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A Go implementation of the QUIC API for Peer-to-peer and Client-to-Server Connections

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Pion WebRTC
Pion Quic

A pure Go implementation of the WebRTC API

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GitHub Workflow Status Go Reference Coverage Status Go Report Card License: MIT


An work in progress experimental QUIC API that implements:

The library doesn't implement the QUIC protocol itself. It relies on quic-go for this purpose.


Need Help?

Check out WebRTC for the Curious. A book about WebRTC in depth, not just about the APIs. Learn the full details of ICE, SCTP, DTLS, SRTP, and how they work together to make up the WebRTC stack. This is also a great resource if you are trying to debug. Learn the tools of the trade and how to approach WebRTC issues. This book is vendor agnostic and will not have any Pion specific information.

Pion has an active community on Discord. Please ask for help about anything, questions don't have to be Pion specific! Come share your interesting project you are working on. We are here to support you.

Pure Go

  • No Cgo usage
  • Wide platform support
    • Windows, macOS, Linux, FreeBSD
    • iOS, Android
    • WASM see examples
    • 386, amd64, arm, mips, ppc64
  • Easy to build Numbers generated on Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz
    • Time to build examples/play-from-disk - 0.66s user 0.20s system 306% cpu 0.279 total
    • Time to run entire test suite - 25.60s user 9.40s system 45% cpu 1:16.69 total
  • Tools to measure performance provided

Roadmap

The library is in active development, a readmap is coming soon.

Community

Pion has an active community on the Discord.

Follow the Pion Bluesky or Pion Twitter for project updates and important WebRTC news.

We are always looking to support your projects. Please reach out if you have something to build! If you need commercial support or don't want to use public methods you can contact us at team@pion.ly

Contributing

Check out the contributing wiki to join the group of amazing people making this project possible

License

MIT License - see LICENSE for full text

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A Go implementation of the QUIC API for Peer-to-peer and Client-to-Server Connections

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