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Description
Hello.
Would you consider adding a WorldGuard flag for not allowing players to take the last item in a slot in containers? If it's at all possible, of course.
This way, when someone takes items from a chest/barrel/etc, the /unload command will continue to work on these containers just fine.
Here's a scenario:
- I make a chest dedicated to oak wood products
- I fill each slot with various oak wood blocks but only one item per slot
- When I run
/unloadit will fill these slots, and will do so in the way I originally arranged them in the container - Another player comes and takes some wood, emptying some slots (or perhaps all of them)
- I come back and run
/unloadagain and it's all messed up
With the flag I'm proposing, when a player takes a stack from a container, it will actually put one item from the stack back (e.g. effectively taking 63 instead of 64 items).
If one item will remain on all slots then the original layout of the items will be perserved and it will keep /unload working on these containers even after they are emptied. Currently in my city I've asked each player to manually leave an item in the containers in the warehouse, and it's fine, but it's tedious and sometimes we forget to do it. Using a WG flag for the warehouse to do this by default would be so good.