SendMessage Within AddListener #409
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When I try to call sendMessage from within a listener, I get an error saying that Unity is not instantiated yet. Any Idea how to fix this? |
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Replies: 2 comments 5 replies
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Hi. Are you using callbacks and effects while adding the right dependencies? Would it be possible for you to share some code, this helps narrowing down the problem. |
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The problem was that I was registering my listeners before the Unity element was loaded. To fix this, I moved |
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The problem was that I was registering my listeners before the Unity element was loaded. To fix this, I moved
useUnityContextto the component that was building the Unity game. I then addedisLoadedas a dependency for theuseEffecthook. I also wait to register the listeners untilisLoadedis true.