diff --git a/hello-gl.v.glsl b/hello-gl.v.glsl index 28f9ff1..9b1f615 100644 --- a/hello-gl.v.glsl +++ b/hello-gl.v.glsl @@ -6,6 +6,10 @@ varying vec2 texcoord; void main() { +int i=0; +if(i==0) + { gl_Position = vec4(position, 0.0, 1.0); + } texcoord = position * vec2(0.5) + vec2(0.5); }