = reward[1] + num; +} +var random = function () { + return Math.floor(((Math.random()) * 100) + 1 ); +} +// var letterFreq = function (array) { +// var count = 0 +// for (var i = 0; i < array.length; i++) { + +// }; +// } +// var failedGuess = []; +var setGuessedLetters = function(anyPls) { + for (var i = 0 ; i <= anyPls.length - 1; i++) { + guessedLetters.push("_"); + }; +}; + + +var newGuessThis = function(anyWord) { + guessThis = []; + guessedLetters = []; + var anyWordLowered = anyWord.toLowerCase() + for (var i = 0 ; i <= anyWord.length- 1 ; i++) { + guessThis.push(anyWordLowered[i]); + }; + setGuessedLetters(anyWord) + console.log (guessedLetters + " - the word is " + guessedLetters.length + " letters long.") + // console.log("see if you can guess what letters are in the word.") + console.log ("type guessLetter(' ') and put the letter you choose between the pincers.") + // console.log ("Keep trying until you solve it") +} + +var guessLetter = function (guess) { + // var guessedLetterStored = guessedLetters.slice(); + var letterFreq = 0; + var changeBy = random(); + for (var i = 0; i < guessThis.length; i++) { + var letterPos = i+1; + if (guess === guessThis[i]) { + guessedLetters[i] = (guess); + letterFreq++; + } + }; + // Below is the original line, removed for efficiency + // if (guessedLetterStored.join() === guessedLetters.join()) { + if (letterFreq === 0) { + console.log ("Wrong Guess") + modReward(-changeBy) + console.log("You lost $" + changeBy) + } else { + console.log("The letter was in the word!"); + console.log(guessedLetters); + modReward(changeBy*letterFreq) + console.log("You gained $"+(changeBy*letterFreq)) + }; + // console.log(guessThis+ " for compare." ) + if (guessedLetters.join() === guessThis.join()) { + console.log("congratulations! You've won the game!"); + console.log("The whole word was " + "'"+guessThis.join("")+ "'") + console.log("Your reward is " + reward.join("")) + console.log("Put a new word into newGuessThis(' ') to play again"); + } else { + console.log ( "Current reward: " + reward.join("")) + console.log("Check a new letter.") + }; +} + + +newGuessThis( "oxford" ); \ No newline at end of file diff --git a/BenConolly/week_01/morningWork/strings/ex5.js b/BenConolly/week_01/morningWork/strings/ex5.js new file mode 100644 index 0000000..a05a9b7 --- /dev/null +++ b/BenConolly/week_01/morningWork/strings/ex5.js @@ -0,0 +1,82 @@ +// Bonus: Make it like Hangman: + +// Keep track of all the guessed letters (right and wrong) and only let the user guess a letter once. If they guess a letter twice, do nothing. +// Keep track of the state of the hangman as a number (starting at 0), and subtract or add to that number every time they make a wrong guess. +// Once the number reaches 6 (a reasonable number of body parts for a hangman), inform the user that they lost and show a hangman on the log. + + +var guessThis = ["C","H","O","C"]; +var guessedLetters = ["",""]; +var failedGuess = []; +var setGuessedLetters = function(anyPls) { + for (var i = 0 ; i <= anyPls.length - 1; i++) { + guessedLetters.push("_"); + }; +}; +var deathTimer = 7 + +var restart = function() { + guessThis = []; + guessedLetters = []; + failedGuess = []; +} + +var newGuessThis = function(anyWord) { + guessThis = []; + guessedLetters = []; + var anyWordLowered = anyWord.toLowerCase() + for (var i = 0 ; i <= anyWord.length- 1 ; i++) { + guessThis.push(anyWordLowered[i]); + }; + setGuessedLetters(anyWord) + console.log (guessedLetters + " - the word is " + guessedLetters.length + " letters long.") + console.log("You can only make 7 mistakes before hanging.") + console.log ("type guessLetter(' ') and put the letter you choose between the pincers.") +} + + +var guessLetter = function (guess) { + // var guessedLetterStored = guessedLetters.slice(); + var letterFreq = 0; + if (guessThis.length === 0) { + console.log("There is no word to guess."); + console.log("Put a new word into newGuessThis(' ') to play."); + return; + } + for (var i = 0; i < guessThis.length; i++) { + var letterPos = i+1; + if (guess === guessThis[i]) { + guessedLetters[i] = (guess); + letterFreq++; + } + }; + // Below is the original line, removed for efficiency + // if (guessedLetterStored.join() === guessedLetters.join()) { + if (letterFreq === 0) { + console.log ("Death grows closer.") + failedGuess.push(guess); + deathTimer--; + } else { + console.log("The letter was in the word, death is kept at bay"); + console.log(guessedLetters.join (" * ") ); + }; + // console.log(guessThis+ " for compare." ) + if (guessedLetters.join() === guessThis.join()) { + console.log("congratulations! on escaping!"); + console.log("The whole word was " + guessThis.join("")) + console.log("Put a new word into newGuessThis(' ') to play again"); + restart(); + } else if (deathTimer === 0) { + console.log("In fact, the end is upon you. Enjoy the afterlife.") + restart(); + } + else { + console.log("Check a new letter."); + console.log("The following letters weren't in the word: " + failedGuess.join(", ")); + console.log("Death is " + deathTimer + " steps away.") + }; +} + + + +newGuessThis( "regent" ); \ No newline at end of file diff --git a/BenConolly/week_01/thurHomework.js b/BenConolly/week_01/thurHomework.js new file mode 100644 index 0000000..b687084 --- /dev/null +++ b/BenConolly/week_01/thurHomework.js @@ -0,0 +1,133 @@ +// JavaScript Bank +// In this homework, you'll create a basic bank in Javascript. +//The bank has many accounts and the following capabilities that you need to write. + +// Bank + +// There is only one bank. This bank has an array of accounts. +//The bank needs a method that will return the total sum of money in the accounts. +//It also needs an addAccount method that will enroll a new account at the bank +// and add it to the array of accounts. There is no need to create additional +//functions of the bank to delete accounts, etc. + +// The bank has many accounts. Accounts should be objects that all share a set of +//common functionality. + +// Accounts + +// Accounts have a current balance and owner's name. You should be able to deposit +//or withdraw from an account to change the balance. + +// There is no need to write a user interface. Make sure functions return values -- +//you may also have your functions console.log() values to help you see your code working. + +// You should write a basic story through a series of JavaScript commands that shows +//that the methods do indeed work as expected: add some accounts, show the total balance, +//make some deposits and withdrawals, show the new total balance. + +// Tips + +// Don't overthink this. Shorter code is probably the answer. + +// Bonus + +// Ensure that the accounts cannot have negative values. +// Write a 'transfer' on the bank that allows you to transfer amounts between two accounts. +// Additional + +// Begin exploring the JavaScript Koans. Fork, clone and start trying them. +console.log("lorem ipsum"); + + +var bank = [ + { accountName: "Ruby", currentBalance: 300 }, + { accountName: "Dan", currentBalance: 476 }, + { accountName: "Rosy", currentBalance: 10 }, +]; + + +// Functions for referencing elsewhere +var accPos = function (name) { + for (var i = 0; i < bank.length; i++) { + if ( bank[i].accountName === name ) + return i; + }; + console.log("ERROR! ERROR!"); +} +var currentBal = function (name) { + return bank[accPos(name)].currentBalance; +} + +var accBal = function (name) { + return "$" + currentBal(name); +} + +// Make a new account +var aNewAccount = function (name, balance) { + bank.unshift({accountName: name, + currentBalance: balance}); +}; + +//deposit +var deposit = function (name, adds) { + var account = accPos(name) + bank[ account ].currentBalance = bank[ account ].currentBalance + adds; + console.log ("The current balance is now "+ accBal(name)); +}; + + + +//withdraw +var withdraw = function (name, subs) { + if (currentBal(name) < subs) { + return "You do not have enough money to withdraw that!"; + } + var account = accPos(name) + bank[ account ].currentBalance = bank[ account ].currentBalance - subs; + console.log ("The current balance is now "+ accBal(name)); + +}; + + +var transfer = function (from, to, num) { + if (currentBal(from) > num) { + withdraw(from, num); + deposit(to, num); + } else { + console.log("Transfer failed") + }; +}; + + + +// THE STORY BEGINS HERE! LET US ALL TAKE A MAGICAL BANK JOURNEY! + +aNewAccount("George Boole", 1000); +console.log ("George Boole opens a new account with " + currentBal("George Boole") + " in it."); + +aNewAccount("David Hume", 300); +console.log ("David Hume opens a new account with " + currentBal("David Hume") + " in it."); + +withdraw("George Boole", 600); +console.log ("Boole withdraws $600 for a trip to the casino."); +console.log ("Boole now has " + currentBal("George Boole") + " in his account.") + +deposit("David Hume", 437); +console.log ("Hume gets paid, and $437 is added to his account."); +console.log ("Hume now has " + accBal("David Hume") + "in his account.") + +transfer("George Boole", "David Hume", 350); +console.log ("George Boole hires David Hume to help with a logic problem and makes a $350 deposit"); + +console.log ("David Hume finishes, so George Boole tries to transfer second payment. But he doesn't have the $350."); +transfer("George Boole", "David Hume", 350); + + + + + + + + + + diff --git a/ColinHarkness/week_01/warmup1/index.html b/ColinHarkness/week_01/warmup1/index.html new file mode 100644 index 0000000..e2ac563 --- /dev/null +++ b/ColinHarkness/week_01/warmup1/index.html @@ -0,0 +1,11 @@ + + + + + Document + + + + + + \ No newline at end of file diff --git a/ColinHarkness/week_01/warmup1/js/ex1.js b/ColinHarkness/week_01/warmup1/js/ex1.js new file mode 100644 index 0000000..8212a23 --- /dev/null +++ b/ColinHarkness/week_01/warmup1/js/ex1.js @@ -0,0 +1,41 @@ +// //Pling Plang Plong +// Write a program that converts a number to a string per the following rules: + +// If the number contains 3 as a prime factor, output 'Pling'. If the number contains 5 as a prime factor, output 'Plang'. If the number contains 7 as a prime factor, output 'Plong'. + +// If the number does not contain 3, 5, or 7 as a prime factor, simply return the string representation of the number itself. + +// E.g. + +// The prime factors of 28 are [2, 2, 7]. + +// # => "Plong" +// The prime factors of 1755 are [3, 3, 3, 5, 13]. + +// # => "PlingPlang" +// The prime factors of 34 are [2, 17]. + +// # => "34" + + +var convert = function (x) { + var str = "" + + if(x % 3 === 0){ + str += "Pling" + } + if(x % 5 === 0){ + str += "Plang" + } + if(x % 7 === 0){ + str += "Plng" + } + if (str.length === 0){ + console.log(num + ""); + return x + ""; + } + return str + }; +console.log(convert(12)); +console.log(convert(35)); +console.log(convert(105)); diff --git a/HarryDuncan/week_01/homework/ex1.js b/HarryDuncan/week_01/homework/ex1.js new file mode 100644 index 0000000..3b94c58 --- /dev/null +++ b/HarryDuncan/week_01/homework/ex1.js @@ -0,0 +1,86 @@ +// JavaScript Bank +// In this homework, you'll create a basic bank in Javascript. The bank has many accounts and the following capabilities that you need to write. + +// You should write a basic story through a series of JavaScript commands that shows that the methods do indeed work as expected: add some accounts, show the total balance, make some deposits and withdrawals, show the new total balance. + + +var bank = [] + +var addAccount = function(person, money){ // this is the function to be able to add new accounts + bank.push({name: person, balance: money}); + console.log('added ' + person + ' ' + money + ' to the bank array') +} + +var bankBalance = function(){ // this is the function for the total of the accounts + var total = 0; + for (var i = 0; i < bank.length; i++) { + total = total + bank[i].balance + }; + + console.log('the bank is $' + total + ' fucking rich') +} + +var checkAccount = function(name){ // this is the function to check the individual accounts + for (var i = 0; i < bank.length; i++) { + if (name === bank[i].name){ + console.log(name + " has $" + bank[i].balance) + } + + }; +} + +addAccount('harry', 500) +addAccount('joel',500) + +// this is the function to be able to deposit from individual accounts + +var deposit = function(person, cash){ + var result; + for (var i = 0; i < bank.length; i++) { + if (person === bank[i].name){ + result = bank[i]; + } + }; result.balance = result.balance + cash; + console.log(person + 'deposited $' + cash + ' hard cold cash. you now have ' + result.balance + ' fucking dollars mofo $$$$$' ) +} + +// this is the function to be able to deposit to individual accounts + +var withdraw = function(person, cash){ + var result; + for (var i = 0; i < bank.length; i++) { + if (person === bank[i].name){ + result = bank[i]; + } + }; if (result.balance - cash >= 0){ + result.balance = result.balance - cash; + console.log(person + 'you took $' + cash + ' from your bank.' + person + ' clearly cant save money. you only have ' + result.balance + ' fucking dollars left in LE bank') + } else if (result.balance - cash < 0){ + console.log('you have $ ' + result.balance + ' in the bank. go hustle 12K cash for a WDI course at GA and learn to code fucker.') + } +} + + +var transfer = function(name1, cashMoney, name2){ // this is working // this is the function to transfer cash + withdraw(name1, cashMoney) + deposit(name2, cashMoney) + console.log(name1 + ' lent $' + cashMoney + ' to this broke ass mofo ' + name2) +} + + + + + + + + + + + + + + + + + + diff --git a/HarryDuncan/week_01/homework/index.html b/HarryDuncan/week_01/homework/index.html new file mode 100644 index 0000000..286655c --- /dev/null +++ b/HarryDuncan/week_01/homework/index.html @@ -0,0 +1,13 @@ + + + + + Document + + + +

Open the fucking console to see the output, DO IT NOW *Arny voice*

+ + + + diff --git a/HarryDuncan/week_01/lab/ex1.js b/HarryDuncan/week_01/lab/ex1.js new file mode 100644 index 0000000..8749f5c --- /dev/null +++ b/HarryDuncan/week_01/lab/ex1.js @@ -0,0 +1,136 @@ +// Geometry Function Lab +// Part 1, Rectangle + +// Given the following a rectangle object like the one below, write the following functions: + +// isSquare - Returns whether the rectangle is a square or not + +var rectangle = { + length: 4, + width: 4 +}; + +var isSquare = function(square){ + if (rectangle.length === rectangle.width){ + console.log("This is a Square"); + } else { + console.log("This is not a Square"); + }; +}; + +// area - Returns the area of the rectangle + +var rectangle = { + length: 4, + width: 4 +}; + +var area = function(surface){ + var result = (rectangle.length * rectangle.width); + return result; +}; + +// perimeter - Returns the perimeter of the rectangle + +var rectangle = { + length: 4, + width: 4 +}; + +var perimeter = function(rectangle){ + var result = (rectangle.length + rectangle.width * 2); + return result; +}; + +// Geometry Function Lab +// Part 2, Triangle + +// Given the following a triangle object like the one below, write the following functions: + +// isEquilateral - Returns whether the triangle is equilateral or not + +var triangle = { + sideA: 3, + sideB: 4, + sideC: 4 +}; + +var isEquilateral = function(triangle){ + if (triangle.sideA === triangle.sideB && triangle.sideA === triangle.sideC){ + console.log("This is equilateral"); + }; + +}; + +// isIsosceles - Returns whether the triangle is isosceles or not + +var triangle = { + sideA: 3, + sideB: 4, + sideC: 4 +}; + +var isIsosceles = function(triangle){ + if (triangle.sideA === triangle.sideB){ + console.log("This is a isosceles triangle"); + }; +}; + +// area - Returns the area of the Triangle + +var triangle = { + sideA: 3, + sideB: 4, + sideC: 4 +}; + +var area = function(triangle){ + var fuckTriangles = ((triangle.sideA + triangle.sideB + triangle.sideC)/2); + var a = triangle.sideA; + var b = triangle.sideB; + var c = triangle.sideC; + var result = Math.sqrt(fuckTriangles(fuckTriangles - a)(fuckTriangles - b)(fuckTriangles - c)); + return result; +}; + +// isObtuse - Returns whether the triangle is obtuse or not + +// the fucking math // c * c > a * a + b * b // this is where c is the longest // if true is obtruse MOTHER FUCKER + +var triangle = { + sideA: 3, + sideB: 4, + sideC: 5 +}; + +var A = triangle.sideA +var B = triangle.sideB +var C = triangle.sideC + +var greatest = function(A, B, C){ + if (A > B && A > C){ + return A; + } else if (B > A && B > C){ + return B; + } else if (C > A && C > B){ + return C; + }; +}; + +var longestSide = greatest(A, B, C) + +var isObtuse = function(triangle){ + if (longestSide * longestSide > A * A + B * B){ + console.log("This fucking triangle is obtruse") + } else { + console.log("Fuck this triangle") + }; +}; + + + + + + + + diff --git a/HarryDuncan/week_01/lab/index.html b/HarryDuncan/week_01/lab/index.html new file mode 100644 index 0000000..5c56af0 --- /dev/null +++ b/HarryDuncan/week_01/lab/index.html @@ -0,0 +1,13 @@ + + + + + Document + + + +

Open the fucking console to see the output, DO IT NOW *Arny voice*

+ + + + diff --git a/HarryDuncan/week_01/warmups/main.js b/HarryDuncan/week_01/warmups/main.js new file mode 100644 index 0000000..6a39575 --- /dev/null +++ b/HarryDuncan/week_01/warmups/main.js @@ -0,0 +1,60 @@ +// Pling Plang Plong +// Write a program that converts a number to a string per the following rules: + +// If the number contains 3 as a prime factor, output 'Pling'. If the number contains 5 as a prime factor, output 'Plang'. If the number contains 7 as a prime factor, output 'Plong'. + +// If the number does not contain 3, 5, or 7 as a prime factor, simply return the string representation of the number itself. + +// E.g. + +// The prime factors of 28 are [2, 2, 7]. + +// # => "Plong" +// The prime factors of 1755 are [3, 3, 3, 5, 13]. + +// # => "PlingPlang" +// The prime factors of 34 are [2, 17]. + +// # => "34" + + // function to see if it contains prime + // expression to work out prime and return + +var ppp = function(number){ + if (number % 3 === 0){ + return console.log('Pling'); + } else if (number % 5 === 0){ + return console.log('Plang') + } else if (number % 7 === 0){ + return console.log('Plong') + } else if (number % 3 !== 0 && number % 5 !== 0){ + return console.log('PlingPlang') + } else { + return number; + } +} + + // other function to push the original non containing prime number into a string + // this will need a for ( ; ; ) loop to .push the number into a var = result [] < + + + + Document + + + +

Title

+ + \ No newline at end of file diff --git a/KaneMott/week_01/leapYear/js/ex1.js b/KaneMott/week_01/leapYear/js/ex1.js new file mode 100644 index 0000000..06620a5 --- /dev/null +++ b/KaneMott/week_01/leapYear/js/ex1.js @@ -0,0 +1,49 @@ +// Do this in HTML and JS! + +// Write a function that will take any given year and return whether it is a leap year or not. + +// Remember that a leap year is: + +// Every year that is evenly divisible by 4 +// Except if it is evenly divisible by 100... +// Unless it is also divisible by 400 +// Test Data... Make sure it is working! + +// 1997 is not a leap year, it should return false +// 1996 is a leap year, it should return true +// 1900 is not a leap year, it should return false +// 2000 is a leap year, it should return true +// How to structure it... + +// We want a custom function called isLeapYear +// Bonus! + +// Ask the user what number they want to test +// Watch a whole heap of information about leap years... + + +var isLeapYear = function(year){ + if (year % 4 === 0) { + if (year % 100 === 0 && year % 400 != 0) { + console.log(year + " NLY"); + return false; + } else {console.log(year + " ISLY"); + return true; + } + + + } else { + console.log(year + " NLY") + return false;} +} + +//Fails on 1900 + +// var isLeapYear = function(year){ +// if (year % 4 === 0 || year % 400 === 0) { +// console.log(year + " LY") +// return true +// } else { +// console.log(year + " NLY") +// return false} +// } \ No newline at end of file diff --git a/KaneMott/week_01/raindrops/index.html b/KaneMott/week_01/raindrops/index.html new file mode 100644 index 0000000..75ebd24 --- /dev/null +++ b/KaneMott/week_01/raindrops/index.html @@ -0,0 +1,11 @@ + + + + + Document + + + +

Warm ups

+ + \ No newline at end of file diff --git a/KaneMott/week_01/raindrops/js/ex1.js b/KaneMott/week_01/raindrops/js/ex1.js new file mode 100644 index 0000000..77fd1d7 --- /dev/null +++ b/KaneMott/week_01/raindrops/js/ex1.js @@ -0,0 +1,67 @@ +// Write a program that converts a number to a string per the following rules: + +// If the number contains 3 as a prime factor, output 'Pling'. If the number contains 5 as a prime factor, output 'Plang'. +// If the number contains 7 as a prime factor, output 'Plong'. + +// If the number does not contain 3, 5, or 7 as a prime factor, simply return the string representation of the number itself. + +// E.g. + +// The prime factors of 28 are [2, 2, 7]. + +// # => "Plong" +// The prime factors of 1755 are [3, 3, 3, 5, 13]. + +// # => "PlingPlang" +// The prime factors of 34 are [2, 17]. + +// # => "34" + +var prime = function (x){ + + if(x % 3 === 0){ + console.log("Pling"); + } + + if (x % 5 === 0) { + console.log("Plang"); + + } + + if (x % 7 === 0) { + console.log("Plong"); + } + + else { + console.log(x); + } +}; + +// prime(2); + +// prime(6); + +// prime(7); + +// prime(445); + +// prime(5); + +// prime(79823); + +// var primeTree = function(x){ +// var primeArray =[]; + + +// if(x % 3 === 0 || x % 5 === 0 || x % 7 === 0){ +// var z = null; +// for (x ){ + +// } +// } + + +// } +// }; + +// } \ No newline at end of file diff --git a/KaneMott/week_01/raindrops/js/ex2.js b/KaneMott/week_01/raindrops/js/ex2.js new file mode 100644 index 0000000..756aa78 --- /dev/null +++ b/KaneMott/week_01/raindrops/js/ex2.js @@ -0,0 +1,54 @@ + + /** + * Method will return list of all primes for provided number. + * For example for number 18 it should return following list of primes + * [2, 3, 3]. + * + * @module primes/prime-factor-tree + * @param {Number} number - Number for which method will find all primes. + * @returns {Array} List of available primes for provided number. + * + * @example + * var primeFactorTree = require('path-to-algorithms/src/prime-factor-tree') + * .primeFactorTree; + * + * console.log(primeFactorTree(18)); // [2, 3, 3] + * console.log(primeFactorTree(600851475143)); // [71, 839, 1471, 6857] + */ +primeFactorTree = function (number) { + var array = []; + var s = 6; + + while (number > 1 && number % 2 === 0) { + number /= 2; + array.push(2); + } + + while (number > 2 && number % 3 === 0) { + number /= 3; + array.push(3); + } + + while (number > 4) { + var p = s - 1; + var q = s + 1; + while (number > 4 && number % p === 0) { + number /= p; + array.push(p); + } + + while (number > 4 && number % q === 0) { + number /= q; + array.push(q); + } + + s += 6; + } + + return array; + }; + + + + +console.log(primeFactorTree(600851475143)); // [71, 839, 1471, 6857] diff --git a/KaneMott/week_01/rect_Square_Bank/index.html b/KaneMott/week_01/rect_Square_Bank/index.html new file mode 100644 index 0000000..d99d64e --- /dev/null +++ b/KaneMott/week_01/rect_Square_Bank/index.html @@ -0,0 +1,11 @@ + + + + + Document + + + +

Title

+ + \ No newline at end of file diff --git a/KaneMott/week_01/rect_Square_Bank/js/ex1.js b/KaneMott/week_01/rect_Square_Bank/js/ex1.js new file mode 100644 index 0000000..65f01b5 --- /dev/null +++ b/KaneMott/week_01/rect_Square_Bank/js/ex1.js @@ -0,0 +1,132 @@ +// Geometry Function Lab +// Part 1, Rectangle + +// Given the following a rectangle object like the one below, write the following functions: + +// isSquare - Returns whether the rectangle is a square or not +// area - Returns the area of the rectangle +// perimeter - Returns the perimeter of the rectangle + +var rectangle = { + length: 6, + width: 4 +}; + + + +var isSquare = function(vari){ + if (vari.length === vari.width){ + console.log("It's hip to be square!"); + return true; + } else { + console.log("getRekt"); + return false; + } +}; + +var area = function(vari2){ + var area = vari2.length*vari2.width; + console.log("Area is "+area+".") + return area; +}; + +var perimeter = function(vari){ + var perimeter = ((vari.length+vari.width)*2); + console.log("Perimeter is "+perimeter+"."); +} + +isSquare(rectangle); + +area(rectangle); + +perimeter(rectangle); + +// Part 2, Triangle + +// Given the following a triangle object like the one below, write the following functions: + +// isEquilateral - Returns whether the triangle is equilateral or not +// isIsosceles - Returns whether the triangle is isosceles or not +// area - Returns the area of the Triangle +// isObtuse - Returns whether the triangle is obtuse or not + + +var triangle = { + sideA: 4, + sideB: 3, + sideC: 2 +}; + +var triArray = [triangle.sideA, triangle.sideB, triangle.sideC]; + +var isTriangle = function(tri){ + + if (tri.sideA === tri.sideB && tri.sideA === tri.sideC) { + return true; + } + + if (tri.sideA <= (tri.sideB+tri.sideC) && tri.sideA > 1 || + tri.sideB <= (tri.sideC+tri.sideA) && tri.sideB > 1 || + tri.sideC <= (tri.sideA+tri.sideB) && tri.sideC > 1 ){ + + return true; + + } else {return false;} + +}; + +//Working as intended + +var isEquilateral = function(tri){ + if (isTriangle(tri) === true){ + if (tri.sideA === tri.sideB && tri.sideA === tri.sideC) { + return true; + } else {return false} + } +} + +var isIsosceles = function(tri){ + if (isTriangle(tri) === true){ + if (isEquilateral(tri) === false){ + if (tri.sideA === tri.sideB || tri.sideA === tri.sideC || tri.sideB === tri.sideC){ + + return true; + } else {return false} + } else {return false} + } else {return false} +}; + +var isObtuse = function (tri){ + if (isTriangle(tri) === true && isEquilateral(tri) === false && isIsosceles(tri) === false){ + return true; + } else {return false} + +} +var triArea = function(tri){ + var semiperimeter = (tri.sideA+tri.sideB+tri.sideC)/2 + var area = Math.sqrt(semiperimeter*((semiperimeter-tri.sideA)*(semiperimeter-tri.sideB)*(semiperimeter-tri.sideC))); + return Number(area.toFixed(2)); +} + +var doItAll = function (tri){ + if (isTriangle(tri) === true){ + var areaIs = triArea(tri); + + if (areaIs > 0) { + + if (isObtuse(tri)=== true){ + console.log("This is an obtuse triangle, its sides are "+triArray.join(", ")+" giving it a total area of "+areaIs+".") + } + + if (isEquilateral(tri)===true){ + console.log("This is an equilateral triangle, its sides are "+triArray.join(", ")+" giving it a total area of "+areaIs+".") + } + + if (isIsosceles(tri)===true){ + console.log("This is an isosceles triangle, its sides are "+triArray.join(", ")+" giving it a total area of "+areaIs+".") + } + } else {console.log("That's a line, bro.")} + } else {console.log("Aint a triangle.")} +} + +doItAll(triangle); \ No newline at end of file diff --git a/KaneMott/week_01/rect_Square_Bank/js/ex2.js b/KaneMott/week_01/rect_Square_Bank/js/ex2.js new file mode 100644 index 0000000..d5f42c8 --- /dev/null +++ b/KaneMott/week_01/rect_Square_Bank/js/ex2.js @@ -0,0 +1,140 @@ +// In this homework, you'll create a basic bank in Javascript. The bank has many accounts and the following +// capabilities that you need to write. + +// Bank +var bank = []; + +// There is only one bank. This bank has an array of accounts. The bank needs a method that will return the total +// sum of money in the accounts. + +var bankSum = function (){ + var bankTotal = null; + for (var i = 0; i < bank.length; i++) { + bankTotal += bank[i].sum; + }; + + return bankTotal; +} + +// The bank has many accounts. Accounts should be objects that all share a set of common functionality. +// It also needs an addAccount method that will enroll a new account at the bank and +// add it to the array of accounts. + +var addAccount = function(name,sum){ + + var account = {}; + account.name = name; + account.sum = sum; + if (sum < 0){ + account.sum = 0; + } + + bank.push(account); +} + +addAccount("Tim",27); +addAccount("Patrick",90); +addAccount("Mongo",20); + +// Accounts + +// Accounts have a current balance and owner's name. +// You should be able to deposit or withdraw from an account to change the balance. + +var withdraw = function(name,sum){ + var namefind = -1; + var newSum = null; + + //Loop searches bank arrays until it finds a matching string to name + + for (var i = 0; i < bank.length; i++) { + if (bank[i].name === name) { + namefind = i; + }; + }; + + // If name found and sum withdrawn from array sum is above 0, update newSum, change in array. + + if (namefind != -1){ + + if (bank[namefind].sum - sum >= 0){ + + newSum = bank[namefind].sum - sum; + + console.log("New balance is "+newSum) + + bank[namefind].sum = newSum; + + } else {console.log("That overdraws you, leave before we get security.")} + + + } else { console.log("You don't seem to have an account with us, are you sure you spelled that correctly?") } +}; + + + +// Bonus + +// Ensure that the accounts cannot have negative values. +// Write a 'transfer' on the bank that allows you to transfer amounts between two accounts. + +var transfer = function (name1, sum, name2) { + +var namefind1 = -1; +var newSum1 = null; + +var namefind2 = -1; +var newSum2 = null; + + //Name finding loops + +for (var i = 0; i < bank.length; i++) { + if (bank[i].name === name1) { + namefind1 = i; + }; + }; + +for (var i = 0; i < bank.length; i++) { + if (bank[i].name === name2) { + namefind2 = i; + }; + }; + + // More or less the same as previous function. + + if (namefind1 != -1 && namefind2 != -1){ + if (bank[namefind1].sum - sum >= 0){ + + newSum1 = bank[namefind1].sum - sum; + newSum2 = bank[namefind2].sum + sum; + + console.log(bank[namefind1].name+"'s new balance is $"+newSum1+", "+bank[namefind2].name+"'s new balance is $"+newSum2+"."); + + bank[namefind1].sum = newSum1; + bank[namefind2].sum = newSum2; + + } else {console.log("Insufficient funds - get out.")} + } else {console.log("I can't seem to find those names, could you check your spelling?")} +}; + +// You should write a basic story through a series of JavaScript commands that shows that the methods do indeed work as expected: +// add some accounts, show the total balance, make some deposits and withdrawals, show the new total balance. +var story = function (){ + console.log("Here's a shit story: "); + console.log("Tim invited his friend Tina to the bank, she deposited $20"); + + addAccount("Tina",20); + + console.log("Tina tried to remove $30 from her account, but was declined."); + withdraw("Tina", 30); + + console.log("She settled for her $20."); + withdraw("Tina", 20); + + console.log("Tina ultimately stole Tim's credit card and transferred all his money in to her account."); + transfer("Tim", 27, "Tina"); + + console.log("Sadly, Tim was broke as shit."); + console.log("Tina ultimately went back to the bank, robbing it of its total contents: $"+bankSum()); + console.log('\n'+"I aint saying she's a gold digger -- but she ain't messing with no broke niggas."); +}; \ No newline at end of file diff --git a/KeshanPeiris/week_01/GeometryfunctionLab.js b/KeshanPeiris/week_01/GeometryfunctionLab.js new file mode 100644 index 0000000..1e343c0 --- /dev/null +++ b/KeshanPeiris/week_01/GeometryfunctionLab.js @@ -0,0 +1,173 @@ +// Geometry Function Lab +// Part 1, Rectangle + +// Given the following a rectangle object like the one below, write the following functions: + +// isSquare - Returns whether the rectangle is a square or not +// area - Returns the area of the rectangle +// perimeter - Returns the perimeter of the rectangle +var rectangle = { + length: 4, + width: 4, +}; +var isSquare = function (square){ + if (rectangle.length === rectangle.width){ + console.log ("This is a square"); + } else { + console.log("This is not a square"); + } +} +var area = function (square2){ + console.log(rectangle.length*rectangle.width); +} +var perimeter = function (square3){ + console.log(2*(rectangle.length)+2*(rectangle.width)); +} +// Part 2, Triangle + +// Given the following a triangle object like the one below, write the following functions: + +// isEquilateral - Returns whether the triangle is equilateral or not +// isIsosceles - Returns whether the triangle is isosceles or not +// area - Returns the area of the Triangle +// isObtuse - Returns whether the triangle is obtuse or not +var triangle = { + sideA: 3, + sideB: 4, + sideC: 4 +}; +var isEquilateral = function (triangle){ + if (triangle.sideA === triangle.sideB === triangle.sideC){ + console.log("This Triangle is Equilateral") + } else { + console.log("This is not Equilateral") + } +} +var isIsosceles = function (triangle2){ + if (triangle.sideA === triangle.sideB) { + console.log("This triangle is isosceles"); + } if (triangle.sideA === triangle.sideC) { + console.log("This triangle is isosceles"); + } if (triangle.sideB === triangle.sideC) { + console.log("This triangle is isosceles"); + } else { + console.log("This is not isosceles"); + } +} +var area = function (triangle3){ + console.log((triangle.sideB/2)*triangle.sideA); +} +var isObtuse = function (triangle4) { + if ((triangle.sideA*triangle.sideA)+(triangle.sideB*triangle.sideB) < (triangle.sideC*triangle.sideC)){ + console.log("This triangle is obtuse"); + } else{ + (console.log("This triangle is not obtuse")) + } +} + +// JavaScript Bank +// In this homework, you'll create a basic bank in Javascript. The bank has many accounts and the following capabilities that you need to write. + +// Bank + +// There is only one bank. This bank has an array of accounts. The bank needs a method that will return the total sum of money in the accounts. It also needs an addAccount method that will enroll a new account at the bank and add it to the array of accounts. There is no need to create additional functions of the bank to delete accounts, etc. + +// The bank has many accounts. Accounts should be objects that all share a set of common functionality. + +// Accounts + +// Accounts have a current balance and owner's name. You should be able to deposit or withdraw from an account to change the balance. + +// There is no need to write a user interface. Make sure functions return values -- you may also have your functions console.log() values to help you see your code working. + +// You should write a basic story through a series of JavaScript commands that shows that the methods do indeed work as expected: add some accounts, show the total balance, make some deposits and withdrawals, show the new total balance. + +// Tips + +// Don't overthink this. Shorter code is probably the answer. + +var bankAccounts = [{ + owner: 'joe', + totalsum: 400, +}, { + owner: 'bro', + totalsum: 500, +}, { + owner: 'low', + totalsum: 50, +}] +var addAccount = function(a, b) { + var createdAccount = { + owner: a, + totalsum: b, + }; + console.log(createdAccount); + bankAccounts.push(createdAccount);; +} +var withdrawCash = function(name1, cashout) { + for (var i = 0; i < bankAccounts.length; i++) { + var banksowner = bankAccounts[i]; + if ((banksowner.owner == name1)) { + var remaining = banksowner.totalsum - cashout; + console.log(name1 + " you have " + '$' + remaining + "remaining") + break; + } else { + console.log("this isnt you!") + } + } +} + +var depositCash = function(name2, cashout2) { + for (var i = 0; i < bankAccounts.length; i++) { + var banksowner2 = bankAccounts[i]; + if ((banksowner2.owner == name2)) { + var remaining2 = banksowner2.totalsum + cashout2; + console.log(name2 + " you have " + '$' + remaining2 + 'remaining') + } + }; +} + + + + + + + + + + + + + +// var people = [{name: "Serge"}, {name: "Jane"}]; +// undefined +// for ( var i = 0; i < people.length; i++ ) { +// console.log( people[i] ); +// } +// VM5004:3 Object {name: "Serge"} +// VM5004:3 Object {name: "Jane"} +// undefined +// for ( var i = 0; i < people.length; i++ ) { +// var person = people[i]; + +// if ( person.name === "Jane" ) { +// console.log( "I found her!" ); +// } +// } +// VM5005:6 I found her! +// undefined + + + + + + + + + + + + + + + diff --git a/KeshanPeiris/week_01/ex7.js b/KeshanPeiris/week_01/ex7.js new file mode 100644 index 0000000..06dc832 --- /dev/null +++ b/KeshanPeiris/week_01/ex7.js @@ -0,0 +1,41 @@ +// Write a program that converts a number to a string per the following rules: + +// If the number contains 3 as a prime factor, output 'Pling'. If the number contains 5 as a prime factor, output 'Plang'. If the number contains 7 as a prime factor, output 'Plong'. + +// If the number does not contain 3, 5, or 7 as a prime factor, simply return the string representation of the number itself. + +var primeCheck = function (value){ +var str =""; + if (value% 3 === 0) { + str+= "PLING!"; + } if (value% 5 === 0) { + str+= "PLANG!"; + } if (value%7 === 0) { + str+= "PLONG!"; + } else {console.log(str)}; +return str +} + +primeCheck(15) + + + + + + + + + + + + + +// var isPrime =function (value) { +// for(var i = 2; i < value; i++) { +// if(value % i === 0) { +// return false; +// } +// } +// return value > 1; +// } +// isPrime(35) \ No newline at end of file diff --git a/KeshanPeiris/week_01/index.html b/KeshanPeiris/week_01/index.html new file mode 100644 index 0000000..52f3cc1 --- /dev/null +++ b/KeshanPeiris/week_01/index.html @@ -0,0 +1,11 @@ + + + + + Document + + + +

Please open the console to see the output

+ + \ No newline at end of file diff --git a/KeshanPeiris/week_01/warmup2week1.js b/KeshanPeiris/week_01/warmup2week1.js new file mode 100644 index 0000000..880b2dd --- /dev/null +++ b/KeshanPeiris/week_01/warmup2week1.js @@ -0,0 +1,53 @@ +// Leap Year Warmup Exercise +// Do this in HTML and JS! + +// Write a function that will take any given year and return whether it is a leap year or not. Remember that a leap year is: + +// Every year that is evenly divisible by 4 +// Except if it is evenly divisible by 100... +// Unless it is also divisible by 400 +// Test Data... Make sure it is working! + +// 1997 is not a leap year, it should return false +// 1996 is a leap year, it should return true +// 1900 is not a leap year, it should return false +// 2000 is a leap year, it should return true +// How to structure it... + +// We want a custom function called isLeapYear +// var isLeapYear = function (number){ +// if ((number%4 === 0 || number%100 === 0) && number %400 ===0){ +// console.log(true) +// } else if (number%100===0 && number%400===0){ +// console.log(true) +// } else if (number%4===0) +// console.log() +// } +// } + +// var isLeapYear = function (number){ +// if (number $4 === 0){ +// if (number %100 !== 0 || number %400 ==0){ +// console.log(true); +// else{ +// console.log(false) +// } +// } if (number %100 === 0){ +// console.log(false); +// } else{ +// console.log(false) +// } +// } + +var isLeapYear = function (year){ + if (year % 4 === 0 && ( year % 100 !== 0 || year % 400 === 0 )){ + console.log(true) + }else{ + console.log(false) + } +} + +isLeapYear(1997) +isLeapYear(1996) +isLeapYear(1900) +isLeapYear(2000) \ No newline at end of file diff --git a/KiahHickson/week_01/MTA/index.html b/KiahHickson/week_01/MTA/index.html new file mode 100644 index 0000000..bf0954e --- /dev/null +++ b/KiahHickson/week_01/MTA/index.html @@ -0,0 +1,14 @@ + + + + Document + + + + + +

Please open the console to see the output

+ + + + diff --git a/KiahHickson/week_01/MTA/js/mta.js b/KiahHickson/week_01/MTA/js/mta.js new file mode 100644 index 0000000..df55691 --- /dev/null +++ b/KiahHickson/week_01/MTA/js/mta.js @@ -0,0 +1,81 @@ +// prompt() +// console.log( 'You must travel through the following stops on the N line: 34th, 28th, 23rd, Union Square.' ) +// console.log( 'Change at Union Square' ) +// console.log( 'Your journey continues through the following stops: 23rd, 28th, 33rd.' ) +// console.log( '7 stops in total.' ) + +// THERE ARE ONLY THREE TYPES OF TRIPS + +// Trips going forward on one line - from N line Times Square to N line Union Square +// Trips going backward on one line - from N line Union Square to N line Times Square +// Trips going between lines (remembering that we can only change at union square). + // In the case of going from N Line Times Square to 6 Line Grand Central. This is two trips + // N line Times Square to N Line Union Square + // 6 Line Union Square to 6 Line Grand Central + + + + +// STEPS: +// I only care about going forward on one line +// Let's make a for loop + // it prints out each station name from Times Square to 8th on the N Line + +// Let's find out where to start in the loop and where to end + // Called indexOf + + + +var lines = { + N: ['Times Square', '34th', '28th', '23rd', 'Union Square', '8th'], + L: ['8th', '6th', 'Union Square', '3rd', '1st'], + '6': ['Grand Central', '33rd', '28th', '23rd', 'Union Square', 'Astor Place'] +} + +var planTrip = function(startLine, startStop, endLine, endStop) { + // console.log("Start" startLine, startStop, endLine, endStop) + + // Print out the whole array associated with the startLine + console.log( "startLine: ", startLine ); + var startingLineStops = lines[ startLine ]; + console.log( "startingLineStops: ", startingLineStops ); + + var startIndex = startingLineStops.indexOf( startStop ); + var endIndex = startingLineStops.indexOf( endStop) + 1; + + // THIS IS WHERE THE FOR LOOP GOES + for (var i = startIndex; i < endIndex; i++) { + var stationName = startingLineStops[i]; + console.log( stationName ); + // [i].startingLine + }; + + // What if I want to go backwards + // Use the indexOf + // Decide whether the start stop is earlier in the array than the end stop + // If it is, do the same for loop that we have + // If it's not, do the opposite. Do a loop that goes down + // Print out the whole array associated with the endLine + // console.log("endLine:", endLine ); + // var endLine = lines [ endLine ]; + // console.log( endLine ); + + var planReturnTrip = function(endLine, startStop, startLine, endStop) { + + console.log( "endLine: ", endLine ); + var endLineStops = lines[ endLine ]; + console.log( "endLineStops: ", endLineStops ); + + var startIndex = endLineStops.indexOf( endStop ); + var endIndex = startingLineStops.indexOf( startStop) - 1; + + // THIS IS WHERE THE FOR LOOP GOES + for (var i = endIndex; i < startIndex; i--) { + var stationName = endLineStops[i]; + console.log( stationName ); + + } + +planTrip('6', 'Astor Place', '6', 'Grand Central'); + + diff --git a/KiahHickson/week_01/MTA/js/untitled b/KiahHickson/week_01/MTA/js/untitled new file mode 100644 index 0000000..f77840d --- /dev/null +++ b/KiahHickson/week_01/MTA/js/untitled @@ -0,0 +1,33 @@ + +// Create a program that models a simple subway system. + +// The program takes the line and stop that a user is getting on at +and the line and stop that user is getting off at +and prints the journey and the total number of stops for the trip in the console: + + +// There are 3 subway lines: +// The N line has the following stops: Times Square, 34th, 28th, 23rd, Union Square, and 8th +// The L line has the following stops: 8th, 6th, Union Square, 3rd, and 1st +// The 6 line has the following stops: Grand Central, 33rd, 28th, 23rd, Union Square, and Astor Place. +// All 3 subway lines intersect at Union Square, but there are no other intersection points. (For example, this means the 28th stop on the N line is different than the 28th street stop on the 6 line, so you'll have to differentiate this when you name your stops in the arrays.) +// Tell the user the number of stops AND the stops IN ORDER that they will pass through or change at. +// Hints: + + +// planTrip('N', 'Times Square', '6', '33rd'); // This is only a suggested function name and signature. + +// // console.log() shows output similar to this: +// // "Your must travel through the following stops on the N line: 34th, 28th, 23rd, Union Square." +// // "Change at Union Square." +// // "Your journey continues through the following stops: 23rd, 28th, 33rd." +// // "7 stops in total." + + +// Work out how you would do it on paper first! Then start to explain that process in Javascript. +// Get the program to work for a single line before trying to tackle multiple lines. +// Don't worry about prompting the user for input. Hard code some values to get it working. You can use prompt() later to make it more interactive. +// Consider diagramming the lines by sketching out the subway lines and their stops and intersection. +// The key to the lab is finding the index positions of each stop. (hint: indexOf()) +// Make sure the stops that are the same for different lines have different names (i.e. 23rd on the N and on the 6 need to be differentiated) + diff --git a/KiahHickson/week_04/movies/main.rb b/KiahHickson/week_04/movies/main.rb new file mode 100644 index 0000000..cbdfb2a --- /dev/null +++ b/KiahHickson/week_04/movies/main.rb @@ -0,0 +1,23 @@ +require 'sinatra' +require 'sinatra/reloader' +require 'httparty' + +get '/' do + erb :home +end + +get '/movie' do + @symbol = params[:symbol] + redirect_to('/') if @symbol == '' + + movie_title = @symbol + movie_url ="http://omdbapi.com/?t=#{ movie_title }" + movie_info= HTTParty.get movie_url + @poster = movie_info['Poster'] + + erb :movie +end + + + + diff --git a/KiahHickson/week_04/movies/public/css/style.css b/KiahHickson/week_04/movies/public/css/style.css new file mode 100644 index 0000000..b93ff61 --- /dev/null +++ b/KiahHickson/week_04/movies/public/css/style.css @@ -0,0 +1,14 @@ +body { + background-image: url(http://www.geckohomecinema.co.uk/wp-content/uploads/2014/07/3d_glasses_1280x800_wallpaper__1920x1200_wallpapername.com_.jpg); + background-color: green; + color: dark grey; + text-align: center; +} + +.container { + max-width: 960px; + margin: auto; + background-color: rgba(255, 255, 255, 0.8); + padding: 1em; + border-radius: 1em; +} \ No newline at end of file diff --git a/KiahHickson/week_04/movies/views/home.erb b/KiahHickson/week_04/movies/views/home.erb new file mode 100644 index 0000000..a3af471 --- /dev/null +++ b/KiahHickson/week_04/movies/views/home.erb @@ -0,0 +1,6 @@ +

Let's Get Postal

+ +
+ + +
\ No newline at end of file diff --git a/KiahHickson/week_04/movies/views/layout.erb b/KiahHickson/week_04/movies/views/layout.erb new file mode 100644 index 0000000..4158675 --- /dev/null +++ b/KiahHickson/week_04/movies/views/layout.erb @@ -0,0 +1,18 @@ + + + + + Movies + + + + +
+ +

+ + <%= yield %> + +
+ + \ No newline at end of file diff --git a/KiahHickson/week_04/movies/views/movies.erb b/KiahHickson/week_04/movies/views/movies.erb new file mode 100644 index 0000000..a924ff6 --- /dev/null +++ b/KiahHickson/week_04/movies/views/movies.erb @@ -0,0 +1,6 @@ +The movie title is +<%= @symbol %> + was +

<%= @poster %>.

+ + <%= erb :home %> \ No newline at end of file diff --git a/KiahHickson/week_07/todo_app/assets/css/index.css b/KiahHickson/week_07/todo_app/assets/css/index.css new file mode 100644 index 0000000..f99c13e --- /dev/null +++ b/KiahHickson/week_07/todo_app/assets/css/index.css @@ -0,0 +1,378 @@ +html, +body { + margin: 0; + padding: 0; +} + +button { + margin: 0; + padding: 0; + border: 0; + background: none; + font-size: 100%; + vertical-align: baseline; + font-family: inherit; + font-weight: inherit; + color: inherit; + -webkit-appearance: none; + appearance: none; + -webkit-font-smoothing: antialiased; + -moz-font-smoothing: antialiased; + font-smoothing: antialiased; +} + +body { + font: 14px 'Helvetica Neue', Helvetica, Arial, sans-serif; + line-height: 1.4em; + background: #f5f5f5; + color: #4d4d4d; + min-width: 230px; + max-width: 550px; + margin: 0 auto; + -webkit-font-smoothing: antialiased; + -moz-font-smoothing: antialiased; + font-smoothing: antialiased; + font-weight: 300; +} + +button, +input[type="checkbox"] { + outline: none; +} + +.hidden { + display: none; +} + +.todoapp { + background: #fff; + margin: 130px 0 40px 0; + position: relative; + box-shadow: 0 2px 4px 0 rgba(0, 0, 0, 0.2), + 0 25px 50px 0 rgba(0, 0, 0, 0.1); +} + +.todoapp input::-webkit-input-placeholder { + font-style: italic; + font-weight: 300; + color: #e6e6e6; +} + +.todoapp input::-moz-placeholder { + font-style: italic; + font-weight: 300; + color: #e6e6e6; +} + +.todoapp input::input-placeholder { + font-style: italic; + font-weight: 300; + color: #e6e6e6; +} + +.todoapp h1 { + position: absolute; + top: -155px; + width: 100%; + font-size: 100px; + font-weight: 100; + text-align: center; + color: rgba(175, 47, 47, 0.15); + -webkit-text-rendering: optimizeLegibility; + -moz-text-rendering: optimizeLegibility; + text-rendering: optimizeLegibility; +} + +.new-todo, +.edit { + position: relative; + margin: 0; + width: 100%; + font-size: 24px; + font-family: inherit; + font-weight: inherit; + line-height: 1.4em; + border: 0; + outline: none; + color: inherit; + padding: 6px; + border: 1px solid #999; + box-shadow: inset 0 -1px 5px 0 rgba(0, 0, 0, 0.2); + box-sizing: border-box; + -webkit-font-smoothing: antialiased; + -moz-font-smoothing: antialiased; + font-smoothing: antialiased; +} + +.new-todo { + padding: 16px 16px 16px 60px; + border: none; + background: rgba(0, 0, 0, 0.003); + box-shadow: inset 0 -2px 1px rgba(0,0,0,0.03); +} + +.main { + position: relative; + z-index: 2; + border-top: 1px solid #e6e6e6; +} + +label[for='toggle-all'] { + display: none; +} + +.toggle-all { + position: absolute; + top: -55px; + left: -12px; + width: 60px; + height: 34px; + text-align: center; + border: none; /* Mobile Safari */ +} + +.toggle-all:before { + content: '❯'; + font-size: 22px; + color: #e6e6e6; + padding: 10px 27px 10px 27px; +} + +.toggle-all:checked:before { + color: #737373; +} + +.todo-list { + margin: 0; + padding: 0; + list-style: none; +} + +.todo-list li { + position: relative; + font-size: 24px; + border-bottom: 1px solid #ededed; +} + +.todo-list li:last-child { + border-bottom: none; +} + +.todo-list li.editing { + border-bottom: none; + padding: 0; +} + +.todo-list li.editing .edit { + display: block; + width: 506px; + padding: 13px 17px 12px 17px; + margin: 0 0 0 43px; +} + +.todo-list li.editing .view { + display: none; +} + +.todo-list li .toggle { + text-align: center; + width: 40px; + /* auto, since non-WebKit browsers doesn't support input styling */ + height: auto; + position: absolute; + top: 0; + bottom: 0; + margin: auto 0; + border: none; /* Mobile Safari */ + -webkit-appearance: none; + appearance: none; +} + +.todo-list li .toggle:after { + content: url('data:image/svg+xml;utf8,'); +} + +.todo-list li .toggle:checked:after { + content: url('data:image/svg+xml;utf8,'); +} + +.todo-list li label { + white-space: pre-line; + word-break: break-all; + padding: 15px 60px 15px 15px; + margin-left: 45px; + display: block; + line-height: 1.2; + transition: color 0.4s; +} + +.todo-list li.completed label { + color: #d9d9d9; + text-decoration: line-through; +} + +.todo-list li .destroy { + display: none; + position: absolute; + top: 0; + right: 10px; + bottom: 0; + width: 40px; + height: 40px; + margin: auto 0; + font-size: 30px; + color: #cc9a9a; + margin-bottom: 11px; + transition: color 0.2s ease-out; +} + +.todo-list li .destroy:hover { + color: #af5b5e; +} + +.todo-list li .destroy:after { + content: '×'; +} + +.todo-list li:hover .destroy { + display: block; +} + +.todo-list li .edit { + display: none; +} + +.todo-list li.editing:last-child { + margin-bottom: -1px; +} + +.footer { + color: #777; + padding: 10px 15px; + height: 20px; + text-align: center; + border-top: 1px solid #e6e6e6; +} + +.footer:before { + content: ''; + position: absolute; + right: 0; + bottom: 0; + left: 0; + height: 50px; + overflow: hidden; + box-shadow: 0 1px 1px rgba(0, 0, 0, 0.2), + 0 8px 0 -3px #f6f6f6, + 0 9px 1px -3px rgba(0, 0, 0, 0.2), + 0 16px 0 -6px #f6f6f6, + 0 17px 2px -6px rgba(0, 0, 0, 0.2); +} + +.todo-count { + float: left; + text-align: left; +} + +.todo-count strong { + font-weight: 300; +} + +.filters { + margin: 0; + padding: 0; + list-style: none; + position: absolute; + right: 0; + left: 0; +} + +.filters li { + display: inline; +} + +.filters li a { + color: inherit; + margin: 3px; + padding: 3px 7px; + text-decoration: none; + border: 1px solid transparent; + border-radius: 3px; +} + +.filters li a.selected, +.filters li a:hover { + border-color: rgba(175, 47, 47, 0.1); +} + +.filters li a.selected { + border-color: rgba(175, 47, 47, 0.2); +} + +.clear-completed, +html .clear-completed:active { + float: right; + position: relative; + line-height: 20px; + text-decoration: none; + cursor: pointer; + position: relative; +} + +.clear-completed:hover { + text-decoration: underline; +} + +.info { + margin: 65px auto 0; + color: #bfbfbf; + font-size: 10px; + text-shadow: 0 1px 0 rgba(255, 255, 255, 0.5); + text-align: center; +} + +.info p { + line-height: 1; +} + +.info a { + color: inherit; + text-decoration: none; + font-weight: 400; +} + +.info a:hover { + text-decoration: underline; +} + +/* + Hack to remove background from Mobile Safari. + Can't use it globally since it destroys checkboxes in Firefox +*/ +@media screen and (-webkit-min-device-pixel-ratio:0) { + .toggle-all, + .todo-list li .toggle { + background: none; + } + + .todo-list li .toggle { + height: 40px; + } + + .toggle-all { + -webkit-transform: rotate(90deg); + transform: rotate(90deg); + -webkit-appearance: none; + appearance: none; + } +} + +@media (max-width: 430px) { + .footer { + height: 50px; + } + + .filters { + bottom: 10px; + } +} diff --git a/KiahHickson/week_07/todo_app/index.html b/KiahHickson/week_07/todo_app/index.html new file mode 100644 index 0000000..73641e2 --- /dev/null +++ b/KiahHickson/week_07/todo_app/index.html @@ -0,0 +1,66 @@ + + + + + ToDo MVC + + + + +
+ +
+ + +
    +
    +
    +
    +
    +

    Double-click to edit a todo

    +

    Imitated Kiah Hickson

    + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/KiahHickson/week_07/todo_app/js/app.js b/KiahHickson/week_07/todo_app/js/app.js new file mode 100644 index 0000000..5c77ecd --- /dev/null +++ b/KiahHickson/week_07/todo_app/js/app.js @@ -0,0 +1,7 @@ +var app = app || {}; +var ENTER_KEY = 13; + +$(function(){ + + new app.AppView(); +}); \ No newline at end of file diff --git a/KiahHickson/week_07/todo_app/js/collections/todos.js b/KiahHickson/week_07/todo_app/js/collections/todos.js new file mode 100644 index 0000000..315d52f --- /dev/null +++ b/KiahHickson/week_07/todo_app/js/collections/todos.js @@ -0,0 +1,31 @@ +var app = app || {}; + +var TodoList = Backbone.Collection.extend({ + + model: app.Todo, + + localStorage: new Backbone.LocalStorage('todos-backbone'), + + completed: function() { + return this.filter(function( todo ) { + return todo.get('completed'); + }); + }, + + remaining: function() { + return this.without.apply( this, this.completed() ); + }, + + nextOrder: function() { + if ( !this.length ) { + return 1; + } + return this.last().get('order') + 1; + }, + + comparator: function( todo ) { + return todo.get('order'); + } +}); + +app.Todos = new TodoList(); diff --git a/KiahHickson/week_07/todo_app/js/lib/backbone-min.js b/KiahHickson/week_07/todo_app/js/lib/backbone-min.js new file mode 100644 index 0000000..d530989 --- /dev/null +++ b/KiahHickson/week_07/todo_app/js/lib/backbone-min.js @@ -0,0 +1,1894 @@ +// Backbone.js 1.2.3 + +// (c) 2010-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors +// Backbone may be freely distributed under the MIT license. +// For all details and documentation: +// http://backbonejs.org + +(function(factory) { + + // Establish the root object, `window` (`self`) in the browser, or `global` on the server. + // We use `self` instead of `window` for `WebWorker` support. + var root = (typeof self == 'object' && self.self == self && self) || + (typeof global == 'object' && global.global == global && global); + + // Set up Backbone appropriately for the environment. Start with AMD. + if (typeof define === 'function' && define.amd) { + define(['underscore', 'jquery', 'exports'], function(_, $, exports) { + // Export global even in AMD case in case this script is loaded with + // others that may still expect a global Backbone. + root.Backbone = factory(root, exports, _, $); + }); + + // Next for Node.js or CommonJS. jQuery may not be needed as a module. + } else if (typeof exports !== 'undefined') { + var _ = require('underscore'), $; + try { $ = require('jquery'); } catch(e) {} + factory(root, exports, _, $); + + // Finally, as a browser global. + } else { + root.Backbone = factory(root, {}, root._, (root.jQuery || root.Zepto || root.ender || root.$)); + } + +}(function(root, Backbone, _, $) { + + // Initial Setup + // ------------- + + // Save the previous value of the `Backbone` variable, so that it can be + // restored later on, if `noConflict` is used. + var previousBackbone = root.Backbone; + + // Create a local reference to a common array method we'll want to use later. + var slice = Array.prototype.slice; + + // Current version of the library. Keep in sync with `package.json`. + Backbone.VERSION = '1.2.3'; + + // For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns + // the `$` variable. + Backbone.$ = $; + + // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable + // to its previous owner. Returns a reference to this Backbone object. + Backbone.noConflict = function() { + root.Backbone = previousBackbone; + return this; + }; + + // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option + // will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and + // set a `X-Http-Method-Override` header. + Backbone.emulateHTTP = false; + + // Turn on `emulateJSON` to support legacy servers that can't deal with direct + // `application/json` requests ... this will encode the body as + // `application/x-www-form-urlencoded` instead and will send the model in a + // form param named `model`. + Backbone.emulateJSON = false; + + // Proxy Backbone class methods to Underscore functions, wrapping the model's + // `attributes` object or collection's `models` array behind the scenes. + // + // collection.filter(function(model) { return model.get('age') > 10 }); + // collection.each(this.addView); + // + // `Function#apply` can be slow so we use the method's arg count, if we know it. + var addMethod = function(length, method, attribute) { + switch (length) { + case 1: return function() { + return _[method](this[attribute]); + }; + case 2: return function(value) { + return _[method](this[attribute], value); + }; + case 3: return function(iteratee, context) { + return _[method](this[attribute], cb(iteratee, this), context); + }; + case 4: return function(iteratee, defaultVal, context) { + return _[method](this[attribute], cb(iteratee, this), defaultVal, context); + }; + default: return function() { + var args = slice.call(arguments); + args.unshift(this[attribute]); + return _[method].apply(_, args); + }; + } + }; + var addUnderscoreMethods = function(Class, methods, attribute) { + _.each(methods, function(length, method) { + if (_[method]) Class.prototype[method] = addMethod(length, method, attribute); + }); + }; + + // Support `collection.sortBy('attr')` and `collection.findWhere({id: 1})`. + var cb = function(iteratee, instance) { + if (_.isFunction(iteratee)) return iteratee; + if (_.isObject(iteratee) && !instance._isModel(iteratee)) return modelMatcher(iteratee); + if (_.isString(iteratee)) return function(model) { return model.get(iteratee); }; + return iteratee; + }; + var modelMatcher = function(attrs) { + var matcher = _.matches(attrs); + return function(model) { + return matcher(model.attributes); + }; + }; + + // Backbone.Events + // --------------- + + // A module that can be mixed in to *any object* in order to provide it with + // a custom event channel. You may bind a callback to an event with `on` or + // remove with `off`; `trigger`-ing an event fires all callbacks in + // succession. + // + // var object = {}; + // _.extend(object, Backbone.Events); + // object.on('expand', function(){ alert('expanded'); }); + // object.trigger('expand'); + // + var Events = Backbone.Events = {}; + + // Regular expression used to split event strings. + var eventSplitter = /\s+/; + + // Iterates over the standard `event, callback` (as well as the fancy multiple + // space-separated events `"change blur", callback` and jQuery-style event + // maps `{event: callback}`). + var eventsApi = function(iteratee, events, name, callback, opts) { + var i = 0, names; + if (name && typeof name === 'object') { + // Handle event maps. + if (callback !== void 0 && 'context' in opts && opts.context === void 0) opts.context = callback; + for (names = _.keys(name); i < names.length ; i++) { + events = eventsApi(iteratee, events, names[i], name[names[i]], opts); + } + } else if (name && eventSplitter.test(name)) { + // Handle space separated event names by delegating them individually. + for (names = name.split(eventSplitter); i < names.length; i++) { + events = iteratee(events, names[i], callback, opts); + } + } else { + // Finally, standard events. + events = iteratee(events, name, callback, opts); + } + return events; + }; + + // Bind an event to a `callback` function. Passing `"all"` will bind + // the callback to all events fired. + Events.on = function(name, callback, context) { + return internalOn(this, name, callback, context); + }; + + // Guard the `listening` argument from the public API. + var internalOn = function(obj, name, callback, context, listening) { + obj._events = eventsApi(onApi, obj._events || {}, name, callback, { + context: context, + ctx: obj, + listening: listening + }); + + if (listening) { + var listeners = obj._listeners || (obj._listeners = {}); + listeners[listening.id] = listening; + } + + return obj; + }; + + // Inversion-of-control versions of `on`. Tell *this* object to listen to + // an event in another object... keeping track of what it's listening to + // for easier unbinding later. + Events.listenTo = function(obj, name, callback) { + if (!obj) return this; + var id = obj._listenId || (obj._listenId = _.uniqueId('l')); + var listeningTo = this._listeningTo || (this._listeningTo = {}); + var listening = listeningTo[id]; + + // This object is not listening to any other events on `obj` yet. + // Setup the necessary references to track the listening callbacks. + if (!listening) { + var thisId = this._listenId || (this._listenId = _.uniqueId('l')); + listening = listeningTo[id] = {obj: obj, objId: id, id: thisId, listeningTo: listeningTo, count: 0}; + } + + // Bind callbacks on obj, and keep track of them on listening. + internalOn(obj, name, callback, this, listening); + return this; + }; + + // The reducing API that adds a callback to the `events` object. + var onApi = function(events, name, callback, options) { + if (callback) { + var handlers = events[name] || (events[name] = []); + var context = options.context, ctx = options.ctx, listening = options.listening; + if (listening) listening.count++; + + handlers.push({ callback: callback, context: context, ctx: context || ctx, listening: listening }); + } + return events; + }; + + // Remove one or many callbacks. If `context` is null, removes all + // callbacks with that function. If `callback` is null, removes all + // callbacks for the event. If `name` is null, removes all bound + // callbacks for all events. + Events.off = function(name, callback, context) { + if (!this._events) return this; + this._events = eventsApi(offApi, this._events, name, callback, { + context: context, + listeners: this._listeners + }); + return this; + }; + + // Tell this object to stop listening to either specific events ... or + // to every object it's currently listening to. + Events.stopListening = function(obj, name, callback) { + var listeningTo = this._listeningTo; + if (!listeningTo) return this; + + var ids = obj ? [obj._listenId] : _.keys(listeningTo); + + for (var i = 0; i < ids.length; i++) { + var listening = listeningTo[ids[i]]; + + // If listening doesn't exist, this object is not currently + // listening to obj. Break out early. + if (!listening) break; + + listening.obj.off(name, callback, this); + } + if (_.isEmpty(listeningTo)) this._listeningTo = void 0; + + return this; + }; + + // The reducing API that removes a callback from the `events` object. + var offApi = function(events, name, callback, options) { + if (!events) return; + + var i = 0, listening; + var context = options.context, listeners = options.listeners; + + // Delete all events listeners and "drop" events. + if (!name && !callback && !context) { + var ids = _.keys(listeners); + for (; i < ids.length; i++) { + listening = listeners[ids[i]]; + delete listeners[listening.id]; + delete listening.listeningTo[listening.objId]; + } + return; + } + + var names = name ? [name] : _.keys(events); + for (; i < names.length; i++) { + name = names[i]; + var handlers = events[name]; + + // Bail out if there are no events stored. + if (!handlers) break; + + // Replace events if there are any remaining. Otherwise, clean up. + var remaining = []; + for (var j = 0; j < handlers.length; j++) { + var handler = handlers[j]; + if ( + callback && callback !== handler.callback && + callback !== handler.callback._callback || + context && context !== handler.context + ) { + remaining.push(handler); + } else { + listening = handler.listening; + if (listening && --listening.count === 0) { + delete listeners[listening.id]; + delete listening.listeningTo[listening.objId]; + } + } + } + + // Update tail event if the list has any events. Otherwise, clean up. + if (remaining.length) { + events[name] = remaining; + } else { + delete events[name]; + } + } + if (_.size(events)) return events; + }; + + // Bind an event to only be triggered a single time. After the first time + // the callback is invoked, its listener will be removed. If multiple events + // are passed in using the space-separated syntax, the handler will fire + // once for each event, not once for a combination of all events. + Events.once = function(name, callback, context) { + // Map the event into a `{event: once}` object. + var events = eventsApi(onceMap, {}, name, callback, _.bind(this.off, this)); + return this.on(events, void 0, context); + }; + + // Inversion-of-control versions of `once`. + Events.listenToOnce = function(obj, name, callback) { + // Map the event into a `{event: once}` object. + var events = eventsApi(onceMap, {}, name, callback, _.bind(this.stopListening, this, obj)); + return this.listenTo(obj, events); + }; + + // Reduces the event callbacks into a map of `{event: onceWrapper}`. + // `offer` unbinds the `onceWrapper` after it has been called. + var onceMap = function(map, name, callback, offer) { + if (callback) { + var once = map[name] = _.once(function() { + offer(name, once); + callback.apply(this, arguments); + }); + once._callback = callback; + } + return map; + }; + + // Trigger one or many events, firing all bound callbacks. Callbacks are + // passed the same arguments as `trigger` is, apart from the event name + // (unless you're listening on `"all"`, which will cause your callback to + // receive the true name of the event as the first argument). + Events.trigger = function(name) { + if (!this._events) return this; + + var length = Math.max(0, arguments.length - 1); + var args = Array(length); + for (var i = 0; i < length; i++) args[i] = arguments[i + 1]; + + eventsApi(triggerApi, this._events, name, void 0, args); + return this; + }; + + // Handles triggering the appropriate event callbacks. + var triggerApi = function(objEvents, name, cb, args) { + if (objEvents) { + var events = objEvents[name]; + var allEvents = objEvents.all; + if (events && allEvents) allEvents = allEvents.slice(); + if (events) triggerEvents(events, args); + if (allEvents) triggerEvents(allEvents, [name].concat(args)); + } + return objEvents; + }; + + // A difficult-to-believe, but optimized internal dispatch function for + // triggering events. Tries to keep the usual cases speedy (most internal + // Backbone events have 3 arguments). + var triggerEvents = function(events, args) { + var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2]; + switch (args.length) { + case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return; + case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return; + case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return; + case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return; + default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args); return; + } + }; + + // Aliases for backwards compatibility. + Events.bind = Events.on; + Events.unbind = Events.off; + + // Allow the `Backbone` object to serve as a global event bus, for folks who + // want global "pubsub" in a convenient place. + _.extend(Backbone, Events); + + // Backbone.Model + // -------------- + + // Backbone **Models** are the basic data object in the framework -- + // frequently representing a row in a table in a database on your server. + // A discrete chunk of data and a bunch of useful, related methods for + // performing computations and transformations on that data. + + // Create a new model with the specified attributes. A client id (`cid`) + // is automatically generated and assigned for you. + var Model = Backbone.Model = function(attributes, options) { + var attrs = attributes || {}; + options || (options = {}); + this.cid = _.uniqueId(this.cidPrefix); + this.attributes = {}; + if (options.collection) this.collection = options.collection; + if (options.parse) attrs = this.parse(attrs, options) || {}; + attrs = _.defaults({}, attrs, _.result(this, 'defaults')); + this.set(attrs, options); + this.changed = {}; + this.initialize.apply(this, arguments); + }; + + // Attach all inheritable methods to the Model prototype. + _.extend(Model.prototype, Events, { + + // A hash of attributes whose current and previous value differ. + changed: null, + + // The value returned during the last failed validation. + validationError: null, + + // The default name for the JSON `id` attribute is `"id"`. MongoDB and + // CouchDB users may want to set this to `"_id"`. + idAttribute: 'id', + + // The prefix is used to create the client id which is used to identify models locally. + // You may want to override this if you're experiencing name clashes with model ids. + cidPrefix: 'c', + + // Initialize is an empty function by default. Override it with your own + // initialization logic. + initialize: function(){}, + + // Return a copy of the model's `attributes` object. + toJSON: function(options) { + return _.clone(this.attributes); + }, + + // Proxy `Backbone.sync` by default -- but override this if you need + // custom syncing semantics for *this* particular model. + sync: function() { + return Backbone.sync.apply(this, arguments); + }, + + // Get the value of an attribute. + get: function(attr) { + return this.attributes[attr]; + }, + + // Get the HTML-escaped value of an attribute. + escape: function(attr) { + return _.escape(this.get(attr)); + }, + + // Returns `true` if the attribute contains a value that is not null + // or undefined. + has: function(attr) { + return this.get(attr) != null; + }, + + // Special-cased proxy to underscore's `_.matches` method. + matches: function(attrs) { + return !!_.iteratee(attrs, this)(this.attributes); + }, + + // Set a hash of model attributes on the object, firing `"change"`. This is + // the core primitive operation of a model, updating the data and notifying + // anyone who needs to know about the change in state. The heart of the beast. + set: function(key, val, options) { + if (key == null) return this; + + // Handle both `"key", value` and `{key: value}` -style arguments. + var attrs; + if (typeof key === 'object') { + attrs = key; + options = val; + } else { + (attrs = {})[key] = val; + } + + options || (options = {}); + + // Run validation. + if (!this._validate(attrs, options)) return false; + + // Extract attributes and options. + var unset = options.unset; + var silent = options.silent; + var changes = []; + var changing = this._changing; + this._changing = true; + + if (!changing) { + this._previousAttributes = _.clone(this.attributes); + this.changed = {}; + } + + var current = this.attributes; + var changed = this.changed; + var prev = this._previousAttributes; + + // For each `set` attribute, update or delete the current value. + for (var attr in attrs) { + val = attrs[attr]; + if (!_.isEqual(current[attr], val)) changes.push(attr); + if (!_.isEqual(prev[attr], val)) { + changed[attr] = val; + } else { + delete changed[attr]; + } + unset ? delete current[attr] : current[attr] = val; + } + + // Update the `id`. + this.id = this.get(this.idAttribute); + + // Trigger all relevant attribute changes. + if (!silent) { + if (changes.length) this._pending = options; + for (var i = 0; i < changes.length; i++) { + this.trigger('change:' + changes[i], this, current[changes[i]], options); + } + } + + // You might be wondering why there's a `while` loop here. Changes can + // be recursively nested within `"change"` events. + if (changing) return this; + if (!silent) { + while (this._pending) { + options = this._pending; + this._pending = false; + this.trigger('change', this, options); + } + } + this._pending = false; + this._changing = false; + return this; + }, + + // Remove an attribute from the model, firing `"change"`. `unset` is a noop + // if the attribute doesn't exist. + unset: function(attr, options) { + return this.set(attr, void 0, _.extend({}, options, {unset: true})); + }, + + // Clear all attributes on the model, firing `"change"`. + clear: function(options) { + var attrs = {}; + for (var key in this.attributes) attrs[key] = void 0; + return this.set(attrs, _.extend({}, options, {unset: true})); + }, + + // Determine if the model has changed since the last `"change"` event. + // If you specify an attribute name, determine if that attribute has changed. + hasChanged: function(attr) { + if (attr == null) return !_.isEmpty(this.changed); + return _.has(this.changed, attr); + }, + + // Return an object containing all the attributes that have changed, or + // false if there are no changed attributes. Useful for determining what + // parts of a view need to be updated and/or what attributes need to be + // persisted to the server. Unset attributes will be set to undefined. + // You can also pass an attributes object to diff against the model, + // determining if there *would be* a change. + changedAttributes: function(diff) { + if (!diff) return this.hasChanged() ? _.clone(this.changed) : false; + var old = this._changing ? this._previousAttributes : this.attributes; + var changed = {}; + for (var attr in diff) { + var val = diff[attr]; + if (_.isEqual(old[attr], val)) continue; + changed[attr] = val; + } + return _.size(changed) ? changed : false; + }, + + // Get the previous value of an attribute, recorded at the time the last + // `"change"` event was fired. + previous: function(attr) { + if (attr == null || !this._previousAttributes) return null; + return this._previousAttributes[attr]; + }, + + // Get all of the attributes of the model at the time of the previous + // `"change"` event. + previousAttributes: function() { + return _.clone(this._previousAttributes); + }, + + // Fetch the model from the server, merging the response with the model's + // local attributes. Any changed attributes will trigger a "change" event. + fetch: function(options) { + options = _.extend({parse: true}, options); + var model = this; + var success = options.success; + options.success = function(resp) { + var serverAttrs = options.parse ? model.parse(resp, options) : resp; + if (!model.set(serverAttrs, options)) return false; + if (success) success.call(options.context, model, resp, options); + model.trigger('sync', model, resp, options); + }; + wrapError(this, options); + return this.sync('read', this, options); + }, + + // Set a hash of model attributes, and sync the model to the server. + // If the server returns an attributes hash that differs, the model's + // state will be `set` again. + save: function(key, val, options) { + // Handle both `"key", value` and `{key: value}` -style arguments. + var attrs; + if (key == null || typeof key === 'object') { + attrs = key; + options = val; + } else { + (attrs = {})[key] = val; + } + + options = _.extend({validate: true, parse: true}, options); + var wait = options.wait; + + // If we're not waiting and attributes exist, save acts as + // `set(attr).save(null, opts)` with validation. Otherwise, check if + // the model will be valid when the attributes, if any, are set. + if (attrs && !wait) { + if (!this.set(attrs, options)) return false; + } else { + if (!this._validate(attrs, options)) return false; + } + + // After a successful server-side save, the client is (optionally) + // updated with the server-side state. + var model = this; + var success = options.success; + var attributes = this.attributes; + options.success = function(resp) { + // Ensure attributes are restored during synchronous saves. + model.attributes = attributes; + var serverAttrs = options.parse ? model.parse(resp, options) : resp; + if (wait) serverAttrs = _.extend({}, attrs, serverAttrs); + if (serverAttrs && !model.set(serverAttrs, options)) return false; + if (success) success.call(options.context, model, resp, options); + model.trigger('sync', model, resp, options); + }; + wrapError(this, options); + + // Set temporary attributes if `{wait: true}` to properly find new ids. + if (attrs && wait) this.attributes = _.extend({}, attributes, attrs); + + var method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update'); + if (method === 'patch' && !options.attrs) options.attrs = attrs; + var xhr = this.sync(method, this, options); + + // Restore attributes. + this.attributes = attributes; + + return xhr; + }, + + // Destroy this model on the server if it was already persisted. + // Optimistically removes the model from its collection, if it has one. + // If `wait: true` is passed, waits for the server to respond before removal. + destroy: function(options) { + options = options ? _.clone(options) : {}; + var model = this; + var success = options.success; + var wait = options.wait; + + var destroy = function() { + model.stopListening(); + model.trigger('destroy', model, model.collection, options); + }; + + options.success = function(resp) { + if (wait) destroy(); + if (success) success.call(options.context, model, resp, options); + if (!model.isNew()) model.trigger('sync', model, resp, options); + }; + + var xhr = false; + if (this.isNew()) { + _.defer(options.success); + } else { + wrapError(this, options); + xhr = this.sync('delete', this, options); + } + if (!wait) destroy(); + return xhr; + }, + + // Default URL for the model's representation on the server -- if you're + // using Backbone's restful methods, override this to change the endpoint + // that will be called. + url: function() { + var base = + _.result(this, 'urlRoot') || + _.result(this.collection, 'url') || + urlError(); + if (this.isNew()) return base; + var id = this.get(this.idAttribute); + return base.replace(/[^\/]$/, '$&/') + encodeURIComponent(id); + }, + + // **parse** converts a response into the hash of attributes to be `set` on + // the model. The default implementation is just to pass the response along. + parse: function(resp, options) { + return resp; + }, + + // Create a new model with identical attributes to this one. + clone: function() { + return new this.constructor(this.attributes); + }, + + // A model is new if it has never been saved to the server, and lacks an id. + isNew: function() { + return !this.has(this.idAttribute); + }, + + // Check if the model is currently in a valid state. + isValid: function(options) { + return this._validate({}, _.defaults({validate: true}, options)); + }, + + // Run validation against the next complete set of model attributes, + // returning `true` if all is well. Otherwise, fire an `"invalid"` event. + _validate: function(attrs, options) { + if (!options.validate || !this.validate) return true; + attrs = _.extend({}, this.attributes, attrs); + var error = this.validationError = this.validate(attrs, options) || null; + if (!error) return true; + this.trigger('invalid', this, error, _.extend(options, {validationError: error})); + return false; + } + + }); + + // Underscore methods that we want to implement on the Model, mapped to the + // number of arguments they take. + var modelMethods = { keys: 1, values: 1, pairs: 1, invert: 1, pick: 0, + omit: 0, chain: 1, isEmpty: 1 }; + + // Mix in each Underscore method as a proxy to `Model#attributes`. + addUnderscoreMethods(Model, modelMethods, 'attributes'); + + // Backbone.Collection + // ------------------- + + // If models tend to represent a single row of data, a Backbone Collection is + // more analogous to a table full of data ... or a small slice or page of that + // table, or a collection of rows that belong together for a particular reason + // -- all of the messages in this particular folder, all of the documents + // belonging to this particular author, and so on. Collections maintain + // indexes of their models, both in order, and for lookup by `id`. + + // Create a new **Collection**, perhaps to contain a specific type of `model`. + // If a `comparator` is specified, the Collection will maintain + // its models in sort order, as they're added and removed. + var Collection = Backbone.Collection = function(models, options) { + options || (options = {}); + if (options.model) this.model = options.model; + if (options.comparator !== void 0) this.comparator = options.comparator; + this._reset(); + this.initialize.apply(this, arguments); + if (models) this.reset(models, _.extend({silent: true}, options)); + }; + + // Default options for `Collection#set`. + var setOptions = {add: true, remove: true, merge: true}; + var addOptions = {add: true, remove: false}; + + // Splices `insert` into `array` at index `at`. + var splice = function(array, insert, at) { + at = Math.min(Math.max(at, 0), array.length); + var tail = Array(array.length - at); + var length = insert.length; + for (var i = 0; i < tail.length; i++) tail[i] = array[i + at]; + for (i = 0; i < length; i++) array[i + at] = insert[i]; + for (i = 0; i < tail.length; i++) array[i + length + at] = tail[i]; + }; + + // Define the Collection's inheritable methods. + _.extend(Collection.prototype, Events, { + + // The default model for a collection is just a **Backbone.Model**. + // This should be overridden in most cases. + model: Model, + + // Initialize is an empty function by default. Override it with your own + // initialization logic. + initialize: function(){}, + + // The JSON representation of a Collection is an array of the + // models' attributes. + toJSON: function(options) { + return this.map(function(model) { return model.toJSON(options); }); + }, + + // Proxy `Backbone.sync` by default. + sync: function() { + return Backbone.sync.apply(this, arguments); + }, + + // Add a model, or list of models to the set. `models` may be Backbone + // Models or raw JavaScript objects to be converted to Models, or any + // combination of the two. + add: function(models, options) { + return this.set(models, _.extend({merge: false}, options, addOptions)); + }, + + // Remove a model, or a list of models from the set. + remove: function(models, options) { + options = _.extend({}, options); + var singular = !_.isArray(models); + models = singular ? [models] : _.clone(models); + var removed = this._removeModels(models, options); + if (!options.silent && removed) this.trigger('update', this, options); + return singular ? removed[0] : removed; + }, + + // Update a collection by `set`-ing a new list of models, adding new ones, + // removing models that are no longer present, and merging models that + // already exist in the collection, as necessary. Similar to **Model#set**, + // the core operation for updating the data contained by the collection. + set: function(models, options) { + if (models == null) return; + + options = _.defaults({}, options, setOptions); + if (options.parse && !this._isModel(models)) models = this.parse(models, options); + + var singular = !_.isArray(models); + models = singular ? [models] : models.slice(); + + var at = options.at; + if (at != null) at = +at; + if (at < 0) at += this.length + 1; + + var set = []; + var toAdd = []; + var toRemove = []; + var modelMap = {}; + + var add = options.add; + var merge = options.merge; + var remove = options.remove; + + var sort = false; + var sortable = this.comparator && (at == null) && options.sort !== false; + var sortAttr = _.isString(this.comparator) ? this.comparator : null; + + // Turn bare objects into model references, and prevent invalid models + // from being added. + var model; + for (var i = 0; i < models.length; i++) { + model = models[i]; + + // If a duplicate is found, prevent it from being added and + // optionally merge it into the existing model. + var existing = this.get(model); + if (existing) { + if (merge && model !== existing) { + var attrs = this._isModel(model) ? model.attributes : model; + if (options.parse) attrs = existing.parse(attrs, options); + existing.set(attrs, options); + if (sortable && !sort) sort = existing.hasChanged(sortAttr); + } + if (!modelMap[existing.cid]) { + modelMap[existing.cid] = true; + set.push(existing); + } + models[i] = existing; + + // If this is a new, valid model, push it to the `toAdd` list. + } else if (add) { + model = models[i] = this._prepareModel(model, options); + if (model) { + toAdd.push(model); + this._addReference(model, options); + modelMap[model.cid] = true; + set.push(model); + } + } + } + + // Remove stale models. + if (remove) { + for (i = 0; i < this.length; i++) { + model = this.models[i]; + if (!modelMap[model.cid]) toRemove.push(model); + } + if (toRemove.length) this._removeModels(toRemove, options); + } + + // See if sorting is needed, update `length` and splice in new models. + var orderChanged = false; + var replace = !sortable && add && remove; + if (set.length && replace) { + orderChanged = this.length != set.length || _.some(this.models, function(model, index) { + return model !== set[index]; + }); + this.models.length = 0; + splice(this.models, set, 0); + this.length = this.models.length; + } else if (toAdd.length) { + if (sortable) sort = true; + splice(this.models, toAdd, at == null ? this.length : at); + this.length = this.models.length; + } + + // Silently sort the collection if appropriate. + if (sort) this.sort({silent: true}); + + // Unless silenced, it's time to fire all appropriate add/sort events. + if (!options.silent) { + for (i = 0; i < toAdd.length; i++) { + if (at != null) options.index = at + i; + model = toAdd[i]; + model.trigger('add', model, this, options); + } + if (sort || orderChanged) this.trigger('sort', this, options); + if (toAdd.length || toRemove.length) this.trigger('update', this, options); + } + + // Return the added (or merged) model (or models). + return singular ? models[0] : models; + }, + + // When you have more items than you want to add or remove individually, + // you can reset the entire set with a new list of models, without firing + // any granular `add` or `remove` events. Fires `reset` when finished. + // Useful for bulk operations and optimizations. + reset: function(models, options) { + options = options ? _.clone(options) : {}; + for (var i = 0; i < this.models.length; i++) { + this._removeReference(this.models[i], options); + } + options.previousModels = this.models; + this._reset(); + models = this.add(models, _.extend({silent: true}, options)); + if (!options.silent) this.trigger('reset', this, options); + return models; + }, + + // Add a model to the end of the collection. + push: function(model, options) { + return this.add(model, _.extend({at: this.length}, options)); + }, + + // Remove a model from the end of the collection. + pop: function(options) { + var model = this.at(this.length - 1); + return this.remove(model, options); + }, + + // Add a model to the beginning of the collection. + unshift: function(model, options) { + return this.add(model, _.extend({at: 0}, options)); + }, + + // Remove a model from the beginning of the collection. + shift: function(options) { + var model = this.at(0); + return this.remove(model, options); + }, + + // Slice out a sub-array of models from the collection. + slice: function() { + return slice.apply(this.models, arguments); + }, + + // Get a model from the set by id. + get: function(obj) { + if (obj == null) return void 0; + var id = this.modelId(this._isModel(obj) ? obj.attributes : obj); + return this._byId[obj] || this._byId[id] || this._byId[obj.cid]; + }, + + // Get the model at the given index. + at: function(index) { + if (index < 0) index += this.length; + return this.models[index]; + }, + + // Return models with matching attributes. Useful for simple cases of + // `filter`. + where: function(attrs, first) { + return this[first ? 'find' : 'filter'](attrs); + }, + + // Return the first model with matching attributes. Useful for simple cases + // of `find`. + findWhere: function(attrs) { + return this.where(attrs, true); + }, + + // Force the collection to re-sort itself. You don't need to call this under + // normal circumstances, as the set will maintain sort order as each item + // is added. + sort: function(options) { + var comparator = this.comparator; + if (!comparator) throw new Error('Cannot sort a set without a comparator'); + options || (options = {}); + + var length = comparator.length; + if (_.isFunction(comparator)) comparator = _.bind(comparator, this); + + // Run sort based on type of `comparator`. + if (length === 1 || _.isString(comparator)) { + this.models = this.sortBy(comparator); + } else { + this.models.sort(comparator); + } + if (!options.silent) this.trigger('sort', this, options); + return this; + }, + + // Pluck an attribute from each model in the collection. + pluck: function(attr) { + return _.invoke(this.models, 'get', attr); + }, + + // Fetch the default set of models for this collection, resetting the + // collection when they arrive. If `reset: true` is passed, the response + // data will be passed through the `reset` method instead of `set`. + fetch: function(options) { + options = _.extend({parse: true}, options); + var success = options.success; + var collection = this; + options.success = function(resp) { + var method = options.reset ? 'reset' : 'set'; + collection[method](resp, options); + if (success) success.call(options.context, collection, resp, options); + collection.trigger('sync', collection, resp, options); + }; + wrapError(this, options); + return this.sync('read', this, options); + }, + + // Create a new instance of a model in this collection. Add the model to the + // collection immediately, unless `wait: true` is passed, in which case we + // wait for the server to agree. + create: function(model, options) { + options = options ? _.clone(options) : {}; + var wait = options.wait; + model = this._prepareModel(model, options); + if (!model) return false; + if (!wait) this.add(model, options); + var collection = this; + var success = options.success; + options.success = function(model, resp, callbackOpts) { + if (wait) collection.add(model, callbackOpts); + if (success) success.call(callbackOpts.context, model, resp, callbackOpts); + }; + model.save(null, options); + return model; + }, + + // **parse** converts a response into a list of models to be added to the + // collection. The default implementation is just to pass it through. + parse: function(resp, options) { + return resp; + }, + + // Create a new collection with an identical list of models as this one. + clone: function() { + return new this.constructor(this.models, { + model: this.model, + comparator: this.comparator + }); + }, + + // Define how to uniquely identify models in the collection. + modelId: function (attrs) { + return attrs[this.model.prototype.idAttribute || 'id']; + }, + + // Private method to reset all internal state. Called when the collection + // is first initialized or reset. + _reset: function() { + this.length = 0; + this.models = []; + this._byId = {}; + }, + + // Prepare a hash of attributes (or other model) to be added to this + // collection. + _prepareModel: function(attrs, options) { + if (this._isModel(attrs)) { + if (!attrs.collection) attrs.collection = this; + return attrs; + } + options = options ? _.clone(options) : {}; + options.collection = this; + var model = new this.model(attrs, options); + if (!model.validationError) return model; + this.trigger('invalid', this, model.validationError, options); + return false; + }, + + // Internal method called by both remove and set. + _removeModels: function(models, options) { + var removed = []; + for (var i = 0; i < models.length; i++) { + var model = this.get(models[i]); + if (!model) continue; + + var index = this.indexOf(model); + this.models.splice(index, 1); + this.length--; + + if (!options.silent) { + options.index = index; + model.trigger('remove', model, this, options); + } + + removed.push(model); + this._removeReference(model, options); + } + return removed.length ? removed : false; + }, + + // Method for checking whether an object should be considered a model for + // the purposes of adding to the collection. + _isModel: function (model) { + return model instanceof Model; + }, + + // Internal method to create a model's ties to a collection. + _addReference: function(model, options) { + this._byId[model.cid] = model; + var id = this.modelId(model.attributes); + if (id != null) this._byId[id] = model; + model.on('all', this._onModelEvent, this); + }, + + // Internal method to sever a model's ties to a collection. + _removeReference: function(model, options) { + delete this._byId[model.cid]; + var id = this.modelId(model.attributes); + if (id != null) delete this._byId[id]; + if (this === model.collection) delete model.collection; + model.off('all', this._onModelEvent, this); + }, + + // Internal method called every time a model in the set fires an event. + // Sets need to update their indexes when models change ids. All other + // events simply proxy through. "add" and "remove" events that originate + // in other collections are ignored. + _onModelEvent: function(event, model, collection, options) { + if ((event === 'add' || event === 'remove') && collection !== this) return; + if (event === 'destroy') this.remove(model, options); + if (event === 'change') { + var prevId = this.modelId(model.previousAttributes()); + var id = this.modelId(model.attributes); + if (prevId !== id) { + if (prevId != null) delete this._byId[prevId]; + if (id != null) this._byId[id] = model; + } + } + this.trigger.apply(this, arguments); + } + + }); + + // Underscore methods that we want to implement on the Collection. + // 90% of the core usefulness of Backbone Collections is actually implemented + // right here: + var collectionMethods = { forEach: 3, each: 3, map: 3, collect: 3, reduce: 4, + foldl: 4, inject: 4, reduceRight: 4, foldr: 4, find: 3, detect: 3, filter: 3, + select: 3, reject: 3, every: 3, all: 3, some: 3, any: 3, include: 3, includes: 3, + contains: 3, invoke: 0, max: 3, min: 3, toArray: 1, size: 1, first: 3, + head: 3, take: 3, initial: 3, rest: 3, tail: 3, drop: 3, last: 3, + without: 0, difference: 0, indexOf: 3, shuffle: 1, lastIndexOf: 3, + isEmpty: 1, chain: 1, sample: 3, partition: 3, groupBy: 3, countBy: 3, + sortBy: 3, indexBy: 3}; + + // Mix in each Underscore method as a proxy to `Collection#models`. + addUnderscoreMethods(Collection, collectionMethods, 'models'); + + // Backbone.View + // ------------- + + // Backbone Views are almost more convention than they are actual code. A View + // is simply a JavaScript object that represents a logical chunk of UI in the + // DOM. This might be a single item, an entire list, a sidebar or panel, or + // even the surrounding frame which wraps your whole app. Defining a chunk of + // UI as a **View** allows you to define your DOM events declaratively, without + // having to worry about render order ... and makes it easy for the view to + // react to specific changes in the state of your models. + + // Creating a Backbone.View creates its initial element outside of the DOM, + // if an existing element is not provided... + var View = Backbone.View = function(options) { + this.cid = _.uniqueId('view'); + _.extend(this, _.pick(options, viewOptions)); + this._ensureElement(); + this.initialize.apply(this, arguments); + }; + + // Cached regex to split keys for `delegate`. + var delegateEventSplitter = /^(\S+)\s*(.*)$/; + + // List of view options to be set as properties. + var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events']; + + // Set up all inheritable **Backbone.View** properties and methods. + _.extend(View.prototype, Events, { + + // The default `tagName` of a View's element is `"div"`. + tagName: 'div', + + // jQuery delegate for element lookup, scoped to DOM elements within the + // current view. This should be preferred to global lookups where possible. + $: function(selector) { + return this.$el.find(selector); + }, + + // Initialize is an empty function by default. Override it with your own + // initialization logic. + initialize: function(){}, + + // **render** is the core function that your view should override, in order + // to populate its element (`this.el`), with the appropriate HTML. The + // convention is for **render** to always return `this`. + render: function() { + return this; + }, + + // Remove this view by taking the element out of the DOM, and removing any + // applicable Backbone.Events listeners. + remove: function() { + this._removeElement(); + this.stopListening(); + return this; + }, + + // Remove this view's element from the document and all event listeners + // attached to it. Exposed for subclasses using an alternative DOM + // manipulation API. + _removeElement: function() { + this.$el.remove(); + }, + + // Change the view's element (`this.el` property) and re-delegate the + // view's events on the new element. + setElement: function(element) { + this.undelegateEvents(); + this._setElement(element); + this.delegateEvents(); + return this; + }, + + // Creates the `this.el` and `this.$el` references for this view using the + // given `el`. `el` can be a CSS selector or an HTML string, a jQuery + // context or an element. Subclasses can override this to utilize an + // alternative DOM manipulation API and are only required to set the + // `this.el` property. + _setElement: function(el) { + this.$el = el instanceof Backbone.$ ? el : Backbone.$(el); + this.el = this.$el[0]; + }, + + // Set callbacks, where `this.events` is a hash of + // + // *{"event selector": "callback"}* + // + // { + // 'mousedown .title': 'edit', + // 'click .button': 'save', + // 'click .open': function(e) { ... } + // } + // + // pairs. Callbacks will be bound to the view, with `this` set properly. + // Uses event delegation for efficiency. + // Omitting the selector binds the event to `this.el`. + delegateEvents: function(events) { + events || (events = _.result(this, 'events')); + if (!events) return this; + this.undelegateEvents(); + for (var key in events) { + var method = events[key]; + if (!_.isFunction(method)) method = this[method]; + if (!method) continue; + var match = key.match(delegateEventSplitter); + this.delegate(match[1], match[2], _.bind(method, this)); + } + return this; + }, + + // Add a single event listener to the view's element (or a child element + // using `selector`). This only works for delegate-able events: not `focus`, + // `blur`, and not `change`, `submit`, and `reset` in Internet Explorer. + delegate: function(eventName, selector, listener) { + this.$el.on(eventName + '.delegateEvents' + this.cid, selector, listener); + return this; + }, + + // Clears all callbacks previously bound to the view by `delegateEvents`. + // You usually don't need to use this, but may wish to if you have multiple + // Backbone views attached to the same DOM element. + undelegateEvents: function() { + if (this.$el) this.$el.off('.delegateEvents' + this.cid); + return this; + }, + + // A finer-grained `undelegateEvents` for removing a single delegated event. + // `selector` and `listener` are both optional. + undelegate: function(eventName, selector, listener) { + this.$el.off(eventName + '.delegateEvents' + this.cid, selector, listener); + return this; + }, + + // Produces a DOM element to be assigned to your view. Exposed for + // subclasses using an alternative DOM manipulation API. + _createElement: function(tagName) { + return document.createElement(tagName); + }, + + // Ensure that the View has a DOM element to render into. + // If `this.el` is a string, pass it through `$()`, take the first + // matching element, and re-assign it to `el`. Otherwise, create + // an element from the `id`, `className` and `tagName` properties. + _ensureElement: function() { + if (!this.el) { + var attrs = _.extend({}, _.result(this, 'attributes')); + if (this.id) attrs.id = _.result(this, 'id'); + if (this.className) attrs['class'] = _.result(this, 'className'); + this.setElement(this._createElement(_.result(this, 'tagName'))); + this._setAttributes(attrs); + } else { + this.setElement(_.result(this, 'el')); + } + }, + + // Set attributes from a hash on this view's element. Exposed for + // subclasses using an alternative DOM manipulation API. + _setAttributes: function(attributes) { + this.$el.attr(attributes); + } + + }); + + // Backbone.sync + // ------------- + + // Override this function to change the manner in which Backbone persists + // models to the server. You will be passed the type of request, and the + // model in question. By default, makes a RESTful Ajax request + // to the model's `url()`. Some possible customizations could be: + // + // * Use `setTimeout` to batch rapid-fire updates into a single request. + // * Send up the models as XML instead of JSON. + // * Persist models via WebSockets instead of Ajax. + // + // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests + // as `POST`, with a `_method` parameter containing the true HTTP method, + // as well as all requests with the body as `application/x-www-form-urlencoded` + // instead of `application/json` with the model in a param named `model`. + // Useful when interfacing with server-side languages like **PHP** that make + // it difficult to read the body of `PUT` requests. + Backbone.sync = function(method, model, options) { + var type = methodMap[method]; + + // Default options, unless specified. + _.defaults(options || (options = {}), { + emulateHTTP: Backbone.emulateHTTP, + emulateJSON: Backbone.emulateJSON + }); + + // Default JSON-request options. + var params = {type: type, dataType: 'json'}; + + // Ensure that we have a URL. + if (!options.url) { + params.url = _.result(model, 'url') || urlError(); + } + + // Ensure that we have the appropriate request data. + if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) { + params.contentType = 'application/json'; + params.data = JSON.stringify(options.attrs || model.toJSON(options)); + } + + // For older servers, emulate JSON by encoding the request into an HTML-form. + if (options.emulateJSON) { + params.contentType = 'application/x-www-form-urlencoded'; + params.data = params.data ? {model: params.data} : {}; + } + + // For older servers, emulate HTTP by mimicking the HTTP method with `_method` + // And an `X-HTTP-Method-Override` header. + if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) { + params.type = 'POST'; + if (options.emulateJSON) params.data._method = type; + var beforeSend = options.beforeSend; + options.beforeSend = function(xhr) { + xhr.setRequestHeader('X-HTTP-Method-Override', type); + if (beforeSend) return beforeSend.apply(this, arguments); + }; + } + + // Don't process data on a non-GET request. + if (params.type !== 'GET' && !options.emulateJSON) { + params.processData = false; + } + + // Pass along `textStatus` and `errorThrown` from jQuery. + var error = options.error; + options.error = function(xhr, textStatus, errorThrown) { + options.textStatus = textStatus; + options.errorThrown = errorThrown; + if (error) error.call(options.context, xhr, textStatus, errorThrown); + }; + + // Make the request, allowing the user to override any Ajax options. + var xhr = options.xhr = Backbone.ajax(_.extend(params, options)); + model.trigger('request', model, xhr, options); + return xhr; + }; + + // Map from CRUD to HTTP for our default `Backbone.sync` implementation. + var methodMap = { + 'create': 'POST', + 'update': 'PUT', + 'patch': 'PATCH', + 'delete': 'DELETE', + 'read': 'GET' + }; + + // Set the default implementation of `Backbone.ajax` to proxy through to `$`. + // Override this if you'd like to use a different library. + Backbone.ajax = function() { + return Backbone.$.ajax.apply(Backbone.$, arguments); + }; + + // Backbone.Router + // --------------- + + // Routers map faux-URLs to actions, and fire events when routes are + // matched. Creating a new one sets its `routes` hash, if not set statically. + var Router = Backbone.Router = function(options) { + options || (options = {}); + if (options.routes) this.routes = options.routes; + this._bindRoutes(); + this.initialize.apply(this, arguments); + }; + + // Cached regular expressions for matching named param parts and splatted + // parts of route strings. + var optionalParam = /\((.*?)\)/g; + var namedParam = /(\(\?)?:\w+/g; + var splatParam = /\*\w+/g; + var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g; + + // Set up all inheritable **Backbone.Router** properties and methods. + _.extend(Router.prototype, Events, { + + // Initialize is an empty function by default. Override it with your own + // initialization logic. + initialize: function(){}, + + // Manually bind a single named route to a callback. For example: + // + // this.route('search/:query/p:num', 'search', function(query, num) { + // ... + // }); + // + route: function(route, name, callback) { + if (!_.isRegExp(route)) route = this._routeToRegExp(route); + if (_.isFunction(name)) { + callback = name; + name = ''; + } + if (!callback) callback = this[name]; + var router = this; + Backbone.history.route(route, function(fragment) { + var args = router._extractParameters(route, fragment); + if (router.execute(callback, args, name) !== false) { + router.trigger.apply(router, ['route:' + name].concat(args)); + router.trigger('route', name, args); + Backbone.history.trigger('route', router, name, args); + } + }); + return this; + }, + + // Execute a route handler with the provided parameters. This is an + // excellent place to do pre-route setup or post-route cleanup. + execute: function(callback, args, name) { + if (callback) callback.apply(this, args); + }, + + // Simple proxy to `Backbone.history` to save a fragment into the history. + navigate: function(fragment, options) { + Backbone.history.navigate(fragment, options); + return this; + }, + + // Bind all defined routes to `Backbone.history`. We have to reverse the + // order of the routes here to support behavior where the most general + // routes can be defined at the bottom of the route map. + _bindRoutes: function() { + if (!this.routes) return; + this.routes = _.result(this, 'routes'); + var route, routes = _.keys(this.routes); + while ((route = routes.pop()) != null) { + this.route(route, this.routes[route]); + } + }, + + // Convert a route string into a regular expression, suitable for matching + // against the current location hash. + _routeToRegExp: function(route) { + route = route.replace(escapeRegExp, '\\$&') + .replace(optionalParam, '(?:$1)?') + .replace(namedParam, function(match, optional) { + return optional ? match : '([^/?]+)'; + }) + .replace(splatParam, '([^?]*?)'); + return new RegExp('^' + route + '(?:\\?([\\s\\S]*))?$'); + }, + + // Given a route, and a URL fragment that it matches, return the array of + // extracted decoded parameters. Empty or unmatched parameters will be + // treated as `null` to normalize cross-browser behavior. + _extractParameters: function(route, fragment) { + var params = route.exec(fragment).slice(1); + return _.map(params, function(param, i) { + // Don't decode the search params. + if (i === params.length - 1) return param || null; + return param ? decodeURIComponent(param) : null; + }); + } + + }); + + // Backbone.History + // ---------------- + + // Handles cross-browser history management, based on either + // [pushState](http://diveintohtml5.info/history.html) and real URLs, or + // [onhashchange](https://developer.mozilla.org/en-US/docs/DOM/window.onhashchange) + // and URL fragments. If the browser supports neither (old IE, natch), + // falls back to polling. + var History = Backbone.History = function() { + this.handlers = []; + this.checkUrl = _.bind(this.checkUrl, this); + + // Ensure that `History` can be used outside of the browser. + if (typeof window !== 'undefined') { + this.location = window.location; + this.history = window.history; + } + }; + + // Cached regex for stripping a leading hash/slash and trailing space. + var routeStripper = /^[#\/]|\s+$/g; + + // Cached regex for stripping leading and trailing slashes. + var rootStripper = /^\/+|\/+$/g; + + // Cached regex for stripping urls of hash. + var pathStripper = /#.*$/; + + // Has the history handling already been started? + History.started = false; + + // Set up all inheritable **Backbone.History** properties and methods. + _.extend(History.prototype, Events, { + + // The default interval to poll for hash changes, if necessary, is + // twenty times a second. + interval: 50, + + // Are we at the app root? + atRoot: function() { + var path = this.location.pathname.replace(/[^\/]$/, '$&/'); + return path === this.root && !this.getSearch(); + }, + + // Does the pathname match the root? + matchRoot: function() { + var path = this.decodeFragment(this.location.pathname); + var root = path.slice(0, this.root.length - 1) + '/'; + return root === this.root; + }, + + // Unicode characters in `location.pathname` are percent encoded so they're + // decoded for comparison. `%25` should not be decoded since it may be part + // of an encoded parameter. + decodeFragment: function(fragment) { + return decodeURI(fragment.replace(/%25/g, '%2525')); + }, + + // In IE6, the hash fragment and search params are incorrect if the + // fragment contains `?`. + getSearch: function() { + var match = this.location.href.replace(/#.*/, '').match(/\?.+/); + return match ? match[0] : ''; + }, + + // Gets the true hash value. Cannot use location.hash directly due to bug + // in Firefox where location.hash will always be decoded. + getHash: function(window) { + var match = (window || this).location.href.match(/#(.*)$/); + return match ? match[1] : ''; + }, + + // Get the pathname and search params, without the root. + getPath: function() { + var path = this.decodeFragment( + this.location.pathname + this.getSearch() + ).slice(this.root.length - 1); + return path.charAt(0) === '/' ? path.slice(1) : path; + }, + + // Get the cross-browser normalized URL fragment from the path or hash. + getFragment: function(fragment) { + if (fragment == null) { + if (this._usePushState || !this._wantsHashChange) { + fragment = this.getPath(); + } else { + fragment = this.getHash(); + } + } + return fragment.replace(routeStripper, ''); + }, + + // Start the hash change handling, returning `true` if the current URL matches + // an existing route, and `false` otherwise. + start: function(options) { + if (History.started) throw new Error('Backbone.history has already been started'); + History.started = true; + + // Figure out the initial configuration. Do we need an iframe? + // Is pushState desired ... is it available? + this.options = _.extend({root: '/'}, this.options, options); + this.root = this.options.root; + this._wantsHashChange = this.options.hashChange !== false; + this._hasHashChange = 'onhashchange' in window && (document.documentMode === void 0 || document.documentMode > 7); + this._useHashChange = this._wantsHashChange && this._hasHashChange; + this._wantsPushState = !!this.options.pushState; + this._hasPushState = !!(this.history && this.history.pushState); + this._usePushState = this._wantsPushState && this._hasPushState; + this.fragment = this.getFragment(); + + // Normalize root to always include a leading and trailing slash. + this.root = ('/' + this.root + '/').replace(rootStripper, '/'); + + // Transition from hashChange to pushState or vice versa if both are + // requested. + if (this._wantsHashChange && this._wantsPushState) { + + // If we've started off with a route from a `pushState`-enabled + // browser, but we're currently in a browser that doesn't support it... + if (!this._hasPushState && !this.atRoot()) { + var root = this.root.slice(0, -1) || '/'; + this.location.replace(root + '#' + this.getPath()); + // Return immediately as browser will do redirect to new url + return true; + + // Or if we've started out with a hash-based route, but we're currently + // in a browser where it could be `pushState`-based instead... + } else if (this._hasPushState && this.atRoot()) { + this.navigate(this.getHash(), {replace: true}); + } + + } + + // Proxy an iframe to handle location events if the browser doesn't + // support the `hashchange` event, HTML5 history, or the user wants + // `hashChange` but not `pushState`. + if (!this._hasHashChange && this._wantsHashChange && !this._usePushState) { + this.iframe = document.createElement('iframe'); + this.iframe.src = 'javascript:0'; + this.iframe.style.display = 'none'; + this.iframe.tabIndex = -1; + var body = document.body; + // Using `appendChild` will throw on IE < 9 if the document is not ready. + var iWindow = body.insertBefore(this.iframe, body.firstChild).contentWindow; + iWindow.document.open(); + iWindow.document.close(); + iWindow.location.hash = '#' + this.fragment; + } + + // Add a cross-platform `addEventListener` shim for older browsers. + var addEventListener = window.addEventListener || function (eventName, listener) { + return attachEvent('on' + eventName, listener); + }; + + // Depending on whether we're using pushState or hashes, and whether + // 'onhashchange' is supported, determine how we check the URL state. + if (this._usePushState) { + addEventListener('popstate', this.checkUrl, false); + } else if (this._useHashChange && !this.iframe) { + addEventListener('hashchange', this.checkUrl, false); + } else if (this._wantsHashChange) { + this._checkUrlInterval = setInterval(this.checkUrl, this.interval); + } + + if (!this.options.silent) return this.loadUrl(); + }, + + // Disable Backbone.history, perhaps temporarily. Not useful in a real app, + // but possibly useful for unit testing Routers. + stop: function() { + // Add a cross-platform `removeEventListener` shim for older browsers. + var removeEventListener = window.removeEventListener || function (eventName, listener) { + return detachEvent('on' + eventName, listener); + }; + + // Remove window listeners. + if (this._usePushState) { + removeEventListener('popstate', this.checkUrl, false); + } else if (this._useHashChange && !this.iframe) { + removeEventListener('hashchange', this.checkUrl, false); + } + + // Clean up the iframe if necessary. + if (this.iframe) { + document.body.removeChild(this.iframe); + this.iframe = null; + } + + // Some environments will throw when clearing an undefined interval. + if (this._checkUrlInterval) clearInterval(this._checkUrlInterval); + History.started = false; + }, + + // Add a route to be tested when the fragment changes. Routes added later + // may override previous routes. + route: function(route, callback) { + this.handlers.unshift({route: route, callback: callback}); + }, + + // Checks the current URL to see if it has changed, and if it has, + // calls `loadUrl`, normalizing across the hidden iframe. + checkUrl: function(e) { + var current = this.getFragment(); + + // If the user pressed the back button, the iframe's hash will have + // changed and we should use that for comparison. + if (current === this.fragment && this.iframe) { + current = this.getHash(this.iframe.contentWindow); + } + + if (current === this.fragment) return false; + if (this.iframe) this.navigate(current); + this.loadUrl(); + }, + + // Attempt to load the current URL fragment. If a route succeeds with a + // match, returns `true`. If no defined routes matches the fragment, + // returns `false`. + loadUrl: function(fragment) { + // If the root doesn't match, no routes can match either. + if (!this.matchRoot()) return false; + fragment = this.fragment = this.getFragment(fragment); + return _.some(this.handlers, function(handler) { + if (handler.route.test(fragment)) { + handler.callback(fragment); + return true; + } + }); + }, + + // Save a fragment into the hash history, or replace the URL state if the + // 'replace' option is passed. You are responsible for properly URL-encoding + // the fragment in advance. + // + // The options object can contain `trigger: true` if you wish to have the + // route callback be fired (not usually desirable), or `replace: true`, if + // you wish to modify the current URL without adding an entry to the history. + navigate: function(fragment, options) { + if (!History.started) return false; + if (!options || options === true) options = {trigger: !!options}; + + // Normalize the fragment. + fragment = this.getFragment(fragment || ''); + + // Don't include a trailing slash on the root. + var root = this.root; + if (fragment === '' || fragment.charAt(0) === '?') { + root = root.slice(0, -1) || '/'; + } + var url = root + fragment; + + // Strip the hash and decode for matching. + fragment = this.decodeFragment(fragment.replace(pathStripper, '')); + + if (this.fragment === fragment) return; + this.fragment = fragment; + + // If pushState is available, we use it to set the fragment as a real URL. + if (this._usePushState) { + this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url); + + // If hash changes haven't been explicitly disabled, update the hash + // fragment to store history. + } else if (this._wantsHashChange) { + this._updateHash(this.location, fragment, options.replace); + if (this.iframe && (fragment !== this.getHash(this.iframe.contentWindow))) { + var iWindow = this.iframe.contentWindow; + + // Opening and closing the iframe tricks IE7 and earlier to push a + // history entry on hash-tag change. When replace is true, we don't + // want this. + if (!options.replace) { + iWindow.document.open(); + iWindow.document.close(); + } + + this._updateHash(iWindow.location, fragment, options.replace); + } + + // If you've told us that you explicitly don't want fallback hashchange- + // based history, then `navigate` becomes a page refresh. + } else { + return this.location.assign(url); + } + if (options.trigger) return this.loadUrl(fragment); + }, + + // Update the hash location, either replacing the current entry, or adding + // a new one to the browser history. + _updateHash: function(location, fragment, replace) { + if (replace) { + var href = location.href.replace(/(javascript:|#).*$/, ''); + location.replace(href + '#' + fragment); + } else { + // Some browsers require that `hash` contains a leading #. + location.hash = '#' + fragment; + } + } + + }); + + // Create the default Backbone.history. + Backbone.history = new History; + + // Helpers + // ------- + + // Helper function to correctly set up the prototype chain for subclasses. + // Similar to `goog.inherits`, but uses a hash of prototype properties and + // class properties to be extended. + var extend = function(protoProps, staticProps) { + var parent = this; + var child; + + // The constructor function for the new subclass is either defined by you + // (the "constructor" property in your `extend` definition), or defaulted + // by us to simply call the parent constructor. + if (protoProps && _.has(protoProps, 'constructor')) { + child = protoProps.constructor; + } else { + child = function(){ return parent.apply(this, arguments); }; + } + + // Add static properties to the constructor function, if supplied. + _.extend(child, parent, staticProps); + + // Set the prototype chain to inherit from `parent`, without calling + // `parent` constructor function. + var Surrogate = function(){ this.constructor = child; }; + Surrogate.prototype = parent.prototype; + child.prototype = new Surrogate; + + // Add prototype properties (instance properties) to the subclass, + // if supplied. + if (protoProps) _.extend(child.prototype, protoProps); + + // Set a convenience property in case the parent's prototype is needed + // later. + child.__super__ = parent.prototype; + + return child; + }; + + // Set up inheritance for the model, collection, router, view and history. + Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend; + + // Throw an error when a URL is needed, and none is supplied. + var urlError = function() { + throw new Error('A "url" property or function must be specified'); + }; + + // Wrap an optional error callback with a fallback error event. + var wrapError = function(model, options) { + var error = options.error; + options.error = function(resp) { + if (error) error.call(options.context, model, resp, options); + model.trigger('error', model, resp, options); + }; + }; + + return Backbone; + +})); \ No newline at end of file diff --git a/KiahHickson/week_07/todo_app/js/lib/backbone.localStorage.js b/KiahHickson/week_07/todo_app/js/lib/backbone.localStorage.js new file mode 100644 index 0000000..e69de29 diff --git a/KiahHickson/week_07/todo_app/js/lib/jquery.min.js b/KiahHickson/week_07/todo_app/js/lib/jquery.min.js new file mode 100644 index 0000000..7462b16 --- /dev/null +++ b/KiahHickson/week_07/todo_app/js/lib/jquery.min.js @@ -0,0 +1,9604 @@ +/*! + * jQuery JavaScript Library v3.0.0-alpha1 + * http://jquery.com/ + * + * Includes Sizzle.js + * http://sizzlejs.com/ + * + * Copyright jQuery Foundation and other contributors + * Released under the MIT license + * http://jquery.org/license + * + * Date: 2015-07-13T19:25Z + */ + +(function( global, factory ) { + + if ( typeof module === "object" && typeof module.exports === "object" ) { + // For CommonJS and CommonJS-like environments where a proper `window` + // is present, execute the factory and get jQuery. + // For environments that do not have a `window` with a `document` + // (such as Node.js), expose a factory as module.exports. + // This accentuates the need for the creation of a real `window`. + // e.g. var jQuery = require("jquery")(window); + // See ticket #14549 for more info. + module.exports = global.document ? + factory( global, true ) : + function( w ) { + if ( !w.document ) { + throw new Error( "jQuery requires a window with a document" ); + } + return factory( w ); + }; + } else { + factory( global ); + } + +// Pass this if window is not defined yet +}(typeof window !== "undefined" ? window : this, function( window, noGlobal ) { + +// Support: Firefox 18+ +// Can't be in strict mode, several libs including ASP.NET trace +// the stack via arguments.caller.callee and Firefox dies if +// you try to trace through "use strict" call chains. (#13335) +//"use strict"; +var arr = []; + +var document = window.document; + +var slice = arr.slice; + +var concat = arr.concat; + +var push = arr.push; + +var indexOf = arr.indexOf; + +var class2type = {}; + +var toString = class2type.toString; + +var hasOwn = class2type.hasOwnProperty; + +var support = {}; + + + +var + version = "3.0.0-alpha1", + + // Define a local copy of jQuery + jQuery = function( selector, context ) { + // The jQuery object is actually just the init constructor 'enhanced' + // Need init if jQuery is called (just allow error to be thrown if not included) + return new jQuery.fn.init( selector, context ); + }, + + // Support: Android<4.1 + // Make sure we trim BOM and NBSP + rtrim = /^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g, + + // Matches dashed string for camelizing + rmsPrefix = /^-ms-/, + rdashAlpha = /-([a-z])/g, + + // Used by jQuery.camelCase as callback to replace() + fcamelCase = function( all, letter ) { + return letter.toUpperCase(); + }; + +jQuery.fn = jQuery.prototype = { + // The current version of jQuery being used + jquery: version, + + constructor: jQuery, + + // The default length of a jQuery object is 0 + length: 0, + + toArray: function() { + return slice.call( this ); + }, + + // Get the Nth element in the matched element set OR + // Get the whole matched element set as a clean array + get: function( num ) { + return num != null ? + + // Return just the one element from the set + ( num < 0 ? this[ num + this.length ] : this[ num ] ) : + + // Return all the elements in a clean array + slice.call( this ); + }, + + // Take an array of elements and push it onto the stack + // (returning the new matched element set) + pushStack: function( elems ) { + + // Build a new jQuery matched element set + var ret = jQuery.merge( this.constructor(), elems ); + + // Add the old object onto the stack (as a reference) + ret.prevObject = this; + + // Return the newly-formed element set + return ret; + }, + + // Execute a callback for every element in the matched set. + each: function( callback ) { + return jQuery.each( this, callback ); + }, + + map: function( callback ) { + return this.pushStack( jQuery.map(this, function( elem, i ) { + return callback.call( elem, i, elem ); + })); + }, + + slice: function() { + return this.pushStack( slice.apply( this, arguments ) ); + }, + + first: function() { + return this.eq( 0 ); + }, + + last: function() { + return this.eq( -1 ); + }, + + eq: function( i ) { + var len = this.length, + j = +i + ( i < 0 ? len : 0 ); + return this.pushStack( j >= 0 && j < len ? [ this[j] ] : [] ); + }, + + end: function() { + return this.prevObject || this.constructor(null); + }, + + // For internal use only. + // Behaves like an Array's method, not like a jQuery method. + push: push, + sort: arr.sort, + splice: arr.splice +}; + +jQuery.extend = jQuery.fn.extend = function() { + var options, name, src, copy, copyIsArray, clone, + target = arguments[0] || {}, + i = 1, + length = arguments.length, + deep = false; + + // Handle a deep copy situation + if ( typeof target === "boolean" ) { + deep = target; + + // Skip the boolean and the target + target = arguments[ i ] || {}; + i++; + } + + // Handle case when target is a string or something (possible in deep copy) + if ( typeof target !== "object" && !jQuery.isFunction(target) ) { + target = {}; + } + + // Extend jQuery itself if only one argument is passed + if ( i === length ) { + target = this; + i--; + } + + for ( ; i < length; i++ ) { + // Only deal with non-null/undefined values + if ( (options = arguments[ i ]) != null ) { + // Extend the base object + for ( name in options ) { + src = target[ name ]; + copy = options[ name ]; + + // Prevent never-ending loop + if ( target === copy ) { + continue; + } + + // Recurse if we're merging plain objects or arrays + if ( deep && copy && ( jQuery.isPlainObject(copy) || + (copyIsArray = jQuery.isArray(copy)) ) ) { + + if ( copyIsArray ) { + copyIsArray = false; + clone = src && jQuery.isArray(src) ? src : []; + + } else { + clone = src && jQuery.isPlainObject(src) ? src : {}; + } + + // Never move original objects, clone them + target[ name ] = jQuery.extend( deep, clone, copy ); + + // Don't bring in undefined values + } else if ( copy !== undefined ) { + target[ name ] = copy; + } + } + } + } + + // Return the modified object + return target; +}; + +jQuery.extend({ + // Unique for each copy of jQuery on the page + expando: "jQuery" + ( version + Math.random() ).replace( /\D/g, "" ), + + // Assume jQuery is ready without the ready module + isReady: true, + + error: function( msg ) { + throw new Error( msg ); + }, + + noop: function() {}, + + isFunction: function( obj ) { + return jQuery.type(obj) === "function"; + }, + + isArray: Array.isArray, + + isWindow: function( obj ) { + return obj != null && obj === obj.window; + }, + + isNumeric: function( obj ) { + // parseFloat NaNs numeric-cast false positives (null|true|false|"") + // ...but misinterprets leading-number strings, particularly hex literals ("0x...") + // subtraction forces infinities to NaN + // adding 1 corrects loss of precision from parseFloat (#15100) + return !jQuery.isArray( obj ) && (obj - parseFloat( obj ) + 1) >= 0; + }, + + isPlainObject: function( obj ) { + // Not plain objects: + // - Any object or value whose internal [[Class]] property is not "[object Object]" + // - DOM nodes + // - window + if ( jQuery.type( obj ) !== "object" || obj.nodeType || jQuery.isWindow( obj ) ) { + return false; + } + + if ( obj.constructor && + !hasOwn.call( obj.constructor.prototype, "isPrototypeOf" ) ) { + return false; + } + + // If the function hasn't returned already, we're confident that + // |obj| is a plain object, created by {} or constructed with new Object + return true; + }, + + isEmptyObject: function( obj ) { + var name; + for ( name in obj ) { + return false; + } + return true; + }, + + type: function( obj ) { + if ( obj == null ) { + return obj + ""; + } + // Support: Android<4.0 (functionish RegExp) + return typeof obj === "object" || typeof obj === "function" ? + class2type[ toString.call(obj) ] || "object" : + typeof obj; + }, + + // Evaluates a script in a global context + globalEval: function( code ) { + var script = document.createElement( "script" ); + + script.text = code; + document.head.appendChild( script ).parentNode.removeChild( script ); + }, + + // Convert dashed to camelCase; used by the css and data modules + // Support: IE9-11+ + // Microsoft forgot to hump their vendor prefix (#9572) + camelCase: function( string ) { + return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); + }, + + nodeName: function( elem, name ) { + return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); + }, + + each: function( obj, callback ) { + var i = 0, + length = obj.length, + isArray = isArraylike( obj ); + + if ( isArray ) { + for ( ; i < length; i++ ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } else { + for ( i in obj ) { + if ( callback.call( obj[ i ], i, obj[ i ] ) === false ) { + break; + } + } + } + + return obj; + }, + + // Support: Android<4.1 + trim: function( text ) { + return text == null ? + "" : + ( text + "" ).replace( rtrim, "" ); + }, + + // results is for internal usage only + makeArray: function( arr, results ) { + var ret = results || []; + + if ( arr != null ) { + if ( isArraylike( Object(arr) ) ) { + jQuery.merge( ret, + typeof arr === "string" ? + [ arr ] : arr + ); + } else { + push.call( ret, arr ); + } + } + + return ret; + }, + + inArray: function( elem, arr, i ) { + return arr == null ? -1 : indexOf.call( arr, elem, i ); + }, + + // Support: Android<4.1, PhantomJS<2 + // push.apply(_, arraylike) throws on ancient WebKit + merge: function( first, second ) { + var len = +second.length, + j = 0, + i = first.length; + + for ( ; j < len; j++ ) { + first[ i++ ] = second[ j ]; + } + + first.length = i; + + return first; + }, + + grep: function( elems, callback, invert ) { + var callbackInverse, + matches = [], + i = 0, + length = elems.length, + callbackExpect = !invert; + + // Go through the array, only saving the items + // that pass the validator function + for ( ; i < length; i++ ) { + callbackInverse = !callback( elems[ i ], i ); + if ( callbackInverse !== callbackExpect ) { + matches.push( elems[ i ] ); + } + } + + return matches; + }, + + // arg is for internal usage only + map: function( elems, callback, arg ) { + var value, + i = 0, + length = elems.length, + isArray = isArraylike( elems ), + ret = []; + + // Go through the array, translating each of the items to their new values + if ( isArray ) { + for ( ; i < length; i++ ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + + // Go through every key on the object, + } else { + for ( i in elems ) { + value = callback( elems[ i ], i, arg ); + + if ( value != null ) { + ret.push( value ); + } + } + } + + // Flatten any nested arrays + return concat.apply( [], ret ); + }, + + // A global GUID counter for objects + guid: 1, + + // Bind a function to a context, optionally partially applying any + // arguments. + proxy: function( fn, context ) { + var tmp, args, proxy; + + if ( typeof context === "string" ) { + tmp = fn[ context ]; + context = fn; + fn = tmp; + } + + // Quick check to determine if target is callable, in the spec + // this throws a TypeError, but we will just return undefined. + if ( !jQuery.isFunction( fn ) ) { + return undefined; + } + + // Simulated bind + args = slice.call( arguments, 2 ); + proxy = function() { + return fn.apply( context || this, args.concat( slice.call( arguments ) ) ); + }; + + // Set the guid of unique handler to the same of original handler, so it can be removed + proxy.guid = fn.guid = fn.guid || jQuery.guid++; + + return proxy; + }, + + now: Date.now, + + // jQuery.support is not used in Core but other projects attach their + // properties to it so it needs to exist. + support: support +}); + +// JSHint would error on this code due to the Symbol not being defined in ES5. +// Defining this global in .jshintrc would create a danger of using the global +// unguarded in another place, it seems safer to just disable JSHint for these +// three lines. +/* jshint ignore: start */ +if ( typeof Symbol === "function" ) { + jQuery.fn[ Symbol.iterator ] = arr[ Symbol.iterator ]; +} +/* jshint ignore: end */ + +// Populate the class2type map +jQuery.each("Boolean Number String Function Array Date RegExp Object Error".split(" "), +function(i, name) { + class2type[ "[object " + name + "]" ] = name.toLowerCase(); +}); + +function isArraylike( obj ) { + + // Support: iOS 8.2 (not reproducible in simulator) + // `in` check used to prevent JIT error (gh-2145) + // hasOwn isn't used here due to false negatives + // regarding Nodelist length in IE + var length = "length" in obj && obj.length, + type = jQuery.type( obj ); + + if ( type === "function" || jQuery.isWindow( obj ) ) { + return false; + } + + return type === "array" || length === 0 || + typeof length === "number" && length > 0 && ( length - 1 ) in obj; +} +var Sizzle = +/*! + * Sizzle CSS Selector Engine v2.2.0 + * http://sizzlejs.com/ + * + * Copyright jQuery Foundation and other contributors + * Released under the MIT license + * http://jquery.org/license + * + * Date: 2015-04-10 + */ +(function( window ) { + +var i, + support, + Expr, + getText, + isXML, + tokenize, + compile, + select, + outermostContext, + sortInput, + hasDuplicate, + + // Local document vars + setDocument, + document, + docElem, + documentIsHTML, + rbuggyQSA, + rbuggyMatches, + matches, + contains, + + // Instance-specific data + expando = "sizzle" + 1 * new Date(), + preferredDoc = window.document, + dirruns = 0, + done = 0, + classCache = createCache(), + tokenCache = createCache(), + compilerCache = createCache(), + sortOrder = function( a, b ) { + if ( a === b ) { + hasDuplicate = true; + } + return 0; + }, + + // General-purpose constants + MAX_NEGATIVE = 1 << 31, + + // Instance methods + hasOwn = ({}).hasOwnProperty, + arr = [], + pop = arr.pop, + push_native = arr.push, + push = arr.push, + slice = arr.slice, + // Use a stripped-down indexOf as it's faster than native + // http://jsperf.com/thor-indexof-vs-for/5 + indexOf = function( list, elem ) { + var i = 0, + len = list.length; + for ( ; i < len; i++ ) { + if ( list[i] === elem ) { + return i; + } + } + return -1; + }, + + booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|ismap|loop|multiple|open|readonly|required|scoped", + + // Regular expressions + + // http://www.w3.org/TR/css3-selectors/#whitespace + whitespace = "[\\x20\\t\\r\\n\\f]", + + // http://www.w3.org/TR/CSS21/syndata.html#value-def-identifier + identifier = "(?:\\\\.|[\\w-]|[^\\x00-\\xa0])+", + + // Attribute selectors: http://www.w3.org/TR/selectors/#attribute-selectors + attributes = "\\[" + whitespace + "*(" + identifier + ")(?:" + whitespace + + // Operator (capture 2) + "*([*^$|!~]?=)" + whitespace + + // "Attribute values must be CSS identifiers [capture 5] or strings [capture 3 or capture 4]" + "*(?:'((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\"|(" + identifier + "))|)" + whitespace + + "*\\]", + + pseudos = ":(" + identifier + ")(?:\\((" + + // To reduce the number of selectors needing tokenize in the preFilter, prefer arguments: + // 1. quoted (capture 3; capture 4 or capture 5) + "('((?:\\\\.|[^\\\\'])*)'|\"((?:\\\\.|[^\\\\\"])*)\")|" + + // 2. simple (capture 6) + "((?:\\\\.|[^\\\\()[\\]]|" + attributes + ")*)|" + + // 3. anything else (capture 2) + ".*" + + ")\\)|)", + + // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter + rwhitespace = new RegExp( whitespace + "+", "g" ), + rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + whitespace + "+$", "g" ), + + rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), + rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + "*" ), + + rattributeQuotes = new RegExp( "=" + whitespace + "*([^\\]'\"]*?)" + whitespace + "*\\]", "g" ), + + rpseudo = new RegExp( pseudos ), + ridentifier = new RegExp( "^" + identifier + "$" ), + + matchExpr = { + "ID": new RegExp( "^#(" + identifier + ")" ), + "CLASS": new RegExp( "^\\.(" + identifier + ")" ), + "TAG": new RegExp( "^(" + identifier + "|[*])" ), + "ATTR": new RegExp( "^" + attributes ), + "PSEUDO": new RegExp( "^" + pseudos ), + "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + whitespace + + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + whitespace + + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), + "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), + // For use in libraries implementing .is() + // We use this for POS matching in `select` + "needsContext": new RegExp( "^" + whitespace + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + + whitespace + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) + }, + + rinputs = /^(?:input|select|textarea|button)$/i, + rheader = /^h\d$/i, + + rnative = /^[^{]+\{\s*\[native \w/, + + // Easily-parseable/retrievable ID or TAG or CLASS selectors + rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, + + rsibling = /[+~]/, + rescape = /'|\\/g, + + // CSS escapes http://www.w3.org/TR/CSS21/syndata.html#escaped-characters + runescape = new RegExp( "\\\\([\\da-f]{1,6}" + whitespace + "?|(" + whitespace + ")|.)", "ig" ), + funescape = function( _, escaped, escapedWhitespace ) { + var high = "0x" + escaped - 0x10000; + // NaN means non-codepoint + // Support: Firefox<24 + // Workaround erroneous numeric interpretation of +"0x" + return high !== high || escapedWhitespace ? + escaped : + high < 0 ? + // BMP codepoint + String.fromCharCode( high + 0x10000 ) : + // Supplemental Plane codepoint (surrogate pair) + String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); + }, + + // Used for iframes + // See setDocument() + // Removing the function wrapper causes a "Permission Denied" + // error in IE + unloadHandler = function() { + setDocument(); + }; + +// Optimize for push.apply( _, NodeList ) +try { + push.apply( + (arr = slice.call( preferredDoc.childNodes )), + preferredDoc.childNodes + ); + // Support: Android<4.0 + // Detect silently failing push.apply + arr[ preferredDoc.childNodes.length ].nodeType; +} catch ( e ) { + push = { apply: arr.length ? + + // Leverage slice if possible + function( target, els ) { + push_native.apply( target, slice.call(els) ); + } : + + // Support: IE<9 + // Otherwise append directly + function( target, els ) { + var j = target.length, + i = 0; + // Can't trust NodeList.length + while ( (target[j++] = els[i++]) ) {} + target.length = j - 1; + } + }; +} + +function Sizzle( selector, context, results, seed ) { + var m, i, elem, nid, match, groups, newSelector, + newContext = context && context.ownerDocument, + + // nodeType defaults to 9, since context defaults to document + nodeType = context ? context.nodeType : 9; + + results = results || []; + + // Return early from calls with invalid selector or context + if ( typeof selector !== "string" || !selector || + nodeType !== 1 && nodeType !== 9 && nodeType !== 11 ) { + + return results; + } + + // Try to shortcut find operations (as opposed to filters) in HTML documents + if ( !seed ) { + + if ( ( context ? context.ownerDocument || context : preferredDoc ) !== document ) { + setDocument( context ); + } + context = context || document; + + if ( documentIsHTML ) { + + // If the selector is sufficiently simple, try using a "get*By*" DOM method + // (excepting DocumentFragment context, where the methods don't exist) + if ( nodeType !== 11 && (match = rquickExpr.exec( selector )) ) { + + // ID selector + if ( (m = match[1]) ) { + + // Document context + if ( nodeType === 9 ) { + if ( (elem = context.getElementById( m )) ) { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( elem.id === m ) { + results.push( elem ); + return results; + } + } else { + return results; + } + + // Element context + } else { + + // Support: IE, Opera, Webkit + // TODO: identify versions + // getElementById can match elements by name instead of ID + if ( newContext && (elem = newContext.getElementById( m )) && + contains( context, elem ) && + elem.id === m ) { + + results.push( elem ); + return results; + } + } + + // Type selector + } else if ( match[2] ) { + push.apply( results, context.getElementsByTagName( selector ) ); + return results; + + // Class selector + } else if ( (m = match[3]) && support.getElementsByClassName && + context.getElementsByClassName ) { + + push.apply( results, context.getElementsByClassName( m ) ); + return results; + } + } + + // Take advantage of querySelectorAll + if ( support.qsa && + !compilerCache[ selector + " " ] && + (!rbuggyQSA || !rbuggyQSA.test( selector )) ) { + + if ( nodeType !== 1 ) { + newContext = context; + newSelector = selector; + + // qSA looks outside Element context, which is not what we want + // Thanks to Andrew Dupont for this workaround technique + // Support: IE <=8 + // Exclude object elements + } else if ( context.nodeName.toLowerCase() !== "object" ) { + + // Capture the context ID, setting it first if necessary + if ( (nid = context.getAttribute( "id" )) ) { + nid = nid.replace( rescape, "\\$&" ); + } else { + context.setAttribute( "id", (nid = expando) ); + } + + // Prefix every selector in the list + groups = tokenize( selector ); + i = groups.length; + while ( i-- ) { + groups[i] = "[id='" + nid + "'] " + toSelector( groups[i] ); + } + newSelector = groups.join( "," ); + + // Expand context for sibling selectors + newContext = rsibling.test( selector ) && testContext( context.parentNode ) || + context; + } + + if ( newSelector ) { + try { + push.apply( results, + newContext.querySelectorAll( newSelector ) + ); + return results; + } catch ( qsaError ) { + } finally { + if ( nid === expando ) { + context.removeAttribute( "id" ); + } + } + } + } + } + } + + // All others + return select( selector.replace( rtrim, "$1" ), context, results, seed ); +} + +/** + * Create key-value caches of limited size + * @returns {function(string, object)} Returns the Object data after storing it on itself with + * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) + * deleting the oldest entry + */ +function createCache() { + var keys = []; + + function cache( key, value ) { + // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) + if ( keys.push( key + " " ) > Expr.cacheLength ) { + // Only keep the most recent entries + delete cache[ keys.shift() ]; + } + return (cache[ key + " " ] = value); + } + return cache; +} + +/** + * Mark a function for special use by Sizzle + * @param {Function} fn The function to mark + */ +function markFunction( fn ) { + fn[ expando ] = true; + return fn; +} + +/** + * Support testing using an element + * @param {Function} fn Passed the created div and expects a boolean result + */ +function assert( fn ) { + var div = document.createElement("div"); + + try { + return !!fn( div ); + } catch (e) { + return false; + } finally { + // Remove from its parent by default + if ( div.parentNode ) { + div.parentNode.removeChild( div ); + } + // release memory in IE + div = null; + } +} + +/** + * Adds the same handler for all of the specified attrs + * @param {String} attrs Pipe-separated list of attributes + * @param {Function} handler The method that will be applied + */ +function addHandle( attrs, handler ) { + var arr = attrs.split("|"), + i = attrs.length; + + while ( i-- ) { + Expr.attrHandle[ arr[i] ] = handler; + } +} + +/** + * Checks document order of two siblings + * @param {Element} a + * @param {Element} b + * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b + */ +function siblingCheck( a, b ) { + var cur = b && a, + diff = cur && a.nodeType === 1 && b.nodeType === 1 && + ( ~b.sourceIndex || MAX_NEGATIVE ) - + ( ~a.sourceIndex || MAX_NEGATIVE ); + + // Use IE sourceIndex if available on both nodes + if ( diff ) { + return diff; + } + + // Check if b follows a + if ( cur ) { + while ( (cur = cur.nextSibling) ) { + if ( cur === b ) { + return -1; + } + } + } + + return a ? 1 : -1; +} + +/** + * Returns a function to use in pseudos for input types + * @param {String} type + */ +function createInputPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for buttons + * @param {String} type + */ +function createButtonPseudo( type ) { + return function( elem ) { + var name = elem.nodeName.toLowerCase(); + return (name === "input" || name === "button") && elem.type === type; + }; +} + +/** + * Returns a function to use in pseudos for positionals + * @param {Function} fn + */ +function createPositionalPseudo( fn ) { + return markFunction(function( argument ) { + argument = +argument; + return markFunction(function( seed, matches ) { + var j, + matchIndexes = fn( [], seed.length, argument ), + i = matchIndexes.length; + + // Match elements found at the specified indexes + while ( i-- ) { + if ( seed[ (j = matchIndexes[i]) ] ) { + seed[j] = !(matches[j] = seed[j]); + } + } + }); + }); +} + +/** + * Checks a node for validity as a Sizzle context + * @param {Element|Object=} context + * @returns {Element|Object|Boolean} The input node if acceptable, otherwise a falsy value + */ +function testContext( context ) { + return context && typeof context.getElementsByTagName !== "undefined" && context; +} + +// Expose support vars for convenience +support = Sizzle.support = {}; + +/** + * Detects XML nodes + * @param {Element|Object} elem An element or a document + * @returns {Boolean} True iff elem is a non-HTML XML node + */ +isXML = Sizzle.isXML = function( elem ) { + // documentElement is verified for cases where it doesn't yet exist + // (such as loading iframes in IE - #4833) + var documentElement = elem && (elem.ownerDocument || elem).documentElement; + return documentElement ? documentElement.nodeName !== "HTML" : false; +}; + +/** + * Sets document-related variables once based on the current document + * @param {Element|Object} [doc] An element or document object to use to set the document + * @returns {Object} Returns the current document + */ +setDocument = Sizzle.setDocument = function( node ) { + var hasCompare, parent, + doc = node ? node.ownerDocument || node : preferredDoc; + + // Return early if doc is invalid or already selected + if ( doc === document || doc.nodeType !== 9 || !doc.documentElement ) { + return document; + } + + // Update global variables + document = doc; + docElem = document.documentElement; + documentIsHTML = !isXML( document ); + + // Support: IE 9 - 11 + // Accessing iframe documents after unload throws "permission denied" errors (jQuery #13936) + // Limit the fix to IE with document.documentMode and IE >=9 with document.defaultView + if ( document.documentMode && (parent = document.defaultView) && parent.top !== parent ) { + // Support: IE 11 + if ( parent.addEventListener ) { + parent.addEventListener( "unload", unloadHandler, false ); + + // Support: IE 9 - 10 only + } else if ( parent.attachEvent ) { + parent.attachEvent( "onunload", unloadHandler ); + } + } + + /* Attributes + ---------------------------------------------------------------------- */ + + // Support: IE<8 + // Verify that getAttribute really returns attributes and not properties + // (excepting IE8 booleans) + support.attributes = assert(function( div ) { + div.className = "i"; + return !div.getAttribute("className"); + }); + + /* getElement(s)By* + ---------------------------------------------------------------------- */ + + // Check if getElementsByTagName("*") returns only elements + support.getElementsByTagName = assert(function( div ) { + div.appendChild( document.createComment("") ); + return !div.getElementsByTagName("*").length; + }); + + // Support: IE<9 + support.getElementsByClassName = rnative.test( document.getElementsByClassName ); + + // Support: IE<10 + // Check if getElementById returns elements by name + // The broken getElementById methods don't pick up programatically-set names, + // so use a roundabout getElementsByName test + support.getById = assert(function( div ) { + docElem.appendChild( div ).id = expando; + return !document.getElementsByName || !document.getElementsByName( expando ).length; + }); + + // ID find and filter + if ( support.getById ) { + Expr.find["ID"] = function( id, context ) { + if ( typeof context.getElementById !== "undefined" && documentIsHTML ) { + var m = context.getElementById( id ); + return m ? [ m ] : []; + } + }; + Expr.filter["ID"] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + return elem.getAttribute("id") === attrId; + }; + }; + } else { + // Support: IE6/7 + // getElementById is not reliable as a find shortcut + delete Expr.find["ID"]; + + Expr.filter["ID"] = function( id ) { + var attrId = id.replace( runescape, funescape ); + return function( elem ) { + var node = typeof elem.getAttributeNode !== "undefined" && + elem.getAttributeNode("id"); + return node && node.value === attrId; + }; + }; + } + + // Tag + Expr.find["TAG"] = support.getElementsByTagName ? + function( tag, context ) { + if ( typeof context.getElementsByTagName !== "undefined" ) { + return context.getElementsByTagName( tag ); + + // DocumentFragment nodes don't have gEBTN + } else if ( support.qsa ) { + return context.querySelectorAll( tag ); + } + } : + + function( tag, context ) { + var elem, + tmp = [], + i = 0, + // By happy coincidence, a (broken) gEBTN appears on DocumentFragment nodes too + results = context.getElementsByTagName( tag ); + + // Filter out possible comments + if ( tag === "*" ) { + while ( (elem = results[i++]) ) { + if ( elem.nodeType === 1 ) { + tmp.push( elem ); + } + } + + return tmp; + } + return results; + }; + + // Class + Expr.find["CLASS"] = support.getElementsByClassName && function( className, context ) { + if ( typeof context.getElementsByClassName !== "undefined" && documentIsHTML ) { + return context.getElementsByClassName( className ); + } + }; + + /* QSA/matchesSelector + ---------------------------------------------------------------------- */ + + // QSA and matchesSelector support + + // matchesSelector(:active) reports false when true (IE9/Opera 11.5) + rbuggyMatches = []; + + // qSa(:focus) reports false when true (Chrome 21) + // We allow this because of a bug in IE8/9 that throws an error + // whenever `document.activeElement` is accessed on an iframe + // So, we allow :focus to pass through QSA all the time to avoid the IE error + // See http://bugs.jquery.com/ticket/13378 + rbuggyQSA = []; + + if ( (support.qsa = rnative.test( document.querySelectorAll )) ) { + // Build QSA regex + // Regex strategy adopted from Diego Perini + assert(function( div ) { + // Select is set to empty string on purpose + // This is to test IE's treatment of not explicitly + // setting a boolean content attribute, + // since its presence should be enough + // http://bugs.jquery.com/ticket/12359 + docElem.appendChild( div ).innerHTML = "" + + ""; + + // Support: IE8, Opera 11-12.16 + // Nothing should be selected when empty strings follow ^= or $= or *= + // The test attribute must be unknown in Opera but "safe" for WinRT + // http://msdn.microsoft.com/en-us/library/ie/hh465388.aspx#attribute_section + if ( div.querySelectorAll("[msallowcapture^='']").length ) { + rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); + } + + // Support: IE8 + // Boolean attributes and "value" are not treated correctly + if ( !div.querySelectorAll("[selected]").length ) { + rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); + } + + // Support: Chrome<29, Android<4.4, Safari<7.0+, iOS<7.0+, PhantomJS<1.9.8+ + if ( !div.querySelectorAll( "[id~=" + expando + "-]" ).length ) { + rbuggyQSA.push("~="); + } + + // Webkit/Opera - :checked should return selected option elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + // IE8 throws error here and will not see later tests + if ( !div.querySelectorAll(":checked").length ) { + rbuggyQSA.push(":checked"); + } + + // Support: Safari 8+, iOS 8+ + // https://bugs.webkit.org/show_bug.cgi?id=136851 + // In-page `selector#id sibing-combinator selector` fails + if ( !div.querySelectorAll( "a#" + expando + "+*" ).length ) { + rbuggyQSA.push(".#.+[+~]"); + } + }); + + assert(function( div ) { + // Support: Windows 8 Native Apps + // The type and name attributes are restricted during .innerHTML assignment + var input = document.createElement("input"); + input.setAttribute( "type", "hidden" ); + div.appendChild( input ).setAttribute( "name", "D" ); + + // Support: IE8 + // Enforce case-sensitivity of name attribute + if ( div.querySelectorAll("[name=d]").length ) { + rbuggyQSA.push( "name" + whitespace + "*[*^$|!~]?=" ); + } + + // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) + // IE8 throws error here and will not see later tests + if ( !div.querySelectorAll(":enabled").length ) { + rbuggyQSA.push( ":enabled", ":disabled" ); + } + + // Opera 10-11 does not throw on post-comma invalid pseudos + div.querySelectorAll("*,:x"); + rbuggyQSA.push(",.*:"); + }); + } + + if ( (support.matchesSelector = rnative.test( (matches = docElem.matches || + docElem.webkitMatchesSelector || + docElem.mozMatchesSelector || + docElem.oMatchesSelector || + docElem.msMatchesSelector) )) ) { + + assert(function( div ) { + // Check to see if it's possible to do matchesSelector + // on a disconnected node (IE 9) + support.disconnectedMatch = matches.call( div, "div" ); + + // This should fail with an exception + // Gecko does not error, returns false instead + matches.call( div, "[s!='']:x" ); + rbuggyMatches.push( "!=", pseudos ); + }); + } + + rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join("|") ); + rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join("|") ); + + /* Contains + ---------------------------------------------------------------------- */ + hasCompare = rnative.test( docElem.compareDocumentPosition ); + + // Element contains another + // Purposefully self-exclusive + // As in, an element does not contain itself + contains = hasCompare || rnative.test( docElem.contains ) ? + function( a, b ) { + var adown = a.nodeType === 9 ? a.documentElement : a, + bup = b && b.parentNode; + return a === bup || !!( bup && bup.nodeType === 1 && ( + adown.contains ? + adown.contains( bup ) : + a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 + )); + } : + function( a, b ) { + if ( b ) { + while ( (b = b.parentNode) ) { + if ( b === a ) { + return true; + } + } + } + return false; + }; + + /* Sorting + ---------------------------------------------------------------------- */ + + // Document order sorting + sortOrder = hasCompare ? + function( a, b ) { + + // Flag for duplicate removal + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + // Sort on method existence if only one input has compareDocumentPosition + var compare = !a.compareDocumentPosition - !b.compareDocumentPosition; + if ( compare ) { + return compare; + } + + // Calculate position if both inputs belong to the same document + compare = ( a.ownerDocument || a ) === ( b.ownerDocument || b ) ? + a.compareDocumentPosition( b ) : + + // Otherwise we know they are disconnected + 1; + + // Disconnected nodes + if ( compare & 1 || + (!support.sortDetached && b.compareDocumentPosition( a ) === compare) ) { + + // Choose the first element that is related to our preferred document + if ( a === document || a.ownerDocument === preferredDoc && contains(preferredDoc, a) ) { + return -1; + } + if ( b === document || b.ownerDocument === preferredDoc && contains(preferredDoc, b) ) { + return 1; + } + + // Maintain original order + return sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + } + + return compare & 4 ? -1 : 1; + } : + function( a, b ) { + // Exit early if the nodes are identical + if ( a === b ) { + hasDuplicate = true; + return 0; + } + + var cur, + i = 0, + aup = a.parentNode, + bup = b.parentNode, + ap = [ a ], + bp = [ b ]; + + // Parentless nodes are either documents or disconnected + if ( !aup || !bup ) { + return a === document ? -1 : + b === document ? 1 : + aup ? -1 : + bup ? 1 : + sortInput ? + ( indexOf( sortInput, a ) - indexOf( sortInput, b ) ) : + 0; + + // If the nodes are siblings, we can do a quick check + } else if ( aup === bup ) { + return siblingCheck( a, b ); + } + + // Otherwise we need full lists of their ancestors for comparison + cur = a; + while ( (cur = cur.parentNode) ) { + ap.unshift( cur ); + } + cur = b; + while ( (cur = cur.parentNode) ) { + bp.unshift( cur ); + } + + // Walk down the tree looking for a discrepancy + while ( ap[i] === bp[i] ) { + i++; + } + + return i ? + // Do a sibling check if the nodes have a common ancestor + siblingCheck( ap[i], bp[i] ) : + + // Otherwise nodes in our document sort first + ap[i] === preferredDoc ? -1 : + bp[i] === preferredDoc ? 1 : + 0; + }; + + return document; +}; + +Sizzle.matches = function( expr, elements ) { + return Sizzle( expr, null, null, elements ); +}; + +Sizzle.matchesSelector = function( elem, expr ) { + // Set document vars if needed + if ( ( elem.ownerDocument || elem ) !== document ) { + setDocument( elem ); + } + + // Make sure that attribute selectors are quoted + expr = expr.replace( rattributeQuotes, "='$1']" ); + + if ( support.matchesSelector && documentIsHTML && + !compilerCache[ expr + " " ] && + ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && + ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { + + try { + var ret = matches.call( elem, expr ); + + // IE 9's matchesSelector returns false on disconnected nodes + if ( ret || support.disconnectedMatch || + // As well, disconnected nodes are said to be in a document + // fragment in IE 9 + elem.document && elem.document.nodeType !== 11 ) { + return ret; + } + } catch (e) {} + } + + return Sizzle( expr, document, null, [ elem ] ).length > 0; +}; + +Sizzle.contains = function( context, elem ) { + // Set document vars if needed + if ( ( context.ownerDocument || context ) !== document ) { + setDocument( context ); + } + return contains( context, elem ); +}; + +Sizzle.attr = function( elem, name ) { + // Set document vars if needed + if ( ( elem.ownerDocument || elem ) !== document ) { + setDocument( elem ); + } + + var fn = Expr.attrHandle[ name.toLowerCase() ], + // Don't get fooled by Object.prototype properties (jQuery #13807) + val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? + fn( elem, name, !documentIsHTML ) : + undefined; + + return val !== undefined ? + val : + support.attributes || !documentIsHTML ? + elem.getAttribute( name ) : + (val = elem.getAttributeNode(name)) && val.specified ? + val.value : + null; +}; + +Sizzle.error = function( msg ) { + throw new Error( "Syntax error, unrecognized expression: " + msg ); +}; + +/** + * Document sorting and removing duplicates + * @param {ArrayLike} results + */ +Sizzle.uniqueSort = function( results ) { + var elem, + duplicates = [], + j = 0, + i = 0; + + // Unless we *know* we can detect duplicates, assume their presence + hasDuplicate = !support.detectDuplicates; + sortInput = !support.sortStable && results.slice( 0 ); + results.sort( sortOrder ); + + if ( hasDuplicate ) { + while ( (elem = results[i++]) ) { + if ( elem === results[ i ] ) { + j = duplicates.push( i ); + } + } + while ( j-- ) { + results.splice( duplicates[ j ], 1 ); + } + } + + // Clear input after sorting to release objects + // See https://github.com/jquery/sizzle/pull/225 + sortInput = null; + + return results; +}; + +/** + * Utility function for retrieving the text value of an array of DOM nodes + * @param {Array|Element} elem + */ +getText = Sizzle.getText = function( elem ) { + var node, + ret = "", + i = 0, + nodeType = elem.nodeType; + + if ( !nodeType ) { + // If no nodeType, this is expected to be an array + while ( (node = elem[i++]) ) { + // Do not traverse comment nodes + ret += getText( node ); + } + } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { + // Use textContent for elements + // innerText usage removed for consistency of new lines (jQuery #11153) + if ( typeof elem.textContent === "string" ) { + return elem.textContent; + } else { + // Traverse its children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + ret += getText( elem ); + } + } + } else if ( nodeType === 3 || nodeType === 4 ) { + return elem.nodeValue; + } + // Do not include comment or processing instruction nodes + + return ret; +}; + +Expr = Sizzle.selectors = { + + // Can be adjusted by the user + cacheLength: 50, + + createPseudo: markFunction, + + match: matchExpr, + + attrHandle: {}, + + find: {}, + + relative: { + ">": { dir: "parentNode", first: true }, + " ": { dir: "parentNode" }, + "+": { dir: "previousSibling", first: true }, + "~": { dir: "previousSibling" } + }, + + preFilter: { + "ATTR": function( match ) { + match[1] = match[1].replace( runescape, funescape ); + + // Move the given value to match[3] whether quoted or unquoted + match[3] = ( match[3] || match[4] || match[5] || "" ).replace( runescape, funescape ); + + if ( match[2] === "~=" ) { + match[3] = " " + match[3] + " "; + } + + return match.slice( 0, 4 ); + }, + + "CHILD": function( match ) { + /* matches from matchExpr["CHILD"] + 1 type (only|nth|...) + 2 what (child|of-type) + 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) + 4 xn-component of xn+y argument ([+-]?\d*n|) + 5 sign of xn-component + 6 x of xn-component + 7 sign of y-component + 8 y of y-component + */ + match[1] = match[1].toLowerCase(); + + if ( match[1].slice( 0, 3 ) === "nth" ) { + // nth-* requires argument + if ( !match[3] ) { + Sizzle.error( match[0] ); + } + + // numeric x and y parameters for Expr.filter.CHILD + // remember that false/true cast respectively to 0/1 + match[4] = +( match[4] ? match[5] + (match[6] || 1) : 2 * ( match[3] === "even" || match[3] === "odd" ) ); + match[5] = +( ( match[7] + match[8] ) || match[3] === "odd" ); + + // other types prohibit arguments + } else if ( match[3] ) { + Sizzle.error( match[0] ); + } + + return match; + }, + + "PSEUDO": function( match ) { + var excess, + unquoted = !match[6] && match[2]; + + if ( matchExpr["CHILD"].test( match[0] ) ) { + return null; + } + + // Accept quoted arguments as-is + if ( match[3] ) { + match[2] = match[4] || match[5] || ""; + + // Strip excess characters from unquoted arguments + } else if ( unquoted && rpseudo.test( unquoted ) && + // Get excess from tokenize (recursively) + (excess = tokenize( unquoted, true )) && + // advance to the next closing parenthesis + (excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length) ) { + + // excess is a negative index + match[0] = match[0].slice( 0, excess ); + match[2] = unquoted.slice( 0, excess ); + } + + // Return only captures needed by the pseudo filter method (type and argument) + return match.slice( 0, 3 ); + } + }, + + filter: { + + "TAG": function( nodeNameSelector ) { + var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); + return nodeNameSelector === "*" ? + function() { return true; } : + function( elem ) { + return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; + }; + }, + + "CLASS": function( className ) { + var pattern = classCache[ className + " " ]; + + return pattern || + (pattern = new RegExp( "(^|" + whitespace + ")" + className + "(" + whitespace + "|$)" )) && + classCache( className, function( elem ) { + return pattern.test( typeof elem.className === "string" && elem.className || typeof elem.getAttribute !== "undefined" && elem.getAttribute("class") || "" ); + }); + }, + + "ATTR": function( name, operator, check ) { + return function( elem ) { + var result = Sizzle.attr( elem, name ); + + if ( result == null ) { + return operator === "!="; + } + if ( !operator ) { + return true; + } + + result += ""; + + return operator === "=" ? result === check : + operator === "!=" ? result !== check : + operator === "^=" ? check && result.indexOf( check ) === 0 : + operator === "*=" ? check && result.indexOf( check ) > -1 : + operator === "$=" ? check && result.slice( -check.length ) === check : + operator === "~=" ? ( " " + result.replace( rwhitespace, " " ) + " " ).indexOf( check ) > -1 : + operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : + false; + }; + }, + + "CHILD": function( type, what, argument, first, last ) { + var simple = type.slice( 0, 3 ) !== "nth", + forward = type.slice( -4 ) !== "last", + ofType = what === "of-type"; + + return first === 1 && last === 0 ? + + // Shortcut for :nth-*(n) + function( elem ) { + return !!elem.parentNode; + } : + + function( elem, context, xml ) { + var cache, uniqueCache, outerCache, node, nodeIndex, start, + dir = simple !== forward ? "nextSibling" : "previousSibling", + parent = elem.parentNode, + name = ofType && elem.nodeName.toLowerCase(), + useCache = !xml && !ofType, + diff = false; + + if ( parent ) { + + // :(first|last|only)-(child|of-type) + if ( simple ) { + while ( dir ) { + node = elem; + while ( (node = node[ dir ]) ) { + if ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) { + + return false; + } + } + // Reverse direction for :only-* (if we haven't yet done so) + start = dir = type === "only" && !start && "nextSibling"; + } + return true; + } + + start = [ forward ? parent.firstChild : parent.lastChild ]; + + // non-xml :nth-child(...) stores cache data on `parent` + if ( forward && useCache ) { + + // Seek `elem` from a previously-cached index + + // ...in a gzip-friendly way + node = parent; + outerCache = node[ expando ] || (node[ expando ] = {}); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + (outerCache[ node.uniqueID ] = {}); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex && cache[ 2 ]; + node = nodeIndex && parent.childNodes[ nodeIndex ]; + + while ( (node = ++nodeIndex && node && node[ dir ] || + + // Fallback to seeking `elem` from the start + (diff = nodeIndex = 0) || start.pop()) ) { + + // When found, cache indexes on `parent` and break + if ( node.nodeType === 1 && ++diff && node === elem ) { + uniqueCache[ type ] = [ dirruns, nodeIndex, diff ]; + break; + } + } + + } else { + // Use previously-cached element index if available + if ( useCache ) { + // ...in a gzip-friendly way + node = elem; + outerCache = node[ expando ] || (node[ expando ] = {}); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + (outerCache[ node.uniqueID ] = {}); + + cache = uniqueCache[ type ] || []; + nodeIndex = cache[ 0 ] === dirruns && cache[ 1 ]; + diff = nodeIndex; + } + + // xml :nth-child(...) + // or :nth-last-child(...) or :nth(-last)?-of-type(...) + if ( diff === false ) { + // Use the same loop as above to seek `elem` from the start + while ( (node = ++nodeIndex && node && node[ dir ] || + (diff = nodeIndex = 0) || start.pop()) ) { + + if ( ( ofType ? + node.nodeName.toLowerCase() === name : + node.nodeType === 1 ) && + ++diff ) { + + // Cache the index of each encountered element + if ( useCache ) { + outerCache = node[ expando ] || (node[ expando ] = {}); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ node.uniqueID ] || + (outerCache[ node.uniqueID ] = {}); + + uniqueCache[ type ] = [ dirruns, diff ]; + } + + if ( node === elem ) { + break; + } + } + } + } + } + + // Incorporate the offset, then check against cycle size + diff -= last; + return diff === first || ( diff % first === 0 && diff / first >= 0 ); + } + }; + }, + + "PSEUDO": function( pseudo, argument ) { + // pseudo-class names are case-insensitive + // http://www.w3.org/TR/selectors/#pseudo-classes + // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters + // Remember that setFilters inherits from pseudos + var args, + fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || + Sizzle.error( "unsupported pseudo: " + pseudo ); + + // The user may use createPseudo to indicate that + // arguments are needed to create the filter function + // just as Sizzle does + if ( fn[ expando ] ) { + return fn( argument ); + } + + // But maintain support for old signatures + if ( fn.length > 1 ) { + args = [ pseudo, pseudo, "", argument ]; + return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? + markFunction(function( seed, matches ) { + var idx, + matched = fn( seed, argument ), + i = matched.length; + while ( i-- ) { + idx = indexOf( seed, matched[i] ); + seed[ idx ] = !( matches[ idx ] = matched[i] ); + } + }) : + function( elem ) { + return fn( elem, 0, args ); + }; + } + + return fn; + } + }, + + pseudos: { + // Potentially complex pseudos + "not": markFunction(function( selector ) { + // Trim the selector passed to compile + // to avoid treating leading and trailing + // spaces as combinators + var input = [], + results = [], + matcher = compile( selector.replace( rtrim, "$1" ) ); + + return matcher[ expando ] ? + markFunction(function( seed, matches, context, xml ) { + var elem, + unmatched = matcher( seed, null, xml, [] ), + i = seed.length; + + // Match elements unmatched by `matcher` + while ( i-- ) { + if ( (elem = unmatched[i]) ) { + seed[i] = !(matches[i] = elem); + } + } + }) : + function( elem, context, xml ) { + input[0] = elem; + matcher( input, null, xml, results ); + // Don't keep the element (issue #299) + input[0] = null; + return !results.pop(); + }; + }), + + "has": markFunction(function( selector ) { + return function( elem ) { + return Sizzle( selector, elem ).length > 0; + }; + }), + + "contains": markFunction(function( text ) { + text = text.replace( runescape, funescape ); + return function( elem ) { + return ( elem.textContent || elem.innerText || getText( elem ) ).indexOf( text ) > -1; + }; + }), + + // "Whether an element is represented by a :lang() selector + // is based solely on the element's language value + // being equal to the identifier C, + // or beginning with the identifier C immediately followed by "-". + // The matching of C against the element's language value is performed case-insensitively. + // The identifier C does not have to be a valid language name." + // http://www.w3.org/TR/selectors/#lang-pseudo + "lang": markFunction( function( lang ) { + // lang value must be a valid identifier + if ( !ridentifier.test(lang || "") ) { + Sizzle.error( "unsupported lang: " + lang ); + } + lang = lang.replace( runescape, funescape ).toLowerCase(); + return function( elem ) { + var elemLang; + do { + if ( (elemLang = documentIsHTML ? + elem.lang : + elem.getAttribute("xml:lang") || elem.getAttribute("lang")) ) { + + elemLang = elemLang.toLowerCase(); + return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; + } + } while ( (elem = elem.parentNode) && elem.nodeType === 1 ); + return false; + }; + }), + + // Miscellaneous + "target": function( elem ) { + var hash = window.location && window.location.hash; + return hash && hash.slice( 1 ) === elem.id; + }, + + "root": function( elem ) { + return elem === docElem; + }, + + "focus": function( elem ) { + return elem === document.activeElement && (!document.hasFocus || document.hasFocus()) && !!(elem.type || elem.href || ~elem.tabIndex); + }, + + // Boolean properties + "enabled": function( elem ) { + return elem.disabled === false; + }, + + "disabled": function( elem ) { + return elem.disabled === true; + }, + + "checked": function( elem ) { + // In CSS3, :checked should return both checked and selected elements + // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked + var nodeName = elem.nodeName.toLowerCase(); + return (nodeName === "input" && !!elem.checked) || (nodeName === "option" && !!elem.selected); + }, + + "selected": function( elem ) { + // Accessing this property makes selected-by-default + // options in Safari work properly + if ( elem.parentNode ) { + elem.parentNode.selectedIndex; + } + + return elem.selected === true; + }, + + // Contents + "empty": function( elem ) { + // http://www.w3.org/TR/selectors/#empty-pseudo + // :empty is negated by element (1) or content nodes (text: 3; cdata: 4; entity ref: 5), + // but not by others (comment: 8; processing instruction: 7; etc.) + // nodeType < 6 works because attributes (2) do not appear as children + for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { + if ( elem.nodeType < 6 ) { + return false; + } + } + return true; + }, + + "parent": function( elem ) { + return !Expr.pseudos["empty"]( elem ); + }, + + // Element/input types + "header": function( elem ) { + return rheader.test( elem.nodeName ); + }, + + "input": function( elem ) { + return rinputs.test( elem.nodeName ); + }, + + "button": function( elem ) { + var name = elem.nodeName.toLowerCase(); + return name === "input" && elem.type === "button" || name === "button"; + }, + + "text": function( elem ) { + var attr; + return elem.nodeName.toLowerCase() === "input" && + elem.type === "text" && + + // Support: IE<8 + // New HTML5 attribute values (e.g., "search") appear with elem.type === "text" + ( (attr = elem.getAttribute("type")) == null || attr.toLowerCase() === "text" ); + }, + + // Position-in-collection + "first": createPositionalPseudo(function() { + return [ 0 ]; + }), + + "last": createPositionalPseudo(function( matchIndexes, length ) { + return [ length - 1 ]; + }), + + "eq": createPositionalPseudo(function( matchIndexes, length, argument ) { + return [ argument < 0 ? argument + length : argument ]; + }), + + "even": createPositionalPseudo(function( matchIndexes, length ) { + var i = 0; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + }), + + "odd": createPositionalPseudo(function( matchIndexes, length ) { + var i = 1; + for ( ; i < length; i += 2 ) { + matchIndexes.push( i ); + } + return matchIndexes; + }), + + "lt": createPositionalPseudo(function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; --i >= 0; ) { + matchIndexes.push( i ); + } + return matchIndexes; + }), + + "gt": createPositionalPseudo(function( matchIndexes, length, argument ) { + var i = argument < 0 ? argument + length : argument; + for ( ; ++i < length; ) { + matchIndexes.push( i ); + } + return matchIndexes; + }) + } +}; + +Expr.pseudos["nth"] = Expr.pseudos["eq"]; + +// Add button/input type pseudos +for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { + Expr.pseudos[ i ] = createInputPseudo( i ); +} +for ( i in { submit: true, reset: true } ) { + Expr.pseudos[ i ] = createButtonPseudo( i ); +} + +// Easy API for creating new setFilters +function setFilters() {} +setFilters.prototype = Expr.filters = Expr.pseudos; +Expr.setFilters = new setFilters(); + +tokenize = Sizzle.tokenize = function( selector, parseOnly ) { + var matched, match, tokens, type, + soFar, groups, preFilters, + cached = tokenCache[ selector + " " ]; + + if ( cached ) { + return parseOnly ? 0 : cached.slice( 0 ); + } + + soFar = selector; + groups = []; + preFilters = Expr.preFilter; + + while ( soFar ) { + + // Comma and first run + if ( !matched || (match = rcomma.exec( soFar )) ) { + if ( match ) { + // Don't consume trailing commas as valid + soFar = soFar.slice( match[0].length ) || soFar; + } + groups.push( (tokens = []) ); + } + + matched = false; + + // Combinators + if ( (match = rcombinators.exec( soFar )) ) { + matched = match.shift(); + tokens.push({ + value: matched, + // Cast descendant combinators to space + type: match[0].replace( rtrim, " " ) + }); + soFar = soFar.slice( matched.length ); + } + + // Filters + for ( type in Expr.filter ) { + if ( (match = matchExpr[ type ].exec( soFar )) && (!preFilters[ type ] || + (match = preFilters[ type ]( match ))) ) { + matched = match.shift(); + tokens.push({ + value: matched, + type: type, + matches: match + }); + soFar = soFar.slice( matched.length ); + } + } + + if ( !matched ) { + break; + } + } + + // Return the length of the invalid excess + // if we're just parsing + // Otherwise, throw an error or return tokens + return parseOnly ? + soFar.length : + soFar ? + Sizzle.error( selector ) : + // Cache the tokens + tokenCache( selector, groups ).slice( 0 ); +}; + +function toSelector( tokens ) { + var i = 0, + len = tokens.length, + selector = ""; + for ( ; i < len; i++ ) { + selector += tokens[i].value; + } + return selector; +} + +function addCombinator( matcher, combinator, base ) { + var dir = combinator.dir, + checkNonElements = base && dir === "parentNode", + doneName = done++; + + return combinator.first ? + // Check against closest ancestor/preceding element + function( elem, context, xml ) { + while ( (elem = elem[ dir ]) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + return matcher( elem, context, xml ); + } + } + } : + + // Check against all ancestor/preceding elements + function( elem, context, xml ) { + var oldCache, uniqueCache, outerCache, + newCache = [ dirruns, doneName ]; + + // We can't set arbitrary data on XML nodes, so they don't benefit from combinator caching + if ( xml ) { + while ( (elem = elem[ dir ]) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + if ( matcher( elem, context, xml ) ) { + return true; + } + } + } + } else { + while ( (elem = elem[ dir ]) ) { + if ( elem.nodeType === 1 || checkNonElements ) { + outerCache = elem[ expando ] || (elem[ expando ] = {}); + + // Support: IE <9 only + // Defend against cloned attroperties (jQuery gh-1709) + uniqueCache = outerCache[ elem.uniqueID ] || (outerCache[ elem.uniqueID ] = {}); + + if ( (oldCache = uniqueCache[ dir ]) && + oldCache[ 0 ] === dirruns && oldCache[ 1 ] === doneName ) { + + // Assign to newCache so results back-propagate to previous elements + return (newCache[ 2 ] = oldCache[ 2 ]); + } else { + // Reuse newcache so results back-propagate to previous elements + uniqueCache[ dir ] = newCache; + + // A match means we're done; a fail means we have to keep checking + if ( (newCache[ 2 ] = matcher( elem, context, xml )) ) { + return true; + } + } + } + } + } + }; +} + +function elementMatcher( matchers ) { + return matchers.length > 1 ? + function( elem, context, xml ) { + var i = matchers.length; + while ( i-- ) { + if ( !matchers[i]( elem, context, xml ) ) { + return false; + } + } + return true; + } : + matchers[0]; +} + +function multipleContexts( selector, contexts, results ) { + var i = 0, + len = contexts.length; + for ( ; i < len; i++ ) { + Sizzle( selector, contexts[i], results ); + } + return results; +} + +function condense( unmatched, map, filter, context, xml ) { + var elem, + newUnmatched = [], + i = 0, + len = unmatched.length, + mapped = map != null; + + for ( ; i < len; i++ ) { + if ( (elem = unmatched[i]) ) { + if ( !filter || filter( elem, context, xml ) ) { + newUnmatched.push( elem ); + if ( mapped ) { + map.push( i ); + } + } + } + } + + return newUnmatched; +} + +function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { + if ( postFilter && !postFilter[ expando ] ) { + postFilter = setMatcher( postFilter ); + } + if ( postFinder && !postFinder[ expando ] ) { + postFinder = setMatcher( postFinder, postSelector ); + } + return markFunction(function( seed, results, context, xml ) { + var temp, i, elem, + preMap = [], + postMap = [], + preexisting = results.length, + + // Get initial elements from seed or context + elems = seed || multipleContexts( selector || "*", context.nodeType ? [ context ] : context, [] ), + + // Prefilter to get matcher input, preserving a map for seed-results synchronization + matcherIn = preFilter && ( seed || !selector ) ? + condense( elems, preMap, preFilter, context, xml ) : + elems, + + matcherOut = matcher ? + // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, + postFinder || ( seed ? preFilter : preexisting || postFilter ) ? + + // ...intermediate processing is necessary + [] : + + // ...otherwise use results directly + results : + matcherIn; + + // Find primary matches + if ( matcher ) { + matcher( matcherIn, matcherOut, context, xml ); + } + + // Apply postFilter + if ( postFilter ) { + temp = condense( matcherOut, postMap ); + postFilter( temp, [], context, xml ); + + // Un-match failing elements by moving them back to matcherIn + i = temp.length; + while ( i-- ) { + if ( (elem = temp[i]) ) { + matcherOut[ postMap[i] ] = !(matcherIn[ postMap[i] ] = elem); + } + } + } + + if ( seed ) { + if ( postFinder || preFilter ) { + if ( postFinder ) { + // Get the final matcherOut by condensing this intermediate into postFinder contexts + temp = []; + i = matcherOut.length; + while ( i-- ) { + if ( (elem = matcherOut[i]) ) { + // Restore matcherIn since elem is not yet a final match + temp.push( (matcherIn[i] = elem) ); + } + } + postFinder( null, (matcherOut = []), temp, xml ); + } + + // Move matched elements from seed to results to keep them synchronized + i = matcherOut.length; + while ( i-- ) { + if ( (elem = matcherOut[i]) && + (temp = postFinder ? indexOf( seed, elem ) : preMap[i]) > -1 ) { + + seed[temp] = !(results[temp] = elem); + } + } + } + + // Add elements to results, through postFinder if defined + } else { + matcherOut = condense( + matcherOut === results ? + matcherOut.splice( preexisting, matcherOut.length ) : + matcherOut + ); + if ( postFinder ) { + postFinder( null, results, matcherOut, xml ); + } else { + push.apply( results, matcherOut ); + } + } + }); +} + +function matcherFromTokens( tokens ) { + var checkContext, matcher, j, + len = tokens.length, + leadingRelative = Expr.relative[ tokens[0].type ], + implicitRelative = leadingRelative || Expr.relative[" "], + i = leadingRelative ? 1 : 0, + + // The foundational matcher ensures that elements are reachable from top-level context(s) + matchContext = addCombinator( function( elem ) { + return elem === checkContext; + }, implicitRelative, true ), + matchAnyContext = addCombinator( function( elem ) { + return indexOf( checkContext, elem ) > -1; + }, implicitRelative, true ), + matchers = [ function( elem, context, xml ) { + var ret = ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( + (checkContext = context).nodeType ? + matchContext( elem, context, xml ) : + matchAnyContext( elem, context, xml ) ); + // Avoid hanging onto element (issue #299) + checkContext = null; + return ret; + } ]; + + for ( ; i < len; i++ ) { + if ( (matcher = Expr.relative[ tokens[i].type ]) ) { + matchers = [ addCombinator(elementMatcher( matchers ), matcher) ]; + } else { + matcher = Expr.filter[ tokens[i].type ].apply( null, tokens[i].matches ); + + // Return special upon seeing a positional matcher + if ( matcher[ expando ] ) { + // Find the next relative operator (if any) for proper handling + j = ++i; + for ( ; j < len; j++ ) { + if ( Expr.relative[ tokens[j].type ] ) { + break; + } + } + return setMatcher( + i > 1 && elementMatcher( matchers ), + i > 1 && toSelector( + // If the preceding token was a descendant combinator, insert an implicit any-element `*` + tokens.slice( 0, i - 1 ).concat({ value: tokens[ i - 2 ].type === " " ? "*" : "" }) + ).replace( rtrim, "$1" ), + matcher, + i < j && matcherFromTokens( tokens.slice( i, j ) ), + j < len && matcherFromTokens( (tokens = tokens.slice( j )) ), + j < len && toSelector( tokens ) + ); + } + matchers.push( matcher ); + } + } + + return elementMatcher( matchers ); +} + +function matcherFromGroupMatchers( elementMatchers, setMatchers ) { + var bySet = setMatchers.length > 0, + byElement = elementMatchers.length > 0, + superMatcher = function( seed, context, xml, results, outermost ) { + var elem, j, matcher, + matchedCount = 0, + i = "0", + unmatched = seed && [], + setMatched = [], + contextBackup = outermostContext, + // We must always have either seed elements or outermost context + elems = seed || byElement && Expr.find["TAG"]( "*", outermost ), + // Use integer dirruns iff this is the outermost matcher + dirrunsUnique = (dirruns += contextBackup == null ? 1 : Math.random() || 0.1), + len = elems.length; + + if ( outermost ) { + outermostContext = context === document || context || outermost; + } + + // Add elements passing elementMatchers directly to results + // Support: IE<9, Safari + // Tolerate NodeList properties (IE: "length"; Safari: ) matching elements by id + for ( ; i !== len && (elem = elems[i]) != null; i++ ) { + if ( byElement && elem ) { + j = 0; + if ( !context && elem.ownerDocument !== document ) { + setDocument( elem ); + xml = !documentIsHTML; + } + while ( (matcher = elementMatchers[j++]) ) { + if ( matcher( elem, context || document, xml) ) { + results.push( elem ); + break; + } + } + if ( outermost ) { + dirruns = dirrunsUnique; + } + } + + // Track unmatched elements for set filters + if ( bySet ) { + // They will have gone through all possible matchers + if ( (elem = !matcher && elem) ) { + matchedCount--; + } + + // Lengthen the array for every element, matched or not + if ( seed ) { + unmatched.push( elem ); + } + } + } + + // `i` is now the count of elements visited above, and adding it to `matchedCount` + // makes the latter nonnegative. + matchedCount += i; + + // Apply set filters to unmatched elements + // NOTE: This can be skipped if there are no unmatched elements (i.e., `matchedCount` + // equals `i`), unless we didn't visit _any_ elements in the above loop because we have + // no element matchers and no seed. + // Incrementing an initially-string "0" `i` allows `i` to remain a string only in that + // case, which will result in a "00" `matchedCount` that differs from `i` but is also + // numerically zero. + if ( bySet && i !== matchedCount ) { + j = 0; + while ( (matcher = setMatchers[j++]) ) { + matcher( unmatched, setMatched, context, xml ); + } + + if ( seed ) { + // Reintegrate element matches to eliminate the need for sorting + if ( matchedCount > 0 ) { + while ( i-- ) { + if ( !(unmatched[i] || setMatched[i]) ) { + setMatched[i] = pop.call( results ); + } + } + } + + // Discard index placeholder values to get only actual matches + setMatched = condense( setMatched ); + } + + // Add matches to results + push.apply( results, setMatched ); + + // Seedless set matches succeeding multiple successful matchers stipulate sorting + if ( outermost && !seed && setMatched.length > 0 && + ( matchedCount + setMatchers.length ) > 1 ) { + + Sizzle.uniqueSort( results ); + } + } + + // Override manipulation of globals by nested matchers + if ( outermost ) { + dirruns = dirrunsUnique; + outermostContext = contextBackup; + } + + return unmatched; + }; + + return bySet ? + markFunction( superMatcher ) : + superMatcher; +} + +compile = Sizzle.compile = function( selector, match /* Internal Use Only */ ) { + var i, + setMatchers = [], + elementMatchers = [], + cached = compilerCache[ selector + " " ]; + + if ( !cached ) { + // Generate a function of recursive functions that can be used to check each element + if ( !match ) { + match = tokenize( selector ); + } + i = match.length; + while ( i-- ) { + cached = matcherFromTokens( match[i] ); + if ( cached[ expando ] ) { + setMatchers.push( cached ); + } else { + elementMatchers.push( cached ); + } + } + + // Cache the compiled function + cached = compilerCache( selector, matcherFromGroupMatchers( elementMatchers, setMatchers ) ); + + // Save selector and tokenization + cached.selector = selector; + } + return cached; +}; + +/** + * A low-level selection function that works with Sizzle's compiled + * selector functions + * @param {String|Function} selector A selector or a pre-compiled + * selector function built with Sizzle.compile + * @param {Element} context + * @param {Array} [results] + * @param {Array} [seed] A set of elements to match against + */ +select = Sizzle.select = function( selector, context, results, seed ) { + var i, tokens, token, type, find, + compiled = typeof selector === "function" && selector, + match = !seed && tokenize( (selector = compiled.selector || selector) ); + + results = results || []; + + // Try to minimize operations if there is only one selector in the list and no seed + // (the latter of which guarantees us context) + if ( match.length === 1 ) { + + // Reduce context if the leading compound selector is an ID + tokens = match[0] = match[0].slice( 0 ); + if ( tokens.length > 2 && (token = tokens[0]).type === "ID" && + support.getById && context.nodeType === 9 && documentIsHTML && + Expr.relative[ tokens[1].type ] ) { + + context = ( Expr.find["ID"]( token.matches[0].replace(runescape, funescape), context ) || [] )[0]; + if ( !context ) { + return results; + + // Precompiled matchers will still verify ancestry, so step up a level + } else if ( compiled ) { + context = context.parentNode; + } + + selector = selector.slice( tokens.shift().value.length ); + } + + // Fetch a seed set for right-to-left matching + i = matchExpr["needsContext"].test( selector ) ? 0 : tokens.length; + while ( i-- ) { + token = tokens[i]; + + // Abort if we hit a combinator + if ( Expr.relative[ (type = token.type) ] ) { + break; + } + if ( (find = Expr.find[ type ]) ) { + // Search, expanding context for leading sibling combinators + if ( (seed = find( + token.matches[0].replace( runescape, funescape ), + rsibling.test( tokens[0].type ) && testContext( context.parentNode ) || context + )) ) { + + // If seed is empty or no tokens remain, we can return early + tokens.splice( i, 1 ); + selector = seed.length && toSelector( tokens ); + if ( !selector ) { + push.apply( results, seed ); + return results; + } + + break; + } + } + } + } + + // Compile and execute a filtering function if one is not provided + // Provide `match` to avoid retokenization if we modified the selector above + ( compiled || compile( selector, match ) )( + seed, + context, + !documentIsHTML, + results, + !context || rsibling.test( selector ) && testContext( context.parentNode ) || context + ); + return results; +}; + +// One-time assignments + +// Sort stability +support.sortStable = expando.split("").sort( sortOrder ).join("") === expando; + +// Support: Chrome 14-35+ +// Always assume duplicates if they aren't passed to the comparison function +support.detectDuplicates = !!hasDuplicate; + +// Initialize against the default document +setDocument(); + +// Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) +// Detached nodes confoundingly follow *each other* +support.sortDetached = assert(function( div1 ) { + // Should return 1, but returns 4 (following) + return div1.compareDocumentPosition( document.createElement("div") ) & 1; +}); + +// Support: IE<8 +// Prevent attribute/property "interpolation" +// http://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx +if ( !assert(function( div ) { + div.innerHTML = ""; + return div.firstChild.getAttribute("href") === "#" ; +}) ) { + addHandle( "type|href|height|width", function( elem, name, isXML ) { + if ( !isXML ) { + return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); + } + }); +} + +// Support: IE<9 +// Use defaultValue in place of getAttribute("value") +if ( !support.attributes || !assert(function( div ) { + div.innerHTML = ""; + div.firstChild.setAttribute( "value", "" ); + return div.firstChild.getAttribute( "value" ) === ""; +}) ) { + addHandle( "value", function( elem, name, isXML ) { + if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { + return elem.defaultValue; + } + }); +} + +// Support: IE<9 +// Use getAttributeNode to fetch booleans when getAttribute lies +if ( !assert(function( div ) { + return div.getAttribute("disabled") == null; +}) ) { + addHandle( booleans, function( elem, name, isXML ) { + var val; + if ( !isXML ) { + return elem[ name ] === true ? name.toLowerCase() : + (val = elem.getAttributeNode( name )) && val.specified ? + val.value : + null; + } + }); +} + +return Sizzle; + +})( window ); + + + +jQuery.find = Sizzle; +jQuery.expr = Sizzle.selectors; +jQuery.expr[":"] = jQuery.expr.pseudos; +jQuery.uniqueSort = jQuery.unique = Sizzle.uniqueSort; +jQuery.text = Sizzle.getText; +jQuery.isXMLDoc = Sizzle.isXML; +jQuery.contains = Sizzle.contains; + + + +var rneedsContext = jQuery.expr.match.needsContext; + +var rsingleTag = (/^<([\w-]+)\s*\/?>(?:<\/\1>|)$/); + + + +var risSimple = /^.[^:#\[\.,]*$/; + +// Implement the identical functionality for filter and not +function winnow( elements, qualifier, not ) { + if ( jQuery.isFunction( qualifier ) ) { + return jQuery.grep( elements, function( elem, i ) { + /* jshint -W018 */ + return !!qualifier.call( elem, i, elem ) !== not; + }); + + } + + if ( qualifier.nodeType ) { + return jQuery.grep( elements, function( elem ) { + return ( elem === qualifier ) !== not; + }); + + } + + if ( typeof qualifier === "string" ) { + if ( risSimple.test( qualifier ) ) { + return jQuery.filter( qualifier, elements, not ); + } + + qualifier = jQuery.filter( qualifier, elements ); + } + + return jQuery.grep( elements, function( elem ) { + return ( indexOf.call( qualifier, elem ) > -1 ) !== not; + }); +} + +jQuery.filter = function( expr, elems, not ) { + var elem = elems[ 0 ]; + + if ( not ) { + expr = ":not(" + expr + ")"; + } + + return elems.length === 1 && elem.nodeType === 1 ? + jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : [] : + jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { + return elem.nodeType === 1; + })); +}; + +jQuery.fn.extend({ + find: function( selector ) { + var i, + len = this.length, + ret = [], + self = this; + + if ( typeof selector !== "string" ) { + return this.pushStack( jQuery( selector ).filter(function() { + for ( i = 0; i < len; i++ ) { + if ( jQuery.contains( self[ i ], this ) ) { + return true; + } + } + }) ); + } + + for ( i = 0; i < len; i++ ) { + jQuery.find( selector, self[ i ], ret ); + } + + return this.pushStack( len > 1 ? jQuery.uniqueSort( ret ) : ret ); + }, + filter: function( selector ) { + return this.pushStack( winnow(this, selector || [], false) ); + }, + not: function( selector ) { + return this.pushStack( winnow(this, selector || [], true) ); + }, + is: function( selector ) { + return !!winnow( + this, + + // If this is a positional/relative selector, check membership in the returned set + // so $("p:first").is("p:last") won't return true for a doc with two "p". + typeof selector === "string" && rneedsContext.test( selector ) ? + jQuery( selector ) : + selector || [], + false + ).length; + } +}); + + +// Initialize a jQuery object + + +// A central reference to the root jQuery(document) +var rootjQuery, + + // A simple way to check for HTML strings + // Prioritize #id over to avoid XSS via location.hash (#9521) + // Strict HTML recognition (#11290: must start with <) + // Shortcut simple #id case for speed + rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]+))$/, + + init = jQuery.fn.init = function( selector, context, root ) { + var match, elem; + + // HANDLE: $(""), $(null), $(undefined), $(false) + if ( !selector ) { + return this; + } + + // init accepts an alternate rootjQuery + // so migrate can support jQuery.sub (gh-2101) + root = root || rootjQuery; + + // Handle HTML strings + if ( typeof selector === "string" ) { + if ( selector[0] === "<" && + selector[ selector.length - 1 ] === ">" && + selector.length >= 3 ) { + + // Assume that strings that start and end with <> are HTML and skip the regex check + match = [ null, selector, null ]; + + } else { + match = rquickExpr.exec( selector ); + } + + // Match html or make sure no context is specified for #id + if ( match && (match[1] || !context) ) { + + // HANDLE: $(html) -> $(array) + if ( match[1] ) { + context = context instanceof jQuery ? context[0] : context; + + // Option to run scripts is true for back-compat + // Intentionally let the error be thrown if parseHTML is not present + jQuery.merge( this, jQuery.parseHTML( + match[1], + context && context.nodeType ? context.ownerDocument || context : document, + true + ) ); + + // HANDLE: $(html, props) + if ( rsingleTag.test( match[1] ) && jQuery.isPlainObject( context ) ) { + for ( match in context ) { + // Properties of context are called as methods if possible + if ( jQuery.isFunction( this[ match ] ) ) { + this[ match ]( context[ match ] ); + + // ...and otherwise set as attributes + } else { + this.attr( match, context[ match ] ); + } + } + } + + return this; + + // HANDLE: $(#id) + } else { + elem = document.getElementById( match[2] ); + + if ( elem ) { + // Inject the element directly into the jQuery object + this[0] = elem; + this.length = 1; + } + return this; + } + + // HANDLE: $(expr, $(...)) + } else if ( !context || context.jquery ) { + return ( context || root ).find( selector ); + + // HANDLE: $(expr, context) + // (which is just equivalent to: $(context).find(expr) + } else { + return this.constructor( context ).find( selector ); + } + + // HANDLE: $(DOMElement) + } else if ( selector.nodeType ) { + this[0] = selector; + this.length = 1; + return this; + + // HANDLE: $(function) + // Shortcut for document ready + } else if ( jQuery.isFunction( selector ) ) { + return root.ready !== undefined ? + root.ready( selector ) : + // Execute immediately if ready is not present + selector( jQuery ); + } + + return jQuery.makeArray( selector, this ); + }; + +// Give the init function the jQuery prototype for later instantiation +init.prototype = jQuery.fn; + +// Initialize central reference +rootjQuery = jQuery( document ); + + +var rparentsprev = /^(?:parents|prev(?:Until|All))/, + // Methods guaranteed to produce a unique set when starting from a unique set + guaranteedUnique = { + children: true, + contents: true, + next: true, + prev: true + }; + +jQuery.extend({ + dir: function( elem, dir, until ) { + var matched = [], + truncate = until !== undefined; + + while ( (elem = elem[ dir ]) && elem.nodeType !== 9 ) { + if ( elem.nodeType === 1 ) { + if ( truncate && jQuery( elem ).is( until ) ) { + break; + } + matched.push( elem ); + } + } + return matched; + }, + + sibling: function( n, elem ) { + var matched = []; + + for ( ; n; n = n.nextSibling ) { + if ( n.nodeType === 1 && n !== elem ) { + matched.push( n ); + } + } + + return matched; + } +}); + +jQuery.fn.extend({ + has: function( target ) { + var targets = jQuery( target, this ), + l = targets.length; + + return this.filter(function() { + var i = 0; + for ( ; i < l; i++ ) { + if ( jQuery.contains( this, targets[i] ) ) { + return true; + } + } + }); + }, + + closest: function( selectors, context ) { + var cur, + i = 0, + l = this.length, + matched = [], + pos = rneedsContext.test( selectors ) || typeof selectors !== "string" ? + jQuery( selectors, context || this.context ) : + 0; + + for ( ; i < l; i++ ) { + for ( cur = this[i]; cur && cur !== context; cur = cur.parentNode ) { + // Always skip document fragments + if ( cur.nodeType < 11 && (pos ? + pos.index(cur) > -1 : + + // Don't pass non-elements to Sizzle + cur.nodeType === 1 && + jQuery.find.matchesSelector(cur, selectors)) ) { + + matched.push( cur ); + break; + } + } + } + + return this.pushStack( matched.length > 1 ? jQuery.uniqueSort( matched ) : matched ); + }, + + // Determine the position of an element within the set + index: function( elem ) { + + // No argument, return index in parent + if ( !elem ) { + return ( this[ 0 ] && this[ 0 ].parentNode ) ? this.first().prevAll().length : -1; + } + + // Index in selector + if ( typeof elem === "string" ) { + return indexOf.call( jQuery( elem ), this[ 0 ] ); + } + + // Locate the position of the desired element + return indexOf.call( this, + + // If it receives a jQuery object, the first element is used + elem.jquery ? elem[ 0 ] : elem + ); + }, + + add: function( selector, context ) { + return this.pushStack( + jQuery.uniqueSort( + jQuery.merge( this.get(), jQuery( selector, context ) ) + ) + ); + }, + + addBack: function( selector ) { + return this.add( selector == null ? + this.prevObject : this.prevObject.filter(selector) + ); + } +}); + +function sibling( cur, dir ) { + while ( (cur = cur[dir]) && cur.nodeType !== 1 ) {} + return cur; +} + +jQuery.each({ + parent: function( elem ) { + var parent = elem.parentNode; + return parent && parent.nodeType !== 11 ? parent : null; + }, + parents: function( elem ) { + return jQuery.dir( elem, "parentNode" ); + }, + parentsUntil: function( elem, i, until ) { + return jQuery.dir( elem, "parentNode", until ); + }, + next: function( elem ) { + return sibling( elem, "nextSibling" ); + }, + prev: function( elem ) { + return sibling( elem, "previousSibling" ); + }, + nextAll: function( elem ) { + return jQuery.dir( elem, "nextSibling" ); + }, + prevAll: function( elem ) { + return jQuery.dir( elem, "previousSibling" ); + }, + nextUntil: function( elem, i, until ) { + return jQuery.dir( elem, "nextSibling", until ); + }, + prevUntil: function( elem, i, until ) { + return jQuery.dir( elem, "previousSibling", until ); + }, + siblings: function( elem ) { + return jQuery.sibling( ( elem.parentNode || {} ).firstChild, elem ); + }, + children: function( elem ) { + return jQuery.sibling( elem.firstChild ); + }, + contents: function( elem ) { + return elem.contentDocument || jQuery.merge( [], elem.childNodes ); + } +}, function( name, fn ) { + jQuery.fn[ name ] = function( until, selector ) { + var matched = jQuery.map( this, fn, until ); + + if ( name.slice( -5 ) !== "Until" ) { + selector = until; + } + + if ( selector && typeof selector === "string" ) { + matched = jQuery.filter( selector, matched ); + } + + if ( this.length > 1 ) { + // Remove duplicates + if ( !guaranteedUnique[ name ] ) { + jQuery.uniqueSort( matched ); + } + + // Reverse order for parents* and prev-derivatives + if ( rparentsprev.test( name ) ) { + matched.reverse(); + } + } + + return this.pushStack( matched ); + }; +}); +var rnotwhite = (/\S+/g); + + + +// Convert String-formatted options into Object-formatted ones +function createOptions( options ) { + var object = {}; + jQuery.each( options.match( rnotwhite ) || [], function( _, flag ) { + object[ flag ] = true; + }); + return object; +} + +/* + * Create a callback list using the following parameters: + * + * options: an optional list of space-separated options that will change how + * the callback list behaves or a more traditional option object + * + * By default a callback list will act like an event callback list and can be + * "fired" multiple times. + * + * Possible options: + * + * once: will ensure the callback list can only be fired once (like a Deferred) + * + * memory: will keep track of previous values and will call any callback added + * after the list has been fired right away with the latest "memorized" + * values (like a Deferred) + * + * unique: will ensure a callback can only be added once (no duplicate in the list) + * + * stopOnFalse: interrupt callings when a callback returns false + * + */ +jQuery.Callbacks = function( options ) { + + // Convert options from String-formatted to Object-formatted if needed + // (we check in cache first) + options = typeof options === "string" ? + createOptions( options ) : + jQuery.extend( {}, options ); + + var // Flag to know if list is currently firing + firing, + // Last fire value for non-forgettable lists + memory, + // Flag to know if list was already fired + fired, + // Flag to prevent firing + locked, + // Actual callback list + list = [], + // Queue of execution data for repeatable lists + queue = [], + // Index of currently firing callback (modified by add/remove as needed) + firingIndex = -1, + // Fire callbacks + fire = function() { + + // Enforce single-firing + locked = options.once; + + // Execute callbacks for all pending executions, + // respecting firingIndex overrides and runtime changes + fired = firing = true; + for ( ; queue.length; firingIndex = -1 ) { + memory = queue.shift(); + while ( ++firingIndex < list.length ) { + + // Run callback and check for early termination + if ( list[ firingIndex ].apply( memory[ 0 ], memory[ 1 ] ) === false && + options.stopOnFalse ) { + + // Jump to end and forget the data so .add doesn't re-fire + firingIndex = list.length; + memory = false; + } + } + } + + // Forget the data if we're done with it + if ( !options.memory ) { + memory = false; + } + + firing = false; + + // Clean up if we're done firing for good + if ( locked ) { + + // Keep an empty list if we have data for future add calls + if ( memory ) { + list = []; + + // Otherwise, this object is spent + } else { + list = ""; + } + } + }, + + // Actual Callbacks object + self = { + + // Add a callback or a collection of callbacks to the list + add: function() { + if ( list ) { + + // If we have memory from a past run, we should fire after adding + if ( memory && !firing ) { + firingIndex = list.length - 1; + queue.push( memory ); + } + + (function add( args ) { + jQuery.each( args, function( _, arg ) { + if ( jQuery.isFunction( arg ) ) { + if ( !options.unique || !self.has( arg ) ) { + list.push( arg ); + } + } else if ( arg && arg.length && jQuery.type( arg ) !== "string" ) { + // Inspect recursively + add( arg ); + } + }); + })( arguments ); + + if ( memory && !firing ) { + fire(); + } + } + return this; + }, + + // Remove a callback from the list + remove: function() { + jQuery.each( arguments, function( _, arg ) { + var index; + while ( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { + list.splice( index, 1 ); + + // Handle firing indexes + if ( index <= firingIndex ) { + firingIndex--; + } + } + }); + return this; + }, + + // Check if a given callback is in the list. + // If no argument is given, return whether or not list has callbacks attached. + has: function( fn ) { + return fn ? + jQuery.inArray( fn, list ) > -1 : + list.length > 0; + }, + + // Remove all callbacks from the list + empty: function() { + if ( list ) { + list = []; + } + return this; + }, + + // Disable .fire and .add + // Abort any current/pending executions + // Clear all callbacks and values + disable: function() { + locked = queue = []; + list = memory = ""; + return this; + }, + disabled: function() { + return !list; + }, + + // Disable .fire + // Also disable .add unless we have memory (since it would have no effect) + // Abort any pending executions + lock: function() { + locked = queue = []; + if ( !memory && !firing ) { + list = memory = ""; + } + return this; + }, + locked: function() { + return !!locked; + }, + + // Call all callbacks with the given context and arguments + fireWith: function( context, args ) { + if ( !locked ) { + args = args || []; + args = [ context, args.slice ? args.slice() : args ]; + queue.push( args ); + if ( !firing ) { + fire(); + } + } + return this; + }, + + // Call all the callbacks with the given arguments + fire: function() { + self.fireWith( this, arguments ); + return this; + }, + + // To know if the callbacks have already been called at least once + fired: function() { + return !!fired; + } + }; + + return self; +}; + + +function Identity( v ) { + return v; +} +function Thrower( ex ) { + throw ex; +} + +jQuery.extend({ + + Deferred: function( func ) { + var tuples = [ + // action, add listener, callbacks, + // ... .then handlers, argument index, [final state] + [ "notify", "progress", jQuery.Callbacks("memory"), + jQuery.Callbacks("memory"), 2 ], + [ "resolve", "done", jQuery.Callbacks("once memory"), + jQuery.Callbacks("once memory"), 0, "resolved" ], + [ "reject", "fail", jQuery.Callbacks("once memory"), + jQuery.Callbacks("once memory"), 1, "rejected" ] + ], + state = "pending", + promise = { + state: function() { + return state; + }, + always: function() { + deferred.done( arguments ).fail( arguments ); + return this; + }, + "catch": function( fn ) { + return promise.then( null, fn ); + }, + // Keep pipe for back-compat + pipe: function( /* fnDone, fnFail, fnProgress */ ) { + var fns = arguments; + + return jQuery.Deferred(function( newDefer ) { + jQuery.each( tuples, function( i, tuple ) { + // Map tuples (progress, done, fail) to arguments (done, fail, progress) + var fn = jQuery.isFunction( fns[ tuple[ 4 ] ] ) && fns[ tuple[ 4 ] ]; + + // deferred.progress(function() { bind to newDefer or newDefer.notify }) + // deferred.done(function() { bind to newDefer or newDefer.resolve }) + // deferred.fail(function() { bind to newDefer or newDefer.reject }) + deferred[ tuple[1] ](function() { + var returned = fn && fn.apply( this, arguments ); + if ( returned && jQuery.isFunction( returned.promise ) ) { + returned.promise() + .progress( newDefer.notify ) + .done( newDefer.resolve ) + .fail( newDefer.reject ); + } else { + newDefer[ tuple[ 0 ] + "With" ]( + this === promise ? newDefer.promise() : this, + fn ? [ returned ] : arguments + ); + } + }); + }); + fns = null; + }).promise(); + }, + then: function( onFulfilled, onRejected, onProgress ) { + var maxDepth = 0; + function resolve( depth, deferred, handler, special ) { + return function() { + var that = this === promise ? undefined : this, + args = arguments, + mightThrow = function() { + var returned, then; + + // Support: Promises/A+ section 2.3.3.3.3 + // https://promisesaplus.com/#point-59 + // Ignore double-resolution attempts + if ( depth < maxDepth ) { + return; + } + + returned = handler.apply( that, args ); + + // Support: Promises/A+ section 2.3.1 + // https://promisesaplus.com/#point-48 + if ( returned === deferred.promise() ) { + throw new TypeError( "Thenable self-resolution" ); + } + + // Support: Promises/A+ sections 2.3.3.1, 3.5 + // https://promisesaplus.com/#point-54 + // https://promisesaplus.com/#point-75 + // Retrieve `then` only once + then = returned && + + // Support: Promises/A+ section 2.3.4 + // https://promisesaplus.com/#point-64 + // Only check objects and functions for thenability + ( typeof returned === "object" || + typeof returned === "function" ) && + returned.then; + + // Handle a returned thenable + if ( jQuery.isFunction( then ) ) { + // Special processors (notify) just wait for resolution + if ( special ) { + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ) + ); + + // Normal processors (resolve) also hook into progress + } else { + + // ...and disregard older resolution values + maxDepth++; + + then.call( + returned, + resolve( maxDepth, deferred, Identity, special ), + resolve( maxDepth, deferred, Thrower, special ), + resolve( maxDepth, deferred, Identity, + deferred.notify ) + ); + } + + // Handle all other returned values + } else { + // Only substitue handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Identity ) { + that = undefined; + args = [ returned ]; + } + + // Process the value(s) + // Default process is resolve + ( special || deferred.resolveWith )( + that || deferred.promise(), args ); + } + }, + + // Only normal processors (resolve) catch and reject exceptions + process = special ? + mightThrow : + function() { + try { + mightThrow(); + } catch ( e ) { + + // Support: Promises/A+ section 2.3.3.3.4.1 + // https://promisesaplus.com/#point-61 + // Ignore post-resolution exceptions + if ( depth + 1 >= maxDepth ) { + // Only substitue handlers pass on context + // and multiple values (non-spec behavior) + if ( handler !== Thrower ) { + that = undefined; + args = [ e ]; + } + + deferred.rejectWith( that || deferred.promise(), + args ); + } + } + }; + + // Support: Promises/A+ section 2.3.3.3.1 + // https://promisesaplus.com/#point-57 + // Re-resolve promises immediately to dodge false rejection from + // subsequent errors + if ( depth ) { + process(); + } else { + window.setTimeout( process ); + } + }; + } + + return jQuery.Deferred(function( newDefer ) { + // progress_handlers.add( ... ) + tuples[ 0 ][ 3 ].add( + resolve( + 0, + newDefer, + jQuery.isFunction( onProgress ) ? + onProgress : + Identity, + newDefer.notifyWith + ) + ); + + // fulfilled_handlers.add( ... ) + tuples[ 1 ][ 3 ].add( + resolve( + 0, + newDefer, + jQuery.isFunction( onFulfilled ) ? + onFulfilled : + Identity + ) + ); + + // rejected_handlers.add( ... ) + tuples[ 2 ][ 3 ].add( + resolve( + 0, + newDefer, + jQuery.isFunction( onRejected ) ? + onRejected : + Thrower + ) + ); + }).promise(); + }, + // Get a promise for this deferred + // If obj is provided, the promise aspect is added to the object + promise: function( obj ) { + return obj != null ? jQuery.extend( obj, promise ) : promise; + } + }, + deferred = {}; + + // Add list-specific methods + jQuery.each( tuples, function( i, tuple ) { + var list = tuple[ 2 ], + stateString = tuple[ 5 ]; + + // promise.progress = list.add + // promise.done = list.add + // promise.fail = list.add + promise[ tuple[1] ] = list.add; + + // Handle state + if ( stateString ) { + list.add( + function() { + // state = "resolved" (i.e., fulfilled) + // state = "rejected" + state = stateString; + }, + + // rejected_callbacks.disable + // fulfilled_callbacks.disable + tuples[ 3 - i ][ 2 ].disable, + + // progress_callbacks.lock + tuples[ 0 ][ 2 ].lock + ); + } + + // progress_handlers.fire + // fulfilled_handlers.fire + // rejected_handlers.fire + list.add( tuple[ 3 ].fire ); + + // deferred.notify = function() { deferred.notifyWith(...) } + // deferred.resolve = function() { deferred.resolveWith(...) } + // deferred.reject = function() { deferred.rejectWith(...) } + deferred[ tuple[0] ] = function() { + deferred[ tuple[0] + "With" ]( this === deferred ? promise : this, arguments ); + return this; + }; + + // deferred.notifyWith = list.fireWith + // deferred.resolveWith = list.fireWith + // deferred.rejectWith = list.fireWith + deferred[ tuple[0] + "With" ] = list.fireWith; + }); + + // Make the deferred a promise + promise.promise( deferred ); + + // Call given func if any + if ( func ) { + func.call( deferred, deferred ); + } + + // All done! + return deferred; + }, + + // Deferred helper + when: function( subordinate /* , ..., subordinateN */ ) { + var method, + i = 0, + resolveValues = slice.call( arguments ), + length = resolveValues.length, + + // the count of uncompleted subordinates + remaining = length !== 1 || + ( subordinate && jQuery.isFunction( subordinate.promise ) ) ? length : 0, + + // the master Deferred. + // If resolveValues consist of only a single Deferred, just use that. + master = remaining === 1 ? subordinate : jQuery.Deferred(), + + // Update function for both resolve and progress values + updateFunc = function( i, contexts, values ) { + return function( value ) { + contexts[ i ] = this; + values[ i ] = arguments.length > 1 ? slice.call( arguments ) : value; + if ( values === progressValues ) { + master.notifyWith( contexts, values ); + } else if ( !( --remaining ) ) { + master.resolveWith( contexts, values ); + } + }; + }, + progressValues, progressContexts, resolveContexts; + + // Add listeners to Deferred subordinates; treat others as resolved + if ( length > 1 ) { + progressValues = new Array( length ); + progressContexts = new Array( length ); + resolveContexts = new Array( length ); + for ( ; i < length; i++ ) { + if ( resolveValues[ i ] && + jQuery.isFunction( (method = resolveValues[ i ].promise) ) ) { + + method.call( resolveValues[ i ] ) + .progress( updateFunc( i, progressContexts, progressValues ) ) + .done( updateFunc( i, resolveContexts, resolveValues ) ) + .fail( master.reject ); + } else if ( resolveValues[ i ] && + jQuery.isFunction( (method = resolveValues[ i ].then) ) ) { + + method.call( + resolveValues[ i ], + updateFunc( i, resolveContexts, resolveValues ), + master.reject, + updateFunc( i, progressContexts, progressValues ) + ); + } else { + --remaining; + } + } + } + + // If we're not waiting on anything, resolve the master + if ( !remaining ) { + master.resolveWith( resolveContexts, resolveValues ); + } + + return master.promise(); + } +}); + + +// The deferred used on DOM ready +var readyList; + +jQuery.fn.ready = function( fn ) { + // Add the callback + jQuery.ready.promise().done( fn ); + + return this; +}; + +jQuery.extend({ + // Is the DOM ready to be used? Set to true once it occurs. + isReady: false, + + // A counter to track how many items to wait for before + // the ready event fires. See #6781 + readyWait: 1, + + // Hold (or release) the ready event + holdReady: function( hold ) { + if ( hold ) { + jQuery.readyWait++; + } else { + jQuery.ready( true ); + } + }, + + // Handle when the DOM is ready + ready: function( wait ) { + + // Abort if there are pending holds or we're already ready + if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { + return; + } + + // Remember that the DOM is ready + jQuery.isReady = true; + + // If a normal DOM Ready event fired, decrement, and wait if need be + if ( wait !== true && --jQuery.readyWait > 0 ) { + return; + } + + // If there are functions bound, to execute + readyList.resolveWith( document, [ jQuery ] ); + } +}); + +/** + * The ready event handler and self cleanup method + */ +function completed() { + document.removeEventListener( "DOMContentLoaded", completed ); + window.removeEventListener( "load", completed ); + jQuery.ready(); +} + +jQuery.ready.promise = function( obj ) { + if ( !readyList ) { + + readyList = jQuery.Deferred(); + + // Catch cases where $(document).ready() is called + // after the browser event has already occurred. + // We once tried to use readyState "interactive" here, + // but it caused issues like the one + // discovered by ChrisS here: http://bugs.jquery.com/ticket/12282#comment:15 + if ( document.readyState === "complete" ) { + // Handle it asynchronously to allow scripts the opportunity to delay ready + window.setTimeout( jQuery.ready ); + + } else { + + // Use the handy event callback + document.addEventListener( "DOMContentLoaded", completed ); + + // A fallback to window.onload, that will always work + window.addEventListener( "load", completed ); + } + } + return readyList.promise( obj ); +}; + +// Kick off the DOM ready check even if the user does not +jQuery.ready.promise(); + + + + +// Multifunctional method to get and set values of a collection +// The value/s can optionally be executed if it's a function +var access = jQuery.access = function( elems, fn, key, value, chainable, emptyGet, raw ) { + var i = 0, + len = elems.length, + bulk = key == null; + + // Sets many values + if ( jQuery.type( key ) === "object" ) { + chainable = true; + for ( i in key ) { + access( elems, fn, i, key[i], true, emptyGet, raw ); + } + + // Sets one value + } else if ( value !== undefined ) { + chainable = true; + + if ( !jQuery.isFunction( value ) ) { + raw = true; + } + + if ( bulk ) { + // Bulk operations run against the entire set + if ( raw ) { + fn.call( elems, value ); + fn = null; + + // ...except when executing function values + } else { + bulk = fn; + fn = function( elem, key, value ) { + return bulk.call( jQuery( elem ), value ); + }; + } + } + + if ( fn ) { + for ( ; i < len; i++ ) { + fn( elems[i], key, raw ? value : value.call( elems[i], i, fn( elems[i], key ) ) ); + } + } + } + + return chainable ? + elems : + + // Gets + bulk ? + fn.call( elems ) : + len ? fn( elems[0], key ) : emptyGet; +}; + + +/** + * Determines whether an object can have data + */ +jQuery.acceptData = function( owner ) { + // Accepts only: + // - Node + // - Node.ELEMENT_NODE + // - Node.DOCUMENT_NODE + // - Object + // - Any + /* jshint -W018 */ + return owner.nodeType === 1 || owner.nodeType === 9 || !( +owner.nodeType ); +}; + + +function Data() { + this.expando = jQuery.expando + Data.uid++; +} + +Data.uid = 1; +Data.accepts = jQuery.acceptData; + +Data.prototype = { + + register: function( owner ) { + var value = {}; + + // If it is a node unlikely to be stringify-ed or looped over + // use plain assignment + if ( owner.nodeType ) { + owner[ this.expando ] = value; + + // Otherwise secure it in a non-enumerable, non-writable property + // configurability must be true to allow the property to be + // deleted with the delete operator + } else { + Object.defineProperty( owner, this.expando, { + value: value, + writable: true, + configurable: true + }); + } + return owner[ this.expando ]; + }, + cache: function( owner ) { + + // We can accept data for non-element nodes in modern browsers, + // but we should not, see #8335. + // Always return an empty object. + if ( !Data.accepts( owner ) ) { + return {}; + } + + // Check if the owner object already has a cache + var cache = owner[ this.expando ]; + + // If so, return it + if ( cache ) { + return cache; + } + + // If not, register one + return this.register( owner ); + }, + set: function( owner, data, value ) { + var prop, + cache = this.cache( owner ); + + // Handle: [ owner, key, value ] args + // Always use camelCase key (gh-2257) + if ( typeof data === "string" ) { + cache[ jQuery.camelCase( data ) ] = value; + + // Handle: [ owner, { properties } ] args + } else { + + // Copy the properties one-by-one to the cache object + for ( prop in data ) { + cache[ jQuery.camelCase( prop ) ] = data[ prop ]; + } + } + return cache; + }, + get: function( owner, key ) { + var cache = this.cache( owner ); + + return key === undefined ? + cache : + + // Always use camelCase key (gh-2257) + cache[ jQuery.camelCase( key ) ]; + }, + access: function( owner, key, value ) { + + // In cases where either: + // + // 1. No key was specified + // 2. A string key was specified, but no value provided + // + // Take the "read" path and allow the get method to determine + // which value to return, respectively either: + // + // 1. The entire cache object + // 2. The data stored at the key + // + if ( key === undefined || + ( ( key && typeof key === "string" ) && value === undefined ) ) { + + return this.get( owner, key ); + } + + // [*]When the key is not a string, or both a key and value + // are specified, set or extend (existing objects) with either: + // + // 1. An object of properties + // 2. A key and value + // + this.set( owner, key, value ); + + // Since the "set" path can have two possible entry points + // return the expected data based on which path was taken[*] + return value !== undefined ? value : key; + }, + remove: function( owner, key ) { + var i, + cache = owner[ this.expando ]; + + if ( cache === undefined ) { + return; + } + + if ( key !== undefined ) { + + // Support array or space separated string of keys + if ( jQuery.isArray( key ) ) { + + // If key is an array of keys... + // We always set camelCase keys, so remove that. + key = key.map( jQuery.camelCase ); + } else { + key = jQuery.camelCase( key ); + + // If a key with the spaces exists, use it. + // Otherwise, create an array by matching non-whitespace + key = key in cache ? + [ key ] : + ( key.match( rnotwhite ) || [] ); + } + + i = key.length; + + while ( i-- ) { + delete cache[ key[ i ] ]; + } + } + + // Remove the expando if there's no more data + if ( key === undefined || jQuery.isEmptyObject( cache ) ) { + delete owner[ this.expando ]; + } + }, + hasData: function( owner ) { + var cache = owner[ this.expando ]; + return cache !== undefined && !jQuery.isEmptyObject( cache ); + } +}; +var dataPriv = new Data(); + +var dataUser = new Data(); + + + +// Implementation Summary +// +// 1. Enforce API surface and semantic compatibility with 1.9.x branch +// 2. Improve the module's maintainability by reducing the storage +// paths to a single mechanism. +// 3. Use the same single mechanism to support "private" and "user" data. +// 4. _Never_ expose "private" data to user code (TODO: Drop _data, _removeData) +// 5. Avoid exposing implementation details on user objects (eg. expando properties) +// 6. Provide a clear path for implementation upgrade to WeakMap in 2014 + +var rbrace = /^(?:\{[\w\W]*\}|\[[\w\W]*\])$/, + rmultiDash = /[A-Z]/g; + +function dataAttr( elem, key, data ) { + var name; + + // If nothing was found internally, try to fetch any + // data from the HTML5 data-* attribute + if ( data === undefined && elem.nodeType === 1 ) { + name = "data-" + key.replace( rmultiDash, "-$&" ).toLowerCase(); + data = elem.getAttribute( name ); + + if ( typeof data === "string" ) { + try { + data = data === "true" ? true : + data === "false" ? false : + data === "null" ? null : + // Only convert to a number if it doesn't change the string + +data + "" === data ? +data : + rbrace.test( data ) ? jQuery.parseJSON( data ) : + data; + } catch ( e ) {} + + // Make sure we set the data so it isn't changed later + dataUser.set( elem, key, data ); + } else { + data = undefined; + } + } + return data; +} + +jQuery.extend({ + hasData: function( elem ) { + return dataUser.hasData( elem ) || dataPriv.hasData( elem ); + }, + + data: function( elem, name, data ) { + return dataUser.access( elem, name, data ); + }, + + removeData: function( elem, name ) { + dataUser.remove( elem, name ); + }, + + // TODO: Now that all calls to _data and _removeData have been replaced + // with direct calls to dataPriv methods, these can be deprecated. + _data: function( elem, name, data ) { + return dataPriv.access( elem, name, data ); + }, + + _removeData: function( elem, name ) { + dataPriv.remove( elem, name ); + } +}); + +jQuery.fn.extend({ + data: function( key, value ) { + var i, name, data, + elem = this[ 0 ], + attrs = elem && elem.attributes; + + // Gets all values + if ( key === undefined ) { + if ( this.length ) { + data = dataUser.get( elem ); + + if ( elem.nodeType === 1 && !dataPriv.get( elem, "hasDataAttrs" ) ) { + i = attrs.length; + while ( i-- ) { + + // Support: IE11+ + // The attrs elements can be null (#14894) + if ( attrs[ i ] ) { + name = attrs[ i ].name; + if ( name.indexOf( "data-" ) === 0 ) { + name = jQuery.camelCase( name.slice(5) ); + dataAttr( elem, name, data[ name ] ); + } + } + } + dataPriv.set( elem, "hasDataAttrs", true ); + } + } + + return data; + } + + // Sets multiple values + if ( typeof key === "object" ) { + return this.each(function() { + dataUser.set( this, key ); + }); + } + + return access( this, function( value ) { + var data; + + // The calling jQuery object (element matches) is not empty + // (and therefore has an element appears at this[ 0 ]) and the + // `value` parameter was not undefined. An empty jQuery object + // will result in `undefined` for elem = this[ 0 ] which will + // throw an exception if an attempt to read a data cache is made. + if ( elem && value === undefined ) { + + // Attempt to get data from the cache + // The key will always be camelCased in Data + data = dataUser.get( elem, key ); + if ( data !== undefined ) { + return data; + } + + // Attempt to "discover" the data in + // HTML5 custom data-* attrs + data = dataAttr( elem, key ); + if ( data !== undefined ) { + return data; + } + + // We tried really hard, but the data doesn't exist. + return; + } + + // Set the data... + this.each(function() { + + // We always store the camelCased key + dataUser.set( this, key, value ); + }); + }, null, value, arguments.length > 1, null, true ); + }, + + removeData: function( key ) { + return this.each(function() { + dataUser.remove( this, key ); + }); + } +}); + + +jQuery.extend({ + queue: function( elem, type, data ) { + var queue; + + if ( elem ) { + type = ( type || "fx" ) + "queue"; + queue = dataPriv.get( elem, type ); + + // Speed up dequeue by getting out quickly if this is just a lookup + if ( data ) { + if ( !queue || jQuery.isArray( data ) ) { + queue = dataPriv.access( elem, type, jQuery.makeArray(data) ); + } else { + queue.push( data ); + } + } + return queue || []; + } + }, + + dequeue: function( elem, type ) { + type = type || "fx"; + + var queue = jQuery.queue( elem, type ), + startLength = queue.length, + fn = queue.shift(), + hooks = jQuery._queueHooks( elem, type ), + next = function() { + jQuery.dequeue( elem, type ); + }; + + // If the fx queue is dequeued, always remove the progress sentinel + if ( fn === "inprogress" ) { + fn = queue.shift(); + startLength--; + } + + if ( fn ) { + + // Add a progress sentinel to prevent the fx queue from being + // automatically dequeued + if ( type === "fx" ) { + queue.unshift( "inprogress" ); + } + + // Clear up the last queue stop function + delete hooks.stop; + fn.call( elem, next, hooks ); + } + + if ( !startLength && hooks ) { + hooks.empty.fire(); + } + }, + + // Not public - generate a queueHooks object, or return the current one + _queueHooks: function( elem, type ) { + var key = type + "queueHooks"; + return dataPriv.get( elem, key ) || dataPriv.access( elem, key, { + empty: jQuery.Callbacks("once memory").add(function() { + dataPriv.remove( elem, [ type + "queue", key ] ); + }) + }); + } +}); + +jQuery.fn.extend({ + queue: function( type, data ) { + var setter = 2; + + if ( typeof type !== "string" ) { + data = type; + type = "fx"; + setter--; + } + + if ( arguments.length < setter ) { + return jQuery.queue( this[0], type ); + } + + return data === undefined ? + this : + this.each(function() { + var queue = jQuery.queue( this, type, data ); + + // Ensure a hooks for this queue + jQuery._queueHooks( this, type ); + + if ( type === "fx" && queue[0] !== "inprogress" ) { + jQuery.dequeue( this, type ); + } + }); + }, + dequeue: function( type ) { + return this.each(function() { + jQuery.dequeue( this, type ); + }); + }, + clearQueue: function( type ) { + return this.queue( type || "fx", [] ); + }, + // Get a promise resolved when queues of a certain type + // are emptied (fx is the type by default) + promise: function( type, obj ) { + var tmp, + count = 1, + defer = jQuery.Deferred(), + elements = this, + i = this.length, + resolve = function() { + if ( !( --count ) ) { + defer.resolveWith( elements, [ elements ] ); + } + }; + + if ( typeof type !== "string" ) { + obj = type; + type = undefined; + } + type = type || "fx"; + + while ( i-- ) { + tmp = dataPriv.get( elements[ i ], type + "queueHooks" ); + if ( tmp && tmp.empty ) { + count++; + tmp.empty.add( resolve ); + } + } + resolve(); + return defer.promise( obj ); + } +}); +var pnum = (/[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/).source; + +var rcssNum = new RegExp( "^(?:([+-])=|)(" + pnum + ")([a-z%]*)$", "i" ); + + +var cssExpand = [ "Top", "Right", "Bottom", "Left" ]; + +var isHidden = function( elem, el ) { + // isHidden might be called from jQuery#filter function; + // in that case, element will be second argument + elem = el || elem; + return jQuery.css( elem, "display" ) === "none" || + !jQuery.contains( elem.ownerDocument, elem ); + }; + +var swap = function( elem, options, callback, args ) { + var ret, name, + old = {}; + + // Remember the old values, and insert the new ones + for ( name in options ) { + old[ name ] = elem.style[ name ]; + elem.style[ name ] = options[ name ]; + } + + ret = callback.apply( elem, args || [] ); + + // Revert the old values + for ( name in options ) { + elem.style[ name ] = old[ name ]; + } + + return ret; +}; + + + + +function adjustCSS( elem, prop, valueParts, tween ) { + var adjusted, + scale = 1, + maxIterations = 20, + currentValue = tween ? + function() { return tween.cur(); } : + function() { return jQuery.css( elem, prop, "" ); }, + initial = currentValue(), + unit = valueParts && valueParts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), + // Starting value computation is required for potential unit mismatches + initialInUnit = ( jQuery.cssNumber[ prop ] || unit !== "px" && +initial ) && + rcssNum.exec( jQuery.css( elem, prop ) ); + + if ( initialInUnit && initialInUnit[ 3 ] !== unit ) { + // Trust units reported by jQuery.css + unit = unit || initialInUnit[ 3 ]; + + // Make sure we update the tween properties later on + valueParts = valueParts || []; + + // Iteratively approximate from a nonzero starting point + initialInUnit = +initial || 1; + + do { + // If previous iteration zeroed out, double until we get *something*. + // Use string for doubling so we don't accidentally see scale as unchanged below + scale = scale || ".5"; + + // Adjust and apply + initialInUnit = initialInUnit / scale; + jQuery.style( elem, prop, initialInUnit + unit ); + + // Update scale, tolerating zero or NaN from tween.cur() + // Break the loop if scale is unchanged or perfect, or if we've just had enough. + } while ( + scale !== (scale = currentValue() / initial) && scale !== 1 && --maxIterations + ); + } + + if ( valueParts ) { + initialInUnit = +initialInUnit || +initial || 0; + // Apply relative offset (+=/-=) if specified + adjusted = valueParts[ 1 ] ? + initialInUnit + ( valueParts[ 1 ] + 1 ) * valueParts[ 2 ] : + +valueParts[ 2 ]; + if ( tween ) { + tween.unit = unit; + tween.start = initialInUnit; + tween.end = adjusted; + } + } + return adjusted; +} + + +function showHide( elements, show ) { + var display, elem, + values = [], + index = 0, + length = elements.length; + + // Determine new display value for elements that need to change + for ( ; index < length; index++ ) { + elem = elements[ index ]; + if ( !elem.style ) { + continue; + } + + display = elem.style.display; + if ( show ) { + if ( display === "none" ) { + // Restore a pre-hide() value if we have one + values[ index ] = dataPriv.get( elem, "display" ) || ""; + } + } else { + if ( display !== "none" ) { + values[ index ] = "none"; + + // Remember the value we're replacing + dataPriv.set( elem, "display", display ); + } + } + } + + // Set the display of the elements in a second loop + // to avoid the constant reflow + for ( index = 0; index < length; index++ ) { + if ( values[ index ] != null ) { + elements[ index ].style.display = values[ index ]; + } + } + + return elements; +} +var rcheckableType = (/^(?:checkbox|radio)$/i); + +var rtagName = ( /<([\w:-]+)/ ); + +var rscriptType = ( /^$|\/(?:java|ecma)script/i ); + + + +// We have to close these tags to support XHTML (#13200) +var wrapMap = { + + // Support: IE9 + option: [ 1, "" ], + + thead: [ 1, "", "
    " ], + + // Some of the following wrappers are not fully defined, because + // their parent elements (except for "table" element) could be omitted + // since browser parsers are smart enough to auto-insert them + + // Support: Android 2.3 + // Android browser doesn't auto-insert colgroup + col: [ 2, "", "
    " ], + + // Auto-insert "tbody" element + tr: [ 2, "", "
    " ], + + // Auto-insert "tbody" and "tr" elements + td: [ 3, "", "
    " ], + + _default: [ 0, "", "" ] +}; + +// Support: IE9 +wrapMap.optgroup = wrapMap.option; + +wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; +wrapMap.th = wrapMap.td; + + +function getAll( context, tag ) { + // Support: IE9-11+ + // Use typeof to avoid zero-argument method invocation on host objects (#15151) + var ret = typeof context.getElementsByTagName !== "undefined" ? + context.getElementsByTagName( tag || "*" ) : + typeof context.querySelectorAll !== "undefined" ? + context.querySelectorAll( tag || "*" ) : + []; + + return tag === undefined || tag && jQuery.nodeName( context, tag ) ? + jQuery.merge( [ context ], ret ) : + ret; +} + + +// Mark scripts as having already been evaluated +function setGlobalEval( elems, refElements ) { + var i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + dataPriv.set( + elems[ i ], + "globalEval", + !refElements || dataPriv.get( refElements[ i ], "globalEval" ) + ); + } +} + + +var rhtml = /<|&#?\w+;/; + +function buildFragment( elems, context, scripts, selection, ignored ) { + var elem, tmp, tag, wrap, contains, j, + fragment = context.createDocumentFragment(), + nodes = [], + i = 0, + l = elems.length; + + for ( ; i < l; i++ ) { + elem = elems[ i ]; + + if ( elem || elem === 0 ) { + + // Add nodes directly + if ( jQuery.type( elem ) === "object" ) { + // Support: Android<4.1, PhantomJS<2 + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); + + // Convert non-html into a text node + } else if ( !rhtml.test( elem ) ) { + nodes.push( context.createTextNode( elem ) ); + + // Convert html into DOM nodes + } else { + tmp = tmp || fragment.appendChild( context.createElement( "div" ) ); + + // Deserialize a standard representation + tag = ( rtagName.exec( elem ) || [ "", "" ] )[ 1 ].toLowerCase(); + wrap = wrapMap[ tag ] || wrapMap._default; + tmp.innerHTML = wrap[ 1 ] + jQuery.htmlPrefilter( elem ) + wrap[ 2 ]; + + // Descend through wrappers to the right content + j = wrap[ 0 ]; + while ( j-- ) { + tmp = tmp.lastChild; + } + + // Support: Android<4.1, PhantomJS<2 + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( nodes, tmp.childNodes ); + + // Remember the top-level container + tmp = fragment.firstChild; + + // Ensure the created nodes are orphaned (#12392) + tmp.textContent = ""; + } + } + } + + // Remove wrapper from fragment + fragment.textContent = ""; + + i = 0; + while ( ( elem = nodes[ i++ ] ) ) { + + // Skip elements already in the context collection (trac-4087) + if ( selection && jQuery.inArray( elem, selection ) > -1 ) { + if ( ignored ) { + ignored.push( elem ); + } + continue; + } + + contains = jQuery.contains( elem.ownerDocument, elem ); + + // Append to fragment + tmp = getAll( fragment.appendChild( elem ), "script" ); + + // Preserve script evaluation history + if ( contains ) { + setGlobalEval( tmp ); + } + + // Capture executables + if ( scripts ) { + j = 0; + while ( ( elem = tmp[ j++ ] ) ) { + if ( rscriptType.test( elem.type || "" ) ) { + scripts.push( elem ); + } + } + } + } + + return fragment; +} + + +(function() { + var fragment = document.createDocumentFragment(), + div = fragment.appendChild( document.createElement( "div" ) ), + input = document.createElement( "input" ); + + // Support: Android 4.0-4.3 + // Check state lost if the name is set (#11217) + // Support: Windows Web Apps (WWA) + // `name` and `type` must use .setAttribute for WWA (#14901) + input.setAttribute( "type", "radio" ); + input.setAttribute( "checked", "checked" ); + input.setAttribute( "name", "t" ); + + div.appendChild( input ); + + // Support: Android<4.2 + // Older WebKit doesn't clone checked state correctly in fragments + support.checkClone = div.cloneNode( true ).cloneNode( true ).lastChild.checked; + + // Support: IE<=11+ + // Make sure textarea (and checkbox) defaultValue is properly cloned + div.innerHTML = ""; + support.noCloneChecked = !!div.cloneNode( true ).lastChild.defaultValue; +})(); + + +support.focusin = "onfocusin" in window; + + +var + rkeyEvent = /^key/, + rmouseEvent = /^(?:mouse|pointer|contextmenu|drag|drop)|click/, + rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, + rtypenamespace = /^([^.]*)(?:\.(.+)|)/; + +function returnTrue() { + return true; +} + +function returnFalse() { + return false; +} + +// Support: IE9 +// See #13393 for more info +function safeActiveElement() { + try { + return document.activeElement; + } catch ( err ) { } +} + +function on( elem, types, selector, data, fn, one ) { + var origFn, type; + + // Types can be a map of types/handlers + if ( typeof types === "object" ) { + // ( types-Object, selector, data ) + if ( typeof selector !== "string" ) { + // ( types-Object, data ) + data = data || selector; + selector = undefined; + } + for ( type in types ) { + on( elem, type, selector, data, types[ type ], one ); + } + return elem; + } + + if ( data == null && fn == null ) { + // ( types, fn ) + fn = selector; + data = selector = undefined; + } else if ( fn == null ) { + if ( typeof selector === "string" ) { + // ( types, selector, fn ) + fn = data; + data = undefined; + } else { + // ( types, data, fn ) + fn = data; + data = selector; + selector = undefined; + } + } + if ( fn === false ) { + fn = returnFalse; + } + + if ( one === 1 ) { + origFn = fn; + fn = function( event ) { + // Can use an empty set, since event contains the info + jQuery().off( event ); + return origFn.apply( this, arguments ); + }; + // Use same guid so caller can remove using origFn + fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); + } + return elem.each( function() { + jQuery.event.add( this, types, fn, data, selector ); + }); +} + +/* + * Helper functions for managing events -- not part of the public interface. + * Props to Dean Edwards' addEvent library for many of the ideas. + */ +jQuery.event = { + + global: {}, + + add: function( elem, types, handler, data, selector ) { + + var handleObjIn, eventHandle, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.get( elem ); + + // Don't attach events to noData or text/comment nodes (but allow plain objects) + if ( !elemData ) { + return; + } + + // Caller can pass in an object of custom data in lieu of the handler + if ( handler.handler ) { + handleObjIn = handler; + handler = handleObjIn.handler; + selector = handleObjIn.selector; + } + + // Make sure that the handler has a unique ID, used to find/remove it later + if ( !handler.guid ) { + handler.guid = jQuery.guid++; + } + + // Init the element's event structure and main handler, if this is the first + if ( !(events = elemData.events) ) { + events = elemData.events = {}; + } + if ( !(eventHandle = elemData.handle) ) { + eventHandle = elemData.handle = function( e ) { + // Discard the second event of a jQuery.event.trigger() and + // when an event is called after a page has unloaded + return typeof jQuery !== "undefined" && jQuery.event.triggered !== e.type ? + jQuery.event.dispatch.apply( elem, arguments ) : undefined; + }; + } + + // Handle multiple events separated by a space + types = ( types || "" ).match( rnotwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[t] ) || []; + type = origType = tmp[1]; + namespaces = ( tmp[2] || "" ).split( "." ).sort(); + + // There *must* be a type, no attaching namespace-only handlers + if ( !type ) { + continue; + } + + // If event changes its type, use the special event handlers for the changed type + special = jQuery.event.special[ type ] || {}; + + // If selector defined, determine special event api type, otherwise given type + type = ( selector ? special.delegateType : special.bindType ) || type; + + // Update special based on newly reset type + special = jQuery.event.special[ type ] || {}; + + // handleObj is passed to all event handlers + handleObj = jQuery.extend({ + type: type, + origType: origType, + data: data, + handler: handler, + guid: handler.guid, + selector: selector, + needsContext: selector && jQuery.expr.match.needsContext.test( selector ), + namespace: namespaces.join(".") + }, handleObjIn ); + + // Init the event handler queue if we're the first + if ( !(handlers = events[ type ]) ) { + handlers = events[ type ] = []; + handlers.delegateCount = 0; + + // Only use addEventListener if the special events handler returns false + if ( !special.setup || + special.setup.call( elem, data, namespaces, eventHandle ) === false ) { + + if ( elem.addEventListener ) { + elem.addEventListener( type, eventHandle ); + } + } + } + + if ( special.add ) { + special.add.call( elem, handleObj ); + + if ( !handleObj.handler.guid ) { + handleObj.handler.guid = handler.guid; + } + } + + // Add to the element's handler list, delegates in front + if ( selector ) { + handlers.splice( handlers.delegateCount++, 0, handleObj ); + } else { + handlers.push( handleObj ); + } + + // Keep track of which events have ever been used, for event optimization + jQuery.event.global[ type ] = true; + } + + }, + + // Detach an event or set of events from an element + remove: function( elem, types, handler, selector, mappedTypes ) { + + var j, origCount, tmp, + events, t, handleObj, + special, handlers, type, namespaces, origType, + elemData = dataPriv.hasData( elem ) && dataPriv.get( elem ); + + if ( !elemData || !(events = elemData.events) ) { + return; + } + + // Once for each type.namespace in types; type may be omitted + types = ( types || "" ).match( rnotwhite ) || [ "" ]; + t = types.length; + while ( t-- ) { + tmp = rtypenamespace.exec( types[t] ) || []; + type = origType = tmp[1]; + namespaces = ( tmp[2] || "" ).split( "." ).sort(); + + // Unbind all events (on this namespace, if provided) for the element + if ( !type ) { + for ( type in events ) { + jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); + } + continue; + } + + special = jQuery.event.special[ type ] || {}; + type = ( selector ? special.delegateType : special.bindType ) || type; + handlers = events[ type ] || []; + tmp = tmp[2] && new RegExp( "(^|\\.)" + namespaces.join("\\.(?:.*\\.|)") + "(\\.|$)" ); + + // Remove matching events + origCount = j = handlers.length; + while ( j-- ) { + handleObj = handlers[ j ]; + + if ( ( mappedTypes || origType === handleObj.origType ) && + ( !handler || handler.guid === handleObj.guid ) && + ( !tmp || tmp.test( handleObj.namespace ) ) && + ( !selector || selector === handleObj.selector || + selector === "**" && handleObj.selector ) ) { + handlers.splice( j, 1 ); + + if ( handleObj.selector ) { + handlers.delegateCount--; + } + if ( special.remove ) { + special.remove.call( elem, handleObj ); + } + } + } + + // Remove generic event handler if we removed something and no more handlers exist + // (avoids potential for endless recursion during removal of special event handlers) + if ( origCount && !handlers.length ) { + if ( !special.teardown || + special.teardown.call( elem, namespaces, elemData.handle ) === false ) { + + jQuery.removeEvent( elem, type, elemData.handle ); + } + + delete events[ type ]; + } + } + + // Remove data and the expando if it's no longer used + if ( jQuery.isEmptyObject( events ) ) { + dataPriv.remove( elem, "handle events" ); + } + }, + + trigger: function( event, data, elem, onlyHandlers ) { + + var i, cur, tmp, bubbleType, ontype, handle, special, + eventPath = [ elem || document ], + type = hasOwn.call( event, "type" ) ? event.type : event, + namespaces = hasOwn.call( event, "namespace" ) ? event.namespace.split(".") : []; + + cur = tmp = elem = elem || document; + + // Don't do events on text and comment nodes + if ( elem.nodeType === 3 || elem.nodeType === 8 ) { + return; + } + + // focus/blur morphs to focusin/out; ensure we're not firing them right now + if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { + return; + } + + if ( type.indexOf(".") > -1 ) { + // Namespaced trigger; create a regexp to match event type in handle() + namespaces = type.split("."); + type = namespaces.shift(); + namespaces.sort(); + } + ontype = type.indexOf(":") < 0 && "on" + type; + + // Caller can pass in a jQuery.Event object, Object, or just an event type string + event = event[ jQuery.expando ] ? + event : + new jQuery.Event( type, typeof event === "object" && event ); + + // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) + event.isTrigger = onlyHandlers ? 2 : 3; + event.namespace = namespaces.join("."); + event.rnamespace = event.namespace ? + new RegExp( "(^|\\.)" + namespaces.join("\\.(?:.*\\.|)") + "(\\.|$)" ) : + null; + + // Clean up the event in case it is being reused + event.result = undefined; + if ( !event.target ) { + event.target = elem; + } + + // Clone any incoming data and prepend the event, creating the handler arg list + data = data == null ? + [ event ] : + jQuery.makeArray( data, [ event ] ); + + // Allow special events to draw outside the lines + special = jQuery.event.special[ type ] || {}; + if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { + return; + } + + // Determine event propagation path in advance, per W3C events spec (#9951) + // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) + if ( !onlyHandlers && !special.noBubble && !jQuery.isWindow( elem ) ) { + + bubbleType = special.delegateType || type; + if ( !rfocusMorph.test( bubbleType + type ) ) { + cur = cur.parentNode; + } + for ( ; cur; cur = cur.parentNode ) { + eventPath.push( cur ); + tmp = cur; + } + + // Only add window if we got to document (e.g., not plain obj or detached DOM) + if ( tmp === (elem.ownerDocument || document) ) { + eventPath.push( tmp.defaultView || tmp.parentWindow || window ); + } + } + + // Fire handlers on the event path + i = 0; + while ( (cur = eventPath[i++]) && !event.isPropagationStopped() ) { + + event.type = i > 1 ? + bubbleType : + special.bindType || type; + + // jQuery handler + handle = ( dataPriv.get( cur, "events" ) || {} )[ event.type ] && + dataPriv.get( cur, "handle" ); + if ( handle ) { + handle.apply( cur, data ); + } + + // Native handler + handle = ontype && cur[ ontype ]; + if ( handle && handle.apply && jQuery.acceptData( cur ) ) { + event.result = handle.apply( cur, data ); + if ( event.result === false ) { + event.preventDefault(); + } + } + } + event.type = type; + + // If nobody prevented the default action, do it now + if ( !onlyHandlers && !event.isDefaultPrevented() ) { + + if ( (!special._default || special._default.apply( eventPath.pop(), data ) === false) && + jQuery.acceptData( elem ) ) { + + // Call a native DOM method on the target with the same name name as the event. + // Don't do default actions on window, that's where global variables be (#6170) + if ( ontype && jQuery.isFunction( elem[ type ] ) && !jQuery.isWindow( elem ) ) { + + // Don't re-trigger an onFOO event when we call its FOO() method + tmp = elem[ ontype ]; + + if ( tmp ) { + elem[ ontype ] = null; + } + + // Prevent re-triggering of the same event, since we already bubbled it above + jQuery.event.triggered = type; + elem[ type ](); + jQuery.event.triggered = undefined; + + if ( tmp ) { + elem[ ontype ] = tmp; + } + } + } + } + + return event.result; + }, + + dispatch: function( event ) { + + // Make a writable jQuery.Event from the native event object + event = jQuery.event.fix( event ); + + var i, j, ret, matched, handleObj, + handlerQueue = [], + args = slice.call( arguments ), + handlers = ( dataPriv.get( this, "events" ) || {} )[ event.type ] || [], + special = jQuery.event.special[ event.type ] || {}; + + // Use the fix-ed jQuery.Event rather than the (read-only) native event + args[0] = event; + event.delegateTarget = this; + + // Call the preDispatch hook for the mapped type, and let it bail if desired + if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { + return; + } + + // Determine handlers + handlerQueue = jQuery.event.handlers.call( this, event, handlers ); + + // Run delegates first; they may want to stop propagation beneath us + i = 0; + while ( (matched = handlerQueue[ i++ ]) && !event.isPropagationStopped() ) { + event.currentTarget = matched.elem; + + j = 0; + while ( (handleObj = matched.handlers[ j++ ]) && + !event.isImmediatePropagationStopped() ) { + + // Triggered event must either 1) have no namespace, or 2) have namespace(s) + // a subset or equal to those in the bound event (both can have no namespace). + if ( !event.rnamespace || event.rnamespace.test( handleObj.namespace ) ) { + + event.handleObj = handleObj; + event.data = handleObj.data; + + ret = ( (jQuery.event.special[ handleObj.origType ] || {}).handle || + handleObj.handler ).apply( matched.elem, args ); + + if ( ret !== undefined ) { + if ( (event.result = ret) === false ) { + event.preventDefault(); + event.stopPropagation(); + } + } + } + } + } + + // Call the postDispatch hook for the mapped type + if ( special.postDispatch ) { + special.postDispatch.call( this, event ); + } + + return event.result; + }, + + handlers: function( event, handlers ) { + var i, matches, sel, handleObj, + handlerQueue = [], + delegateCount = handlers.delegateCount, + cur = event.target; + + // Support (at least): Chrome, IE9 + // Find delegate handlers + // Black-hole SVG instance trees (#13180) + // + // Support: Firefox + // Avoid non-left-click bubbling in Firefox (#3861) + if ( delegateCount && cur.nodeType && (!event.button || event.type !== "click") ) { + + for ( ; cur !== this; cur = cur.parentNode || this ) { + + // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) + if ( cur.disabled !== true || event.type !== "click" ) { + matches = []; + for ( i = 0; i < delegateCount; i++ ) { + handleObj = handlers[ i ]; + + // Don't conflict with Object.prototype properties (#13203) + sel = handleObj.selector + " "; + + if ( matches[ sel ] === undefined ) { + matches[ sel ] = handleObj.needsContext ? + jQuery( sel, this ).index( cur ) > -1 : + jQuery.find( sel, this, null, [ cur ] ).length; + } + if ( matches[ sel ] ) { + matches.push( handleObj ); + } + } + if ( matches.length ) { + handlerQueue.push({ elem: cur, handlers: matches }); + } + } + } + } + + // Add the remaining (directly-bound) handlers + if ( delegateCount < handlers.length ) { + handlerQueue.push({ elem: this, handlers: handlers.slice( delegateCount ) }); + } + + return handlerQueue; + }, + + // Includes some event props shared by KeyEvent and MouseEvent + props: ( "altKey bubbles cancelable ctrlKey currentTarget detail eventPhase " + + "metaKey relatedTarget shiftKey target timeStamp view which" ).split(" "), + + fixHooks: {}, + + keyHooks: { + props: "char charCode key keyCode".split(" "), + filter: function( event, original ) { + + // Add which for key events + if ( event.which == null ) { + event.which = original.charCode != null ? original.charCode : original.keyCode; + } + + return event; + } + }, + + mouseHooks: { + props: ( "button buttons clientX clientY offsetX offsetY pageX pageY " + + "screenX screenY toElement" ).split(" "), + filter: function( event, original ) { + var eventDoc, doc, body, + button = original.button; + + // Calculate pageX/Y if missing and clientX/Y available + if ( event.pageX == null && original.clientX != null ) { + eventDoc = event.target.ownerDocument || document; + doc = eventDoc.documentElement; + body = eventDoc.body; + + event.pageX = original.clientX + + ( doc && doc.scrollLeft || body && body.scrollLeft || 0 ) - + ( doc && doc.clientLeft || body && body.clientLeft || 0 ); + event.pageY = original.clientY + + ( doc && doc.scrollTop || body && body.scrollTop || 0 ) - + ( doc && doc.clientTop || body && body.clientTop || 0 ); + } + + // Add which for click: 1 === left; 2 === middle; 3 === right + // Note: button is not normalized, so don't use it + if ( !event.which && button !== undefined ) { + event.which = ( button & 1 ? 1 : ( button & 2 ? 3 : ( button & 4 ? 2 : 0 ) ) ); + } + + return event; + } + }, + + fix: function( event ) { + if ( event[ jQuery.expando ] ) { + return event; + } + + // Create a writable copy of the event object and normalize some properties + var i, prop, copy, + type = event.type, + originalEvent = event, + fixHook = this.fixHooks[ type ]; + + if ( !fixHook ) { + this.fixHooks[ type ] = fixHook = + rmouseEvent.test( type ) ? this.mouseHooks : + rkeyEvent.test( type ) ? this.keyHooks : + {}; + } + copy = fixHook.props ? this.props.concat( fixHook.props ) : this.props; + + event = new jQuery.Event( originalEvent ); + + i = copy.length; + while ( i-- ) { + prop = copy[ i ]; + event[ prop ] = originalEvent[ prop ]; + } + + // Support: Safari 6.0+ + // Target should not be a text node (#504, #13143) + if ( event.target.nodeType === 3 ) { + event.target = event.target.parentNode; + } + + return fixHook.filter ? fixHook.filter( event, originalEvent ) : event; + }, + + special: { + load: { + // Prevent triggered image.load events from bubbling to window.load + noBubble: true + }, + focus: { + // Fire native event if possible so blur/focus sequence is correct + trigger: function() { + if ( this !== safeActiveElement() && this.focus ) { + this.focus(); + return false; + } + }, + delegateType: "focusin" + }, + blur: { + trigger: function() { + if ( this === safeActiveElement() && this.blur ) { + this.blur(); + return false; + } + }, + delegateType: "focusout" + }, + click: { + // For checkbox, fire native event so checked state will be right + trigger: function() { + if ( this.type === "checkbox" && this.click && jQuery.nodeName( this, "input" ) ) { + this.click(); + return false; + } + }, + + // For cross-browser consistency, don't fire native .click() on links + _default: function( event ) { + return jQuery.nodeName( event.target, "a" ); + } + }, + + beforeunload: { + postDispatch: function( event ) { + + // Support: Firefox 20+ + // Firefox doesn't alert if the returnValue field is not set. + if ( event.result !== undefined && event.originalEvent ) { + event.originalEvent.returnValue = event.result; + } + } + } + }, + + // Piggyback on a donor event to simulate a different one + simulate: function( type, elem, event ) { + var e = jQuery.extend( + new jQuery.Event(), + event, + { + type: type, + isSimulated: true + // Previously, `originalEvent: {}` was set here, so stopPropagation call + // would not be triggered on donor event, since in our own + // jQuery.event.stopPropagation function we had a check for existence of + // originalEvent.stopPropagation method, so, consequently it would be a noop. + // + // But now, this "simulate" function is used only for events + // for which stopPropagation() is noop, so there is no need for that anymore. + // + // For the compat branch though, guard for "click" and "submit" + // events is still used, but was moved to jQuery.event.stopPropagation function + // because `originalEvent` should point to the original event for the constancy + // with other events and for more focused logic + } + ); + + jQuery.event.trigger( e, null, elem ); + + if ( e.isDefaultPrevented() ) { + event.preventDefault(); + } + } +}; + +jQuery.removeEvent = function( elem, type, handle ) { + + // This "if" is needed for plain objects + if ( elem.removeEventListener ) { + elem.removeEventListener( type, handle ); + } +}; + +jQuery.Event = function( src, props ) { + // Allow instantiation without the 'new' keyword + if ( !(this instanceof jQuery.Event) ) { + return new jQuery.Event( src, props ); + } + + // Event object + if ( src && src.type ) { + this.originalEvent = src; + this.type = src.type; + + // Events bubbling up the document may have been marked as prevented + // by a handler lower down the tree; reflect the correct value. + this.isDefaultPrevented = src.defaultPrevented || + src.defaultPrevented === undefined && + // Support: Android<4.0 + src.returnValue === false ? + returnTrue : + returnFalse; + + // Event type + } else { + this.type = src; + } + + // Put explicitly provided properties onto the event object + if ( props ) { + jQuery.extend( this, props ); + } + + // Create a timestamp if incoming event doesn't have one + this.timeStamp = src && src.timeStamp || jQuery.now(); + + // Mark it as fixed + this[ jQuery.expando ] = true; +}; + +// jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding +// http://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html +jQuery.Event.prototype = { + constructor: jQuery.Event, + isDefaultPrevented: returnFalse, + isPropagationStopped: returnFalse, + isImmediatePropagationStopped: returnFalse, + + preventDefault: function() { + var e = this.originalEvent; + + this.isDefaultPrevented = returnTrue; + + if ( e ) { + e.preventDefault(); + } + }, + stopPropagation: function() { + var e = this.originalEvent; + + this.isPropagationStopped = returnTrue; + + if ( e ) { + e.stopPropagation(); + } + }, + stopImmediatePropagation: function() { + var e = this.originalEvent; + + this.isImmediatePropagationStopped = returnTrue; + + if ( e ) { + e.stopImmediatePropagation(); + } + + this.stopPropagation(); + } +}; + +// Create mouseenter/leave events using mouseover/out and event-time checks +// so that event delegation works in jQuery. +// Do the same for pointerenter/pointerleave and pointerover/pointerout +// +// Support: Safari<7.0 +// Safari doesn't support mouseenter/mouseleave at all. +// +// Support: Chrome 34+ +// Mouseenter doesn't perform while left mouse button is pressed +// (and initiated outside the observed element) +// https://code.google.com/p/chromium/issues/detail?id=333868 +jQuery.each({ + mouseenter: "mouseover", + mouseleave: "mouseout", + pointerenter: "pointerover", + pointerleave: "pointerout" +}, function( orig, fix ) { + jQuery.event.special[ orig ] = { + delegateType: fix, + bindType: fix, + + handle: function( event ) { + var ret, + target = this, + related = event.relatedTarget, + handleObj = event.handleObj; + + // For mousenter/leave call the handler if related is outside the target. + // NB: No relatedTarget if the mouse left/entered the browser window + if ( !related || (related !== target && !jQuery.contains( target, related )) ) { + event.type = handleObj.origType; + ret = handleObj.handler.apply( this, arguments ); + event.type = fix; + } + return ret; + } + }; +}); + +// Support: Firefox +// Firefox doesn't have focus(in | out) events +// Related ticket - https://bugzilla.mozilla.org/show_bug.cgi?id=687787 +// +// Support: Chrome, Safari +// focus(in | out) events fire after focus & blur events, +// which is spec violation - http://www.w3.org/TR/DOM-Level-3-Events/#events-focusevent-event-order +// Related ticket - https://code.google.com/p/chromium/issues/detail?id=449857 +if ( !support.focusin ) { + jQuery.each({ focus: "focusin", blur: "focusout" }, function( orig, fix ) { + + // Attach a single capturing handler on the document while someone wants focusin/focusout + var handler = function( event ) { + jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ) ); + }; + + jQuery.event.special[ fix ] = { + setup: function() { + var doc = this.ownerDocument || this, + attaches = dataPriv.access( doc, fix ); + + if ( !attaches ) { + doc.addEventListener( orig, handler, true ); + } + dataPriv.access( doc, fix, ( attaches || 0 ) + 1 ); + }, + teardown: function() { + var doc = this.ownerDocument || this, + attaches = dataPriv.access( doc, fix ) - 1; + + if ( !attaches ) { + doc.removeEventListener( orig, handler, true ); + dataPriv.remove( doc, fix ); + + } else { + dataPriv.access( doc, fix, attaches ); + } + } + }; + }); +} + +jQuery.fn.extend({ + + on: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn ); + }, + one: function( types, selector, data, fn ) { + return on( this, types, selector, data, fn, 1 ); + }, + off: function( types, selector, fn ) { + var handleObj, type; + if ( types && types.preventDefault && types.handleObj ) { + // ( event ) dispatched jQuery.Event + handleObj = types.handleObj; + jQuery( types.delegateTarget ).off( + handleObj.namespace ? + handleObj.origType + "." + handleObj.namespace : + handleObj.origType, + handleObj.selector, + handleObj.handler + ); + return this; + } + if ( typeof types === "object" ) { + // ( types-object [, selector] ) + for ( type in types ) { + this.off( type, selector, types[ type ] ); + } + return this; + } + if ( selector === false || typeof selector === "function" ) { + // ( types [, fn] ) + fn = selector; + selector = undefined; + } + if ( fn === false ) { + fn = returnFalse; + } + return this.each(function() { + jQuery.event.remove( this, types, fn, selector ); + }); + }, + + trigger: function( type, data ) { + return this.each(function() { + jQuery.event.trigger( type, data, this ); + }); + }, + triggerHandler: function( type, data ) { + var elem = this[0]; + if ( elem ) { + return jQuery.event.trigger( type, data, elem, true ); + } + } +}); + + +var + rxhtmlTag = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([\w:-]+)[^>]*)\/>/gi, + rnoInnerhtml = /<(?:script|style|link)/i, + // checked="checked" or checked + rchecked = /checked\s*(?:[^=]|=\s*.checked.)/i, + rscriptTypeMasked = /^true\/(.*)/, + rcleanScript = /^\s*\s*$/g; + +function manipulationTarget( elem, content ) { + if ( jQuery.nodeName( elem, "table" ) && + jQuery.nodeName( content.nodeType !== 11 ? content : content.firstChild, "tr" ) ) { + + return elem.getElementsByTagName( "tbody" )[ 0 ] || elem; + } + + return elem; +} + +// Replace/restore the type attribute of script elements for safe DOM manipulation +function disableScript( elem ) { + elem.type = (elem.getAttribute("type") !== null) + "/" + elem.type; + return elem; +} +function restoreScript( elem ) { + var match = rscriptTypeMasked.exec( elem.type ); + + if ( match ) { + elem.type = match[ 1 ]; + } else { + elem.removeAttribute("type"); + } + + return elem; +} + +function cloneCopyEvent( src, dest ) { + var i, l, type, pdataOld, pdataCur, udataOld, udataCur, events; + + if ( dest.nodeType !== 1 ) { + return; + } + + // 1. Copy private data: events, handlers, etc. + if ( dataPriv.hasData( src ) ) { + pdataOld = dataPriv.access( src ); + pdataCur = dataPriv.set( dest, pdataOld ); + events = pdataOld.events; + + if ( events ) { + delete pdataCur.handle; + pdataCur.events = {}; + + for ( type in events ) { + for ( i = 0, l = events[ type ].length; i < l; i++ ) { + jQuery.event.add( dest, type, events[ type ][ i ] ); + } + } + } + } + + // 2. Copy user data + if ( dataUser.hasData( src ) ) { + udataOld = dataUser.access( src ); + udataCur = jQuery.extend( {}, udataOld ); + + dataUser.set( dest, udataCur ); + } +} + +// Fix IE bugs, see support tests +function fixInput( src, dest ) { + var nodeName = dest.nodeName.toLowerCase(); + + // Fails to persist the checked state of a cloned checkbox or radio button. + if ( nodeName === "input" && rcheckableType.test( src.type ) ) { + dest.checked = src.checked; + + // Fails to return the selected option to the default selected state when cloning options + } else if ( nodeName === "input" || nodeName === "textarea" ) { + dest.defaultValue = src.defaultValue; + } +} + +function domManip( collection, args, callback, ignored ) { + + // Flatten any nested arrays + args = concat.apply( [], args ); + + var fragment, first, scripts, hasScripts, node, doc, + i = 0, + l = collection.length, + iNoClone = l - 1, + value = args[ 0 ], + isFunction = jQuery.isFunction( value ); + + // We can't cloneNode fragments that contain checked, in WebKit + if ( isFunction || + ( l > 1 && typeof value === "string" && + !support.checkClone && rchecked.test( value ) ) ) { + return collection.each(function( index ) { + var self = collection.eq( index ); + if ( isFunction ) { + args[ 0 ] = value.call( this, index, self.html() ); + } + domManip( self, args, callback, ignored ); + }); + } + + if ( l ) { + fragment = buildFragment( args, collection[ 0 ].ownerDocument, false, collection, ignored ); + first = fragment.firstChild; + + if ( fragment.childNodes.length === 1 ) { + fragment = first; + } + + // Require either new content or an interest in ignored elements to invoke the callback + if ( first || ignored ) { + scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); + hasScripts = scripts.length; + + // Use the original fragment for the last item + // instead of the first because it can end up + // being emptied incorrectly in certain situations (#8070). + for ( ; i < l; i++ ) { + node = fragment; + + if ( i !== iNoClone ) { + node = jQuery.clone( node, true, true ); + + // Keep references to cloned scripts for later restoration + if ( hasScripts ) { + // Support: Android<4.1, PhantomJS<2 + // push.apply(_, arraylike) throws on ancient WebKit + jQuery.merge( scripts, getAll( node, "script" ) ); + } + } + + callback.call( collection[ i ], node, i ); + } + + if ( hasScripts ) { + doc = scripts[ scripts.length - 1 ].ownerDocument; + + // Reenable scripts + jQuery.map( scripts, restoreScript ); + + // Evaluate executable scripts on first document insertion + for ( i = 0; i < hasScripts; i++ ) { + node = scripts[ i ]; + if ( rscriptType.test( node.type || "" ) && + !dataPriv.access( node, "globalEval" ) && + jQuery.contains( doc, node ) ) { + + if ( node.src ) { + // Optional AJAX dependency, but won't run scripts if not present + if ( jQuery._evalUrl ) { + jQuery._evalUrl( node.src ); + } + } else { + jQuery.globalEval( node.textContent.replace( rcleanScript, "" ) ); + } + } + } + } + } + } + + return collection; +} + +function remove( elem, selector, keepData ) { + var node, + nodes = selector ? jQuery.filter( selector, elem ) : elem, + i = 0; + + for ( ; (node = nodes[i]) != null; i++ ) { + if ( !keepData && node.nodeType === 1 ) { + jQuery.cleanData( getAll( node ) ); + } + + if ( node.parentNode ) { + if ( keepData && jQuery.contains( node.ownerDocument, node ) ) { + setGlobalEval( getAll( node, "script" ) ); + } + node.parentNode.removeChild( node ); + } + } + + return elem; +} + +jQuery.extend({ + htmlPrefilter: function( html ) { + return html.replace( rxhtmlTag, "<$1>" ); + }, + + clone: function( elem, dataAndEvents, deepDataAndEvents ) { + var i, l, srcElements, destElements, + clone = elem.cloneNode( true ), + inPage = jQuery.contains( elem.ownerDocument, elem ); + + // Fix IE cloning issues + if ( !support.noCloneChecked && ( elem.nodeType === 1 || elem.nodeType === 11 ) && + !jQuery.isXMLDoc( elem ) ) { + + // We eschew Sizzle here for performance reasons: http://jsperf.com/getall-vs-sizzle/2 + destElements = getAll( clone ); + srcElements = getAll( elem ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + fixInput( srcElements[ i ], destElements[ i ] ); + } + } + + // Copy the events from the original to the clone + if ( dataAndEvents ) { + if ( deepDataAndEvents ) { + srcElements = srcElements || getAll( elem ); + destElements = destElements || getAll( clone ); + + for ( i = 0, l = srcElements.length; i < l; i++ ) { + cloneCopyEvent( srcElements[ i ], destElements[ i ] ); + } + } else { + cloneCopyEvent( elem, clone ); + } + } + + // Preserve script evaluation history + destElements = getAll( clone, "script" ); + if ( destElements.length > 0 ) { + setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); + } + + // Return the cloned set + return clone; + }, + + cleanData: function( elems ) { + var data, elem, type, + special = jQuery.event.special, + i = 0; + + for ( ; (elem = elems[ i ]) !== undefined; i++ ) { + if ( jQuery.acceptData( elem ) && (data = elem[ dataPriv.expando ])) { + if ( data.events ) { + for ( type in data.events ) { + if ( special[ type ] ) { + jQuery.event.remove( elem, type ); + + // This is a shortcut to avoid jQuery.event.remove's overhead + } else { + jQuery.removeEvent( elem, type, data.handle ); + } + } + } + delete elem[ dataPriv.expando ]; + } + } + } +}); + +jQuery.fn.extend({ + detach: function( selector ) { + return remove( this, selector, true ); + }, + + remove: function( selector ) { + return remove( this, selector ); + }, + + text: function( value ) { + return access( this, function( value ) { + return value === undefined ? + jQuery.text( this ) : + this.empty().each(function() { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + this.textContent = value; + } + }); + }, null, value, arguments.length ); + }, + + append: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.appendChild( elem ); + } + }); + }, + + prepend: function() { + return domManip( this, arguments, function( elem ) { + if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { + var target = manipulationTarget( this, elem ); + target.insertBefore( elem, target.firstChild ); + } + }); + }, + + before: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this ); + } + }); + }, + + after: function() { + return domManip( this, arguments, function( elem ) { + if ( this.parentNode ) { + this.parentNode.insertBefore( elem, this.nextSibling ); + } + }); + }, + + empty: function() { + var elem, + i = 0; + + for ( ; (elem = this[i]) != null; i++ ) { + if ( elem.nodeType === 1 ) { + + // Prevent memory leaks + jQuery.cleanData( getAll( elem, false ) ); + + // Remove any remaining nodes + elem.textContent = ""; + } + } + + return this; + }, + + clone: function( dataAndEvents, deepDataAndEvents ) { + dataAndEvents = dataAndEvents == null ? false : dataAndEvents; + deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; + + return this.map(function() { + return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); + }); + }, + + html: function( value ) { + return access( this, function( value ) { + var elem = this[ 0 ] || {}, + i = 0, + l = this.length; + + if ( value === undefined && elem.nodeType === 1 ) { + return elem.innerHTML; + } + + // See if we can take a shortcut and just use innerHTML + if ( typeof value === "string" && !rnoInnerhtml.test( value ) && + !wrapMap[ ( rtagName.exec( value ) || [ "", "" ] )[ 1 ].toLowerCase() ] ) { + + value = jQuery.htmlPrefilter( value ); + + try { + for ( ; i < l; i++ ) { + elem = this[ i ] || {}; + + // Remove element nodes and prevent memory leaks + if ( elem.nodeType === 1 ) { + jQuery.cleanData( getAll( elem, false ) ); + elem.innerHTML = value; + } + } + + elem = 0; + + // If using innerHTML throws an exception, use the fallback method + } catch ( e ) {} + } + + if ( elem ) { + this.empty().append( value ); + } + }, null, value, arguments.length ); + }, + + replaceWith: function() { + var ignored = []; + + // Make the changes, replacing each non-ignored context element with the new content + return domManip( this, arguments, function( elem ) { + var parent = this.parentNode; + + if ( jQuery.inArray( this, ignored ) < 0 ) { + jQuery.cleanData( getAll( this ) ); + if ( parent ) { + parent.replaceChild( elem, this ); + } + } + + // Force callback invocation + }, ignored ); + } +}); + +jQuery.each({ + appendTo: "append", + prependTo: "prepend", + insertBefore: "before", + insertAfter: "after", + replaceAll: "replaceWith" +}, function( name, original ) { + jQuery.fn[ name ] = function( selector ) { + var elems, + ret = [], + insert = jQuery( selector ), + last = insert.length - 1, + i = 0; + + for ( ; i <= last; i++ ) { + elems = i === last ? this : this.clone( true ); + jQuery( insert[ i ] )[ original ]( elems ); + + // Support: Android<4.1, PhantomJS<2 + // .get() because push.apply(_, arraylike) throws on ancient WebKit + push.apply( ret, elems.get() ); + } + + return this.pushStack( ret ); + }; +}); +var rmargin = (/^margin/); + +var rnumnonpx = new RegExp( "^(" + pnum + ")(?!px)[a-z%]+$", "i" ); + +var getStyles = function( elem ) { + + // Support: IE<=11+, Firefox<=30+ (#15098, #14150) + // IE throws on elements created in popups + // FF meanwhile throws on frame elements through "defaultView.getComputedStyle" + var view = elem.ownerDocument.defaultView; + + if ( !view.opener ) { + view = window; + } + + return view.getComputedStyle( elem ); + }; + +var documentElement = document.documentElement; + + + +(function() { + var pixelPositionVal, boxSizingReliableVal, pixelMarginRightVal, + container = document.createElement( "div" ), + div = document.createElement( "div" ); + + // Finish early in limited (non-browser) environments + if ( !div.style ) { + return; + } + + // Support: IE9-11+ + // Style of cloned element affects source element cloned (#8908) + div.style.backgroundClip = "content-box"; + div.cloneNode( true ).style.backgroundClip = ""; + support.clearCloneStyle = div.style.backgroundClip === "content-box"; + + container.style.cssText = "border:0;width:8px;height:0;top:0;left:-9999px;" + + "padding:0;margin-top:1px;position:absolute"; + container.appendChild( div ); + + // Executing both pixelPosition & boxSizingReliable tests require only one layout + // so they're executed at the same time to save the second computation. + function computeStyleTests() { + div.style.cssText = + // Support: Android 2.3 + // Vendor-prefix box-sizing + "-webkit-box-sizing:border-box;box-sizing:border-box;" + + "display:block;position:absolute;" + + "margin:0;margin-top:1%;margin-right:50%;" + + "border:1px;padding:1px;" + + "top:1%;width:50%;height:4px"; + div.innerHTML = ""; + documentElement.appendChild( container ); + + var divStyle = window.getComputedStyle( div ); + pixelPositionVal = divStyle.top !== "1%"; + boxSizingReliableVal = divStyle.height === "4px"; + pixelMarginRightVal = divStyle.marginRight === "4px"; + + documentElement.removeChild( container ); + } + + jQuery.extend( support, { + pixelPosition: function() { + // This test is executed only once but we still do memoizing + // since we can use the boxSizingReliable pre-computing. + // No need to check if the test was already performed, though. + computeStyleTests(); + return pixelPositionVal; + }, + boxSizingReliable: function() { + if ( boxSizingReliableVal == null ) { + computeStyleTests(); + } + return boxSizingReliableVal; + }, + pixelMarginRight: function() { + // Support: Android 4.0-4.3 + // We're checking for boxSizingReliableVal here instead of pixelMarginRightVal + // since that compresses better and they're computed together anyway. + if ( boxSizingReliableVal == null ) { + computeStyleTests(); + } + return pixelMarginRightVal; + }, + reliableMarginRight: function() { + + // Support: Android 2.3 + // Check if div with explicit width and no margin-right incorrectly + // gets computed margin-right based on width of container. (#3333) + // WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right + // This support function is only executed once so no memoizing is needed. + var ret, + marginDiv = div.appendChild( document.createElement( "div" ) ); + + // Reset CSS: box-sizing; display; margin; border; padding + marginDiv.style.cssText = div.style.cssText = + // Support: Android 2.3 + // Vendor-prefix box-sizing + "-webkit-box-sizing:content-box;box-sizing:content-box;" + + "display:block;margin:0;border:0;padding:0"; + marginDiv.style.marginRight = marginDiv.style.width = "0"; + div.style.width = "1px"; + documentElement.appendChild( container ); + + ret = !parseFloat( window.getComputedStyle( marginDiv ).marginRight ); + + documentElement.removeChild( container ); + div.removeChild( marginDiv ); + + return ret; + } + }); +})(); + + +function curCSS( elem, name, computed ) { + var width, minWidth, maxWidth, ret, + style = elem.style; + + computed = computed || getStyles( elem ); + + // Support: IE9 + // getPropertyValue is only needed for .css('filter') (#12537) + if ( computed ) { + ret = computed.getPropertyValue( name ) || computed[ name ]; + + if ( ret === "" && !jQuery.contains( elem.ownerDocument, elem ) ) { + ret = jQuery.style( elem, name ); + } + + // A tribute to the "awesome hack by Dean Edwards" + // Android Browser returns percentage for some values, + // but width seems to be reliably pixels. + // This is against the CSSOM draft spec: + // http://dev.w3.org/csswg/cssom/#resolved-values + if ( !support.pixelMarginRight() && rnumnonpx.test( ret ) && rmargin.test( name ) ) { + + // Remember the original values + width = style.width; + minWidth = style.minWidth; + maxWidth = style.maxWidth; + + // Put in the new values to get a computed value out + style.minWidth = style.maxWidth = style.width = ret; + ret = computed.width; + + // Revert the changed values + style.width = width; + style.minWidth = minWidth; + style.maxWidth = maxWidth; + } + } + + return ret !== undefined ? + // Support: IE9-11+ + // IE returns zIndex value as an integer. + ret + "" : + ret; +} + + +function addGetHookIf( conditionFn, hookFn ) { + // Define the hook, we'll check on the first run if it's really needed. + return { + get: function() { + if ( conditionFn() ) { + // Hook not needed (or it's not possible to use it due + // to missing dependency), remove it. + delete this.get; + return; + } + + // Hook needed; redefine it so that the support test is not executed again. + return (this.get = hookFn).apply( this, arguments ); + } + }; +} + + +var + // Swappable if display is none or starts with table + // except "table", "table-cell", or "table-caption" + // See here for display values: https://developer.mozilla.org/en-US/docs/CSS/display + rdisplayswap = /^(none|table(?!-c[ea]).+)/, + rnumsplit = new RegExp( "^(" + pnum + ")(.*)$", "i" ), + + cssShow = { position: "absolute", visibility: "hidden", display: "block" }, + cssNormalTransform = { + letterSpacing: "0", + fontWeight: "400" + }, + + cssPrefixes = [ "Webkit", "Moz", "ms" ], + emptyStyle = document.createElement( "div" ).style; + +// Return a css property mapped to a potentially vendor prefixed property +function vendorPropName( name ) { + + // Shortcut for names that are not vendor prefixed + if ( name in emptyStyle ) { + return name; + } + + // Check for vendor prefixed names + var capName = name[0].toUpperCase() + name.slice(1), + i = cssPrefixes.length; + + while ( i-- ) { + name = cssPrefixes[ i ] + capName; + if ( name in emptyStyle ) { + return name; + } + } +} + +function setPositiveNumber( elem, value, subtract ) { + var matches = rnumsplit.exec( value ); + return matches ? + // Guard against undefined "subtract", e.g., when used as in cssHooks + Math.max( 0, matches[ 1 ] - ( subtract || 0 ) ) + ( matches[ 2 ] || "px" ) : + value; +} + +function augmentWidthOrHeight( elem, name, extra, isBorderBox, styles ) { + var i = extra === ( isBorderBox ? "border" : "content" ) ? + // If we already have the right measurement, avoid augmentation + 4 : + // Otherwise initialize for horizontal or vertical properties + name === "width" ? 1 : 0, + + val = 0; + + for ( ; i < 4; i += 2 ) { + // Both box models exclude margin, so add it if we want it + if ( extra === "margin" ) { + val += jQuery.css( elem, extra + cssExpand[ i ], true, styles ); + } + + if ( isBorderBox ) { + // border-box includes padding, so remove it if we want content + if ( extra === "content" ) { + val -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + } + + // At this point, extra isn't border nor margin, so remove border + if ( extra !== "margin" ) { + val -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } else { + // At this point, extra isn't content, so add padding + val += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); + + // At this point, extra isn't content nor padding, so add border + if ( extra !== "padding" ) { + val += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); + } + } + } + + return val; +} + +function getWidthOrHeight( elem, name, extra ) { + + // Start with offset property, which is equivalent to the border-box value + var val, + valueIsBorderBox = true, + styles = getStyles( elem ), + isBorderBox = jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; + + // Support: IE <= 11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + if ( elem.getClientRects().length ) { + val = elem.getBoundingClientRect()[ name ]; + } + + // Support: IE11 only + // In IE 11 fullscreen elements inside of an iframe have + // 100x too small dimensions (gh-1764). + if ( document.msFullscreenElement && window.top !== window ) { + val *= 100; + } + + // Some non-html elements return undefined for offsetWidth, so check for null/undefined + // svg - https://bugzilla.mozilla.org/show_bug.cgi?id=649285 + // MathML - https://bugzilla.mozilla.org/show_bug.cgi?id=491668 + if ( val <= 0 || val == null ) { + // Fall back to computed then uncomputed css if necessary + val = curCSS( elem, name, styles ); + if ( val < 0 || val == null ) { + val = elem.style[ name ]; + } + + // Computed unit is not pixels. Stop here and return. + if ( rnumnonpx.test(val) ) { + return val; + } + + // Check for style in case a browser which returns unreliable values + // for getComputedStyle silently falls back to the reliable elem.style + valueIsBorderBox = isBorderBox && + ( support.boxSizingReliable() || val === elem.style[ name ] ); + + // Normalize "", auto, and prepare for extra + val = parseFloat( val ) || 0; + } + + // Use the active box-sizing model to add/subtract irrelevant styles + return ( val + + augmentWidthOrHeight( + elem, + name, + extra || ( isBorderBox ? "border" : "content" ), + valueIsBorderBox, + styles + ) + ) + "px"; +} + +jQuery.extend({ + + // Add in style property hooks for overriding the default + // behavior of getting and setting a style property + cssHooks: { + opacity: { + get: function( elem, computed ) { + if ( computed ) { + + // We should always get a number back from opacity + var ret = curCSS( elem, "opacity" ); + return ret === "" ? "1" : ret; + } + } + } + }, + + // Don't automatically add "px" to these possibly-unitless properties + cssNumber: { + "columnCount": true, + "fillOpacity": true, + "flexGrow": true, + "flexShrink": true, + "fontWeight": true, + "lineHeight": true, + "opacity": true, + "order": true, + "orphans": true, + "widows": true, + "zIndex": true, + "zoom": true + }, + + // Add in properties whose names you wish to fix before + // setting or getting the value + cssProps: { + "float": "cssFloat" + }, + + // Get and set the style property on a DOM Node + style: function( elem, name, value, extra ) { + + // Don't set styles on text and comment nodes + if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { + return; + } + + // Make sure that we're working with the right name + var ret, type, hooks, + origName = jQuery.camelCase( name ), + style = elem.style; + + name = jQuery.cssProps[ origName ] || + ( jQuery.cssProps[ origName ] = vendorPropName( origName ) || origName ); + + // Gets hook for the prefixed version, then unprefixed version + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // Check if we're setting a value + if ( value !== undefined ) { + type = typeof value; + + // Convert "+=" or "-=" to relative numbers (#7345) + if ( type === "string" && (ret = rcssNum.exec( value )) && ret[ 1 ] ) { + value = adjustCSS( elem, name, ret ); + // Fixes bug #9237 + type = "number"; + } + + // Make sure that null and NaN values aren't set (#7116) + if ( value == null || value !== value ) { + return; + } + + // If a number was passed in, add the unit (except for certain CSS properties) + if ( type === "number" ) { + value += ret && ret[ 3 ] || ( jQuery.cssNumber[ origName ] ? "" : "px" ); + } + + // Support: IE9-11+ + // background-* props affect original clone's values + if ( !support.clearCloneStyle && value === "" && name.indexOf( "background" ) === 0 ) { + style[ name ] = "inherit"; + } + + // If a hook was provided, use that value, otherwise just set the specified value + if ( !hooks || !("set" in hooks) || + (value = hooks.set( elem, value, extra )) !== undefined ) { + + style[ name ] = value; + } + + } else { + // If a hook was provided get the non-computed value from there + if ( hooks && "get" in hooks && + (ret = hooks.get( elem, false, extra )) !== undefined ) { + + return ret; + } + + // Otherwise just get the value from the style object + return style[ name ]; + } + }, + + css: function( elem, name, extra, styles ) { + var val, num, hooks, + origName = jQuery.camelCase( name ); + + // Make sure that we're working with the right name + name = jQuery.cssProps[ origName ] || + ( jQuery.cssProps[ origName ] = vendorPropName( origName ) || origName ); + + // Try prefixed name followed by the unprefixed name + hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; + + // If a hook was provided get the computed value from there + if ( hooks && "get" in hooks ) { + val = hooks.get( elem, true, extra ); + } + + // Otherwise, if a way to get the computed value exists, use that + if ( val === undefined ) { + val = curCSS( elem, name, styles ); + } + + // Convert "normal" to computed value + if ( val === "normal" && name in cssNormalTransform ) { + val = cssNormalTransform[ name ]; + } + + // Make numeric if forced or a qualifier was provided and val looks numeric + if ( extra === "" || extra ) { + num = parseFloat( val ); + return extra === true || jQuery.isNumeric( num ) ? num || 0 : val; + } + return val; + } +}); + +jQuery.each([ "height", "width" ], function( i, name ) { + jQuery.cssHooks[ name ] = { + get: function( elem, computed, extra ) { + if ( computed ) { + + // Certain elements can have dimension info if we invisibly show them + // but it must have a current display style that would benefit + return rdisplayswap.test( jQuery.css( elem, "display" ) ) && + // Support: Safari 8+ + // Table columns in Safari have non-zero offsetWidth & zero + // getBoundingClientRect().width unless display is changed. + // Support: IE <= 11 only + // Running getBoundingClientRect on a disconnected node + // in IE throws an error. + ( !elem.getClientRects().length || !elem.getBoundingClientRect().width ) ? + swap( elem, cssShow, function() { + return getWidthOrHeight( elem, name, extra ); + }) : + getWidthOrHeight( elem, name, extra ); + } + }, + + set: function( elem, value, extra ) { + var styles = extra && getStyles( elem ); + return setPositiveNumber( elem, value, extra ? + augmentWidthOrHeight( + elem, + name, + extra, + jQuery.css( elem, "boxSizing", false, styles ) === "border-box", + styles + ) : 0 + ); + } + }; +}); + +// Support: Android 2.3 +jQuery.cssHooks.marginRight = addGetHookIf( support.reliableMarginRight, + function( elem, computed ) { + if ( computed ) { + return swap( elem, { "display": "inline-block" }, + curCSS, [ elem, "marginRight" ] ); + } + } +); + +// These hooks are used by animate to expand properties +jQuery.each({ + margin: "", + padding: "", + border: "Width" +}, function( prefix, suffix ) { + jQuery.cssHooks[ prefix + suffix ] = { + expand: function( value ) { + var i = 0, + expanded = {}, + + // Assumes a single number if not a string + parts = typeof value === "string" ? value.split(" ") : [ value ]; + + for ( ; i < 4; i++ ) { + expanded[ prefix + cssExpand[ i ] + suffix ] = + parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; + } + + return expanded; + } + }; + + if ( !rmargin.test( prefix ) ) { + jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; + } +}); + +jQuery.fn.extend({ + css: function( name, value ) { + return access( this, function( elem, name, value ) { + var styles, len, + map = {}, + i = 0; + + if ( jQuery.isArray( name ) ) { + styles = getStyles( elem ); + len = name.length; + + for ( ; i < len; i++ ) { + map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); + } + + return map; + } + + return value !== undefined ? + jQuery.style( elem, name, value ) : + jQuery.css( elem, name ); + }, name, value, arguments.length > 1 ); + }, + show: function() { + return showHide( this, true ); + }, + hide: function() { + return showHide( this ); + }, + toggle: function( state ) { + if ( typeof state === "boolean" ) { + return state ? this.show() : this.hide(); + } + + return this.each(function() { + if ( isHidden( this ) ) { + jQuery( this ).show(); + } else { + jQuery( this ).hide(); + } + }); + } +}); + + +function Tween( elem, options, prop, end, easing ) { + return new Tween.prototype.init( elem, options, prop, end, easing ); +} +jQuery.Tween = Tween; + +Tween.prototype = { + constructor: Tween, + init: function( elem, options, prop, end, easing, unit ) { + this.elem = elem; + this.prop = prop; + this.easing = easing || jQuery.easing._default; + this.options = options; + this.start = this.now = this.cur(); + this.end = end; + this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); + }, + cur: function() { + var hooks = Tween.propHooks[ this.prop ]; + + return hooks && hooks.get ? + hooks.get( this ) : + Tween.propHooks._default.get( this ); + }, + run: function( percent ) { + var eased, + hooks = Tween.propHooks[ this.prop ]; + + if ( this.options.duration ) { + this.pos = eased = jQuery.easing[ this.easing ]( + percent, this.options.duration * percent, 0, 1, this.options.duration + ); + } else { + this.pos = eased = percent; + } + this.now = ( this.end - this.start ) * eased + this.start; + + if ( this.options.step ) { + this.options.step.call( this.elem, this.now, this ); + } + + if ( hooks && hooks.set ) { + hooks.set( this ); + } else { + Tween.propHooks._default.set( this ); + } + return this; + } +}; + +Tween.prototype.init.prototype = Tween.prototype; + +Tween.propHooks = { + _default: { + get: function( tween ) { + var result; + + // Use a property on the element directly when it is not a DOM element, + // or when there is no matching style property that exists. + if ( tween.elem.nodeType !== 1 || + tween.elem[ tween.prop ] != null && tween.elem.style[ tween.prop ] == null ) { + return tween.elem[ tween.prop ]; + } + + // Passing an empty string as a 3rd parameter to .css will automatically + // attempt a parseFloat and fallback to a string if the parse fails. + // Simple values such as "10px" are parsed to Float; + // complex values such as "rotate(1rad)" are returned as-is. + result = jQuery.css( tween.elem, tween.prop, "" ); + // Empty strings, null, undefined and "auto" are converted to 0. + return !result || result === "auto" ? 0 : result; + }, + set: function( tween ) { + // Use step hook for back compat. + // Use cssHook if its there. + // Use .style if available and use plain properties where available. + if ( jQuery.fx.step[ tween.prop ] ) { + jQuery.fx.step[ tween.prop ]( tween ); + } else if ( tween.elem.nodeType === 1 && + ( tween.elem.style[ jQuery.cssProps[ tween.prop ] ] != null || + jQuery.cssHooks[ tween.prop ] ) ) { + jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); + } else { + tween.elem[ tween.prop ] = tween.now; + } + } + } +}; + +// Support: IE9 +// Panic based approach to setting things on disconnected nodes +Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { + set: function( tween ) { + if ( tween.elem.nodeType && tween.elem.parentNode ) { + tween.elem[ tween.prop ] = tween.now; + } + } +}; + +jQuery.easing = { + linear: function( p ) { + return p; + }, + swing: function( p ) { + return 0.5 - Math.cos( p * Math.PI ) / 2; + }, + _default: "swing" +}; + +jQuery.fx = Tween.prototype.init; + +// Back Compat <1.8 extension point +jQuery.fx.step = {}; + + + + +var + fxNow, timerId, + rfxtypes = /^(?:toggle|show|hide)$/, + rrun = /queueHooks$/; + +function raf() { + if ( timerId ) { + window.requestAnimationFrame( raf ); + jQuery.fx.tick(); + } +} + +// Animations created synchronously will run synchronously +function createFxNow() { + window.setTimeout(function() { + fxNow = undefined; + }); + return ( fxNow = jQuery.now() ); +} + +// Generate parameters to create a standard animation +function genFx( type, includeWidth ) { + var which, + i = 0, + attrs = { height: type }; + + // If we include width, step value is 1 to do all cssExpand values, + // otherwise step value is 2 to skip over Left and Right + includeWidth = includeWidth ? 1 : 0; + for ( ; i < 4 ; i += 2 - includeWidth ) { + which = cssExpand[ i ]; + attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; + } + + if ( includeWidth ) { + attrs.opacity = attrs.width = type; + } + + return attrs; +} + +function createTween( value, prop, animation ) { + var tween, + collection = ( Animation.tweeners[ prop ] || [] ).concat( Animation.tweeners[ "*" ] ), + index = 0, + length = collection.length; + for ( ; index < length; index++ ) { + if ( (tween = collection[ index ].call( animation, prop, value )) ) { + + // We're done with this property + return tween; + } + } +} + +function defaultPrefilter( elem, props, opts ) { + /* jshint validthis: true */ + var prop, value, toggle, hooks, oldfire, propTween, restoreDisplay, display, + isBox = "width" in props || "height" in props, + anim = this, + orig = {}, + style = elem.style, + hidden = elem.nodeType && isHidden( elem ), + dataShow = dataPriv.get( elem, "fxshow" ); + + // Queue-skipping animations hijack the fx hooks + if ( !opts.queue ) { + hooks = jQuery._queueHooks( elem, "fx" ); + if ( hooks.unqueued == null ) { + hooks.unqueued = 0; + oldfire = hooks.empty.fire; + hooks.empty.fire = function() { + if ( !hooks.unqueued ) { + oldfire(); + } + }; + } + hooks.unqueued++; + + anim.always(function() { + // Ensure the complete handler is called before this completes + anim.always(function() { + hooks.unqueued--; + if ( !jQuery.queue( elem, "fx" ).length ) { + hooks.empty.fire(); + } + }); + }); + } + + // Detect show/hide animations + for ( prop in props ) { + value = props[ prop ]; + if ( rfxtypes.test( value ) ) { + delete props[ prop ]; + toggle = toggle || value === "toggle"; + if ( value === ( hidden ? "hide" : "show" ) ) { + + // Pretend to be hidden if this is a "show" and + // there is still data from a stopped show/hide + if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) { + hidden = true; + + // Ignore all other no-op show/hide data + } else { + continue; + } + } + orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); + } + } + + // Bail out if this is a no-op like .hide().hide() + propTween = !jQuery.isEmptyObject( props ); + if ( !propTween && jQuery.isEmptyObject( orig ) ) { + return; + } + + // Restrict "overflow" and "display" styles during box animations + if ( isBox && elem.nodeType === 1 ) { + // Support: IE 9 - 11 + // Record all 3 overflow attributes because IE does not infer the shorthand + // from identically-valued overflowX and overflowY + opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; + + // Identify a display type, preferring old show/hide data over the CSS cascade + restoreDisplay = dataShow && dataShow.display; + if ( restoreDisplay == null ) { + restoreDisplay = dataPriv.get( elem, "display" ); + } + display = jQuery.css( elem, "display" ); + if ( display === "none" ) { + display = restoreDisplay || swap( elem, { "display": "" }, function() { + return jQuery.css( elem, "display" ); + } ); + } + + // Animate inline elements as inline-block + if ( display === "inline" || display === "inline-block" && restoreDisplay != null ) { + if ( jQuery.css( elem, "float" ) === "none" ) { + + // Restore the original display value at the end of pure show/hide animations + if ( !propTween ) { + anim.done(function() { + style.display = restoreDisplay; + }); + if ( restoreDisplay == null ) { + display = style.display; + restoreDisplay = display === "none" ? "" : display; + } + } + style.display = "inline-block"; + } + } + } + + if ( opts.overflow ) { + style.overflow = "hidden"; + anim.always(function() { + style.overflow = opts.overflow[ 0 ]; + style.overflowX = opts.overflow[ 1 ]; + style.overflowY = opts.overflow[ 2 ]; + }); + } + + // Implement show/hide animations + propTween = false; + for ( prop in orig ) { + + // General show/hide setup for this element animation + if ( !propTween ) { + if ( dataShow ) { + if ( "hidden" in dataShow ) { + hidden = dataShow.hidden; + } + } else { + dataShow = dataPriv.access( elem, "fxshow", { display: restoreDisplay } ); + } + + // Store hidden/visible for toggle so `.stop().toggle()` "reverses" + if ( toggle ) { + dataShow.hidden = !hidden; + } + + // Show elements before animating them + if ( hidden ) { + showHide( [ elem ], true ); + } + + /* jshint -W083 */ + anim.done(function() { + // The final step of a "hide" animation is actually hiding the element + if ( !hidden ) { + showHide( [ elem ] ); + } + dataPriv.remove( elem, "fxshow" ); + for ( prop in orig ) { + jQuery.style( elem, prop, orig[ prop ] ); + } + }); + } + + // Per-property setup + propTween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); + if ( !( prop in dataShow ) ) { + dataShow[ prop ] = propTween.start; + if ( hidden ) { + propTween.end = propTween.start; + propTween.start = prop === "width" || prop === "height" ? 1 : 0; + } + } + } +} + +function propFilter( props, specialEasing ) { + var index, name, easing, value, hooks; + + // camelCase, specialEasing and expand cssHook pass + for ( index in props ) { + name = jQuery.camelCase( index ); + easing = specialEasing[ name ]; + value = props[ index ]; + if ( jQuery.isArray( value ) ) { + easing = value[ 1 ]; + value = props[ index ] = value[ 0 ]; + } + + if ( index !== name ) { + props[ name ] = value; + delete props[ index ]; + } + + hooks = jQuery.cssHooks[ name ]; + if ( hooks && "expand" in hooks ) { + value = hooks.expand( value ); + delete props[ name ]; + + // Not quite $.extend, this won't overwrite existing keys. + // Reusing 'index' because we have the correct "name" + for ( index in value ) { + if ( !( index in props ) ) { + props[ index ] = value[ index ]; + specialEasing[ index ] = easing; + } + } + } else { + specialEasing[ name ] = easing; + } + } +} + +function Animation( elem, properties, options ) { + var result, + stopped, + index = 0, + length = Animation.prefilters.length, + deferred = jQuery.Deferred().always( function() { + // Don't match elem in the :animated selector + delete tick.elem; + }), + tick = function() { + if ( stopped ) { + return false; + } + var currentTime = fxNow || createFxNow(), + remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), + // Support: Android 2.3 + // Archaic crash bug won't allow us to use `1 - ( 0.5 || 0 )` (#12497) + temp = remaining / animation.duration || 0, + percent = 1 - temp, + index = 0, + length = animation.tweens.length; + + for ( ; index < length ; index++ ) { + animation.tweens[ index ].run( percent ); + } + + deferred.notifyWith( elem, [ animation, percent, remaining ]); + + if ( percent < 1 && length ) { + return remaining; + } else { + deferred.resolveWith( elem, [ animation ] ); + return false; + } + }, + animation = deferred.promise({ + elem: elem, + props: jQuery.extend( {}, properties ), + opts: jQuery.extend( true, { + specialEasing: {}, + easing: jQuery.easing._default + }, options ), + originalProperties: properties, + originalOptions: options, + startTime: fxNow || createFxNow(), + duration: options.duration, + tweens: [], + createTween: function( prop, end ) { + var tween = jQuery.Tween( elem, animation.opts, prop, end, + animation.opts.specialEasing[ prop ] || animation.opts.easing ); + animation.tweens.push( tween ); + return tween; + }, + stop: function( gotoEnd ) { + var index = 0, + // If we are going to the end, we want to run all the tweens + // otherwise we skip this part + length = gotoEnd ? animation.tweens.length : 0; + if ( stopped ) { + return this; + } + stopped = true; + for ( ; index < length ; index++ ) { + animation.tweens[ index ].run( 1 ); + } + + // Resolve when we played the last frame; otherwise, reject + if ( gotoEnd ) { + deferred.resolveWith( elem, [ animation, gotoEnd ] ); + } else { + deferred.rejectWith( elem, [ animation, gotoEnd ] ); + } + return this; + } + }), + props = animation.props; + + propFilter( props, animation.opts.specialEasing ); + + for ( ; index < length ; index++ ) { + result = Animation.prefilters[ index ].call( animation, elem, props, animation.opts ); + if ( result ) { + if ( jQuery.isFunction( result.stop ) ) { + jQuery._queueHooks( animation.elem, animation.opts.queue ).stop = + jQuery.proxy( result.stop, result ); + } + return result; + } + } + + jQuery.map( props, createTween, animation ); + + if ( jQuery.isFunction( animation.opts.start ) ) { + animation.opts.start.call( elem, animation ); + } + + jQuery.fx.timer( + jQuery.extend( tick, { + elem: elem, + anim: animation, + queue: animation.opts.queue + }) + ); + + // attach callbacks from options + return animation.progress( animation.opts.progress ) + .done( animation.opts.done, animation.opts.complete ) + .fail( animation.opts.fail ) + .always( animation.opts.always ); +} + +jQuery.Animation = jQuery.extend( Animation, { + + tweeners: { + "*": [ function( prop, value ) { + var tween = this.createTween( prop, value ); + adjustCSS( tween.elem, prop, rcssNum.exec( value ), tween ); + return tween; + } ] + }, + + tweener: function( props, callback ) { + if ( jQuery.isFunction( props ) ) { + callback = props; + props = [ "*" ]; + } else { + props = props.match( rnotwhite ); + } + + var prop, + index = 0, + length = props.length; + + for ( ; index < length ; index++ ) { + prop = props[ index ]; + Animation.tweeners[ prop ] = Animation.tweeners[ prop ] || []; + Animation.tweeners[ prop ].unshift( callback ); + } + }, + + prefilters: [ defaultPrefilter ], + + prefilter: function( callback, prepend ) { + if ( prepend ) { + Animation.prefilters.unshift( callback ); + } else { + Animation.prefilters.push( callback ); + } + } +}); + +jQuery.speed = function( speed, easing, fn ) { + var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { + complete: fn || !fn && easing || + jQuery.isFunction( speed ) && speed, + duration: speed, + easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing + }; + + // Go to the end state if fx are off or if document is hidden + if ( jQuery.fx.off || document.hidden ) { + opt.duration = 0; + + } else { + opt.duration = typeof opt.duration === "number" ? + opt.duration : opt.duration in jQuery.fx.speeds ? + jQuery.fx.speeds[ opt.duration ] : jQuery.fx.speeds._default; + } + + // Normalize opt.queue - true/undefined/null -> "fx" + if ( opt.queue == null || opt.queue === true ) { + opt.queue = "fx"; + } + + // Queueing + opt.old = opt.complete; + + opt.complete = function() { + if ( jQuery.isFunction( opt.old ) ) { + opt.old.call( this ); + } + + if ( opt.queue ) { + jQuery.dequeue( this, opt.queue ); + } + }; + + return opt; +}; + +jQuery.fn.extend({ + fadeTo: function( speed, to, easing, callback ) { + + // Show any hidden elements after setting opacity to 0 + return this.filter( isHidden ).css( "opacity", 0 ).show() + + // Animate to the value specified + .end().animate({ opacity: to }, speed, easing, callback ); + }, + animate: function( prop, speed, easing, callback ) { + var empty = jQuery.isEmptyObject( prop ), + optall = jQuery.speed( speed, easing, callback ), + doAnimation = function() { + // Operate on a copy of prop so per-property easing won't be lost + var anim = Animation( this, jQuery.extend( {}, prop ), optall ); + + // Empty animations, or finishing resolves immediately + if ( empty || dataPriv.get( this, "finish" ) ) { + anim.stop( true ); + } + }; + doAnimation.finish = doAnimation; + + return empty || optall.queue === false ? + this.each( doAnimation ) : + this.queue( optall.queue, doAnimation ); + }, + stop: function( type, clearQueue, gotoEnd ) { + var stopQueue = function( hooks ) { + var stop = hooks.stop; + delete hooks.stop; + stop( gotoEnd ); + }; + + if ( typeof type !== "string" ) { + gotoEnd = clearQueue; + clearQueue = type; + type = undefined; + } + if ( clearQueue && type !== false ) { + this.queue( type || "fx", [] ); + } + + return this.each(function() { + var dequeue = true, + index = type != null && type + "queueHooks", + timers = jQuery.timers, + data = dataPriv.get( this ); + + if ( index ) { + if ( data[ index ] && data[ index ].stop ) { + stopQueue( data[ index ] ); + } + } else { + for ( index in data ) { + if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { + stopQueue( data[ index ] ); + } + } + } + + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && + (type == null || timers[ index ].queue === type) ) { + + timers[ index ].anim.stop( gotoEnd ); + dequeue = false; + timers.splice( index, 1 ); + } + } + + // Start the next in the queue if the last step wasn't forced. + // Timers currently will call their complete callbacks, which + // will dequeue but only if they were gotoEnd. + if ( dequeue || !gotoEnd ) { + jQuery.dequeue( this, type ); + } + }); + }, + finish: function( type ) { + if ( type !== false ) { + type = type || "fx"; + } + return this.each(function() { + var index, + data = dataPriv.get( this ), + queue = data[ type + "queue" ], + hooks = data[ type + "queueHooks" ], + timers = jQuery.timers, + length = queue ? queue.length : 0; + + // Enable finishing flag on private data + data.finish = true; + + // Empty the queue first + jQuery.queue( this, type, [] ); + + if ( hooks && hooks.stop ) { + hooks.stop.call( this, true ); + } + + // Look for any active animations, and finish them + for ( index = timers.length; index--; ) { + if ( timers[ index ].elem === this && timers[ index ].queue === type ) { + timers[ index ].anim.stop( true ); + timers.splice( index, 1 ); + } + } + + // Look for any animations in the old queue and finish them + for ( index = 0; index < length; index++ ) { + if ( queue[ index ] && queue[ index ].finish ) { + queue[ index ].finish.call( this ); + } + } + + // Turn off finishing flag + delete data.finish; + }); + } +}); + +jQuery.each([ "toggle", "show", "hide" ], function( i, name ) { + var cssFn = jQuery.fn[ name ]; + jQuery.fn[ name ] = function( speed, easing, callback ) { + return speed == null || typeof speed === "boolean" ? + cssFn.apply( this, arguments ) : + this.animate( genFx( name, true ), speed, easing, callback ); + }; +}); + +// Generate shortcuts for custom animations +jQuery.each({ + slideDown: genFx("show"), + slideUp: genFx("hide"), + slideToggle: genFx("toggle"), + fadeIn: { opacity: "show" }, + fadeOut: { opacity: "hide" }, + fadeToggle: { opacity: "toggle" } +}, function( name, props ) { + jQuery.fn[ name ] = function( speed, easing, callback ) { + return this.animate( props, speed, easing, callback ); + }; +}); + +jQuery.timers = []; +jQuery.fx.tick = function() { + var timer, + i = 0, + timers = jQuery.timers; + + fxNow = jQuery.now(); + + for ( ; i < timers.length; i++ ) { + timer = timers[ i ]; + // Checks the timer has not already been removed + if ( !timer() && timers[ i ] === timer ) { + timers.splice( i--, 1 ); + } + } + + if ( !timers.length ) { + jQuery.fx.stop(); + } + fxNow = undefined; +}; + +jQuery.fx.timer = function( timer ) { + jQuery.timers.push( timer ); + if ( timer() ) { + jQuery.fx.start(); + } else { + jQuery.timers.pop(); + } +}; + +jQuery.fx.interval = 13; +jQuery.fx.start = function() { + if ( !timerId ) { + timerId = window.requestAnimationFrame ? + window.requestAnimationFrame( raf ) : + window.setInterval( jQuery.fx.tick, jQuery.fx.interval ); + } +}; + +jQuery.fx.stop = function() { + if ( window.cancelAnimationFrame ) { + window.cancelAnimationFrame( timerId ); + } else { + window.clearInterval( timerId ); + } + + timerId = null; +}; + +jQuery.fx.speeds = { + slow: 600, + fast: 200, + // Default speed + _default: 400 +}; + + +// Based off of the plugin by Clint Helfers, with permission. +// http://web.archive.org/web/20100324014747/http://blindsignals.com/index.php/2009/07/jquery-delay/ +jQuery.fn.delay = function( time, type ) { + time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; + type = type || "fx"; + + return this.queue( type, function( next, hooks ) { + var timeout = window.setTimeout( next, time ); + hooks.stop = function() { + window.clearTimeout( timeout ); + }; + }); +}; + + +(function() { + var input = document.createElement( "input" ), + select = document.createElement( "select" ), + opt = select.appendChild( document.createElement( "option" ) ); + + input.type = "checkbox"; + + // Support: Android<4.4 + // Default value for a checkbox should be "on" + support.checkOn = input.value !== ""; + + // Support: IE<=11+ + // Must access selectedIndex to make default options select + support.optSelected = opt.selected; + + // Support: Android<=2.3 + // Options inside disabled selects are incorrectly marked as disabled + select.disabled = true; + support.optDisabled = !opt.disabled; + + // Support: IE<=11+ + // An input loses its value after becoming a radio + input = document.createElement( "input" ); + input.value = "t"; + input.type = "radio"; + support.radioValue = input.value === "t"; +})(); + + +var boolHook, + attrHandle = jQuery.expr.attrHandle; + +jQuery.fn.extend({ + attr: function( name, value ) { + return access( this, jQuery.attr, name, value, arguments.length > 1 ); + }, + + removeAttr: function( name ) { + return this.each(function() { + jQuery.removeAttr( this, name ); + }); + } +}); + +jQuery.extend({ + attr: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set attributes on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + // Fallback to prop when attributes are not supported + if ( typeof elem.getAttribute === "undefined" ) { + return jQuery.prop( elem, name, value ); + } + + // All attributes are lowercase + // Grab necessary hook if one is defined + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + name = name.toLowerCase(); + hooks = jQuery.attrHooks[ name ] || + ( jQuery.expr.match.bool.test( name ) ? boolHook : undefined ); + } + + if ( value !== undefined ) { + if ( value === null ) { + jQuery.removeAttr( elem, name ); + return; + } + + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + elem.setAttribute( name, value + "" ); + return value; + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + ret = jQuery.find.attr( elem, name ); + + // Non-existent attributes return null, we normalize to undefined + return ret == null ? undefined : ret; + }, + + attrHooks: { + type: { + set: function( elem, value ) { + if ( !support.radioValue && value === "radio" && + jQuery.nodeName( elem, "input" ) ) { + var val = elem.value; + elem.setAttribute( "type", value ); + if ( val ) { + elem.value = val; + } + return value; + } + } + } + }, + + removeAttr: function( elem, value ) { + var name, propName, + i = 0, + attrNames = value && value.match( rnotwhite ); + + if ( attrNames && elem.nodeType === 1 ) { + while ( ( name = attrNames[i++] ) ) { + propName = jQuery.propFix[ name ] || name; + + // Boolean attributes get special treatment (#10870) + if ( jQuery.expr.match.bool.test( name ) ) { + + // Set corresponding property to false + elem[ propName ] = false; + } + + elem.removeAttribute( name ); + } + } + } +}); + +// Hooks for boolean attributes +boolHook = { + set: function( elem, value, name ) { + if ( value === false ) { + // Remove boolean attributes when set to false + jQuery.removeAttr( elem, name ); + } else { + elem.setAttribute( name, name ); + } + return name; + } +}; +jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( i, name ) { + var getter = attrHandle[ name ] || jQuery.find.attr; + + attrHandle[ name ] = function( elem, name, isXML ) { + var ret, handle; + if ( !isXML ) { + // Avoid an infinite loop by temporarily removing this function from the getter + handle = attrHandle[ name ]; + attrHandle[ name ] = ret; + ret = getter( elem, name, isXML ) != null ? + name.toLowerCase() : + null; + attrHandle[ name ] = handle; + } + return ret; + }; +}); + + + + +var rfocusable = /^(?:input|select|textarea|button)$/i; + +jQuery.fn.extend({ + prop: function( name, value ) { + return access( this, jQuery.prop, name, value, arguments.length > 1 ); + }, + + removeProp: function( name ) { + return this.each(function() { + delete this[ jQuery.propFix[ name ] || name ]; + }); + } +}); + +jQuery.extend({ + prop: function( elem, name, value ) { + var ret, hooks, + nType = elem.nodeType; + + // Don't get/set properties on text, comment and attribute nodes + if ( nType === 3 || nType === 8 || nType === 2 ) { + return; + } + + if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { + + // Fix name and attach hooks + name = jQuery.propFix[ name ] || name; + hooks = jQuery.propHooks[ name ]; + } + + if ( value !== undefined ) { + if ( hooks && "set" in hooks && + ( ret = hooks.set( elem, value, name ) ) !== undefined ) { + return ret; + } + + return ( elem[ name ] = value ); + } + + if ( hooks && "get" in hooks && ( ret = hooks.get( elem, name ) ) !== null ) { + return ret; + } + + return elem[ name ]; + }, + + propHooks: { + tabIndex: { + get: function( elem ) { + return elem.hasAttribute( "tabindex" ) || + rfocusable.test( elem.nodeName ) || elem.href ? + elem.tabIndex : + -1; + } + } + }, + + propFix: { + "for": "htmlFor", + "class": "className" + } +}); + +if ( !support.optSelected ) { + jQuery.propHooks.selected = { + get: function( elem ) { + var parent = elem.parentNode; + if ( parent && parent.parentNode ) { + parent.parentNode.selectedIndex; + } + return null; + } + }; +} + +jQuery.each([ + "tabIndex", + "readOnly", + "maxLength", + "cellSpacing", + "cellPadding", + "rowSpan", + "colSpan", + "useMap", + "frameBorder", + "contentEditable" +], function() { + jQuery.propFix[ this.toLowerCase() ] = this; +}); + + + + +var rclass = /[\t\r\n\f]/g; + +function getClass( elem ) { + return elem.getAttribute && elem.getAttribute( "class" ) || ""; +} + +jQuery.fn.extend({ + addClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + proceed = typeof value === "string" && value, + i = 0, + len = this.length; + + if ( jQuery.isFunction( value ) ) { + return this.each(function( j ) { + jQuery( this ).addClass( value.call( this, j, getClass( this ) ) ); + }); + } + + if ( proceed ) { + // The disjunction here is for better compressibility (see removeClass) + classes = ( value || "" ).match( rnotwhite ) || []; + + for ( ; i < len; i++ ) { + elem = this[ i ]; + curValue = getClass( elem ); + cur = elem.nodeType === 1 && + ( " " + curValue + " " ).replace( rclass, " " ); + + if ( cur ) { + j = 0; + while ( (clazz = classes[j++]) ) { + if ( cur.indexOf( " " + clazz + " " ) < 0 ) { + cur += clazz + " "; + } + } + + // only assign if different to avoid unneeded rendering. + finalValue = jQuery.trim( cur ); + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + removeClass: function( value ) { + var classes, elem, cur, curValue, clazz, j, finalValue, + proceed = arguments.length === 0 || typeof value === "string" && value, + i = 0, + len = this.length; + + if ( jQuery.isFunction( value ) ) { + return this.each(function( j ) { + jQuery( this ).removeClass( value.call( this, j, getClass( this ) ) ); + }); + } + if ( proceed ) { + classes = ( value || "" ).match( rnotwhite ) || []; + + for ( ; i < len; i++ ) { + elem = this[ i ]; + curValue = getClass( elem ); + + // This expression is here for better compressibility (see addClass) + cur = elem.nodeType === 1 && + ( " " + curValue + " " ).replace( rclass, " " ); + + if ( cur ) { + j = 0; + while ( (clazz = classes[j++]) ) { + // Remove *all* instances + while ( cur.indexOf( " " + clazz + " " ) > -1 ) { + cur = cur.replace( " " + clazz + " ", " " ); + } + } + + // Only assign if different to avoid unneeded rendering. + finalValue = value ? jQuery.trim( cur ) : ""; + if ( curValue !== finalValue ) { + elem.setAttribute( "class", finalValue ); + } + } + } + } + + return this; + }, + + toggleClass: function( value, stateVal ) { + var type = typeof value; + + if ( typeof stateVal === "boolean" && type === "string" ) { + return stateVal ? this.addClass( value ) : this.removeClass( value ); + } + + if ( jQuery.isFunction( value ) ) { + return this.each(function( i ) { + jQuery( this ).toggleClass( + value.call( this, i, getClass( this ), stateVal ), + stateVal + ); + }); + } + + return this.each(function() { + var className, i, self, classNames; + + if ( type === "string" ) { + + // Toggle individual class names + i = 0; + self = jQuery( this ); + classNames = value.match( rnotwhite ) || []; + + while ( ( className = classNames[ i++ ] ) ) { + + // Check each className given, space separated list + if ( self.hasClass( className ) ) { + self.removeClass( className ); + } else { + self.addClass( className ); + } + } + + // Toggle whole class name + } else if ( value === undefined || type === "boolean" ) { + className = getClass( this ); + if ( className ) { + + // store className if set + dataPriv.set( this, "__className__", className ); + } + + // If the element has a class name or if we're passed `false`, + // then remove the whole classname (if there was one, the above saved it). + // Otherwise bring back whatever was previously saved (if anything), + // falling back to the empty string if nothing was stored. + if ( this.setAttribute ) { + this.setAttribute( "class", + className || value === false ? + "" : + dataPriv.get( this, "__className__" ) || "" + ); + } + } + }); + }, + + hasClass: function( selector ) { + var className = " " + selector + " ", + i = 0, + l = this.length; + for ( ; i < l; i++ ) { + if ( this[i].nodeType === 1 && + ( " " + getClass( this[i] ) + " " ).replace( rclass, " " ) + .indexOf( className ) > -1 + ) { + return true; + } + } + + return false; + } +}); + + + + +var rreturn = /\r/g; + +jQuery.fn.extend({ + val: function( value ) { + var hooks, ret, isFunction, + elem = this[0]; + + if ( !arguments.length ) { + if ( elem ) { + hooks = jQuery.valHooks[ elem.type ] || + jQuery.valHooks[ elem.nodeName.toLowerCase() ]; + + if ( hooks && "get" in hooks && (ret = hooks.get( elem, "value" )) !== undefined ) { + return ret; + } + + ret = elem.value; + + return typeof ret === "string" ? + // Handle most common string cases + ret.replace(rreturn, "") : + // Handle cases where value is null/undef or number + ret == null ? "" : ret; + } + + return; + } + + isFunction = jQuery.isFunction( value ); + + return this.each(function( i ) { + var val; + + if ( this.nodeType !== 1 ) { + return; + } + + if ( isFunction ) { + val = value.call( this, i, jQuery( this ).val() ); + } else { + val = value; + } + + // Treat null/undefined as ""; convert numbers to string + if ( val == null ) { + val = ""; + + } else if ( typeof val === "number" ) { + val += ""; + + } else if ( jQuery.isArray( val ) ) { + val = jQuery.map( val, function( value ) { + return value == null ? "" : value + ""; + }); + } + + hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; + + // If set returns undefined, fall back to normal setting + if ( !hooks || !("set" in hooks) || hooks.set( this, val, "value" ) === undefined ) { + this.value = val; + } + }); + } +}); + +jQuery.extend({ + valHooks: { + option: { + get: function( elem ) { + // Support: IE<11 + // option.value not trimmed (#14858) + return jQuery.trim( elem.value ); + } + }, + select: { + get: function( elem ) { + var value, option, + options = elem.options, + index = elem.selectedIndex, + one = elem.type === "select-one" || index < 0, + values = one ? null : [], + max = one ? index + 1 : options.length, + i = index < 0 ? + max : + one ? index : 0; + + // Loop through all the selected options + for ( ; i < max; i++ ) { + option = options[ i ]; + + // IE8-9 doesn't update selected after form reset (#2551) + if ( ( option.selected || i === index ) && + // Don't return options that are disabled or in a disabled optgroup + ( support.optDisabled ? + !option.disabled : option.getAttribute( "disabled" ) === null ) && + ( !option.parentNode.disabled || + !jQuery.nodeName( option.parentNode, "optgroup" ) ) ) { + + // Get the specific value for the option + value = jQuery( option ).val(); + + // We don't need an array for one selects + if ( one ) { + return value; + } + + // Multi-Selects return an array + values.push( value ); + } + } + + return values; + }, + + set: function( elem, value ) { + var optionSet, option, + options = elem.options, + values = jQuery.makeArray( value ), + i = options.length; + + while ( i-- ) { + option = options[ i ]; + if ( (option.selected = + jQuery.inArray( jQuery.valHooks.option.get( option ), values ) > -1) ) { + optionSet = true; + } + } + + // Force browsers to behave consistently when non-matching value is set + if ( !optionSet ) { + elem.selectedIndex = -1; + } + return values; + } + } + } +}); + +// Radios and checkboxes getter/setter +jQuery.each([ "radio", "checkbox" ], function() { + jQuery.valHooks[ this ] = { + set: function( elem, value ) { + if ( jQuery.isArray( value ) ) { + return ( elem.checked = jQuery.inArray( jQuery(elem).val(), value ) > -1 ); + } + } + }; + if ( !support.checkOn ) { + jQuery.valHooks[ this ].get = function( elem ) { + return elem.getAttribute("value") === null ? "on" : elem.value; + }; + } +}); + + + + +// Return jQuery for attributes-only inclusion + + +jQuery.each( ("blur focus focusin focusout resize scroll click dblclick " + + "mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " + + "change select submit keydown keypress keyup contextmenu").split(" "), + function( i, name ) { + + // Handle event binding + jQuery.fn[ name ] = function( data, fn ) { + return arguments.length > 0 ? + this.on( name, null, data, fn ) : + this.trigger( name ); + }; +}); + +jQuery.fn.extend({ + hover: function( fnOver, fnOut ) { + return this.mouseenter( fnOver ).mouseleave( fnOut || fnOver ); + }, + + bind: function( types, data, fn ) { + return this.on( types, null, data, fn ); + }, + unbind: function( types, fn ) { + return this.off( types, null, fn ); + }, + + delegate: function( selector, types, data, fn ) { + return this.on( types, selector, data, fn ); + }, + undelegate: function( selector, types, fn ) { + // ( namespace ) or ( selector, types [, fn] ) + return arguments.length === 1 ? + this.off( selector, "**" ) : + this.off( types, selector || "**", fn ); + } +}); + + +var location = window.location; + +var nonce = jQuery.now(); + +var rquery = (/\?/); + + + +// Support: Android 2.3 +// Workaround failure to string-cast null input +jQuery.parseJSON = function( data ) { + return JSON.parse( data + "" ); +}; + + +// Cross-browser xml parsing +jQuery.parseXML = function( data ) { + var xml; + if ( !data || typeof data !== "string" ) { + return null; + } + + // Support: IE9 + try { + xml = ( new window.DOMParser() ).parseFromString( data, "text/xml" ); + } catch ( e ) { + xml = undefined; + } + + if ( !xml || xml.getElementsByTagName( "parsererror" ).length ) { + jQuery.error( "Invalid XML: " + data ); + } + return xml; +}; + + +var + rhash = /#.*$/, + rts = /([?&])_=[^&]*/, + rheaders = /^(.*?):[ \t]*([^\r\n]*)$/mg, + // #7653, #8125, #8152: local protocol detection + rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, + rnoContent = /^(?:GET|HEAD)$/, + rprotocol = /^\/\//, + + /* Prefilters + * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) + * 2) These are called: + * - BEFORE asking for a transport + * - AFTER param serialization (s.data is a string if s.processData is true) + * 3) key is the dataType + * 4) the catchall symbol "*" can be used + * 5) execution will start with transport dataType and THEN continue down to "*" if needed + */ + prefilters = {}, + + /* Transports bindings + * 1) key is the dataType + * 2) the catchall symbol "*" can be used + * 3) selection will start with transport dataType and THEN go to "*" if needed + */ + transports = {}, + + // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression + allTypes = "*/".concat( "*" ), + + // Anchor tag for parsing the document origin + originAnchor = document.createElement( "a" ); + originAnchor.href = location.href; + +// Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport +function addToPrefiltersOrTransports( structure ) { + + // dataTypeExpression is optional and defaults to "*" + return function( dataTypeExpression, func ) { + + if ( typeof dataTypeExpression !== "string" ) { + func = dataTypeExpression; + dataTypeExpression = "*"; + } + + var dataType, + i = 0, + dataTypes = dataTypeExpression.toLowerCase().match( rnotwhite ) || []; + + if ( jQuery.isFunction( func ) ) { + // For each dataType in the dataTypeExpression + while ( (dataType = dataTypes[i++]) ) { + // Prepend if requested + if ( dataType[0] === "+" ) { + dataType = dataType.slice( 1 ) || "*"; + (structure[ dataType ] = structure[ dataType ] || []).unshift( func ); + + // Otherwise append + } else { + (structure[ dataType ] = structure[ dataType ] || []).push( func ); + } + } + } + }; +} + +// Base inspection function for prefilters and transports +function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { + + var inspected = {}, + seekingTransport = ( structure === transports ); + + function inspect( dataType ) { + var selected; + inspected[ dataType ] = true; + jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { + var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); + if ( typeof dataTypeOrTransport === "string" && + !seekingTransport && !inspected[ dataTypeOrTransport ] ) { + + options.dataTypes.unshift( dataTypeOrTransport ); + inspect( dataTypeOrTransport ); + return false; + } else if ( seekingTransport ) { + return !( selected = dataTypeOrTransport ); + } + }); + return selected; + } + + return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); +} + +// A special extend for ajax options +// that takes "flat" options (not to be deep extended) +// Fixes #9887 +function ajaxExtend( target, src ) { + var key, deep, + flatOptions = jQuery.ajaxSettings.flatOptions || {}; + + for ( key in src ) { + if ( src[ key ] !== undefined ) { + ( flatOptions[ key ] ? target : ( deep || (deep = {}) ) )[ key ] = src[ key ]; + } + } + if ( deep ) { + jQuery.extend( true, target, deep ); + } + + return target; +} + +/* Handles responses to an ajax request: + * - finds the right dataType (mediates between content-type and expected dataType) + * - returns the corresponding response + */ +function ajaxHandleResponses( s, jqXHR, responses ) { + + var ct, type, finalDataType, firstDataType, + contents = s.contents, + dataTypes = s.dataTypes; + + // Remove auto dataType and get content-type in the process + while ( dataTypes[ 0 ] === "*" ) { + dataTypes.shift(); + if ( ct === undefined ) { + ct = s.mimeType || jqXHR.getResponseHeader("Content-Type"); + } + } + + // Check if we're dealing with a known content-type + if ( ct ) { + for ( type in contents ) { + if ( contents[ type ] && contents[ type ].test( ct ) ) { + dataTypes.unshift( type ); + break; + } + } + } + + // Check to see if we have a response for the expected dataType + if ( dataTypes[ 0 ] in responses ) { + finalDataType = dataTypes[ 0 ]; + } else { + // Try convertible dataTypes + for ( type in responses ) { + if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[0] ] ) { + finalDataType = type; + break; + } + if ( !firstDataType ) { + firstDataType = type; + } + } + // Or just use first one + finalDataType = finalDataType || firstDataType; + } + + // If we found a dataType + // We add the dataType to the list if needed + // and return the corresponding response + if ( finalDataType ) { + if ( finalDataType !== dataTypes[ 0 ] ) { + dataTypes.unshift( finalDataType ); + } + return responses[ finalDataType ]; + } +} + +/* Chain conversions given the request and the original response + * Also sets the responseXXX fields on the jqXHR instance + */ +function ajaxConvert( s, response, jqXHR, isSuccess ) { + var conv2, current, conv, tmp, prev, + converters = {}, + // Work with a copy of dataTypes in case we need to modify it for conversion + dataTypes = s.dataTypes.slice(); + + // Create converters map with lowercased keys + if ( dataTypes[ 1 ] ) { + for ( conv in s.converters ) { + converters[ conv.toLowerCase() ] = s.converters[ conv ]; + } + } + + current = dataTypes.shift(); + + // Convert to each sequential dataType + while ( current ) { + + if ( s.responseFields[ current ] ) { + jqXHR[ s.responseFields[ current ] ] = response; + } + + // Apply the dataFilter if provided + if ( !prev && isSuccess && s.dataFilter ) { + response = s.dataFilter( response, s.dataType ); + } + + prev = current; + current = dataTypes.shift(); + + if ( current ) { + + // There's only work to do if current dataType is non-auto + if ( current === "*" ) { + + current = prev; + + // Convert response if prev dataType is non-auto and differs from current + } else if ( prev !== "*" && prev !== current ) { + + // Seek a direct converter + conv = converters[ prev + " " + current ] || converters[ "* " + current ]; + + // If none found, seek a pair + if ( !conv ) { + for ( conv2 in converters ) { + + // If conv2 outputs current + tmp = conv2.split( " " ); + if ( tmp[ 1 ] === current ) { + + // If prev can be converted to accepted input + conv = converters[ prev + " " + tmp[ 0 ] ] || + converters[ "* " + tmp[ 0 ] ]; + if ( conv ) { + // Condense equivalence converters + if ( conv === true ) { + conv = converters[ conv2 ]; + + // Otherwise, insert the intermediate dataType + } else if ( converters[ conv2 ] !== true ) { + current = tmp[ 0 ]; + dataTypes.unshift( tmp[ 1 ] ); + } + break; + } + } + } + } + + // Apply converter (if not an equivalence) + if ( conv !== true ) { + + // Unless errors are allowed to bubble, catch and return them + if ( conv && s[ "throws" ] ) { + response = conv( response ); + } else { + try { + response = conv( response ); + } catch ( e ) { + return { + state: "parsererror", + error: conv ? e : "No conversion from " + prev + " to " + current + }; + } + } + } + } + } + } + + return { state: "success", data: response }; +} + +jQuery.extend({ + + // Counter for holding the number of active queries + active: 0, + + // Last-Modified header cache for next request + lastModified: {}, + etag: {}, + + ajaxSettings: { + url: location.href, + type: "GET", + isLocal: rlocalProtocol.test( location.protocol ), + global: true, + processData: true, + async: true, + contentType: "application/x-www-form-urlencoded; charset=UTF-8", + /* + timeout: 0, + data: null, + dataType: null, + username: null, + password: null, + cache: null, + throws: false, + traditional: false, + headers: {}, + */ + + accepts: { + "*": allTypes, + text: "text/plain", + html: "text/html", + xml: "application/xml, text/xml", + json: "application/json, text/javascript" + }, + + contents: { + xml: /xml/, + html: /html/, + json: /json/ + }, + + responseFields: { + xml: "responseXML", + text: "responseText", + json: "responseJSON" + }, + + // Data converters + // Keys separate source (or catchall "*") and destination types with a single space + converters: { + + // Convert anything to text + "* text": String, + + // Text to html (true = no transformation) + "text html": true, + + // Evaluate text as a json expression + "text json": jQuery.parseJSON, + + // Parse text as xml + "text xml": jQuery.parseXML + }, + + // For options that shouldn't be deep extended: + // you can add your own custom options here if + // and when you create one that shouldn't be + // deep extended (see ajaxExtend) + flatOptions: { + url: true, + context: true + } + }, + + // Creates a full fledged settings object into target + // with both ajaxSettings and settings fields. + // If target is omitted, writes into ajaxSettings. + ajaxSetup: function( target, settings ) { + return settings ? + + // Building a settings object + ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : + + // Extending ajaxSettings + ajaxExtend( jQuery.ajaxSettings, target ); + }, + + ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), + ajaxTransport: addToPrefiltersOrTransports( transports ), + + // Main method + ajax: function( url, options ) { + + // If url is an object, simulate pre-1.5 signature + if ( typeof url === "object" ) { + options = url; + url = undefined; + } + + // Force options to be an object + options = options || {}; + + var transport, + // URL without anti-cache param + cacheURL, + // Response headers + responseHeadersString, + responseHeaders, + // timeout handle + timeoutTimer, + // Url cleanup var + urlAnchor, + // To know if global events are to be dispatched + fireGlobals, + // Loop variable + i, + // Create the final options object + s = jQuery.ajaxSetup( {}, options ), + // Callbacks context + callbackContext = s.context || s, + // Context for global events is callbackContext if it is a DOM node or jQuery collection + globalEventContext = s.context && + ( callbackContext.nodeType || callbackContext.jquery ) ? + jQuery( callbackContext ) : + jQuery.event, + // Deferreds + deferred = jQuery.Deferred(), + completeDeferred = jQuery.Callbacks("once memory"), + // Status-dependent callbacks + statusCode = s.statusCode || {}, + // Headers (they are sent all at once) + requestHeaders = {}, + requestHeadersNames = {}, + // The jqXHR state + state = 0, + // Default abort message + strAbort = "canceled", + // Fake xhr + jqXHR = { + readyState: 0, + + // Builds headers hashtable if needed + getResponseHeader: function( key ) { + var match; + if ( state === 2 ) { + if ( !responseHeaders ) { + responseHeaders = {}; + while ( (match = rheaders.exec( responseHeadersString )) ) { + responseHeaders[ match[1].toLowerCase() ] = match[ 2 ]; + } + } + match = responseHeaders[ key.toLowerCase() ]; + } + return match == null ? null : match; + }, + + // Raw string + getAllResponseHeaders: function() { + return state === 2 ? responseHeadersString : null; + }, + + // Caches the header + setRequestHeader: function( name, value ) { + var lname = name.toLowerCase(); + if ( !state ) { + name = requestHeadersNames[ lname ] = requestHeadersNames[ lname ] || name; + requestHeaders[ name ] = value; + } + return this; + }, + + // Overrides response content-type header + overrideMimeType: function( type ) { + if ( !state ) { + s.mimeType = type; + } + return this; + }, + + // Status-dependent callbacks + statusCode: function( map ) { + var code; + if ( map ) { + if ( state < 2 ) { + for ( code in map ) { + // Lazy-add the new callback in a way that preserves old ones + statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; + } + } else { + // Execute the appropriate callbacks + jqXHR.always( map[ jqXHR.status ] ); + } + } + return this; + }, + + // Cancel the request + abort: function( statusText ) { + var finalText = statusText || strAbort; + if ( transport ) { + transport.abort( finalText ); + } + done( 0, finalText ); + return this; + } + }; + + // Attach deferreds + deferred.promise( jqXHR ); + + // Remove hash character (#7531: and string promotion) + // Add protocol if not provided (prefilters might expect it) + // Handle falsy url in the settings object (#10093: consistency with old signature) + // We also use the url parameter if available + s.url = ( ( url || s.url || location.href ) + "" ).replace( rhash, "" ) + .replace( rprotocol, location.protocol + "//" ); + + // Alias method option to type as per ticket #12004 + s.type = options.method || options.type || s.method || s.type; + + // Extract dataTypes list + s.dataTypes = jQuery.trim( s.dataType || "*" ).toLowerCase().match( rnotwhite ) || [ "" ]; + + // A cross-domain request is in order when the origin doesn't match the current origin. + if ( s.crossDomain == null ) { + urlAnchor = document.createElement( "a" ); + + // Support: IE8-11+ + // IE throws exception if url is malformed, e.g. http://example.com:80x/ + try { + urlAnchor.href = s.url; + // Support: IE8-11+ + // Anchor's host property isn't correctly set when s.url is relative + urlAnchor.href = urlAnchor.href; + s.crossDomain = originAnchor.protocol + "//" + originAnchor.host !== + urlAnchor.protocol + "//" + urlAnchor.host; + } catch ( e ) { + // If there is an error parsing the URL, assume it is crossDomain, + // it can be rejected by the transport if it is invalid + s.crossDomain = true; + } + } + + // Convert data if not already a string + if ( s.data && s.processData && typeof s.data !== "string" ) { + s.data = jQuery.param( s.data, s.traditional ); + } + + // Apply prefilters + inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); + + // If request was aborted inside a prefilter, stop there + if ( state === 2 ) { + return jqXHR; + } + + // We can fire global events as of now if asked to + // Don't fire events if jQuery.event is undefined in an AMD-usage scenario (#15118) + fireGlobals = jQuery.event && s.global; + + // Watch for a new set of requests + if ( fireGlobals && jQuery.active++ === 0 ) { + jQuery.event.trigger("ajaxStart"); + } + + // Uppercase the type + s.type = s.type.toUpperCase(); + + // Determine if request has content + s.hasContent = !rnoContent.test( s.type ); + + // Save the URL in case we're toying with the If-Modified-Since + // and/or If-None-Match header later on + cacheURL = s.url; + + // More options handling for requests with no content + if ( !s.hasContent ) { + + // If data is available, append data to url + if ( s.data ) { + cacheURL = ( s.url += ( rquery.test( cacheURL ) ? "&" : "?" ) + s.data ); + // #9682: remove data so that it's not used in an eventual retry + delete s.data; + } + + // Add anti-cache in url if needed + if ( s.cache === false ) { + s.url = rts.test( cacheURL ) ? + + // If there is already a '_' parameter, set its value + cacheURL.replace( rts, "$1_=" + nonce++ ) : + + // Otherwise add one to the end + cacheURL + ( rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + nonce++; + } + } + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + if ( jQuery.lastModified[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); + } + if ( jQuery.etag[ cacheURL ] ) { + jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); + } + } + + // Set the correct header, if data is being sent + if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { + jqXHR.setRequestHeader( "Content-Type", s.contentType ); + } + + // Set the Accepts header for the server, depending on the dataType + jqXHR.setRequestHeader( + "Accept", + s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[0] ] ? + s.accepts[ s.dataTypes[0] ] + + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : + s.accepts[ "*" ] + ); + + // Check for headers option + for ( i in s.headers ) { + jqXHR.setRequestHeader( i, s.headers[ i ] ); + } + + // Allow custom headers/mimetypes and early abort + if ( s.beforeSend && + ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || state === 2 ) ) { + + // Abort if not done already and return + return jqXHR.abort(); + } + + // Aborting is no longer a cancellation + strAbort = "abort"; + + // Install callbacks on deferreds + completeDeferred.add( s.complete ); + jqXHR.done( s.success ); + jqXHR.fail( s.error ); + + // Get transport + transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); + + // If no transport, we auto-abort + if ( !transport ) { + done( -1, "No Transport" ); + } else { + jqXHR.readyState = 1; + + // Send global event + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); + } + + // If request was aborted inside ajaxSend, stop there + if ( state === 2 ) { + return jqXHR; + } + + // Timeout + if ( s.async && s.timeout > 0 ) { + timeoutTimer = window.setTimeout(function() { + jqXHR.abort("timeout"); + }, s.timeout ); + } + + try { + state = 1; + transport.send( requestHeaders, done ); + } catch ( e ) { + // Propagate exception as error if not done + if ( state < 2 ) { + done( -1, e ); + // Simply rethrow otherwise + } else { + throw e; + } + } + } + + // Callback for when everything is done + function done( status, nativeStatusText, responses, headers ) { + var isSuccess, success, error, response, modified, + statusText = nativeStatusText; + + // Called once + if ( state === 2 ) { + return; + } + + // State is "done" now + state = 2; + + // Clear timeout if it exists + if ( timeoutTimer ) { + window.clearTimeout( timeoutTimer ); + } + + // Dereference transport for early garbage collection + // (no matter how long the jqXHR object will be used) + transport = undefined; + + // Cache response headers + responseHeadersString = headers || ""; + + // Set readyState + jqXHR.readyState = status > 0 ? 4 : 0; + + // Determine if successful + isSuccess = status >= 200 && status < 300 || status === 304; + + // Get response data + if ( responses ) { + response = ajaxHandleResponses( s, jqXHR, responses ); + } + + // Convert no matter what (that way responseXXX fields are always set) + response = ajaxConvert( s, response, jqXHR, isSuccess ); + + // If successful, handle type chaining + if ( isSuccess ) { + + // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. + if ( s.ifModified ) { + modified = jqXHR.getResponseHeader("Last-Modified"); + if ( modified ) { + jQuery.lastModified[ cacheURL ] = modified; + } + modified = jqXHR.getResponseHeader("etag"); + if ( modified ) { + jQuery.etag[ cacheURL ] = modified; + } + } + + // if no content + if ( status === 204 || s.type === "HEAD" ) { + statusText = "nocontent"; + + // if not modified + } else if ( status === 304 ) { + statusText = "notmodified"; + + // If we have data, let's convert it + } else { + statusText = response.state; + success = response.data; + error = response.error; + isSuccess = !error; + } + } else { + // Extract error from statusText and normalize for non-aborts + error = statusText; + if ( status || !statusText ) { + statusText = "error"; + if ( status < 0 ) { + status = 0; + } + } + } + + // Set data for the fake xhr object + jqXHR.status = status; + jqXHR.statusText = ( nativeStatusText || statusText ) + ""; + + // Success/Error + if ( isSuccess ) { + deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); + } else { + deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); + } + + // Status-dependent callbacks + jqXHR.statusCode( statusCode ); + statusCode = undefined; + + if ( fireGlobals ) { + globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", + [ jqXHR, s, isSuccess ? success : error ] ); + } + + // Complete + completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); + + if ( fireGlobals ) { + globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); + // Handle the global AJAX counter + if ( !( --jQuery.active ) ) { + jQuery.event.trigger("ajaxStop"); + } + } + } + + return jqXHR; + }, + + getJSON: function( url, data, callback ) { + return jQuery.get( url, data, callback, "json" ); + }, + + getScript: function( url, callback ) { + return jQuery.get( url, undefined, callback, "script" ); + } +}); + +jQuery.each( [ "get", "post" ], function( i, method ) { + jQuery[ method ] = function( url, data, callback, type ) { + // Shift arguments if data argument was omitted + if ( jQuery.isFunction( data ) ) { + type = type || callback; + callback = data; + data = undefined; + } + + // The url can be an options object (which then must have .url) + return jQuery.ajax( jQuery.extend({ + url: url, + type: method, + dataType: type, + data: data, + success: callback + }, jQuery.isPlainObject( url ) && url ) ); + }; +}); + + +jQuery._evalUrl = function( url ) { + return jQuery.ajax({ + url: url, + + // Make this explicit, since user can override this through ajaxSetup (#11264) + type: "GET", + dataType: "script", + cache: true, + async: false, + global: false, + "throws": true + }); +}; + + +jQuery.fn.extend({ + wrapAll: function( html ) { + var wrap; + + if ( this[ 0 ] ) { + if ( jQuery.isFunction( html ) ) { + html = html.call( this[ 0 ] ); + } + + // The elements to wrap the target around + wrap = jQuery( html, this[ 0 ].ownerDocument ).eq( 0 ).clone( true ); + + if ( this[ 0 ].parentNode ) { + wrap.insertBefore( this[ 0 ] ); + } + + wrap.map(function() { + var elem = this; + + while ( elem.firstElementChild ) { + elem = elem.firstElementChild; + } + + return elem; + }).append( this ); + } + + return this; + }, + + wrapInner: function( html ) { + if ( jQuery.isFunction( html ) ) { + return this.each(function( i ) { + jQuery( this ).wrapInner( html.call(this, i) ); + }); + } + + return this.each(function() { + var self = jQuery( this ), + contents = self.contents(); + + if ( contents.length ) { + contents.wrapAll( html ); + + } else { + self.append( html ); + } + }); + }, + + wrap: function( html ) { + var isFunction = jQuery.isFunction( html ); + + return this.each(function( i ) { + jQuery( this ).wrapAll( isFunction ? html.call(this, i) : html ); + }); + }, + + unwrap: function( selector ) { + this.parent( selector ).not( "body" ).each(function() { + jQuery( this ).replaceWith( this.childNodes ); + }); + return this; + } +}); + + +jQuery.expr.filters.hidden = function( elem ) { + return !jQuery.expr.filters.visible( elem ); +}; +jQuery.expr.filters.visible = function( elem ) { + return !!( elem.offsetWidth || elem.offsetHeight || elem.getClientRects().length ); +}; + + + + +var r20 = /%20/g, + rbracket = /\[\]$/, + rCRLF = /\r?\n/g, + rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, + rsubmittable = /^(?:input|select|textarea|keygen)/i; + +function buildParams( prefix, obj, traditional, add ) { + var name; + + if ( jQuery.isArray( obj ) ) { + // Serialize array item. + jQuery.each( obj, function( i, v ) { + if ( traditional || rbracket.test( prefix ) ) { + // Treat each array item as a scalar. + add( prefix, v ); + + } else { + // Item is non-scalar (array or object), encode its numeric index. + buildParams( + prefix + "[" + ( typeof v === "object" ? i : "" ) + "]", + v, + traditional, + add + ); + } + }); + + } else if ( !traditional && jQuery.type( obj ) === "object" ) { + // Serialize object item. + for ( name in obj ) { + buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); + } + + } else { + // Serialize scalar item. + add( prefix, obj ); + } +} + +// Serialize an array of form elements or a set of +// key/values into a query string +jQuery.param = function( a, traditional ) { + var prefix, + s = [], + add = function( key, value ) { + // If value is a function, invoke it and return its value + value = jQuery.isFunction( value ) ? value() : ( value == null ? "" : value ); + s[ s.length ] = encodeURIComponent( key ) + "=" + encodeURIComponent( value ); + }; + + // Set traditional to true for jQuery <= 1.3.2 behavior. + if ( traditional === undefined ) { + traditional = jQuery.ajaxSettings && jQuery.ajaxSettings.traditional; + } + + // If an array was passed in, assume that it is an array of form elements. + if ( jQuery.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { + // Serialize the form elements + jQuery.each( a, function() { + add( this.name, this.value ); + }); + + } else { + // If traditional, encode the "old" way (the way 1.3.2 or older + // did it), otherwise encode params recursively. + for ( prefix in a ) { + buildParams( prefix, a[ prefix ], traditional, add ); + } + } + + // Return the resulting serialization + return s.join( "&" ).replace( r20, "+" ); +}; + +jQuery.fn.extend({ + serialize: function() { + return jQuery.param( this.serializeArray() ); + }, + serializeArray: function() { + return this.map(function() { + // Can add propHook for "elements" to filter or add form elements + var elements = jQuery.prop( this, "elements" ); + return elements ? jQuery.makeArray( elements ) : this; + }) + .filter(function() { + var type = this.type; + + // Use .is( ":disabled" ) so that fieldset[disabled] works + return this.name && !jQuery( this ).is( ":disabled" ) && + rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && + ( this.checked || !rcheckableType.test( type ) ); + }) + .map(function( i, elem ) { + var val = jQuery( this ).val(); + + return val == null ? + null : + jQuery.isArray( val ) ? + jQuery.map( val, function( val ) { + return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + }) : + { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; + }).get(); + } +}); + + +jQuery.ajaxSettings.xhr = function() { + try { + return new window.XMLHttpRequest(); + } catch ( e ) {} +}; + +var xhrSuccessStatus = { + // file protocol always yields status code 0, assume 200 + 0: 200, + // Support: IE9 + // #1450: sometimes IE returns 1223 when it should be 204 + 1223: 204 + }, + xhrSupported = jQuery.ajaxSettings.xhr(); + +support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); +support.ajax = xhrSupported = !!xhrSupported; + +jQuery.ajaxTransport(function( options ) { + var callback; + + // Cross domain only allowed if supported through XMLHttpRequest + if ( support.cors || xhrSupported && !options.crossDomain ) { + return { + send: function( headers, complete ) { + var i, + xhr = options.xhr(); + + xhr.open( + options.type, + options.url, + options.async, + options.username, + options.password + ); + + // Apply custom fields if provided + if ( options.xhrFields ) { + for ( i in options.xhrFields ) { + xhr[ i ] = options.xhrFields[ i ]; + } + } + + // Override mime type if needed + if ( options.mimeType && xhr.overrideMimeType ) { + xhr.overrideMimeType( options.mimeType ); + } + + // X-Requested-With header + // For cross-domain requests, seeing as conditions for a preflight are + // akin to a jigsaw puzzle, we simply never set it to be sure. + // (it can always be set on a per-request basis or even using ajaxSetup) + // For same-domain requests, won't change header if already provided. + if ( !options.crossDomain && !headers["X-Requested-With"] ) { + headers["X-Requested-With"] = "XMLHttpRequest"; + } + + // Set headers + for ( i in headers ) { + xhr.setRequestHeader( i, headers[ i ] ); + } + + // Callback + callback = function( type ) { + return function() { + if ( callback ) { + callback = xhr.onload = xhr.onerror = null; + + if ( type === "abort" ) { + xhr.abort(); + } else if ( type === "error" ) { + complete( + // file: protocol always yields status 0; see #8605, #14207 + xhr.status, + xhr.statusText + ); + } else { + complete( + xhrSuccessStatus[ xhr.status ] || xhr.status, + xhr.statusText, + // Support: IE9 + // Accessing binary-data responseText throws an exception + // (#11426) + typeof xhr.responseText === "string" ? { + text: xhr.responseText + } : undefined, + xhr.getAllResponseHeaders() + ); + } + } + }; + }; + + // Listen to events + xhr.onload = callback(); + xhr.onerror = callback("error"); + + // Create the abort callback + callback = callback("abort"); + + try { + // Do send the request (this may raise an exception) + xhr.send( options.hasContent && options.data || null ); + } catch ( e ) { + // #14683: Only rethrow if this hasn't been notified as an error yet + if ( callback ) { + throw e; + } + } + }, + + abort: function() { + if ( callback ) { + callback(); + } + } + }; + } +}); + + + + +// Install script dataType +jQuery.ajaxSetup({ + accepts: { + script: "text/javascript, application/javascript, " + + "application/ecmascript, application/x-ecmascript" + }, + contents: { + script: /(?:java|ecma)script/ + }, + converters: { + "text script": function( text ) { + jQuery.globalEval( text ); + return text; + } + } +}); + +// Handle cache's special case and crossDomain +jQuery.ajaxPrefilter( "script", function( s ) { + if ( s.cache === undefined ) { + s.cache = false; + } + if ( s.crossDomain ) { + s.type = "GET"; + } +}); + +// Bind script tag hack transport +jQuery.ajaxTransport( "script", function( s ) { + // This transport only deals with cross domain requests + if ( s.crossDomain ) { + var script, callback; + return { + send: function( _, complete ) { + script = jQuery(" + + +

    Please open the console to see the output.

    + + + + + \ No newline at end of file diff --git a/LorettaCain/week_01/warmups/warmup12_11_15/js/calc.js b/LorettaCain/week_01/warmups/warmup12_11_15/js/calc.js new file mode 100644 index 0000000..85eec4f --- /dev/null +++ b/LorettaCain/week_01/warmups/warmup12_11_15/js/calc.js @@ -0,0 +1,58 @@ +/*Pling Plang Plong +Write a program that converts a number to a string per the following rules: + +If the number contains 3 as a prime factor, output 'Pling'. If the number contains 5 as a prime factor, output 'Plang'. If the number contains 7 as a prime factor, output 'Plong'. (Prime numbers are only divisible by 1 and itself.) + +If the number does not contain 3, 5, or 7 as a prime factor, simply return the string representation of the number itself. + +E.g. + +The prime factors of 28 are [2, 2, 7]. + +# => "Plong" +The prime factors of 1755 are [3, 3, 3, 5, 13]. + +# => "PlingPlang" +The prime factors of 34 are [2, 17]. + +# => "34" +*/ + +// var primes = [3, 5, 7] + + +//Does is the number 8 % by (1-100) 3, 5, or 7 +//we dont need for loops???? + +//Good job, do it Jacks way: + +//WE need a function, called convert, tht receives a number +//If the number is evenly deviisble by : +// 3 - we want to output "Pling" +// 5 - we want to output "Plang" +// 7 - we want to output "Plong" +// If the number is not dividislbe by those, turn the number into a string + +var convert = function ( num ) { + var str = ""; + + if (num % 3 === 0 ) { + str += "Pling"; //stir = str + "Pling" + } + if ( num % 5 === 0 ) { + str += "Plang"; //str = str + "Plang" + } + if ( num % 7 === 0 ) { + str += "Plong"; + } + if ( str.length === 0 ) { + console.log( num + ""); + return num + ""; + + } + + console.log( str ); + return str; +} + + diff --git a/README.md b/README.md index 8b20722..f227646 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -# WDI 10 ([General Assembly, Sydney](https://generalassemb.ly/sydney)) Homework Repository +# WDI 12 ([General Assembly, Sydney](https://generalassemb.ly/sydney)) Homework Repository ## Setup Instructions @@ -7,8 +7,8 @@ - Clone your forked repository on your local computer + git clone url_of_your_fork_on_github - Add an upstream, so that your local copy's remote is pointing to my repository on Github (this repository) - + Move into the the repository (cd WDI10-Homework) - + git remote add upstream https://github.com/avenoir/WDI10-Homework + + Move into the the repository (cd WDI12_Homework) + + git remote add upstream https://github.com/ga-wolf/WDI12_Homework + git pull upstream master ## To Add your Homework @@ -27,4 +27,4 @@ + Is there anything that you'd like some further information on? + Roughly, how long did it take? -If you don't mention anything in the comments, we will assume you had no problems at all with it! \ No newline at end of file +If you don't mention anything in the comments, we will assume you had no problems at all with it! diff --git a/RhiannonArgote/week_01/ex1.js b/RhiannonArgote/week_01/ex1.js new file mode 100644 index 0000000..4fb2914 --- /dev/null +++ b/RhiannonArgote/week_01/ex1.js @@ -0,0 +1,76 @@ +/* + +Array and Functions Bonus Material +Define a function maxOfTwoNumbers that takes two numbers as arguments and returns the largest of them. Use the if-then-else construct available in Javascript. You'll have to remember your pre-work, or do some googling to figure this out. + +*/ + +var maxOfTwoNumbers = function(a,b) { + if (a > b) { + return a; +} else { + return b; +} +} + +/* + +Define a function maxOfThree that takes three numbers as arguments and returns the largest of them + +*/ + +var maxOfThree = function(a,b,c) { + if (a > b && a > c) { + return a; + } else if (b > a && b > c) { + return b; + } else { + return c; + } +} + +/* + +Write a function that takes a character (i.e. a string of length 1) and returns true if it is a vowel, false otherwise. + +*/ + +var a; +var e; +var i; +var o; +var u; + +var vowelOrNot = function(x) { + if (x === 'a' || x === 'e' || x === 'i' || x === 'o' || x === 'u') { + return true; + } else { + return false; + } +} + + +/* + +Define a function sumArray and a function multiplyArray that sums and multiplies (respectively) all the numbers in an array of numbers. For example, sumArray([1,2,3,4]) should return 10, and multiplyArray([1,2,3,4]) should return 24. + +*/ + +var sum = function(array) { + var length = array.length; + var total = 0; + for (i = 0; i < length; i++) { + total += array[i]; + } + return total; +}; + +var multiply = function(array) { + var length = array.length; + var total = 1; + for (i = 0; i < length; i++) { + total *= array[i]; + } + return total; +}; + diff --git a/RobertMurray/week_01/ex1.js b/RobertMurray/week_01/ex1.js new file mode 100644 index 0000000..59b3792 --- /dev/null +++ b/RobertMurray/week_01/ex1.js @@ -0,0 +1,55 @@ +/* + +Write a program that converts a number to a string per the following rules: + +If the number contains 3 as a prime factor, output 'Pling'. If the number contains 5 as a prime factor, output 'Plang'. If the number contains 7 as a prime factor, output 'Plong'. + +If the number does not contain 3, 5, or 7 as a prime factor, simply return the string representation of the number itself. + +E.g. + +The prime factors of 28 are [2, 2, 7]. + +# => "Plong" +The prime factors of 1755 are [3, 3, 3, 5, 13]. + +# => "PlingPlang" +The prime factors of 34 are [2, 17]. + +# => "34" + +*/ + + +var converterProg = function (num) { + var str = ""; + if (num % 3 === 0 ) { + str += "Pling"; + } + if (num % 5 === 0) { + str += "Plang"; + } + if (num % 7 === 0) { + str += "Plong"; + } + if (str.length === 0) { + console.log(num + ""); + return num + ""; + } + console.log(str); + return str; + +}; + + +/* +var converterProg = function (inputNumber) { + for (var i = 2; i < inputNumber; i++) { + if (inputNumber % i === 0) { + numbers.push(i); + } + } + return numbers; +}; + +*/ \ No newline at end of file diff --git a/SylvainDellaLibera/week_01/homework day3/index.html b/SylvainDellaLibera/week_01/homework day3/index.html new file mode 100644 index 0000000..24af60c --- /dev/null +++ b/SylvainDellaLibera/week_01/homework day3/index.html @@ -0,0 +1,16 @@ + + + + + Title of the document + + + + + + + +

    Please open the console to see the output

    + + + \ No newline at end of file diff --git a/SylvainDellaLibera/week_01/homework day3/js/ex1.js b/SylvainDellaLibera/week_01/homework day3/js/ex1.js new file mode 100644 index 0000000..8fa8bf0 --- /dev/null +++ b/SylvainDellaLibera/week_01/homework day3/js/ex1.js @@ -0,0 +1,142 @@ +// Array and Functions Bonus Material +// Define a function maxOfTwoNumbers that takes two numbers as arguments and returns the largest of them. Use the if-then-else construct available in Javascript. You'll have to remember your pre-work, or do some googling to figure this out. + +// Define a function sumArray and a function multiplyArray that sums and multiplies (respectively) all the numbers in an array of numbers. For example, sumArray([1,2,3,4]) should return 10, and multiplyArray([1,2,3,4]) should return 24. + + +var maxOfTwoNumbers = function (a, b){ + if (a > b) { + console.log(a); + return a; + }else{ + console.log(b); + return b; + } +}; + maxOfTwoNumbers(2,3); + +// Define a function maxOfThree that takes three numbers as arguments and returns the largest of them. + +var maxOfThree = function (a, b ,c){ + var max = Math.max(a, b, c); + console.log(max); +}; +maxOfThree(3,7,5); + +// Write a function that takes a character (i.e. a string of length 1) and returns true if it is a vowel, false otherwise. + +var vowe = function (letter){ + var vowels = ["a", "e", "i", "o", "u"]; + + for(var i = 0; i < vowels.length; i++){ + if(letter === vowels[i]){ + return true; + } + } + + return false; +}; + + +vowe("e"); + +// Define a function sumArray and a function multiplyArray that sums and multiplies (respectively) all the numbers in an array of numbers. For example, sumArray([1,2,3,4]) should return 10, and multiplyArray([1,2,3,4]) should return 24. + +var sumArray = function (ary){ + + var result = 0; + for (var i = 0; i< ary.length; i++) { + result += ary[i]; + + }; + +console.log(result) +}; + +var ary = [1,3,2,6]; +sumArray(ary); + + +var multiplyArray = function (ary){ + var result = 1; + for (var i = 0; i< ary.length; i++) { + result = result * ary[i]; + + }; +console.log(result) +}; + +var ary1 = [1,3,2,6]; +multiplyArray(ary1); + + +// Bonus + +// Define a function reverseString that computes the reversal of a string. For example, reverseString("jag testar") should return the string "ratset gaj". + +var reverseString = function(word){ + var reversed = word.split('').reverse().join(''); + console.log(reversed); + return reversed; +}; + +reverseString("word"); + + + +// Write a function findLongestWord that takes an array of words and returns the length of the longest one. + +// var findLongestWord = function (array){ + + +// var str = array.split(" "); +// var longest = 0; +// var word = null; +// for (var i = 0; i < str.length; i++) { +// if (longest < str[i].length) { +// longest = str[i].length; +// word = str[i]; +// } +// } +// console.log(word) +// return word; +// }; + +var findLongestWord = function(array) { + var elements = array.length; + var count = 0; + for (i = 0; i < elements; i++) { + if (array[i].length > count) + count = array[i].length; + } + return count; +} + +var test = ["house", "coffee", "car"]; +findLongestWord(test); + + + + +// Write a function filterLongWords that takes an array of words and an number i and returns the array of words that are longer than i. + + + +var filterLongWords = function(array, int){ + var length = array.length; + var longestWords = []; + for (i = 0; i < length; i++) { + if (array[i].length > int) { + longestWords[longestWords.length] = array[i]; + } + } + console.log(longestWords); + return longestWords; +}; + +var testArray = ["car", "numerus", "fundamentals", "doctypes"]; +var testInt = 7 +filterLongWords (testArray, testInt); + + + diff --git a/SylvainDellaLibera/week_01/homework day3/js/guesser.js b/SylvainDellaLibera/week_01/homework day3/js/guesser.js new file mode 100644 index 0000000..a7bf464 --- /dev/null +++ b/SylvainDellaLibera/week_01/homework day3/js/guesser.js @@ -0,0 +1,24 @@ +// Homework: The Word Guesser +// You'll create a simple word guessing game where the user gets infinite tries to guess the word (like Hangman without the hangman, or like Wheel of Fortune without the wheel and fortune). + +// Create two global arrays: one to hold the letters of the word (e.g. 'F', 'O', 'X'), and one to hold the current guessed letters (e.g. it would start with '', '', '_' and end with 'F', 'O', 'X'). +// Write a function called guessLetter that will: +// Take one argument, the guessed letter. +// Iterate through the word letters and see if the guessed letter is in there. +// If the guessed letter matches a word letter, changed the guessed letters array to reflect that. +// When it's done iterating, it should log the current guessed letters ('F__') and congratulate the user if they found a new letter. +// It should also figure out if there are any more letters that need to be guessed, and if not, it should congratulate the user for winning the game. +// Pretend you don't know the word, and call guessLetter multiple times with various letters to check that your program works. + +var word = ["F","O","X"]; +var guess = ['', '', '_']; + +var guessLetter = function(guesL); + var g; // the guessed letter + for (var i = 0; i < word.length; i++) { + if (g === word[i] ){ + g = guess[i]; + console log("Congratulations, you find a letter") + } + }; + diff --git a/SylvainDellaLibera/week_01/homework day3/js/ping.js b/SylvainDellaLibera/week_01/homework day3/js/ping.js new file mode 100644 index 0000000..fdd695f --- /dev/null +++ b/SylvainDellaLibera/week_01/homework day3/js/ping.js @@ -0,0 +1,40 @@ +// Pling Plang Plong +// Write a program that converts a number to a string per the following rules: + +// If the number contains 3 as a prime factor, output 'Pling'. If the number contains 5 as a prime factor, output 'Plang'. If the number contains 7 as a prime factor, output 'Plong'. + +// If the number does not contain 3, 5, or 7 as a prime factor, simply return the string representation of the number itself. + +// E.g. + +// The prime factors of 28 are [2, 2, 7]. + +// # => "Plong" +// The prime factors of 1755 are [3, 3, 3, 5, 13]. + +// # => "PlingPlang" +// The prime factors of 34 are [2, 17]. + +// # => "34" + + + +var convert = function (num) { + var str= ""; + + if (num%3 ===0){ + str +="pling"; + } + if (num%5 ===0){ + str +="plang"; + } + if (num%7 ===0){ + str +="plong"; + } + if (str.length === 0){ + console.log(num + ""); + return num + ""; + } +console.log(str); +return str; +}; diff --git a/TimothyTsui/week_01/js-homework-4/index.html b/TimothyTsui/week_01/js-homework-4/index.html new file mode 100644 index 0000000..08fea10 --- /dev/null +++ b/TimothyTsui/week_01/js-homework-4/index.html @@ -0,0 +1,11 @@ + + + + + Document + + + +

    Please open the console to see the output

    + + \ No newline at end of file diff --git a/TimothyTsui/week_01/js-homework-4/js/ex1.js b/TimothyTsui/week_01/js-homework-4/js/ex1.js new file mode 100644 index 0000000..a7f2f6a --- /dev/null +++ b/TimothyTsui/week_01/js-homework-4/js/ex1.js @@ -0,0 +1,44 @@ +// GEOMETRY FUNCTION LAB + +// Part 1, Rectangle + +// Given the following a rectangle object like the one below, write the following functions: + +// isSquare - Returns whether the rectangle is a square or not +// area - Returns the area of the rectangle +// perimeter - Returns the perimeter of the rectangle + +// var rectangle = { +// length: 4, +// width: 4 +// }; +var isSquare = function( rect ){ + var res = rect.length === rect.width; + console.log('isSquare(length: ' + rect.length + ' width:' + rect.width + ') = ' + res); + return res; +}; + +var area = function( rect ){ + var res = rect.length * rect.width; + console.log('area ' + res); + return res; +}; + +var perimeter = function( rect ){ + var res = 2 * rect.length + 2 * rect.width; + console.log('perimeter ' + res); + return res; +}; + +var square = {length: 4, width: 4}; +var rect = {length: 4, width: 3}; + +isSquare(square); +isSquare(rect); + +area(square); +area(rect); + +perimeter(square); +perimeter(rect); + diff --git a/TimothyTsui/week_01/js-homework-4/js/ex2.js b/TimothyTsui/week_01/js-homework-4/js/ex2.js new file mode 100644 index 0000000..5b20dd4 --- /dev/null +++ b/TimothyTsui/week_01/js-homework-4/js/ex2.js @@ -0,0 +1,94 @@ +// Part 2, Triangle + +// Given the following a triangle object like the one below, write the following functions: + +// isEquilateral - Returns whether the triangle is equilateral or not +// isIsosceles - Returns whether the triangle is isosceles or not +// area - Returns the area of the Triangle +// isObtuse - Returns whether the triangle is obtuse or not +// var triangle = { +// sideA: 3, +// sideB: 4, +// sideC: 4 +// }; + +var isEquilateral = function( tri ){ + var res = tri.sideA === tri.sideB && tri.sideB === tri.sideC; + console.log('equilateral? ' + res); + return res; +}; + +var isIsosceles = function( tri ){ + var pairsEqual = 0; // number of pairs of sides equal + if (tri.sideA === tri.sideB){ + pairsEqual++; + } + if (tri.sideB === tri.sideC){ + pairsEqual++; + } + if (tri.sideC === tri.sideA){ + pairsEqual++; + } + res = pairsEqual === 1; // strictly isosceles iff 2 sides equal. ie. not all 3. + console.log('isIsos? ' + res); + return res; +}; + +var area = function( tri ){ + var p = (tri.sideA + tri.sideB + tri.sideC) / 2; + var res = Math.sqrt(p * (p - tri.sideA) * (p - tri.sideB) * (p - tri.sideC)); + console.log(res); + return res; +}; + +var isObtuse = function( tri ){ + var a = 0; + var b = 0; + var c = 0; + // find longest side + if (tri.sideA > tri.sideB && tri.sideA > tri.sideC){ + c = tri.sideA; + a = tri.sideB; + b = tri.sideC; + }else if (tri.sideB > tri.sideC){ // a <= b || a <= c + c = tri.sideB; + a = tri.sideA; + b = tri.sideC; + }else{ + c = tri.sideC; + a = tri.sideA; + b = tri.sideB; + } + var res = a * a + b * b < c * c; + console.log(res); + return res; +}; + +var isValidTriangle = function( tri ){ + // a+b > c, a+c > b, and b+c > a + var res = tri.sideA + tri.sideB > tri.sideC && + tri.sideA + tri.sideC > tri.sideB && + tri.sideB + tri.sideC > tri.sideA; + console.log('isValidTri? ' + res); + return res; +}; + +var isos = {sideA: 3, sideB: 4, sideC: 4}; +var equi = {sideA: 2, sideB: 2, sideC: 2}; +var obt = {sideA: 2, sideB: 3, sideC: 4}; +var notTri = {sideA: 100, sideB: 1, sideC: 1}; + +isEquilateral(isos); +isEquilateral(equi); + +isIsosceles(isos); +isIsosceles(equi); + +area(isos); +area(equi); + +isObtuse(obt); +isObtuse(equi); + +isValidTriangle(notTri); +isValidTriangle(obt); diff --git a/TimothyTsui/week_01/js-homework-5/index.html b/TimothyTsui/week_01/js-homework-5/index.html new file mode 100644 index 0000000..8f52950 --- /dev/null +++ b/TimothyTsui/week_01/js-homework-5/index.html @@ -0,0 +1,11 @@ + + + + + Document + + + +

    Please open the console to see the output

    + + \ No newline at end of file diff --git a/TimothyTsui/week_01/js-homework-5/js/bank.js b/TimothyTsui/week_01/js-homework-5/js/bank.js new file mode 100644 index 0000000..548145a --- /dev/null +++ b/TimothyTsui/week_01/js-homework-5/js/bank.js @@ -0,0 +1,106 @@ +// JavaScript Bank +// In this homework, you'll create a basic bank in Javascript. The bank has many accounts and the following capabilities that you need to write. + +// Bank + +// There is only one bank. This bank has an array of accounts. The bank needs a method that will return the total sum of money in the accounts. It also needs an addAccount method that will enroll a new account at the bank and add it to the array of accounts. There is no need to create additional functions of the bank to delete accounts, etc. + +// The bank has many accounts. Accounts should be objects that all share a set of common functionality. + +// Accounts + +// Accounts have a current balance and owner's name. You should be able to deposit or withdraw from an account to change the balance. + +// There is no need to write a user interface. Make sure functions return values -- you may also have your functions console.log() values to help you see your code working. + +// You should write a basic story through a series of JavaScript commands that shows that the methods do indeed work as expected: add some accounts, show the total balance, make some deposits and withdrawals, show the new total balance. + +// Tips + +// Don't overthink this. Shorter code is probably the answer. + +// Bonus + +// Ensure that the accounts cannot have negative values. +// Write a 'transfer' on the bank that allows you to transfer amounts between two accounts. +var bank = { + accounts: [], + totalSum: function(){ + var total = 0; + console.log('sum all account balances'); + for (var i=0; i < bank.accounts.length; i++){ + var acc = bank.accounts[i]; + console.log('\t' + acc.name + ' ' + acc.balance); + total += acc.balance; + } + console.log('total: ' + total); + return total; + }, + addAccount: function( aName, aBalance ){ + bank.accounts.push({ + name: aName, + balance: aBalance, + withdraw: function( amt ){ + var res = false; + console.log('account ' + this.name + ' balance: ' + this.balance); + if (this.balance >= amt){ + this.balance -= amt; + res = true; + }else{ + console.log("\tInsufficient funds"); + } + console.log('\twithdraw: ' + amt + ' balance: ' + this.balance); + return res; + }, + deposit: function( amt ){ + console.log('account ' + this.name + ' balance: ' + this.balance); + if (amt > 0){ + this.balance += amt; + } + console.log('\tdeposit: ' + amt + ' balance: ' + this.balance); + return this.balance; + }, + transfer: function( to, amt ){ + var res = false; + to = bank.getAccount(to); + if (to === null){ + console.log('payee invalid'); + }else if (this.withdraw(amt)){ + to.deposit(amt); + res = true; + } + return res; + }, + }); + }, + getAccount: function( name ){ + var res = null; + for (var i=0; i < this.accounts.length; i++){ // get account objects from account name + var account = this.accounts[i]; + if (account.name === name){ + res = account; + } + } + return res; + } +}; + +bank.addAccount('tom', 2); +bank.addAccount('bob', 25); +bank.addAccount('hank', 100); + +console.log("\nBob opens a bank account with $25, the bank charges him an 'annual fee' and withdraws $10, Bob deposits $5 and wonders wtf his balance is $20."); +var bob = bank.getAccount('bob'); +bob.withdraw(10); +bob.deposit(5); +bank.totalSum(); + +console.log("\nHank has $100. Tom has $2. Tom threatens to reveal Hank's dirty secret that he watches my little pony so Hank transfers $25 to Tom. Hank's balance is $75 and Tom has $27. Tom tell's his friends anyway."); +var hank = bank.getAccount('hank'); +var tom = bank.getAccount('tom'); +hank.transfer('tom', 25); +bank.totalSum(); + +console.log("\nTom needs to pay hospital fees after Hank punched him in the face and tries to withdraw $30 but his balance is $27."); +tom.withdraw(30); +bank.totalSum(); \ No newline at end of file diff --git a/TimothyTsui/week_01/warmup.js b/TimothyTsui/week_01/warmup.js new file mode 100644 index 0000000..1613874 --- /dev/null +++ b/TimothyTsui/week_01/warmup.js @@ -0,0 +1,56 @@ +// Pling Plang Plong +// Write a program that converts a number to a string per the following rules: + +// If the number contains 3 as a prime factor, output 'Pling'. If the number contains 5 as a prime factor, output 'Plang'. If the number contains 7 as a prime factor, output 'Plong'. + +// If the number does not contain 3, 5, or 7 as a prime factor, simply return the string representation of the number itself. + +// E.g. + +// The prime factors of 28 are [2, 2, 7]. + +// # => "Plong" +// The prime factors of 1755 are [3, 3, 3, 5, 13]. + +// # => "PlingPlang" +// The prime factors of 34 are [2, 17]. + +// # => "34" + +var factors = []; +var ppp = function(num){ + if (num == 1) + return; + if (num % 2 === 0){ + ppp(num / 2); + factors.push(2); + }else if (num % 3 === 0){ + ppp(num / 3); + factors.push(3); + }else if (num % 7 === 0){ + ppp(num / 7); + factors.push(7); + }else if (num % 5 === 0){ + ppp(num / 5); + factors.push(5); + }else{ + for (var i=11; i <= num; i++){ + if (isPrime(i) && num % i === 0){ + factors.push(i); + ppp(num/i); + } + } + } +} + +var isPrime = function(num){ + for (var i=2; i < num; i++){ + if (num % i === 0){ + return false; + } + } + return true; +} + +ppp(1755); +console.log(factors); \ No newline at end of file diff --git a/TobyTurnbull/week_01/Homework/Geometry Function/index.html b/TobyTurnbull/week_01/Homework/Geometry Function/index.html new file mode 100755 index 0000000..1e3721c --- /dev/null +++ b/TobyTurnbull/week_01/Homework/Geometry Function/index.html @@ -0,0 +1,15 @@ + + + + + Document + + + + + + + +

    Please open the console to see the output

    + + \ No newline at end of file diff --git a/TobyTurnbull/week_01/Homework/Geometry Function/js/ex1.js b/TobyTurnbull/week_01/Homework/Geometry Function/js/ex1.js new file mode 100644 index 0000000..96d0d28 --- /dev/null +++ b/TobyTurnbull/week_01/Homework/Geometry Function/js/ex1.js @@ -0,0 +1,40 @@ +var rectangle = { + length: 4, + width: 4, +}; + +function isSquare(length, width){ + if ((rectangle.width) == (rectangle.length)) + return "Square" + else + return "Rectangle" +} +console.log(isSquare (rectangle)) + +// + +var rectangle = { + length: 4, + width: 4, +}; + +function area(length, width){ + var result = ((rectangle.length) * (rectangle.width)) + return result +} +console.log(area (rectangle)) + +// + +var rectangle = { + length: 4, + width: 4, +}; + +function perimiter(length,width){ + var result = ((rectangle.length * 2) + (rectangle.width * 2)) + return result +} +console.log (perimiter (rectangle)) + +// \ No newline at end of file diff --git a/TobyTurnbull/week_01/Homework/Geometry Function/js/ex2.js b/TobyTurnbull/week_01/Homework/Geometry Function/js/ex2.js new file mode 100644 index 0000000..fbc77c7 --- /dev/null +++ b/TobyTurnbull/week_01/Homework/Geometry Function/js/ex2.js @@ -0,0 +1,48 @@ +var triangle = { + sideA: 4, + sideB: 3, + sideC: 2 +}; + +function isEquilateral(sideA, sideB, sideC){ + if (triangle.sideA == triangle.sideB && triangle.sideA == + triangle.sideC && triangle.sideB == triangle.sideC){ + return 'Is Equilateral'; +}else{ + return 'Is Not Equilateral'; +}} +console.log (isEquilateral(triangle)); + +// + + +function isIsocoles(sideA, sideB, sideC){ + if (triangle.sideA == triangle.sideB || triangle.sideA == + triangle.sideC || triangle.sideB == triangle.sideC){ + return 'Is Isocoles'; +}else{ + return 'Is Not Isocoles'; +}} +console.log (isIsocoles(triangle)); + +// + +function area(sideA, sideB, sideC){ + var semiPerimiter = ((triangle.sideA + triangle.sideB + triangle.sideC) / 2) + var result = (semiPerimiter * (semiPerimiter - triangle.sideA) * (semiPerimiter - triangle.sideB) * (semiPerimiter - triangle.sideB)) + return result +} +console.log (area(triangle)) + +// + +function obtuse(sideA, sideB, sideC){ +isIsocoles((triangle.sideA, triangle.sideB, triangle.sideC)) + if ((isIsocoles(triangle.sideA, triangle.sideB, triangle.sideC) === 'Is Not Isocoles') + && (isEquilateral (triangle.sideA, triangle.sideB, triangle.sideC) === 'Is Not Equilateral')){ + return 'Is Obtuse' + }else{ + return 'Is Not Obtuse' + } +} +console.log(obtuse(triangle)) diff --git a/TobyTurnbull/week_01/Homework/Geometry Function/js/ex3.js b/TobyTurnbull/week_01/Homework/Geometry Function/js/ex3.js new file mode 100644 index 0000000..eb47c7f --- /dev/null +++ b/TobyTurnbull/week_01/Homework/Geometry Function/js/ex3.js @@ -0,0 +1,41 @@ +var bank = [ + {name: "Bob", balance: 500} + {name: "James", balance: 1000} + {name: "Bill", balance: 1500} + {name: "Miles", balance: 2500} + {name: "Jack", balance: 2000} +] + +// the variable 'bank' is an object that contains the holder's name and balance // + +var addAccount = function (n, b) { + var addName = n.toString(); + var addBalance = parseFloat(b); + bank.push ({name: addName, accountBal: addBalance}); + +} + +//the function 'addAccount' allows the creation of new accounts to be placed within the +//variable bank given a string for the name and a number for the account balance// + +var deposit = function (a,b) { + for (var i = 0; i < bank.length; i++) { + if (bank[i].name == a) { + bank[i].addBalance = b + bank[i].accountBal + } + } +} + +//the function 'deposit' allows the deposit of funds into the account through a for loop +//that works on 2 arguments (the name and funds deposited) + +var withdrawal = function (a2,b2) { + for (var i = 0; i < bank.length; i++) { + if (bank[i].name == a2) { + bank[i].addBalance = b2 - bank[i].accountBal + } + } +} + +// the function 'withdrawal' works much the same but instead removes funds from the account +// given the same information \ No newline at end of file diff --git a/WataruSugimura/week_01/homework1/functions/js/ex1.js b/WataruSugimura/week_01/homework1/functions/js/ex1.js new file mode 100644 index 0000000..fa3f5b8 --- /dev/null +++ b/WataruSugimura/week_01/homework1/functions/js/ex1.js @@ -0,0 +1,20 @@ +/* +Why pay a fortune teller when you can just program your fortune yourself? + +Write a function named tellFortune that: + +takes 4 arguments: number of children, partner's name, geographic location, job title. +outputs your fortune to the screen like so: "You will be a X in Y, and married to Z with N kids." +Call that function 3 times with 3 different values for the arguments. +*/ + +var tellFortune = function (numOfChildren, partnerName, geoLocation, jobTitle) { + var fortune = "You will be a " + jobTitle + " in " + geoLocation + ", and married to " + + partnerName + " with " + numOfChildren + " kids."; + console.log(fortune); //much better to put in "console.log" inside rather than out side of the function. + return fortune; // anything after "return" does not work. fucntion just ignore it. retrun should be last line. +} + + +tellFortune(2, 'Mylan', 'Tokyo', 'CTO'); +tellFortune(10, 'Mike', 'USA', 'CEO'); \ No newline at end of file diff --git a/WataruSugimura/week_01/homework1/functions/js/ex2.js b/WataruSugimura/week_01/homework1/functions/js/ex2.js new file mode 100644 index 0000000..b20ae7a --- /dev/null +++ b/WataruSugimura/week_01/homework1/functions/js/ex2.js @@ -0,0 +1,32 @@ +/* +The Age Calculator + +Forgot how old you are? Calculate it! + +Write a function named calculateAge that: + +takes 2 arguments: birth year, current year. +calculates the 2 possible ages based on those years. +outputs the result to the screen like so: "You are either NN or NN" +Call the function three times with different sets of values. +Bonus: Figure out how to get the current year in JavaScript instead of passing it in. +*/ + + + +var calculateAge = function (birthYear) { + + var today = new Date(); + var currentYear = today.getFullYear(); + + var ages1 = currentYear - birthYear; + var ages2 = ages1 - 1; + + console.log ("You are either " + ages1 + " or " + ages2); +} + +calculateAge(1986); +calculateAge(2000); +calculateAge(2015); +calculateAge(2000); + diff --git a/WataruSugimura/week_01/homework1/functions/js/ex3.js b/WataruSugimura/week_01/homework1/functions/js/ex3.js new file mode 100644 index 0000000..c22ba9e --- /dev/null +++ b/WataruSugimura/week_01/homework1/functions/js/ex3.js @@ -0,0 +1,28 @@ +/* +The Lifetime Supply Calculator + +Ever wonder how much a "lifetime supply" of your favorite snack is? Wonder no more! + +Write a function named calculateSupply that: + +takes 2 arguments: age, amount per day. +calculates the amount consumed for rest of the life (based on a constant max age). +outputs the result to the screen like so: "You will need NN to last you until the ripe old age of X" +Call that function three times, passing in different values each time. +Bonus: Accept floating point values for amount per day, and round the result to a round number. +*/ +var lifetimeSupply = function(currentAge, maximumAge, amountPerDay){ + + var amountPerYear = amountPerDay*365.25; + var yearsRemaining = maximumAge - currentAge; + var lifetimeSupply = Math.ceil(amountPerYear * yearsRemaining);//Math.ceil=round up + + console.log("You will need " + lifetimeSupply + + " to last you until the ripe old age of " + maximumAge); + +} + +lifetimeSupply(29, 100, 3); + + + diff --git a/WataruSugimura/week_01/homework1/functions/js/ex4.js b/WataruSugimura/week_01/homework1/functions/js/ex4.js new file mode 100644 index 0000000..2807b4f --- /dev/null +++ b/WataruSugimura/week_01/homework1/functions/js/ex4.js @@ -0,0 +1,32 @@ +/* +The Geometrizer + +Create 2 functions that calculate properties of a circle. + +Create a function called calcCircumfrence: +Pass the radius to the function. +Calculate the circumference based on the radius, and output "The circumference is NN". + +Create a function called calcArea: +Pass the radius to the function. +Calculate the area based on the radius, and output "The area is NN". +*/ + +var calcCircumfrence = function(radius){ + + circumference = 2 * Math.PI * radius; + console.log("The circumference is " + circumference); +} + +calcCircumfrence(100);// this should be afre function. + + + +var calcArea = function(radius){ + + area = Math.PI * radius * radius; //PI r squared + console.log("The area is " + area); +} + + +calcArea(57);//this sshould be after function. diff --git a/WataruSugimura/week_01/homework1/functions/js/ex5.js b/WataruSugimura/week_01/homework1/functions/js/ex5.js new file mode 100644 index 0000000..35e0c45 --- /dev/null +++ b/WataruSugimura/week_01/homework1/functions/js/ex5.js @@ -0,0 +1,37 @@ +/* +The Temperature Converter + +It's hot out! Let's make a converter. + +Create a function called celsiusToFahrenheit: + +Store a celsius temperature into a variable. +Convert it to fahrenheit and output "NN°C is NN°F". + +Create a function called fahrenheitToCelsius: +Now store a fahrenheit temperature into a variable. + +Convert it to celsius and output "NN°F is NN°C." + +*/ + +var celsiusToFahrenheit = function(celsiusTemp) { + + fahrenheit = 1.8*celsiusTemp + 32; + + console.log(celsiusTemp + "°C is " + fahrenheit + "°F"); +} + + +var fahrenheitToCelsius = function(fahrenheitTemp) { + + celsiusTemp = (fahrenheit-32) / 1.8; + + console.log(fahrenheit + "°F is " + celsiusTemp + "°C"); +} + +celsiusToFahrenheit(30); +fahrenheitToCelsius(100); + + + diff --git a/WataruSugimura/week_01/homework1/index.html b/WataruSugimura/week_01/homework1/index.html new file mode 100644 index 0000000..32ede1b --- /dev/null +++ b/WataruSugimura/week_01/homework1/index.html @@ -0,0 +1,11 @@ + + + + + Document + + + +

    Please open the console to see the output

    + + \ No newline at end of file diff --git a/WataruSugimura/week_01/homework1/js/calculator.js b/WataruSugimura/week_01/homework1/js/calculator.js new file mode 100644 index 0000000..323f8aa --- /dev/null +++ b/WataruSugimura/week_01/homework1/js/calculator.js @@ -0,0 +1,75 @@ +/* +The Calculator +Part 1 +Write a function called squareNumber that will take one argument (a number), square that number, +and return the result. It should also log a string like "The result of squaring the number 3 is 9." */ + +var squareNumber = function(a){ + var square = a * a; + console.log("The result of squaring the number " + a + " is " + square + ".") +} + +squareNumber(3); + + +/* +Write a function called halfNumber that will take one argument (a number), divide it by 2, +and return the result. It should also log a string like "Half of 5 is 2.5.". +*/ + +var halfNumber = function(b){ + var divided = (b / 2); + console.log("Half of " + b + " is " + divided + ".") +} + +halfNumber(10); + + +/* +Write a function called percentOf that will take two numbers, +figure out what percent the first number represents of the second number, +and return the result. It should also log a string like "2 is 50% of 4." +*/ +var percentOf = function(a, b){ + var percentab = a/b*100; + console.log(a + " is " + percentab + "%" + " of " + b +".") +} + +percentOf(10, 20); +/* +Write a function called areaOfCircle that will take one argument (the radius), +calculate the area based on that, and return the result. +It should also log a string like "The area for a circle with radius 2 is 12.566370614359172." + +Bonus: Round the result so there are only two digits after the decimal. +*/ +var areaOfCircle = function(radius){ + var area = (Math.PI*radius*radius).toFixed(2); + console.log("The area for a circle with radius " + radius + " is " + area +".") +} + +areaOfCircle(10); + +/* +Part 2 + +Write a function that will take one argument (a number) and perform the following operations, using the functions you wrote earlier1: + +Take half of the number and store the result. +Square the result of #1 and store that result. +Calculate the area of a circle with the result of #2 as the radius. +Calculate what percentage that area is of the squared result (#3). +*/ +var part2 = function(a){ + var halfN = a/2; + var squareN = (halfN*halfN).toFixed(2); + var area = (Math.PI*squareN*squareN).toFixed(2); + var pecentageArea = (area/squareN*100).toFixed(2); + + console.log(halfN, squareN, area, pecentageArea); +} + +part2(10); + + + diff --git a/WataruSugimura/week_01/homework1/js/ex1.js b/WataruSugimura/week_01/homework1/js/ex1.js new file mode 100644 index 0000000..1e092e4 --- /dev/null +++ b/WataruSugimura/week_01/homework1/js/ex1.js @@ -0,0 +1,23 @@ +/* +Create a function called DrEvil. +It should take a single argument, an amount, and return ' dollars', except it will add '(pinky)' at the end if the amount is 1 million. + +For example: + + DrEvil(10): 10 dollars + DrEvil(1000000): 1000000 dollars (pinky) + + */ + + var DrEvil = function(a){ + + if (a === 1000000){ + console.log(a + " dollars (pinky)") + }else{ + console.log(a + " dollars") + } +} + +DrEvil(10); +DrEvil(1000); +DrEvil(1000000); \ No newline at end of file diff --git a/WataruSugimura/week_01/homework1/js/ex2.js b/WataruSugimura/week_01/homework1/js/ex2.js new file mode 100644 index 0000000..e4cf90e --- /dev/null +++ b/WataruSugimura/week_01/homework1/js/ex2.js @@ -0,0 +1,26 @@ +/* +MixUp + +Create a function called mixUp. It should take in two strings, +and return the concatenation of the two strings (separated by a space) slicing out and swapping the first 2 characters of each. +You can assume that the strings are at least 2 characters long. +For example: + mixUp('mix', pod'): 'pox mid' + mixUp('dog', 'dinner'): 'dig donner' +Look up the JavaScript string reference to find methods which may be useful! +*/ + + var mixUp = function(str1, str2){ + + var afterMix1 = str2.slice(0, 2) + str1.slice(2, 100) + var afterMix2 = str1.slice(0, 2) + str2.slice(2, 100) + + console.log(afterMix1 + " " + afterMix2); + + } + + +mixUp("mix", "pod"); +mixUp("dog", "dinner"); +mixUp("sunny", "rain"); +mixUp("abcdef", "xyz"); \ No newline at end of file diff --git a/WataruSugimura/week_01/homework1/js/ex3.js b/WataruSugimura/week_01/homework1/js/ex3.js new file mode 100644 index 0000000..e0e94f1 --- /dev/null +++ b/WataruSugimura/week_01/homework1/js/ex3.js @@ -0,0 +1,38 @@ +/* +FixStart + +Create a function called fixStart. It should take a single argument, a string, +and return a version where all occurences of its first character have been replaced with '*', +except for the first character itself. You can assume that the string is at least one character long. For example: + +fixStart('babble'): 'ba**le' + + +

    すもももももももものうち

    + +var before = "も"; +var after = "M"; +var txt = $("#test").html(); + +var replaceText = txt.replace(new RegExp(before,"g"),after); +//出力結果:すMMMMMMMMのうち +*/ + + var fixStart = function(str){ + + var before = str.slice(0, 1); + var after = "*"; + + var replaceText1 = str.replace(new RegExp(before, "g"), after); + var replaceTextExceptFirst = replaceText1.replace( replaceText1.slice(0, 1), str.slice(0, 1) ) ; + + console.log(replaceTextExceptFirst); + + } + +fixStart("babble"); +fixStart("baseball"); +fixStart("fluffy"); + + + diff --git a/WataruSugimura/week_01/homework1/js/ex4.js b/WataruSugimura/week_01/homework1/js/ex4.js new file mode 100644 index 0000000..2644c04 --- /dev/null +++ b/WataruSugimura/week_01/homework1/js/ex4.js @@ -0,0 +1,35 @@ +/* +Create a function called verbing. +It should take a single argument, a string. +If its length is at least 3, it should add 'ing' to its end, unless it already ends in 'ing', +in which case it should add 'ly' instead. If the string length is less than 3, it should leave it unchanged. For example: + + verbing('swim'): 'swimming' + verbing('swimming'): 'swimmingly' + verbing('go'): 'go' + + 文字列.substring(開始位置,終了位置) + + str.slice(str.length-1) スライスで最後のレターを撮りたいときには、これだけでよい。 + もしくは、str.slice(str.length-1, str.length)でもOK + + */ + + var verbing = function(str){ + + if(str.length >= 3 && str.substring(str.length-3, str.length) !== "ing"){ + console.log(str + str.slice(str.length-1, str.length) + "ing"); + + } else if(str.substring(str.length-3, str.length) === "ing") { + console.log(str + "ly"); + + } else { + console.log(str); + } + + + } + +verbing("swim"); +verbing("swimming"); +verbing("go"); diff --git a/WataruSugimura/week_01/homework1/js/ex5.js b/WataruSugimura/week_01/homework1/js/ex5.js new file mode 100644 index 0000000..c95c9ad --- /dev/null +++ b/WataruSugimura/week_01/homework1/js/ex5.js @@ -0,0 +1,15 @@ +/* +Not Bad + +Create a function called notBad that takes a single argument, a string. + +It should find the first appearance of the substring 'not' and 'bad'. +If the 'bad' follows the 'not', then it should replace the whole 'not'...'bad' substring with 'good' and return the result. +If it doesn't find 'not' and 'bad' in the right sequence (or at all), just return the original sentence. +For example: + + notBad('This dinner is not that bad!'): 'This dinner is good!' + notBad('This movie is not so bad!'): 'This movie is good!' + notBad('This dinner is bad!'): 'This dinner is bad!' + */ + \ No newline at end of file diff --git a/WataruSugimura/week_01/homework2/functions/js/ex1.js b/WataruSugimura/week_01/homework2/functions/js/ex1.js new file mode 100644 index 0000000..fa3f5b8 --- /dev/null +++ b/WataruSugimura/week_01/homework2/functions/js/ex1.js @@ -0,0 +1,20 @@ +/* +Why pay a fortune teller when you can just program your fortune yourself? + +Write a function named tellFortune that: + +takes 4 arguments: number of children, partner's name, geographic location, job title. +outputs your fortune to the screen like so: "You will be a X in Y, and married to Z with N kids." +Call that function 3 times with 3 different values for the arguments. +*/ + +var tellFortune = function (numOfChildren, partnerName, geoLocation, jobTitle) { + var fortune = "You will be a " + jobTitle + " in " + geoLocation + ", and married to " + + partnerName + " with " + numOfChildren + " kids."; + console.log(fortune); //much better to put in "console.log" inside rather than out side of the function. + return fortune; // anything after "return" does not work. fucntion just ignore it. retrun should be last line. +} + + +tellFortune(2, 'Mylan', 'Tokyo', 'CTO'); +tellFortune(10, 'Mike', 'USA', 'CEO'); \ No newline at end of file diff --git a/WataruSugimura/week_01/homework2/functions/js/ex2.js b/WataruSugimura/week_01/homework2/functions/js/ex2.js new file mode 100644 index 0000000..b20ae7a --- /dev/null +++ b/WataruSugimura/week_01/homework2/functions/js/ex2.js @@ -0,0 +1,32 @@ +/* +The Age Calculator + +Forgot how old you are? Calculate it! + +Write a function named calculateAge that: + +takes 2 arguments: birth year, current year. +calculates the 2 possible ages based on those years. +outputs the result to the screen like so: "You are either NN or NN" +Call the function three times with different sets of values. +Bonus: Figure out how to get the current year in JavaScript instead of passing it in. +*/ + + + +var calculateAge = function (birthYear) { + + var today = new Date(); + var currentYear = today.getFullYear(); + + var ages1 = currentYear - birthYear; + var ages2 = ages1 - 1; + + console.log ("You are either " + ages1 + " or " + ages2); +} + +calculateAge(1986); +calculateAge(2000); +calculateAge(2015); +calculateAge(2000); + diff --git a/WataruSugimura/week_01/homework2/functions/js/ex3.js b/WataruSugimura/week_01/homework2/functions/js/ex3.js new file mode 100644 index 0000000..c22ba9e --- /dev/null +++ b/WataruSugimura/week_01/homework2/functions/js/ex3.js @@ -0,0 +1,28 @@ +/* +The Lifetime Supply Calculator + +Ever wonder how much a "lifetime supply" of your favorite snack is? Wonder no more! + +Write a function named calculateSupply that: + +takes 2 arguments: age, amount per day. +calculates the amount consumed for rest of the life (based on a constant max age). +outputs the result to the screen like so: "You will need NN to last you until the ripe old age of X" +Call that function three times, passing in different values each time. +Bonus: Accept floating point values for amount per day, and round the result to a round number. +*/ +var lifetimeSupply = function(currentAge, maximumAge, amountPerDay){ + + var amountPerYear = amountPerDay*365.25; + var yearsRemaining = maximumAge - currentAge; + var lifetimeSupply = Math.ceil(amountPerYear * yearsRemaining);//Math.ceil=round up + + console.log("You will need " + lifetimeSupply + + " to last you until the ripe old age of " + maximumAge); + +} + +lifetimeSupply(29, 100, 3); + + + diff --git a/WataruSugimura/week_01/homework2/functions/js/ex4.js b/WataruSugimura/week_01/homework2/functions/js/ex4.js new file mode 100644 index 0000000..2807b4f --- /dev/null +++ b/WataruSugimura/week_01/homework2/functions/js/ex4.js @@ -0,0 +1,32 @@ +/* +The Geometrizer + +Create 2 functions that calculate properties of a circle. + +Create a function called calcCircumfrence: +Pass the radius to the function. +Calculate the circumference based on the radius, and output "The circumference is NN". + +Create a function called calcArea: +Pass the radius to the function. +Calculate the area based on the radius, and output "The area is NN". +*/ + +var calcCircumfrence = function(radius){ + + circumference = 2 * Math.PI * radius; + console.log("The circumference is " + circumference); +} + +calcCircumfrence(100);// this should be afre function. + + + +var calcArea = function(radius){ + + area = Math.PI * radius * radius; //PI r squared + console.log("The area is " + area); +} + + +calcArea(57);//this sshould be after function. diff --git a/WataruSugimura/week_01/homework2/functions/js/ex5.js b/WataruSugimura/week_01/homework2/functions/js/ex5.js new file mode 100644 index 0000000..35e0c45 --- /dev/null +++ b/WataruSugimura/week_01/homework2/functions/js/ex5.js @@ -0,0 +1,37 @@ +/* +The Temperature Converter + +It's hot out! Let's make a converter. + +Create a function called celsiusToFahrenheit: + +Store a celsius temperature into a variable. +Convert it to fahrenheit and output "NN°C is NN°F". + +Create a function called fahrenheitToCelsius: +Now store a fahrenheit temperature into a variable. + +Convert it to celsius and output "NN°F is NN°C." + +*/ + +var celsiusToFahrenheit = function(celsiusTemp) { + + fahrenheit = 1.8*celsiusTemp + 32; + + console.log(celsiusTemp + "°C is " + fahrenheit + "°F"); +} + + +var fahrenheitToCelsius = function(fahrenheitTemp) { + + celsiusTemp = (fahrenheit-32) / 1.8; + + console.log(fahrenheit + "°F is " + celsiusTemp + "°C"); +} + +celsiusToFahrenheit(30); +fahrenheitToCelsius(100); + + + diff --git a/WataruSugimura/week_01/homework2/index.html b/WataruSugimura/week_01/homework2/index.html new file mode 100644 index 0000000..172261c --- /dev/null +++ b/WataruSugimura/week_01/homework2/index.html @@ -0,0 +1,11 @@ + + + + + Document + + + +

    Please open the console to see the output

    + + \ No newline at end of file diff --git a/WataruSugimura/week_01/homework2/js/calculator.js b/WataruSugimura/week_01/homework2/js/calculator.js new file mode 100644 index 0000000..323f8aa --- /dev/null +++ b/WataruSugimura/week_01/homework2/js/calculator.js @@ -0,0 +1,75 @@ +/* +The Calculator +Part 1 +Write a function called squareNumber that will take one argument (a number), square that number, +and return the result. It should also log a string like "The result of squaring the number 3 is 9." */ + +var squareNumber = function(a){ + var square = a * a; + console.log("The result of squaring the number " + a + " is " + square + ".") +} + +squareNumber(3); + + +/* +Write a function called halfNumber that will take one argument (a number), divide it by 2, +and return the result. It should also log a string like "Half of 5 is 2.5.". +*/ + +var halfNumber = function(b){ + var divided = (b / 2); + console.log("Half of " + b + " is " + divided + ".") +} + +halfNumber(10); + + +/* +Write a function called percentOf that will take two numbers, +figure out what percent the first number represents of the second number, +and return the result. It should also log a string like "2 is 50% of 4." +*/ +var percentOf = function(a, b){ + var percentab = a/b*100; + console.log(a + " is " + percentab + "%" + " of " + b +".") +} + +percentOf(10, 20); +/* +Write a function called areaOfCircle that will take one argument (the radius), +calculate the area based on that, and return the result. +It should also log a string like "The area for a circle with radius 2 is 12.566370614359172." + +Bonus: Round the result so there are only two digits after the decimal. +*/ +var areaOfCircle = function(radius){ + var area = (Math.PI*radius*radius).toFixed(2); + console.log("The area for a circle with radius " + radius + " is " + area +".") +} + +areaOfCircle(10); + +/* +Part 2 + +Write a function that will take one argument (a number) and perform the following operations, using the functions you wrote earlier1: + +Take half of the number and store the result. +Square the result of #1 and store that result. +Calculate the area of a circle with the result of #2 as the radius. +Calculate what percentage that area is of the squared result (#3). +*/ +var part2 = function(a){ + var halfN = a/2; + var squareN = (halfN*halfN).toFixed(2); + var area = (Math.PI*squareN*squareN).toFixed(2); + var pecentageArea = (area/squareN*100).toFixed(2); + + console.log(halfN, squareN, area, pecentageArea); +} + +part2(10); + + + diff --git a/WataruSugimura/week_01/homework2/js/ex1.js b/WataruSugimura/week_01/homework2/js/ex1.js new file mode 100644 index 0000000..ca5a055 --- /dev/null +++ b/WataruSugimura/week_01/homework2/js/ex1.js @@ -0,0 +1,128 @@ +/* +Array and Functions Bonus Material + +Define a function maxOfTwoNumbers that takes two numbers as arguments and returns the largest of them. +Use the if-then-else construct available in Javascript. +You'll have to remember your pre-work, or do some googling to figure this out. +*/ + + var maxOfTwoNumbers = function(x, y){ //x,yの数字としての宣言いるの? + if(x > y){ + console.log(x) + }else{ + console.log(y) + } + } + + maxOfTwoNumbers(1, 5); +/* +Define a function maxOfThree that takes three numbers as arguments and returns the largest of them. +*/ +var maxOfThree = function(a, b, c){ + console.log(Math.max(a, b, c)); +} + +maxOfThree(1, 2, 3); + +/*/* +Write a function that takes a character (i.e. a string of length 1) and returns true if it is a vowel, false otherwise. +*/ + + var vowelChecker = function(str){ + if(str.charAt(1)=== "a" || str.charAt(1)=== "i" || str.charAt(1)==="u" + || str.charAt(1)==="e" || str.charAt(1)==="o"){ + console.log(!true); + }else{ + console.log(!false); + } + } + + vowelChecker("apple"); + vowelChecker("Wataru"); + vowelChecker("eight"); + + +/* +Define a function sumArray and a function multiplyArray that sums and multiplies (respectively) all the numbers +in an array of numbers. +For example, sumArray([1,2,3,4]) should return 10, and multiplyArray([1,2,3,4]) should return 24. +*/ + +var array = [1, 2, 3, 4]; + +var sumArray = function(array){ + + var sum = 0 // Declare a sum value + for (i=0; i < array.length; i++){ + + sum = sum + array[i] // add to that sum + } + + console.log(sum); // Return the sum after loop +} + +sumArray(array); + + +var array = [1, 2, 3, 4]; + +var multiplyArray = function(array){ + var mul = 1; + for (i=0; i < array.length; i++){ + mul = mul*array[i]; + } + + console.log(mul); +} + +multiplyArray(array); + +/* +Bonus +Define a function reverseString that computes the reversal of a string. +For example, reverseString("jag testar") should return the string "ratset gaj". + +*/ + +var reverseString = function(str){ //一文字づつ配列にばらして、その配列を反転して、文字列として結合。 + console.log(str.split("").reverse().join("")); +} + +reverseString("Wataru"); +reverseString("Wataru Sugimura"); +reverseString("jag testar"); + +/* +Write a function findLongestWord that takes an array of words and returns the length of the longest one. +*/ +var arrayOfWords = ["beer", "coffee", "espressomartini"] + +var findLongestWord = function(arrayOfWords){ + var length = 0; + for(i=0; i < arrayOfWords.length; i++){ + length = arrayOfWords[i].length; +} +console.log(Math.max(length)); +} + +findLongestWord(arrayOfWords); + +/* +Write a function filterLongWords that takes an array of words and an number i +and returns the array of words that are longer than i. +*/ +var array = ["beer", "coffee", "espressomartini"] + +var filterLongWords = function(array, i){ + + for (x=0; x < array.length; x++){ + if(array[x].length > i){ + console.log(array[x]); + }else{ + + } + } +} + +filterLongWords(array, 3); + diff --git a/WataruSugimura/week_01/homework2/js/ex2.js b/WataruSugimura/week_01/homework2/js/ex2.js new file mode 100644 index 0000000..9723386 --- /dev/null +++ b/WataruSugimura/week_01/homework2/js/ex2.js @@ -0,0 +1,36 @@ +/* +Homework: The Word Guesser +You'll create a simple word guessing game where the user gets infinite tries to guess the word +(like Hangman without the hangman, or like Wheel of Fortune without the wheel and fortune). + +/* +Create two global arrays: one to hold the letters of the word (e.g. 'F', 'O', 'X'), +and one to hold the current guessed letters (e.g. it would start with '', '', '_' and end with 'F', 'O', 'X'). +*/ +var letter1 = ["F", "O", "X"]; +var guessed = ["", "", ""]; +/* +Write a function called guessLetter that will: +Take one argument, the guessed letter. +Iterate through the word letters and see if the guessed letter is in there. +If the guessed letter matches a word letter, changed the guessed letters array to reflect that. +When it's done iterating, it should log the current guessed letters ('F__') and congratulate the user if they found a new letter. + +It should also figure out if there are any more letters that need to be guessed, and if not, +it should congratulate the user for winning the game. +Pretend you don't know the word, and call guessLetter multiple times with various letters to check that your program works. + + zombiArray.splice(i,1,zombidayo);//splice(置換したい場所、何個分、変数) +*/ + +var guessLetter = function(guessed){ + var updatedArray = 0; + for (i=0; i < guessed.length; i++){ + if(letter1[i] === guessed[i]){ + letter1.splice(i, 1, guessed[i]) + }else{ + + } + console.log( guessed[i] + " Congratulations !."); + } +} \ No newline at end of file diff --git a/WataruSugimura/week_01/homework2/js/ex3.js b/WataruSugimura/week_01/homework2/js/ex3.js new file mode 100644 index 0000000..e0e94f1 --- /dev/null +++ b/WataruSugimura/week_01/homework2/js/ex3.js @@ -0,0 +1,38 @@ +/* +FixStart + +Create a function called fixStart. It should take a single argument, a string, +and return a version where all occurences of its first character have been replaced with '*', +except for the first character itself. You can assume that the string is at least one character long. For example: + +fixStart('babble'): 'ba**le' + + +

    すもももももももものうち

    + +var before = "も"; +var after = "M"; +var txt = $("#test").html(); + +var replaceText = txt.replace(new RegExp(before,"g"),after); +//出力結果:すMMMMMMMMのうち +*/ + + var fixStart = function(str){ + + var before = str.slice(0, 1); + var after = "*"; + + var replaceText1 = str.replace(new RegExp(before, "g"), after); + var replaceTextExceptFirst = replaceText1.replace( replaceText1.slice(0, 1), str.slice(0, 1) ) ; + + console.log(replaceTextExceptFirst); + + } + +fixStart("babble"); +fixStart("baseball"); +fixStart("fluffy"); + + + diff --git a/WataruSugimura/week_01/homework2/js/ex4.js b/WataruSugimura/week_01/homework2/js/ex4.js new file mode 100644 index 0000000..2644c04 --- /dev/null +++ b/WataruSugimura/week_01/homework2/js/ex4.js @@ -0,0 +1,35 @@ +/* +Create a function called verbing. +It should take a single argument, a string. +If its length is at least 3, it should add 'ing' to its end, unless it already ends in 'ing', +in which case it should add 'ly' instead. If the string length is less than 3, it should leave it unchanged. For example: + + verbing('swim'): 'swimming' + verbing('swimming'): 'swimmingly' + verbing('go'): 'go' + + 文字列.substring(開始位置,終了位置) + + str.slice(str.length-1) スライスで最後のレターを撮りたいときには、これだけでよい。 + もしくは、str.slice(str.length-1, str.length)でもOK + + */ + + var verbing = function(str){ + + if(str.length >= 3 && str.substring(str.length-3, str.length) !== "ing"){ + console.log(str + str.slice(str.length-1, str.length) + "ing"); + + } else if(str.substring(str.length-3, str.length) === "ing") { + console.log(str + "ly"); + + } else { + console.log(str); + } + + + } + +verbing("swim"); +verbing("swimming"); +verbing("go"); diff --git a/WataruSugimura/week_01/homework2/js/ex5.js b/WataruSugimura/week_01/homework2/js/ex5.js new file mode 100644 index 0000000..c95c9ad --- /dev/null +++ b/WataruSugimura/week_01/homework2/js/ex5.js @@ -0,0 +1,15 @@ +/* +Not Bad + +Create a function called notBad that takes a single argument, a string. + +It should find the first appearance of the substring 'not' and 'bad'. +If the 'bad' follows the 'not', then it should replace the whole 'not'...'bad' substring with 'good' and return the result. +If it doesn't find 'not' and 'bad' in the right sequence (or at all), just return the original sentence. +For example: + + notBad('This dinner is not that bad!'): 'This dinner is good!' + notBad('This movie is not so bad!'): 'This movie is good!' + notBad('This dinner is bad!'): 'This dinner is bad!' + */ + \ No newline at end of file