- Addon: i.e Send to Unreal
- Steps to Reproduce the Problem: i.e. I clicked Pipeline > Export > Send to Unreal, In ABC export settings, set combine meshes to Groom for each Mesh. Then push assets.
- OS: Linux
- Addon Version: i.e. Send to Unreal 2.6.6
- Blender Version: i.e. Blender 4.2.12
When Grooms are exported combined, each strand in blender gets combined into a single strand group in Unreal. It should instead export each strand in blender to a separate strand group in unreal. This is what the GroomExporter plugin does.
When Grooms are exported combined, each strand in blender gets combined into a single strand group in Unreal. It should instead export each strand in blender to a separate strand group in unreal. This is what the GroomExporter plugin does.