Thanks for a great vs code plugin! Would it be possible to add support for #include of other files, e.g. as in ARB_shading_language_include?
WebGL2 doesn't support said extension, but rolling my own mini-preprocessor would be way better then manual copy & paste duplicate code everywhere.
Alternatively, code injection could be extended to specify a file to inject, rather than just static text. This is not as flexible, but probably easier to do and still very useful.
Thanks for a great vs code plugin! Would it be possible to add support for #include of other files, e.g. as in ARB_shading_language_include?
WebGL2 doesn't support said extension, but rolling my own mini-preprocessor would be way better then manual copy & paste duplicate code everywhere.
Alternatively, code injection could be extended to specify a file to inject, rather than just static text. This is not as flexible, but probably easier to do and still very useful.