diff --git a/docs/faq.md b/docs/faq.md index d07b263..86fadcf 100644 --- a/docs/faq.md +++ b/docs/faq.md @@ -1,19 +1,25 @@ # FAQs +## Why XAML? +Designers and Developers occupy a variety of different toolsets to create their intended experiences for users with a variety of dynamic variables in mind; such as screen sizes, touch dimensions, 2D and 3D entities, animation(s) etc. XAML is about bridging the gap between these two worlds by ensuring both platforms and tooling can agree on a standard based vocabulary. The intent and philosophy of XAML is to remove areas where compromise is enforced due to platform limitations and/or tooling export functionality. + ## What is XAML Standard? XAML Standard is a vocabulary specification that defines a standard XAML markup vocabulary. Frameworks that support XAML Standard can share common XAML based UI definitions. -The goal is for the first version, XAML Standard 1.0, to be available later this year. Post specification plans include support of XAML standard in Xamarin.Forms and UWP. +The goal is for the first version, XAML Standard 1.0, to be available later this year. Post specification plans include support of XAML standard. ## What is the relationship between XAML Standard, UWP, Xamarin.Forms? * XAML Standard is the specification document that defines which APIs and schema concepts a XAML based framework needs to implement. * UWP and Xamarin Forms are concrete frameworks that implement the XAML Standard. ## What can I do with XAML Standard that I couldn’t do before? -We are at the beginning of a journey that makes it easy for you to reuse your XAML source files between Xamarin.Forms, UWP and even WPF to a large extent. For example - once XAML Standard is supported by Xamarin.Forms, you can use `` in your markup and have it supported in a Xamarin.Forms app targeting iOS and Android instead of needing to know and use `