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rendering: water clipping in ghost players #51

@jamesfarrell97

Description

@jamesfarrell97

The Issue:
Water appears to clip through 'ghosted' boats.

The Expected Functionality:
Water should be masked in ghosted boats (i.e. water should not be rendered within the bounds of the boat model). This is to create the effect that a boat is floating in the water.

Steps to Recreate Issue:

  1. Start or join a multiplayer game
  2. Observe other networked/ghost players

Version of the project at which the issue was noticed
Issue identified within the recent master branch commit number: ced9118

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