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A candles bug - KappaPT_v18.10_2025-11-26_09.39 #143

@Kinsogu

Description

@Kinsogu

Describe the bug
A candles do not render flame correctly, flame is black and candles emit light by themselves not by flame.

To Reproduce
Steps to reproduce the behavior:

  1. Just put any candle and light it up.

Expected behavior
A flame should be normal color and candle should emit light from flame, not the base.

Screenshots

Image

Environment (please complete the following information):

Minecraft 1.21.1

mod manager: NeoForge 21.1.215

mods:

  • iris-neoforge-1.8.12+mc1.21.1
  • reeses-sodium-options-neoforge-1.8.3+mc1.21.4
  • sodium-extra-neoforge-0.6.0+mc1.21.1
  • sodium-neoforge-0.6.13+mc1.21.1

Java:

  • Java(TM) SE Development Kit 25.0.1 (64-bit)

System:

  • Windows 11 Pro, 25H2 (build: 26200.7171)

PC Hardware:

  • CPU: AMD R7 7800X3D, GPU: NVIDIA RTX 4070 Ti Super, RAM DDR5: 2x16GB 6000Mhz

Drivers:

  • newest

Amount of System Memory (total and assigned to Java):
min 4096 MiB, max 12288 MiB

Additional info

None of the Shader settings fixes it. With other shaders candles behave normally. Also I tried few texturepacks, for example NAAP. Texturepack doesn't matter. I tried everything, and come to conclusion that the problem is 100% in this version of ShaderPack.

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