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Opinions on running envpool on a dedicated simulator server with e.g. REST API #300

@harpone

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@harpone

Maximizing GPU utilization is usually pretty hard in RL, even with parallel environments, so I'm thinking of running a parallel simulator on a separate CPU only server with max possible number of CPUs and do the actual training on a GPU node (within same placement group + all possible networking optimizations) in whatever cloud.

Could this work or is the extra network latency too much to make this feasible?

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