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Description
Describe the bug
A candles do not render flame correctly, flame is black and candles emit light by themselves not by flame.
To Reproduce
Steps to reproduce the behavior:
- Just put any candle and light it up.
Expected behavior
A flame should be normal color and candle should emit light from flame, not the base.
Screenshots
Environment (please complete the following information):
Minecraft 1.21.1
mod manager: NeoForge 21.1.215
mods:
- iris-neoforge-1.8.12+mc1.21.1
- reeses-sodium-options-neoforge-1.8.3+mc1.21.4
- sodium-extra-neoforge-0.6.0+mc1.21.1
- sodium-neoforge-0.6.13+mc1.21.1
Java:
- Java(TM) SE Development Kit 25.0.1 (64-bit)
System:
- Windows 11 Pro, 25H2 (build: 26200.7171)
PC Hardware:
- CPU: AMD R7 7800X3D, GPU: NVIDIA RTX 4070 Ti Super, RAM DDR5: 2x16GB 6000Mhz
Drivers:
- newest
Amount of System Memory (total and assigned to Java):
min 4096 MiB, max 12288 MiB
Additional info
None of the Shader settings fixes it. With other shaders candles behave normally. Also I tried few texturepacks, for example NAAP. Texturepack doesn't matter. I tried everything, and come to conclusion that the problem is 100% in this version of ShaderPack.