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gradientspace
Gradientspace makes open-source C++ and C# libraries for geometry processing and Unreal Engine.
Here are some of our projects:
geometry3Sharp - C# mesh/geometry processing library - Boost license
UEToolbox - Unreal Engine C++ plugin for voxel modeling and texture painting - MIT license
GradientspaceCore/IO/Grid - no-dependency C++ libraries for geometry and grid processing - MIT license
and some past projects that are not currently active (but could be, with the right incentive...):
gsSlicer - C# 3D printing slicer - MIT license
gsGCode - C# GCode library - MIT license
Cotangent - Unity-based 3D print-prep and slicing app - MIT license
1 sponsor has funded gradientspace’s work.
Meet the team
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Ryan Schmidt rms80Founder
Featured work
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gradientspace/geometry3Sharp
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
C# 1,836 -
gradientspace/UEToolboxPlugin
UEToolbox is an open-source Unreal Engine 5 plugin for Voxel/Grid-based Modeling and Texture Painting
C++ 36 -
gradientspace/gsSlicer
Open-source 3D printing slicer written in C# (MIT License)
C# 114 -
gradientspace/GradientspaceCore
dependency-free C++ library for geometric computation, usable standalone and as a UE5 module
C++ 3