From 5f8de59fc7500df3f37b44ed11a5705dc6d71c97 Mon Sep 17 00:00:00 2001 From: mcphedar Date: Wed, 10 May 2023 10:16:23 -0500 Subject: [PATCH] Update README.md Reverting the README back to its original state. In Step 2, the steps are optional. If you register (option 1), you can then proceed to step 3. OR you can choose to use the Project Manager option, which will register the engine and gems and create the build, allowing you to skip step 3. Signed-off-by: mcphedar --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 431cfe57f..1960ea2a5 100644 --- a/README.md +++ b/README.md @@ -142,7 +142,7 @@ If you have problems with working with LFS, see the troubleshooting guide: https ## Step 2. Register the engine, the project, and the Gems -### Required step to compile +### Option #1 - Use the CLI **NOTE:** The following steps only need to be performed once. @@ -166,7 +166,7 @@ If you have problems with working with LFS, see the troubleshooting guide: https The final step prints warnings that the compatibility check for MultiplayerSample and Blast will be skipped. These warnings can be ignored. -### Build Using the Project Manager +### Option #2 - Use Project Manager If you've already built the O3DE engine, use the O3DE project manager to open an existing project.