Skip to content

game created with GameMaker doesn't understand 'fridge' #236

@gari-marcos

Description

@gari-marcos

Hello, I was trying to create a game with the GameMaker. However, when I create a container named either 'fridge' or 'refrigerator' and I record the quest for the game I get the following message: You can't see any such thing. But it actually appears on the quest:

-= Kitchen =-
You arrive in a kitchen. A typical kind of place. I guess you better just go and
list everything you see here.

You can make out a refrigerator. You bend down to tie your shoe. When you stand
up, you notice a stove. The stove is usual. On the stove you make out a keycard.

If I leave like that when I run the game to play it that element is replaced with other name such as 'Microsoft box' or 'formless chest':

-= Kitchen =-
You've entered a kitchen.

You can make out a safe. Hmmm... what else, what else? You make out a closed
formless chest. You can make out a stove. The stove is usual. On the stove you
can make out a cuboid passkey and an American limited edition keycard.

Do you know what could be causing this problem?

Thank you in advance,

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions