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aiA feature or issue related to the AI algorithmsA feature or issue related to the AI algorithmsenhancementA new feature or upgrade of an existing feature to add additional functionality.A new feature or upgrade of an existing feature to add additional functionality.good first issueAn issue thats "easy" to do and is recommended for beginning contributorsAn issue thats "easy" to do and is recommended for beginning contributors
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When using the alt1 $ai path mode ships are compelled to complete their paths, even when ordered to do something else, which can cause problems when fighters are scrambling from a hanger bay into combat (and possibly when landing during combat come to think of it.)
We really need to add an alt2 pathing mode that contains the enhancements from alt1 but allows path shortcutting. Pretty please with sugar on top :-)
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aiA feature or issue related to the AI algorithmsA feature or issue related to the AI algorithmsenhancementA new feature or upgrade of an existing feature to add additional functionality.A new feature or upgrade of an existing feature to add additional functionality.good first issueAn issue thats "easy" to do and is recommended for beginning contributorsAn issue thats "easy" to do and is recommended for beginning contributors