If I use instances, I get an error and the transfer stop at the first instanced mesh, saying that the asset does not exist in the project. However if I desactivated this option, the transfer works fine. Blender 4.5.3 from Steam, Unreal 5.6.1
RuntimeError: The /Game/Assets/Send2UE/SAB3_Custom/SM_SAB3_Arch_006 does not exist in the project! File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\unreal.py", line 1613
Here is the full log
Python: Traceback (most recent call last):
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\rpc\factory.py", line 222, in run_function_remotely
return remote_function(*args)
^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.5\python\Lib\xmlrpc\client.py", line 1122, in call
return self.__send(self.__name, args)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.5\python\Lib\xmlrpc\client.py", line 1464, in __request
response = self.__transport.request(
^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.5\python\Lib\xmlrpc\client.py", line 1166, in request
return self.single_request(host, handler, request_body, verbose)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.5\python\Lib\xmlrpc\client.py", line 1182, in single_request
return self.parse_response(resp)
^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.5\python\Lib\xmlrpc\client.py", line 1354, in parse_response
return u.close()
^^^^^^^^^
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\rpc\client.py", line 66, in close
raise exception(exception_message)
RuntimeError: The /Game/Assets/Send2UE/SAB3_Custom/SM_SAB3_Arch_006 does not exist in the project!
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\operators.py", line 73, in modal
raise error
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\operators.py", line 63, in modal
function(*args, **kwargs)
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\core\ingest.py", line 39, in import_asset
extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\core\extension.py", line 76, in run_extension_tasks
task(*args)
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\resources\extensions\instance_assets.py", line 172, in post_import
make_remote(UnrealCalls).instance_asset(
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\rpc\factory.py", line 300, in wrapper
return execute_remotely(
^^^^^^^^^^^^^^^^^
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\rpc\factory.py", line 290, in execute_remotely
return rpc_factory.run_function_remotely(function, args)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\rpc\factory.py", line 227, in run_function_remotely
raise exception.class(stack_trace).with_traceback(call_traceback)
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\rpc\factory.py", line 300, in wrapper
return execute_remotely(
^^^^^^^^^^^^^^^^^
RuntimeError: The /Game/Assets/Send2UE/SAB3_Custom/SM_SAB3_Arch_006 does not exist in the project! File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\unreal.py", line 1613
If I use instances, I get an error and the transfer stop at the first instanced mesh, saying that the asset does not exist in the project. However if I desactivated this option, the transfer works fine. Blender 4.5.3 from Steam, Unreal 5.6.1
RuntimeError: The /Game/Assets/Send2UE/SAB3_Custom/SM_SAB3_Arch_006 does not exist in the project! File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\unreal.py", line 1613
Here is the full log
Python: Traceback (most recent call last):
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\rpc\factory.py", line 222, in run_function_remotely
return remote_function(*args)
^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.5\python\Lib\xmlrpc\client.py", line 1122, in call
return self.__send(self.__name, args)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.5\python\Lib\xmlrpc\client.py", line 1464, in __request
response = self.__transport.request(
^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.5\python\Lib\xmlrpc\client.py", line 1166, in request
return self.single_request(host, handler, request_body, verbose)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.5\python\Lib\xmlrpc\client.py", line 1182, in single_request
return self.parse_response(resp)
^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Program Files (x86)\Steam\steamapps\common\Blender\4.5\python\Lib\xmlrpc\client.py", line 1354, in parse_response
return u.close()
^^^^^^^^^
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\rpc\client.py", line 66, in close
raise exception(exception_message)
RuntimeError: The /Game/Assets/Send2UE/SAB3_Custom/SM_SAB3_Arch_006 does not exist in the project!
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\operators.py", line 73, in modal
raise error
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\operators.py", line 63, in modal
function(*args, **kwargs)
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\core\ingest.py", line 39, in import_asset
extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\core\extension.py", line 76, in run_extension_tasks
task(*args)
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\resources\extensions\instance_assets.py", line 172, in post_import
make_remote(UnrealCalls).instance_asset(
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\rpc\factory.py", line 300, in wrapper
return execute_remotely(
^^^^^^^^^^^^^^^^^
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\rpc\factory.py", line 290, in execute_remotely
return rpc_factory.run_function_remotely(function, args)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\rpc\factory.py", line 227, in run_function_remotely
raise exception.class(stack_trace).with_traceback(call_traceback)
File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\rpc\factory.py", line 300, in wrapper
return execute_remotely(
^^^^^^^^^^^^^^^^^
RuntimeError: The /Game/Assets/Send2UE/SAB3_Custom/SM_SAB3_Arch_006 does not exist in the project! File "C:\Users\kelit\AppData\Roaming\Blender Foundation\Blender\4.5\scripts\addons\send2ue\dependencies\unreal.py", line 1613