I'd like to compare Faces to FacesHDR
Specifically how the lightmaps compare
Currently lightmaps.source.face_lightmaps generates a LightmapCollection w/ both LDR & HDR
I'd like to split this into face_lightmaps & face_lightmaps_hdr
This could handle a pair of lumps
FACES & LIGHTING
FACES_HDR & LIGHTING_HDR
Would probably need a wrapper that selects one or the other
Since some maps only have LDR or HDR, tho plenty have both.
OriginalFaces could be wierd, which LIGHTING lump do they use?
There's also the per-face lightmap texel to consider
(encode in vertex.colour when remapping uv1?)
I'd like to compare
FacestoFacesHDRSpecifically how the lightmaps compare
Currently
lightmaps.source.face_lightmapsgenerates aLightmapCollectionw/ bothLDR&HDRI'd like to split this into
face_lightmaps&face_lightmaps_hdrThis could handle a pair of lumps
FACES&LIGHTINGFACES_HDR&LIGHTING_HDRWould probably need a wrapper that selects one or the other
Since some maps only have LDR or HDR, tho plenty have both.
OriginalFacescould be wierd, whichLIGHTINGlump do they use?There's also the per-face lightmap texel to consider
(encode in
vertex.colourwhen remappinguv1?)