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Colonist

Version 1.0

Adds a 4th category of kerbals the "colonist", he can provide vessel control, repair stuff and reset experiments:

Colonist

0 Reset experiments, Perform experiments in EVA, SAS and Stability 1 Repack parachutes, Lock towards prograde and retrograde 2 Repair lander legs, Lock towards normal and anti-normal 3 Repair wheels, Lock towards target, away from target, and towards maneuver

contact me at the froums: http://forum.kerbalspaceprogram.com/index.php?/profile/122127-maculator/