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README.md
@@ -67,6 +67,8 @@ And to make it look nice in the editor:
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[UnityEditor.CustomPropertyDrawer(typeof(FloatValueReference))]
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public class FloatValueReferenceDrawer : ValueReferenceDrawer { }
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```
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+### Code Generation
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+You can find a simple code generator that can save you a lot of work [here](https://github.com/jheiling/unity-signals-generator).
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### Example
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See Example folder.
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## Credits
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