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This repository was archived by the owner on Dec 31, 2020. It is now read-only.
This repository was archived by the owner on Dec 31, 2020. It is now read-only.

Crash with model loadResource on Windows #3

@num3ric

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@num3ric

If a SkinnedVboMesh is created with loadResource(), the resource filepath passed to Assimp only works when the app is launched via Visual Studio. Launching the .exe manually causes a crash.

I should use the following logic instead:

https://github.com/richardeakin/Cinder-Audio2/blob/master/src/cinder/audio2/FileOggVorbis.cpp#L70

https://github.com/richardeakin/Cinder-Audio2/blob/master/src/cinder/audio2/msw/FileMediaFoundation.cpp#L180

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