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predict_v2v_with_mask.py
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import json
import os
import cv2
import numpy as np
import torch
from diffusers import (
DDIMScheduler,
DPMSolverMultistepScheduler,
EulerAncestralDiscreteScheduler,
EulerDiscreteScheduler,
PNDMScheduler,
)
from omegaconf import OmegaConf
from PIL import Image
from transformers import (
BertModel,
BertTokenizer,
CLIPImageProcessor,
CLIPVisionModelWithProjection,
T5EncoderModel,
T5Tokenizer,
)
from easyanimate.models import name_to_autoencoder_magvit, name_to_transformer3d
from easyanimate.pipeline.pipeline_easyanimate_inpaint import EasyAnimateInpaintPipeline
from easyanimate.pipeline.pipeline_easyanimate_multi_text_encoder_inpaint import (
EasyAnimatePipeline_Multi_Text_Encoder_Inpaint,
)
from easyanimate.utils.fp8_optimization import convert_weight_dtype_wrapper
from easyanimate.utils.lora_utils import merge_lora, unmerge_lora
from easyanimate.utils.utils import get_video_to_video_latent, save_videos_grid
def get_video_to_video_latent_with_mask(input_video_path, video_length, sample_size):
if isinstance(input_video_path, str):
cap = cv2.VideoCapture(input_video_path)
input_video = []
frame_skip = 1
frame_count = 0
while True:
ret, frame = cap.read()
if not ret:
break
if frame_count % frame_skip == 0:
# frame = cv2.resize(frame, (sample_size[1], sample_size[0]))
input_video.append(cv2.cvtColor(frame, cv2.COLOR_BGR2RGB))
frame_count += 1
if frame_count >= video_length:
break
cap.release()
else:
input_video = input_video_path
split_frames = [[] for _ in range(6)]
# 拆分每一帧并存储到对应的列表中
for idx, frame in enumerate(input_video):
height, width, channels = frame.shape
num_rows = 2
num_cols = 3
split_width = 512 # 每个子帧的宽度
split_height = 512 # 每个子帧的高度
expected_width = split_width * num_cols # 3 * 512 = 1536
expected_height = split_height * num_rows # 2 * 512 = 1024
if width != expected_width or height != expected_height:
print(f"第 {idx} 帧的尺寸 {width}x{height} 不符合预期 {expected_width}x{expected_height},跳过此帧。")
continue
# 逐行逐列拆分帧
for row in range(num_rows):
for col in range(num_cols):
index = row * num_cols + col # 计算子帧的索引(0到5)
start_y = row * split_height
end_y = (row + 1) * split_height
start_x = col * split_width
end_x = (col + 1) * split_width
# 提取子帧
sub_frame = frame[start_y:end_y, start_x:end_x]
# 将子帧添加到对应的列表中
split_frames[index].append(sub_frame)
input_video = torch.from_numpy(np.array(split_frames[2]))
input_video = input_video.permute([3, 0, 1, 2]).unsqueeze(0) / 255
input_video_mask = torch.from_numpy(np.array(split_frames[4]))
input_video_mask = input_video_mask.permute([3, 0, 1, 2]).unsqueeze(0)
input_video_mask = (input_video_mask > 128).all(dim=1, keepdim=True)
input_video_mask = input_video_mask * 255
input_video_mask = input_video_mask.to(input_video.device, input_video.dtype)
# output_video = torch.from_numpy(np.array(split_frames[5]))
# output_video = output_video.permute([3, 0, 1, 2]).unsqueeze(0) / 255
# validation_video_mask = Image.open(validation_video_mask).convert('L').resize((sample_size[1], sample_size[0]))
# input_video_mask = np.where(np.array(validation_video_mask) < 240, 0, 255)
# input_video_mask = torch.from_numpy(np.array(input_video_mask)).unsqueeze(0).unsqueeze(-1).permute([3, 0, 1, 2]).unsqueeze(0)
# input_video_mask = torch.tile(input_video_mask, [1, 1, input_video.size()[2], 1, 1])
# input_video_mask = input_video_mask.to(input_video.device, input_video.dtype) # torch.Size([1, 1, 49, 384, 672])
return input_video, input_video_mask
def main(
transformer_path,
sample_size,
video_length,
fps,
denoise_strength,
validation_video,
prompt,
negative_prompt,
save_path,
):
# GPU memory mode, which can be choosen in [model_cpu_offload, model_cpu_offload_and_qfloat8, sequential_cpu_offload].
# model_cpu_offload means that the entire model will be moved to the CPU after use, which can save some GPU memory.
#
# model_cpu_offload_and_qfloat8 indicates that the entire model will be moved to the CPU after use,
# and the transformer model has been quantized to float8, which can save more GPU memory.
#
# sequential_cpu_offload means that each layer of the model will be moved to the CPU after use,
# resulting in slower speeds but saving a large amount of GPU memory.
GPU_memory_mode = "model_cpu_offload"
# Config and model path
config_path = "config/easyanimate_video_v5_magvit_multi_text_encoder.yaml"
model_name = "models/Diffusion_Transformer/EasyAnimateV5-7b-zh-InP"
# Choose the sampler in "Euler" "Euler A" "DPM++" "PNDM" and "DDIM"
# EasyAnimateV1, V2 and V3 cannot use DDIM.
# EasyAnimateV4 and V5 support DDIM.
sampler_name = "DDIM"
# Only V1 does need a motion module
motion_module_path = None
vae_path = None
lora_path = None
# Use torch.float16 if GPU does not support torch.bfloat16
# ome graphics cards, such as v100, 2080ti, do not support torch.bfloat16
weight_dtype = torch.bfloat16
# If you want to generate from text, please set the validation_image_start = None and validation_image_end = None
guidance_scale = 6.0
seed = 43
num_inference_steps = 50
lora_weight = 0.55
config = OmegaConf.load(config_path)
# Get Transformer
Choosen_Transformer3DModel = name_to_transformer3d[config['transformer_additional_kwargs'].get('transformer_type', 'Transformer3DModel')]
transformer_additional_kwargs = OmegaConf.to_container(config['transformer_additional_kwargs'])
if weight_dtype == torch.float16:
transformer_additional_kwargs["upcast_attention"] = True
transformer = Choosen_Transformer3DModel.from_pretrained_2d(
model_name,
subfolder="transformer",
transformer_additional_kwargs=transformer_additional_kwargs,
torch_dtype=torch.float8_e4m3fn if GPU_memory_mode == "model_cpu_offload_and_qfloat8" else weight_dtype,
low_cpu_mem_usage=True,
)
if transformer_path is not None:
print(f"From checkpoint: {transformer_path}")
if transformer_path.endswith("safetensors"):
from safetensors.torch import load_file, safe_open
state_dict = load_file(transformer_path)
else:
state_dict = torch.load(transformer_path, map_location="cpu")
state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict
m, u = transformer.load_state_dict(state_dict, strict=False)
print(f"missing keys: {len(m)}, unexpected keys: {len(u)}")
if motion_module_path is not None:
print(f"From Motion Module: {motion_module_path}")
if motion_module_path.endswith("safetensors"):
from safetensors.torch import load_file, safe_open
state_dict = load_file(motion_module_path)
else:
state_dict = torch.load(motion_module_path, map_location="cpu")
state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict
m, u = transformer.load_state_dict(state_dict, strict=False)
print(f"missing keys: {len(m)}, unexpected keys: {len(u)}, {u}")
# Get Vae
Choosen_AutoencoderKL = name_to_autoencoder_magvit[config['vae_kwargs'].get('vae_type', 'AutoencoderKL')]
vae = Choosen_AutoencoderKL.from_pretrained(model_name, subfolder="vae", vae_additional_kwargs=OmegaConf.to_container(config['vae_kwargs'])).to(weight_dtype)
if config['vae_kwargs'].get('vae_type', 'AutoencoderKL') == 'AutoencoderKLMagvit' and weight_dtype == torch.float16:
vae.upcast_vae = True
if vae_path is not None:
print(f"From checkpoint: {vae_path}")
if vae_path.endswith("safetensors"):
from safetensors.torch import load_file, safe_open
state_dict = load_file(vae_path)
else:
state_dict = torch.load(vae_path, map_location="cpu")
state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict
m, u = vae.load_state_dict(state_dict, strict=False)
print(f"missing keys: {len(m)}, unexpected keys: {len(u)}")
if config['text_encoder_kwargs'].get('enable_multi_text_encoder', False):
tokenizer = BertTokenizer.from_pretrained(model_name, subfolder="tokenizer")
tokenizer_2 = T5Tokenizer.from_pretrained(model_name, subfolder="tokenizer_2")
else:
tokenizer = T5Tokenizer.from_pretrained(model_name, subfolder="tokenizer")
tokenizer_2 = None
if config['text_encoder_kwargs'].get('enable_multi_text_encoder', False):
text_encoder = BertModel.from_pretrained(model_name, subfolder="text_encoder", torch_dtype=weight_dtype)
text_encoder_2 = T5EncoderModel.from_pretrained(model_name, subfolder="text_encoder_2", torch_dtype=weight_dtype)
else:
text_encoder = T5EncoderModel.from_pretrained(model_name, subfolder="text_encoder", torch_dtype=weight_dtype)
text_encoder_2 = None
if transformer.config.in_channels != vae.config.latent_channels and config['transformer_additional_kwargs'].get('enable_clip_in_inpaint', True):
clip_image_encoder = CLIPVisionModelWithProjection.from_pretrained(model_name, subfolder="image_encoder").to("cuda", weight_dtype)
clip_image_processor = CLIPImageProcessor.from_pretrained(model_name, subfolder="image_encoder")
else:
clip_image_encoder = None
clip_image_processor = None
# Get Scheduler
Choosen_Scheduler = scheduler_dict = {
"Euler": EulerDiscreteScheduler,
"Euler A": EulerAncestralDiscreteScheduler,
"DPM++": DPMSolverMultistepScheduler,
"PNDM": PNDMScheduler,
"DDIM": DDIMScheduler,
}[sampler_name]
scheduler = Choosen_Scheduler.from_pretrained(model_name, subfolder="scheduler")
if config['text_encoder_kwargs'].get('enable_multi_text_encoder', False):
pipeline = EasyAnimatePipeline_Multi_Text_Encoder_Inpaint.from_pretrained(
model_name,
text_encoder=text_encoder,
text_encoder_2=text_encoder_2,
tokenizer=tokenizer,
tokenizer_2=tokenizer_2,
vae=vae,
transformer=transformer,
scheduler=scheduler,
torch_dtype=weight_dtype,
clip_image_encoder=clip_image_encoder,
clip_image_processor=clip_image_processor,
)
else:
pipeline = EasyAnimateInpaintPipeline.from_pretrained(
model_name,
text_encoder=text_encoder,
tokenizer=tokenizer,
vae=vae,
transformer=transformer,
scheduler=scheduler,
torch_dtype=weight_dtype,
clip_image_encoder=clip_image_encoder,
clip_image_processor=clip_image_processor,
)
if GPU_memory_mode == "sequential_cpu_offload":
pipeline.enable_sequential_cpu_offload()
elif GPU_memory_mode == "model_cpu_offload_and_qfloat8":
pipeline.enable_model_cpu_offload()
convert_weight_dtype_wrapper(pipeline.transformer, weight_dtype)
else:
pipeline.enable_model_cpu_offload()
generator = torch.Generator(device="cuda").manual_seed(seed)
if lora_path is not None:
pipeline = merge_lora(pipeline, lora_path, lora_weight, "cuda")
if vae.cache_mag_vae:
video_length = int((video_length - 1) // vae.mini_batch_encoder * vae.mini_batch_encoder) + 1 if video_length != 1 else 1
else:
video_length = int(video_length // vae.mini_batch_encoder * vae.mini_batch_encoder) if video_length != 1 else 1
input_video, input_video_mask = get_video_to_video_latent_with_mask(validation_video, video_length=video_length, sample_size=sample_size)
with torch.no_grad():
sample = pipeline(
prompt,
video_length=video_length,
negative_prompt=negative_prompt,
height=sample_size[0],
width=sample_size[1],
generator=generator,
guidance_scale=guidance_scale,
num_inference_steps=num_inference_steps,
video=input_video,
mask_video=input_video_mask,
clip_image=None,
strength=denoise_strength,
).videos
if lora_path is not None:
pipeline = unmerge_lora(pipeline, lora_path, lora_weight, "cuda")
if not os.path.exists(save_path):
os.makedirs(save_path, exist_ok=True)
index = len([path for path in os.listdir(save_path)]) + 1
prefix = str(index).zfill(8)
if video_length == 1:
save_sample_path = os.path.join(save_path, prefix + f".png")
image = sample[0, :, 0]
image = image.transpose(0, 1).transpose(1, 2)
image = (image * 255).numpy().astype(np.uint8)
image = Image.fromarray(image)
image.save(save_sample_path)
else:
video_path = os.path.join(save_path, prefix + ".mp4")
save_videos_grid(sample, video_path, fps=fps)
if __name__ == '__main__':
# Load pretrained model if need
transformer_path = "output_dir_20241230_inpainting_with_mask_10000_realestate/checkpoint-1046/transformer/diffusion_pytorch_model.safetensors"
# Other params
sample_size = [512, 512]
video_length = 49
fps = 8
denoise_strength = 1.0
data_json = "/home/lingcheng/EasyAnimateCameraControl/datasets/RealEstate10KAfterProcess/metadata.json"
data_path = "/home/lingcheng/EasyAnimateCameraControl/datasets/RealEstate10KAfterProcess"
with open(data_json, "r") as f:
metadata = json.load(f)
data = metadata[0]
validation_video = os.path.join(data_path, data['video_file_path'])
prompt = data['text']
negative_prompt = "Twisted body, limb deformities, text captions, comic, static, ugly, error, messy code, Blurring, mutation, deformation, distortion, dark and solid, comics, text subtitles, line art, quiet, solid."
save_path = "samples/easyanimate_v2v_with_mask"
main(
transformer_path,
sample_size,
video_length,
fps,
denoise_strength,
validation_video,
prompt,
negative_prompt,
save_path,
)