Commit 71ac07d
Add note about Wayland causing software rendering issues (#123)
* Add note about Wayland causing software rendering issues
Expand the troubleshooting documentation to more clearly guide users
who are experiencing software rendering (llvmpipe) or graphics
performance issues when running under a Wayland session. This adds a
cross-reference to the native Wayland option in the graphics section
and a practical note about switching to X11 in the Xwayland glitches
section.
Closes #82
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Address review: clarify EGLUT/X11 default, mention GLFW as Wayland option
Per ChristopherHX's feedback: the default game window system (EGLUT) only
supports X11/XWayland. Both SDL3 and GLFW support native Wayland, not
just SDL3.
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>1 parent 856d948 commit 71ac07d
1 file changed
+10
-4
lines changed| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
104 | 104 | | |
105 | 105 | | |
106 | 106 | | |
107 | | - | |
| 107 | + | |
108 | 108 | | |
109 | 109 | | |
110 | 110 | | |
| |||
224 | 224 | | |
225 | 225 | | |
226 | 226 | | |
| 227 | + | |
| 228 | + | |
| 229 | + | |
| 230 | + | |
| 231 | + | |
227 | 232 | | |
228 | 233 | | |
229 | | - | |
230 | | - | |
231 | | - | |
| 234 | + | |
| 235 | + | |
| 236 | + | |
| 237 | + | |
232 | 238 | | |
233 | 239 | | |
234 | 240 | | |
| |||
0 commit comments