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Description
Ideally, it should behave just like a GuiTextBox in principle.
However, different from the regular text box, instead of having just a char* text that's set to be the placeholder, it would require a separate placeholder to be able to show 'password'/'pin'/'keycode' etc before the user types in the actual data (which should be hidden with ***).
This could also be implemented as a 'hidden' bool parameter that gets fed to GuiTextBox, but it would break older code, that's why i think it's better to just add another element instead.
Plase note i'm not asking for the function to implement any of the actual security features like hashing/salting/etc, it's just a visual effect that can be handy in certain games with locked chests or scenes where something like hacking in to a computer is part of the gameplay.