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Update Room.md
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api/source/Room.md

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@@ -561,7 +561,6 @@ The `data` property is different for each event type according to the following
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<li>`targetId` - the target object ID</li>
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<li>`amount` - the amount of hits repaired</li>
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<li>`energySpent` - the energy amount spent on the operation</li></ul>
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<ul>
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<li>`amount` - the amount of control points gained</li>
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<li>`energySpent` - the energy amount spent on the operation</li></ul>
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</ul>
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@@ -589,7 +587,6 @@ The `data` property is different for each event type according to the following
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<ul>
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<li>`room` - the name of the target room</li>
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<li>`x`, `y` - the coordinates in another room where the creep has appeared</li></ul>
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</ul>
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