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2+ # [ command] shake
3+
4+ Shakes a displayable asset. This is similar to the punch effects known from Ren'Py.
5+
6+
7+ ## Usage
8+
9+ . shake @my_image, :200, times 4
10+
11+
12+ ## Attributes
13+
14+ * ** asset/@[ value] :** The asset's internal name.
15+ * ** duration:** The duration for the effect to last in milliseconds. Default: 275.
16+ * ** times:** The number of times the asset shakes back and forth.
17+ * ** ifvar:** See [ conditionals] ( conditionals.md ) .
18+ * ** ifvalue:** See [ conditionals] ( conditionals.md ) .
19+ * ** ifnot:** See [ conditionals] ( conditionals.md ) .
20+
21+
22+ ## Parents
23+
24+ * [ scene] ( scene.md )
25+
26+
27+ ## Children
28+
29+ * none
30+
31+
32+ ## Related Assets
33+
34+ * [ imagepack] ( imagepack.md )
35+ * [ textbox] ( textbox.md )
36+ * [ curtain] ( curtain.md )
37+
38+
39+ ## Related Commands
40+
41+ * [ flicker] ( flicker.md )
42+
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