-
Notifications
You must be signed in to change notification settings - Fork 5
Expand file tree
/
Copy pathfieldTester.lua
More file actions
263 lines (229 loc) · 9.54 KB
/
fieldTester.lua
File metadata and controls
263 lines (229 loc) · 9.54 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
dofile( 'include.lua' )
marks = {}
unpack = unpack or table.unpack
local headlandSettings = {}
local implementWidth = 6
local minDistanceBetweenPoints = 0.5
local minSmoothAngleDeg = 30
local maxSmoothAngleDeg = 60
local fromInside = false
local turnRadius = 6
local returnToFirst = false
local islandNodes = {}
local islandBypassMode = Island.BYPASS_MODE_CIRCLE;
local centerSettings = {}
local field, bb
function printParameters()
print( "implementWidth = ", implementWidth )
print( "headlandSettings.mode = ", headlandSettings.mode )
print( "headlandSettings.nPasses = ", headlandSettings.nPasses )
print( "headlandSettings.isClockwise = ", tostring( headlandSettings.isClockwise ))
print( "headlandSettings.startLocation = ", headlandSettings.startLocation.x, headlandSettings.startLocation.y )
print( "headlandSettings.overlapPercent = ", headlandSettings.overlapPercent )
print( "nRowsToSkip = ", centerSettings.nRowsToSkip )
print( "minDistanceBetweenPoints = ", minDistanceBetweenPoints )
print( "minSmoothAngleDeg = ", minSmoothAngleDeg )
print( "maxSmoothAngleDeg =", maxSmoothAngleDeg )
print( "fromInside = ", tostring( fromInside ))
print( "turnRadius = ", turnRadius )
print( "returnToFirst = ", tostring( returnToFirst ))
print( "headlandSettings.minHeadlandTurnAngleDeg =", headlandSettings.minHeadlandTurnAngleDeg )
print( "#islandNodes = ", field.islandNodes and #field.islandNodes or 0 )
print( "headlandSettings.headlandFirst = ", tostring( headlandSettings.headlandFirst ))
print( "islandBypassMode = ", tostring( islandBypassMode ))
end
function assertAndShowSettings( condition, ... )
if not condition then printParameters() end
assert(condition, ...)
end
function generate()
centerSettings.nRowsToSkip = nRowsToSkip:get()
local status, err = xpcall( generateCourseForField, function() print( err, debug.traceback()) printParameters() end,
field, implementWidth, headlandSettings,
minDistanceBetweenPoints, math.rad( minSmoothAngleDeg ), math.rad( maxSmoothAngleDeg ), fromInside,
turnRadius, field.islandNodes,
islandBypassMode, centerSettings )
if headlandSettings.nPasses < 10 then
countGlitches(field.course,0)
else
-- allow a few glitches with many headlands
countGlitches(field.course,5)
end
end
function generatePermutations()
for i = 0, 1 do
centerSettings.nRowsToSkip = i
generate()
fromInside = true
generate()
fromInside = false
headlandSettings.startLocation = { x = bb.maxX, y = bb.minY }
generate()
headlandSettings.startLocation = { x = bb.maxX, y = bb.maxY }
generate()
headlandSettings.startLocation = { x = bb.minX, y = bb.maxY }
generate()
end
centerSettings.mode = courseGenerator.CENTER_MODE_CIRCULAR
generate()
centerSettings.nRowsToSkip = 0
centerSettings.mode = courseGenerator.CENTER_MODE_UP_DOWN
end
function countGlitches( course, limit )
local nGlitches = 0
for i = 2, #course - 1 do
local cp, pp, np = course[ i ], course[ i - 1 ], course[ i + 1 ]
local dA = math.abs( getDeltaAngle( pp.nextEdge.angle, pp.prevEdge.angle ))+
math.abs( getDeltaAngle( cp.prevEdge.angle, cp.nextEdge.angle ))
-- the direction changes a lot over two points, this is a glitch
if dA > math.rad(270) and not pp.reverse then
nGlitches = nGlitches + 1
print(string.format("Glitch at wp %d, x=%.1f y=%.1f", i, cp.x, cp.y))
end
end
if nGlitches > limit then
print( "Glitches found: " .. tostring( nGlitches ) .. " limit was " .. tostring(limit))
assertAndShowSettings( false )
end
end
function courseGenerator.debug2( text )
-- disable debug outputs
end
function resetParameter()
headlandSettings = {}
implementWidth = 6
headlandSettings.mode = courseGenerator.HEADLAND_MODE_NORMAL
headlandSettings.nPasses = 4
headlandSettings.isClockwise = true
headlandSettings.startLocation = {}
headlandSettings.overlapPercent = 0
headlandSettings.minHeadlandTurnAngleDeg = 60
headlandSettings.headlandFirst = true
minDistanceBetweenPoints = 0.5
minSmoothAngleDeg = 30
maxSmoothAngleDeg = 60
fromInside = false
turnRadius = 6
returnToFirst = false
islandNodes = {}
islandBypassMode = Island.BYPASS_MODE_CIRCLE;
centerSettings = {}
centerSettings.useBestAngle = true
centerSettings.nRowsToSkip = 0
end
-----------------------------------------------------------------------------
resetParameter()
local fieldFile = "fields/Felsbrunn.xml"
local savedFields = loadSavedFields( fieldFile )
local fieldNumber = 12
field = savedFields[ fieldNumber ]
print( "#####################################################################" )
print( string.format( "Testing field %d from %s", fieldNumber, fieldFile ))
field.boundary = Polygon:new( field.boundary )
bb = field.boundary:getBoundingBox()
headlandSettings.startLocation = { x = bb.minX, y = bb.minY }
headlandSettings.mode = courseGenerator.HEADLAND_MODE_TWO_SIDE
headlandSettings.nPasses = 2; generate()
assertAndShowSettings( #field.course > 100 )
headlandSettings.nPasses = 3; generate()
assertAndShowSettings( #field.course > 100 )
fieldNumber = 9
field = savedFields[ fieldNumber ]
print( "#####################################################################" )
print( string.format( "Testing field %d from %s", fieldNumber, fieldFile ))
field.boundary = Polygon:new( field.boundary )
bb = field.boundary:getBoundingBox()
headlandSettings.startLocation = { x = bb.minX, y = bb.minY }
headlandSettings.mode = courseGenerator.HEADLAND_MODE_TWO_SIDE
headlandSettings.nPasses = 2; generate()
assertAndShowSettings( #field.course > 100 )
headlandSettings.nPasses = 3; generate()
assertAndShowSettings( #field.course > 100 )
-----------------------------------------------------------------------------
resetParameter()
fieldFile = "fields/coldborough.xml"
savedFields = loadSavedFields( fieldFile )
fieldNumber = 7
field = savedFields[ fieldNumber ]
print( "#####################################################################" )
print( string.format( "Testing field %d from %s", fieldNumber, fieldFile ))
field.boundary = Polygon:new( field.boundary )
bb = field.boundary:getBoundingBox()
headlandSettings.startLocation = { x = bb.minX, y = bb.minY }
headlandSettings.nPasses = 20; generate()
assertAndShowSettings( #field.course > 100 )
assertAndShowSettings( #field.headlandTracks == 11, "headlandTracks " .. tostring(#field.headlandTracks))
headlandSettings.nPasses = 0; generate()
assertAndShowSettings( #field.course > 100 )
assertAndShowSettings( #field.headlandTracks == 0 )
headlandSettings.nPasses = 4; generate()
assertAndShowSettings( #field.course > 100 )
assertAndShowSettings( #field.headlandTracks == 4 )
generatePermutations()
headlandSettings.isClockwise = false; generate()
assertAndShowSettings( #field.course > 100 )
assertAndShowSettings( #field.headlandTracks == 4 )
headlandSettings.headlandFirst = false; generate()
assertAndShowSettings( #field.course > 100 )
assertAndShowSettings( #field.headlandTracks == 4 )
-----------------------------------------------------------------------------
resetParameter()
fieldFile = "fields/coldborough.xml"
savedFields = loadSavedFields( fieldFile )
fieldNumber = 9
field = savedFields[ fieldNumber ]
field.boundary = Polygon:new( field.boundary )
print( "#####################################################################" )
print( string.format( "Testing field %d from %s", fieldNumber, fieldFile ))
bb = field.boundary:getBoundingBox()
headlandSettings.startLocation = { x = bb.minX, y = bb.minY }
headlandSettings.nPasses = 3; generate()
assertAndShowSettings( #field.course > 100 )
assertAndShowSettings( #field.headlandTracks == 3 )
--
-----------------------------------------------------------------------------
resetParameter()
fieldFile = "fields/Goldcrest.xml"
savedFields = loadSavedFields( fieldFile )
fieldNumber = 24
field = savedFields[ fieldNumber ]
field.boundary = Polygon:new( field.boundary )
print( "#####################################################################" )
print( string.format( "Testing field %d from %s", fieldNumber, fieldFile ))
bb = field.boundary:getBoundingBox()
headlandSettings.startLocation = { x = bb.minX, y = bb.minY }
implementWidth = 3.5
headlandSettings.nPasses = 0; generate()
assertAndShowSettings( #field.course > 100 )
assertAndShowSettings( #field.headlandTracks == 0 )
headlandSettings.nPasses = 4; generate()
assertAndShowSettings( #field.course > 100 )
assertAndShowSettings( #field.headlandTracks == 4 )
generatePermutations()
headlandSettings.nPasses = 12; generate()
assertAndShowSettings( #field.course > 100 )
assertAndShowSettings( #field.headlandTracks == 10 )
headlandSettings.nPasses = 4; fromInside = true; generate()
assertAndShowSettings( #field.course > 100 )
assertAndShowSettings( #field.headlandTracks == 4 )
-----------------------------------------------------------------------------
resetParameter()
fieldFile = "fields/FlusstalXXL.xml"
savedFields = loadSavedFields( fieldFile )
fieldNumber = 59
field = savedFields[ fieldNumber ]
field.boundary = Polygon:new( field.boundary )
print( "#####################################################################" )
print( string.format( "Testing field %d from %s", fieldNumber, fieldFile ))
bb = field.boundary:getBoundingBox()
headlandSettings.startLocation = { x = bb.minX, y = bb.minY }
headlandSettings.nPasses = 4; generate()
assertAndShowSettings( #field.course > 100 )
assertAndShowSettings( #field.headlandTracks == 4 )
generatePermutations()
headlandSettings.nPasses = 0; generate()
assertAndShowSettings( #field.course > 100 )
assertAndShowSettings( #field.headlandTracks == 0 )
headlandSettings.nPasses = 200; generate()
assertAndShowSettings( #field.course > 100 )
assertAndShowSettings( #field.headlandTracks == 43 )