diff --git a/.github/workflows/c-build.yml b/.github/workflows/c-build.yml deleted file mode 100644 index 355a9644..00000000 --- a/.github/workflows/c-build.yml +++ /dev/null @@ -1,18 +0,0 @@ -name: C/C++ CI - -on: - push: - branches: [ master ] - pull_request: - branches: [ master ] - -jobs: - build: - - runs-on: ubuntu-latest - - steps: - - uses: actions/checkout@v2 - - - name: make all - run: make all -C MiniProject_C/3_Implementation/ diff --git a/.github/workflows/c-cpp.yml b/.github/workflows/c-cpp.yml new file mode 100644 index 00000000..22319ab3 --- /dev/null +++ b/.github/workflows/c-cpp.yml @@ -0,0 +1,17 @@ +name: C/C++ CI - Build Status + +on: + push: + branches: [ main ] + pull_request: + branches: [ main ] + +jobs: + build: + + runs-on: windows-latest + + steps: + - uses: actions/checkout@v2 + - name: make + run: make -C 3_Implementation/ all diff --git a/.github/workflows/cppcheck.yml b/.github/workflows/cppcheck.yml deleted file mode 100644 index 81dd3eb9..00000000 --- a/.github/workflows/cppcheck.yml +++ /dev/null @@ -1,15 +0,0 @@ - -name: cppcheck-action -on: [push] - -jobs: - build: - name: cppcheck - runs-on: ubuntu-latest - steps: - - uses: actions/checkout@v2 - - - name: Install cppcheck - run: sudo apt-get -y install cppcheck - - name: Cppcheck code - run: cppcheck MiniProject_C/3_Implementation \ No newline at end of file diff --git a/.github/workflows/gcov.yml b/.github/workflows/gcov.yml new file mode 100644 index 00000000..7c05123b --- /dev/null +++ b/.github/workflows/gcov.yml @@ -0,0 +1,31 @@ +# This is a basic workflow to help you get started with Actions + +name: CI-Coverage + +# Controls when the action will run. +on: + # Triggers the workflow on push or pull request events but only for the main branch + push: + branches: [ main ] + pull_request: + branches: [ main ] + + # Allows you to run this workflow manually from the Actions tab + workflow_dispatch: + +# A workflow run is made up of one or more jobs that can run sequentially or in parallel +jobs: + # This workflow contains a single job called "build" + build: + # The type of runner that the job will run on + runs-on: ubuntu-latest + + + steps: + - uses: actions/checkout@v2 + - name: Install gcov + run: sudo apt -y install gcovr + - name: make coverage + run: make -C 3_Implementation/ coverageCheck + - name: GCov only + run: gcovr -r . diff --git a/.github/workflows/gitinspector.yml b/.github/workflows/gitinspector.yml new file mode 100644 index 00000000..d810bccc --- /dev/null +++ b/.github/workflows/gitinspector.yml @@ -0,0 +1,51 @@ +name: Contribution Check - Git Inspector + +on: + push: + branches: [ main ] + pull_request: + branches: [ main ] + +jobs: + inspect: + + runs-on: ubuntu-latest + + steps: + - uses: actions/checkout@v2 + with: + fetch-depth: '0' + - name: Install python + run: sudo apt -y install python + - name: Install gitinspector + run: | + pushd ~ &> /dev/null + git clone --depth=1 https://github.com/ejwa/gitinspector.git + cd gitinspector + echo "export PATH=$(pwd):"'$PATH' >> ~/.profile + popd &> /dev/null + - name: Run gitinspector + run: | + source ~/.profile + export PYTHONIOENCODING=utf-8 + gitinspector.py --version + echo "Running for commit : $GITHUB_SHA" + echo "============ Git Inspector ===========" + gitinspector.py -wTHl --format=text -f c,h,md,yml,* -x file:3_implementation/unity -x file:doc . + gitinspector.py -wTHl --format=html -f c,h,md,yml,* -x file:3_implementation/unity -x file:doc . > ~/result.html + echo "======================================" + #If using gihub io pages feature + # - name : Update Results to gh-pages + # uses: actions/checkout@v2 + # with: + # ref: gh-pages + # - name: Update Results to gh-pages + # run: | + # pwd + # rm -f result.html + # mv ~/result.html result.html + # git config user.name "GitHub Actions" + # git config user.email actions@github.com + # git add result.html + # git commit -m "[auto] Update Results for commit SHA $GITHUB_SHA" + # git push diff --git a/.github/workflows/main.yml b/.github/workflows/main.yml new file mode 100644 index 00000000..9c2de04d --- /dev/null +++ b/.github/workflows/main.yml @@ -0,0 +1,19 @@ +name: Windows C/C++ CI + +on: + push: + branches: [ master ] + pull_request: + branches: [ master ] + +jobs: + build: + + runs-on: windows-latest + + steps: + - uses: actions/checkout@v2 + - name: make + run: make -C 3_Implementation/ all + - name: Run + run: .\3_Implementation\build\Tetris.out.out diff --git a/.github/workflows/unity.yml b/.github/workflows/unity.yml new file mode 100644 index 00000000..96969be1 --- /dev/null +++ b/.github/workflows/unity.yml @@ -0,0 +1,17 @@ +name: Unit Testing - Unity + +on: + push: + branches: [ main ] + pull_request: + branches: [ main ] + +jobs: + test: + + runs-on: ubuntu-latest + + steps: + - uses: actions/checkout@v2 + - name: make + run: make -C 3_Implementation/ test diff --git a/1_Requirements/README.md b/1_Requirements/README.md new file mode 100644 index 00000000..8937242e --- /dev/null +++ b/1_Requirements/README.md @@ -0,0 +1,6 @@ +# Requirements + +* C (gcc) +* make (for make testing) +* Unity (for unit testing) + diff --git a/MiniProject_C/1_Requirements/Simple Gantt Chart.xlsx b/1_Requirements/Simple Gantt Chart.xlsx similarity index 100% rename from MiniProject_C/1_Requirements/Simple Gantt Chart.xlsx rename to 1_Requirements/Simple Gantt Chart.xlsx diff --git a/MiniProject_C/2_Architecture/README.md b/2_Architecture/README.md similarity index 100% rename from MiniProject_C/2_Architecture/README.md rename to 2_Architecture/README.md diff --git a/MiniProject_C/2_Architecture/behavior Diagrams/README.md b/2_Architecture/behavior Diagrams/README.md similarity index 100% rename from MiniProject_C/2_Architecture/behavior Diagrams/README.md rename to 2_Architecture/behavior Diagrams/README.md diff --git a/2_Architecture/behavior Diagrams/Untitled Diagram.drawio b/2_Architecture/behavior Diagrams/Untitled Diagram.drawio new file mode 100644 index 00000000..3d98406e --- /dev/null +++ b/2_Architecture/behavior Diagrams/Untitled Diagram.drawio @@ -0,0 +1,51 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/MiniProject_C/2_Architecture/structure Diagrams/README.md b/2_Architecture/structure Diagrams/README.md similarity index 100% rename from MiniProject_C/2_Architecture/structure Diagrams/README.md rename to 2_Architecture/structure Diagrams/README.md diff --git a/2_Architecture/structure Diagrams/Untitled Diagram.drawio b/2_Architecture/structure Diagrams/Untitled Diagram.drawio new file mode 100644 index 00000000..0c61738d --- /dev/null +++ b/2_Architecture/structure Diagrams/Untitled Diagram.drawio @@ -0,0 +1,82 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Example_Programs/programming_concpets/calculator_complex/Makefile b/3_Implementation/Makefile similarity index 80% rename from Example_Programs/programming_concpets/calculator_complex/Makefile rename to 3_Implementation/Makefile index 937ab909..9aa45150 100644 --- a/Example_Programs/programming_concpets/calculator_complex/Makefile +++ b/3_Implementation/Makefile @@ -1,53 +1,55 @@ -PROJ_NAME = Complex_Calculator -TEST_PROJ_NAME = Test_$(PROJ_NAME) - -BUILD_DIR = Build - -SRC = src/complex_calculator.c - -TEST_SRC = test/test_complex_calculator.c\ -unity/unity.c - -INC = -Iinc\ --Iunity - -#To check if the OS is Windows or Linux and set the executable file extension and delete command accordingly -ifdef OS - RM = del /q - FixPath = $(subst /,\,$1) - EXEC = exe -else - ifeq ($(shell uname), Linux) - RM = rm -rf - FixPath = $1 - EXEC = out - endif -endif - -# Makefile will not run target command if the name with file already exists. To override, use .PHONY -.PHONY : all test coverage run clean doc - -all:$(BUILD_DIR) - gcc main.c $(SRC) $(INC) -o $(call FixPath,$(BUILD_DIR)/$(PROJ_NAME).$(EXEC)) - -run: all - $(call FixPath,$(BUILD_DIR)/$(PROJ_NAME).$(EXEC)) - -test: $(SRC) $(TEST_SRC) - gcc $^ $(INC) -o $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC)) - $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC)) - -coverage:${PROJECT_NAME} - gcc -fprofile-arcs -ftest-coverage $(SRC) $(INC) -o $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC)) - $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC)) - gcov -a $(SRC) - -doc: - make -C doc -$(BUILD_DIR): - mkdir $(BUILD_DIR) - -clean: - $(RM) $(call FixPath,$(BUILD_DIR)/*) - make clean -C doc +PROJ_NAME = Tetris +TEST_PROJ_NAME = Test_$(PROJ_NAME) + +BUILD_DIR = Build + +#src walli file +SRC = src/tetris_operations.c + +#directly replaces src file +TEST_SRC = test/test_tetris_operations.c\ +unity/unity.c + +INC = -Iinc\ +-Iunity + +#To check if the OS is Windows or Linux and set the executable file extension and delete command accordingly +ifdef OS + RM = del /q + FixPath = $(subst /,\,$1) + EXEC = exe +else + ifeq ($(shell uname), Linux) + RM = rm -rf + FixPath = $1 + EXEC = out + endif +endif + +# Makefile will not run target command if the name with file already exists. To override, use .PHONY +.PHONY : all test coverage run clean doc + +all:$(BUILD_DIR) + gcc main.c $(SRC) $(INC) -o $(call FixPath,$(BUILD_DIR)/$(PROJ_NAME).$(EXEC)) + +run: all + $(call FixPath,$(BUILD_DIR)/$(PROJ_NAME).$(EXEC)) + +test: $(SRC) $(TEST_SRC) + gcc $^ $(INC) -o $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC)) + $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC)) + +coverage:${PROJECT_NAME} + gcc -fprofile-arcs -ftest-coverage $(SRC) $(TEST_SRC) $(INC) -o $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC)) + $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC)) + gcov -a $(SRC) + +doc: + make -C doc +$(BUILD_DIR): + mkdir $(BUILD_DIR) + +clean: + $(RM) $(call FixPath,$(BUILD_DIR)/*) + make clean -C doc rmdir $(BUILD_DIR) doc/html \ No newline at end of file diff --git a/MiniProject_C/3_Implementation/documentation/Doxyfile b/3_Implementation/documentation/Doxyfile similarity index 100% rename from MiniProject_C/3_Implementation/documentation/Doxyfile rename to 3_Implementation/documentation/Doxyfile diff --git a/Example_Programs/Factorial/documentation/Makefile b/3_Implementation/documentation/Makefile similarity index 100% rename from Example_Programs/Factorial/documentation/Makefile rename to 3_Implementation/documentation/Makefile diff --git a/3_Implementation/inc/block.h b/3_Implementation/inc/block.h new file mode 100644 index 00000000..4e73c21e --- /dev/null +++ b/3_Implementation/inc/block.h @@ -0,0 +1,172 @@ +#pragma once +char blockModel[][4][4] = +{ + { + { 0, 0, 0, 0 }, + { 1, 0, 0, 0 }, + { 1, 1, 1, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 1, 1, 0, 0 }, + { 1, 0, 0, 0 }, + { 1, 0, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 1, 1, 1, 0 }, + { 0, 0, 1, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 1, 0, 0 }, + { 0, 1, 0, 0 }, + { 1, 1, 0, 0 }, + { 0, 0, 0, 0 } }, + + +// mext shpe + { + { 0, 0, 0, 0 }, + { 0, 0, 1, 0 }, + { 1, 1, 1, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 1, 0, 0 }, + { 0, 1, 0, 0 }, + { 0, 1, 1, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 0, 1, 1, 1 }, + { 0, 1, 0, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 0, 1, 1, 0 }, + { 0, 0, 1, 0 }, + { 0, 0, 1, 0 } }, + + //next shape + { + { 0, 0, 0, 0 }, + { 0, 1, 0, 0 }, + { 1, 1, 1, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 0, 1, 0, 0 }, + { 0, 1, 1, 0 }, + { 0, 1, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 0, 0, 0, 0 }, + { 1, 1, 1, 0 }, + { 0, 1, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 0, 1, 0, 0 }, + { 1, 1, 0, 0 }, + { 0, 1, 0, 0 } }, + { + { 0, 1, 0, 0 }, + { 0, 1, 0, 0 }, + { 0, 1, 0, 0 }, + { 0, 1, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 0, 0, 0, 0 }, + { 1, 1, 1, 1 }, + { 0, 0, 0, 0 } }, + { + { 0, 1, 0, 0 }, + { 0, 1, 0, 0 }, + { 0, 1, 0, 0 }, + { 0, 1, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 0, 0, 0, 0 }, + { 1, 1, 1, 1 }, + { 0, 0, 0, 0 } }, + { + { 1, 1, 0, 0 }, + { 1, 1, 0, 0 }, + { 0, 0, 0, 0 }, + { 0, 0, 0, 0 } }, + { + { 1, 1, 0, 0 }, + { 1, 1, 0, 0 }, + { 0, 0, 0, 0 }, + { 0, 0, 0, 0 } }, + { + { 1, 1, 0, 0 }, + { 1, 1, 0, 0 }, + { 0, 0, 0, 0 }, + { 0, 0, 0, 0 } }, + { + { 1, 1, 0, 0 }, + { 1, 1, 0, 0 }, + { 0, 0, 0, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 0, 1, 1, 0 }, + { 1, 1, 0, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 1, 0, 0 }, + { 0, 1, 1, 0 }, + { 0, 0, 1, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 0, 1, 1, 0 }, + { 1, 1, 0, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 1, 0, 0 }, + { 0, 1, 1, 0 }, + { 0, 0, 1, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 1, 1, 0, 0 }, + { 0, 1, 1, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 1, 0, 0 }, + { 1, 1, 0, 0 }, + { 1, 0, 0, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 1, 1, 0, 0 }, + { 0, 1, 1, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 1, 0, 0 }, + { 1, 1, 0, 0 }, + { 1, 0, 0, 0 }, + { 0, 0, 0, 0 } }, + + //���찳���� + /*{ + { 0, 0, 0, 0 }, + { 0, 1, 0, 0 }, + { 0, 0, 0, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 0, 0, 0, 0 }, + { 0, 1, 0, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 0, 0, 0, 0 }, + { 0, 0, 1, 0 }, + { 0, 0, 0, 0 } }, + { + { 0, 0, 0, 0 }, + { 0, 0, 1, 0 }, + { 0, 0, 0, 0 }, + { 0, 0, 0, 0 } } + */ +}; \ No newline at end of file diff --git a/MiniProject_C/3_Implementation/inc/documentation_main.md b/3_Implementation/inc/documentation_main.md similarity index 100% rename from MiniProject_C/3_Implementation/inc/documentation_main.md rename to 3_Implementation/inc/documentation_main.md diff --git a/3_Implementation/inc/gameboard_operations.h b/3_Implementation/inc/gameboard_operations.h new file mode 100644 index 00000000..b7584e6d --- /dev/null +++ b/3_Implementation/inc/gameboard_operations.h @@ -0,0 +1,55 @@ +/** +* @file calculator_operations.h +* Calculator application with 4 mathematical operations +* +*/ +#ifndef __GAMEBOARD_OPERATIONS_H__ +#define __GAMEBOARD_OPERATIONS_H__ + + +//courser + +/** + * sets the position of courser at latest shape + * @param[in] x + * @param[in] y +*/ +void SetCurrentCursorPos(int x, int y); + + +COORD GetCurrentCursorPos(void); +void RemoveCursor(void); +void ShowCursorCustom(void); + +//gameboard block +void ShowBlock(char blockInfo[4][4]); +void DeleteBlock(char blockInfo[4][4]); + +//block +int DetectCollision(int posX, int posY, char blockModel[4][4]); +int ShiftRight(); +int ShiftLeft(); +void ShiftUp(); +int BlockDown(); +void SpaceDown(); +void RotateBlock(); +void ProcessKeyInput(); + +//gameboard +void DrawGameBoard(); +void AddBlockToBoard(int shape); +void RedrawBlocks(); +void RemoveFillUpLine(); +void RemoveLineBlock(); + +//hud and settings +void ScoreBoard(); +void lineup(); +void Control_level(); +int IsGameOver(); +void Show_next_block(int shape); +void Delete_next_block(char blockInfo[4][4]); + + + +#endif /* #define __CALCULATOR_OPERATIONS_H__ */ \ No newline at end of file diff --git a/3_Implementation/inc/settings.h b/3_Implementation/inc/settings.h new file mode 100644 index 00000000..9eb759c7 --- /dev/null +++ b/3_Implementation/inc/settings.h @@ -0,0 +1,25 @@ +/** +* @file calculator_operations.h +* Calculator application with 4 mathematical operations +* +*/ + + +#ifndef __SETTINGS_H__ +#define __SETTINGS_H__ + +#define LEFT 75 +#define RIGHT 77 +#define UP 72 +#define SPACE 32 +#define ESC 27 + +//Size of gameboard +#define GBOARD_WIDTH 10 +#define GBOARD_HEIGHT 20 + +//Starting point of gameboard +#define GBOARD_ORIGIN_X 5 +#define GBOARD_ORIGIN_Y 3 + +#endif diff --git a/3_Implementation/inc/test_settings.h b/3_Implementation/inc/test_settings.h new file mode 100644 index 00000000..4dd58ec2 --- /dev/null +++ b/3_Implementation/inc/test_settings.h @@ -0,0 +1,25 @@ +/** +* @file calculator_operations.h +* Calculator application with 4 mathematical operations +* +*/ + + +#ifndef __TEST_SETTINGS_H__ +#define __TEST_SETTINGS_H__ + +#define LEFT 75 +#define RIGHT 77 +#define UP 72 +#define SPACE 32 +#define ESC 27 + +//Size of gameboard +#define GBOARD_WIDTH 10 +#define GBOARD_HEIGHT 21 + +//Starting point of gameboard +#define GBOARD_ORIGIN_X 5 +#define GBOARD_ORIGIN_Y 5 + +#endif diff --git a/3_Implementation/main.c b/3_Implementation/main.c new file mode 100644 index 00000000..cb3204bb --- /dev/null +++ b/3_Implementation/main.c @@ -0,0 +1,98 @@ +#include +#include +#include +//#include "block.h" +#include "gameboard_operations.h" +#include "settings.h" + + +/* +#define LEFT 75 +#define RIGHT 77 +#define UP 72 +#define SPACE 32 + +//Size of gameboard +#define GBOARD_WIDTH 10 +#define GBOARD_HEIGHT 20 + +//Starting point of gameboard +#define GBOARD_ORIGIN_X 5 +#define GBOARD_ORIGIN_Y 3 +*/ + +int level = 0; +int up = 0; +int score = 0; +int block_id; +int block_id_next; +int speed = 15; +int score_speed = 10; +int gameBoardInfo[GBOARD_HEIGHT + 1][GBOARD_WIDTH + 2]; + +COORD curPos = {GBOARD_ORIGIN_X + 10, GBOARD_ORIGIN_Y}; +COORD start; + +extern char blockModel[][4][4]; + +int main() +{ + start = GetCurrentCursorPos(); + { + int line_cnt = 0; + RemoveCursor(); + DrawGameBoard(); + SetCurrentCursorPos(GBOARD_ORIGIN_X + GBOARD_WIDTH, 0); + srand((unsigned int)time(NULL)); + block_id = (rand() % 7) * 4; + block_id_next = (rand() % 7) * 4; + + //block_id = (rand() % 8) * 4; + //block_id_next = (rand() % 8) * 4; + + Show_next_block(block_id_next); + } + + while (1) + { + curPos.X = GBOARD_ORIGIN_X + GBOARD_WIDTH; + curPos.Y = 0; + ScoreBoard(); + if (IsGameOver()) break; + while (1) + { + if (BlockDown() == 0) + { + if (block_id >= 28) RemoveLineBlock(); + else AddBlockToBoard(block_id); + RedrawBlocks(); + if (up) + { + lineup(); + RedrawBlocks(); + } + + break; + } + Control_level(); + ProcessKeyInput(); + } + RemoveFillUpLine(); + { + block_id = block_id_next; + Delete_next_block(blockModel[block_id]); + block_id_next = (rand() % 7) * 4; + //block_id_next = (rand() % 8) * 4; + Show_next_block(block_id_next); + } + + } + { + //SetCurrentCursorPos(start.X, start.Y); + SetCurrentCursorPos(GBOARD_ORIGIN_X + GBOARD_WIDTH, 0); + printf("Game Over!!"); + ShowCursorCustom(); + } + + return 0; +} \ No newline at end of file diff --git a/3_Implementation/main.c.gcov b/3_Implementation/main.c.gcov new file mode 100644 index 00000000..e1958a54 --- /dev/null +++ b/3_Implementation/main.c.gcov @@ -0,0 +1,109 @@ + -: 0:Source:main.c + -: 0:Programs:1 + -: 1:#include + -: 2:#include + -: 3:#include + -: 4://#include "block.h" + -: 5:#include "gameboard_operations.h" + -: 6:#include "settings.h" + -: 7: + -: 8: + -: 9:/* + -: 10:#define LEFT 75 + -: 11:#define RIGHT 77 + -: 12:#define UP 72 + -: 13:#define SPACE 32 + -: 14: + -: 15://Size of gameboard + -: 16:#define GBOARD_WIDTH 10 + -: 17:#define GBOARD_HEIGHT 20 + -: 18: + -: 19://Starting point of gameboard + -: 20:#define GBOARD_ORIGIN_X 5 + -: 21:#define GBOARD_ORIGIN_Y 3 + -: 22:*/ + -: 23: + -: 24:int level = 0; + -: 25:int up = 0; + -: 26:int score = 0; + -: 27:int block_id; + -: 28:int block_id_next; + -: 29:int speed = 15; + -: 30:int score_speed = 10; + -: 31:int gameBoardInfo[GBOARD_HEIGHT + 1][GBOARD_WIDTH + 2]; + -: 32: + -: 33:COORD curPos = {GBOARD_ORIGIN_X + GBOARD_WIDTH, GBOARD_ORIGIN_Y / 2}; + -: 34: + -: 35:extern char blockModel[][4][4]; + -: 36: + 1: 37:int main() + -: 38:{ + -: 39: { + 1: 40: int line_cnt = 0; + 1: 41: RemoveCursor(); + 1: 41-block 0 + 1: 42: DrawGameBoard(); + 1: 43: SetCurrentCursorPos(GBOARD_ORIGIN_X + GBOARD_WIDTH, 0); + 1: 44: srand((unsigned int)time(NULL)); + 1: 45: block_id = (rand() % 7) * 4; + 1: 46: block_id_next = (rand() % 7) * 4; + -: 47: + -: 48: //block_id = (rand() % 8) * 4; + -: 49: //block_id_next = (rand() % 8) * 4; + -: 50: + 1: 51: Show_next_block(block_id_next); + -: 52: } + -: 53: + -: 54: while (1) + -: 55: { + 6: 56: curPos.X = GBOARD_ORIGIN_X + GBOARD_WIDTH; + 7: 57: curPos.Y = 0; + 7: 58: ScoreBoard(); + 7: 58-block 0 + 7*: 59: if (IsGameOver()) break; + %%%%%: 59-block 0 + -: 60: while (1) + -: 61: { + 99: 62: if (BlockDown() == 0) + 99: 62-block 0 + -: 63: { + 6*: 64: if (block_id >= 28) RemoveLineBlock(); + 6: 64-block 0 + %%%%%: 64-block 1 + #####: 65: else AddBlockToBoard(block_id); + 6: 65-block 0 + 6: 66: RedrawBlocks(); + 6: 66-block 0 + 6: 67: if (up) + -: 68: { + #####: 69: lineup(); + %%%%%: 69-block 0 + #####: 70: RedrawBlocks(); + -: 71: } + -: 72: + 6: 73: break; + 6: 73-block 0 + -: 74: } + 93: 75: Control_level(); + 93: 75-block 0 + 93: 76: ProcessKeyInput(); + -: 77: } + 6: 78: RemoveFillUpLine(); + 6: 78-block 0 + -: 79: { + 6: 80: block_id = block_id_next; + 6: 81: Delete_next_block(blockModel[block_id]); + 6: 82: block_id_next = (rand() % 7) * 4; + -: 83: //block_id_next = (rand() % 8) * 4; + 6: 84: Show_next_block(block_id_next); + -: 85: } + -: 86: + -: 87: } + -: 88: { + #####: 89: SetCurrentCursorPos(GBOARD_ORIGIN_X + GBOARD_WIDTH, 0); + %%%%%: 89-block 0 + #####: 90: printf("Game Over!!"); + -: 91: } + -: 92: + #####: 93: return 0; + -: 94:} diff --git a/3_Implementation/main.gcda b/3_Implementation/main.gcda new file mode 100644 index 00000000..f620d609 Binary files /dev/null and b/3_Implementation/main.gcda differ diff --git a/3_Implementation/main.gcno b/3_Implementation/main.gcno new file mode 100644 index 00000000..854834dd Binary files /dev/null and b/3_Implementation/main.gcno differ diff --git a/3_Implementation/src/tetris_operations.c b/3_Implementation/src/tetris_operations.c new file mode 100644 index 00000000..5305c374 --- /dev/null +++ b/3_Implementation/src/tetris_operations.c @@ -0,0 +1,460 @@ + + +#include +#include +#include +#include "block.h" +#include "gameboard_operations.h" +#include "test_settings.h" +#include + +extern int level; +extern int up; +extern int score; +extern int block_id; +extern int block_id_next; +extern int speed; +extern int score_speed; +extern int gameBoardInfo[GBOARD_HEIGHT + 2][GBOARD_WIDTH + 2]; +extern char blockModel[][4][4]; + +extern COORD curPos; // = {GBOARD_ORIGIN_X + (GBOARD_WIDTH / 2), GBOARD_ORIGIN_Y}; +extern COORD start; + + + +void SetCurrentCursorPos(int x, int y) +{ + COORD pos = {x, y + start.Y}; + SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), pos); +} +//Ŀ�� �ش� ��ġ�� �ֱ� + +COORD GetCurrentCursorPos(void) +{ + COORD curPoint; + CONSOLE_SCREEN_BUFFER_INFO curInfo; + GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &curInfo); + curPoint.X = curInfo.dwCursorPosition.X; + curPoint.Y = curInfo.dwCursorPosition.Y; + return curPoint; +} +//Ŀ�� ��� + +void RemoveCursor(void) +{ + CONSOLE_CURSOR_INFO curInfo; + GetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &curInfo); + curInfo.bVisible = 0; + SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &curInfo); +} + + +void ShowCursorCustom(void) +{ + CONSOLE_CURSOR_INFO curInfo; + GetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &curInfo); + curInfo.bVisible = 1; + SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &curInfo); +} +//Ŀ�� ����� + +void ShowBlock(char blockInfo[4][4]) +{ + int x, y; + COORD curPosNow = GetCurrentCursorPos(); + for (y = 0; y < 4; y++) + { + for (x = 0; x < 4; x++) + { + SetCurrentCursorPos(curPosNow.X + (x * 2), curPosNow.Y + y); + if (blockInfo[y][x] == 1) + printf("#"); + } + } + SetCurrentCursorPos(curPosNow.X, curPosNow.Y); +} +//���� ��� + +void DeleteBlock(char blockInfo[4][4]) +{ + int x, y; + COORD curPosNow = GetCurrentCursorPos(); + //printf("$"); + for (y = 0; y < 4; y++) + { + for (x = 0; x < 4; x++) + { + //SetCurrentCursorPos((x * 2) + GBOARD_ORIGIN_X + (GBOARD_WIDTH / 2), GBOARD_ORIGIN_Y + y); + SetCurrentCursorPos(curPosNow.X + (x * 2), curPosNow.Y + y); + if (blockInfo[y][x] == 1) + printf(" "); + } + } + SetCurrentCursorPos(curPosNow.X, curPosNow.Y); +} +//���� ���� + +int DetectCollision(int posX, int posY, char blockModelNow[4][4]) +{ + int x, y; + int arrX = posX - (GBOARD_ORIGIN_X - GBOARD_WIDTH) / 2; + int arrY = posY - GBOARD_ORIGIN_Y + 1; + + for (y = 0; y < 4; y++) + for (x = 0; x < 4; x++) + if (blockModelNow[y][x] == 1 && gameBoardInfo[arrY + y][arrX + x] == 1) + return 0; + return 1; +} +//���ϰ� �� �浹üũ + +int ShiftRight() +{ + if (!DetectCollision(curPos.X + 2, curPos.Y, blockModel[block_id])) + return 0; + DeleteBlock(blockModel[block_id]); + curPos.X += 2; + SetCurrentCursorPos(curPos.X, curPos.Y); + ShowBlock(blockModel[block_id]); +} +//������ ���������� �����̰Բ� + +int ShiftLeft() +{ + if (!DetectCollision(curPos.X - 2, curPos.Y, blockModel[block_id])) + return 0; + DeleteBlock(blockModel[block_id]); + curPos.X -= 2; + SetCurrentCursorPos(curPos.X, curPos.Y); + ShowBlock(blockModel[block_id]); +} +//������ �������� �����̰Բ� + +void ShiftUp() +{ + DeleteBlock(blockModel[block_id]); + curPos.Y -= 2; + SetCurrentCursorPos(curPos.X, curPos.Y); + ShowBlock(blockModel[block_id]); +} +//������ ���� ���� ���Բ� + +int BlockDown() +{ + COORD curPosNow = GetCurrentCursorPos(); + if (DetectCollision(curPosNow.X, curPosNow.Y + 1, blockModel[block_id]) == 0) + return 0; + //int diagnostic1 = getch(); + DeleteBlock(blockModel[block_id]); + curPosNow.Y++; + SetCurrentCursorPos(curPosNow.X, curPosNow.Y); + ShowBlock(blockModel[block_id]); + return 1; +} +//������ �Ʒ��� �����̰Բ� + +void SpaceDown() +{ + while (BlockDown()); +} +//�����̽��ٸ� ����� �ѹ��� ������ �� + +void RotateBlock() +{ + int block_base = block_id - block_id % 4; + int block_rotated = block_base + (block_id + 1) % 4; + if (!DetectCollision(curPos.X, curPos.Y, blockModel[block_rotated])) + return; + DeleteBlock(blockModel[block_id]); + block_id = block_rotated; + ShowBlock(blockModel[block_id]); +} +//������ ��׸����� + +void ProcessKeyInput() +{ + int i, key, y; + for (i = 0; i < 20; i++) + { + if (kbhit() != 0) + { + key = getch(); + switch (key) + { + case LEFT: + ShiftLeft(); + break; + case RIGHT: + ShiftRight(); + break; + case UP: + RotateBlock(); + break; + case SPACE: + SpaceDown(); + break; + case ESC: + exit(0); + break; + } + } + Sleep(speed); + } +} +//Ű���� ����Ű ���� ������ + +void DrawGameBoard() +{ + int x, y; + for (y = 0; y <= GBOARD_HEIGHT; y++) + { + SetCurrentCursorPos(GBOARD_ORIGIN_X, GBOARD_ORIGIN_Y + y); + if (y == GBOARD_HEIGHT) + printf("-"); + else + printf("|"); + } + for (y = 0; y <= GBOARD_HEIGHT; y++) + { + SetCurrentCursorPos(GBOARD_ORIGIN_X + (GBOARD_WIDTH + 1) * 2, GBOARD_ORIGIN_Y + y); + if (y == GBOARD_HEIGHT) + printf("-"); + else + printf("|"); + } + for (x = 0; x < GBOARD_WIDTH; x++) + { + SetCurrentCursorPos(GBOARD_ORIGIN_X + x * 2 + 2, GBOARD_ORIGIN_Y + GBOARD_HEIGHT); + printf("-"); + } + + //Collision Check + for (y = 0; y < GBOARD_HEIGHT; y++) + { + gameBoardInfo[y][0] = 1; + gameBoardInfo[y][GBOARD_WIDTH + 1] = 1; + } + for (x = -1; x < GBOARD_WIDTH; x++) + gameBoardInfo[GBOARD_HEIGHT][x + 1] = 1; +} +//������ Ʋ(������ ��� ����) + +void AddBlockToBoard(int shape) +{ + int x, y, arrCurX, arrCurY; + for (y = 0; y < 4; y++) + { + for (x = 0; x < 4; x++) + { + /* if (shape >= 28 && !DetectCollision(curPos.X + 2, curPos.Y, blockModel[shape])) + { + arrCurX = (curPos.X + 1 - GBOARD_ORIGIN_X) / 2; + arrCurY = curPos.Y - GBOARD_ORIGIN_Y; + gameBoardInfo[arrCurY + y][arrCurX + x] = 0; + } + if (shape >= 28 && !DetectCollision(curPos.X - 2, curPos.Y, blockModel[shape])) + { + arrCurX = (curPos.X - 1 - GBOARD_ORIGIN_X) / 2; + arrCurY = curPos.Y - GBOARD_ORIGIN_Y; + gameBoardInfo[arrCurY + y][arrCurX + x] = 0; + } + if (shape >= 28 && !DetectCollision(curPos.X, curPos.Y - 1, blockModel[shape])) + { + arrCurX = (curPos.X - GBOARD_ORIGIN_X) / 2; + arrCurY = curPos.Y - GBOARD_ORIGIN_Y - 1; + gameBoardInfo[arrCurY + y][arrCurX + x] = 0; + } + if (shape >= 28 && !DetectCollision(curPos.X, curPos.Y + 1, blockModel[shape])) + { + arrCurX = (curPos.X - GBOARD_ORIGIN_X) / 2; + arrCurY = curPos.Y - GBOARD_ORIGIN_Y + 1; + gameBoardInfo[arrCurY + y][arrCurX + x] = 0; + }*/ + //Convert X,Y cordinate to array index + arrCurX = GBOARD_WIDTH / 2; + arrCurY = 0; + + if (blockModel[block_id][y][x] == 1) + gameBoardInfo[arrCurY + y][arrCurX + x] = 1; + } + } +} +//���� ���̸� ��Ŀ� �߰� + +void RedrawBlocks() +{ + int x, y; + int cursX, cursY; + COORD curPosNow = GetCurrentCursorPos(); + for (y = 0; y < GBOARD_HEIGHT; y++) + { + for (x = 1; x < GBOARD_WIDTH + 1; x++) + { + cursX = 2 * x + GBOARD_ORIGIN_X; + cursY = y + GBOARD_ORIGIN_Y; + SetCurrentCursorPos(cursX, cursY); + if (gameBoardInfo[y][x] == 1) + printf("#"); + else + printf(" "); + } + } + SetCurrentCursorPos(curPosNow.X, curPosNow.Y); +} +//������ �������� + +void RemoveFillUpLine() +{ + int line, x, y; + for (y = GBOARD_HEIGHT - 1; y > 0; y--) + { + for (x = 1; x < GBOARD_WIDTH + 1; x++) + { + if (gameBoardInfo[y][x] != 1) + break; + } + if (x == (GBOARD_WIDTH + 1)) + { + for (line = 0; y - line > 0; line++) + { + memcpy(&gameBoardInfo[y - line][1], + &gameBoardInfo[(y - line) - 1][1], GBOARD_WIDTH * sizeof(int)); + } + y++; + score += 10; + } + } + RedrawBlocks(); + SetCurrentCursorPos(GBOARD_ORIGIN_X + (GBOARD_WIDTH + 1) * 2, GBOARD_ORIGIN_Y + GBOARD_HEIGHT); + printf("J"); +} +//�� �� ä������ ����� + +void RemoveLineBlock() +{ + int line, x, y; + for (y = GBOARD_HEIGHT - 1; y > 0; y--) + { + for (line = 0; y - line > 0; line++) + { + memcpy(&gameBoardInfo[y - line][1], + &gameBoardInfo[(y - line) - 1][1], GBOARD_WIDTH * sizeof(int)); + } + y++; + } + score += 10; + RedrawBlocks(); + SetCurrentCursorPos(GBOARD_ORIGIN_X + (GBOARD_WIDTH + 1) * 2, GBOARD_ORIGIN_Y + GBOARD_HEIGHT); + printf("J"); +} +//block���� �� �����(�� �� ���� ��ä������ ����) + +void ScoreBoard() +{ + level = score / 20 + 1; + SetCurrentCursorPos(GBOARD_ORIGIN_X + 25, GBOARD_ORIGIN_Y + 12); + printf("Level : "); + printf("%d", level); + SetCurrentCursorPos(GBOARD_ORIGIN_X + 25, GBOARD_ORIGIN_Y + 13); + printf("Score : "); + printf("%d", score); + SetCurrentCursorPos(GBOARD_ORIGIN_X + 25, GBOARD_ORIGIN_Y + 14); + printf("Speed :"); + printf("%d", score_speed); +} +//������ Ʋ(����, ����, ���ǵ� ���)show + +void lineup() +{ + srand((unsigned int)time(NULL)); + int tt = 0; + int vacant = 0; + for (int c = 0; c < GBOARD_HEIGHT; c++) + { + memcpy(&gameBoardInfo[c - 1][1], &gameBoardInfo[c][1], GBOARD_WIDTH * sizeof(int)); + RedrawBlocks(); + } + for (int x = 1; x < GBOARD_WIDTH; x++) + { + tt = rand() % 100; + if (tt == 0) + { + gameBoardInfo[GBOARD_HEIGHT - 1][x] = 0; + RedrawBlocks(); + } + else + { + gameBoardInfo[GBOARD_HEIGHT - 1][x] = 1; + RedrawBlocks(); + } + } + vacant = rand() % GBOARD_WIDTH; + vacant += 1; + gameBoardInfo[GBOARD_HEIGHT - 1][vacant] = 0; + RedrawBlocks(); +} +//�ؿ��� �� ���� + +void Control_level() +{ + switch (level) + { + case 2: + { + score_speed = 20; + speed = 10; + up = 1; + break; + } + case 3: + { + score_speed = 30; + speed = 8; + break; + } + case 4: + { + score_speed = 40; + speed = 5; + break; + } + case 5: + { + score_speed = 50; + speed = 3; + break; + } + } +} +//����, ���ǵ� ���� + +int IsGameOver() +{ + if (!DetectCollision(curPos.X, curPos.Y, blockModel[block_id])) + return 1; + return 0; +} +//���ӿ��� �� + +void Show_next_block(int shape) +{ + SetCurrentCursorPos(GBOARD_ORIGIN_X + 25, GBOARD_ORIGIN_Y + 4); + ShowBlock(blockModel[shape]); +} +//���� ���� �����ֱ� + +void Delete_next_block(char blockInfo[4][4]) +{ + int x, y; + SetCurrentCursorPos(GBOARD_ORIGIN_X + 25, GBOARD_ORIGIN_Y + 4); + for (y = 0; y < 4; y++) + { + for (x = 0; x < 4; x++) + { + SetCurrentCursorPos(GBOARD_ORIGIN_X + 25 + (x * 2), GBOARD_ORIGIN_Y + 4 + y); + if (blockInfo[y][x] == 1) + printf(" "); + } + } +} diff --git a/3_Implementation/test/test_tetris_operations.c b/3_Implementation/test/test_tetris_operations.c new file mode 100644 index 00000000..815c7a94 --- /dev/null +++ b/3_Implementation/test/test_tetris_operations.c @@ -0,0 +1,303 @@ + + + + + +#include "unity.h" +#include +#include +#include +//#include "block.h" +#include "gameboard_operations.h" +#include "test_settings.h" +#include + +/* Modify these two lines according to the project */ +//#include <_operations.h> +#define PROJECT_NAME "Tetris" +#define YES 89 +#define yes 121 + +int level = 0; +int up = 0; +int score = 0; +int block_id; +int block_id_next; +int speed = 15; +int score_speed = 10; +int gameBoardInfo[GBOARD_HEIGHT + 2][GBOARD_WIDTH + 2]; + + + +int diagnosticTest() +{ + ShowCursorCustom(); + int diagnostic = getch(); + RemoveCursor(); + if (diagnostic == YES || diagnostic == yes) + return 1; + return 0; +} + +int unity_print = 2; + +char blockModel[][4][4]; + +/* Prototypes for all the test functions */ +void test_GameBoard(void); +int GameBoard_tester(); + +void test_nextBlock(void); +int nextBlock_tester(); + +void test_HUD(void); +int HUD_tester(); + +void test_Add(void); +int Add_tester(); + +void test_BlockDown(void); +int BlockDown_tester(); + +void test_ShowBlock(void); +int ShowBlock_tester(); + +void test_DeleteBlock(void); +int DeleteBlock_tester(); + +//void test_subtract(void); +//void test_multiply(void); +//void test_divide(void); + +/* Required by the unity test framework */ +void setUp() {} +/* Required by the unity test framework */ +void tearDown() {} +COORD now; +COORD start; +COORD curPos = {GBOARD_ORIGIN_X + GBOARD_WIDTH, GBOARD_ORIGIN_Y}; +/* Start of the application test */ +int main() +{ + /* Initiate the Unity Test Framework */ + system("cls"); + UNITY_BEGIN(); + start = GetCurrentCursorPos(); + int line_cnt = 0; + RemoveCursor(); + now = GetCurrentCursorPos(); + RUN_TEST(test_GameBoard); + //SetCurrentCursorPos(GBOARD_ORIGIN_X + GBOARD_WIDTH, 0); + srand((unsigned int)time(NULL)); + block_id = (rand() % 7) * 4; + block_id_next = (rand() % 7) * 4; + + //block_id = (rand() % 8) * 4; + //block_id_next = (rand() % 8) * 4; + RUN_TEST(test_HUD); + RUN_TEST(test_nextBlock); + RUN_TEST(test_Add); + RUN_TEST(test_DeleteBlock); + RUN_TEST(test_ShowBlock); + RUN_TEST(test_BlockDown); + + SetCurrentCursorPos(0, now.Y + unity_print++); + printf("redrawing blocks...\n"); + RedrawBlocks(); + + /* Run Test functions */ + + //RUN_TEST(test_subtract); + //RUN_TEST(test_multiply); + //RUN_TEST(test_divide); + + /* Close the Unity Test Framework */ + ShowCursorCustom(); + return UNITY_END(); +} + +void test_GameBoard(void) +{ + TEST_ASSERT_EQUAL(1, GameBoard_tester()); +} + +void test_nextBlock(void) +{ + TEST_ASSERT_EQUAL(1, nextBlock_tester()); +} + +void test_HUD(void) +{ + TEST_ASSERT_EQUAL(1, HUD_tester()); +} + +void test_Add(void) +{ + TEST_ASSERT_EQUAL(1, Add_tester()); +} + +void test_BlockDown(void) +{ + TEST_ASSERT_EQUAL(1, BlockDown_tester()); +} + +void test_DeleteBlock(void) +{ + TEST_ASSERT_EQUAL(1, DeleteBlock_tester()); +} + +void test_ShowBlock(void) +{ + TEST_ASSERT_EQUAL(1, ShowBlock_tester()); +} + +//COORD now; + +int GameBoard_tester() +{ + DrawGameBoard(); + now = GetCurrentCursorPos(); + SetCurrentCursorPos(0, now.Y + unity_print++); + printf("Did the GameBoard show up?(Y/N): "); + return diagnosticTest(); +} + +int HUD_tester() +{ + ScoreBoard(); + SetCurrentCursorPos(0, now.Y + unity_print++); + printf("Did the HUD show up?(Y/N): "); + return diagnosticTest(); +} + +int nextBlock_tester() +{ + Show_next_block(block_id_next); + SetCurrentCursorPos(0, now.Y + unity_print++); + printf("Did the nextBlock show up?(Y/N): "); + return diagnosticTest(); +} + +int Add_tester() +{ + AddBlockToBoard(block_id); + RedrawBlocks(); + SetCurrentCursorPos(0, now.Y + unity_print++); + printf("Did the block show up?(Y/N): "); + return diagnosticTest(); +} + +int DeleteBlock_tester() +{ + curPos.X = GBOARD_ORIGIN_X + GBOARD_WIDTH; + curPos.Y = GBOARD_ORIGIN_Y; + SetCurrentCursorPos(curPos.X, curPos.Y); + DeleteBlock(blockModel[block_id]); + SetCurrentCursorPos(0, now.Y + unity_print++); + printf("Did the block disappear?(Y/N): "); + return diagnosticTest(); +} + +int ShowBlock_tester() +{ + curPos.X = GBOARD_ORIGIN_X + GBOARD_WIDTH; + curPos.Y = GBOARD_ORIGIN_Y; + SetCurrentCursorPos(curPos.X, curPos.Y); + ShowBlock(blockModel[block_id]); + SetCurrentCursorPos(0, now.Y + unity_print++); + printf("Did the block re-appear?(Y/N): "); + return diagnosticTest(); +} + + +int BlockDown_tester() +{ + RedrawBlocks(); + curPos.X = GBOARD_ORIGIN_X + GBOARD_WIDTH; + curPos.Y = GBOARD_ORIGIN_Y; + //COORD curPos = {GBOARD_ORIGIN_X + GBOARD_WIDTH, GBOARD_ORIGIN_Y}; + + SetCurrentCursorPos(curPos.X, curPos.Y); + + //int diagnosticy = getch(); + ShowCursorCustom(); + int diagnostic = getch(); + //printf(""); + //RedrawBlocks(); + + while (1) + { + + int i; + for (i = 0; i < 25; i++) + { + /* + if (BlockDown() == 0) + { + //RedrawBlocks(); + SetCurrentCursorPos(0, now.Y + 8); + printf("Did the block fall down?(Y/N): "); + return diagnosticTest(); + + } + */ + //COORD curPosNow = GetCurrentCursorPos(); + //if (DetectCollision(curPos.X, curPos.Y + 1, blockModel[block_id]) == 0) + //return 0; + //int diagnostic1 = getch(); + //DeleteBlock(blockModel[block_id]); + + //curPos.Y++; + //SetCurrentCursorPos(curPos.X, curPos.Y); + + //if (DetectCollision(curPos.X, curPos.Y + 1, blockModel[block_id]) == 0) + //break; + //ShowBlock(blockModel[block_id]); + //DeleteBlock(blockModel[block_id]); + //curPos.Y++; + //SetCurrentCursorPos(curPos.X, curPos.Y); + int p = BlockDown(); + + int diagnositc4 = getch(); + + //int p = BlockDown(); + //ShowBlock(blockModel[block_id]); + } + SetCurrentCursorPos(0, now.Y + unity_print++); + printf("Did the block fall down?(Y/N): "); + return diagnosticTest(); + } + SetCurrentCursorPos(0, now.Y + unity_print++); + printf("Did the block fall down?(Y/N): "); + return diagnosticTest(); +} + +//AddBlockToBoard(block_id); +//RedrawBlocks(); +/* Write all the test functions */ + +/* +void test_subtract(void) +{ + TEST_ASSERT_EQUAL(-3, subtract(0, 3)); + + TEST_ASSERT_EQUAL(100, subtract(1000, 900)); +} + +void test_multiply(void) +{ + TEST_ASSERT_EQUAL(0, multiply(1, 0)); + + + TEST_ASSERT_EQUAL(10, multiply(2, 5)); +} + +void test_divide(void) +{ + TEST_ASSERT_EQUAL(0, divide(1, 0)); + + + TEST_ASSERT_EQUAL(1, divide(2, 2)); +} + +*/ \ No newline at end of file diff --git a/3_Implementation/tetris_operations.gcda b/3_Implementation/tetris_operations.gcda new file mode 100644 index 00000000..be8c4a21 Binary files /dev/null and b/3_Implementation/tetris_operations.gcda differ diff --git a/3_Implementation/tetris_operations.gcno b/3_Implementation/tetris_operations.gcno new file mode 100644 index 00000000..edbde5ab Binary files /dev/null and b/3_Implementation/tetris_operations.gcno differ diff --git a/3_Implementation/unity.gcno b/3_Implementation/unity.gcno new file mode 100644 index 00000000..067ceb03 Binary files /dev/null and b/3_Implementation/unity.gcno differ diff --git a/Example_Programs/programming_concpets/calculator/unity/unity.c b/3_Implementation/unity/unity.c similarity index 96% rename from Example_Programs/programming_concpets/calculator/unity/unity.c rename to 3_Implementation/unity/unity.c index 42a35638..be6eaf72 100644 --- a/Example_Programs/programming_concpets/calculator/unity/unity.c +++ b/3_Implementation/unity/unity.c @@ -1,2111 +1,2111 @@ -/* ========================================================================= - Unity Project - A Test Framework for C - Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams - [Released under MIT License. Please refer to license.txt for details] -============================================================================ */ - -#include "unity.h" -#include - -#ifdef AVR -#include -#else -#define PROGMEM -#endif - -/* If omitted from header, declare overrideable prototypes here so they're ready for use */ -#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION -void UNITY_OUTPUT_CHAR(int); -#endif - -/* Helpful macros for us to use here in Assert functions */ -#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } -#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } -#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) TEST_ABORT() - -struct UNITY_STORAGE_T Unity; - -#ifdef UNITY_OUTPUT_COLOR -const char PROGMEM UnityStrOk[] = "\033[42mOK\033[00m"; -const char PROGMEM UnityStrPass[] = "\033[42mPASS\033[00m"; -const char PROGMEM UnityStrFail[] = "\033[41mFAIL\033[00m"; -const char PROGMEM UnityStrIgnore[] = "\033[43mIGNORE\033[00m"; -#else -const char PROGMEM UnityStrOk[] = "OK"; -const char PROGMEM UnityStrPass[] = "PASS"; -const char PROGMEM UnityStrFail[] = "FAIL"; -const char PROGMEM UnityStrIgnore[] = "IGNORE"; -#endif -static const char PROGMEM UnityStrNull[] = "NULL"; -static const char PROGMEM UnityStrSpacer[] = ". "; -static const char PROGMEM UnityStrExpected[] = " Expected "; -static const char PROGMEM UnityStrWas[] = " Was "; -static const char PROGMEM UnityStrGt[] = " to be greater than "; -static const char PROGMEM UnityStrLt[] = " to be less than "; -static const char PROGMEM UnityStrOrEqual[] = "or equal to "; -static const char PROGMEM UnityStrNotEqual[] = " to be not equal to "; -static const char PROGMEM UnityStrElement[] = " Element "; -static const char PROGMEM UnityStrByte[] = " Byte "; -static const char PROGMEM UnityStrMemory[] = " Memory Mismatch."; -static const char PROGMEM UnityStrDelta[] = " Values Not Within Delta "; -static const char PROGMEM UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless."; -static const char PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL"; -static const char PROGMEM UnityStrNullPointerForActual[] = " Actual pointer was NULL"; -#ifndef UNITY_EXCLUDE_FLOAT -static const char PROGMEM UnityStrNot[] = "Not "; -static const char PROGMEM UnityStrInf[] = "Infinity"; -static const char PROGMEM UnityStrNegInf[] = "Negative Infinity"; -static const char PROGMEM UnityStrNaN[] = "NaN"; -static const char PROGMEM UnityStrDet[] = "Determinate"; -static const char PROGMEM UnityStrInvalidFloatTrait[] = "Invalid Float Trait"; -#endif -const char PROGMEM UnityStrErrShorthand[] = "Unity Shorthand Support Disabled"; -const char PROGMEM UnityStrErrFloat[] = "Unity Floating Point Disabled"; -const char PROGMEM UnityStrErrDouble[] = "Unity Double Precision Disabled"; -const char PROGMEM UnityStrErr64[] = "Unity 64-bit Support Disabled"; -static const char PROGMEM UnityStrBreaker[] = "-----------------------"; -static const char PROGMEM UnityStrResultsTests[] = " Tests "; -static const char PROGMEM UnityStrResultsFailures[] = " Failures "; -static const char PROGMEM UnityStrResultsIgnored[] = " Ignored "; -static const char PROGMEM UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " "; -static const char PROGMEM UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " "; - -/*----------------------------------------------- - * Pretty Printers & Test Result Output Handlers - *-----------------------------------------------*/ - -/*-----------------------------------------------*/ -/* Local helper function to print characters. */ -static void UnityPrintChar(const char* pch) -{ - /* printable characters plus CR & LF are printed */ - if ((*pch <= 126) && (*pch >= 32)) - { - UNITY_OUTPUT_CHAR(*pch); - } - /* write escaped carriage returns */ - else if (*pch == 13) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('r'); - } - /* write escaped line feeds */ - else if (*pch == 10) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('n'); - } - /* unprintable characters are shown as codes */ - else - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((UNITY_UINT)*pch, 2); - } -} - -/*-----------------------------------------------*/ -/* Local helper function to print ANSI escape strings e.g. "\033[42m". */ -#ifdef UNITY_OUTPUT_COLOR -static UNITY_UINT UnityPrintAnsiEscapeString(const char* string) -{ - const char* pch = string; - UNITY_UINT count = 0; - - while (*pch && (*pch != 'm')) - { - UNITY_OUTPUT_CHAR(*pch); - pch++; - count++; - } - UNITY_OUTPUT_CHAR('m'); - count++; - - return count; -} -#endif - -/*-----------------------------------------------*/ -void UnityPrint(const char* string) -{ - const char* pch = string; - - if (pch != NULL) - { - while (*pch) - { -#ifdef UNITY_OUTPUT_COLOR - /* print ANSI escape code */ - if ((*pch == 27) && (*(pch + 1) == '[')) - { - pch += UnityPrintAnsiEscapeString(pch); - continue; - } -#endif - UnityPrintChar(pch); - pch++; - } - } -} -/*-----------------------------------------------*/ -void UnityPrintLen(const char* string, const UNITY_UINT32 length) -{ - const char* pch = string; - - if (pch != NULL) - { - while (*pch && ((UNITY_UINT32)(pch - string) < length)) - { - /* printable characters plus CR & LF are printed */ - if ((*pch <= 126) && (*pch >= 32)) - { - UNITY_OUTPUT_CHAR(*pch); - } - /* write escaped carriage returns */ - else if (*pch == 13) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('r'); - } - /* write escaped line feeds */ - else if (*pch == 10) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('n'); - } - /* unprintable characters are shown as codes */ - else - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((UNITY_UINT)*pch, 2); - } - pch++; - } - } -} - -/*-----------------------------------------------*/ -void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style) -{ - if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) - { - if (style == UNITY_DISPLAY_STYLE_CHAR) - { - /* printable characters plus CR & LF are printed */ - UNITY_OUTPUT_CHAR('\''); - if ((number <= 126) && (number >= 32)) - { - UNITY_OUTPUT_CHAR((int)number); - } - /* write escaped carriage returns */ - else if (number == 13) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('r'); - } - /* write escaped line feeds */ - else if (number == 10) - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('n'); - } - /* unprintable characters are shown as codes */ - else - { - UNITY_OUTPUT_CHAR('\\'); - UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((UNITY_UINT)number, 2); - } - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrintNumber(number); - } - } - else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT) - { - UnityPrintNumberUnsigned((UNITY_UINT)number); - } - else - { - UNITY_OUTPUT_CHAR('0'); - UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2)); - } -} - -/*-----------------------------------------------*/ -void UnityPrintNumber(const UNITY_INT number_to_print) -{ - UNITY_UINT number = (UNITY_UINT)number_to_print; - - if (number_to_print < 0) - { - /* A negative number, including MIN negative */ - UNITY_OUTPUT_CHAR('-'); - number = (~number) + 1; - } - UnityPrintNumberUnsigned(number); -} - -/*----------------------------------------------- - * basically do an itoa using as little ram as possible */ -void UnityPrintNumberUnsigned(const UNITY_UINT number) -{ - UNITY_UINT divisor = 1; - - /* figure out initial divisor */ - while (number / divisor > 9) - { - divisor *= 10; - } - - /* now mod and print, then divide divisor */ - do - { - UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10))); - divisor /= 10; - } while (divisor > 0); -} - -/*-----------------------------------------------*/ -void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print) -{ - int nibble; - char nibbles = nibbles_to_print; - - if ((unsigned)nibbles > UNITY_MAX_NIBBLES) - { - nibbles = UNITY_MAX_NIBBLES; - } - - while (nibbles > 0) - { - nibbles--; - nibble = (int)(number >> (nibbles * 4)) & 0x0F; - if (nibble <= 9) - { - UNITY_OUTPUT_CHAR((char)('0' + nibble)); - } - else - { - UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble)); - } - } -} - -/*-----------------------------------------------*/ -void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number) -{ - UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1); - UNITY_INT32 i; - - for (i = 0; i < UNITY_INT_WIDTH; i++) - { - if (current_bit & mask) - { - if (current_bit & number) - { - UNITY_OUTPUT_CHAR('1'); - } - else - { - UNITY_OUTPUT_CHAR('0'); - } - } - else - { - UNITY_OUTPUT_CHAR('X'); - } - current_bit = current_bit >> 1; - } -} - -/*-----------------------------------------------*/ -#ifndef UNITY_EXCLUDE_FLOAT_PRINT -/* - * This function prints a floating-point value in a format similar to - * printf("%.7g") on a single-precision machine or printf("%.9g") on a - * double-precision machine. The 7th digit won't always be totally correct - * in single-precision operation (for that level of accuracy, a more - * complicated algorithm would be needed). - */ -void UnityPrintFloat(const UNITY_DOUBLE input_number) -{ -#ifdef UNITY_INCLUDE_DOUBLE - static const int sig_digits = 9; - static const UNITY_INT32 min_scaled = 100000000; - static const UNITY_INT32 max_scaled = 1000000000; -#else - static const int sig_digits = 7; - static const UNITY_INT32 min_scaled = 1000000; - static const UNITY_INT32 max_scaled = 10000000; -#endif - - UNITY_DOUBLE number = input_number; - - /* print minus sign (does not handle negative zero) */ - if (number < 0.0f) - { - UNITY_OUTPUT_CHAR('-'); - number = -number; - } - - /* handle zero, NaN, and +/- infinity */ - if (number == 0.0f) - { - UnityPrint("0"); - } - else if (isnan(number)) - { - UnityPrint("nan"); - } - else if (isinf(number)) - { - UnityPrint("inf"); - } - else - { - UNITY_INT32 n_int = 0, n; - int exponent = 0; - int decimals, digits; - char buf[16] = {0}; - - /* - * Scale up or down by powers of 10. To minimize rounding error, - * start with a factor/divisor of 10^10, which is the largest - * power of 10 that can be represented exactly. Finally, compute - * (exactly) the remaining power of 10 and perform one more - * multiplication or division. - */ - if (number < 1.0f) - { - UNITY_DOUBLE factor = 1.0f; - - while (number < (UNITY_DOUBLE)max_scaled / 1e10f) { number *= 1e10f; exponent -= 10; } - while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; } - - number *= factor; - } - else if (number > (UNITY_DOUBLE)max_scaled) - { - UNITY_DOUBLE divisor = 1.0f; - - while (number > (UNITY_DOUBLE)min_scaled * 1e10f) { number /= 1e10f; exponent += 10; } - while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; } - - number /= divisor; - } - else - { - /* - * In this range, we can split off the integer part before - * doing any multiplications. This reduces rounding error by - * freeing up significant bits in the fractional part. - */ - UNITY_DOUBLE factor = 1.0f; - n_int = (UNITY_INT32)number; - number -= (UNITY_DOUBLE)n_int; - - while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; } - - number *= factor; - } - - /* round to nearest integer */ - n = ((UNITY_INT32)(number + number) + 1) / 2; - -#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO - /* round to even if exactly between two integers */ - if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f)) - n--; -#endif - - n += n_int; - - if (n >= max_scaled) - { - n = min_scaled; - exponent++; - } - - /* determine where to place decimal point */ - decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1); - exponent += decimals; - - /* truncate trailing zeroes after decimal point */ - while ((decimals > 0) && ((n % 10) == 0)) - { - n /= 10; - decimals--; - } - - /* build up buffer in reverse order */ - digits = 0; - while ((n != 0) || (digits < (decimals + 1))) - { - buf[digits++] = (char)('0' + n % 10); - n /= 10; - } - while (digits > 0) - { - if (digits == decimals) { UNITY_OUTPUT_CHAR('.'); } - UNITY_OUTPUT_CHAR(buf[--digits]); - } - - /* print exponent if needed */ - if (exponent != 0) - { - UNITY_OUTPUT_CHAR('e'); - - if (exponent < 0) - { - UNITY_OUTPUT_CHAR('-'); - exponent = -exponent; - } - else - { - UNITY_OUTPUT_CHAR('+'); - } - - digits = 0; - while ((exponent != 0) || (digits < 2)) - { - buf[digits++] = (char)('0' + exponent % 10); - exponent /= 10; - } - while (digits > 0) - { - UNITY_OUTPUT_CHAR(buf[--digits]); - } - } - } -} -#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */ - -/*-----------------------------------------------*/ -static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line) -{ -#ifdef UNITY_OUTPUT_FOR_ECLIPSE - UNITY_OUTPUT_CHAR('('); - UnityPrint(file); - UNITY_OUTPUT_CHAR(':'); - UnityPrintNumber((UNITY_INT)line); - UNITY_OUTPUT_CHAR(')'); - UNITY_OUTPUT_CHAR(' '); - UnityPrint(Unity.CurrentTestName); - UNITY_OUTPUT_CHAR(':'); -#else -#ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH - UnityPrint("'); - UnityPrint(Unity.CurrentTestName); - UnityPrint(" "); -#else -#ifdef UNITY_OUTPUT_FOR_QT_CREATOR - UnityPrint("file://"); - UnityPrint(file); - UNITY_OUTPUT_CHAR(':'); - UnityPrintNumber((UNITY_INT)line); - UNITY_OUTPUT_CHAR(' '); - UnityPrint(Unity.CurrentTestName); - UNITY_OUTPUT_CHAR(':'); -#else - UnityPrint(file); - UNITY_OUTPUT_CHAR(':'); - UnityPrintNumber((UNITY_INT)line); - UNITY_OUTPUT_CHAR(':'); - UnityPrint(Unity.CurrentTestName); - UNITY_OUTPUT_CHAR(':'); -#endif -#endif -#endif -} - -/*-----------------------------------------------*/ -static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line) -{ - UnityTestResultsBegin(Unity.TestFile, line); - UnityPrint(UnityStrFail); - UNITY_OUTPUT_CHAR(':'); -} - -/*-----------------------------------------------*/ -void UnityConcludeTest(void) -{ - if (Unity.CurrentTestIgnored) - { - Unity.TestIgnores++; - } - else if (!Unity.CurrentTestFailed) - { - UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); - UnityPrint(UnityStrPass); - } - else - { - Unity.TestFailures++; - } - - Unity.CurrentTestFailed = 0; - Unity.CurrentTestIgnored = 0; - UNITY_PRINT_EXEC_TIME(); - UNITY_PRINT_EOL(); - UNITY_FLUSH_CALL(); -} - -/*-----------------------------------------------*/ -static void UnityAddMsgIfSpecified(const char* msg) -{ - if (msg) - { - UnityPrint(UnityStrSpacer); - -#ifdef UNITY_PRINT_TEST_CONTEXT - UNITY_PRINT_TEST_CONTEXT(); -#endif -#ifndef UNITY_EXCLUDE_DETAILS - if (Unity.CurrentDetail1) - { - UnityPrint(UnityStrDetail1Name); - UnityPrint(Unity.CurrentDetail1); - if (Unity.CurrentDetail2) - { - UnityPrint(UnityStrDetail2Name); - UnityPrint(Unity.CurrentDetail2); - } - UnityPrint(UnityStrSpacer); - } -#endif - UnityPrint(msg); - } -} - -/*-----------------------------------------------*/ -static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual) -{ - UnityPrint(UnityStrExpected); - if (expected != NULL) - { - UNITY_OUTPUT_CHAR('\''); - UnityPrint(expected); - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrint(UnityStrNull); - } - UnityPrint(UnityStrWas); - if (actual != NULL) - { - UNITY_OUTPUT_CHAR('\''); - UnityPrint(actual); - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrint(UnityStrNull); - } -} - -/*-----------------------------------------------*/ -static void UnityPrintExpectedAndActualStringsLen(const char* expected, - const char* actual, - const UNITY_UINT32 length) -{ - UnityPrint(UnityStrExpected); - if (expected != NULL) - { - UNITY_OUTPUT_CHAR('\''); - UnityPrintLen(expected, length); - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrint(UnityStrNull); - } - UnityPrint(UnityStrWas); - if (actual != NULL) - { - UNITY_OUTPUT_CHAR('\''); - UnityPrintLen(actual, length); - UNITY_OUTPUT_CHAR('\''); - } - else - { - UnityPrint(UnityStrNull); - } -} - -/*----------------------------------------------- - * Assertion & Control Helpers - *-----------------------------------------------*/ - -/*-----------------------------------------------*/ -static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected, - UNITY_INTERNAL_PTR actual, - const UNITY_LINE_TYPE lineNumber, - const char* msg) -{ - /* Both are NULL or same pointer */ - if (expected == actual) { return 0; } - - /* print and return true if just expected is NULL */ - if (expected == NULL) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrNullPointerForExpected); - UnityAddMsgIfSpecified(msg); - return 1; - } - - /* print and return true if just actual is NULL */ - if (actual == NULL) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrNullPointerForActual); - UnityAddMsgIfSpecified(msg); - return 1; - } - - return 0; /* return false if neither is NULL */ -} - -/*----------------------------------------------- - * Assertion Functions - *-----------------------------------------------*/ - -/*-----------------------------------------------*/ -void UnityAssertBits(const UNITY_INT mask, - const UNITY_INT expected, - const UNITY_INT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - RETURN_IF_FAIL_OR_IGNORE; - - if ((mask & expected) != (mask & actual)) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected); - UnityPrint(UnityStrWas); - UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertEqualNumber(const UNITY_INT expected, - const UNITY_INT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style) -{ - RETURN_IF_FAIL_OR_IGNORE; - - if (expected != actual) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(expected, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(actual, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, - const UNITY_INT actual, - const UNITY_COMPARISON_T compare, - const char *msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style) -{ - int failed = 0; - RETURN_IF_FAIL_OR_IGNORE; - - if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; } - if ((threshold == actual)) { failed = 1; } - - if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) - { - if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } - if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } - } - else /* UINT or HEX */ - { - if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } - if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } - } - - if (failed) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(actual, style); - if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); } - if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); } - if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); } - if (compare == UNITY_NOT_EQUAL) { UnityPrint(UnityStrNotEqual); } - UnityPrintNumberByStyle(threshold, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -#define UnityPrintPointlessAndBail() \ -{ \ - UnityTestResultsFailBegin(lineNumber); \ - UnityPrint(UnityStrPointless); \ - UnityAddMsgIfSpecified(msg); \ - UNITY_FAIL_AND_BAIL; } - -/*-----------------------------------------------*/ -void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, - UNITY_INTERNAL_PTR actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style, - const UNITY_FLAGS_T flags) -{ - UNITY_UINT32 elements = num_elements; - unsigned int length = style & 0xF; - unsigned int increment = 0; - - RETURN_IF_FAIL_OR_IGNORE; - - if (num_elements == 0) - { - UnityPrintPointlessAndBail(); - } - - if (expected == actual) - { - return; /* Both are NULL or same pointer */ - } - - if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) - { - UNITY_FAIL_AND_BAIL; - } - - while ((elements > 0) && (elements--)) - { - UNITY_INT expect_val; - UNITY_INT actual_val; - - switch (length) - { - case 1: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; - increment = sizeof(UNITY_INT8); - break; - - case 2: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; - increment = sizeof(UNITY_INT16); - break; - -#ifdef UNITY_SUPPORT_64 - case 8: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; - increment = sizeof(UNITY_INT64); - break; -#endif - - default: /* default is length 4 bytes */ - case 4: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; - increment = sizeof(UNITY_INT32); - length = 4; - break; - } - - if (expect_val != actual_val) - { - if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8))) - { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ - UNITY_INT mask = 1; - mask = (mask << 8 * length) - 1; - expect_val &= mask; - actual_val &= mask; - } - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrElement); - UnityPrintNumberUnsigned(num_elements - elements - 1); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(expect_val, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(actual_val, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - /* Walk through array by incrementing the pointers */ - if (flags == UNITY_ARRAY_TO_ARRAY) - { - expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment); - } - actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); - } -} - -/*-----------------------------------------------*/ -#ifndef UNITY_EXCLUDE_FLOAT -/* Wrap this define in a function with variable types as float or double */ -#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \ - if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \ - if (UNITY_NAN_CHECK) return 1; \ - (diff) = (actual) - (expected); \ - if ((diff) < 0) (diff) = -(diff); \ - if ((delta) < 0) (delta) = -(delta); \ - return !(isnan(diff) || isinf(diff) || ((diff) > (delta))) - /* This first part of this condition will catch any NaN or Infinite values */ -#ifndef UNITY_NAN_NOT_EQUAL_NAN - #define UNITY_NAN_CHECK isnan(expected) && isnan(actual) -#else - #define UNITY_NAN_CHECK 0 -#endif - -#ifndef UNITY_EXCLUDE_FLOAT_PRINT - #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ - { \ - UnityPrint(UnityStrExpected); \ - UnityPrintFloat(expected); \ - UnityPrint(UnityStrWas); \ - UnityPrintFloat(actual); } -#else - #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ - UnityPrint(UnityStrDelta) -#endif /* UNITY_EXCLUDE_FLOAT_PRINT */ - -/*-----------------------------------------------*/ -static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) -{ - UNITY_FLOAT diff; - UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); -} - -/*-----------------------------------------------*/ -void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, - UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLAGS_T flags) -{ - UNITY_UINT32 elements = num_elements; - UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected; - UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; - - RETURN_IF_FAIL_OR_IGNORE; - - if (elements == 0) - { - UnityPrintPointlessAndBail(); - } - - if (expected == actual) - { - return; /* Both are NULL or same pointer */ - } - - if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) - { - UNITY_FAIL_AND_BAIL; - } - - while (elements--) - { - if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual)) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrElement); - UnityPrintNumberUnsigned(num_elements - elements - 1); - UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - if (flags == UNITY_ARRAY_TO_ARRAY) - { - ptr_expected++; - } - ptr_actual++; - } -} - -/*-----------------------------------------------*/ -void UnityAssertFloatsWithin(const UNITY_FLOAT delta, - const UNITY_FLOAT expected, - const UNITY_FLOAT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - RETURN_IF_FAIL_OR_IGNORE; - - - if (!UnityFloatsWithin(delta, expected, actual)) - { - UnityTestResultsFailBegin(lineNumber); - UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertFloatSpecial(const UNITY_FLOAT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLOAT_TRAIT_T style) -{ - const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; - UNITY_INT should_be_trait = ((UNITY_INT)style & 1); - UNITY_INT is_trait = !should_be_trait; - UNITY_INT trait_index = (UNITY_INT)(style >> 1); - - RETURN_IF_FAIL_OR_IGNORE; - - switch (style) - { - case UNITY_FLOAT_IS_INF: - case UNITY_FLOAT_IS_NOT_INF: - is_trait = isinf(actual) && (actual > 0); - break; - case UNITY_FLOAT_IS_NEG_INF: - case UNITY_FLOAT_IS_NOT_NEG_INF: - is_trait = isinf(actual) && (actual < 0); - break; - - case UNITY_FLOAT_IS_NAN: - case UNITY_FLOAT_IS_NOT_NAN: - is_trait = isnan(actual) ? 1 : 0; - break; - - case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ - case UNITY_FLOAT_IS_NOT_DET: - is_trait = !isinf(actual) && !isnan(actual); - break; - - case UNITY_FLOAT_INVALID_TRAIT: - default: - trait_index = 0; - trait_names[0] = UnityStrInvalidFloatTrait; - break; - } - - if (is_trait != should_be_trait) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - if (!should_be_trait) - { - UnityPrint(UnityStrNot); - } - UnityPrint(trait_names[trait_index]); - UnityPrint(UnityStrWas); -#ifndef UNITY_EXCLUDE_FLOAT_PRINT - UnityPrintFloat((UNITY_DOUBLE)actual); -#else - if (should_be_trait) - { - UnityPrint(UnityStrNot); - } - UnityPrint(trait_names[trait_index]); -#endif - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -#endif /* not UNITY_EXCLUDE_FLOAT */ - -/*-----------------------------------------------*/ -#ifndef UNITY_EXCLUDE_DOUBLE -static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual) -{ - UNITY_DOUBLE diff; - UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); -} - -/*-----------------------------------------------*/ -void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected, - UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLAGS_T flags) -{ - UNITY_UINT32 elements = num_elements; - UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected; - UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual; - - RETURN_IF_FAIL_OR_IGNORE; - - if (elements == 0) - { - UnityPrintPointlessAndBail(); - } - - if (expected == actual) - { - return; /* Both are NULL or same pointer */ - } - - if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) - { - UNITY_FAIL_AND_BAIL; - } - - while (elements--) - { - if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual)) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrElement); - UnityPrintNumberUnsigned(num_elements - elements - 1); - UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - if (flags == UNITY_ARRAY_TO_ARRAY) - { - ptr_expected++; - } - ptr_actual++; - } -} - -/*-----------------------------------------------*/ -void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, - const UNITY_DOUBLE expected, - const UNITY_DOUBLE actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - RETURN_IF_FAIL_OR_IGNORE; - - if (!UnityDoublesWithin(delta, expected, actual)) - { - UnityTestResultsFailBegin(lineNumber); - UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLOAT_TRAIT_T style) -{ - const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; - UNITY_INT should_be_trait = ((UNITY_INT)style & 1); - UNITY_INT is_trait = !should_be_trait; - UNITY_INT trait_index = (UNITY_INT)(style >> 1); - - RETURN_IF_FAIL_OR_IGNORE; - - switch (style) - { - case UNITY_FLOAT_IS_INF: - case UNITY_FLOAT_IS_NOT_INF: - is_trait = isinf(actual) && (actual > 0); - break; - case UNITY_FLOAT_IS_NEG_INF: - case UNITY_FLOAT_IS_NOT_NEG_INF: - is_trait = isinf(actual) && (actual < 0); - break; - - case UNITY_FLOAT_IS_NAN: - case UNITY_FLOAT_IS_NOT_NAN: - is_trait = isnan(actual) ? 1 : 0; - break; - - case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ - case UNITY_FLOAT_IS_NOT_DET: - is_trait = !isinf(actual) && !isnan(actual); - break; - - case UNITY_FLOAT_INVALID_TRAIT: - default: - trait_index = 0; - trait_names[0] = UnityStrInvalidFloatTrait; - break; - } - - if (is_trait != should_be_trait) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrExpected); - if (!should_be_trait) - { - UnityPrint(UnityStrNot); - } - UnityPrint(trait_names[trait_index]); - UnityPrint(UnityStrWas); -#ifndef UNITY_EXCLUDE_FLOAT_PRINT - UnityPrintFloat(actual); -#else - if (should_be_trait) - { - UnityPrint(UnityStrNot); - } - UnityPrint(trait_names[trait_index]); -#endif - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -#endif /* not UNITY_EXCLUDE_DOUBLE */ - -/*-----------------------------------------------*/ -void UnityAssertNumbersWithin(const UNITY_UINT delta, - const UNITY_INT expected, - const UNITY_INT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style) -{ - RETURN_IF_FAIL_OR_IGNORE; - - if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) - { - if (actual > expected) - { - Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); - } - else - { - Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); - } - } - else - { - if ((UNITY_UINT)actual > (UNITY_UINT)expected) - { - Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); - } - else - { - Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); - } - } - - if (Unity.CurrentTestFailed) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrDelta); - UnityPrintNumberByStyle((UNITY_INT)delta, style); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(expected, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(actual, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertNumbersArrayWithin(const UNITY_UINT delta, - UNITY_INTERNAL_PTR expected, - UNITY_INTERNAL_PTR actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style, - const UNITY_FLAGS_T flags) -{ - UNITY_UINT32 elements = num_elements; - unsigned int length = style & 0xF; - unsigned int increment = 0; - - RETURN_IF_FAIL_OR_IGNORE; - - if (num_elements == 0) - { - UnityPrintPointlessAndBail(); - } - - if (expected == actual) - { - return; /* Both are NULL or same pointer */ - } - - if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) - { - UNITY_FAIL_AND_BAIL; - } - - while ((elements > 0) && (elements--)) - { - UNITY_INT expect_val; - UNITY_INT actual_val; - - switch (length) - { - case 1: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; - increment = sizeof(UNITY_INT8); - break; - - case 2: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; - increment = sizeof(UNITY_INT16); - break; - -#ifdef UNITY_SUPPORT_64 - case 8: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; - increment = sizeof(UNITY_INT64); - break; -#endif - - default: /* default is length 4 bytes */ - case 4: - expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; - actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; - increment = sizeof(UNITY_INT32); - length = 4; - break; - } - - if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) - { - if (actual_val > expect_val) - { - Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); - } - else - { - Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); - } - } - else - { - if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val) - { - Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); - } - else - { - Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); - } - } - - if (Unity.CurrentTestFailed) - { - if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8))) - { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ - UNITY_INT mask = 1; - mask = (mask << 8 * length) - 1; - expect_val &= mask; - actual_val &= mask; - } - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrDelta); - UnityPrintNumberByStyle((UNITY_INT)delta, style); - UnityPrint(UnityStrElement); - UnityPrintNumberUnsigned(num_elements - elements - 1); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(expect_val, style); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(actual_val, style); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - /* Walk through array by incrementing the pointers */ - if (flags == UNITY_ARRAY_TO_ARRAY) - { - expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment); - } - actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); - } -} - -/*-----------------------------------------------*/ -void UnityAssertEqualString(const char* expected, - const char* actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - UNITY_UINT32 i; - - RETURN_IF_FAIL_OR_IGNORE; - - /* if both pointers not null compare the strings */ - if (expected && actual) - { - for (i = 0; expected[i] || actual[i]; i++) - { - if (expected[i] != actual[i]) - { - Unity.CurrentTestFailed = 1; - break; - } - } - } - else - { /* handle case of one pointers being null (if both null, test should pass) */ - if (expected != actual) - { - Unity.CurrentTestFailed = 1; - } - } - - if (Unity.CurrentTestFailed) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrintExpectedAndActualStrings(expected, actual); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertEqualStringLen(const char* expected, - const char* actual, - const UNITY_UINT32 length, - const char* msg, - const UNITY_LINE_TYPE lineNumber) -{ - UNITY_UINT32 i; - - RETURN_IF_FAIL_OR_IGNORE; - - /* if both pointers not null compare the strings */ - if (expected && actual) - { - for (i = 0; (i < length) && (expected[i] || actual[i]); i++) - { - if (expected[i] != actual[i]) - { - Unity.CurrentTestFailed = 1; - break; - } - } - } - else - { /* handle case of one pointers being null (if both null, test should pass) */ - if (expected != actual) - { - Unity.CurrentTestFailed = 1; - } - } - - if (Unity.CurrentTestFailed) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrintExpectedAndActualStringsLen(expected, actual, length); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } -} - -/*-----------------------------------------------*/ -void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected, - const char** actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLAGS_T flags) -{ - UNITY_UINT32 i = 0; - UNITY_UINT32 j = 0; - const char* expd = NULL; - const char* act = NULL; - - RETURN_IF_FAIL_OR_IGNORE; - - /* if no elements, it's an error */ - if (num_elements == 0) - { - UnityPrintPointlessAndBail(); - } - - if ((const void*)expected == (const void*)actual) - { - return; /* Both are NULL or same pointer */ - } - - if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) - { - UNITY_FAIL_AND_BAIL; - } - - if (flags != UNITY_ARRAY_TO_ARRAY) - { - expd = (const char*)expected; - } - - do - { - act = actual[j]; - if (flags == UNITY_ARRAY_TO_ARRAY) - { - expd = ((const char* const*)expected)[j]; - } - - /* if both pointers not null compare the strings */ - if (expd && act) - { - for (i = 0; expd[i] || act[i]; i++) - { - if (expd[i] != act[i]) - { - Unity.CurrentTestFailed = 1; - break; - } - } - } - else - { /* handle case of one pointers being null (if both null, test should pass) */ - if (expd != act) - { - Unity.CurrentTestFailed = 1; - } - } - - if (Unity.CurrentTestFailed) - { - UnityTestResultsFailBegin(lineNumber); - if (num_elements > 1) - { - UnityPrint(UnityStrElement); - UnityPrintNumberUnsigned(j); - } - UnityPrintExpectedAndActualStrings(expd, act); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - } while (++j < num_elements); -} - -/*-----------------------------------------------*/ -void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected, - UNITY_INTERNAL_PTR actual, - const UNITY_UINT32 length, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLAGS_T flags) -{ - UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; - UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual; - UNITY_UINT32 elements = num_elements; - UNITY_UINT32 bytes; - - RETURN_IF_FAIL_OR_IGNORE; - - if ((elements == 0) || (length == 0)) - { - UnityPrintPointlessAndBail(); - } - - if (expected == actual) - { - return; /* Both are NULL or same pointer */ - } - - if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) - { - UNITY_FAIL_AND_BAIL; - } - - while (elements--) - { - bytes = length; - while (bytes--) - { - if (*ptr_exp != *ptr_act) - { - UnityTestResultsFailBegin(lineNumber); - UnityPrint(UnityStrMemory); - if (num_elements > 1) - { - UnityPrint(UnityStrElement); - UnityPrintNumberUnsigned(num_elements - elements - 1); - } - UnityPrint(UnityStrByte); - UnityPrintNumberUnsigned(length - bytes - 1); - UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8); - UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8); - UnityAddMsgIfSpecified(msg); - UNITY_FAIL_AND_BAIL; - } - ptr_exp++; - ptr_act++; - } - if (flags == UNITY_ARRAY_TO_VAL) - { - ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; - } - } -} - -/*-----------------------------------------------*/ - -static union -{ - UNITY_INT8 i8; - UNITY_INT16 i16; - UNITY_INT32 i32; -#ifdef UNITY_SUPPORT_64 - UNITY_INT64 i64; -#endif -#ifndef UNITY_EXCLUDE_FLOAT - float f; -#endif -#ifndef UNITY_EXCLUDE_DOUBLE - double d; -#endif -} UnityQuickCompare; - -UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size) -{ - switch(size) - { - case 1: - UnityQuickCompare.i8 = (UNITY_INT8)num; - return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8); - - case 2: - UnityQuickCompare.i16 = (UNITY_INT16)num; - return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16); - -#ifdef UNITY_SUPPORT_64 - case 8: - UnityQuickCompare.i64 = (UNITY_INT64)num; - return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64); -#endif - - default: /* 4 bytes */ - UnityQuickCompare.i32 = (UNITY_INT32)num; - return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32); - } -} - -#ifndef UNITY_EXCLUDE_FLOAT -/*-----------------------------------------------*/ -UNITY_INTERNAL_PTR UnityFloatToPtr(const float num) -{ - UnityQuickCompare.f = num; - return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f); -} -#endif - -#ifndef UNITY_EXCLUDE_DOUBLE -/*-----------------------------------------------*/ -UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num) -{ - UnityQuickCompare.d = num; - return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d); -} -#endif - -/*----------------------------------------------- - * printf helper function - *-----------------------------------------------*/ -#ifdef UNITY_INCLUDE_PRINT_FORMATTED -static void UnityPrintFVA(const char* format, va_list va) -{ - const char* pch = format; - if (pch != NULL) - { - while (*pch) - { - /* format identification character */ - if (*pch == '%') - { - pch++; - - if (pch != NULL) - { - switch (*pch) - { - case 'd': - case 'i': - { - const int number = va_arg(va, int); - UnityPrintNumber((UNITY_INT)number); - break; - } -#ifndef UNITY_EXCLUDE_FLOAT_PRINT - case 'f': - case 'g': - { - const double number = va_arg(va, double); - UnityPrintFloat((UNITY_DOUBLE)number); - break; - } -#endif - case 'u': - { - const unsigned int number = va_arg(va, unsigned int); - UnityPrintNumberUnsigned((UNITY_UINT)number); - break; - } - case 'b': - { - const unsigned int number = va_arg(va, unsigned int); - const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1; - UNITY_OUTPUT_CHAR('0'); - UNITY_OUTPUT_CHAR('b'); - UnityPrintMask(mask, (UNITY_UINT)number); - break; - } - case 'x': - case 'X': - case 'p': - { - const unsigned int number = va_arg(va, unsigned int); - UNITY_OUTPUT_CHAR('0'); - UNITY_OUTPUT_CHAR('x'); - UnityPrintNumberHex((UNITY_UINT)number, 8); - break; - } - case 'c': - { - const int ch = va_arg(va, int); - UnityPrintChar((const char *)&ch); - break; - } - case 's': - { - const char * string = va_arg(va, const char *); - UnityPrint(string); - break; - } - case '%': - { - UnityPrintChar(pch); - break; - } - default: - { - /* print the unknown format character */ - UNITY_OUTPUT_CHAR('%'); - UnityPrintChar(pch); - break; - } - } - } - } -#ifdef UNITY_OUTPUT_COLOR - /* print ANSI escape code */ - else if ((*pch == 27) && (*(pch + 1) == '[')) - { - pch += UnityPrintAnsiEscapeString(pch); - continue; - } -#endif - else if (*pch == '\n') - { - UNITY_PRINT_EOL(); - } - else - { - UnityPrintChar(pch); - } - - pch++; - } - } -} - -void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...) -{ - UnityTestResultsBegin(Unity.TestFile, line); - UnityPrint("INFO"); - if(format != NULL) - { - UnityPrint(": "); - va_list va; - va_start(va, format); - UnityPrintFVA(format, va); - va_end(va); - } - UNITY_PRINT_EOL(); -} -#endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */ - - -/*----------------------------------------------- - * Control Functions - *-----------------------------------------------*/ - -/*-----------------------------------------------*/ -void UnityFail(const char* msg, const UNITY_LINE_TYPE line) -{ - RETURN_IF_FAIL_OR_IGNORE; - - UnityTestResultsBegin(Unity.TestFile, line); - UnityPrint(UnityStrFail); - if (msg != NULL) - { - UNITY_OUTPUT_CHAR(':'); - -#ifdef UNITY_PRINT_TEST_CONTEXT - UNITY_PRINT_TEST_CONTEXT(); -#endif -#ifndef UNITY_EXCLUDE_DETAILS - if (Unity.CurrentDetail1) - { - UnityPrint(UnityStrDetail1Name); - UnityPrint(Unity.CurrentDetail1); - if (Unity.CurrentDetail2) - { - UnityPrint(UnityStrDetail2Name); - UnityPrint(Unity.CurrentDetail2); - } - UnityPrint(UnityStrSpacer); - } -#endif - if (msg[0] != ' ') - { - UNITY_OUTPUT_CHAR(' '); - } - UnityPrint(msg); - } - - UNITY_FAIL_AND_BAIL; -} - -/*-----------------------------------------------*/ -void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line) -{ - RETURN_IF_FAIL_OR_IGNORE; - - UnityTestResultsBegin(Unity.TestFile, line); - UnityPrint(UnityStrIgnore); - if (msg != NULL) - { - UNITY_OUTPUT_CHAR(':'); - UNITY_OUTPUT_CHAR(' '); - UnityPrint(msg); - } - UNITY_IGNORE_AND_BAIL; -} - -/*-----------------------------------------------*/ -void UnityMessage(const char* msg, const UNITY_LINE_TYPE line) -{ - UnityTestResultsBegin(Unity.TestFile, line); - UnityPrint("INFO"); - if (msg != NULL) - { - UNITY_OUTPUT_CHAR(':'); - UNITY_OUTPUT_CHAR(' '); - UnityPrint(msg); - } - UNITY_PRINT_EOL(); -} - -/*-----------------------------------------------*/ -/* If we have not defined our own test runner, then include our default test runner to make life easier */ -#ifndef UNITY_SKIP_DEFAULT_RUNNER -void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) -{ - Unity.CurrentTestName = FuncName; - Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum; - Unity.NumberOfTests++; - UNITY_CLR_DETAILS(); - UNITY_EXEC_TIME_START(); - if (TEST_PROTECT()) - { - setUp(); - Func(); - } - if (TEST_PROTECT()) - { - tearDown(); - } - UNITY_EXEC_TIME_STOP(); - UnityConcludeTest(); -} -#endif - -/*-----------------------------------------------*/ -void UnitySetTestFile(const char* filename) -{ - Unity.TestFile = filename; -} - -/*-----------------------------------------------*/ -void UnityBegin(const char* filename) -{ - Unity.TestFile = filename; - Unity.CurrentTestName = NULL; - Unity.CurrentTestLineNumber = 0; - Unity.NumberOfTests = 0; - Unity.TestFailures = 0; - Unity.TestIgnores = 0; - Unity.CurrentTestFailed = 0; - Unity.CurrentTestIgnored = 0; - - UNITY_CLR_DETAILS(); - UNITY_OUTPUT_START(); -} - -/*-----------------------------------------------*/ -int UnityEnd(void) -{ - UNITY_PRINT_EOL(); - UnityPrint(UnityStrBreaker); - UNITY_PRINT_EOL(); - UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests)); - UnityPrint(UnityStrResultsTests); - UnityPrintNumber((UNITY_INT)(Unity.TestFailures)); - UnityPrint(UnityStrResultsFailures); - UnityPrintNumber((UNITY_INT)(Unity.TestIgnores)); - UnityPrint(UnityStrResultsIgnored); - UNITY_PRINT_EOL(); - if (Unity.TestFailures == 0U) - { - UnityPrint(UnityStrOk); - } - else - { - UnityPrint(UnityStrFail); -#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL - UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D'); -#endif - } - UNITY_PRINT_EOL(); - UNITY_FLUSH_CALL(); - UNITY_OUTPUT_COMPLETE(); - return (int)(Unity.TestFailures); -} - -/*----------------------------------------------- - * Command Line Argument Support - *-----------------------------------------------*/ -#ifdef UNITY_USE_COMMAND_LINE_ARGS - -char* UnityOptionIncludeNamed = NULL; -char* UnityOptionExcludeNamed = NULL; -int UnityVerbosity = 1; - -/*-----------------------------------------------*/ -int UnityParseOptions(int argc, char** argv) -{ - int i; - UnityOptionIncludeNamed = NULL; - UnityOptionExcludeNamed = NULL; - - for (i = 1; i < argc; i++) - { - if (argv[i][0] == '-') - { - switch (argv[i][1]) - { - case 'l': /* list tests */ - return -1; - case 'n': /* include tests with name including this string */ - case 'f': /* an alias for -n */ - if (argv[i][2] == '=') - { - UnityOptionIncludeNamed = &argv[i][3]; - } - else if (++i < argc) - { - UnityOptionIncludeNamed = argv[i]; - } - else - { - UnityPrint("ERROR: No Test String to Include Matches For"); - UNITY_PRINT_EOL(); - return 1; - } - break; - case 'q': /* quiet */ - UnityVerbosity = 0; - break; - case 'v': /* verbose */ - UnityVerbosity = 2; - break; - case 'x': /* exclude tests with name including this string */ - if (argv[i][2] == '=') - { - UnityOptionExcludeNamed = &argv[i][3]; - } - else if (++i < argc) - { - UnityOptionExcludeNamed = argv[i]; - } - else - { - UnityPrint("ERROR: No Test String to Exclude Matches For"); - UNITY_PRINT_EOL(); - return 1; - } - break; - default: - UnityPrint("ERROR: Unknown Option "); - UNITY_OUTPUT_CHAR(argv[i][1]); - UNITY_PRINT_EOL(); - return 1; - } - } - } - - return 0; -} - -/*-----------------------------------------------*/ -int IsStringInBiggerString(const char* longstring, const char* shortstring) -{ - const char* lptr = longstring; - const char* sptr = shortstring; - const char* lnext = lptr; - - if (*sptr == '*') - { - return 1; - } - - while (*lptr) - { - lnext = lptr + 1; - - /* If they current bytes match, go on to the next bytes */ - while (*lptr && *sptr && (*lptr == *sptr)) - { - lptr++; - sptr++; - - /* We're done if we match the entire string or up to a wildcard */ - if (*sptr == '*') - return 1; - if (*sptr == ',') - return 1; - if (*sptr == '"') - return 1; - if (*sptr == '\'') - return 1; - if (*sptr == ':') - return 2; - if (*sptr == 0) - return 1; - } - - /* Otherwise we start in the long pointer 1 character further and try again */ - lptr = lnext; - sptr = shortstring; - } - - return 0; -} - -/*-----------------------------------------------*/ -int UnityStringArgumentMatches(const char* str) -{ - int retval; - const char* ptr1; - const char* ptr2; - const char* ptrf; - - /* Go through the options and get the substrings for matching one at a time */ - ptr1 = str; - while (ptr1[0] != 0) - { - if ((ptr1[0] == '"') || (ptr1[0] == '\'')) - { - ptr1++; - } - - /* look for the start of the next partial */ - ptr2 = ptr1; - ptrf = 0; - do - { - ptr2++; - if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')) - { - ptrf = &ptr2[1]; - } - } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')); - - while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ','))) - { - ptr2++; - } - - /* done if complete filename match */ - retval = IsStringInBiggerString(Unity.TestFile, ptr1); - if (retval == 1) - { - return retval; - } - - /* done if testname match after filename partial match */ - if ((retval == 2) && (ptrf != 0)) - { - if (IsStringInBiggerString(Unity.CurrentTestName, ptrf)) - { - return 1; - } - } - - /* done if complete testname match */ - if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1) - { - return 1; - } - - ptr1 = ptr2; - } - - /* we couldn't find a match for any substrings */ - return 0; -} - -/*-----------------------------------------------*/ -int UnityTestMatches(void) -{ - /* Check if this test name matches the included test pattern */ - int retval; - if (UnityOptionIncludeNamed) - { - retval = UnityStringArgumentMatches(UnityOptionIncludeNamed); - } - else - { - retval = 1; - } - - /* Check if this test name matches the excluded test pattern */ - if (UnityOptionExcludeNamed) - { - if (UnityStringArgumentMatches(UnityOptionExcludeNamed)) - { - retval = 0; - } - } - - return retval; -} - -#endif /* UNITY_USE_COMMAND_LINE_ARGS */ -/*-----------------------------------------------*/ +/* ========================================================================= + Unity Project - A Test Framework for C + Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams + [Released under MIT License. Please refer to license.txt for details] +============================================================================ */ + +#include "unity.h" +#include + +#ifdef AVR +#include +#else +#define PROGMEM +#endif + +/* If omitted from header, declare overrideable prototypes here so they're ready for use */ +#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION +void UNITY_OUTPUT_CHAR(int); +#endif + +/* Helpful macros for us to use here in Assert functions */ +#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } +#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } +#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) TEST_ABORT() + +struct UNITY_STORAGE_T Unity; + +#ifdef UNITY_OUTPUT_COLOR +const char PROGMEM UnityStrOk[] = "\033[42mOK\033[00m"; +const char PROGMEM UnityStrPass[] = "\033[42mPASS\033[00m"; +const char PROGMEM UnityStrFail[] = "\033[41mFAIL\033[00m"; +const char PROGMEM UnityStrIgnore[] = "\033[43mIGNORE\033[00m"; +#else +const char PROGMEM UnityStrOk[] = "OK"; +const char PROGMEM UnityStrPass[] = "PASS"; +const char PROGMEM UnityStrFail[] = "FAIL"; +const char PROGMEM UnityStrIgnore[] = "IGNORE"; +#endif +static const char PROGMEM UnityStrNull[] = "NULL"; +static const char PROGMEM UnityStrSpacer[] = ". "; +static const char PROGMEM UnityStrExpected[] = " Expected "; +static const char PROGMEM UnityStrWas[] = " Was "; +static const char PROGMEM UnityStrGt[] = " to be greater than "; +static const char PROGMEM UnityStrLt[] = " to be less than "; +static const char PROGMEM UnityStrOrEqual[] = "or equal to "; +static const char PROGMEM UnityStrNotEqual[] = " to be not equal to "; +static const char PROGMEM UnityStrElement[] = " Element "; +static const char PROGMEM UnityStrByte[] = " Byte "; +static const char PROGMEM UnityStrMemory[] = " Memory Mismatch."; +static const char PROGMEM UnityStrDelta[] = " Values Not Within Delta "; +static const char PROGMEM UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless."; +static const char PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL"; +static const char PROGMEM UnityStrNullPointerForActual[] = " Actual pointer was NULL"; +#ifndef UNITY_EXCLUDE_FLOAT +static const char PROGMEM UnityStrNot[] = "Not "; +static const char PROGMEM UnityStrInf[] = "Infinity"; +static const char PROGMEM UnityStrNegInf[] = "Negative Infinity"; +static const char PROGMEM UnityStrNaN[] = "NaN"; +static const char PROGMEM UnityStrDet[] = "Determinate"; +static const char PROGMEM UnityStrInvalidFloatTrait[] = "Invalid Float Trait"; +#endif +const char PROGMEM UnityStrErrShorthand[] = "Unity Shorthand Support Disabled"; +const char PROGMEM UnityStrErrFloat[] = "Unity Floating Point Disabled"; +const char PROGMEM UnityStrErrDouble[] = "Unity Double Precision Disabled"; +const char PROGMEM UnityStrErr64[] = "Unity 64-bit Support Disabled"; +static const char PROGMEM UnityStrBreaker[] = "-----------------------"; +static const char PROGMEM UnityStrResultsTests[] = " Tests "; +static const char PROGMEM UnityStrResultsFailures[] = " Failures "; +static const char PROGMEM UnityStrResultsIgnored[] = " Ignored "; +static const char PROGMEM UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " "; +static const char PROGMEM UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " "; + +/*----------------------------------------------- + * Pretty Printers & Test Result Output Handlers + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +/* Local helper function to print characters. */ +static void UnityPrintChar(const char* pch) +{ + /* printable characters plus CR & LF are printed */ + if ((*pch <= 126) && (*pch >= 32)) + { + UNITY_OUTPUT_CHAR(*pch); + } + /* write escaped carriage returns */ + else if (*pch == 13) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('r'); + } + /* write escaped line feeds */ + else if (*pch == 10) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('n'); + } + /* unprintable characters are shown as codes */ + else + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)*pch, 2); + } +} + +/*-----------------------------------------------*/ +/* Local helper function to print ANSI escape strings e.g. "\033[42m". */ +#ifdef UNITY_OUTPUT_COLOR +static UNITY_UINT UnityPrintAnsiEscapeString(const char* string) +{ + const char* pch = string; + UNITY_UINT count = 0; + + while (*pch && (*pch != 'm')) + { + UNITY_OUTPUT_CHAR(*pch); + pch++; + count++; + } + UNITY_OUTPUT_CHAR('m'); + count++; + + return count; +} +#endif + +/*-----------------------------------------------*/ +void UnityPrint(const char* string) +{ + const char* pch = string; + + if (pch != NULL) + { + while (*pch) + { +#ifdef UNITY_OUTPUT_COLOR + /* print ANSI escape code */ + if ((*pch == 27) && (*(pch + 1) == '[')) + { + pch += UnityPrintAnsiEscapeString(pch); + continue; + } +#endif + UnityPrintChar(pch); + pch++; + } + } +} +/*-----------------------------------------------*/ +void UnityPrintLen(const char* string, const UNITY_UINT32 length) +{ + const char* pch = string; + + if (pch != NULL) + { + while (*pch && ((UNITY_UINT32)(pch - string) < length)) + { + /* printable characters plus CR & LF are printed */ + if ((*pch <= 126) && (*pch >= 32)) + { + UNITY_OUTPUT_CHAR(*pch); + } + /* write escaped carriage returns */ + else if (*pch == 13) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('r'); + } + /* write escaped line feeds */ + else if (*pch == 10) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('n'); + } + /* unprintable characters are shown as codes */ + else + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)*pch, 2); + } + pch++; + } + } +} + +/*-----------------------------------------------*/ +void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style) +{ + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + if (style == UNITY_DISPLAY_STYLE_CHAR) + { + /* printable characters plus CR & LF are printed */ + UNITY_OUTPUT_CHAR('\''); + if ((number <= 126) && (number >= 32)) + { + UNITY_OUTPUT_CHAR((int)number); + } + /* write escaped carriage returns */ + else if (number == 13) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('r'); + } + /* write escaped line feeds */ + else if (number == 10) + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('n'); + } + /* unprintable characters are shown as codes */ + else + { + UNITY_OUTPUT_CHAR('\\'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)number, 2); + } + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrintNumber(number); + } + } + else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT) + { + UnityPrintNumberUnsigned((UNITY_UINT)number); + } + else + { + UNITY_OUTPUT_CHAR('0'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2)); + } +} + +/*-----------------------------------------------*/ +void UnityPrintNumber(const UNITY_INT number_to_print) +{ + UNITY_UINT number = (UNITY_UINT)number_to_print; + + if (number_to_print < 0) + { + /* A negative number, including MIN negative */ + UNITY_OUTPUT_CHAR('-'); + number = (~number) + 1; + } + UnityPrintNumberUnsigned(number); +} + +/*----------------------------------------------- + * basically do an itoa using as little ram as possible */ +void UnityPrintNumberUnsigned(const UNITY_UINT number) +{ + UNITY_UINT divisor = 1; + + /* figure out initial divisor */ + while (number / divisor > 9) + { + divisor *= 10; + } + + /* now mod and print, then divide divisor */ + do + { + UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10))); + divisor /= 10; + } while (divisor > 0); +} + +/*-----------------------------------------------*/ +void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print) +{ + int nibble; + char nibbles = nibbles_to_print; + + if ((unsigned)nibbles > UNITY_MAX_NIBBLES) + { + nibbles = UNITY_MAX_NIBBLES; + } + + while (nibbles > 0) + { + nibbles--; + nibble = (int)(number >> (nibbles * 4)) & 0x0F; + if (nibble <= 9) + { + UNITY_OUTPUT_CHAR((char)('0' + nibble)); + } + else + { + UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble)); + } + } +} + +/*-----------------------------------------------*/ +void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number) +{ + UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1); + UNITY_INT32 i; + + for (i = 0; i < UNITY_INT_WIDTH; i++) + { + if (current_bit & mask) + { + if (current_bit & number) + { + UNITY_OUTPUT_CHAR('1'); + } + else + { + UNITY_OUTPUT_CHAR('0'); + } + } + else + { + UNITY_OUTPUT_CHAR('X'); + } + current_bit = current_bit >> 1; + } +} + +/*-----------------------------------------------*/ +#ifndef UNITY_EXCLUDE_FLOAT_PRINT +/* + * This function prints a floating-point value in a format similar to + * printf("%.7g") on a single-precision machine or printf("%.9g") on a + * double-precision machine. The 7th digit won't always be totally correct + * in single-precision operation (for that level of accuracy, a more + * complicated algorithm would be needed). + */ +void UnityPrintFloat(const UNITY_DOUBLE input_number) +{ +#ifdef UNITY_INCLUDE_DOUBLE + static const int sig_digits = 9; + static const UNITY_INT32 min_scaled = 100000000; + static const UNITY_INT32 max_scaled = 1000000000; +#else + static const int sig_digits = 7; + static const UNITY_INT32 min_scaled = 1000000; + static const UNITY_INT32 max_scaled = 10000000; +#endif + + UNITY_DOUBLE number = input_number; + + /* print minus sign (does not handle negative zero) */ + if (number < 0.0f) + { + UNITY_OUTPUT_CHAR('-'); + number = -number; + } + + /* handle zero, NaN, and +/- infinity */ + if (number == 0.0f) + { + UnityPrint("0"); + } + else if (isnan(number)) + { + UnityPrint("nan"); + } + else if (isinf(number)) + { + UnityPrint("inf"); + } + else + { + UNITY_INT32 n_int = 0, n; + int exponent = 0; + int decimals, digits; + char buf[16] = {0}; + + /* + * Scale up or down by powers of 10. To minimize rounding error, + * start with a factor/divisor of 10^10, which is the largest + * power of 10 that can be represented exactly. Finally, compute + * (exactly) the remaining power of 10 and perform one more + * multiplication or division. + */ + if (number < 1.0f) + { + UNITY_DOUBLE factor = 1.0f; + + while (number < (UNITY_DOUBLE)max_scaled / 1e10f) { number *= 1e10f; exponent -= 10; } + while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; } + + number *= factor; + } + else if (number > (UNITY_DOUBLE)max_scaled) + { + UNITY_DOUBLE divisor = 1.0f; + + while (number > (UNITY_DOUBLE)min_scaled * 1e10f) { number /= 1e10f; exponent += 10; } + while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; } + + number /= divisor; + } + else + { + /* + * In this range, we can split off the integer part before + * doing any multiplications. This reduces rounding error by + * freeing up significant bits in the fractional part. + */ + UNITY_DOUBLE factor = 1.0f; + n_int = (UNITY_INT32)number; + number -= (UNITY_DOUBLE)n_int; + + while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; } + + number *= factor; + } + + /* round to nearest integer */ + n = ((UNITY_INT32)(number + number) + 1) / 2; + +#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO + /* round to even if exactly between two integers */ + if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f)) + n--; +#endif + + n += n_int; + + if (n >= max_scaled) + { + n = min_scaled; + exponent++; + } + + /* determine where to place decimal point */ + decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1); + exponent += decimals; + + /* truncate trailing zeroes after decimal point */ + while ((decimals > 0) && ((n % 10) == 0)) + { + n /= 10; + decimals--; + } + + /* build up buffer in reverse order */ + digits = 0; + while ((n != 0) || (digits < (decimals + 1))) + { + buf[digits++] = (char)('0' + n % 10); + n /= 10; + } + while (digits > 0) + { + if (digits == decimals) { UNITY_OUTPUT_CHAR('.'); } + UNITY_OUTPUT_CHAR(buf[--digits]); + } + + /* print exponent if needed */ + if (exponent != 0) + { + UNITY_OUTPUT_CHAR('e'); + + if (exponent < 0) + { + UNITY_OUTPUT_CHAR('-'); + exponent = -exponent; + } + else + { + UNITY_OUTPUT_CHAR('+'); + } + + digits = 0; + while ((exponent != 0) || (digits < 2)) + { + buf[digits++] = (char)('0' + exponent % 10); + exponent /= 10; + } + while (digits > 0) + { + UNITY_OUTPUT_CHAR(buf[--digits]); + } + } + } +} +#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */ + +/*-----------------------------------------------*/ +static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line) +{ +#ifdef UNITY_OUTPUT_FOR_ECLIPSE + UNITY_OUTPUT_CHAR('('); + UnityPrint(file); + UNITY_OUTPUT_CHAR(':'); + UnityPrintNumber((UNITY_INT)line); + UNITY_OUTPUT_CHAR(')'); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(Unity.CurrentTestName); + UNITY_OUTPUT_CHAR(':'); +#else +#ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH + UnityPrint("'); + UnityPrint(Unity.CurrentTestName); + UnityPrint(" "); +#else +#ifdef UNITY_OUTPUT_FOR_QT_CREATOR + UnityPrint("file://"); + UnityPrint(file); + UNITY_OUTPUT_CHAR(':'); + UnityPrintNumber((UNITY_INT)line); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(Unity.CurrentTestName); + UNITY_OUTPUT_CHAR(':'); +#else + UnityPrint(file); + UNITY_OUTPUT_CHAR(':'); + UnityPrintNumber((UNITY_INT)line); + UNITY_OUTPUT_CHAR(':'); + UnityPrint(Unity.CurrentTestName); + UNITY_OUTPUT_CHAR(':'); +#endif +#endif +#endif +} + +/*-----------------------------------------------*/ +static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line) +{ + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint(UnityStrFail); + UNITY_OUTPUT_CHAR(':'); +} + +/*-----------------------------------------------*/ +void UnityConcludeTest(void) +{ + if (Unity.CurrentTestIgnored) + { + Unity.TestIgnores++; + } + else if (!Unity.CurrentTestFailed) + { + UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); + UnityPrint(UnityStrPass); + } + else + { + Unity.TestFailures++; + } + + Unity.CurrentTestFailed = 0; + Unity.CurrentTestIgnored = 0; + UNITY_PRINT_EXEC_TIME(); + UNITY_PRINT_EOL(); + UNITY_FLUSH_CALL(); +} + +/*-----------------------------------------------*/ +static void UnityAddMsgIfSpecified(const char* msg) +{ + if (msg) + { + UnityPrint(UnityStrSpacer); + +#ifdef UNITY_PRINT_TEST_CONTEXT + UNITY_PRINT_TEST_CONTEXT(); +#endif +#ifndef UNITY_EXCLUDE_DETAILS + if (Unity.CurrentDetail1) + { + UnityPrint(UnityStrDetail1Name); + UnityPrint(Unity.CurrentDetail1); + if (Unity.CurrentDetail2) + { + UnityPrint(UnityStrDetail2Name); + UnityPrint(Unity.CurrentDetail2); + } + UnityPrint(UnityStrSpacer); + } +#endif + UnityPrint(msg); + } +} + +/*-----------------------------------------------*/ +static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual) +{ + UnityPrint(UnityStrExpected); + if (expected != NULL) + { + UNITY_OUTPUT_CHAR('\''); + UnityPrint(expected); + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrint(UnityStrNull); + } + UnityPrint(UnityStrWas); + if (actual != NULL) + { + UNITY_OUTPUT_CHAR('\''); + UnityPrint(actual); + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrint(UnityStrNull); + } +} + +/*-----------------------------------------------*/ +static void UnityPrintExpectedAndActualStringsLen(const char* expected, + const char* actual, + const UNITY_UINT32 length) +{ + UnityPrint(UnityStrExpected); + if (expected != NULL) + { + UNITY_OUTPUT_CHAR('\''); + UnityPrintLen(expected, length); + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrint(UnityStrNull); + } + UnityPrint(UnityStrWas); + if (actual != NULL) + { + UNITY_OUTPUT_CHAR('\''); + UnityPrintLen(actual, length); + UNITY_OUTPUT_CHAR('\''); + } + else + { + UnityPrint(UnityStrNull); + } +} + +/*----------------------------------------------- + * Assertion & Control Helpers + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_LINE_TYPE lineNumber, + const char* msg) +{ + /* Both are NULL or same pointer */ + if (expected == actual) { return 0; } + + /* print and return true if just expected is NULL */ + if (expected == NULL) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrNullPointerForExpected); + UnityAddMsgIfSpecified(msg); + return 1; + } + + /* print and return true if just actual is NULL */ + if (actual == NULL) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrNullPointerForActual); + UnityAddMsgIfSpecified(msg); + return 1; + } + + return 0; /* return false if neither is NULL */ +} + +/*----------------------------------------------- + * Assertion Functions + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +void UnityAssertBits(const UNITY_INT mask, + const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + RETURN_IF_FAIL_OR_IGNORE; + + if ((mask & expected) != (mask & actual)) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected); + UnityPrint(UnityStrWas); + UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualNumber(const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style) +{ + RETURN_IF_FAIL_OR_IGNORE; + + if (expected != actual) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expected, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, + const UNITY_INT actual, + const UNITY_COMPARISON_T compare, + const char *msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style) +{ + int failed = 0; + RETURN_IF_FAIL_OR_IGNORE; + + if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; } + if ((threshold == actual)) { failed = 1; } + + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } + if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } + } + else /* UINT or HEX */ + { + if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } + if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } + } + + if (failed) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(actual, style); + if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); } + if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); } + if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); } + if (compare == UNITY_NOT_EQUAL) { UnityPrint(UnityStrNotEqual); } + UnityPrintNumberByStyle(threshold, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +#define UnityPrintPointlessAndBail() \ +{ \ + UnityTestResultsFailBegin(lineNumber); \ + UnityPrint(UnityStrPointless); \ + UnityAddMsgIfSpecified(msg); \ + UNITY_FAIL_AND_BAIL; } + +/*-----------------------------------------------*/ +void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 elements = num_elements; + unsigned int length = style & 0xF; + unsigned int increment = 0; + + RETURN_IF_FAIL_OR_IGNORE; + + if (num_elements == 0) + { + UnityPrintPointlessAndBail(); + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + while ((elements > 0) && (elements--)) + { + UNITY_INT expect_val; + UNITY_INT actual_val; + + switch (length) + { + case 1: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; + increment = sizeof(UNITY_INT8); + break; + + case 2: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; + increment = sizeof(UNITY_INT16); + break; + +#ifdef UNITY_SUPPORT_64 + case 8: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; + increment = sizeof(UNITY_INT64); + break; +#endif + + default: /* default is length 4 bytes */ + case 4: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; + increment = sizeof(UNITY_INT32); + length = 4; + break; + } + + if (expect_val != actual_val) + { + if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8))) + { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ + UNITY_INT mask = 1; + mask = (mask << 8 * length) - 1; + expect_val &= mask; + actual_val &= mask; + } + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expect_val, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual_val, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + /* Walk through array by incrementing the pointers */ + if (flags == UNITY_ARRAY_TO_ARRAY) + { + expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment); + } + actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); + } +} + +/*-----------------------------------------------*/ +#ifndef UNITY_EXCLUDE_FLOAT +/* Wrap this define in a function with variable types as float or double */ +#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \ + if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \ + if (UNITY_NAN_CHECK) return 1; \ + (diff) = (actual) - (expected); \ + if ((diff) < 0) (diff) = -(diff); \ + if ((delta) < 0) (delta) = -(delta); \ + return !(isnan(diff) || isinf(diff) || ((diff) > (delta))) + /* This first part of this condition will catch any NaN or Infinite values */ +#ifndef UNITY_NAN_NOT_EQUAL_NAN + #define UNITY_NAN_CHECK isnan(expected) && isnan(actual) +#else + #define UNITY_NAN_CHECK 0 +#endif + +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ + { \ + UnityPrint(UnityStrExpected); \ + UnityPrintFloat(expected); \ + UnityPrint(UnityStrWas); \ + UnityPrintFloat(actual); } +#else + #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ + UnityPrint(UnityStrDelta) +#endif /* UNITY_EXCLUDE_FLOAT_PRINT */ + +/*-----------------------------------------------*/ +static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) +{ + UNITY_FLOAT diff; + UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); +} + +/*-----------------------------------------------*/ +void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 elements = num_elements; + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected; + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; + + RETURN_IF_FAIL_OR_IGNORE; + + if (elements == 0) + { + UnityPrintPointlessAndBail(); + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + while (elements--) + { + if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual)) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + if (flags == UNITY_ARRAY_TO_ARRAY) + { + ptr_expected++; + } + ptr_actual++; + } +} + +/*-----------------------------------------------*/ +void UnityAssertFloatsWithin(const UNITY_FLOAT delta, + const UNITY_FLOAT expected, + const UNITY_FLOAT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + RETURN_IF_FAIL_OR_IGNORE; + + + if (!UnityFloatsWithin(delta, expected, actual)) + { + UnityTestResultsFailBegin(lineNumber); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertFloatSpecial(const UNITY_FLOAT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLOAT_TRAIT_T style) +{ + const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; + UNITY_INT should_be_trait = ((UNITY_INT)style & 1); + UNITY_INT is_trait = !should_be_trait; + UNITY_INT trait_index = (UNITY_INT)(style >> 1); + + RETURN_IF_FAIL_OR_IGNORE; + + switch (style) + { + case UNITY_FLOAT_IS_INF: + case UNITY_FLOAT_IS_NOT_INF: + is_trait = isinf(actual) && (actual > 0); + break; + case UNITY_FLOAT_IS_NEG_INF: + case UNITY_FLOAT_IS_NOT_NEG_INF: + is_trait = isinf(actual) && (actual < 0); + break; + + case UNITY_FLOAT_IS_NAN: + case UNITY_FLOAT_IS_NOT_NAN: + is_trait = isnan(actual) ? 1 : 0; + break; + + case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ + case UNITY_FLOAT_IS_NOT_DET: + is_trait = !isinf(actual) && !isnan(actual); + break; + + case UNITY_FLOAT_INVALID_TRAIT: + default: + trait_index = 0; + trait_names[0] = UnityStrInvalidFloatTrait; + break; + } + + if (is_trait != should_be_trait) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + if (!should_be_trait) + { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); + UnityPrint(UnityStrWas); +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + UnityPrintFloat((UNITY_DOUBLE)actual); +#else + if (should_be_trait) + { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); +#endif + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +#endif /* not UNITY_EXCLUDE_FLOAT */ + +/*-----------------------------------------------*/ +#ifndef UNITY_EXCLUDE_DOUBLE +static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual) +{ + UNITY_DOUBLE diff; + UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); +} + +/*-----------------------------------------------*/ +void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected, + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 elements = num_elements; + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected; + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual; + + RETURN_IF_FAIL_OR_IGNORE; + + if (elements == 0) + { + UnityPrintPointlessAndBail(); + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + while (elements--) + { + if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual)) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + if (flags == UNITY_ARRAY_TO_ARRAY) + { + ptr_expected++; + } + ptr_actual++; + } +} + +/*-----------------------------------------------*/ +void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, + const UNITY_DOUBLE expected, + const UNITY_DOUBLE actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + RETURN_IF_FAIL_OR_IGNORE; + + if (!UnityDoublesWithin(delta, expected, actual)) + { + UnityTestResultsFailBegin(lineNumber); + UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLOAT_TRAIT_T style) +{ + const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet}; + UNITY_INT should_be_trait = ((UNITY_INT)style & 1); + UNITY_INT is_trait = !should_be_trait; + UNITY_INT trait_index = (UNITY_INT)(style >> 1); + + RETURN_IF_FAIL_OR_IGNORE; + + switch (style) + { + case UNITY_FLOAT_IS_INF: + case UNITY_FLOAT_IS_NOT_INF: + is_trait = isinf(actual) && (actual > 0); + break; + case UNITY_FLOAT_IS_NEG_INF: + case UNITY_FLOAT_IS_NOT_NEG_INF: + is_trait = isinf(actual) && (actual < 0); + break; + + case UNITY_FLOAT_IS_NAN: + case UNITY_FLOAT_IS_NOT_NAN: + is_trait = isnan(actual) ? 1 : 0; + break; + + case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */ + case UNITY_FLOAT_IS_NOT_DET: + is_trait = !isinf(actual) && !isnan(actual); + break; + + case UNITY_FLOAT_INVALID_TRAIT: + default: + trait_index = 0; + trait_names[0] = UnityStrInvalidFloatTrait; + break; + } + + if (is_trait != should_be_trait) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrExpected); + if (!should_be_trait) + { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); + UnityPrint(UnityStrWas); +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + UnityPrintFloat(actual); +#else + if (should_be_trait) + { + UnityPrint(UnityStrNot); + } + UnityPrint(trait_names[trait_index]); +#endif + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +#endif /* not UNITY_EXCLUDE_DOUBLE */ + +/*-----------------------------------------------*/ +void UnityAssertNumbersWithin(const UNITY_UINT delta, + const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style) +{ + RETURN_IF_FAIL_OR_IGNORE; + + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + if (actual > expected) + { + Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); + } + else + { + Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); + } + } + else + { + if ((UNITY_UINT)actual > (UNITY_UINT)expected) + { + Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); + } + else + { + Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); + } + } + + if (Unity.CurrentTestFailed) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrDelta); + UnityPrintNumberByStyle((UNITY_INT)delta, style); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expected, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertNumbersArrayWithin(const UNITY_UINT delta, + UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 elements = num_elements; + unsigned int length = style & 0xF; + unsigned int increment = 0; + + RETURN_IF_FAIL_OR_IGNORE; + + if (num_elements == 0) + { + UnityPrintPointlessAndBail(); + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + while ((elements > 0) && (elements--)) + { + UNITY_INT expect_val; + UNITY_INT actual_val; + + switch (length) + { + case 1: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; + increment = sizeof(UNITY_INT8); + break; + + case 2: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; + increment = sizeof(UNITY_INT16); + break; + +#ifdef UNITY_SUPPORT_64 + case 8: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; + increment = sizeof(UNITY_INT64); + break; +#endif + + default: /* default is length 4 bytes */ + case 4: + expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; + actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; + increment = sizeof(UNITY_INT32); + length = 4; + break; + } + + if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT) + { + if (actual_val > expect_val) + { + Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); + } + else + { + Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); + } + } + else + { + if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val) + { + Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta); + } + else + { + Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta); + } + } + + if (Unity.CurrentTestFailed) + { + if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8))) + { /* For UINT, remove sign extension (padding 1's) from signed type casts above */ + UNITY_INT mask = 1; + mask = (mask << 8 * length) - 1; + expect_val &= mask; + actual_val &= mask; + } + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrDelta); + UnityPrintNumberByStyle((UNITY_INT)delta, style); + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(expect_val, style); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(actual_val, style); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + /* Walk through array by incrementing the pointers */ + if (flags == UNITY_ARRAY_TO_ARRAY) + { + expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment); + } + actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualString(const char* expected, + const char* actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + UNITY_UINT32 i; + + RETURN_IF_FAIL_OR_IGNORE; + + /* if both pointers not null compare the strings */ + if (expected && actual) + { + for (i = 0; expected[i] || actual[i]; i++) + { + if (expected[i] != actual[i]) + { + Unity.CurrentTestFailed = 1; + break; + } + } + } + else + { /* handle case of one pointers being null (if both null, test should pass) */ + if (expected != actual) + { + Unity.CurrentTestFailed = 1; + } + } + + if (Unity.CurrentTestFailed) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrintExpectedAndActualStrings(expected, actual); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualStringLen(const char* expected, + const char* actual, + const UNITY_UINT32 length, + const char* msg, + const UNITY_LINE_TYPE lineNumber) +{ + UNITY_UINT32 i; + + RETURN_IF_FAIL_OR_IGNORE; + + /* if both pointers not null compare the strings */ + if (expected && actual) + { + for (i = 0; (i < length) && (expected[i] || actual[i]); i++) + { + if (expected[i] != actual[i]) + { + Unity.CurrentTestFailed = 1; + break; + } + } + } + else + { /* handle case of one pointers being null (if both null, test should pass) */ + if (expected != actual) + { + Unity.CurrentTestFailed = 1; + } + } + + if (Unity.CurrentTestFailed) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrintExpectedAndActualStringsLen(expected, actual, length); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } +} + +/*-----------------------------------------------*/ +void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected, + const char** actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags) +{ + UNITY_UINT32 i = 0; + UNITY_UINT32 j = 0; + const char* expd = NULL; + const char* act = NULL; + + RETURN_IF_FAIL_OR_IGNORE; + + /* if no elements, it's an error */ + if (num_elements == 0) + { + UnityPrintPointlessAndBail(); + } + + if ((const void*)expected == (const void*)actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + if (flags != UNITY_ARRAY_TO_ARRAY) + { + expd = (const char*)expected; + } + + do + { + act = actual[j]; + if (flags == UNITY_ARRAY_TO_ARRAY) + { + expd = ((const char* const*)expected)[j]; + } + + /* if both pointers not null compare the strings */ + if (expd && act) + { + for (i = 0; expd[i] || act[i]; i++) + { + if (expd[i] != act[i]) + { + Unity.CurrentTestFailed = 1; + break; + } + } + } + else + { /* handle case of one pointers being null (if both null, test should pass) */ + if (expd != act) + { + Unity.CurrentTestFailed = 1; + } + } + + if (Unity.CurrentTestFailed) + { + UnityTestResultsFailBegin(lineNumber); + if (num_elements > 1) + { + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(j); + } + UnityPrintExpectedAndActualStrings(expd, act); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + } while (++j < num_elements); +} + +/*-----------------------------------------------*/ +void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 length, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags) +{ + UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; + UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual; + UNITY_UINT32 elements = num_elements; + UNITY_UINT32 bytes; + + RETURN_IF_FAIL_OR_IGNORE; + + if ((elements == 0) || (length == 0)) + { + UnityPrintPointlessAndBail(); + } + + if (expected == actual) + { + return; /* Both are NULL or same pointer */ + } + + if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) + { + UNITY_FAIL_AND_BAIL; + } + + while (elements--) + { + bytes = length; + while (bytes--) + { + if (*ptr_exp != *ptr_act) + { + UnityTestResultsFailBegin(lineNumber); + UnityPrint(UnityStrMemory); + if (num_elements > 1) + { + UnityPrint(UnityStrElement); + UnityPrintNumberUnsigned(num_elements - elements - 1); + } + UnityPrint(UnityStrByte); + UnityPrintNumberUnsigned(length - bytes - 1); + UnityPrint(UnityStrExpected); + UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8); + UnityPrint(UnityStrWas); + UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8); + UnityAddMsgIfSpecified(msg); + UNITY_FAIL_AND_BAIL; + } + ptr_exp++; + ptr_act++; + } + if (flags == UNITY_ARRAY_TO_VAL) + { + ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected; + } + } +} + +/*-----------------------------------------------*/ + +static union +{ + UNITY_INT8 i8; + UNITY_INT16 i16; + UNITY_INT32 i32; +#ifdef UNITY_SUPPORT_64 + UNITY_INT64 i64; +#endif +#ifndef UNITY_EXCLUDE_FLOAT + float f; +#endif +#ifndef UNITY_EXCLUDE_DOUBLE + double d; +#endif +} UnityQuickCompare; + +UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size) +{ + switch(size) + { + case 1: + UnityQuickCompare.i8 = (UNITY_INT8)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8); + + case 2: + UnityQuickCompare.i16 = (UNITY_INT16)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16); + +#ifdef UNITY_SUPPORT_64 + case 8: + UnityQuickCompare.i64 = (UNITY_INT64)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64); +#endif + + default: /* 4 bytes */ + UnityQuickCompare.i32 = (UNITY_INT32)num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32); + } +} + +#ifndef UNITY_EXCLUDE_FLOAT +/*-----------------------------------------------*/ +UNITY_INTERNAL_PTR UnityFloatToPtr(const float num) +{ + UnityQuickCompare.f = num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f); +} +#endif + +#ifndef UNITY_EXCLUDE_DOUBLE +/*-----------------------------------------------*/ +UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num) +{ + UnityQuickCompare.d = num; + return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d); +} +#endif + +/*----------------------------------------------- + * printf helper function + *-----------------------------------------------*/ +#ifdef UNITY_INCLUDE_PRINT_FORMATTED +static void UnityPrintFVA(const char* format, va_list va) +{ + const char* pch = format; + if (pch != NULL) + { + while (*pch) + { + /* format identification character */ + if (*pch == '%') + { + pch++; + + if (pch != NULL) + { + switch (*pch) + { + case 'd': + case 'i': + { + const int number = va_arg(va, int); + UnityPrintNumber((UNITY_INT)number); + break; + } +#ifndef UNITY_EXCLUDE_FLOAT_PRINT + case 'f': + case 'g': + { + const double number = va_arg(va, double); + UnityPrintFloat((UNITY_DOUBLE)number); + break; + } +#endif + case 'u': + { + const unsigned int number = va_arg(va, unsigned int); + UnityPrintNumberUnsigned((UNITY_UINT)number); + break; + } + case 'b': + { + const unsigned int number = va_arg(va, unsigned int); + const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1; + UNITY_OUTPUT_CHAR('0'); + UNITY_OUTPUT_CHAR('b'); + UnityPrintMask(mask, (UNITY_UINT)number); + break; + } + case 'x': + case 'X': + case 'p': + { + const unsigned int number = va_arg(va, unsigned int); + UNITY_OUTPUT_CHAR('0'); + UNITY_OUTPUT_CHAR('x'); + UnityPrintNumberHex((UNITY_UINT)number, 8); + break; + } + case 'c': + { + const int ch = va_arg(va, int); + UnityPrintChar((const char *)&ch); + break; + } + case 's': + { + const char * string = va_arg(va, const char *); + UnityPrint(string); + break; + } + case '%': + { + UnityPrintChar(pch); + break; + } + default: + { + /* print the unknown format character */ + UNITY_OUTPUT_CHAR('%'); + UnityPrintChar(pch); + break; + } + } + } + } +#ifdef UNITY_OUTPUT_COLOR + /* print ANSI escape code */ + else if ((*pch == 27) && (*(pch + 1) == '[')) + { + pch += UnityPrintAnsiEscapeString(pch); + continue; + } +#endif + else if (*pch == '\n') + { + UNITY_PRINT_EOL(); + } + else + { + UnityPrintChar(pch); + } + + pch++; + } + } +} + +void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...) +{ + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint("INFO"); + if(format != NULL) + { + UnityPrint(": "); + va_list va; + va_start(va, format); + UnityPrintFVA(format, va); + va_end(va); + } + UNITY_PRINT_EOL(); +} +#endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */ + + +/*----------------------------------------------- + * Control Functions + *-----------------------------------------------*/ + +/*-----------------------------------------------*/ +void UnityFail(const char* msg, const UNITY_LINE_TYPE line) +{ + RETURN_IF_FAIL_OR_IGNORE; + + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint(UnityStrFail); + if (msg != NULL) + { + UNITY_OUTPUT_CHAR(':'); + +#ifdef UNITY_PRINT_TEST_CONTEXT + UNITY_PRINT_TEST_CONTEXT(); +#endif +#ifndef UNITY_EXCLUDE_DETAILS + if (Unity.CurrentDetail1) + { + UnityPrint(UnityStrDetail1Name); + UnityPrint(Unity.CurrentDetail1); + if (Unity.CurrentDetail2) + { + UnityPrint(UnityStrDetail2Name); + UnityPrint(Unity.CurrentDetail2); + } + UnityPrint(UnityStrSpacer); + } +#endif + if (msg[0] != ' ') + { + UNITY_OUTPUT_CHAR(' '); + } + UnityPrint(msg); + } + + UNITY_FAIL_AND_BAIL; +} + +/*-----------------------------------------------*/ +void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line) +{ + RETURN_IF_FAIL_OR_IGNORE; + + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint(UnityStrIgnore); + if (msg != NULL) + { + UNITY_OUTPUT_CHAR(':'); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(msg); + } + UNITY_IGNORE_AND_BAIL; +} + +/*-----------------------------------------------*/ +void UnityMessage(const char* msg, const UNITY_LINE_TYPE line) +{ + UnityTestResultsBegin(Unity.TestFile, line); + UnityPrint("INFO"); + if (msg != NULL) + { + UNITY_OUTPUT_CHAR(':'); + UNITY_OUTPUT_CHAR(' '); + UnityPrint(msg); + } + UNITY_PRINT_EOL(); +} + +/*-----------------------------------------------*/ +/* If we have not defined our own test runner, then include our default test runner to make life easier */ +#ifndef UNITY_SKIP_DEFAULT_RUNNER +void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) +{ + Unity.CurrentTestName = FuncName; + Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum; + Unity.NumberOfTests++; + UNITY_CLR_DETAILS(); + UNITY_EXEC_TIME_START(); + if (TEST_PROTECT()) + { + setUp(); + Func(); + } + if (TEST_PROTECT()) + { + tearDown(); + } + UNITY_EXEC_TIME_STOP(); + UnityConcludeTest(); +} +#endif + +/*-----------------------------------------------*/ +void UnitySetTestFile(const char* filename) +{ + Unity.TestFile = filename; +} + +/*-----------------------------------------------*/ +void UnityBegin(const char* filename) +{ + Unity.TestFile = filename; + Unity.CurrentTestName = NULL; + Unity.CurrentTestLineNumber = 0; + Unity.NumberOfTests = 0; + Unity.TestFailures = 0; + Unity.TestIgnores = 0; + Unity.CurrentTestFailed = 0; + Unity.CurrentTestIgnored = 0; + + UNITY_CLR_DETAILS(); + UNITY_OUTPUT_START(); +} + +/*-----------------------------------------------*/ +int UnityEnd(void) +{ + UNITY_PRINT_EOL(); + UnityPrint(UnityStrBreaker); + UNITY_PRINT_EOL(); + UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests)); + UnityPrint(UnityStrResultsTests); + UnityPrintNumber((UNITY_INT)(Unity.TestFailures)); + UnityPrint(UnityStrResultsFailures); + UnityPrintNumber((UNITY_INT)(Unity.TestIgnores)); + UnityPrint(UnityStrResultsIgnored); + UNITY_PRINT_EOL(); + if (Unity.TestFailures == 0U) + { + UnityPrint(UnityStrOk); + } + else + { + UnityPrint(UnityStrFail); +#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL + UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D'); +#endif + } + UNITY_PRINT_EOL(); + UNITY_FLUSH_CALL(); + UNITY_OUTPUT_COMPLETE(); + return (int)(Unity.TestFailures); +} + +/*----------------------------------------------- + * Command Line Argument Support + *-----------------------------------------------*/ +#ifdef UNITY_USE_COMMAND_LINE_ARGS + +char* UnityOptionIncludeNamed = NULL; +char* UnityOptionExcludeNamed = NULL; +int UnityVerbosity = 1; + +/*-----------------------------------------------*/ +int UnityParseOptions(int argc, char** argv) +{ + int i; + UnityOptionIncludeNamed = NULL; + UnityOptionExcludeNamed = NULL; + + for (i = 1; i < argc; i++) + { + if (argv[i][0] == '-') + { + switch (argv[i][1]) + { + case 'l': /* list tests */ + return -1; + case 'n': /* include tests with name including this string */ + case 'f': /* an alias for -n */ + if (argv[i][2] == '=') + { + UnityOptionIncludeNamed = &argv[i][3]; + } + else if (++i < argc) + { + UnityOptionIncludeNamed = argv[i]; + } + else + { + UnityPrint("ERROR: No Test String to Include Matches For"); + UNITY_PRINT_EOL(); + return 1; + } + break; + case 'q': /* quiet */ + UnityVerbosity = 0; + break; + case 'v': /* verbose */ + UnityVerbosity = 2; + break; + case 'x': /* exclude tests with name including this string */ + if (argv[i][2] == '=') + { + UnityOptionExcludeNamed = &argv[i][3]; + } + else if (++i < argc) + { + UnityOptionExcludeNamed = argv[i]; + } + else + { + UnityPrint("ERROR: No Test String to Exclude Matches For"); + UNITY_PRINT_EOL(); + return 1; + } + break; + default: + UnityPrint("ERROR: Unknown Option "); + UNITY_OUTPUT_CHAR(argv[i][1]); + UNITY_PRINT_EOL(); + return 1; + } + } + } + + return 0; +} + +/*-----------------------------------------------*/ +int IsStringInBiggerString(const char* longstring, const char* shortstring) +{ + const char* lptr = longstring; + const char* sptr = shortstring; + const char* lnext = lptr; + + if (*sptr == '*') + { + return 1; + } + + while (*lptr) + { + lnext = lptr + 1; + + /* If they current bytes match, go on to the next bytes */ + while (*lptr && *sptr && (*lptr == *sptr)) + { + lptr++; + sptr++; + + /* We're done if we match the entire string or up to a wildcard */ + if (*sptr == '*') + return 1; + if (*sptr == ',') + return 1; + if (*sptr == '"') + return 1; + if (*sptr == '\'') + return 1; + if (*sptr == ':') + return 2; + if (*sptr == 0) + return 1; + } + + /* Otherwise we start in the long pointer 1 character further and try again */ + lptr = lnext; + sptr = shortstring; + } + + return 0; +} + +/*-----------------------------------------------*/ +int UnityStringArgumentMatches(const char* str) +{ + int retval; + const char* ptr1; + const char* ptr2; + const char* ptrf; + + /* Go through the options and get the substrings for matching one at a time */ + ptr1 = str; + while (ptr1[0] != 0) + { + if ((ptr1[0] == '"') || (ptr1[0] == '\'')) + { + ptr1++; + } + + /* look for the start of the next partial */ + ptr2 = ptr1; + ptrf = 0; + do + { + ptr2++; + if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')) + { + ptrf = &ptr2[1]; + } + } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')); + + while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ','))) + { + ptr2++; + } + + /* done if complete filename match */ + retval = IsStringInBiggerString(Unity.TestFile, ptr1); + if (retval == 1) + { + return retval; + } + + /* done if testname match after filename partial match */ + if ((retval == 2) && (ptrf != 0)) + { + if (IsStringInBiggerString(Unity.CurrentTestName, ptrf)) + { + return 1; + } + } + + /* done if complete testname match */ + if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1) + { + return 1; + } + + ptr1 = ptr2; + } + + /* we couldn't find a match for any substrings */ + return 0; +} + +/*-----------------------------------------------*/ +int UnityTestMatches(void) +{ + /* Check if this test name matches the included test pattern */ + int retval; + if (UnityOptionIncludeNamed) + { + retval = UnityStringArgumentMatches(UnityOptionIncludeNamed); + } + else + { + retval = 1; + } + + /* Check if this test name matches the excluded test pattern */ + if (UnityOptionExcludeNamed) + { + if (UnityStringArgumentMatches(UnityOptionExcludeNamed)) + { + retval = 0; + } + } + + return retval; +} + +#endif /* UNITY_USE_COMMAND_LINE_ARGS */ +/*-----------------------------------------------*/ diff --git a/Example_Programs/programming_concpets/calculator/unity/unity.h b/3_Implementation/unity/unity.h similarity index 99% rename from Example_Programs/programming_concpets/calculator/unity/unity.h rename to 3_Implementation/unity/unity.h index 7e3a70ab..7d8c7116 100644 --- a/Example_Programs/programming_concpets/calculator/unity/unity.h +++ b/3_Implementation/unity/unity.h @@ -1,661 +1,661 @@ -/* ========================================== - Unity Project - A Test Framework for C - Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams - [Released under MIT License. Please refer to license.txt for details] -========================================== */ - -#ifndef UNITY_FRAMEWORK_H -#define UNITY_FRAMEWORK_H -#define UNITY - -#define UNITY_VERSION_MAJOR 2 -#define UNITY_VERSION_MINOR 5 -#define UNITY_VERSION_BUILD 1 -#define UNITY_VERSION ((UNITY_VERSION_MAJOR << 16) | (UNITY_VERSION_MINOR << 8) | UNITY_VERSION_BUILD) - -#ifdef __cplusplus -extern "C" -{ -#endif - -#include "unity_internals.h" - -/*------------------------------------------------------- - * Test Setup / Teardown - *-------------------------------------------------------*/ - -/* These functions are intended to be called before and after each test. - * If using unity directly, these will need to be provided for each test - * executable built. If you are using the test runner generator and/or - * Ceedling, these are optional. */ -void setUp(void); -void tearDown(void); - -/* These functions are intended to be called at the beginning and end of an - * entire test suite. suiteTearDown() is passed the number of tests that - * failed, and its return value becomes the exit code of main(). If using - * Unity directly, you're in charge of calling these if they are desired. - * If using Ceedling or the test runner generator, these will be called - * automatically if they exist. */ -void suiteSetUp(void); -int suiteTearDown(int num_failures); - -/*------------------------------------------------------- - * Test Reset and Verify - *-------------------------------------------------------*/ - -/* These functions are intended to be called before during tests in order - * to support complex test loops, etc. Both are NOT built into Unity. Instead - * the test runner generator will create them. resetTest will run teardown and - * setup again, verifying any end-of-test needs between. verifyTest will only - * run the verification. */ -void resetTest(void); -void verifyTest(void); - -/*------------------------------------------------------- - * Configuration Options - *------------------------------------------------------- - * All options described below should be passed as a compiler flag to all files using Unity. If you must add #defines, place them BEFORE the #include above. - - * Integers/longs/pointers - * - Unity attempts to automatically discover your integer sizes - * - define UNITY_EXCLUDE_STDINT_H to stop attempting to look in - * - define UNITY_EXCLUDE_LIMITS_H to stop attempting to look in - * - If you cannot use the automatic methods above, you can force Unity by using these options: - * - define UNITY_SUPPORT_64 - * - set UNITY_INT_WIDTH - * - set UNITY_LONG_WIDTH - * - set UNITY_POINTER_WIDTH - - * Floats - * - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons - * - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT - * - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats - * - define UNITY_INCLUDE_DOUBLE to allow double floating point comparisons - * - define UNITY_EXCLUDE_DOUBLE to disallow double floating point comparisons (default) - * - define UNITY_DOUBLE_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_DOUBLE - * - define UNITY_DOUBLE_TYPE to specify something other than double - * - define UNITY_EXCLUDE_FLOAT_PRINT to trim binary size, won't print floating point values in errors - - * Output - * - by default, Unity prints to standard out with putchar. define UNITY_OUTPUT_CHAR(a) with a different function if desired - * - define UNITY_DIFFERENTIATE_FINAL_FAIL to print FAILED (vs. FAIL) at test end summary - for automated search for failure - - * Optimization - * - by default, line numbers are stored in unsigned shorts. Define UNITY_LINE_TYPE with a different type if your files are huge - * - by default, test and failure counters are unsigned shorts. Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests. - - * Test Cases - * - define UNITY_SUPPORT_TEST_CASES to include the TEST_CASE macro, though really it's mostly about the runner generator script - - * Parameterized Tests - * - you'll want to create a define of TEST_CASE(...) which basically evaluates to nothing - - * Tests with Arguments - * - you'll want to define UNITY_USE_COMMAND_LINE_ARGS if you have the test runner passing arguments to Unity - - *------------------------------------------------------- - * Basic Fail and Ignore - *-------------------------------------------------------*/ - -#define TEST_FAIL_MESSAGE(message) UNITY_TEST_FAIL(__LINE__, (message)) -#define TEST_FAIL() UNITY_TEST_FAIL(__LINE__, NULL) -#define TEST_IGNORE_MESSAGE(message) UNITY_TEST_IGNORE(__LINE__, (message)) -#define TEST_IGNORE() UNITY_TEST_IGNORE(__LINE__, NULL) -#define TEST_MESSAGE(message) UnityMessage((message), __LINE__) -#define TEST_ONLY() -#ifdef UNITY_INCLUDE_PRINT_FORMATTED -#define TEST_PRINTF(message, ...) UnityPrintF(__LINE__, (message), __VA_ARGS__) -#endif - -/* It is not necessary for you to call PASS. A PASS condition is assumed if nothing fails. - * This method allows you to abort a test immediately with a PASS state, ignoring the remainder of the test. */ -#define TEST_PASS() TEST_ABORT() -#define TEST_PASS_MESSAGE(message) do { UnityMessage((message), __LINE__); TEST_ABORT(); } while(0) - -/* This macro does nothing, but it is useful for build tools (like Ceedling) to make use of this to figure out - * which files should be linked to in order to perform a test. Use it like TEST_FILE("sandwiches.c") */ -#define TEST_FILE(a) - -/*------------------------------------------------------- - * Test Asserts (simple) - *-------------------------------------------------------*/ - -/* Boolean */ -#define TEST_ASSERT(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expression Evaluated To FALSE") -#define TEST_ASSERT_TRUE(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expected TRUE Was FALSE") -#define TEST_ASSERT_UNLESS(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expression Evaluated To TRUE") -#define TEST_ASSERT_FALSE(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expected FALSE Was TRUE") -#define TEST_ASSERT_NULL(pointer) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, " Expected NULL") -#define TEST_ASSERT_NOT_NULL(pointer) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL") -#define TEST_ASSERT_EMPTY(pointer) UNITY_TEST_ASSERT_EMPTY( (pointer), __LINE__, " Expected Empty") -#define TEST_ASSERT_NOT_EMPTY(pointer) UNITY_TEST_ASSERT_NOT_EMPTY((pointer), __LINE__, " Expected Non-Empty") - -/* Integers (of all sizes) */ -#define TEST_ASSERT_EQUAL_INT(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_size_t(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX8(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX16(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX32(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX64(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_CHAR(expected, actual) UNITY_TEST_ASSERT_EQUAL_CHAR((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_BITS(mask, expected, actual) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_BITS_HIGH(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(-1), (actual), __LINE__, NULL) -#define TEST_ASSERT_BITS_LOW(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(0), (actual), __LINE__, NULL) -#define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(-1), (actual), __LINE__, NULL) -#define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(0), (actual), __LINE__, NULL) - -/* Integer Not Equal To (of all sizes) */ -#define TEST_ASSERT_NOT_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_CHAR((threshold), (actual), __LINE__, NULL) - -/* Integer Greater Than/ Less Than (of all sizes) */ -#define TEST_ASSERT_GREATER_THAN(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_INT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_INT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_INT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_INT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_INT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_UINT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_size_t(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_CHAR((threshold), (actual), __LINE__, NULL) - -#define TEST_ASSERT_LESS_THAN(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_INT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_INT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_INT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_INT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_INT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_UINT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_UINT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_UINT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_UINT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_UINT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_size_t(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_HEX8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_HEX16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_HEX32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_HEX64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_THAN_CHAR(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_CHAR((threshold), (actual), __LINE__, NULL) - -#define TEST_ASSERT_GREATER_OR_EQUAL(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, NULL) - -#define TEST_ASSERT_LESS_OR_EQUAL(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL) -#define TEST_ASSERT_LESS_OR_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, NULL) - -/* Integer Ranges (of all sizes) */ -#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_INT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_INT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_INT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_INT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_UINT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_UINT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_UINT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_UINT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_size_t_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_CHAR_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_CHAR_WITHIN((delta), (expected), (actual), __LINE__, NULL) - -/* Integer Array Ranges (of all sizes) */ -#define TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_size_t_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_HEX_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) -#define TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) - - -/* Structs and Strings */ -#define TEST_ASSERT_EQUAL_PTR(expected, actual) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_STRING(expected, actual) UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, NULL) - -/* Arrays */ -#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_size_t_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) - -/* Arrays Compared To Single Value */ -#define TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT16((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT32((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT64((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT8((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_size_t(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_HEX(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX64((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_PTR((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_STRING((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY((expected), (actual), (len), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_CHAR((expected), (actual), (num_elements), __LINE__, NULL) - -/* Floating Point (If Enabled) */ -#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_FLOAT(expected, actual) UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_FLOAT_IS_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, NULL) -#define TEST_ASSERT_FLOAT_IS_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, NULL) -#define TEST_ASSERT_FLOAT_IS_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, NULL) -#define TEST_ASSERT_FLOAT_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, NULL) -#define TEST_ASSERT_FLOAT_IS_NOT_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, NULL) -#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, NULL) -#define TEST_ASSERT_FLOAT_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, NULL) -#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, NULL) - -/* Double (If Enabled) */ -#define TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_DOUBLE(expected, actual) UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE((expected), (actual), (num_elements), __LINE__, NULL) -#define TEST_ASSERT_DOUBLE_IS_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, NULL) -#define TEST_ASSERT_DOUBLE_IS_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, NULL) -#define TEST_ASSERT_DOUBLE_IS_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, NULL) -#define TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, NULL) -#define TEST_ASSERT_DOUBLE_IS_NOT_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, NULL) -#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, NULL) -#define TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, NULL) -#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, NULL) - -/* Shorthand */ -#ifdef UNITY_SHORTHAND_AS_OLD -#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal") -#endif -#ifdef UNITY_SHORTHAND_AS_INT -#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) -#endif -#ifdef UNITY_SHORTHAND_AS_MEM -#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_MEMORY((&expected), (&actual), sizeof(expected), __LINE__, NULL) -#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) -#endif -#ifdef UNITY_SHORTHAND_AS_RAW -#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) == (actual)), __LINE__, " Expected Equal") -#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal") -#endif -#ifdef UNITY_SHORTHAND_AS_NONE -#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) -#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) -#endif - -/*------------------------------------------------------- - * Test Asserts (with additional messages) - *-------------------------------------------------------*/ - -/* Boolean */ -#define TEST_ASSERT_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, (message)) -#define TEST_ASSERT_TRUE_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, (message)) -#define TEST_ASSERT_UNLESS_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, (message)) -#define TEST_ASSERT_FALSE_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, (message)) -#define TEST_ASSERT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, (message)) -#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, (message)) -#define TEST_ASSERT_EMPTY_MESSAGE(pointer, message) UNITY_TEST_ASSERT_EMPTY( (pointer), __LINE__, (message)) -#define TEST_ASSERT_NOT_EMPTY_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_EMPTY((pointer), __LINE__, (message)) - -/* Integers (of all sizes) */ -#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_size_t_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(-1), (actual), __LINE__, (message)) -#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(0), (actual), __LINE__, (message)) -#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(-1), (actual), __LINE__, (message)) -#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(0), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_CHAR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_CHAR((expected), (actual), __LINE__, (message)) - -/* Integer Not Equal To (of all sizes) */ -#define TEST_ASSERT_NOT_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_CHAR((threshold), (actual), __LINE__, (message)) - - -/* Integer Greater Than/ Less Than (of all sizes) */ -#define TEST_ASSERT_GREATER_THAN_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_THAN_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_CHAR((threshold), (actual), __LINE__, (message)) - -#define TEST_ASSERT_LESS_THAN_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_THAN_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_CHAR((threshold), (actual), __LINE__, (message)) - -#define TEST_ASSERT_GREATER_OR_EQUAL_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_GREATER_OR_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, (message)) - -#define TEST_ASSERT_LESS_OR_EQUAL_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message)) -#define TEST_ASSERT_LESS_OR_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, (message)) - -/* Integer Ranges (of all sizes) */ -#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_INT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_INT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_INT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_INT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_UINT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_UINT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_UINT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_UINT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_size_t_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_CHAR_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_CHAR_WITHIN((delta), (expected), (actual), __LINE__, (message)) - -/* Integer Array Ranges (of all sizes) */ -#define TEST_ASSERT_INT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_INT8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_INT16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_INT32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_INT64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_UINT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_UINT8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_UINT16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_UINT32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_UINT64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_size_t_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_HEX_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_HEX8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_HEX16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_HEX32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_HEX64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) -#define TEST_ASSERT_CHAR_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) - - -/* Structs and Strings */ -#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_STRING_LEN_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, (message)) - -/* Arrays */ -#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_size_t_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_PTR_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_CHAR_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) - -/* Arrays Compared To Single Value*/ -#define TEST_ASSERT_EACH_EQUAL_INT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_INT8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_INT16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT16((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_INT32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT32((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_INT64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT64((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_UINT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_UINT8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT8((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_UINT16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_UINT32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_UINT64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_size_t_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_HEX_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_HEX8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_HEX16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_HEX32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_HEX64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX64((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_PTR_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_PTR((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_STRING_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_STRING((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_MEMORY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY((expected), (actual), (len), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_CHAR_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_CHAR((expected), (actual), (num_elements), __LINE__, (message)) - -/* Floating Point (If Enabled) */ -#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_FLOAT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_FLOAT_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, (message)) -#define TEST_ASSERT_FLOAT_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, (message)) -#define TEST_ASSERT_FLOAT_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, (message)) -#define TEST_ASSERT_FLOAT_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, (message)) -#define TEST_ASSERT_FLOAT_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, (message)) -#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, (message)) -#define TEST_ASSERT_FLOAT_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, (message)) -#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, (message)) - -/* Double (If Enabled) */ -#define TEST_ASSERT_DOUBLE_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_DOUBLE_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_EACH_EQUAL_DOUBLE_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE((expected), (actual), (num_elements), __LINE__, (message)) -#define TEST_ASSERT_DOUBLE_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, (message)) -#define TEST_ASSERT_DOUBLE_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, (message)) -#define TEST_ASSERT_DOUBLE_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, (message)) -#define TEST_ASSERT_DOUBLE_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, (message)) -#define TEST_ASSERT_DOUBLE_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, (message)) -#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, (message)) -#define TEST_ASSERT_DOUBLE_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, (message)) -#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, (message)) - -/* Shorthand */ -#ifdef UNITY_SHORTHAND_AS_OLD -#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message)) -#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, (message)) -#endif -#ifdef UNITY_SHORTHAND_AS_INT -#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message) -#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) -#endif -#ifdef UNITY_SHORTHAND_AS_MEM -#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_MEMORY((&expected), (&actual), sizeof(expected), __LINE__, message) -#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) -#endif -#ifdef UNITY_SHORTHAND_AS_RAW -#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) == (actual)), __LINE__, message) -#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, message) -#endif -#ifdef UNITY_SHORTHAND_AS_NONE -#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) -#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) -#endif - -/* end of UNITY_FRAMEWORK_H */ -#ifdef __cplusplus -} -#endif -#endif +/* ========================================== + Unity Project - A Test Framework for C + Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams + [Released under MIT License. Please refer to license.txt for details] +========================================== */ + +#ifndef UNITY_FRAMEWORK_H +#define UNITY_FRAMEWORK_H +#define UNITY + +#define UNITY_VERSION_MAJOR 2 +#define UNITY_VERSION_MINOR 5 +#define UNITY_VERSION_BUILD 1 +#define UNITY_VERSION ((UNITY_VERSION_MAJOR << 16) | (UNITY_VERSION_MINOR << 8) | UNITY_VERSION_BUILD) + +#ifdef __cplusplus +extern "C" +{ +#endif + +#include "unity_internals.h" + +/*------------------------------------------------------- + * Test Setup / Teardown + *-------------------------------------------------------*/ + +/* These functions are intended to be called before and after each test. + * If using unity directly, these will need to be provided for each test + * executable built. If you are using the test runner generator and/or + * Ceedling, these are optional. */ +void setUp(void); +void tearDown(void); + +/* These functions are intended to be called at the beginning and end of an + * entire test suite. suiteTearDown() is passed the number of tests that + * failed, and its return value becomes the exit code of main(). If using + * Unity directly, you're in charge of calling these if they are desired. + * If using Ceedling or the test runner generator, these will be called + * automatically if they exist. */ +void suiteSetUp(void); +int suiteTearDown(int num_failures); + +/*------------------------------------------------------- + * Test Reset and Verify + *-------------------------------------------------------*/ + +/* These functions are intended to be called before during tests in order + * to support complex test loops, etc. Both are NOT built into Unity. Instead + * the test runner generator will create them. resetTest will run teardown and + * setup again, verifying any end-of-test needs between. verifyTest will only + * run the verification. */ +void resetTest(void); +void verifyTest(void); + +/*------------------------------------------------------- + * Configuration Options + *------------------------------------------------------- + * All options described below should be passed as a compiler flag to all files using Unity. If you must add #defines, place them BEFORE the #include above. + + * Integers/longs/pointers + * - Unity attempts to automatically discover your integer sizes + * - define UNITY_EXCLUDE_STDINT_H to stop attempting to look in + * - define UNITY_EXCLUDE_LIMITS_H to stop attempting to look in + * - If you cannot use the automatic methods above, you can force Unity by using these options: + * - define UNITY_SUPPORT_64 + * - set UNITY_INT_WIDTH + * - set UNITY_LONG_WIDTH + * - set UNITY_POINTER_WIDTH + + * Floats + * - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons + * - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT + * - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats + * - define UNITY_INCLUDE_DOUBLE to allow double floating point comparisons + * - define UNITY_EXCLUDE_DOUBLE to disallow double floating point comparisons (default) + * - define UNITY_DOUBLE_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_DOUBLE + * - define UNITY_DOUBLE_TYPE to specify something other than double + * - define UNITY_EXCLUDE_FLOAT_PRINT to trim binary size, won't print floating point values in errors + + * Output + * - by default, Unity prints to standard out with putchar. define UNITY_OUTPUT_CHAR(a) with a different function if desired + * - define UNITY_DIFFERENTIATE_FINAL_FAIL to print FAILED (vs. FAIL) at test end summary - for automated search for failure + + * Optimization + * - by default, line numbers are stored in unsigned shorts. Define UNITY_LINE_TYPE with a different type if your files are huge + * - by default, test and failure counters are unsigned shorts. Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests. + + * Test Cases + * - define UNITY_SUPPORT_TEST_CASES to include the TEST_CASE macro, though really it's mostly about the runner generator script + + * Parameterized Tests + * - you'll want to create a define of TEST_CASE(...) which basically evaluates to nothing + + * Tests with Arguments + * - you'll want to define UNITY_USE_COMMAND_LINE_ARGS if you have the test runner passing arguments to Unity + + *------------------------------------------------------- + * Basic Fail and Ignore + *-------------------------------------------------------*/ + +#define TEST_FAIL_MESSAGE(message) UNITY_TEST_FAIL(__LINE__, (message)) +#define TEST_FAIL() UNITY_TEST_FAIL(__LINE__, NULL) +#define TEST_IGNORE_MESSAGE(message) UNITY_TEST_IGNORE(__LINE__, (message)) +#define TEST_IGNORE() UNITY_TEST_IGNORE(__LINE__, NULL) +#define TEST_MESSAGE(message) UnityMessage((message), __LINE__) +#define TEST_ONLY() +#ifdef UNITY_INCLUDE_PRINT_FORMATTED +#define TEST_PRINTF(message, ...) UnityPrintF(__LINE__, (message), __VA_ARGS__) +#endif + +/* It is not necessary for you to call PASS. A PASS condition is assumed if nothing fails. + * This method allows you to abort a test immediately with a PASS state, ignoring the remainder of the test. */ +#define TEST_PASS() TEST_ABORT() +#define TEST_PASS_MESSAGE(message) do { UnityMessage((message), __LINE__); TEST_ABORT(); } while(0) + +/* This macro does nothing, but it is useful for build tools (like Ceedling) to make use of this to figure out + * which files should be linked to in order to perform a test. Use it like TEST_FILE("sandwiches.c") */ +#define TEST_FILE(a) + +/*------------------------------------------------------- + * Test Asserts (simple) + *-------------------------------------------------------*/ + +/* Boolean */ +#define TEST_ASSERT(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expression Evaluated To FALSE") +#define TEST_ASSERT_TRUE(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expected TRUE Was FALSE") +#define TEST_ASSERT_UNLESS(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expression Evaluated To TRUE") +#define TEST_ASSERT_FALSE(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expected FALSE Was TRUE") +#define TEST_ASSERT_NULL(pointer) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, " Expected NULL") +#define TEST_ASSERT_NOT_NULL(pointer) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL") +#define TEST_ASSERT_EMPTY(pointer) UNITY_TEST_ASSERT_EMPTY( (pointer), __LINE__, " Expected Empty") +#define TEST_ASSERT_NOT_EMPTY(pointer) UNITY_TEST_ASSERT_NOT_EMPTY((pointer), __LINE__, " Expected Non-Empty") + +/* Integers (of all sizes) */ +#define TEST_ASSERT_EQUAL_INT(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_size_t(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX8(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX16(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX32(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX64(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_CHAR(expected, actual) UNITY_TEST_ASSERT_EQUAL_CHAR((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_BITS(mask, expected, actual) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_BITS_HIGH(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(-1), (actual), __LINE__, NULL) +#define TEST_ASSERT_BITS_LOW(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(0), (actual), __LINE__, NULL) +#define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(-1), (actual), __LINE__, NULL) +#define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(0), (actual), __LINE__, NULL) + +/* Integer Not Equal To (of all sizes) */ +#define TEST_ASSERT_NOT_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_CHAR((threshold), (actual), __LINE__, NULL) + +/* Integer Greater Than/ Less Than (of all sizes) */ +#define TEST_ASSERT_GREATER_THAN(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_INT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_INT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_INT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_INT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_INT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_UINT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_size_t(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_CHAR((threshold), (actual), __LINE__, NULL) + +#define TEST_ASSERT_LESS_THAN(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_INT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_INT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_INT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_INT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_INT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_UINT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_UINT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_UINT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_UINT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_UINT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_size_t(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_HEX8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_HEX16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_HEX32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_HEX64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_THAN_CHAR(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_CHAR((threshold), (actual), __LINE__, NULL) + +#define TEST_ASSERT_GREATER_OR_EQUAL(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, NULL) + +#define TEST_ASSERT_LESS_OR_EQUAL(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL) +#define TEST_ASSERT_LESS_OR_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, NULL) + +/* Integer Ranges (of all sizes) */ +#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_INT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_INT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_INT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_INT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_UINT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_UINT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_UINT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_UINT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_size_t_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_CHAR_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_CHAR_WITHIN((delta), (expected), (actual), __LINE__, NULL) + +/* Integer Array Ranges (of all sizes) */ +#define TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_size_t_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_HEX_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) +#define TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL) + + +/* Structs and Strings */ +#define TEST_ASSERT_EQUAL_PTR(expected, actual) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_STRING(expected, actual) UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, NULL) + +/* Arrays */ +#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_size_t_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) + +/* Arrays Compared To Single Value */ +#define TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT16((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT32((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT64((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT8((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_size_t(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_HEX(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX64((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_PTR((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_STRING((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY((expected), (actual), (len), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_CHAR((expected), (actual), (num_elements), __LINE__, NULL) + +/* Floating Point (If Enabled) */ +#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_FLOAT(expected, actual) UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_NOT_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, NULL) +#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, NULL) + +/* Double (If Enabled) */ +#define TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_DOUBLE(expected, actual) UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE((expected), (actual), (num_elements), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_NOT_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, NULL) +#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, NULL) + +/* Shorthand */ +#ifdef UNITY_SHORTHAND_AS_OLD +#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal") +#endif +#ifdef UNITY_SHORTHAND_AS_INT +#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#endif +#ifdef UNITY_SHORTHAND_AS_MEM +#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_MEMORY((&expected), (&actual), sizeof(expected), __LINE__, NULL) +#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#endif +#ifdef UNITY_SHORTHAND_AS_RAW +#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) == (actual)), __LINE__, " Expected Equal") +#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal") +#endif +#ifdef UNITY_SHORTHAND_AS_NONE +#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#endif + +/*------------------------------------------------------- + * Test Asserts (with additional messages) + *-------------------------------------------------------*/ + +/* Boolean */ +#define TEST_ASSERT_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, (message)) +#define TEST_ASSERT_TRUE_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, (message)) +#define TEST_ASSERT_UNLESS_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, (message)) +#define TEST_ASSERT_FALSE_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, (message)) +#define TEST_ASSERT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, (message)) +#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, (message)) +#define TEST_ASSERT_EMPTY_MESSAGE(pointer, message) UNITY_TEST_ASSERT_EMPTY( (pointer), __LINE__, (message)) +#define TEST_ASSERT_NOT_EMPTY_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_EMPTY((pointer), __LINE__, (message)) + +/* Integers (of all sizes) */ +#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_size_t_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(-1), (actual), __LINE__, (message)) +#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(0), (actual), __LINE__, (message)) +#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(-1), (actual), __LINE__, (message)) +#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(0), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_CHAR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_CHAR((expected), (actual), __LINE__, (message)) + +/* Integer Not Equal To (of all sizes) */ +#define TEST_ASSERT_NOT_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_CHAR((threshold), (actual), __LINE__, (message)) + + +/* Integer Greater Than/ Less Than (of all sizes) */ +#define TEST_ASSERT_GREATER_THAN_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_THAN_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_CHAR((threshold), (actual), __LINE__, (message)) + +#define TEST_ASSERT_LESS_THAN_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_THAN_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_CHAR((threshold), (actual), __LINE__, (message)) + +#define TEST_ASSERT_GREATER_OR_EQUAL_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_GREATER_OR_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, (message)) + +#define TEST_ASSERT_LESS_OR_EQUAL_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message)) +#define TEST_ASSERT_LESS_OR_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, (message)) + +/* Integer Ranges (of all sizes) */ +#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_INT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_INT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_INT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_INT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_UINT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_UINT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_UINT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_UINT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_size_t_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_CHAR_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_CHAR_WITHIN((delta), (expected), (actual), __LINE__, (message)) + +/* Integer Array Ranges (of all sizes) */ +#define TEST_ASSERT_INT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_INT8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_INT16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_INT32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_INT64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_UINT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_UINT8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_UINT16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_UINT32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_UINT64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_size_t_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_HEX_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_HEX8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_HEX16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_HEX32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_HEX64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) +#define TEST_ASSERT_CHAR_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message)) + + +/* Structs and Strings */ +#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_STRING_LEN_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, (message)) + +/* Arrays */ +#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_size_t_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_PTR_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_CHAR_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) + +/* Arrays Compared To Single Value*/ +#define TEST_ASSERT_EACH_EQUAL_INT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_INT8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_INT16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT16((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_INT32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT32((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_INT64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT64((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_UINT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_UINT8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT8((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_UINT16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_UINT32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_UINT64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_size_t_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_HEX_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_HEX8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_HEX16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_HEX32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_HEX64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX64((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_PTR_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_PTR((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_STRING_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_STRING((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_MEMORY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY((expected), (actual), (len), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_CHAR_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_CHAR((expected), (actual), (num_elements), __LINE__, (message)) + +/* Floating Point (If Enabled) */ +#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_FLOAT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, (message)) +#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, (message)) + +/* Double (If Enabled) */ +#define TEST_ASSERT_DOUBLE_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_DOUBLE_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_EACH_EQUAL_DOUBLE_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE((expected), (actual), (num_elements), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, (message)) +#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, (message)) + +/* Shorthand */ +#ifdef UNITY_SHORTHAND_AS_OLD +#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message)) +#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, (message)) +#endif +#ifdef UNITY_SHORTHAND_AS_INT +#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message) +#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#endif +#ifdef UNITY_SHORTHAND_AS_MEM +#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_MEMORY((&expected), (&actual), sizeof(expected), __LINE__, message) +#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#endif +#ifdef UNITY_SHORTHAND_AS_RAW +#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) == (actual)), __LINE__, message) +#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, message) +#endif +#ifdef UNITY_SHORTHAND_AS_NONE +#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) +#endif + +/* end of UNITY_FRAMEWORK_H */ +#ifdef __cplusplus +} +#endif +#endif diff --git a/Example_Programs/programming_concpets/calculator/unity/unity_internals.h b/3_Implementation/unity/unity_internals.h similarity index 98% rename from Example_Programs/programming_concpets/calculator/unity/unity_internals.h rename to 3_Implementation/unity/unity_internals.h index 0af52585..09b7eda4 100644 --- a/Example_Programs/programming_concpets/calculator/unity/unity_internals.h +++ b/3_Implementation/unity/unity_internals.h @@ -1,1033 +1,1033 @@ -/* ========================================== - Unity Project - A Test Framework for C - Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams - [Released under MIT License. Please refer to license.txt for details] -========================================== */ - -#ifndef UNITY_INTERNALS_H -#define UNITY_INTERNALS_H - -#ifdef UNITY_INCLUDE_CONFIG_H -#include "unity_config.h" -#endif - -#ifndef UNITY_EXCLUDE_SETJMP_H -#include -#endif - -#ifndef UNITY_EXCLUDE_MATH_H -#include -#endif - -#ifndef UNITY_EXCLUDE_STDDEF_H -#include -#endif - -#ifdef UNITY_INCLUDE_PRINT_FORMATTED -#include -#endif - -/* Unity Attempts to Auto-Detect Integer Types - * Attempt 1: UINT_MAX, ULONG_MAX in , or default to 32 bits - * Attempt 2: UINTPTR_MAX in , or default to same size as long - * The user may override any of these derived constants: - * UNITY_INT_WIDTH, UNITY_LONG_WIDTH, UNITY_POINTER_WIDTH */ -#ifndef UNITY_EXCLUDE_STDINT_H -#include -#endif - -#ifndef UNITY_EXCLUDE_LIMITS_H -#include -#endif - -#if defined __GNUC__ -# define UNITY_FUNCTION_ATTR(a) __attribute__((a)) -#else -# define UNITY_FUNCTION_ATTR(a) /* ignore */ -#endif - -/*------------------------------------------------------- - * Guess Widths If Not Specified - *-------------------------------------------------------*/ - -/* Determine the size of an int, if not already specified. - * We cannot use sizeof(int), because it is not yet defined - * at this stage in the translation of the C program. - * Also sizeof(int) does return the size in addressable units on all platforms, - * which may not necessarily be the size in bytes. - * Therefore, infer it from UINT_MAX if possible. */ -#ifndef UNITY_INT_WIDTH - #ifdef UINT_MAX - #if (UINT_MAX == 0xFFFF) - #define UNITY_INT_WIDTH (16) - #elif (UINT_MAX == 0xFFFFFFFF) - #define UNITY_INT_WIDTH (32) - #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF) - #define UNITY_INT_WIDTH (64) - #endif - #else /* Set to default */ - #define UNITY_INT_WIDTH (32) - #endif /* UINT_MAX */ -#endif - -/* Determine the size of a long, if not already specified. */ -#ifndef UNITY_LONG_WIDTH - #ifdef ULONG_MAX - #if (ULONG_MAX == 0xFFFF) - #define UNITY_LONG_WIDTH (16) - #elif (ULONG_MAX == 0xFFFFFFFF) - #define UNITY_LONG_WIDTH (32) - #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF) - #define UNITY_LONG_WIDTH (64) - #endif - #else /* Set to default */ - #define UNITY_LONG_WIDTH (32) - #endif /* ULONG_MAX */ -#endif - -/* Determine the size of a pointer, if not already specified. */ -#ifndef UNITY_POINTER_WIDTH - #ifdef UINTPTR_MAX - #if (UINTPTR_MAX <= 0xFFFF) - #define UNITY_POINTER_WIDTH (16) - #elif (UINTPTR_MAX <= 0xFFFFFFFF) - #define UNITY_POINTER_WIDTH (32) - #elif (UINTPTR_MAX <= 0xFFFFFFFFFFFFFFFF) - #define UNITY_POINTER_WIDTH (64) - #endif - #else /* Set to default */ - #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH - #endif /* UINTPTR_MAX */ -#endif - -/*------------------------------------------------------- - * Int Support (Define types based on detected sizes) - *-------------------------------------------------------*/ - -#if (UNITY_INT_WIDTH == 32) - typedef unsigned char UNITY_UINT8; - typedef unsigned short UNITY_UINT16; - typedef unsigned int UNITY_UINT32; - typedef signed char UNITY_INT8; - typedef signed short UNITY_INT16; - typedef signed int UNITY_INT32; -#elif (UNITY_INT_WIDTH == 16) - typedef unsigned char UNITY_UINT8; - typedef unsigned int UNITY_UINT16; - typedef unsigned long UNITY_UINT32; - typedef signed char UNITY_INT8; - typedef signed int UNITY_INT16; - typedef signed long UNITY_INT32; -#else - #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported) -#endif - -/*------------------------------------------------------- - * 64-bit Support - *-------------------------------------------------------*/ - -/* Auto-detect 64 Bit Support */ -#ifndef UNITY_SUPPORT_64 - #if UNITY_LONG_WIDTH == 64 || UNITY_POINTER_WIDTH == 64 - #define UNITY_SUPPORT_64 - #endif -#endif - -/* 64-Bit Support Dependent Configuration */ -#ifndef UNITY_SUPPORT_64 - /* No 64-bit Support */ - typedef UNITY_UINT32 UNITY_UINT; - typedef UNITY_INT32 UNITY_INT; - #define UNITY_MAX_NIBBLES (8) /* Maximum number of nibbles in a UNITY_(U)INT */ -#else - /* 64-bit Support */ - #if (UNITY_LONG_WIDTH == 32) - typedef unsigned long long UNITY_UINT64; - typedef signed long long UNITY_INT64; - #elif (UNITY_LONG_WIDTH == 64) - typedef unsigned long UNITY_UINT64; - typedef signed long UNITY_INT64; - #else - #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported) - #endif - typedef UNITY_UINT64 UNITY_UINT; - typedef UNITY_INT64 UNITY_INT; - #define UNITY_MAX_NIBBLES (16) /* Maximum number of nibbles in a UNITY_(U)INT */ -#endif - -/*------------------------------------------------------- - * Pointer Support - *-------------------------------------------------------*/ - -#if (UNITY_POINTER_WIDTH == 32) - #define UNITY_PTR_TO_INT UNITY_INT32 - #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32 -#elif (UNITY_POINTER_WIDTH == 64) - #define UNITY_PTR_TO_INT UNITY_INT64 - #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64 -#elif (UNITY_POINTER_WIDTH == 16) - #define UNITY_PTR_TO_INT UNITY_INT16 - #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16 -#else - #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported) -#endif - -#ifndef UNITY_PTR_ATTRIBUTE - #define UNITY_PTR_ATTRIBUTE -#endif - -#ifndef UNITY_INTERNAL_PTR - #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void* -#endif - -/*------------------------------------------------------- - * Float Support - *-------------------------------------------------------*/ - -#ifdef UNITY_EXCLUDE_FLOAT - -/* No Floating Point Support */ -#ifndef UNITY_EXCLUDE_DOUBLE -#define UNITY_EXCLUDE_DOUBLE /* Remove double when excluding float support */ -#endif -#ifndef UNITY_EXCLUDE_FLOAT_PRINT -#define UNITY_EXCLUDE_FLOAT_PRINT -#endif - -#else - -/* Floating Point Support */ -#ifndef UNITY_FLOAT_PRECISION -#define UNITY_FLOAT_PRECISION (0.00001f) -#endif -#ifndef UNITY_FLOAT_TYPE -#define UNITY_FLOAT_TYPE float -#endif -typedef UNITY_FLOAT_TYPE UNITY_FLOAT; - -/* isinf & isnan macros should be provided by math.h */ -#ifndef isinf -/* The value of Inf - Inf is NaN */ -#define isinf(n) (isnan((n) - (n)) && !isnan(n)) -#endif - -#ifndef isnan -/* NaN is the only floating point value that does NOT equal itself. - * Therefore if n != n, then it is NaN. */ -#define isnan(n) ((n != n) ? 1 : 0) -#endif - -#endif - -/*------------------------------------------------------- - * Double Float Support - *-------------------------------------------------------*/ - -/* unlike float, we DON'T include by default */ -#if defined(UNITY_EXCLUDE_DOUBLE) || !defined(UNITY_INCLUDE_DOUBLE) - - /* No Floating Point Support */ - #ifndef UNITY_EXCLUDE_DOUBLE - #define UNITY_EXCLUDE_DOUBLE - #else - #undef UNITY_INCLUDE_DOUBLE - #endif - - #ifndef UNITY_EXCLUDE_FLOAT - #ifndef UNITY_DOUBLE_TYPE - #define UNITY_DOUBLE_TYPE double - #endif - typedef UNITY_FLOAT UNITY_DOUBLE; - /* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */ - #endif - -#else - - /* Double Floating Point Support */ - #ifndef UNITY_DOUBLE_PRECISION - #define UNITY_DOUBLE_PRECISION (1e-12) - #endif - - #ifndef UNITY_DOUBLE_TYPE - #define UNITY_DOUBLE_TYPE double - #endif - typedef UNITY_DOUBLE_TYPE UNITY_DOUBLE; - -#endif - -/*------------------------------------------------------- - * Output Method: stdout (DEFAULT) - *-------------------------------------------------------*/ -#ifndef UNITY_OUTPUT_CHAR - /* Default to using putchar, which is defined in stdio.h */ - #include - #define UNITY_OUTPUT_CHAR(a) (void)putchar(a) -#else - /* If defined as something else, make sure we declare it here so it's ready for use */ - #ifdef UNITY_OUTPUT_CHAR_HEADER_DECLARATION - extern void UNITY_OUTPUT_CHAR_HEADER_DECLARATION; - #endif -#endif - -#ifndef UNITY_OUTPUT_FLUSH - #ifdef UNITY_USE_FLUSH_STDOUT - /* We want to use the stdout flush utility */ - #include - #define UNITY_OUTPUT_FLUSH() (void)fflush(stdout) - #else - /* We've specified nothing, therefore flush should just be ignored */ - #define UNITY_OUTPUT_FLUSH() - #endif -#else - /* If defined as something else, make sure we declare it here so it's ready for use */ - #ifdef UNITY_OUTPUT_FLUSH_HEADER_DECLARATION - extern void UNITY_OUTPUT_FLUSH_HEADER_DECLARATION; - #endif -#endif - -#ifndef UNITY_OUTPUT_FLUSH -#define UNITY_FLUSH_CALL() -#else -#define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH() -#endif - -#ifndef UNITY_PRINT_EOL -#define UNITY_PRINT_EOL() UNITY_OUTPUT_CHAR('\n') -#endif - -#ifndef UNITY_OUTPUT_START -#define UNITY_OUTPUT_START() -#endif - -#ifndef UNITY_OUTPUT_COMPLETE -#define UNITY_OUTPUT_COMPLETE() -#endif - -#ifdef UNITY_INCLUDE_EXEC_TIME - #if !defined(UNITY_EXEC_TIME_START) && \ - !defined(UNITY_EXEC_TIME_STOP) && \ - !defined(UNITY_PRINT_EXEC_TIME) && \ - !defined(UNITY_TIME_TYPE) - /* If none any of these macros are defined then try to provide a default implementation */ - - #if defined(UNITY_CLOCK_MS) - /* This is a simple way to get a default implementation on platforms that support getting a millisecond counter */ - #define UNITY_TIME_TYPE UNITY_UINT - #define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS() - #define UNITY_EXEC_TIME_STOP() Unity.CurrentTestStopTime = UNITY_CLOCK_MS() - #define UNITY_PRINT_EXEC_TIME() { \ - UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \ - UnityPrint(" ("); \ - UnityPrintNumberUnsigned(execTimeMs); \ - UnityPrint(" ms)"); \ - } - #elif defined(_WIN32) - #include - #define UNITY_TIME_TYPE clock_t - #define UNITY_GET_TIME(t) t = (clock_t)((clock() * 1000) / CLOCKS_PER_SEC) - #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) - #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime) - #define UNITY_PRINT_EXEC_TIME() { \ - UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \ - UnityPrint(" ("); \ - UnityPrintNumberUnsigned(execTimeMs); \ - UnityPrint(" ms)"); \ - } - #elif defined(__unix__) - #include - #define UNITY_TIME_TYPE struct timespec - #define UNITY_GET_TIME(t) clock_gettime(CLOCK_MONOTONIC, &t) - #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) - #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime) - #define UNITY_PRINT_EXEC_TIME() { \ - UNITY_UINT execTimeMs = ((Unity.CurrentTestStopTime.tv_sec - Unity.CurrentTestStartTime.tv_sec) * 1000L); \ - execTimeMs += ((Unity.CurrentTestStopTime.tv_nsec - Unity.CurrentTestStartTime.tv_nsec) / 1000000L); \ - UnityPrint(" ("); \ - UnityPrintNumberUnsigned(execTimeMs); \ - UnityPrint(" ms)"); \ - } - #endif - #endif -#endif - -#ifndef UNITY_EXEC_TIME_START -#define UNITY_EXEC_TIME_START() do{}while(0) -#endif - -#ifndef UNITY_EXEC_TIME_STOP -#define UNITY_EXEC_TIME_STOP() do{}while(0) -#endif - -#ifndef UNITY_TIME_TYPE -#define UNITY_TIME_TYPE UNITY_UINT -#endif - -#ifndef UNITY_PRINT_EXEC_TIME -#define UNITY_PRINT_EXEC_TIME() do{}while(0) -#endif - -/*------------------------------------------------------- - * Footprint - *-------------------------------------------------------*/ - -#ifndef UNITY_LINE_TYPE -#define UNITY_LINE_TYPE UNITY_UINT -#endif - -#ifndef UNITY_COUNTER_TYPE -#define UNITY_COUNTER_TYPE UNITY_UINT -#endif - -/*------------------------------------------------------- - * Internal Structs Needed - *-------------------------------------------------------*/ - -typedef void (*UnityTestFunction)(void); - -#define UNITY_DISPLAY_RANGE_INT (0x10) -#define UNITY_DISPLAY_RANGE_UINT (0x20) -#define UNITY_DISPLAY_RANGE_HEX (0x40) -#define UNITY_DISPLAY_RANGE_CHAR (0x80) - -typedef enum -{ - UNITY_DISPLAY_STYLE_INT = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_INT, - UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT, - UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT, - UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT, -#ifdef UNITY_SUPPORT_64 - UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT, -#endif - - UNITY_DISPLAY_STYLE_UINT = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_UINT, - UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT, - UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT, - UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT, -#ifdef UNITY_SUPPORT_64 - UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT, -#endif - - UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX, - UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX, - UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX, -#ifdef UNITY_SUPPORT_64 - UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX, -#endif - - UNITY_DISPLAY_STYLE_CHAR = 1 + UNITY_DISPLAY_RANGE_CHAR + UNITY_DISPLAY_RANGE_INT, - - UNITY_DISPLAY_STYLE_UNKNOWN -} UNITY_DISPLAY_STYLE_T; - -typedef enum -{ - UNITY_WITHIN = 0x0, - UNITY_EQUAL_TO = 0x1, - UNITY_GREATER_THAN = 0x2, - UNITY_GREATER_OR_EQUAL = 0x2 + UNITY_EQUAL_TO, - UNITY_SMALLER_THAN = 0x4, - UNITY_SMALLER_OR_EQUAL = 0x4 + UNITY_EQUAL_TO, - UNITY_NOT_EQUAL = 0x0, - UNITY_UNKNOWN -} UNITY_COMPARISON_T; - -#ifndef UNITY_EXCLUDE_FLOAT -typedef enum UNITY_FLOAT_TRAIT -{ - UNITY_FLOAT_IS_NOT_INF = 0, - UNITY_FLOAT_IS_INF, - UNITY_FLOAT_IS_NOT_NEG_INF, - UNITY_FLOAT_IS_NEG_INF, - UNITY_FLOAT_IS_NOT_NAN, - UNITY_FLOAT_IS_NAN, - UNITY_FLOAT_IS_NOT_DET, - UNITY_FLOAT_IS_DET, - UNITY_FLOAT_INVALID_TRAIT -} UNITY_FLOAT_TRAIT_T; -#endif - -typedef enum -{ - UNITY_ARRAY_TO_VAL = 0, - UNITY_ARRAY_TO_ARRAY, - UNITY_ARRAY_UNKNOWN -} UNITY_FLAGS_T; - -struct UNITY_STORAGE_T -{ - const char* TestFile; - const char* CurrentTestName; -#ifndef UNITY_EXCLUDE_DETAILS - const char* CurrentDetail1; - const char* CurrentDetail2; -#endif - UNITY_LINE_TYPE CurrentTestLineNumber; - UNITY_COUNTER_TYPE NumberOfTests; - UNITY_COUNTER_TYPE TestFailures; - UNITY_COUNTER_TYPE TestIgnores; - UNITY_COUNTER_TYPE CurrentTestFailed; - UNITY_COUNTER_TYPE CurrentTestIgnored; -#ifdef UNITY_INCLUDE_EXEC_TIME - UNITY_TIME_TYPE CurrentTestStartTime; - UNITY_TIME_TYPE CurrentTestStopTime; -#endif -#ifndef UNITY_EXCLUDE_SETJMP_H - jmp_buf AbortFrame; -#endif -}; - -extern struct UNITY_STORAGE_T Unity; - -/*------------------------------------------------------- - * Test Suite Management - *-------------------------------------------------------*/ - -void UnityBegin(const char* filename); -int UnityEnd(void); -void UnitySetTestFile(const char* filename); -void UnityConcludeTest(void); - -#ifndef RUN_TEST -void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum); -#else -#define UNITY_SKIP_DEFAULT_RUNNER -#endif - -/*------------------------------------------------------- - * Details Support - *-------------------------------------------------------*/ - -#ifdef UNITY_EXCLUDE_DETAILS -#define UNITY_CLR_DETAILS() -#define UNITY_SET_DETAIL(d1) -#define UNITY_SET_DETAILS(d1,d2) -#else -#define UNITY_CLR_DETAILS() { Unity.CurrentDetail1 = 0; Unity.CurrentDetail2 = 0; } -#define UNITY_SET_DETAIL(d1) { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = 0; } -#define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = (d2); } - -#ifndef UNITY_DETAIL1_NAME -#define UNITY_DETAIL1_NAME "Function" -#endif - -#ifndef UNITY_DETAIL2_NAME -#define UNITY_DETAIL2_NAME "Argument" -#endif -#endif - -#ifdef UNITY_PRINT_TEST_CONTEXT -void UNITY_PRINT_TEST_CONTEXT(void); -#endif - -/*------------------------------------------------------- - * Test Output - *-------------------------------------------------------*/ - -void UnityPrint(const char* string); - -#ifdef UNITY_INCLUDE_PRINT_FORMATTED -void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...); -#endif - -void UnityPrintLen(const char* string, const UNITY_UINT32 length); -void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number); -void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style); -void UnityPrintNumber(const UNITY_INT number_to_print); -void UnityPrintNumberUnsigned(const UNITY_UINT number); -void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print); - -#ifndef UNITY_EXCLUDE_FLOAT_PRINT -void UnityPrintFloat(const UNITY_DOUBLE input_number); -#endif - -/*------------------------------------------------------- - * Test Assertion Functions - *------------------------------------------------------- - * Use the macros below this section instead of calling - * these directly. The macros have a consistent naming - * convention and will pull in file and line information - * for you. */ - -void UnityAssertEqualNumber(const UNITY_INT expected, - const UNITY_INT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style); - -void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, - const UNITY_INT actual, - const UNITY_COMPARISON_T compare, - const char *msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style); - -void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, - UNITY_INTERNAL_PTR actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style, - const UNITY_FLAGS_T flags); - -void UnityAssertBits(const UNITY_INT mask, - const UNITY_INT expected, - const UNITY_INT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertEqualString(const char* expected, - const char* actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertEqualStringLen(const char* expected, - const char* actual, - const UNITY_UINT32 length, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertEqualStringArray( UNITY_INTERNAL_PTR expected, - const char** actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLAGS_T flags); - -void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected, - UNITY_INTERNAL_PTR actual, - const UNITY_UINT32 length, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLAGS_T flags); - -void UnityAssertNumbersWithin(const UNITY_UINT delta, - const UNITY_INT expected, - const UNITY_INT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style); - -void UnityAssertNumbersArrayWithin(const UNITY_UINT delta, - UNITY_INTERNAL_PTR expected, - UNITY_INTERNAL_PTR actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_DISPLAY_STYLE_T style, - const UNITY_FLAGS_T flags); - -void UnityFail(const char* message, const UNITY_LINE_TYPE line) UNITY_FUNCTION_ATTR(noreturn); -void UnityIgnore(const char* message, const UNITY_LINE_TYPE line) UNITY_FUNCTION_ATTR(noreturn); -void UnityMessage(const char* message, const UNITY_LINE_TYPE line); - -#ifndef UNITY_EXCLUDE_FLOAT -void UnityAssertFloatsWithin(const UNITY_FLOAT delta, - const UNITY_FLOAT expected, - const UNITY_FLOAT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, - UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLAGS_T flags); - -void UnityAssertFloatSpecial(const UNITY_FLOAT actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLOAT_TRAIT_T style); -#endif - -#ifndef UNITY_EXCLUDE_DOUBLE -void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, - const UNITY_DOUBLE expected, - const UNITY_DOUBLE actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber); - -void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected, - UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, - const UNITY_UINT32 num_elements, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLAGS_T flags); - -void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, - const char* msg, - const UNITY_LINE_TYPE lineNumber, - const UNITY_FLOAT_TRAIT_T style); -#endif - -/*------------------------------------------------------- - * Helpers - *-------------------------------------------------------*/ - -UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size); -#ifndef UNITY_EXCLUDE_FLOAT -UNITY_INTERNAL_PTR UnityFloatToPtr(const float num); -#endif -#ifndef UNITY_EXCLUDE_DOUBLE -UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num); -#endif - -/*------------------------------------------------------- - * Error Strings We Might Need - *-------------------------------------------------------*/ - -extern const char UnityStrOk[]; -extern const char UnityStrPass[]; -extern const char UnityStrFail[]; -extern const char UnityStrIgnore[]; - -extern const char UnityStrErrFloat[]; -extern const char UnityStrErrDouble[]; -extern const char UnityStrErr64[]; -extern const char UnityStrErrShorthand[]; - -/*------------------------------------------------------- - * Test Running Macros - *-------------------------------------------------------*/ - -#ifndef UNITY_EXCLUDE_SETJMP_H -#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0) -#define TEST_ABORT() longjmp(Unity.AbortFrame, 1) -#else -#define TEST_PROTECT() 1 -#define TEST_ABORT() return -#endif - -/* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */ -#ifndef RUN_TEST -#ifdef __STDC_VERSION__ -#if __STDC_VERSION__ >= 199901L -#define UNITY_SUPPORT_VARIADIC_MACROS -#endif -#endif -#ifdef UNITY_SUPPORT_VARIADIC_MACROS -#define RUN_TEST(...) RUN_TEST_AT_LINE(__VA_ARGS__, __LINE__, throwaway) -#define RUN_TEST_AT_LINE(func, line, ...) UnityDefaultTestRun(func, #func, line) -#endif -#endif - -/* If we can't do the tricky version, we'll just have to require them to always include the line number */ -#ifndef RUN_TEST -#ifdef CMOCK -#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num) -#else -#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__) -#endif -#endif - -#define TEST_LINE_NUM (Unity.CurrentTestLineNumber) -#define TEST_IS_IGNORED (Unity.CurrentTestIgnored) -#define UNITY_NEW_TEST(a) \ - Unity.CurrentTestName = (a); \ - Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \ - Unity.NumberOfTests++; - -#ifndef UNITY_BEGIN -#define UNITY_BEGIN() UnityBegin(__FILE__) -#endif - -#ifndef UNITY_END -#define UNITY_END() UnityEnd() -#endif - -#ifndef UNITY_SHORTHAND_AS_INT -#ifndef UNITY_SHORTHAND_AS_MEM -#ifndef UNITY_SHORTHAND_AS_NONE -#ifndef UNITY_SHORTHAND_AS_RAW -#define UNITY_SHORTHAND_AS_OLD -#endif -#endif -#endif -#endif - -/*----------------------------------------------- - * Command Line Argument Support - *-----------------------------------------------*/ - -#ifdef UNITY_USE_COMMAND_LINE_ARGS -int UnityParseOptions(int argc, char** argv); -int UnityTestMatches(void); -#endif - -/*------------------------------------------------------- - * Basic Fail and Ignore - *-------------------------------------------------------*/ - -#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)(line)) -#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)(line)) - -/*------------------------------------------------------- - * Test Asserts - *-------------------------------------------------------*/ - -#define UNITY_TEST_ASSERT(condition, line, message) do {if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), (message));}} while(0) -#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)(line), (message)) -#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)(line), (message)) -#define UNITY_TEST_ASSERT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) == 0), (UNITY_LINE_TYPE)(line), (message)) -#define UNITY_TEST_ASSERT_NOT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) != 0), (UNITY_LINE_TYPE)(line), (message)) - -#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) -#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) -#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) -#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) -#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) -#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) -#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) -#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) -#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) -#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) -#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) -#define UNITY_TEST_ASSERT_EQUAL_CHAR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) -#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((UNITY_INT)(mask), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line)) - -#define UNITY_TEST_ASSERT_NOT_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) -#define UNITY_TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) -#define UNITY_TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) -#define UNITY_TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) -#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) -#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) -#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) -#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) -#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) -#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) -#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) -#define UNITY_TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) - -#define UNITY_TEST_ASSERT_GREATER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) -#define UNITY_TEST_ASSERT_GREATER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) -#define UNITY_TEST_ASSERT_GREATER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) -#define UNITY_TEST_ASSERT_GREATER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) -#define UNITY_TEST_ASSERT_GREATER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) -#define UNITY_TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) -#define UNITY_TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) -#define UNITY_TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) -#define UNITY_TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) -#define UNITY_TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) -#define UNITY_TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) -#define UNITY_TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) - -#define UNITY_TEST_ASSERT_SMALLER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) -#define UNITY_TEST_ASSERT_SMALLER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) -#define UNITY_TEST_ASSERT_SMALLER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) -#define UNITY_TEST_ASSERT_SMALLER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) -#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) -#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) -#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) -#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) -#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) -#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) -#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) -#define UNITY_TEST_ASSERT_SMALLER_THAN_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) - -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16) (threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32) (threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) - -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) - -#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin( (delta), (UNITY_INT) (expected), (UNITY_INT) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) -#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 ) (expected), (UNITY_INT)(UNITY_INT8 ) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) -#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_INT16) (expected), (UNITY_INT)(UNITY_INT16) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) -#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_INT32) (expected), (UNITY_INT)(UNITY_INT32) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) -#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin( (delta), (UNITY_INT) (expected), (UNITY_INT) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) -#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) -#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) -#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) -#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) -#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) -#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) -#define UNITY_TEST_ASSERT_CHAR_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 ) (expected), (UNITY_INT)(UNITY_INT8 ) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) - -#define UNITY_TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY) - - -#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_PTR_TO_INT)(expected), (UNITY_PTR_TO_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER) -#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line)) -#define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message) UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (UNITY_UINT32)(len), (message), (UNITY_LINE_TYPE)(line)) -#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), 1, (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) - -#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY) - -#define UNITY_TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), (UNITY_INT_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), (UNITY_INT_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT16)(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT32)(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_PTR_TO_INT) (expected), (UNITY_POINTER_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_VAL) - -#ifdef UNITY_SUPPORT_64 -#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) -#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) -#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) -#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) -#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) -#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) -#define UNITY_TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) -#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) -#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) -#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) -#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) -#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) -#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) -#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) -#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) -#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY) -#else -#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) -#endif - -#ifdef UNITY_EXCLUDE_FLOAT -#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) -#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) -#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) -#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) -#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) -#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) -#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) -#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) -#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) -#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) -#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) -#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) -#else -#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((UNITY_FLOAT)(delta), (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line)) -#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((UNITY_FLOAT)(expected) * (UNITY_FLOAT)UNITY_FLOAT_PRECISION, (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (UNITY_LINE_TYPE)(line), (message)) -#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((UNITY_FLOAT*)(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray(UnityFloatToPtr(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF) -#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF) -#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN) -#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET) -#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF) -#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF) -#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN) -#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET) -#endif - -#ifdef UNITY_EXCLUDE_DOUBLE -#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) -#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) -#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) -#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) -#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) -#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) -#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) -#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) -#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) -#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) -#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) -#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) -#else -#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line)) -#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (UNITY_LINE_TYPE)(line), (message)) -#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((UNITY_DOUBLE*)(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) -#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray(UnityDoubleToPtr(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) -#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF) -#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF) -#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN) -#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET) -#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF) -#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF) -#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN) -#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET) -#endif - -/* End of UNITY_INTERNALS_H */ -#endif +/* ========================================== + Unity Project - A Test Framework for C + Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams + [Released under MIT License. Please refer to license.txt for details] +========================================== */ + +#ifndef UNITY_INTERNALS_H +#define UNITY_INTERNALS_H + +#ifdef UNITY_INCLUDE_CONFIG_H +#include "unity_config.h" +#endif + +#ifndef UNITY_EXCLUDE_SETJMP_H +#include +#endif + +#ifndef UNITY_EXCLUDE_MATH_H +#include +#endif + +#ifndef UNITY_EXCLUDE_STDDEF_H +#include +#endif + +#ifdef UNITY_INCLUDE_PRINT_FORMATTED +#include +#endif + +/* Unity Attempts to Auto-Detect Integer Types + * Attempt 1: UINT_MAX, ULONG_MAX in , or default to 32 bits + * Attempt 2: UINTPTR_MAX in , or default to same size as long + * The user may override any of these derived constants: + * UNITY_INT_WIDTH, UNITY_LONG_WIDTH, UNITY_POINTER_WIDTH */ +#ifndef UNITY_EXCLUDE_STDINT_H +#include +#endif + +#ifndef UNITY_EXCLUDE_LIMITS_H +#include +#endif + +#if defined __GNUC__ +# define UNITY_FUNCTION_ATTR(a) __attribute__((a)) +#else +# define UNITY_FUNCTION_ATTR(a) /* ignore */ +#endif + +/*------------------------------------------------------- + * Guess Widths If Not Specified + *-------------------------------------------------------*/ + +/* Determine the size of an int, if not already specified. + * We cannot use sizeof(int), because it is not yet defined + * at this stage in the translation of the C program. + * Also sizeof(int) does return the size in addressable units on all platforms, + * which may not necessarily be the size in bytes. + * Therefore, infer it from UINT_MAX if possible. */ +#ifndef UNITY_INT_WIDTH + #ifdef UINT_MAX + #if (UINT_MAX == 0xFFFF) + #define UNITY_INT_WIDTH (16) + #elif (UINT_MAX == 0xFFFFFFFF) + #define UNITY_INT_WIDTH (32) + #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF) + #define UNITY_INT_WIDTH (64) + #endif + #else /* Set to default */ + #define UNITY_INT_WIDTH (32) + #endif /* UINT_MAX */ +#endif + +/* Determine the size of a long, if not already specified. */ +#ifndef UNITY_LONG_WIDTH + #ifdef ULONG_MAX + #if (ULONG_MAX == 0xFFFF) + #define UNITY_LONG_WIDTH (16) + #elif (ULONG_MAX == 0xFFFFFFFF) + #define UNITY_LONG_WIDTH (32) + #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF) + #define UNITY_LONG_WIDTH (64) + #endif + #else /* Set to default */ + #define UNITY_LONG_WIDTH (32) + #endif /* ULONG_MAX */ +#endif + +/* Determine the size of a pointer, if not already specified. */ +#ifndef UNITY_POINTER_WIDTH + #ifdef UINTPTR_MAX + #if (UINTPTR_MAX <= 0xFFFF) + #define UNITY_POINTER_WIDTH (16) + #elif (UINTPTR_MAX <= 0xFFFFFFFF) + #define UNITY_POINTER_WIDTH (32) + #elif (UINTPTR_MAX <= 0xFFFFFFFFFFFFFFFF) + #define UNITY_POINTER_WIDTH (64) + #endif + #else /* Set to default */ + #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH + #endif /* UINTPTR_MAX */ +#endif + +/*------------------------------------------------------- + * Int Support (Define types based on detected sizes) + *-------------------------------------------------------*/ + +#if (UNITY_INT_WIDTH == 32) + typedef unsigned char UNITY_UINT8; + typedef unsigned short UNITY_UINT16; + typedef unsigned int UNITY_UINT32; + typedef signed char UNITY_INT8; + typedef signed short UNITY_INT16; + typedef signed int UNITY_INT32; +#elif (UNITY_INT_WIDTH == 16) + typedef unsigned char UNITY_UINT8; + typedef unsigned int UNITY_UINT16; + typedef unsigned long UNITY_UINT32; + typedef signed char UNITY_INT8; + typedef signed int UNITY_INT16; + typedef signed long UNITY_INT32; +#else + #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported) +#endif + +/*------------------------------------------------------- + * 64-bit Support + *-------------------------------------------------------*/ + +/* Auto-detect 64 Bit Support */ +#ifndef UNITY_SUPPORT_64 + #if UNITY_LONG_WIDTH == 64 || UNITY_POINTER_WIDTH == 64 + #define UNITY_SUPPORT_64 + #endif +#endif + +/* 64-Bit Support Dependent Configuration */ +#ifndef UNITY_SUPPORT_64 + /* No 64-bit Support */ + typedef UNITY_UINT32 UNITY_UINT; + typedef UNITY_INT32 UNITY_INT; + #define UNITY_MAX_NIBBLES (8) /* Maximum number of nibbles in a UNITY_(U)INT */ +#else + /* 64-bit Support */ + #if (UNITY_LONG_WIDTH == 32) + typedef unsigned long long UNITY_UINT64; + typedef signed long long UNITY_INT64; + #elif (UNITY_LONG_WIDTH == 64) + typedef unsigned long UNITY_UINT64; + typedef signed long UNITY_INT64; + #else + #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported) + #endif + typedef UNITY_UINT64 UNITY_UINT; + typedef UNITY_INT64 UNITY_INT; + #define UNITY_MAX_NIBBLES (16) /* Maximum number of nibbles in a UNITY_(U)INT */ +#endif + +/*------------------------------------------------------- + * Pointer Support + *-------------------------------------------------------*/ + +#if (UNITY_POINTER_WIDTH == 32) + #define UNITY_PTR_TO_INT UNITY_INT32 + #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32 +#elif (UNITY_POINTER_WIDTH == 64) + #define UNITY_PTR_TO_INT UNITY_INT64 + #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64 +#elif (UNITY_POINTER_WIDTH == 16) + #define UNITY_PTR_TO_INT UNITY_INT16 + #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16 +#else + #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported) +#endif + +#ifndef UNITY_PTR_ATTRIBUTE + #define UNITY_PTR_ATTRIBUTE +#endif + +#ifndef UNITY_INTERNAL_PTR + #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void* +#endif + +/*------------------------------------------------------- + * Float Support + *-------------------------------------------------------*/ + +#ifdef UNITY_EXCLUDE_FLOAT + +/* No Floating Point Support */ +#ifndef UNITY_EXCLUDE_DOUBLE +#define UNITY_EXCLUDE_DOUBLE /* Remove double when excluding float support */ +#endif +#ifndef UNITY_EXCLUDE_FLOAT_PRINT +#define UNITY_EXCLUDE_FLOAT_PRINT +#endif + +#else + +/* Floating Point Support */ +#ifndef UNITY_FLOAT_PRECISION +#define UNITY_FLOAT_PRECISION (0.00001f) +#endif +#ifndef UNITY_FLOAT_TYPE +#define UNITY_FLOAT_TYPE float +#endif +typedef UNITY_FLOAT_TYPE UNITY_FLOAT; + +/* isinf & isnan macros should be provided by math.h */ +#ifndef isinf +/* The value of Inf - Inf is NaN */ +#define isinf(n) (isnan((n) - (n)) && !isnan(n)) +#endif + +#ifndef isnan +/* NaN is the only floating point value that does NOT equal itself. + * Therefore if n != n, then it is NaN. */ +#define isnan(n) ((n != n) ? 1 : 0) +#endif + +#endif + +/*------------------------------------------------------- + * Double Float Support + *-------------------------------------------------------*/ + +/* unlike float, we DON'T include by default */ +#if defined(UNITY_EXCLUDE_DOUBLE) || !defined(UNITY_INCLUDE_DOUBLE) + + /* No Floating Point Support */ + #ifndef UNITY_EXCLUDE_DOUBLE + #define UNITY_EXCLUDE_DOUBLE + #else + #undef UNITY_INCLUDE_DOUBLE + #endif + + #ifndef UNITY_EXCLUDE_FLOAT + #ifndef UNITY_DOUBLE_TYPE + #define UNITY_DOUBLE_TYPE double + #endif + typedef UNITY_FLOAT UNITY_DOUBLE; + /* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */ + #endif + +#else + + /* Double Floating Point Support */ + #ifndef UNITY_DOUBLE_PRECISION + #define UNITY_DOUBLE_PRECISION (1e-12) + #endif + + #ifndef UNITY_DOUBLE_TYPE + #define UNITY_DOUBLE_TYPE double + #endif + typedef UNITY_DOUBLE_TYPE UNITY_DOUBLE; + +#endif + +/*------------------------------------------------------- + * Output Method: stdout (DEFAULT) + *-------------------------------------------------------*/ +#ifndef UNITY_OUTPUT_CHAR + /* Default to using putchar, which is defined in stdio.h */ + #include + #define UNITY_OUTPUT_CHAR(a) (void)putchar(a) +#else + /* If defined as something else, make sure we declare it here so it's ready for use */ + #ifdef UNITY_OUTPUT_CHAR_HEADER_DECLARATION + extern void UNITY_OUTPUT_CHAR_HEADER_DECLARATION; + #endif +#endif + +#ifndef UNITY_OUTPUT_FLUSH + #ifdef UNITY_USE_FLUSH_STDOUT + /* We want to use the stdout flush utility */ + #include + #define UNITY_OUTPUT_FLUSH() (void)fflush(stdout) + #else + /* We've specified nothing, therefore flush should just be ignored */ + #define UNITY_OUTPUT_FLUSH() + #endif +#else + /* If defined as something else, make sure we declare it here so it's ready for use */ + #ifdef UNITY_OUTPUT_FLUSH_HEADER_DECLARATION + extern void UNITY_OUTPUT_FLUSH_HEADER_DECLARATION; + #endif +#endif + +#ifndef UNITY_OUTPUT_FLUSH +#define UNITY_FLUSH_CALL() +#else +#define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH() +#endif + +#ifndef UNITY_PRINT_EOL +#define UNITY_PRINT_EOL() UNITY_OUTPUT_CHAR('\n') +#endif + +#ifndef UNITY_OUTPUT_START +#define UNITY_OUTPUT_START() +#endif + +#ifndef UNITY_OUTPUT_COMPLETE +#define UNITY_OUTPUT_COMPLETE() +#endif + +#ifdef UNITY_INCLUDE_EXEC_TIME + #if !defined(UNITY_EXEC_TIME_START) && \ + !defined(UNITY_EXEC_TIME_STOP) && \ + !defined(UNITY_PRINT_EXEC_TIME) && \ + !defined(UNITY_TIME_TYPE) + /* If none any of these macros are defined then try to provide a default implementation */ + + #if defined(UNITY_CLOCK_MS) + /* This is a simple way to get a default implementation on platforms that support getting a millisecond counter */ + #define UNITY_TIME_TYPE UNITY_UINT + #define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS() + #define UNITY_EXEC_TIME_STOP() Unity.CurrentTestStopTime = UNITY_CLOCK_MS() + #define UNITY_PRINT_EXEC_TIME() { \ + UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \ + UnityPrint(" ("); \ + UnityPrintNumberUnsigned(execTimeMs); \ + UnityPrint(" ms)"); \ + } + #elif defined(_WIN32) + #include + #define UNITY_TIME_TYPE clock_t + #define UNITY_GET_TIME(t) t = (clock_t)((clock() * 1000) / CLOCKS_PER_SEC) + #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) + #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime) + #define UNITY_PRINT_EXEC_TIME() { \ + UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \ + UnityPrint(" ("); \ + UnityPrintNumberUnsigned(execTimeMs); \ + UnityPrint(" ms)"); \ + } + #elif defined(__unix__) + #include + #define UNITY_TIME_TYPE struct timespec + #define UNITY_GET_TIME(t) clock_gettime(CLOCK_MONOTONIC, &t) + #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) + #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime) + #define UNITY_PRINT_EXEC_TIME() { \ + UNITY_UINT execTimeMs = ((Unity.CurrentTestStopTime.tv_sec - Unity.CurrentTestStartTime.tv_sec) * 1000L); \ + execTimeMs += ((Unity.CurrentTestStopTime.tv_nsec - Unity.CurrentTestStartTime.tv_nsec) / 1000000L); \ + UnityPrint(" ("); \ + UnityPrintNumberUnsigned(execTimeMs); \ + UnityPrint(" ms)"); \ + } + #endif + #endif +#endif + +#ifndef UNITY_EXEC_TIME_START +#define UNITY_EXEC_TIME_START() do{}while(0) +#endif + +#ifndef UNITY_EXEC_TIME_STOP +#define UNITY_EXEC_TIME_STOP() do{}while(0) +#endif + +#ifndef UNITY_TIME_TYPE +#define UNITY_TIME_TYPE UNITY_UINT +#endif + +#ifndef UNITY_PRINT_EXEC_TIME +#define UNITY_PRINT_EXEC_TIME() do{}while(0) +#endif + +/*------------------------------------------------------- + * Footprint + *-------------------------------------------------------*/ + +#ifndef UNITY_LINE_TYPE +#define UNITY_LINE_TYPE UNITY_UINT +#endif + +#ifndef UNITY_COUNTER_TYPE +#define UNITY_COUNTER_TYPE UNITY_UINT +#endif + +/*------------------------------------------------------- + * Internal Structs Needed + *-------------------------------------------------------*/ + +typedef void (*UnityTestFunction)(void); + +#define UNITY_DISPLAY_RANGE_INT (0x10) +#define UNITY_DISPLAY_RANGE_UINT (0x20) +#define UNITY_DISPLAY_RANGE_HEX (0x40) +#define UNITY_DISPLAY_RANGE_CHAR (0x80) + +typedef enum +{ + UNITY_DISPLAY_STYLE_INT = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_INT, + UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT, + UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT, + UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT, +#ifdef UNITY_SUPPORT_64 + UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT, +#endif + + UNITY_DISPLAY_STYLE_UINT = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_UINT, + UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT, + UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT, + UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT, +#ifdef UNITY_SUPPORT_64 + UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT, +#endif + + UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX, + UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX, + UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX, +#ifdef UNITY_SUPPORT_64 + UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX, +#endif + + UNITY_DISPLAY_STYLE_CHAR = 1 + UNITY_DISPLAY_RANGE_CHAR + UNITY_DISPLAY_RANGE_INT, + + UNITY_DISPLAY_STYLE_UNKNOWN +} UNITY_DISPLAY_STYLE_T; + +typedef enum +{ + UNITY_WITHIN = 0x0, + UNITY_EQUAL_TO = 0x1, + UNITY_GREATER_THAN = 0x2, + UNITY_GREATER_OR_EQUAL = 0x2 + UNITY_EQUAL_TO, + UNITY_SMALLER_THAN = 0x4, + UNITY_SMALLER_OR_EQUAL = 0x4 + UNITY_EQUAL_TO, + UNITY_NOT_EQUAL = 0x0, + UNITY_UNKNOWN +} UNITY_COMPARISON_T; + +#ifndef UNITY_EXCLUDE_FLOAT +typedef enum UNITY_FLOAT_TRAIT +{ + UNITY_FLOAT_IS_NOT_INF = 0, + UNITY_FLOAT_IS_INF, + UNITY_FLOAT_IS_NOT_NEG_INF, + UNITY_FLOAT_IS_NEG_INF, + UNITY_FLOAT_IS_NOT_NAN, + UNITY_FLOAT_IS_NAN, + UNITY_FLOAT_IS_NOT_DET, + UNITY_FLOAT_IS_DET, + UNITY_FLOAT_INVALID_TRAIT +} UNITY_FLOAT_TRAIT_T; +#endif + +typedef enum +{ + UNITY_ARRAY_TO_VAL = 0, + UNITY_ARRAY_TO_ARRAY, + UNITY_ARRAY_UNKNOWN +} UNITY_FLAGS_T; + +struct UNITY_STORAGE_T +{ + const char* TestFile; + const char* CurrentTestName; +#ifndef UNITY_EXCLUDE_DETAILS + const char* CurrentDetail1; + const char* CurrentDetail2; +#endif + UNITY_LINE_TYPE CurrentTestLineNumber; + UNITY_COUNTER_TYPE NumberOfTests; + UNITY_COUNTER_TYPE TestFailures; + UNITY_COUNTER_TYPE TestIgnores; + UNITY_COUNTER_TYPE CurrentTestFailed; + UNITY_COUNTER_TYPE CurrentTestIgnored; +#ifdef UNITY_INCLUDE_EXEC_TIME + UNITY_TIME_TYPE CurrentTestStartTime; + UNITY_TIME_TYPE CurrentTestStopTime; +#endif +#ifndef UNITY_EXCLUDE_SETJMP_H + jmp_buf AbortFrame; +#endif +}; + +extern struct UNITY_STORAGE_T Unity; + +/*------------------------------------------------------- + * Test Suite Management + *-------------------------------------------------------*/ + +void UnityBegin(const char* filename); +int UnityEnd(void); +void UnitySetTestFile(const char* filename); +void UnityConcludeTest(void); + +#ifndef RUN_TEST +void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum); +#else +#define UNITY_SKIP_DEFAULT_RUNNER +#endif + +/*------------------------------------------------------- + * Details Support + *-------------------------------------------------------*/ + +#ifdef UNITY_EXCLUDE_DETAILS +#define UNITY_CLR_DETAILS() +#define UNITY_SET_DETAIL(d1) +#define UNITY_SET_DETAILS(d1,d2) +#else +#define UNITY_CLR_DETAILS() { Unity.CurrentDetail1 = 0; Unity.CurrentDetail2 = 0; } +#define UNITY_SET_DETAIL(d1) { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = 0; } +#define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = (d2); } + +#ifndef UNITY_DETAIL1_NAME +#define UNITY_DETAIL1_NAME "Function" +#endif + +#ifndef UNITY_DETAIL2_NAME +#define UNITY_DETAIL2_NAME "Argument" +#endif +#endif + +#ifdef UNITY_PRINT_TEST_CONTEXT +void UNITY_PRINT_TEST_CONTEXT(void); +#endif + +/*------------------------------------------------------- + * Test Output + *-------------------------------------------------------*/ + +void UnityPrint(const char* string); + +#ifdef UNITY_INCLUDE_PRINT_FORMATTED +void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...); +#endif + +void UnityPrintLen(const char* string, const UNITY_UINT32 length); +void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number); +void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style); +void UnityPrintNumber(const UNITY_INT number_to_print); +void UnityPrintNumberUnsigned(const UNITY_UINT number); +void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print); + +#ifndef UNITY_EXCLUDE_FLOAT_PRINT +void UnityPrintFloat(const UNITY_DOUBLE input_number); +#endif + +/*------------------------------------------------------- + * Test Assertion Functions + *------------------------------------------------------- + * Use the macros below this section instead of calling + * these directly. The macros have a consistent naming + * convention and will pull in file and line information + * for you. */ + +void UnityAssertEqualNumber(const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style); + +void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold, + const UNITY_INT actual, + const UNITY_COMPARISON_T compare, + const char *msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style); + +void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style, + const UNITY_FLAGS_T flags); + +void UnityAssertBits(const UNITY_INT mask, + const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber); + +void UnityAssertEqualString(const char* expected, + const char* actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber); + +void UnityAssertEqualStringLen(const char* expected, + const char* actual, + const UNITY_UINT32 length, + const char* msg, + const UNITY_LINE_TYPE lineNumber); + +void UnityAssertEqualStringArray( UNITY_INTERNAL_PTR expected, + const char** actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags); + +void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 length, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags); + +void UnityAssertNumbersWithin(const UNITY_UINT delta, + const UNITY_INT expected, + const UNITY_INT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style); + +void UnityAssertNumbersArrayWithin(const UNITY_UINT delta, + UNITY_INTERNAL_PTR expected, + UNITY_INTERNAL_PTR actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_DISPLAY_STYLE_T style, + const UNITY_FLAGS_T flags); + +void UnityFail(const char* message, const UNITY_LINE_TYPE line) UNITY_FUNCTION_ATTR(noreturn); +void UnityIgnore(const char* message, const UNITY_LINE_TYPE line) UNITY_FUNCTION_ATTR(noreturn); +void UnityMessage(const char* message, const UNITY_LINE_TYPE line); + +#ifndef UNITY_EXCLUDE_FLOAT +void UnityAssertFloatsWithin(const UNITY_FLOAT delta, + const UNITY_FLOAT expected, + const UNITY_FLOAT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber); + +void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, + UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags); + +void UnityAssertFloatSpecial(const UNITY_FLOAT actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLOAT_TRAIT_T style); +#endif + +#ifndef UNITY_EXCLUDE_DOUBLE +void UnityAssertDoublesWithin(const UNITY_DOUBLE delta, + const UNITY_DOUBLE expected, + const UNITY_DOUBLE actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber); + +void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected, + UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, + const UNITY_UINT32 num_elements, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLAGS_T flags); + +void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, + const char* msg, + const UNITY_LINE_TYPE lineNumber, + const UNITY_FLOAT_TRAIT_T style); +#endif + +/*------------------------------------------------------- + * Helpers + *-------------------------------------------------------*/ + +UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size); +#ifndef UNITY_EXCLUDE_FLOAT +UNITY_INTERNAL_PTR UnityFloatToPtr(const float num); +#endif +#ifndef UNITY_EXCLUDE_DOUBLE +UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num); +#endif + +/*------------------------------------------------------- + * Error Strings We Might Need + *-------------------------------------------------------*/ + +extern const char UnityStrOk[]; +extern const char UnityStrPass[]; +extern const char UnityStrFail[]; +extern const char UnityStrIgnore[]; + +extern const char UnityStrErrFloat[]; +extern const char UnityStrErrDouble[]; +extern const char UnityStrErr64[]; +extern const char UnityStrErrShorthand[]; + +/*------------------------------------------------------- + * Test Running Macros + *-------------------------------------------------------*/ + +#ifndef UNITY_EXCLUDE_SETJMP_H +#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0) +#define TEST_ABORT() longjmp(Unity.AbortFrame, 1) +#else +#define TEST_PROTECT() 1 +#define TEST_ABORT() return +#endif + +/* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */ +#ifndef RUN_TEST +#ifdef __STDC_VERSION__ +#if __STDC_VERSION__ >= 199901L +#define UNITY_SUPPORT_VARIADIC_MACROS +#endif +#endif +#ifdef UNITY_SUPPORT_VARIADIC_MACROS +#define RUN_TEST(...) RUN_TEST_AT_LINE(__VA_ARGS__, __LINE__, throwaway) +#define RUN_TEST_AT_LINE(func, line, ...) UnityDefaultTestRun(func, #func, line) +#endif +#endif + +/* If we can't do the tricky version, we'll just have to require them to always include the line number */ +#ifndef RUN_TEST +#ifdef CMOCK +#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num) +#else +#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__) +#endif +#endif + +#define TEST_LINE_NUM (Unity.CurrentTestLineNumber) +#define TEST_IS_IGNORED (Unity.CurrentTestIgnored) +#define UNITY_NEW_TEST(a) \ + Unity.CurrentTestName = (a); \ + Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \ + Unity.NumberOfTests++; + +#ifndef UNITY_BEGIN +#define UNITY_BEGIN() UnityBegin(__FILE__) +#endif + +#ifndef UNITY_END +#define UNITY_END() UnityEnd() +#endif + +#ifndef UNITY_SHORTHAND_AS_INT +#ifndef UNITY_SHORTHAND_AS_MEM +#ifndef UNITY_SHORTHAND_AS_NONE +#ifndef UNITY_SHORTHAND_AS_RAW +#define UNITY_SHORTHAND_AS_OLD +#endif +#endif +#endif +#endif + +/*----------------------------------------------- + * Command Line Argument Support + *-----------------------------------------------*/ + +#ifdef UNITY_USE_COMMAND_LINE_ARGS +int UnityParseOptions(int argc, char** argv); +int UnityTestMatches(void); +#endif + +/*------------------------------------------------------- + * Basic Fail and Ignore + *-------------------------------------------------------*/ + +#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)(line)) + +/*------------------------------------------------------- + * Test Asserts + *-------------------------------------------------------*/ + +#define UNITY_TEST_ASSERT(condition, line, message) do {if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), (message));}} while(0) +#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)(line), (message)) +#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)(line), (message)) +#define UNITY_TEST_ASSERT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) == 0), (UNITY_LINE_TYPE)(line), (message)) +#define UNITY_TEST_ASSERT_NOT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) != 0), (UNITY_LINE_TYPE)(line), (message)) + +#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) +#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) +#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) +#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) +#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) +#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) +#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) +#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) +#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) +#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) +#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) +#define UNITY_TEST_ASSERT_EQUAL_CHAR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) +#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((UNITY_INT)(mask), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line)) + +#define UNITY_TEST_ASSERT_NOT_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) +#define UNITY_TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) +#define UNITY_TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) +#define UNITY_TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) +#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) +#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) +#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) +#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) +#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) +#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) +#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) +#define UNITY_TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) + +#define UNITY_TEST_ASSERT_GREATER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) +#define UNITY_TEST_ASSERT_GREATER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) +#define UNITY_TEST_ASSERT_GREATER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) +#define UNITY_TEST_ASSERT_GREATER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) +#define UNITY_TEST_ASSERT_GREATER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) +#define UNITY_TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) +#define UNITY_TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) +#define UNITY_TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) +#define UNITY_TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) +#define UNITY_TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) +#define UNITY_TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) +#define UNITY_TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) + +#define UNITY_TEST_ASSERT_SMALLER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) +#define UNITY_TEST_ASSERT_SMALLER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) +#define UNITY_TEST_ASSERT_SMALLER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) +#define UNITY_TEST_ASSERT_SMALLER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) +#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) +#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) +#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) +#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) +#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) +#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) +#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) +#define UNITY_TEST_ASSERT_SMALLER_THAN_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) + +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16) (threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32) (threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) + +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) + +#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin( (delta), (UNITY_INT) (expected), (UNITY_INT) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT) +#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 ) (expected), (UNITY_INT)(UNITY_INT8 ) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8) +#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_INT16) (expected), (UNITY_INT)(UNITY_INT16) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16) +#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_INT32) (expected), (UNITY_INT)(UNITY_INT32) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32) +#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin( (delta), (UNITY_INT) (expected), (UNITY_INT) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT) +#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8) +#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16) +#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32) +#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8) +#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16) +#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32) +#define UNITY_TEST_ASSERT_CHAR_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 ) (expected), (UNITY_INT)(UNITY_INT8 ) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR) + +#define UNITY_TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY) + + +#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_PTR_TO_INT)(expected), (UNITY_PTR_TO_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER) +#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message) UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (UNITY_UINT32)(len), (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), 1, (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) + +#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY) + +#define UNITY_TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), (UNITY_INT_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), (UNITY_INT_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT16)(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT32)(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_PTR_TO_INT) (expected), (UNITY_POINTER_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_VAL) + +#ifdef UNITY_SUPPORT_64 +#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) +#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) +#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) +#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) +#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) +#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) +#define UNITY_TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) +#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) +#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) +#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) +#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) +#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) +#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) +#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) +#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64) +#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY) +#else +#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64) +#endif + +#ifdef UNITY_EXCLUDE_FLOAT +#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat) +#else +#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((UNITY_FLOAT)(delta), (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((UNITY_FLOAT)(expected) * (UNITY_FLOAT)UNITY_FLOAT_PRECISION, (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (UNITY_LINE_TYPE)(line), (message)) +#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((UNITY_FLOAT*)(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray(UnityFloatToPtr(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF) +#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF) +#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN) +#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN) +#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET) +#endif + +#ifdef UNITY_EXCLUDE_DOUBLE +#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble) +#else +#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line)) +#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (UNITY_LINE_TYPE)(line), (message)) +#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((UNITY_DOUBLE*)(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY) +#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray(UnityDoubleToPtr(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL) +#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN) +#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN) +#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET) +#endif + +/* End of UNITY_INTERNALS_H */ +#endif diff --git a/MiniProject_C/4_TestPlanAndOutput/README.md b/4_TestPlanAndOutput/README.md similarity index 100% rename from MiniProject_C/4_TestPlanAndOutput/README.md rename to 4_TestPlanAndOutput/README.md diff --git a/MiniProject_C/5_Report/Project_Report_template.docx b/5_Report/Project_Report_template.docx similarity index 100% rename from MiniProject_C/5_Report/Project_Report_template.docx rename to 5_Report/Project_Report_template.docx diff --git a/6_ImagesAndVideos/IMG_20210415_153042.jpg b/6_ImagesAndVideos/IMG_20210415_153042.jpg new file mode 100644 index 00000000..cbe283d5 Binary files /dev/null and b/6_ImagesAndVideos/IMG_20210415_153042.jpg differ diff --git a/6_ImagesAndVideos/IMG_20210415_153154.jpg b/6_ImagesAndVideos/IMG_20210415_153154.jpg new file mode 100644 index 00000000..044b6898 Binary files /dev/null and b/6_ImagesAndVideos/IMG_20210415_153154.jpg differ diff --git a/6_ImagesAndVideos/IMG_20210415_153158.jpg b/6_ImagesAndVideos/IMG_20210415_153158.jpg new file mode 100644 index 00000000..661aa390 Binary files /dev/null and b/6_ImagesAndVideos/IMG_20210415_153158.jpg differ diff --git a/6_ImagesAndVideos/IMG_20210415_153216.jpg b/6_ImagesAndVideos/IMG_20210415_153216.jpg new file mode 100644 index 00000000..16ab7b94 Binary files /dev/null and b/6_ImagesAndVideos/IMG_20210415_153216.jpg differ diff --git a/6_ImagesAndVideos/IMG_20210415_153219.jpg b/6_ImagesAndVideos/IMG_20210415_153219.jpg new file mode 100644 index 00000000..e7e3c2c9 Binary files /dev/null and b/6_ImagesAndVideos/IMG_20210415_153219.jpg differ diff --git a/6_ImagesAndVideos/IMG_20210415_153221.jpg b/6_ImagesAndVideos/IMG_20210415_153221.jpg new file mode 100644 index 00000000..41fa323b Binary files /dev/null and b/6_ImagesAndVideos/IMG_20210415_153221.jpg differ diff --git a/6_ImagesAndVideos/README.md b/6_ImagesAndVideos/README.md new file mode 100644 index 00000000..ee018986 --- /dev/null +++ b/6_ImagesAndVideos/README.md @@ -0,0 +1,3 @@ +# images and videos + +* add when you play!!11!11 diff --git a/MiniProject_C/7_Other/README.md b/7_Other/README.md similarity index 100% rename from MiniProject_C/7_Other/README.md rename to 7_Other/README.md diff --git a/MiniProject_C/7_Other/data-set/README.md b/7_Other/data-set/README.md similarity index 100% rename from MiniProject_C/7_Other/data-set/README.md rename to 7_Other/data-set/README.md diff --git a/Example_Programs/Challenges/Colored_box/README.md b/Example_Programs/Challenges/Colored_box/README.md deleted file mode 100644 index 5d0a7dbd..00000000 --- a/Example_Programs/Challenges/Colored_box/README.md +++ /dev/null @@ -1,29 +0,0 @@ -# A weighted colored Box -A Box is associated with following attributes: -``` - unique id - length - breadth - height - color - weight -``` -### Write seperate functions to perform the following operations: -* Create an collection(array or linked list) of boxes using dynamic memory -* Add a box at end of the collection -* Display the state of all boxes -* Find the box with given id -* Count all boxes with specified color -* Find average volume of all boxes -* Find the difference between box with min volume and box with max volume -* Find the box which has maximum height -* Update weight of box having a given id -* Remove the Box with given id -* Create a structure to define Weighted Colored Box as encapsulated unit (Single structure with pointer to data and pointer to functions) - -## Guidelines -* Use dynamic memory allocation for arrays and structures. -* Return appropriate results from all the functions instead of printing. -* Follow Modular programming and multifile approach -* Create Makefile with targets for compiling and testing, analysis and coverage. -* Follow best practices while writing the code. diff --git a/Example_Programs/Factorial/Factorial.cbp b/Example_Programs/Factorial/Factorial.cbp deleted file mode 100644 index 925524ca..00000000 --- a/Example_Programs/Factorial/Factorial.cbp +++ /dev/null @@ -1,48 +0,0 @@ - - - - - - diff --git a/Example_Programs/Factorial/Makefile b/Example_Programs/Factorial/Makefile deleted file mode 100644 index 41919e1b..00000000 --- a/Example_Programs/Factorial/Makefile +++ /dev/null @@ -1,26 +0,0 @@ -SRC = unity/unity.c\ -src/factorial.c\ -test/test_factorial.c\ -main.c - -INC = -Iunity\ --Iinc\ --Itest - -PROJECT_NAME = FACTORIAL.exe - -$(PROJECT_NAME): $(SRC) - gcc $(SRC) $(INC) -o $(PROJECT_NAME) - -run:$(PROJECT_NAME) - ./${PROJECT_NAME} -doc: - make -C documentation - -clean: - rm -rf $(PROJECT_NAME) documentation/html - -coverage:${PROJECT_NAME} - gcc -fprofile-arcs -ftest-coverage $(SRC) $(INC) -o $(PROJECT_NAME) - ./${PROJECT_NAME} - gcov -a src/factorial.c main.c \ No newline at end of file diff --git a/Example_Programs/Factorial/documentation/Doxyfile b/Example_Programs/Factorial/documentation/Doxyfile deleted file mode 100644 index 50f2e748..00000000 --- a/Example_Programs/Factorial/documentation/Doxyfile +++ /dev/null @@ -1,2495 +0,0 @@ -# Doxyfile 1.8.13 - -# This file describes the settings to be used by the documentation system -# doxygen (www.doxygen.org) for a project. -# -# All text after a double hash (##) is considered a comment and is placed in -# front of the TAG it is preceding. -# -# All text after a single hash (#) is considered a comment and will be ignored. -# The format is: -# TAG = value [value, ...] -# For lists, items can also be appended using: -# TAG += value [value, ...] -# Values that contain spaces should be placed between quotes (\" \"). - -#--------------------------------------------------------------------------- -# Project related configuration options -#--------------------------------------------------------------------------- - -# This tag specifies the encoding used for all characters in the config file -# that follow. The default is UTF-8 which is also the encoding used for all text -# before the first occurrence of this tag. Doxygen uses libiconv (or the iconv -# built into libc) for the transcoding. See http://www.gnu.org/software/libiconv -# for the list of possible encodings. -# The default value is: UTF-8. - -DOXYFILE_ENCODING = UTF-8 - -# The PROJECT_NAME tag is a single word (or a sequence of words surrounded by -# double-quotes, unless you are using Doxywizard) that should identify the -# project for which the documentation is generated. This name is used in the -# title of most generated pages and in a few other places. -# The default value is: My Project. - -PROJECT_NAME = Factorial - -# The PROJECT_NUMBER tag can be used to enter a project or revision number. This -# could be handy for archiving the generated documentation or if some version -# control system is used. - -PROJECT_NUMBER = - -# Using the PROJECT_BRIEF tag one can provide an optional one line description -# for a project that appears at the top of each page and should give viewer a -# quick idea about the purpose of the project. Keep the description short. - -PROJECT_BRIEF = - -# With the PROJECT_LOGO tag one can specify a logo or an icon that is included -# in the documentation. The maximum height of the logo should not exceed 55 -# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy -# the logo to the output directory. - -PROJECT_LOGO = - -# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path -# into which the generated documentation will be written. If a relative path is -# entered, it will be relative to the location where doxygen was started. If -# left blank the current directory will be used. - -OUTPUT_DIRECTORY = . - -# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub- -# directories (in 2 levels) under the output directory of each output format and -# will distribute the generated files over these directories. Enabling this -# option can be useful when feeding doxygen a huge amount of source files, where -# putting all generated files in the same directory would otherwise causes -# performance problems for the file system. -# The default value is: NO. - -CREATE_SUBDIRS = NO - -# If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII -# characters to appear in the names of generated files. If set to NO, non-ASCII -# characters will be escaped, for example _xE3_x81_x84 will be used for Unicode -# U+3044. -# The default value is: NO. - -ALLOW_UNICODE_NAMES = NO - -# The OUTPUT_LANGUAGE tag is used to specify the language in which all -# documentation generated by doxygen is written. Doxygen will use this -# information to generate all constant output in the proper language. -# Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Catalan, Chinese, -# Chinese-Traditional, Croatian, Czech, Danish, Dutch, English (United States), -# Esperanto, Farsi (Persian), Finnish, French, German, Greek, Hungarian, -# Indonesian, Italian, Japanese, Japanese-en (Japanese with English messages), -# Korean, Korean-en (Korean with English messages), Latvian, Lithuanian, -# Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese, Romanian, Russian, -# Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish, Swedish, Turkish, -# Ukrainian and Vietnamese. -# The default value is: English. - -OUTPUT_LANGUAGE = English - -# If the BRIEF_MEMBER_DESC tag is set to YES, doxygen will include brief member -# descriptions after the members that are listed in the file and class -# documentation (similar to Javadoc). Set to NO to disable this. -# The default value is: YES. - -BRIEF_MEMBER_DESC = YES - -# If the REPEAT_BRIEF tag is set to YES, doxygen will prepend the brief -# description of a member or function before the detailed description -# -# Note: If both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the -# brief descriptions will be completely suppressed. -# The default value is: YES. - -REPEAT_BRIEF = YES - -# This tag implements a quasi-intelligent brief description abbreviator that is -# used to form the text in various listings. Each string in this list, if found -# as the leading text of the brief description, will be stripped from the text -# and the result, after processing the whole list, is used as the annotated -# text. Otherwise, the brief description is used as-is. If left blank, the -# following values are used ($name is automatically replaced with the name of -# the entity):The $name class, The $name widget, The $name file, is, provides, -# specifies, contains, represents, a, an and the. - -ABBREVIATE_BRIEF = "The $name class" \ - "The $name widget" \ - "The $name file" \ - is \ - provides \ - specifies \ - contains \ - represents \ - a \ - an \ - the - -# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then -# doxygen will generate a detailed section even if there is only a brief -# description. -# The default value is: NO. - -ALWAYS_DETAILED_SEC = NO - -# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all -# inherited members of a class in the documentation of that class as if those -# members were ordinary class members. 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Set this -# tag to YES if you prefer the old behavior instead. -# -# Note that setting this tag to YES also means that rational rose comments are -# not recognized any more. -# The default value is: NO. - -MULTILINE_CPP_IS_BRIEF = NO - -# If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the -# documentation from any documented member that it re-implements. -# The default value is: YES. - -INHERIT_DOCS = YES - -# If the SEPARATE_MEMBER_PAGES tag is set to YES then doxygen will produce a new -# page for each member. If set to NO, the documentation of a member will be part -# of the file/class/namespace that contains it. -# The default value is: NO. - -SEPARATE_MEMBER_PAGES = NO - -# The TAB_SIZE tag can be used to set the number of spaces in a tab. Doxygen -# uses this value to replace tabs by spaces in code fragments. -# Minimum value: 1, maximum value: 16, default value: 4. - -TAB_SIZE = 4 - -# This tag can be used to specify a number of aliases that act as commands in -# the documentation. An alias has the form: -# name=value -# For example adding -# "sideeffect=@par Side Effects:\n" -# will allow you to put the command \sideeffect (or @sideeffect) in the -# documentation, which will result in a user-defined paragraph with heading -# "Side Effects:". You can put \n's in the value part of an alias to insert -# newlines. - -ALIASES = - -# This tag can be used to specify a number of word-keyword mappings (TCL only). -# A mapping has the form "name=value". For example adding "class=itcl::class" -# will allow you to use the command class in the itcl::class meaning. - -TCL_SUBST = - -# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources -# only. Doxygen will then generate output that is more tailored for C. For -# instance, some of the names that are used will be different. The list of all -# members will be omitted, etc. -# The default value is: NO. - -OPTIMIZE_OUTPUT_FOR_C = YES - -# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java or -# Python sources only. Doxygen will then generate output that is more tailored -# for that language. For instance, namespaces will be presented as packages, -# qualified scopes will look different, etc. -# The default value is: NO. - -OPTIMIZE_OUTPUT_JAVA = NO - -# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran -# sources. Doxygen will then generate output that is tailored for Fortran. -# The default value is: NO. - -OPTIMIZE_FOR_FORTRAN = NO - -# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL -# sources. Doxygen will then generate output that is tailored for VHDL. -# The default value is: NO. - -OPTIMIZE_OUTPUT_VHDL = NO - -# Doxygen selects the parser to use depending on the extension of the files it -# parses. With this tag you can assign which parser to use for a given -# extension. Doxygen has a built-in mapping, but you can override or extend it -# using this tag. The format is ext=language, where ext is a file extension, and -# language is one of the parsers supported by doxygen: IDL, Java, Javascript, -# C#, C, C++, D, PHP, Objective-C, Python, Fortran (fixed format Fortran: -# FortranFixed, free formatted Fortran: FortranFree, unknown formatted Fortran: -# Fortran. In the later case the parser tries to guess whether the code is fixed -# or free formatted code, this is the default for Fortran type files), VHDL. For -# instance to make doxygen treat .inc files as Fortran files (default is PHP), -# and .f files as C (default is Fortran), use: inc=Fortran f=C. -# -# Note: For files without extension you can use no_extension as a placeholder. -# -# Note that for custom extensions you also need to set FILE_PATTERNS otherwise -# the files are not read by doxygen. - -EXTENSION_MAPPING = - -# If the MARKDOWN_SUPPORT tag is enabled then doxygen pre-processes all comments -# according to the Markdown format, which allows for more readable -# documentation. See http://daringfireball.net/projects/markdown/ for details. -# The output of markdown processing is further processed by doxygen, so you can -# mix doxygen, HTML, and XML commands with Markdown formatting. Disable only in -# case of backward compatibilities issues. -# The default value is: YES. - -MARKDOWN_SUPPORT = YES - -# When the TOC_INCLUDE_HEADINGS tag is set to a non-zero value, all headings up -# to that level are automatically included in the table of contents, even if -# they do not have an id attribute. -# Note: This feature currently applies only to Markdown headings. -# Minimum value: 0, maximum value: 99, default value: 0. -# This tag requires that the tag MARKDOWN_SUPPORT is set to YES. - -TOC_INCLUDE_HEADINGS = 0 - -# When enabled doxygen tries to link words that correspond to documented -# classes, or namespaces to their corresponding documentation. Such a link can -# be prevented in individual cases by putting a % sign in front of the word or -# globally by setting AUTOLINK_SUPPORT to NO. -# The default value is: YES. - -AUTOLINK_SUPPORT = YES - -# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want -# to include (a tag file for) the STL sources as input, then you should set this -# tag to YES in order to let doxygen match functions declarations and -# definitions whose arguments contain STL classes (e.g. func(std::string); -# versus func(std::string) {}). This also make the inheritance and collaboration -# diagrams that involve STL classes more complete and accurate. -# The default value is: NO. - -BUILTIN_STL_SUPPORT = NO - -# If you use Microsoft's C++/CLI language, you should set this option to YES to -# enable parsing support. -# The default value is: NO. - -CPP_CLI_SUPPORT = NO - -# Set the SIP_SUPPORT tag to YES if your project consists of sip (see: -# http://www.riverbankcomputing.co.uk/software/sip/intro) sources only. Doxygen -# will parse them like normal C++ but will assume all classes use public instead -# of private inheritance when no explicit protection keyword is present. -# The default value is: NO. - -SIP_SUPPORT = NO - -# For Microsoft's IDL there are propget and propput attributes to indicate -# getter and setter methods for a property. Setting this option to YES will make -# doxygen to replace the get and set methods by a property in the documentation. -# This will only work if the methods are indeed getting or setting a simple -# type. If this is not the case, or you want to show the methods anyway, you -# should set this option to NO. -# The default value is: YES. - -IDL_PROPERTY_SUPPORT = YES - -# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC -# tag is set to YES then doxygen will reuse the documentation of the first -# member in the group (if any) for the other members of the group. By default -# all members of a group must be documented explicitly. -# The default value is: NO. - -DISTRIBUTE_GROUP_DOC = NO - -# If one adds a struct or class to a group and this option is enabled, then also -# any nested class or struct is added to the same group. By default this option -# is disabled and one has to add nested compounds explicitly via \ingroup. -# The default value is: NO. - -GROUP_NESTED_COMPOUNDS = NO - -# Set the SUBGROUPING tag to YES to allow class member groups of the same type -# (for instance a group of public functions) to be put as a subgroup of that -# type (e.g. under the Public Functions section). Set it to NO to prevent -# subgrouping. Alternatively, this can be done per class using the -# \nosubgrouping command. -# The default value is: YES. - -SUBGROUPING = YES - -# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and unions -# are shown inside the group in which they are included (e.g. using \ingroup) -# instead of on a separate page (for HTML and Man pages) or section (for LaTeX -# and RTF). -# -# Note that this feature does not work in combination with -# SEPARATE_MEMBER_PAGES. -# The default value is: NO. - -INLINE_GROUPED_CLASSES = NO - -# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and unions -# with only public data fields or simple typedef fields will be shown inline in -# the documentation of the scope in which they are defined (i.e. file, -# namespace, or group documentation), provided this scope is documented. If set -# to NO, structs, classes, and unions are shown on a separate page (for HTML and -# Man pages) or section (for LaTeX and RTF). -# The default value is: NO. - -INLINE_SIMPLE_STRUCTS = NO - -# When TYPEDEF_HIDES_STRUCT tag is enabled, a typedef of a struct, union, or -# enum is documented as struct, union, or enum with the name of the typedef. So -# typedef struct TypeS {} TypeT, will appear in the documentation as a struct -# with name TypeT. When disabled the typedef will appear as a member of a file, -# namespace, or class. And the struct will be named TypeS. This can typically be -# useful for C code in case the coding convention dictates that all compound -# types are typedef'ed and only the typedef is referenced, never the tag name. -# The default value is: NO. - -TYPEDEF_HIDES_STRUCT = NO - -# The size of the symbol lookup cache can be set using LOOKUP_CACHE_SIZE. This -# cache is used to resolve symbols given their name and scope. Since this can be -# an expensive process and often the same symbol appears multiple times in the -# code, doxygen keeps a cache of pre-resolved symbols. If the cache is too small -# doxygen will become slower. If the cache is too large, memory is wasted. The -# cache size is given by this formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range -# is 0..9, the default is 0, corresponding to a cache size of 2^16=65536 -# symbols. At the end of a run doxygen will report the cache usage and suggest -# the optimal cache size from a speed point of view. -# Minimum value: 0, maximum value: 9, default value: 0. - -LOOKUP_CACHE_SIZE = 0 - -#--------------------------------------------------------------------------- -# Build related configuration options -#--------------------------------------------------------------------------- - -# If the EXTRACT_ALL tag is set to YES, doxygen will assume all entities in -# documentation are documented, even if no documentation was available. Private -# class members and static file members will be hidden unless the -# EXTRACT_PRIVATE respectively EXTRACT_STATIC tags are set to YES. -# Note: This will also disable the warnings about undocumented members that are -# normally produced when WARNINGS is set to YES. -# The default value is: NO. - -EXTRACT_ALL = NO - -# If the EXTRACT_PRIVATE tag is set to YES, all private members of a class will -# be included in the documentation. -# The default value is: NO. - -EXTRACT_PRIVATE = NO - -# If the EXTRACT_PACKAGE tag is set to YES, all members with package or internal -# scope will be included in the documentation. -# The default value is: NO. - -EXTRACT_PACKAGE = NO - -# If the EXTRACT_STATIC tag is set to YES, all static members of a file will be -# included in the documentation. -# The default value is: NO. - -EXTRACT_STATIC = NO - -# If the EXTRACT_LOCAL_CLASSES tag is set to YES, classes (and structs) defined -# locally in source files will be included in the documentation. If set to NO, -# only classes defined in header files are included. Does not have any effect -# for Java sources. -# The default value is: YES. - -EXTRACT_LOCAL_CLASSES = YES - -# This flag is only useful for Objective-C code. If set to YES, local methods, -# which are defined in the implementation section but not in the interface are -# included in the documentation. If set to NO, only methods in the interface are -# included. -# The default value is: NO. - -EXTRACT_LOCAL_METHODS = NO - -# If this flag is set to YES, the members of anonymous namespaces will be -# extracted and appear in the documentation as a namespace called -# 'anonymous_namespace{file}', where file will be replaced with the base name of -# the file that contains the anonymous namespace. By default anonymous namespace -# are hidden. -# The default value is: NO. - -EXTRACT_ANON_NSPACES = NO - -# If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all -# undocumented members inside documented classes or files. If set to NO these -# members will be included in the various overviews, but no documentation -# section is generated. This option has no effect if EXTRACT_ALL is enabled. -# The default value is: NO. - -HIDE_UNDOC_MEMBERS = NO - -# If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all -# undocumented classes that are normally visible in the class hierarchy. If set -# to NO, these classes will be included in the various overviews. This option -# has no effect if EXTRACT_ALL is enabled. -# The default value is: NO. - -HIDE_UNDOC_CLASSES = NO - -# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, doxygen will hide all friend -# (class|struct|union) declarations. If set to NO, these declarations will be -# included in the documentation. -# The default value is: NO. - -HIDE_FRIEND_COMPOUNDS = NO - -# If the HIDE_IN_BODY_DOCS tag is set to YES, doxygen will hide any -# documentation blocks found inside the body of a function. If set to NO, these -# blocks will be appended to the function's detailed documentation block. -# The default value is: NO. - -HIDE_IN_BODY_DOCS = NO - -# The INTERNAL_DOCS tag determines if documentation that is typed after a -# \internal command is included. If the tag is set to NO then the documentation -# will be excluded. Set it to YES to include the internal documentation. -# The default value is: NO. - -INTERNAL_DOCS = NO - -# If the CASE_SENSE_NAMES tag is set to NO then doxygen will only generate file -# names in lower-case letters. If set to YES, upper-case letters are also -# allowed. This is useful if you have classes or files whose names only differ -# in case and if your file system supports case sensitive file names. Windows -# and Mac users are advised to set this option to NO. -# The default value is: system dependent. - -CASE_SENSE_NAMES = NO - -# If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with -# their full class and namespace scopes in the documentation. If set to YES, the -# scope will be hidden. -# The default value is: NO. - -HIDE_SCOPE_NAMES = YES - -# If the HIDE_COMPOUND_REFERENCE tag is set to NO (default) then doxygen will -# append additional text to a page's title, such as Class Reference. If set to -# YES the compound reference will be hidden. -# The default value is: NO. - -HIDE_COMPOUND_REFERENCE= NO - -# If the SHOW_INCLUDE_FILES tag is set to YES then doxygen will put a list of -# the files that are included by a file in the documentation of that file. -# The default value is: YES. - -SHOW_INCLUDE_FILES = YES - -# If the SHOW_GROUPED_MEMB_INC tag is set to YES then Doxygen will add for each -# grouped member an include statement to the documentation, telling the reader -# which file to include in order to use the member. -# The default value is: NO. - -SHOW_GROUPED_MEMB_INC = NO - -# If the FORCE_LOCAL_INCLUDES tag is set to YES then doxygen will list include -# files with double quotes in the documentation rather than with sharp brackets. -# The default value is: NO. - -FORCE_LOCAL_INCLUDES = NO - -# If the INLINE_INFO tag is set to YES then a tag [inline] is inserted in the -# documentation for inline members. -# The default value is: YES. - -INLINE_INFO = YES - -# If the SORT_MEMBER_DOCS tag is set to YES then doxygen will sort the -# (detailed) documentation of file and class members alphabetically by member -# name. If set to NO, the members will appear in declaration order. -# The default value is: YES. - -SORT_MEMBER_DOCS = YES - -# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the brief -# descriptions of file, namespace and class members alphabetically by member -# name. If set to NO, the members will appear in declaration order. Note that -# this will also influence the order of the classes in the class list. -# The default value is: NO. - -SORT_BRIEF_DOCS = NO - -# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen will sort the -# (brief and detailed) documentation of class members so that constructors and -# destructors are listed first. If set to NO the constructors will appear in the -# respective orders defined by SORT_BRIEF_DOCS and SORT_MEMBER_DOCS. -# Note: If SORT_BRIEF_DOCS is set to NO this option is ignored for sorting brief -# member documentation. -# Note: If SORT_MEMBER_DOCS is set to NO this option is ignored for sorting -# detailed member documentation. -# The default value is: NO. - -SORT_MEMBERS_CTORS_1ST = NO - -# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the hierarchy -# of group names into alphabetical order. If set to NO the group names will -# appear in their defined order. -# The default value is: NO. - -SORT_GROUP_NAMES = NO - -# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be sorted by -# fully-qualified names, including namespaces. If set to NO, the class list will -# be sorted only by class name, not including the namespace part. -# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. -# Note: This option applies only to the class list, not to the alphabetical -# list. -# The default value is: NO. - -SORT_BY_SCOPE_NAME = NO - -# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to do proper -# type resolution of all parameters of a function it will reject a match between -# the prototype and the implementation of a member function even if there is -# only one candidate or it is obvious which candidate to choose by doing a -# simple string match. By disabling STRICT_PROTO_MATCHING doxygen will still -# accept a match between prototype and implementation in such cases. -# The default value is: NO. - -STRICT_PROTO_MATCHING = NO - -# The GENERATE_TODOLIST tag can be used to enable (YES) or disable (NO) the todo -# list. This list is created by putting \todo commands in the documentation. -# The default value is: YES. - -GENERATE_TODOLIST = NO - -# The GENERATE_TESTLIST tag can be used to enable (YES) or disable (NO) the test -# list. This list is created by putting \test commands in the documentation. -# The default value is: YES. - -GENERATE_TESTLIST = NO - -# The GENERATE_BUGLIST tag can be used to enable (YES) or disable (NO) the bug -# list. This list is created by putting \bug commands in the documentation. -# The default value is: YES. - -GENERATE_BUGLIST = NO - -# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or disable (NO) -# the deprecated list. This list is created by putting \deprecated commands in -# the documentation. -# The default value is: YES. - -GENERATE_DEPRECATEDLIST= NO - -# The ENABLED_SECTIONS tag can be used to enable conditional documentation -# sections, marked by \if ... \endif and \cond -# ... \endcond blocks. - -ENABLED_SECTIONS = - -# The MAX_INITIALIZER_LINES tag determines the maximum number of lines that the -# initial value of a variable or macro / define can have for it to appear in the -# documentation. If the initializer consists of more lines than specified here -# it will be hidden. Use a value of 0 to hide initializers completely. The -# appearance of the value of individual variables and macros / defines can be -# controlled using \showinitializer or \hideinitializer command in the -# documentation regardless of this setting. -# Minimum value: 0, maximum value: 10000, default value: 30. - -MAX_INITIALIZER_LINES = 30 - -# Set the SHOW_USED_FILES tag to NO to disable the list of files generated at -# the bottom of the documentation of classes and structs. If set to YES, the -# list will mention the files that were used to generate the documentation. -# The default value is: YES. - -SHOW_USED_FILES = NO - -# Set the SHOW_FILES tag to NO to disable the generation of the Files page. This -# will remove the Files entry from the Quick Index and from the Folder Tree View -# (if specified). -# The default value is: YES. - -SHOW_FILES = YES - -# Set the SHOW_NAMESPACES tag to NO to disable the generation of the Namespaces -# page. This will remove the Namespaces entry from the Quick Index and from the -# Folder Tree View (if specified). -# The default value is: YES. - -SHOW_NAMESPACES = YES - -# The FILE_VERSION_FILTER tag can be used to specify a program or script that -# doxygen should invoke to get the current version for each file (typically from -# the version control system). Doxygen will invoke the program by executing (via -# popen()) the command command input-file, where command is the value of the -# FILE_VERSION_FILTER tag, and input-file is the name of an input file provided -# by doxygen. Whatever the program writes to standard output is used as the file -# version. For an example see the documentation. - -FILE_VERSION_FILTER = - -# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed -# by doxygen. The layout file controls the global structure of the generated -# output files in an output format independent way. To create the layout file -# that represents doxygen's defaults, run doxygen with the -l option. You can -# optionally specify a file name after the option, if omitted DoxygenLayout.xml -# will be used as the name of the layout file. -# -# Note that if you run doxygen from a directory containing a file called -# DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE -# tag is left empty. - -LAYOUT_FILE = - -# The CITE_BIB_FILES tag can be used to specify one or more bib files containing -# the reference definitions. This must be a list of .bib files. The .bib -# extension is automatically appended if omitted. This requires the bibtex tool -# to be installed. See also http://en.wikipedia.org/wiki/BibTeX for more info. -# For LaTeX the style of the bibliography can be controlled using -# LATEX_BIB_STYLE. To use this feature you need bibtex and perl available in the -# search path. See also \cite for info how to create references. - -CITE_BIB_FILES = - -#--------------------------------------------------------------------------- -# Configuration options related to warning and progress messages -#--------------------------------------------------------------------------- - -# The QUIET tag can be used to turn on/off the messages that are generated to -# standard output by doxygen. If QUIET is set to YES this implies that the -# messages are off. -# The default value is: NO. - -QUIET = NO - -# The WARNINGS tag can be used to turn on/off the warning messages that are -# generated to standard error (stderr) by doxygen. If WARNINGS is set to YES -# this implies that the warnings are on. -# -# Tip: Turn warnings on while writing the documentation. -# The default value is: YES. - -WARNINGS = YES - -# If the WARN_IF_UNDOCUMENTED tag is set to YES then doxygen will generate -# warnings for undocumented members. If EXTRACT_ALL is set to YES then this flag -# will automatically be disabled. -# The default value is: YES. - -WARN_IF_UNDOCUMENTED = YES - -# If the WARN_IF_DOC_ERROR tag is set to YES, doxygen will generate warnings for -# potential errors in the documentation, such as not documenting some parameters -# in a documented function, or documenting parameters that don't exist or using -# markup commands wrongly. -# The default value is: YES. - -WARN_IF_DOC_ERROR = YES - -# This WARN_NO_PARAMDOC option can be enabled to get warnings for functions that -# are documented, but have no documentation for their parameters or return -# value. If set to NO, doxygen will only warn about wrong or incomplete -# parameter documentation, but not about the absence of documentation. -# The default value is: NO. - -WARN_NO_PARAMDOC = NO - -# If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when -# a warning is encountered. -# The default value is: NO. - -WARN_AS_ERROR = NO - -# The WARN_FORMAT tag determines the format of the warning messages that doxygen -# can produce. The string should contain the $file, $line, and $text tags, which -# will be replaced by the file and line number from which the warning originated -# and the warning text. Optionally the format may contain $version, which will -# be replaced by the version of the file (if it could be obtained via -# FILE_VERSION_FILTER) -# The default value is: $file:$line: $text. - -WARN_FORMAT = "$file:$line: $text" - -# The WARN_LOGFILE tag can be used to specify a file to which warning and error -# messages should be written. If left blank the output is written to standard -# error (stderr). - -WARN_LOGFILE = - -#--------------------------------------------------------------------------- -# Configuration options related to the input files -#--------------------------------------------------------------------------- - -# The INPUT tag is used to specify the files and/or directories that contain -# documented source files. You may enter file names like myfile.cpp or -# directories like /usr/src/myproject. Separate the files or directories with -# spaces. See also FILE_PATTERNS and EXTENSION_MAPPING -# Note: If this tag is empty the current directory is searched. - -INPUT = ../inc - -# This tag can be used to specify the character encoding of the source files -# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses -# libiconv (or the iconv built into libc) for the transcoding. See the libiconv -# documentation (see: http://www.gnu.org/software/libiconv) for the list of -# possible encodings. -# The default value is: UTF-8. - -INPUT_ENCODING = UTF-8 - -# If the value of the INPUT tag contains directories, you can use the -# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and -# *.h) to filter out the source-files in the directories. -# -# Note that for custom extensions or not directly supported extensions you also -# need to set EXTENSION_MAPPING for the extension otherwise the files are not -# read by doxygen. -# -# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp, -# *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h, -# *.hh, *.hxx, *.hpp, *.h++, *.cs, *.d, *.php, *.php4, *.php5, *.phtml, *.inc, -# *.m, *.markdown, *.md, *.mm, *.dox, *.py, *.pyw, *.f90, *.f95, *.f03, *.f08, -# *.f, *.for, *.tcl, *.vhd, *.vhdl, *.ucf and *.qsf. - -FILE_PATTERNS = *.c \ - *.cc \ - *.cxx \ - *.cpp \ - *.c++ \ - *.java \ - *.ii \ - *.ixx \ - *.ipp \ - *.i++ \ - *.inl \ - *.idl \ - *.ddl \ - *.odl \ - *.h \ - *.hh \ - *.hxx \ - *.hpp \ - *.h++ \ - *.cs \ - *.d \ - *.php \ - *.php4 \ - *.php5 \ - *.phtml \ - *.inc \ - *.m \ - *.markdown \ - *.md \ - *.mm \ - *.dox \ - *.py \ - *.pyw \ - *.f90 \ - *.f95 \ - *.f03 \ - *.f08 \ - *.f \ - *.for \ - *.tcl \ - *.vhd \ - *.vhdl \ - *.ucf \ - *.qsf \ - *.h - -# The RECURSIVE tag can be used to specify whether or not subdirectories should -# be searched for input files as well. -# The default value is: NO. - -RECURSIVE = YES - -# The EXCLUDE tag can be used to specify files and/or directories that should be -# excluded from the INPUT source files. This way you can easily exclude a -# subdirectory from a directory tree whose root is specified with the INPUT tag. -# -# Note that relative paths are relative to the directory from which doxygen is -# run. - -EXCLUDE = - -# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or -# directories that are symbolic links (a Unix file system feature) are excluded -# from the input. -# The default value is: NO. - -EXCLUDE_SYMLINKS = NO - -# If the value of the INPUT tag contains directories, you can use the -# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude -# certain files from those directories. -# -# Note that the wildcards are matched against the file with absolute path, so to -# exclude all test directories for example use the pattern */test/* - -EXCLUDE_PATTERNS = - -# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names -# (namespaces, classes, functions, etc.) that should be excluded from the -# output. The symbol name can be a fully qualified name, a word, or if the -# wildcard * is used, a substring. Examples: ANamespace, AClass, -# AClass::ANamespace, ANamespace::*Test -# -# Note that the wildcards are matched against the file with absolute path, so to -# exclude all test directories use the pattern */test/* - -EXCLUDE_SYMBOLS = - -# The EXAMPLE_PATH tag can be used to specify one or more files or directories -# that contain example code fragments that are included (see the \include -# command). - -EXAMPLE_PATH = - -# If the value of the EXAMPLE_PATH tag contains directories, you can use the -# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp and -# *.h) to filter out the source-files in the directories. If left blank all -# files are included. - -EXAMPLE_PATTERNS = * - -# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be -# searched for input files to be used with the \include or \dontinclude commands -# irrespective of the value of the RECURSIVE tag. -# The default value is: NO. - -EXAMPLE_RECURSIVE = NO - -# The IMAGE_PATH tag can be used to specify one or more files or directories -# that contain images that are to be included in the documentation (see the -# \image command). - -IMAGE_PATH = - -# The INPUT_FILTER tag can be used to specify a program that doxygen should -# invoke to filter for each input file. Doxygen will invoke the filter program -# by executing (via popen()) the command: -# -# -# -# where is the value of the INPUT_FILTER tag, and is the -# name of an input file. Doxygen will then use the output that the filter -# program writes to standard output. If FILTER_PATTERNS is specified, this tag -# will be ignored. -# -# Note that the filter must not add or remove lines; it is applied before the -# code is scanned, but not when the output code is generated. If lines are added -# or removed, the anchors will not be placed correctly. -# -# Note that for custom extensions or not directly supported extensions you also -# need to set EXTENSION_MAPPING for the extension otherwise the files are not -# properly processed by doxygen. - -INPUT_FILTER = - -# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern -# basis. Doxygen will compare the file name with each pattern and apply the -# filter if there is a match. The filters are a list of the form: pattern=filter -# (like *.cpp=my_cpp_filter). See INPUT_FILTER for further information on how -# filters are used. If the FILTER_PATTERNS tag is empty or if none of the -# patterns match the file name, INPUT_FILTER is applied. -# -# Note that for custom extensions or not directly supported extensions you also -# need to set EXTENSION_MAPPING for the extension otherwise the files are not -# properly processed by doxygen. - -FILTER_PATTERNS = - -# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using -# INPUT_FILTER) will also be used to filter the input files that are used for -# producing the source files to browse (i.e. when SOURCE_BROWSER is set to YES). -# The default value is: NO. - -FILTER_SOURCE_FILES = NO - -# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file -# pattern. A pattern will override the setting for FILTER_PATTERN (if any) and -# it is also possible to disable source filtering for a specific pattern using -# *.ext= (so without naming a filter). -# This tag requires that the tag FILTER_SOURCE_FILES is set to YES. - -FILTER_SOURCE_PATTERNS = - -# If the USE_MDFILE_AS_MAINPAGE tag refers to the name of a markdown file that -# is part of the input, its contents will be placed on the main page -# (index.html). This can be useful if you have a project on for instance GitHub -# and want to reuse the introduction page also for the doxygen output. - -USE_MDFILE_AS_MAINPAGE = documentation_main.md - -#--------------------------------------------------------------------------- -# Configuration options related to source browsing -#--------------------------------------------------------------------------- - -# If the SOURCE_BROWSER tag is set to YES then a list of source files will be -# generated. Documented entities will be cross-referenced with these sources. -# -# Note: To get rid of all source code in the generated output, make sure that -# also VERBATIM_HEADERS is set to NO. -# The default value is: NO. - -SOURCE_BROWSER = NO - -# Setting the INLINE_SOURCES tag to YES will include the body of functions, -# classes and enums directly into the documentation. -# The default value is: NO. - -INLINE_SOURCES = NO - -# Setting the STRIP_CODE_COMMENTS tag to YES will instruct doxygen to hide any -# special comment blocks from generated source code fragments. Normal C, C++ and -# Fortran comments will always remain visible. -# The default value is: YES. - -STRIP_CODE_COMMENTS = YES - -# If the REFERENCED_BY_RELATION tag is set to YES then for each documented -# function all documented functions referencing it will be listed. -# The default value is: NO. - -REFERENCED_BY_RELATION = NO - -# If the REFERENCES_RELATION tag is set to YES then for each documented function -# all documented entities called/used by that function will be listed. -# The default value is: NO. - -REFERENCES_RELATION = NO - -# If the REFERENCES_LINK_SOURCE tag is set to YES and SOURCE_BROWSER tag is set -# to YES then the hyperlinks from functions in REFERENCES_RELATION and -# REFERENCED_BY_RELATION lists will link to the source code. Otherwise they will -# link to the documentation. -# The default value is: YES. - -REFERENCES_LINK_SOURCE = YES - -# If SOURCE_TOOLTIPS is enabled (the default) then hovering a hyperlink in the -# source code will show a tooltip with additional information such as prototype, -# brief description and links to the definition and documentation. Since this -# will make the HTML file larger and loading of large files a bit slower, you -# can opt to disable this feature. -# The default value is: YES. -# This tag requires that the tag SOURCE_BROWSER is set to YES. - -SOURCE_TOOLTIPS = YES - -# If the USE_HTAGS tag is set to YES then the references to source code will -# point to the HTML generated by the htags(1) tool instead of doxygen built-in -# source browser. The htags tool is part of GNU's global source tagging system -# (see http://www.gnu.org/software/global/global.html). You will need version -# 4.8.6 or higher. -# -# To use it do the following: -# - Install the latest version of global -# - Enable SOURCE_BROWSER and USE_HTAGS in the config file -# - Make sure the INPUT points to the root of the source tree -# - Run doxygen as normal -# -# Doxygen will invoke htags (and that will in turn invoke gtags), so these -# tools must be available from the command line (i.e. in the search path). -# -# The result: instead of the source browser generated by doxygen, the links to -# source code will now point to the output of htags. -# The default value is: NO. -# This tag requires that the tag SOURCE_BROWSER is set to YES. - -USE_HTAGS = NO - -# If the VERBATIM_HEADERS tag is set the YES then doxygen will generate a -# verbatim copy of the header file for each class for which an include is -# specified. Set to NO to disable this. -# See also: Section \class. -# The default value is: YES. - -VERBATIM_HEADERS = YES - -# If the CLANG_ASSISTED_PARSING tag is set to YES then doxygen will use the -# clang parser (see: http://clang.llvm.org/) for more accurate parsing at the -# cost of reduced performance. This can be particularly helpful with template -# rich C++ code for which doxygen's built-in parser lacks the necessary type -# information. -# Note: The availability of this option depends on whether or not doxygen was -# generated with the -Duse-libclang=ON option for CMake. -# The default value is: NO. - -CLANG_ASSISTED_PARSING = NO - -# If clang assisted parsing is enabled you can provide the compiler with command -# line options that you would normally use when invoking the compiler. Note that -# the include paths will already be set by doxygen for the files and directories -# specified with INPUT and INCLUDE_PATH. -# This tag requires that the tag CLANG_ASSISTED_PARSING is set to YES. - -CLANG_OPTIONS = - -#--------------------------------------------------------------------------- -# Configuration options related to the alphabetical class index -#--------------------------------------------------------------------------- - -# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index of all -# compounds will be generated. Enable this if the project contains a lot of -# classes, structs, unions or interfaces. -# The default value is: YES. - -ALPHABETICAL_INDEX = NO - -# The COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns in -# which the alphabetical index list will be split. -# Minimum value: 1, maximum value: 20, default value: 5. -# This tag requires that the tag ALPHABETICAL_INDEX is set to YES. - -COLS_IN_ALPHA_INDEX = 5 - -# In case all classes in a project start with a common prefix, all classes will -# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag -# can be used to specify a prefix (or a list of prefixes) that should be ignored -# while generating the index headers. -# This tag requires that the tag ALPHABETICAL_INDEX is set to YES. - -IGNORE_PREFIX = - -#--------------------------------------------------------------------------- -# Configuration options related to the HTML output -#--------------------------------------------------------------------------- - -# If the GENERATE_HTML tag is set to YES, doxygen will generate HTML output -# The default value is: YES. - -GENERATE_HTML = YES - -# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. If a -# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of -# it. -# The default directory is: html. -# This tag requires that the tag GENERATE_HTML is set to YES. - -HTML_OUTPUT = html - -# The HTML_FILE_EXTENSION tag can be used to specify the file extension for each -# generated HTML page (for example: .htm, .php, .asp). -# The default value is: .html. -# This tag requires that the tag GENERATE_HTML is set to YES. - -HTML_FILE_EXTENSION = .html - -# The HTML_HEADER tag can be used to specify a user-defined HTML header file for -# each generated HTML page. If the tag is left blank doxygen will generate a -# standard header. -# -# To get valid HTML the header file that includes any scripts and style sheets -# that doxygen needs, which is dependent on the configuration options used (e.g. -# the setting GENERATE_TREEVIEW). It is highly recommended to start with a -# default header using -# doxygen -w html new_header.html new_footer.html new_stylesheet.css -# YourConfigFile -# and then modify the file new_header.html. See also section "Doxygen usage" -# for information on how to generate the default header that doxygen normally -# uses. -# Note: The header is subject to change so you typically have to regenerate the -# default header when upgrading to a newer version of doxygen. For a description -# of the possible markers and block names see the documentation. -# This tag requires that the tag GENERATE_HTML is set to YES. - -HTML_HEADER = - -# The HTML_FOOTER tag can be used to specify a user-defined HTML footer for each -# generated HTML page. If the tag is left blank doxygen will generate a standard -# footer. See HTML_HEADER for more information on how to generate a default -# footer and what special commands can be used inside the footer. See also -# section "Doxygen usage" for information on how to generate the default footer -# that doxygen normally uses. -# This tag requires that the tag GENERATE_HTML is set to YES. - -HTML_FOOTER = - -# The HTML_STYLESHEET tag can be used to specify a user-defined cascading style -# sheet that is used by each HTML page. It can be used to fine-tune the look of -# the HTML output. If left blank doxygen will generate a default style sheet. -# See also section "Doxygen usage" for information on how to generate the style -# sheet that doxygen normally uses. -# Note: It is recommended to use HTML_EXTRA_STYLESHEET instead of this tag, as -# it is more robust and this tag (HTML_STYLESHEET) will in the future become -# obsolete. -# This tag requires that the tag GENERATE_HTML is set to YES. - -HTML_STYLESHEET = - -# The HTML_EXTRA_STYLESHEET tag can be used to specify additional user-defined -# cascading style sheets that are included after the standard style sheets -# created by doxygen. Using this option one can overrule certain style aspects. -# This is preferred over using HTML_STYLESHEET since it does not replace the -# standard style sheet and is therefore more robust against future updates. -# Doxygen will copy the style sheet files to the output directory. -# Note: The order of the extra style sheet files is of importance (e.g. the last -# style sheet in the list overrules the setting of the previous ones in the -# list). For an example see the documentation. -# This tag requires that the tag GENERATE_HTML is set to YES. - -HTML_EXTRA_STYLESHEET = - -# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or -# other source files which should be copied to the HTML output directory. Note -# that these files will be copied to the base HTML output directory. Use the -# $relpath^ marker in the HTML_HEADER and/or HTML_FOOTER files to load these -# files. In the HTML_STYLESHEET file, use the file name only. Also note that the -# files will be copied as-is; there are no commands or markers available. -# This tag requires that the tag GENERATE_HTML is set to YES. - -HTML_EXTRA_FILES = - -# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen -# will adjust the colors in the style sheet and background images according to -# this color. Hue is specified as an angle on a colorwheel, see -# http://en.wikipedia.org/wiki/Hue for more information. For instance the value -# 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300 -# purple, and 360 is red again. -# Minimum value: 0, maximum value: 359, default value: 220. -# This tag requires that the tag GENERATE_HTML is set to YES. - -HTML_COLORSTYLE_HUE = 220 - -# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of the colors -# in the HTML output. For a value of 0 the output will use grayscales only. A -# value of 255 will produce the most vivid colors. -# Minimum value: 0, maximum value: 255, default value: 100. -# This tag requires that the tag GENERATE_HTML is set to YES. - -HTML_COLORSTYLE_SAT = 100 - -# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to the -# luminance component of the colors in the HTML output. Values below 100 -# gradually make the output lighter, whereas values above 100 make the output -# darker. The value divided by 100 is the actual gamma applied, so 80 represents -# a gamma of 0.8, The value 220 represents a gamma of 2.2, and 100 does not -# change the gamma. -# Minimum value: 40, maximum value: 240, default value: 80. -# This tag requires that the tag GENERATE_HTML is set to YES. - -HTML_COLORSTYLE_GAMMA = 80 - -# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML -# page will contain the date and time when the page was generated. Setting this -# to YES can help to show when doxygen was last run and thus if the -# documentation is up to date. -# The default value is: NO. -# This tag requires that the tag GENERATE_HTML is set to YES. - -HTML_TIMESTAMP = NO - -# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML -# documentation will contain sections that can be hidden and shown after the -# page has loaded. -# The default value is: NO. -# This tag requires that the tag GENERATE_HTML is set to YES. - -HTML_DYNAMIC_SECTIONS = NO - -# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of entries -# shown in the various tree structured indices initially; the user can expand -# and collapse entries dynamically later on. Doxygen will expand the tree to -# such a level that at most the specified number of entries are visible (unless -# a fully collapsed tree already exceeds this amount). So setting the number of -# entries 1 will produce a full collapsed tree by default. 0 is a special value -# representing an infinite number of entries and will result in a full expanded -# tree by default. -# Minimum value: 0, maximum value: 9999, default value: 100. -# This tag requires that the tag GENERATE_HTML is set to YES. - -HTML_INDEX_NUM_ENTRIES = 100 - -# If the GENERATE_DOCSET tag is set to YES, additional index files will be -# generated that can be used as input for Apple's Xcode 3 integrated development -# environment (see: http://developer.apple.com/tools/xcode/), introduced with -# OSX 10.5 (Leopard). To create a documentation set, doxygen will generate a -# Makefile in the HTML output directory. Running make will produce the docset in -# that directory and running make install will install the docset in -# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at -# startup. See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html -# for more information. -# The default value is: NO. -# This tag requires that the tag GENERATE_HTML is set to YES. - -GENERATE_DOCSET = NO - -# This tag determines the name of the docset feed. A documentation feed provides -# an umbrella under which multiple documentation sets from a single provider -# (such as a company or product suite) can be grouped. -# The default value is: Doxygen generated docs. -# This tag requires that the tag GENERATE_DOCSET is set to YES. - -DOCSET_FEEDNAME = "Doxygen generated docs" - -# This tag specifies a string that should uniquely identify the documentation -# set bundle. This should be a reverse domain-name style string, e.g. -# com.mycompany.MyDocSet. Doxygen will append .docset to the name. -# The default value is: org.doxygen.Project. -# This tag requires that the tag GENERATE_DOCSET is set to YES. - -DOCSET_BUNDLE_ID = org.doxygen.Project - -# The DOCSET_PUBLISHER_ID tag specifies a string that should uniquely identify -# the documentation publisher. This should be a reverse domain-name style -# string, e.g. com.mycompany.MyDocSet.documentation. -# The default value is: org.doxygen.Publisher. -# This tag requires that the tag GENERATE_DOCSET is set to YES. - -DOCSET_PUBLISHER_ID = org.doxygen.Publisher - -# The DOCSET_PUBLISHER_NAME tag identifies the documentation publisher. -# The default value is: Publisher. -# This tag requires that the tag GENERATE_DOCSET is set to YES. - -DOCSET_PUBLISHER_NAME = Publisher - -# If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three -# additional HTML index files: index.hhp, index.hhc, and index.hhk. The -# index.hhp is a project file that can be read by Microsoft's HTML Help Workshop -# (see: http://www.microsoft.com/en-us/download/details.aspx?id=21138) on -# Windows. -# -# The HTML Help Workshop contains a compiler that can convert all HTML output -# generated by doxygen into a single compiled HTML file (.chm). Compiled HTML -# files are now used as the Windows 98 help format, and will replace the old -# Windows help format (.hlp) on all Windows platforms in the future. Compressed -# HTML files also contain an index, a table of contents, and you can search for -# words in the documentation. The HTML workshop also contains a viewer for -# compressed HTML files. -# The default value is: NO. -# This tag requires that the tag GENERATE_HTML is set to YES. - -GENERATE_HTMLHELP = NO - -# The CHM_FILE tag can be used to specify the file name of the resulting .chm -# file. You can add a path in front of the file if the result should not be -# written to the html output directory. -# This tag requires that the tag GENERATE_HTMLHELP is set to YES. - -CHM_FILE = - -# The HHC_LOCATION tag can be used to specify the location (absolute path -# including file name) of the HTML help compiler (hhc.exe). If non-empty, -# doxygen will try to run the HTML help compiler on the generated index.hhp. -# The file has to be specified with full path. -# This tag requires that the tag GENERATE_HTMLHELP is set to YES. - -HHC_LOCATION = - -# The GENERATE_CHI flag controls if a separate .chi index file is generated -# (YES) or that it should be included in the master .chm file (NO). -# The default value is: NO. -# This tag requires that the tag GENERATE_HTMLHELP is set to YES. - -GENERATE_CHI = NO - -# The CHM_INDEX_ENCODING is used to encode HtmlHelp index (hhk), content (hhc) -# and project file content. -# This tag requires that the tag GENERATE_HTMLHELP is set to YES. - -CHM_INDEX_ENCODING = - -# The BINARY_TOC flag controls whether a binary table of contents is generated -# (YES) or a normal table of contents (NO) in the .chm file. Furthermore it -# enables the Previous and Next buttons. -# The default value is: NO. -# This tag requires that the tag GENERATE_HTMLHELP is set to YES. - -BINARY_TOC = NO - -# The TOC_EXPAND flag can be set to YES to add extra items for group members to -# the table of contents of the HTML help documentation and to the tree view. -# The default value is: NO. -# This tag requires that the tag GENERATE_HTMLHELP is set to YES. - -TOC_EXPAND = NO - -# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and -# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated that -# can be used as input for Qt's qhelpgenerator to generate a Qt Compressed Help -# (.qch) of the generated HTML documentation. -# The default value is: NO. -# This tag requires that the tag GENERATE_HTML is set to YES. - -GENERATE_QHP = NO - -# If the QHG_LOCATION tag is specified, the QCH_FILE tag can be used to specify -# the file name of the resulting .qch file. The path specified is relative to -# the HTML output folder. -# This tag requires that the tag GENERATE_QHP is set to YES. - -QCH_FILE = - -# The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help -# Project output. For more information please see Qt Help Project / Namespace -# (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#namespace). -# The default value is: org.doxygen.Project. -# This tag requires that the tag GENERATE_QHP is set to YES. - -QHP_NAMESPACE = org.doxygen.Project - -# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt -# Help Project output. For more information please see Qt Help Project / Virtual -# Folders (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#virtual- -# folders). -# The default value is: doc. -# This tag requires that the tag GENERATE_QHP is set to YES. - -QHP_VIRTUAL_FOLDER = doc - -# If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom -# filter to add. For more information please see Qt Help Project / Custom -# Filters (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#custom- -# filters). -# This tag requires that the tag GENERATE_QHP is set to YES. - -QHP_CUST_FILTER_NAME = - -# The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the -# custom filter to add. For more information please see Qt Help Project / Custom -# Filters (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#custom- -# filters). -# This tag requires that the tag GENERATE_QHP is set to YES. - -QHP_CUST_FILTER_ATTRS = - -# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this -# project's filter section matches. Qt Help Project / Filter Attributes (see: -# http://qt-project.org/doc/qt-4.8/qthelpproject.html#filter-attributes). -# This tag requires that the tag GENERATE_QHP is set to YES. - -QHP_SECT_FILTER_ATTRS = - -# The QHG_LOCATION tag can be used to specify the location of Qt's -# qhelpgenerator. If non-empty doxygen will try to run qhelpgenerator on the -# generated .qhp file. -# This tag requires that the tag GENERATE_QHP is set to YES. - -QHG_LOCATION = - -# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files will be -# generated, together with the HTML files, they form an Eclipse help plugin. To -# install this plugin and make it available under the help contents menu in -# Eclipse, the contents of the directory containing the HTML and XML files needs -# to be copied into the plugins directory of eclipse. The name of the directory -# within the plugins directory should be the same as the ECLIPSE_DOC_ID value. -# After copying Eclipse needs to be restarted before the help appears. -# The default value is: NO. -# This tag requires that the tag GENERATE_HTML is set to YES. - -GENERATE_ECLIPSEHELP = NO - -# A unique identifier for the Eclipse help plugin. When installing the plugin -# the directory name containing the HTML and XML files should also have this -# name. Each documentation set should have its own identifier. -# The default value is: org.doxygen.Project. -# This tag requires that the tag GENERATE_ECLIPSEHELP is set to YES. - -ECLIPSE_DOC_ID = org.doxygen.Project - -# If you want full control over the layout of the generated HTML pages it might -# be necessary to disable the index and replace it with your own. The -# DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) at top -# of each HTML page. A value of NO enables the index and the value YES disables -# it. Since the tabs in the index contain the same information as the navigation -# tree, you can set this option to YES if you also set GENERATE_TREEVIEW to YES. -# The default value is: NO. -# This tag requires that the tag GENERATE_HTML is set to YES. - -DISABLE_INDEX = NO - -# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index -# structure should be generated to display hierarchical information. If the tag -# value is set to YES, a side panel will be generated containing a tree-like -# index structure (just like the one that is generated for HTML Help). For this -# to work a browser that supports JavaScript, DHTML, CSS and frames is required -# (i.e. any modern browser). Windows users are probably better off using the -# HTML help feature. Via custom style sheets (see HTML_EXTRA_STYLESHEET) one can -# further fine-tune the look of the index. As an example, the default style -# sheet generated by doxygen has an example that shows how to put an image at -# the root of the tree instead of the PROJECT_NAME. Since the tree basically has -# the same information as the tab index, you could consider setting -# DISABLE_INDEX to YES when enabling this option. -# The default value is: NO. -# This tag requires that the tag GENERATE_HTML is set to YES. - -GENERATE_TREEVIEW = NO - -# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values that -# doxygen will group on one line in the generated HTML documentation. -# -# Note that a value of 0 will completely suppress the enum values from appearing -# in the overview section. -# Minimum value: 0, maximum value: 20, default value: 4. -# This tag requires that the tag GENERATE_HTML is set to YES. - -ENUM_VALUES_PER_LINE = 4 - -# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be used -# to set the initial width (in pixels) of the frame in which the tree is shown. -# Minimum value: 0, maximum value: 1500, default value: 250. -# This tag requires that the tag GENERATE_HTML is set to YES. - -TREEVIEW_WIDTH = 250 - -# If the EXT_LINKS_IN_WINDOW option is set to YES, doxygen will open links to -# external symbols imported via tag files in a separate window. -# The default value is: NO. -# This tag requires that the tag GENERATE_HTML is set to YES. - -EXT_LINKS_IN_WINDOW = NO - -# Use this tag to change the font size of LaTeX formulas included as images in -# the HTML documentation. When you change the font size after a successful -# doxygen run you need to manually remove any form_*.png images from the HTML -# output directory to force them to be regenerated. -# Minimum value: 8, maximum value: 50, default value: 10. -# This tag requires that the tag GENERATE_HTML is set to YES. - -FORMULA_FONTSIZE = 10 - -# Use the FORMULA_TRANPARENT tag to determine whether or not the images -# generated for formulas are transparent PNGs. Transparent PNGs are not -# supported properly for IE 6.0, but are supported on all modern browsers. -# -# Note that when changing this option you need to delete any form_*.png files in -# the HTML output directory before the changes have effect. -# The default value is: YES. -# This tag requires that the tag GENERATE_HTML is set to YES. - -FORMULA_TRANSPARENT = YES - -# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax (see -# http://www.mathjax.org) which uses client side Javascript for the rendering -# instead of using pre-rendered bitmaps. Use this if you do not have LaTeX -# installed or if you want to formulas look prettier in the HTML output. When -# enabled you may also need to install MathJax separately and configure the path -# to it using the MATHJAX_RELPATH option. -# The default value is: NO. -# This tag requires that the tag GENERATE_HTML is set to YES. - -USE_MATHJAX = NO - -# When MathJax is enabled you can set the default output format to be used for -# the MathJax output. See the MathJax site (see: -# http://docs.mathjax.org/en/latest/output.html) for more details. -# Possible values are: HTML-CSS (which is slower, but has the best -# compatibility), NativeMML (i.e. MathML) and SVG. -# The default value is: HTML-CSS. -# This tag requires that the tag USE_MATHJAX is set to YES. - -MATHJAX_FORMAT = HTML-CSS - -# When MathJax is enabled you need to specify the location relative to the HTML -# output directory using the MATHJAX_RELPATH option. The destination directory -# should contain the MathJax.js script. For instance, if the mathjax directory -# is located at the same level as the HTML output directory, then -# MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax -# Content Delivery Network so you can quickly see the result without installing -# MathJax. However, it is strongly recommended to install a local copy of -# MathJax from http://www.mathjax.org before deployment. -# The default value is: http://cdn.mathjax.org/mathjax/latest. -# This tag requires that the tag USE_MATHJAX is set to YES. - -MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest - -# The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax -# extension names that should be enabled during MathJax rendering. For example -# MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols -# This tag requires that the tag USE_MATHJAX is set to YES. - -MATHJAX_EXTENSIONS = - -# The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces -# of code that will be used on startup of the MathJax code. See the MathJax site -# (see: http://docs.mathjax.org/en/latest/output.html) for more details. For an -# example see the documentation. -# This tag requires that the tag USE_MATHJAX is set to YES. - -MATHJAX_CODEFILE = - -# When the SEARCHENGINE tag is enabled doxygen will generate a search box for -# the HTML output. The underlying search engine uses javascript and DHTML and -# should work on any modern browser. Note that when using HTML help -# (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets (GENERATE_DOCSET) -# there is already a search function so this one should typically be disabled. -# For large projects the javascript based search engine can be slow, then -# enabling SERVER_BASED_SEARCH may provide a better solution. It is possible to -# search using the keyboard; to jump to the search box use + S -# (what the is depends on the OS and browser, but it is typically -# , /