Skip to content

Strand groups lost when exporting a combined groom asset. #165

@MalikuMane

Description

@MalikuMane
  • Addon: i.e Send to Unreal
  • Steps to Reproduce the Problem: i.e. I clicked Pipeline > Export > Send to Unreal, In ABC export settings, set combine meshes to Groom for each Mesh. Then push assets.
  • OS: Linux
  • Addon Version: i.e. Send to Unreal 2.6.6
  • Blender Version: i.e. Blender 4.2.12

When Grooms are exported combined, each strand in blender gets combined into a single strand group in Unreal. It should instead export each strand in blender to a separate strand group in unreal. This is what the GroomExporter plugin does.

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions