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__init__.py
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36 lines (29 loc) · 1.45 KB
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#!/usr/bin/env python3
import sys
from pathlib import Path
from . import auto_load
sys.path.insert(0, str(Path(__file__).parent / "libs"))
# Original plugin by DarkStarSword (https://github.com/DarkStarSword/3d-fixes/blob/master/blender_3dmigoto.py)
# Updated to support 3.0 by MicroKnightmare from the DOA modding discord
####### AGMG Discord Contributors #######
# Modified by SilentNightSound#7430 to add Genshin support and some more Genshin-specific features
# QOL feature (ignoring hidden meshes while exporting) added by HazrateGolabi#1364
# HummyR#8131 created optimized outline algorithm for Genshin meshes
# merged several iterations of this plugin for other games back into a single one by LeoTorreZ
# Testing and developing of modern features by SinsOfSeven
# Added support for WUWA and more formal implementation of its classes by SpectrumQT
bl_info = {
"name": "XXMI_Tools",
"blender": (3, 6, 0),
"author": "LeoTorreZ",
"location": "File > Import-Export",
"description": "Imports meshes dumped with 3DMigoto's frame analysis and exports meshes suitable for re-injection. Author of original plugin: DarkStarSword. Contributors: SilentNightSound#7430, HazrateGolabi#1364, HummyR#8131, SinsOfSeven, SpectrumQT ",
"category": "Import-Export",
"tracker_url": "https://github.com/leotorrez/XXMITools",
"version": (1, 6, 7),
}
auto_load.init()
def register():
auto_load.register()
def unregister():
auto_load.unregister()