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So there will be support for float numbers in the future (any float arithmetic I mean)?
Will it be possible to use sin() and cos() par example?
Single and double precision are supported in Lua 5.1 which this fork is based on, right?
So it is just a question of ironing out the code to support floating point arithmetic and sun() and cos()?
What is exactly the nature of the problem with the math functions? Problem with Watcom compiler or other?
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