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Lightleak-esque artifacts with lanterns in FastPBR #145

@0CCULTIST

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@0CCULTIST

Describe the bug
Non-soul lanterns produce lighting issues reminiscent of lightleaking in the shadowmap

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This also occurs in Bliss shader when using floodfill lighting. Hardcoded emission issue maybe?
Ushader & Nostalgia don't produce this behavior

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