Hello! After updating to 1.5 i've noticed that disabling both blur and shadow causes render issues on Mac Os X.
Steps to reproduce:
-
Open standard "Box2dLightsTest"
-
Add
rayHandler.setBlur(false);
rayHandler.setShadows(false);
after rayHandler = new RayHandler(world)
Notice artifacts like this:

In 1.4 everything is fine.