@morganherlocker when feeding tile-cover with require('geojson-random').polygon(10), it occasionally includes a bad tile that looks like this: z: -24, x: -435.99999994039536, y: -1.9999999403953552.
Looks like some backwards loop doesn't stop at 0 somewhere. It may be caused by polygons that exceed normally expected coords (-180..180, -85..85), but not sure.
This is the what caused livetile builds to fail sporadically. cc @rclark