diff --git a/.github/workflows/c-build.yml b/.github/workflows/c-build.yml
deleted file mode 100644
index 355a9644..00000000
--- a/.github/workflows/c-build.yml
+++ /dev/null
@@ -1,18 +0,0 @@
-name: C/C++ CI
-
-on:
- push:
- branches: [ master ]
- pull_request:
- branches: [ master ]
-
-jobs:
- build:
-
- runs-on: ubuntu-latest
-
- steps:
- - uses: actions/checkout@v2
-
- - name: make all
- run: make all -C MiniProject_C/3_Implementation/
diff --git a/.github/workflows/c-cpp.yml b/.github/workflows/c-cpp.yml
new file mode 100644
index 00000000..22319ab3
--- /dev/null
+++ b/.github/workflows/c-cpp.yml
@@ -0,0 +1,17 @@
+name: C/C++ CI - Build Status
+
+on:
+ push:
+ branches: [ main ]
+ pull_request:
+ branches: [ main ]
+
+jobs:
+ build:
+
+ runs-on: windows-latest
+
+ steps:
+ - uses: actions/checkout@v2
+ - name: make
+ run: make -C 3_Implementation/ all
diff --git a/.github/workflows/cppcheck.yml b/.github/workflows/cppcheck.yml
deleted file mode 100644
index 81dd3eb9..00000000
--- a/.github/workflows/cppcheck.yml
+++ /dev/null
@@ -1,15 +0,0 @@
-
-name: cppcheck-action
-on: [push]
-
-jobs:
- build:
- name: cppcheck
- runs-on: ubuntu-latest
- steps:
- - uses: actions/checkout@v2
-
- - name: Install cppcheck
- run: sudo apt-get -y install cppcheck
- - name: Cppcheck code
- run: cppcheck MiniProject_C/3_Implementation
\ No newline at end of file
diff --git a/.github/workflows/gcov.yml b/.github/workflows/gcov.yml
new file mode 100644
index 00000000..7c05123b
--- /dev/null
+++ b/.github/workflows/gcov.yml
@@ -0,0 +1,31 @@
+# This is a basic workflow to help you get started with Actions
+
+name: CI-Coverage
+
+# Controls when the action will run.
+on:
+ # Triggers the workflow on push or pull request events but only for the main branch
+ push:
+ branches: [ main ]
+ pull_request:
+ branches: [ main ]
+
+ # Allows you to run this workflow manually from the Actions tab
+ workflow_dispatch:
+
+# A workflow run is made up of one or more jobs that can run sequentially or in parallel
+jobs:
+ # This workflow contains a single job called "build"
+ build:
+ # The type of runner that the job will run on
+ runs-on: ubuntu-latest
+
+
+ steps:
+ - uses: actions/checkout@v2
+ - name: Install gcov
+ run: sudo apt -y install gcovr
+ - name: make coverage
+ run: make -C 3_Implementation/ coverageCheck
+ - name: GCov only
+ run: gcovr -r .
diff --git a/.github/workflows/gitinspector.yml b/.github/workflows/gitinspector.yml
new file mode 100644
index 00000000..d810bccc
--- /dev/null
+++ b/.github/workflows/gitinspector.yml
@@ -0,0 +1,51 @@
+name: Contribution Check - Git Inspector
+
+on:
+ push:
+ branches: [ main ]
+ pull_request:
+ branches: [ main ]
+
+jobs:
+ inspect:
+
+ runs-on: ubuntu-latest
+
+ steps:
+ - uses: actions/checkout@v2
+ with:
+ fetch-depth: '0'
+ - name: Install python
+ run: sudo apt -y install python
+ - name: Install gitinspector
+ run: |
+ pushd ~ &> /dev/null
+ git clone --depth=1 https://github.com/ejwa/gitinspector.git
+ cd gitinspector
+ echo "export PATH=$(pwd):"'$PATH' >> ~/.profile
+ popd &> /dev/null
+ - name: Run gitinspector
+ run: |
+ source ~/.profile
+ export PYTHONIOENCODING=utf-8
+ gitinspector.py --version
+ echo "Running for commit : $GITHUB_SHA"
+ echo "============ Git Inspector ==========="
+ gitinspector.py -wTHl --format=text -f c,h,md,yml,* -x file:3_implementation/unity -x file:doc .
+ gitinspector.py -wTHl --format=html -f c,h,md,yml,* -x file:3_implementation/unity -x file:doc . > ~/result.html
+ echo "======================================"
+ #If using gihub io pages feature
+ # - name : Update Results to gh-pages
+ # uses: actions/checkout@v2
+ # with:
+ # ref: gh-pages
+ # - name: Update Results to gh-pages
+ # run: |
+ # pwd
+ # rm -f result.html
+ # mv ~/result.html result.html
+ # git config user.name "GitHub Actions"
+ # git config user.email actions@github.com
+ # git add result.html
+ # git commit -m "[auto] Update Results for commit SHA $GITHUB_SHA"
+ # git push
diff --git a/.github/workflows/main.yml b/.github/workflows/main.yml
new file mode 100644
index 00000000..9c2de04d
--- /dev/null
+++ b/.github/workflows/main.yml
@@ -0,0 +1,19 @@
+name: Windows C/C++ CI
+
+on:
+ push:
+ branches: [ master ]
+ pull_request:
+ branches: [ master ]
+
+jobs:
+ build:
+
+ runs-on: windows-latest
+
+ steps:
+ - uses: actions/checkout@v2
+ - name: make
+ run: make -C 3_Implementation/ all
+ - name: Run
+ run: .\3_Implementation\build\Tetris.out.out
diff --git a/.github/workflows/unity.yml b/.github/workflows/unity.yml
new file mode 100644
index 00000000..96969be1
--- /dev/null
+++ b/.github/workflows/unity.yml
@@ -0,0 +1,17 @@
+name: Unit Testing - Unity
+
+on:
+ push:
+ branches: [ main ]
+ pull_request:
+ branches: [ main ]
+
+jobs:
+ test:
+
+ runs-on: ubuntu-latest
+
+ steps:
+ - uses: actions/checkout@v2
+ - name: make
+ run: make -C 3_Implementation/ test
diff --git a/1_Requirements/README.md b/1_Requirements/README.md
new file mode 100644
index 00000000..8937242e
--- /dev/null
+++ b/1_Requirements/README.md
@@ -0,0 +1,6 @@
+# Requirements
+
+* C (gcc)
+* make (for make testing)
+* Unity (for unit testing)
+
diff --git a/MiniProject_C/1_Requirements/Simple Gantt Chart.xlsx b/1_Requirements/Simple Gantt Chart.xlsx
similarity index 100%
rename from MiniProject_C/1_Requirements/Simple Gantt Chart.xlsx
rename to 1_Requirements/Simple Gantt Chart.xlsx
diff --git a/MiniProject_C/2_Architecture/README.md b/2_Architecture/README.md
similarity index 100%
rename from MiniProject_C/2_Architecture/README.md
rename to 2_Architecture/README.md
diff --git a/MiniProject_C/2_Architecture/behavior Diagrams/README.md b/2_Architecture/behavior Diagrams/README.md
similarity index 100%
rename from MiniProject_C/2_Architecture/behavior Diagrams/README.md
rename to 2_Architecture/behavior Diagrams/README.md
diff --git a/2_Architecture/behavior Diagrams/Untitled Diagram.drawio b/2_Architecture/behavior Diagrams/Untitled Diagram.drawio
new file mode 100644
index 00000000..3d98406e
--- /dev/null
+++ b/2_Architecture/behavior Diagrams/Untitled Diagram.drawio
@@ -0,0 +1,51 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/MiniProject_C/2_Architecture/structure Diagrams/README.md b/2_Architecture/structure Diagrams/README.md
similarity index 100%
rename from MiniProject_C/2_Architecture/structure Diagrams/README.md
rename to 2_Architecture/structure Diagrams/README.md
diff --git a/2_Architecture/structure Diagrams/Untitled Diagram.drawio b/2_Architecture/structure Diagrams/Untitled Diagram.drawio
new file mode 100644
index 00000000..0c61738d
--- /dev/null
+++ b/2_Architecture/structure Diagrams/Untitled Diagram.drawio
@@ -0,0 +1,82 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Example_Programs/programming_concpets/calculator_complex/Makefile b/3_Implementation/Makefile
similarity index 80%
rename from Example_Programs/programming_concpets/calculator_complex/Makefile
rename to 3_Implementation/Makefile
index 937ab909..9aa45150 100644
--- a/Example_Programs/programming_concpets/calculator_complex/Makefile
+++ b/3_Implementation/Makefile
@@ -1,53 +1,55 @@
-PROJ_NAME = Complex_Calculator
-TEST_PROJ_NAME = Test_$(PROJ_NAME)
-
-BUILD_DIR = Build
-
-SRC = src/complex_calculator.c
-
-TEST_SRC = test/test_complex_calculator.c\
-unity/unity.c
-
-INC = -Iinc\
--Iunity
-
-#To check if the OS is Windows or Linux and set the executable file extension and delete command accordingly
-ifdef OS
- RM = del /q
- FixPath = $(subst /,\,$1)
- EXEC = exe
-else
- ifeq ($(shell uname), Linux)
- RM = rm -rf
- FixPath = $1
- EXEC = out
- endif
-endif
-
-# Makefile will not run target command if the name with file already exists. To override, use .PHONY
-.PHONY : all test coverage run clean doc
-
-all:$(BUILD_DIR)
- gcc main.c $(SRC) $(INC) -o $(call FixPath,$(BUILD_DIR)/$(PROJ_NAME).$(EXEC))
-
-run: all
- $(call FixPath,$(BUILD_DIR)/$(PROJ_NAME).$(EXEC))
-
-test: $(SRC) $(TEST_SRC)
- gcc $^ $(INC) -o $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC))
- $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC))
-
-coverage:${PROJECT_NAME}
- gcc -fprofile-arcs -ftest-coverage $(SRC) $(INC) -o $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC))
- $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC))
- gcov -a $(SRC)
-
-doc:
- make -C doc
-$(BUILD_DIR):
- mkdir $(BUILD_DIR)
-
-clean:
- $(RM) $(call FixPath,$(BUILD_DIR)/*)
- make clean -C doc
+PROJ_NAME = Tetris
+TEST_PROJ_NAME = Test_$(PROJ_NAME)
+
+BUILD_DIR = Build
+
+#src walli file
+SRC = src/tetris_operations.c
+
+#directly replaces src file
+TEST_SRC = test/test_tetris_operations.c\
+unity/unity.c
+
+INC = -Iinc\
+-Iunity
+
+#To check if the OS is Windows or Linux and set the executable file extension and delete command accordingly
+ifdef OS
+ RM = del /q
+ FixPath = $(subst /,\,$1)
+ EXEC = exe
+else
+ ifeq ($(shell uname), Linux)
+ RM = rm -rf
+ FixPath = $1
+ EXEC = out
+ endif
+endif
+
+# Makefile will not run target command if the name with file already exists. To override, use .PHONY
+.PHONY : all test coverage run clean doc
+
+all:$(BUILD_DIR)
+ gcc main.c $(SRC) $(INC) -o $(call FixPath,$(BUILD_DIR)/$(PROJ_NAME).$(EXEC))
+
+run: all
+ $(call FixPath,$(BUILD_DIR)/$(PROJ_NAME).$(EXEC))
+
+test: $(SRC) $(TEST_SRC)
+ gcc $^ $(INC) -o $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC))
+ $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC))
+
+coverage:${PROJECT_NAME}
+ gcc -fprofile-arcs -ftest-coverage $(SRC) $(TEST_SRC) $(INC) -o $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC))
+ $(call FixPath,$(BUILD_DIR)/$(TEST_PROJ_NAME).$(EXEC))
+ gcov -a $(SRC)
+
+doc:
+ make -C doc
+$(BUILD_DIR):
+ mkdir $(BUILD_DIR)
+
+clean:
+ $(RM) $(call FixPath,$(BUILD_DIR)/*)
+ make clean -C doc
rmdir $(BUILD_DIR) doc/html
\ No newline at end of file
diff --git a/MiniProject_C/3_Implementation/documentation/Doxyfile b/3_Implementation/documentation/Doxyfile
similarity index 100%
rename from MiniProject_C/3_Implementation/documentation/Doxyfile
rename to 3_Implementation/documentation/Doxyfile
diff --git a/Example_Programs/Factorial/documentation/Makefile b/3_Implementation/documentation/Makefile
similarity index 100%
rename from Example_Programs/Factorial/documentation/Makefile
rename to 3_Implementation/documentation/Makefile
diff --git a/3_Implementation/inc/block.h b/3_Implementation/inc/block.h
new file mode 100644
index 00000000..4e73c21e
--- /dev/null
+++ b/3_Implementation/inc/block.h
@@ -0,0 +1,172 @@
+#pragma once
+char blockModel[][4][4] =
+{
+ {
+ { 0, 0, 0, 0 },
+ { 1, 0, 0, 0 },
+ { 1, 1, 1, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 1, 1, 0, 0 },
+ { 1, 0, 0, 0 },
+ { 1, 0, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 1, 1, 1, 0 },
+ { 0, 0, 1, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 1, 0, 0 },
+ { 0, 1, 0, 0 },
+ { 1, 1, 0, 0 },
+ { 0, 0, 0, 0 } },
+
+
+// mext shpe
+ {
+ { 0, 0, 0, 0 },
+ { 0, 0, 1, 0 },
+ { 1, 1, 1, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 1, 0, 0 },
+ { 0, 1, 0, 0 },
+ { 0, 1, 1, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 0, 1, 1, 1 },
+ { 0, 1, 0, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 0, 1, 1, 0 },
+ { 0, 0, 1, 0 },
+ { 0, 0, 1, 0 } },
+
+ //next shape
+ {
+ { 0, 0, 0, 0 },
+ { 0, 1, 0, 0 },
+ { 1, 1, 1, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 0, 1, 0, 0 },
+ { 0, 1, 1, 0 },
+ { 0, 1, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 1, 1, 1, 0 },
+ { 0, 1, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 0, 1, 0, 0 },
+ { 1, 1, 0, 0 },
+ { 0, 1, 0, 0 } },
+ {
+ { 0, 1, 0, 0 },
+ { 0, 1, 0, 0 },
+ { 0, 1, 0, 0 },
+ { 0, 1, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 1, 1, 1, 1 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 1, 0, 0 },
+ { 0, 1, 0, 0 },
+ { 0, 1, 0, 0 },
+ { 0, 1, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 1, 1, 1, 1 },
+ { 0, 0, 0, 0 } },
+ {
+ { 1, 1, 0, 0 },
+ { 1, 1, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 1, 1, 0, 0 },
+ { 1, 1, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 1, 1, 0, 0 },
+ { 1, 1, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 1, 1, 0, 0 },
+ { 1, 1, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 0, 1, 1, 0 },
+ { 1, 1, 0, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 1, 0, 0 },
+ { 0, 1, 1, 0 },
+ { 0, 0, 1, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 0, 1, 1, 0 },
+ { 1, 1, 0, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 1, 0, 0 },
+ { 0, 1, 1, 0 },
+ { 0, 0, 1, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 1, 1, 0, 0 },
+ { 0, 1, 1, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 1, 0, 0 },
+ { 1, 1, 0, 0 },
+ { 1, 0, 0, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 1, 1, 0, 0 },
+ { 0, 1, 1, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 1, 0, 0 },
+ { 1, 1, 0, 0 },
+ { 1, 0, 0, 0 },
+ { 0, 0, 0, 0 } },
+
+ //���찳����
+ /*{
+ { 0, 0, 0, 0 },
+ { 0, 1, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 1, 0, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 1, 0 },
+ { 0, 0, 0, 0 } },
+ {
+ { 0, 0, 0, 0 },
+ { 0, 0, 1, 0 },
+ { 0, 0, 0, 0 },
+ { 0, 0, 0, 0 } }
+ */
+};
\ No newline at end of file
diff --git a/MiniProject_C/3_Implementation/inc/documentation_main.md b/3_Implementation/inc/documentation_main.md
similarity index 100%
rename from MiniProject_C/3_Implementation/inc/documentation_main.md
rename to 3_Implementation/inc/documentation_main.md
diff --git a/3_Implementation/inc/gameboard_operations.h b/3_Implementation/inc/gameboard_operations.h
new file mode 100644
index 00000000..b7584e6d
--- /dev/null
+++ b/3_Implementation/inc/gameboard_operations.h
@@ -0,0 +1,55 @@
+/**
+* @file calculator_operations.h
+* Calculator application with 4 mathematical operations
+*
+*/
+#ifndef __GAMEBOARD_OPERATIONS_H__
+#define __GAMEBOARD_OPERATIONS_H__
+
+
+//courser
+
+/**
+ * sets the position of courser at latest shape
+ * @param[in] x
+ * @param[in] y
+*/
+void SetCurrentCursorPos(int x, int y);
+
+
+COORD GetCurrentCursorPos(void);
+void RemoveCursor(void);
+void ShowCursorCustom(void);
+
+//gameboard block
+void ShowBlock(char blockInfo[4][4]);
+void DeleteBlock(char blockInfo[4][4]);
+
+//block
+int DetectCollision(int posX, int posY, char blockModel[4][4]);
+int ShiftRight();
+int ShiftLeft();
+void ShiftUp();
+int BlockDown();
+void SpaceDown();
+void RotateBlock();
+void ProcessKeyInput();
+
+//gameboard
+void DrawGameBoard();
+void AddBlockToBoard(int shape);
+void RedrawBlocks();
+void RemoveFillUpLine();
+void RemoveLineBlock();
+
+//hud and settings
+void ScoreBoard();
+void lineup();
+void Control_level();
+int IsGameOver();
+void Show_next_block(int shape);
+void Delete_next_block(char blockInfo[4][4]);
+
+
+
+#endif /* #define __CALCULATOR_OPERATIONS_H__ */
\ No newline at end of file
diff --git a/3_Implementation/inc/settings.h b/3_Implementation/inc/settings.h
new file mode 100644
index 00000000..9eb759c7
--- /dev/null
+++ b/3_Implementation/inc/settings.h
@@ -0,0 +1,25 @@
+/**
+* @file calculator_operations.h
+* Calculator application with 4 mathematical operations
+*
+*/
+
+
+#ifndef __SETTINGS_H__
+#define __SETTINGS_H__
+
+#define LEFT 75
+#define RIGHT 77
+#define UP 72
+#define SPACE 32
+#define ESC 27
+
+//Size of gameboard
+#define GBOARD_WIDTH 10
+#define GBOARD_HEIGHT 20
+
+//Starting point of gameboard
+#define GBOARD_ORIGIN_X 5
+#define GBOARD_ORIGIN_Y 3
+
+#endif
diff --git a/3_Implementation/inc/test_settings.h b/3_Implementation/inc/test_settings.h
new file mode 100644
index 00000000..4dd58ec2
--- /dev/null
+++ b/3_Implementation/inc/test_settings.h
@@ -0,0 +1,25 @@
+/**
+* @file calculator_operations.h
+* Calculator application with 4 mathematical operations
+*
+*/
+
+
+#ifndef __TEST_SETTINGS_H__
+#define __TEST_SETTINGS_H__
+
+#define LEFT 75
+#define RIGHT 77
+#define UP 72
+#define SPACE 32
+#define ESC 27
+
+//Size of gameboard
+#define GBOARD_WIDTH 10
+#define GBOARD_HEIGHT 21
+
+//Starting point of gameboard
+#define GBOARD_ORIGIN_X 5
+#define GBOARD_ORIGIN_Y 5
+
+#endif
diff --git a/3_Implementation/main.c b/3_Implementation/main.c
new file mode 100644
index 00000000..cb3204bb
--- /dev/null
+++ b/3_Implementation/main.c
@@ -0,0 +1,98 @@
+#include
+#include
+#include
+//#include "block.h"
+#include "gameboard_operations.h"
+#include "settings.h"
+
+
+/*
+#define LEFT 75
+#define RIGHT 77
+#define UP 72
+#define SPACE 32
+
+//Size of gameboard
+#define GBOARD_WIDTH 10
+#define GBOARD_HEIGHT 20
+
+//Starting point of gameboard
+#define GBOARD_ORIGIN_X 5
+#define GBOARD_ORIGIN_Y 3
+*/
+
+int level = 0;
+int up = 0;
+int score = 0;
+int block_id;
+int block_id_next;
+int speed = 15;
+int score_speed = 10;
+int gameBoardInfo[GBOARD_HEIGHT + 1][GBOARD_WIDTH + 2];
+
+COORD curPos = {GBOARD_ORIGIN_X + 10, GBOARD_ORIGIN_Y};
+COORD start;
+
+extern char blockModel[][4][4];
+
+int main()
+{
+ start = GetCurrentCursorPos();
+ {
+ int line_cnt = 0;
+ RemoveCursor();
+ DrawGameBoard();
+ SetCurrentCursorPos(GBOARD_ORIGIN_X + GBOARD_WIDTH, 0);
+ srand((unsigned int)time(NULL));
+ block_id = (rand() % 7) * 4;
+ block_id_next = (rand() % 7) * 4;
+
+ //block_id = (rand() % 8) * 4;
+ //block_id_next = (rand() % 8) * 4;
+
+ Show_next_block(block_id_next);
+ }
+
+ while (1)
+ {
+ curPos.X = GBOARD_ORIGIN_X + GBOARD_WIDTH;
+ curPos.Y = 0;
+ ScoreBoard();
+ if (IsGameOver()) break;
+ while (1)
+ {
+ if (BlockDown() == 0)
+ {
+ if (block_id >= 28) RemoveLineBlock();
+ else AddBlockToBoard(block_id);
+ RedrawBlocks();
+ if (up)
+ {
+ lineup();
+ RedrawBlocks();
+ }
+
+ break;
+ }
+ Control_level();
+ ProcessKeyInput();
+ }
+ RemoveFillUpLine();
+ {
+ block_id = block_id_next;
+ Delete_next_block(blockModel[block_id]);
+ block_id_next = (rand() % 7) * 4;
+ //block_id_next = (rand() % 8) * 4;
+ Show_next_block(block_id_next);
+ }
+
+ }
+ {
+ //SetCurrentCursorPos(start.X, start.Y);
+ SetCurrentCursorPos(GBOARD_ORIGIN_X + GBOARD_WIDTH, 0);
+ printf("Game Over!!");
+ ShowCursorCustom();
+ }
+
+ return 0;
+}
\ No newline at end of file
diff --git a/3_Implementation/main.c.gcov b/3_Implementation/main.c.gcov
new file mode 100644
index 00000000..e1958a54
--- /dev/null
+++ b/3_Implementation/main.c.gcov
@@ -0,0 +1,109 @@
+ -: 0:Source:main.c
+ -: 0:Programs:1
+ -: 1:#include
+ -: 2:#include
+ -: 3:#include
+ -: 4://#include "block.h"
+ -: 5:#include "gameboard_operations.h"
+ -: 6:#include "settings.h"
+ -: 7:
+ -: 8:
+ -: 9:/*
+ -: 10:#define LEFT 75
+ -: 11:#define RIGHT 77
+ -: 12:#define UP 72
+ -: 13:#define SPACE 32
+ -: 14:
+ -: 15://Size of gameboard
+ -: 16:#define GBOARD_WIDTH 10
+ -: 17:#define GBOARD_HEIGHT 20
+ -: 18:
+ -: 19://Starting point of gameboard
+ -: 20:#define GBOARD_ORIGIN_X 5
+ -: 21:#define GBOARD_ORIGIN_Y 3
+ -: 22:*/
+ -: 23:
+ -: 24:int level = 0;
+ -: 25:int up = 0;
+ -: 26:int score = 0;
+ -: 27:int block_id;
+ -: 28:int block_id_next;
+ -: 29:int speed = 15;
+ -: 30:int score_speed = 10;
+ -: 31:int gameBoardInfo[GBOARD_HEIGHT + 1][GBOARD_WIDTH + 2];
+ -: 32:
+ -: 33:COORD curPos = {GBOARD_ORIGIN_X + GBOARD_WIDTH, GBOARD_ORIGIN_Y / 2};
+ -: 34:
+ -: 35:extern char blockModel[][4][4];
+ -: 36:
+ 1: 37:int main()
+ -: 38:{
+ -: 39: {
+ 1: 40: int line_cnt = 0;
+ 1: 41: RemoveCursor();
+ 1: 41-block 0
+ 1: 42: DrawGameBoard();
+ 1: 43: SetCurrentCursorPos(GBOARD_ORIGIN_X + GBOARD_WIDTH, 0);
+ 1: 44: srand((unsigned int)time(NULL));
+ 1: 45: block_id = (rand() % 7) * 4;
+ 1: 46: block_id_next = (rand() % 7) * 4;
+ -: 47:
+ -: 48: //block_id = (rand() % 8) * 4;
+ -: 49: //block_id_next = (rand() % 8) * 4;
+ -: 50:
+ 1: 51: Show_next_block(block_id_next);
+ -: 52: }
+ -: 53:
+ -: 54: while (1)
+ -: 55: {
+ 6: 56: curPos.X = GBOARD_ORIGIN_X + GBOARD_WIDTH;
+ 7: 57: curPos.Y = 0;
+ 7: 58: ScoreBoard();
+ 7: 58-block 0
+ 7*: 59: if (IsGameOver()) break;
+ %%%%%: 59-block 0
+ -: 60: while (1)
+ -: 61: {
+ 99: 62: if (BlockDown() == 0)
+ 99: 62-block 0
+ -: 63: {
+ 6*: 64: if (block_id >= 28) RemoveLineBlock();
+ 6: 64-block 0
+ %%%%%: 64-block 1
+ #####: 65: else AddBlockToBoard(block_id);
+ 6: 65-block 0
+ 6: 66: RedrawBlocks();
+ 6: 66-block 0
+ 6: 67: if (up)
+ -: 68: {
+ #####: 69: lineup();
+ %%%%%: 69-block 0
+ #####: 70: RedrawBlocks();
+ -: 71: }
+ -: 72:
+ 6: 73: break;
+ 6: 73-block 0
+ -: 74: }
+ 93: 75: Control_level();
+ 93: 75-block 0
+ 93: 76: ProcessKeyInput();
+ -: 77: }
+ 6: 78: RemoveFillUpLine();
+ 6: 78-block 0
+ -: 79: {
+ 6: 80: block_id = block_id_next;
+ 6: 81: Delete_next_block(blockModel[block_id]);
+ 6: 82: block_id_next = (rand() % 7) * 4;
+ -: 83: //block_id_next = (rand() % 8) * 4;
+ 6: 84: Show_next_block(block_id_next);
+ -: 85: }
+ -: 86:
+ -: 87: }
+ -: 88: {
+ #####: 89: SetCurrentCursorPos(GBOARD_ORIGIN_X + GBOARD_WIDTH, 0);
+ %%%%%: 89-block 0
+ #####: 90: printf("Game Over!!");
+ -: 91: }
+ -: 92:
+ #####: 93: return 0;
+ -: 94:}
diff --git a/3_Implementation/main.gcda b/3_Implementation/main.gcda
new file mode 100644
index 00000000..f620d609
Binary files /dev/null and b/3_Implementation/main.gcda differ
diff --git a/3_Implementation/main.gcno b/3_Implementation/main.gcno
new file mode 100644
index 00000000..854834dd
Binary files /dev/null and b/3_Implementation/main.gcno differ
diff --git a/3_Implementation/src/tetris_operations.c b/3_Implementation/src/tetris_operations.c
new file mode 100644
index 00000000..5305c374
--- /dev/null
+++ b/3_Implementation/src/tetris_operations.c
@@ -0,0 +1,460 @@
+
+
+#include
+#include
+#include
+#include "block.h"
+#include "gameboard_operations.h"
+#include "test_settings.h"
+#include
+
+extern int level;
+extern int up;
+extern int score;
+extern int block_id;
+extern int block_id_next;
+extern int speed;
+extern int score_speed;
+extern int gameBoardInfo[GBOARD_HEIGHT + 2][GBOARD_WIDTH + 2];
+extern char blockModel[][4][4];
+
+extern COORD curPos; // = {GBOARD_ORIGIN_X + (GBOARD_WIDTH / 2), GBOARD_ORIGIN_Y};
+extern COORD start;
+
+
+
+void SetCurrentCursorPos(int x, int y)
+{
+ COORD pos = {x, y + start.Y};
+ SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), pos);
+}
+//Ŀ�� �ش� ��ġ�� �ֱ�
+
+COORD GetCurrentCursorPos(void)
+{
+ COORD curPoint;
+ CONSOLE_SCREEN_BUFFER_INFO curInfo;
+ GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &curInfo);
+ curPoint.X = curInfo.dwCursorPosition.X;
+ curPoint.Y = curInfo.dwCursorPosition.Y;
+ return curPoint;
+}
+//Ŀ�� ���
+
+void RemoveCursor(void)
+{
+ CONSOLE_CURSOR_INFO curInfo;
+ GetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &curInfo);
+ curInfo.bVisible = 0;
+ SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &curInfo);
+}
+
+
+void ShowCursorCustom(void)
+{
+ CONSOLE_CURSOR_INFO curInfo;
+ GetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &curInfo);
+ curInfo.bVisible = 1;
+ SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &curInfo);
+}
+//Ŀ�� �����
+
+void ShowBlock(char blockInfo[4][4])
+{
+ int x, y;
+ COORD curPosNow = GetCurrentCursorPos();
+ for (y = 0; y < 4; y++)
+ {
+ for (x = 0; x < 4; x++)
+ {
+ SetCurrentCursorPos(curPosNow.X + (x * 2), curPosNow.Y + y);
+ if (blockInfo[y][x] == 1)
+ printf("#");
+ }
+ }
+ SetCurrentCursorPos(curPosNow.X, curPosNow.Y);
+}
+//���� ���
+
+void DeleteBlock(char blockInfo[4][4])
+{
+ int x, y;
+ COORD curPosNow = GetCurrentCursorPos();
+ //printf("$");
+ for (y = 0; y < 4; y++)
+ {
+ for (x = 0; x < 4; x++)
+ {
+ //SetCurrentCursorPos((x * 2) + GBOARD_ORIGIN_X + (GBOARD_WIDTH / 2), GBOARD_ORIGIN_Y + y);
+ SetCurrentCursorPos(curPosNow.X + (x * 2), curPosNow.Y + y);
+ if (blockInfo[y][x] == 1)
+ printf(" ");
+ }
+ }
+ SetCurrentCursorPos(curPosNow.X, curPosNow.Y);
+}
+//���� ����
+
+int DetectCollision(int posX, int posY, char blockModelNow[4][4])
+{
+ int x, y;
+ int arrX = posX - (GBOARD_ORIGIN_X - GBOARD_WIDTH) / 2;
+ int arrY = posY - GBOARD_ORIGIN_Y + 1;
+
+ for (y = 0; y < 4; y++)
+ for (x = 0; x < 4; x++)
+ if (blockModelNow[y][x] == 1 && gameBoardInfo[arrY + y][arrX + x] == 1)
+ return 0;
+ return 1;
+}
+//���ϰ� �� �浹üũ
+
+int ShiftRight()
+{
+ if (!DetectCollision(curPos.X + 2, curPos.Y, blockModel[block_id]))
+ return 0;
+ DeleteBlock(blockModel[block_id]);
+ curPos.X += 2;
+ SetCurrentCursorPos(curPos.X, curPos.Y);
+ ShowBlock(blockModel[block_id]);
+}
+//������ ���������� �����̰Բ�
+
+int ShiftLeft()
+{
+ if (!DetectCollision(curPos.X - 2, curPos.Y, blockModel[block_id]))
+ return 0;
+ DeleteBlock(blockModel[block_id]);
+ curPos.X -= 2;
+ SetCurrentCursorPos(curPos.X, curPos.Y);
+ ShowBlock(blockModel[block_id]);
+}
+//������ �������� �����̰Բ�
+
+void ShiftUp()
+{
+ DeleteBlock(blockModel[block_id]);
+ curPos.Y -= 2;
+ SetCurrentCursorPos(curPos.X, curPos.Y);
+ ShowBlock(blockModel[block_id]);
+}
+//������ ���� ���� ���Բ�
+
+int BlockDown()
+{
+ COORD curPosNow = GetCurrentCursorPos();
+ if (DetectCollision(curPosNow.X, curPosNow.Y + 1, blockModel[block_id]) == 0)
+ return 0;
+ //int diagnostic1 = getch();
+ DeleteBlock(blockModel[block_id]);
+ curPosNow.Y++;
+ SetCurrentCursorPos(curPosNow.X, curPosNow.Y);
+ ShowBlock(blockModel[block_id]);
+ return 1;
+}
+//������ �Ʒ��� �����̰Բ�
+
+void SpaceDown()
+{
+ while (BlockDown());
+}
+//�����̽��ٸ� ����� �ѹ��� ������ ��
+
+void RotateBlock()
+{
+ int block_base = block_id - block_id % 4;
+ int block_rotated = block_base + (block_id + 1) % 4;
+ if (!DetectCollision(curPos.X, curPos.Y, blockModel[block_rotated]))
+ return;
+ DeleteBlock(blockModel[block_id]);
+ block_id = block_rotated;
+ ShowBlock(blockModel[block_id]);
+}
+//������ �������
+
+void ProcessKeyInput()
+{
+ int i, key, y;
+ for (i = 0; i < 20; i++)
+ {
+ if (kbhit() != 0)
+ {
+ key = getch();
+ switch (key)
+ {
+ case LEFT:
+ ShiftLeft();
+ break;
+ case RIGHT:
+ ShiftRight();
+ break;
+ case UP:
+ RotateBlock();
+ break;
+ case SPACE:
+ SpaceDown();
+ break;
+ case ESC:
+ exit(0);
+ break;
+ }
+ }
+ Sleep(speed);
+ }
+}
+//Ű���� ����Ű ���� ������
+
+void DrawGameBoard()
+{
+ int x, y;
+ for (y = 0; y <= GBOARD_HEIGHT; y++)
+ {
+ SetCurrentCursorPos(GBOARD_ORIGIN_X, GBOARD_ORIGIN_Y + y);
+ if (y == GBOARD_HEIGHT)
+ printf("-");
+ else
+ printf("|");
+ }
+ for (y = 0; y <= GBOARD_HEIGHT; y++)
+ {
+ SetCurrentCursorPos(GBOARD_ORIGIN_X + (GBOARD_WIDTH + 1) * 2, GBOARD_ORIGIN_Y + y);
+ if (y == GBOARD_HEIGHT)
+ printf("-");
+ else
+ printf("|");
+ }
+ for (x = 0; x < GBOARD_WIDTH; x++)
+ {
+ SetCurrentCursorPos(GBOARD_ORIGIN_X + x * 2 + 2, GBOARD_ORIGIN_Y + GBOARD_HEIGHT);
+ printf("-");
+ }
+
+ //Collision Check
+ for (y = 0; y < GBOARD_HEIGHT; y++)
+ {
+ gameBoardInfo[y][0] = 1;
+ gameBoardInfo[y][GBOARD_WIDTH + 1] = 1;
+ }
+ for (x = -1; x < GBOARD_WIDTH; x++)
+ gameBoardInfo[GBOARD_HEIGHT][x + 1] = 1;
+}
+//������ Ʋ(������ ��� ����)
+
+void AddBlockToBoard(int shape)
+{
+ int x, y, arrCurX, arrCurY;
+ for (y = 0; y < 4; y++)
+ {
+ for (x = 0; x < 4; x++)
+ {
+ /* if (shape >= 28 && !DetectCollision(curPos.X + 2, curPos.Y, blockModel[shape]))
+ {
+ arrCurX = (curPos.X + 1 - GBOARD_ORIGIN_X) / 2;
+ arrCurY = curPos.Y - GBOARD_ORIGIN_Y;
+ gameBoardInfo[arrCurY + y][arrCurX + x] = 0;
+ }
+ if (shape >= 28 && !DetectCollision(curPos.X - 2, curPos.Y, blockModel[shape]))
+ {
+ arrCurX = (curPos.X - 1 - GBOARD_ORIGIN_X) / 2;
+ arrCurY = curPos.Y - GBOARD_ORIGIN_Y;
+ gameBoardInfo[arrCurY + y][arrCurX + x] = 0;
+ }
+ if (shape >= 28 && !DetectCollision(curPos.X, curPos.Y - 1, blockModel[shape]))
+ {
+ arrCurX = (curPos.X - GBOARD_ORIGIN_X) / 2;
+ arrCurY = curPos.Y - GBOARD_ORIGIN_Y - 1;
+ gameBoardInfo[arrCurY + y][arrCurX + x] = 0;
+ }
+ if (shape >= 28 && !DetectCollision(curPos.X, curPos.Y + 1, blockModel[shape]))
+ {
+ arrCurX = (curPos.X - GBOARD_ORIGIN_X) / 2;
+ arrCurY = curPos.Y - GBOARD_ORIGIN_Y + 1;
+ gameBoardInfo[arrCurY + y][arrCurX + x] = 0;
+ }*/
+ //Convert X,Y cordinate to array index
+ arrCurX = GBOARD_WIDTH / 2;
+ arrCurY = 0;
+
+ if (blockModel[block_id][y][x] == 1)
+ gameBoardInfo[arrCurY + y][arrCurX + x] = 1;
+ }
+ }
+}
+//���� ���̸� ��Ŀ� �߰�
+
+void RedrawBlocks()
+{
+ int x, y;
+ int cursX, cursY;
+ COORD curPosNow = GetCurrentCursorPos();
+ for (y = 0; y < GBOARD_HEIGHT; y++)
+ {
+ for (x = 1; x < GBOARD_WIDTH + 1; x++)
+ {
+ cursX = 2 * x + GBOARD_ORIGIN_X;
+ cursY = y + GBOARD_ORIGIN_Y;
+ SetCurrentCursorPos(cursX, cursY);
+ if (gameBoardInfo[y][x] == 1)
+ printf("#");
+ else
+ printf(" ");
+ }
+ }
+ SetCurrentCursorPos(curPosNow.X, curPosNow.Y);
+}
+//������ ��������
+
+void RemoveFillUpLine()
+{
+ int line, x, y;
+ for (y = GBOARD_HEIGHT - 1; y > 0; y--)
+ {
+ for (x = 1; x < GBOARD_WIDTH + 1; x++)
+ {
+ if (gameBoardInfo[y][x] != 1)
+ break;
+ }
+ if (x == (GBOARD_WIDTH + 1))
+ {
+ for (line = 0; y - line > 0; line++)
+ {
+ memcpy(&gameBoardInfo[y - line][1],
+ &gameBoardInfo[(y - line) - 1][1], GBOARD_WIDTH * sizeof(int));
+ }
+ y++;
+ score += 10;
+ }
+ }
+ RedrawBlocks();
+ SetCurrentCursorPos(GBOARD_ORIGIN_X + (GBOARD_WIDTH + 1) * 2, GBOARD_ORIGIN_Y + GBOARD_HEIGHT);
+ printf("J");
+}
+//�� �� ����� �����
+
+void RemoveLineBlock()
+{
+ int line, x, y;
+ for (y = GBOARD_HEIGHT - 1; y > 0; y--)
+ {
+ for (line = 0; y - line > 0; line++)
+ {
+ memcpy(&gameBoardInfo[y - line][1],
+ &gameBoardInfo[(y - line) - 1][1], GBOARD_WIDTH * sizeof(int));
+ }
+ y++;
+ }
+ score += 10;
+ RedrawBlocks();
+ SetCurrentCursorPos(GBOARD_ORIGIN_X + (GBOARD_WIDTH + 1) * 2, GBOARD_ORIGIN_Y + GBOARD_HEIGHT);
+ printf("J");
+}
+//block���� �� �����(�� �� ���� ������� ����)
+
+void ScoreBoard()
+{
+ level = score / 20 + 1;
+ SetCurrentCursorPos(GBOARD_ORIGIN_X + 25, GBOARD_ORIGIN_Y + 12);
+ printf("Level : ");
+ printf("%d", level);
+ SetCurrentCursorPos(GBOARD_ORIGIN_X + 25, GBOARD_ORIGIN_Y + 13);
+ printf("Score : ");
+ printf("%d", score);
+ SetCurrentCursorPos(GBOARD_ORIGIN_X + 25, GBOARD_ORIGIN_Y + 14);
+ printf("Speed :");
+ printf("%d", score_speed);
+}
+//������ Ʋ(����, ����, ���ǵ� ���)show
+
+void lineup()
+{
+ srand((unsigned int)time(NULL));
+ int tt = 0;
+ int vacant = 0;
+ for (int c = 0; c < GBOARD_HEIGHT; c++)
+ {
+ memcpy(&gameBoardInfo[c - 1][1], &gameBoardInfo[c][1], GBOARD_WIDTH * sizeof(int));
+ RedrawBlocks();
+ }
+ for (int x = 1; x < GBOARD_WIDTH; x++)
+ {
+ tt = rand() % 100;
+ if (tt == 0)
+ {
+ gameBoardInfo[GBOARD_HEIGHT - 1][x] = 0;
+ RedrawBlocks();
+ }
+ else
+ {
+ gameBoardInfo[GBOARD_HEIGHT - 1][x] = 1;
+ RedrawBlocks();
+ }
+ }
+ vacant = rand() % GBOARD_WIDTH;
+ vacant += 1;
+ gameBoardInfo[GBOARD_HEIGHT - 1][vacant] = 0;
+ RedrawBlocks();
+}
+//�ؿ��� �� ����
+
+void Control_level()
+{
+ switch (level)
+ {
+ case 2:
+ {
+ score_speed = 20;
+ speed = 10;
+ up = 1;
+ break;
+ }
+ case 3:
+ {
+ score_speed = 30;
+ speed = 8;
+ break;
+ }
+ case 4:
+ {
+ score_speed = 40;
+ speed = 5;
+ break;
+ }
+ case 5:
+ {
+ score_speed = 50;
+ speed = 3;
+ break;
+ }
+ }
+}
+//����, ���ǵ� ����
+
+int IsGameOver()
+{
+ if (!DetectCollision(curPos.X, curPos.Y, blockModel[block_id]))
+ return 1;
+ return 0;
+}
+//���ӿ��� ��
+
+void Show_next_block(int shape)
+{
+ SetCurrentCursorPos(GBOARD_ORIGIN_X + 25, GBOARD_ORIGIN_Y + 4);
+ ShowBlock(blockModel[shape]);
+}
+//���� ���� �����ֱ�
+
+void Delete_next_block(char blockInfo[4][4])
+{
+ int x, y;
+ SetCurrentCursorPos(GBOARD_ORIGIN_X + 25, GBOARD_ORIGIN_Y + 4);
+ for (y = 0; y < 4; y++)
+ {
+ for (x = 0; x < 4; x++)
+ {
+ SetCurrentCursorPos(GBOARD_ORIGIN_X + 25 + (x * 2), GBOARD_ORIGIN_Y + 4 + y);
+ if (blockInfo[y][x] == 1)
+ printf(" ");
+ }
+ }
+}
diff --git a/3_Implementation/test/test_tetris_operations.c b/3_Implementation/test/test_tetris_operations.c
new file mode 100644
index 00000000..815c7a94
--- /dev/null
+++ b/3_Implementation/test/test_tetris_operations.c
@@ -0,0 +1,303 @@
+
+
+
+
+
+#include "unity.h"
+#include
+#include
+#include
+//#include "block.h"
+#include "gameboard_operations.h"
+#include "test_settings.h"
+#include
+
+/* Modify these two lines according to the project */
+//#include <_operations.h>
+#define PROJECT_NAME "Tetris"
+#define YES 89
+#define yes 121
+
+int level = 0;
+int up = 0;
+int score = 0;
+int block_id;
+int block_id_next;
+int speed = 15;
+int score_speed = 10;
+int gameBoardInfo[GBOARD_HEIGHT + 2][GBOARD_WIDTH + 2];
+
+
+
+int diagnosticTest()
+{
+ ShowCursorCustom();
+ int diagnostic = getch();
+ RemoveCursor();
+ if (diagnostic == YES || diagnostic == yes)
+ return 1;
+ return 0;
+}
+
+int unity_print = 2;
+
+char blockModel[][4][4];
+
+/* Prototypes for all the test functions */
+void test_GameBoard(void);
+int GameBoard_tester();
+
+void test_nextBlock(void);
+int nextBlock_tester();
+
+void test_HUD(void);
+int HUD_tester();
+
+void test_Add(void);
+int Add_tester();
+
+void test_BlockDown(void);
+int BlockDown_tester();
+
+void test_ShowBlock(void);
+int ShowBlock_tester();
+
+void test_DeleteBlock(void);
+int DeleteBlock_tester();
+
+//void test_subtract(void);
+//void test_multiply(void);
+//void test_divide(void);
+
+/* Required by the unity test framework */
+void setUp() {}
+/* Required by the unity test framework */
+void tearDown() {}
+COORD now;
+COORD start;
+COORD curPos = {GBOARD_ORIGIN_X + GBOARD_WIDTH, GBOARD_ORIGIN_Y};
+/* Start of the application test */
+int main()
+{
+ /* Initiate the Unity Test Framework */
+ system("cls");
+ UNITY_BEGIN();
+ start = GetCurrentCursorPos();
+ int line_cnt = 0;
+ RemoveCursor();
+ now = GetCurrentCursorPos();
+ RUN_TEST(test_GameBoard);
+ //SetCurrentCursorPos(GBOARD_ORIGIN_X + GBOARD_WIDTH, 0);
+ srand((unsigned int)time(NULL));
+ block_id = (rand() % 7) * 4;
+ block_id_next = (rand() % 7) * 4;
+
+ //block_id = (rand() % 8) * 4;
+ //block_id_next = (rand() % 8) * 4;
+ RUN_TEST(test_HUD);
+ RUN_TEST(test_nextBlock);
+ RUN_TEST(test_Add);
+ RUN_TEST(test_DeleteBlock);
+ RUN_TEST(test_ShowBlock);
+ RUN_TEST(test_BlockDown);
+
+ SetCurrentCursorPos(0, now.Y + unity_print++);
+ printf("redrawing blocks...\n");
+ RedrawBlocks();
+
+ /* Run Test functions */
+
+ //RUN_TEST(test_subtract);
+ //RUN_TEST(test_multiply);
+ //RUN_TEST(test_divide);
+
+ /* Close the Unity Test Framework */
+ ShowCursorCustom();
+ return UNITY_END();
+}
+
+void test_GameBoard(void)
+{
+ TEST_ASSERT_EQUAL(1, GameBoard_tester());
+}
+
+void test_nextBlock(void)
+{
+ TEST_ASSERT_EQUAL(1, nextBlock_tester());
+}
+
+void test_HUD(void)
+{
+ TEST_ASSERT_EQUAL(1, HUD_tester());
+}
+
+void test_Add(void)
+{
+ TEST_ASSERT_EQUAL(1, Add_tester());
+}
+
+void test_BlockDown(void)
+{
+ TEST_ASSERT_EQUAL(1, BlockDown_tester());
+}
+
+void test_DeleteBlock(void)
+{
+ TEST_ASSERT_EQUAL(1, DeleteBlock_tester());
+}
+
+void test_ShowBlock(void)
+{
+ TEST_ASSERT_EQUAL(1, ShowBlock_tester());
+}
+
+//COORD now;
+
+int GameBoard_tester()
+{
+ DrawGameBoard();
+ now = GetCurrentCursorPos();
+ SetCurrentCursorPos(0, now.Y + unity_print++);
+ printf("Did the GameBoard show up?(Y/N): ");
+ return diagnosticTest();
+}
+
+int HUD_tester()
+{
+ ScoreBoard();
+ SetCurrentCursorPos(0, now.Y + unity_print++);
+ printf("Did the HUD show up?(Y/N): ");
+ return diagnosticTest();
+}
+
+int nextBlock_tester()
+{
+ Show_next_block(block_id_next);
+ SetCurrentCursorPos(0, now.Y + unity_print++);
+ printf("Did the nextBlock show up?(Y/N): ");
+ return diagnosticTest();
+}
+
+int Add_tester()
+{
+ AddBlockToBoard(block_id);
+ RedrawBlocks();
+ SetCurrentCursorPos(0, now.Y + unity_print++);
+ printf("Did the block show up?(Y/N): ");
+ return diagnosticTest();
+}
+
+int DeleteBlock_tester()
+{
+ curPos.X = GBOARD_ORIGIN_X + GBOARD_WIDTH;
+ curPos.Y = GBOARD_ORIGIN_Y;
+ SetCurrentCursorPos(curPos.X, curPos.Y);
+ DeleteBlock(blockModel[block_id]);
+ SetCurrentCursorPos(0, now.Y + unity_print++);
+ printf("Did the block disappear?(Y/N): ");
+ return diagnosticTest();
+}
+
+int ShowBlock_tester()
+{
+ curPos.X = GBOARD_ORIGIN_X + GBOARD_WIDTH;
+ curPos.Y = GBOARD_ORIGIN_Y;
+ SetCurrentCursorPos(curPos.X, curPos.Y);
+ ShowBlock(blockModel[block_id]);
+ SetCurrentCursorPos(0, now.Y + unity_print++);
+ printf("Did the block re-appear?(Y/N): ");
+ return diagnosticTest();
+}
+
+
+int BlockDown_tester()
+{
+ RedrawBlocks();
+ curPos.X = GBOARD_ORIGIN_X + GBOARD_WIDTH;
+ curPos.Y = GBOARD_ORIGIN_Y;
+ //COORD curPos = {GBOARD_ORIGIN_X + GBOARD_WIDTH, GBOARD_ORIGIN_Y};
+
+ SetCurrentCursorPos(curPos.X, curPos.Y);
+
+ //int diagnosticy = getch();
+ ShowCursorCustom();
+ int diagnostic = getch();
+ //printf("");
+ //RedrawBlocks();
+
+ while (1)
+ {
+
+ int i;
+ for (i = 0; i < 25; i++)
+ {
+ /*
+ if (BlockDown() == 0)
+ {
+ //RedrawBlocks();
+ SetCurrentCursorPos(0, now.Y + 8);
+ printf("Did the block fall down?(Y/N): ");
+ return diagnosticTest();
+
+ }
+ */
+ //COORD curPosNow = GetCurrentCursorPos();
+ //if (DetectCollision(curPos.X, curPos.Y + 1, blockModel[block_id]) == 0)
+ //return 0;
+ //int diagnostic1 = getch();
+ //DeleteBlock(blockModel[block_id]);
+
+ //curPos.Y++;
+ //SetCurrentCursorPos(curPos.X, curPos.Y);
+
+ //if (DetectCollision(curPos.X, curPos.Y + 1, blockModel[block_id]) == 0)
+ //break;
+ //ShowBlock(blockModel[block_id]);
+ //DeleteBlock(blockModel[block_id]);
+ //curPos.Y++;
+ //SetCurrentCursorPos(curPos.X, curPos.Y);
+ int p = BlockDown();
+
+ int diagnositc4 = getch();
+
+ //int p = BlockDown();
+ //ShowBlock(blockModel[block_id]);
+ }
+ SetCurrentCursorPos(0, now.Y + unity_print++);
+ printf("Did the block fall down?(Y/N): ");
+ return diagnosticTest();
+ }
+ SetCurrentCursorPos(0, now.Y + unity_print++);
+ printf("Did the block fall down?(Y/N): ");
+ return diagnosticTest();
+}
+
+//AddBlockToBoard(block_id);
+//RedrawBlocks();
+/* Write all the test functions */
+
+/*
+void test_subtract(void)
+{
+ TEST_ASSERT_EQUAL(-3, subtract(0, 3));
+
+ TEST_ASSERT_EQUAL(100, subtract(1000, 900));
+}
+
+void test_multiply(void)
+{
+ TEST_ASSERT_EQUAL(0, multiply(1, 0));
+
+
+ TEST_ASSERT_EQUAL(10, multiply(2, 5));
+}
+
+void test_divide(void)
+{
+ TEST_ASSERT_EQUAL(0, divide(1, 0));
+
+
+ TEST_ASSERT_EQUAL(1, divide(2, 2));
+}
+
+*/
\ No newline at end of file
diff --git a/3_Implementation/tetris_operations.gcda b/3_Implementation/tetris_operations.gcda
new file mode 100644
index 00000000..be8c4a21
Binary files /dev/null and b/3_Implementation/tetris_operations.gcda differ
diff --git a/3_Implementation/tetris_operations.gcno b/3_Implementation/tetris_operations.gcno
new file mode 100644
index 00000000..edbde5ab
Binary files /dev/null and b/3_Implementation/tetris_operations.gcno differ
diff --git a/3_Implementation/unity.gcno b/3_Implementation/unity.gcno
new file mode 100644
index 00000000..067ceb03
Binary files /dev/null and b/3_Implementation/unity.gcno differ
diff --git a/Example_Programs/programming_concpets/calculator/unity/unity.c b/3_Implementation/unity/unity.c
similarity index 96%
rename from Example_Programs/programming_concpets/calculator/unity/unity.c
rename to 3_Implementation/unity/unity.c
index 42a35638..be6eaf72 100644
--- a/Example_Programs/programming_concpets/calculator/unity/unity.c
+++ b/3_Implementation/unity/unity.c
@@ -1,2111 +1,2111 @@
-/* =========================================================================
- Unity Project - A Test Framework for C
- Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams
- [Released under MIT License. Please refer to license.txt for details]
-============================================================================ */
-
-#include "unity.h"
-#include
-
-#ifdef AVR
-#include
-#else
-#define PROGMEM
-#endif
-
-/* If omitted from header, declare overrideable prototypes here so they're ready for use */
-#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
-void UNITY_OUTPUT_CHAR(int);
-#endif
-
-/* Helpful macros for us to use here in Assert functions */
-#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
-#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
-#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) TEST_ABORT()
-
-struct UNITY_STORAGE_T Unity;
-
-#ifdef UNITY_OUTPUT_COLOR
-const char PROGMEM UnityStrOk[] = "\033[42mOK\033[00m";
-const char PROGMEM UnityStrPass[] = "\033[42mPASS\033[00m";
-const char PROGMEM UnityStrFail[] = "\033[41mFAIL\033[00m";
-const char PROGMEM UnityStrIgnore[] = "\033[43mIGNORE\033[00m";
-#else
-const char PROGMEM UnityStrOk[] = "OK";
-const char PROGMEM UnityStrPass[] = "PASS";
-const char PROGMEM UnityStrFail[] = "FAIL";
-const char PROGMEM UnityStrIgnore[] = "IGNORE";
-#endif
-static const char PROGMEM UnityStrNull[] = "NULL";
-static const char PROGMEM UnityStrSpacer[] = ". ";
-static const char PROGMEM UnityStrExpected[] = " Expected ";
-static const char PROGMEM UnityStrWas[] = " Was ";
-static const char PROGMEM UnityStrGt[] = " to be greater than ";
-static const char PROGMEM UnityStrLt[] = " to be less than ";
-static const char PROGMEM UnityStrOrEqual[] = "or equal to ";
-static const char PROGMEM UnityStrNotEqual[] = " to be not equal to ";
-static const char PROGMEM UnityStrElement[] = " Element ";
-static const char PROGMEM UnityStrByte[] = " Byte ";
-static const char PROGMEM UnityStrMemory[] = " Memory Mismatch.";
-static const char PROGMEM UnityStrDelta[] = " Values Not Within Delta ";
-static const char PROGMEM UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless.";
-static const char PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
-static const char PROGMEM UnityStrNullPointerForActual[] = " Actual pointer was NULL";
-#ifndef UNITY_EXCLUDE_FLOAT
-static const char PROGMEM UnityStrNot[] = "Not ";
-static const char PROGMEM UnityStrInf[] = "Infinity";
-static const char PROGMEM UnityStrNegInf[] = "Negative Infinity";
-static const char PROGMEM UnityStrNaN[] = "NaN";
-static const char PROGMEM UnityStrDet[] = "Determinate";
-static const char PROGMEM UnityStrInvalidFloatTrait[] = "Invalid Float Trait";
-#endif
-const char PROGMEM UnityStrErrShorthand[] = "Unity Shorthand Support Disabled";
-const char PROGMEM UnityStrErrFloat[] = "Unity Floating Point Disabled";
-const char PROGMEM UnityStrErrDouble[] = "Unity Double Precision Disabled";
-const char PROGMEM UnityStrErr64[] = "Unity 64-bit Support Disabled";
-static const char PROGMEM UnityStrBreaker[] = "-----------------------";
-static const char PROGMEM UnityStrResultsTests[] = " Tests ";
-static const char PROGMEM UnityStrResultsFailures[] = " Failures ";
-static const char PROGMEM UnityStrResultsIgnored[] = " Ignored ";
-static const char PROGMEM UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " ";
-static const char PROGMEM UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " ";
-
-/*-----------------------------------------------
- * Pretty Printers & Test Result Output Handlers
- *-----------------------------------------------*/
-
-/*-----------------------------------------------*/
-/* Local helper function to print characters. */
-static void UnityPrintChar(const char* pch)
-{
- /* printable characters plus CR & LF are printed */
- if ((*pch <= 126) && (*pch >= 32))
- {
- UNITY_OUTPUT_CHAR(*pch);
- }
- /* write escaped carriage returns */
- else if (*pch == 13)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('r');
- }
- /* write escaped line feeds */
- else if (*pch == 10)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('n');
- }
- /* unprintable characters are shown as codes */
- else
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('x');
- UnityPrintNumberHex((UNITY_UINT)*pch, 2);
- }
-}
-
-/*-----------------------------------------------*/
-/* Local helper function to print ANSI escape strings e.g. "\033[42m". */
-#ifdef UNITY_OUTPUT_COLOR
-static UNITY_UINT UnityPrintAnsiEscapeString(const char* string)
-{
- const char* pch = string;
- UNITY_UINT count = 0;
-
- while (*pch && (*pch != 'm'))
- {
- UNITY_OUTPUT_CHAR(*pch);
- pch++;
- count++;
- }
- UNITY_OUTPUT_CHAR('m');
- count++;
-
- return count;
-}
-#endif
-
-/*-----------------------------------------------*/
-void UnityPrint(const char* string)
-{
- const char* pch = string;
-
- if (pch != NULL)
- {
- while (*pch)
- {
-#ifdef UNITY_OUTPUT_COLOR
- /* print ANSI escape code */
- if ((*pch == 27) && (*(pch + 1) == '['))
- {
- pch += UnityPrintAnsiEscapeString(pch);
- continue;
- }
-#endif
- UnityPrintChar(pch);
- pch++;
- }
- }
-}
-/*-----------------------------------------------*/
-void UnityPrintLen(const char* string, const UNITY_UINT32 length)
-{
- const char* pch = string;
-
- if (pch != NULL)
- {
- while (*pch && ((UNITY_UINT32)(pch - string) < length))
- {
- /* printable characters plus CR & LF are printed */
- if ((*pch <= 126) && (*pch >= 32))
- {
- UNITY_OUTPUT_CHAR(*pch);
- }
- /* write escaped carriage returns */
- else if (*pch == 13)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('r');
- }
- /* write escaped line feeds */
- else if (*pch == 10)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('n');
- }
- /* unprintable characters are shown as codes */
- else
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('x');
- UnityPrintNumberHex((UNITY_UINT)*pch, 2);
- }
- pch++;
- }
- }
-}
-
-/*-----------------------------------------------*/
-void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
-{
- if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
- {
- if (style == UNITY_DISPLAY_STYLE_CHAR)
- {
- /* printable characters plus CR & LF are printed */
- UNITY_OUTPUT_CHAR('\'');
- if ((number <= 126) && (number >= 32))
- {
- UNITY_OUTPUT_CHAR((int)number);
- }
- /* write escaped carriage returns */
- else if (number == 13)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('r');
- }
- /* write escaped line feeds */
- else if (number == 10)
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('n');
- }
- /* unprintable characters are shown as codes */
- else
- {
- UNITY_OUTPUT_CHAR('\\');
- UNITY_OUTPUT_CHAR('x');
- UnityPrintNumberHex((UNITY_UINT)number, 2);
- }
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrintNumber(number);
- }
- }
- else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
- {
- UnityPrintNumberUnsigned((UNITY_UINT)number);
- }
- else
- {
- UNITY_OUTPUT_CHAR('0');
- UNITY_OUTPUT_CHAR('x');
- UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
- }
-}
-
-/*-----------------------------------------------*/
-void UnityPrintNumber(const UNITY_INT number_to_print)
-{
- UNITY_UINT number = (UNITY_UINT)number_to_print;
-
- if (number_to_print < 0)
- {
- /* A negative number, including MIN negative */
- UNITY_OUTPUT_CHAR('-');
- number = (~number) + 1;
- }
- UnityPrintNumberUnsigned(number);
-}
-
-/*-----------------------------------------------
- * basically do an itoa using as little ram as possible */
-void UnityPrintNumberUnsigned(const UNITY_UINT number)
-{
- UNITY_UINT divisor = 1;
-
- /* figure out initial divisor */
- while (number / divisor > 9)
- {
- divisor *= 10;
- }
-
- /* now mod and print, then divide divisor */
- do
- {
- UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
- divisor /= 10;
- } while (divisor > 0);
-}
-
-/*-----------------------------------------------*/
-void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
-{
- int nibble;
- char nibbles = nibbles_to_print;
-
- if ((unsigned)nibbles > UNITY_MAX_NIBBLES)
- {
- nibbles = UNITY_MAX_NIBBLES;
- }
-
- while (nibbles > 0)
- {
- nibbles--;
- nibble = (int)(number >> (nibbles * 4)) & 0x0F;
- if (nibble <= 9)
- {
- UNITY_OUTPUT_CHAR((char)('0' + nibble));
- }
- else
- {
- UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
- }
- }
-}
-
-/*-----------------------------------------------*/
-void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
-{
- UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
- UNITY_INT32 i;
-
- for (i = 0; i < UNITY_INT_WIDTH; i++)
- {
- if (current_bit & mask)
- {
- if (current_bit & number)
- {
- UNITY_OUTPUT_CHAR('1');
- }
- else
- {
- UNITY_OUTPUT_CHAR('0');
- }
- }
- else
- {
- UNITY_OUTPUT_CHAR('X');
- }
- current_bit = current_bit >> 1;
- }
-}
-
-/*-----------------------------------------------*/
-#ifndef UNITY_EXCLUDE_FLOAT_PRINT
-/*
- * This function prints a floating-point value in a format similar to
- * printf("%.7g") on a single-precision machine or printf("%.9g") on a
- * double-precision machine. The 7th digit won't always be totally correct
- * in single-precision operation (for that level of accuracy, a more
- * complicated algorithm would be needed).
- */
-void UnityPrintFloat(const UNITY_DOUBLE input_number)
-{
-#ifdef UNITY_INCLUDE_DOUBLE
- static const int sig_digits = 9;
- static const UNITY_INT32 min_scaled = 100000000;
- static const UNITY_INT32 max_scaled = 1000000000;
-#else
- static const int sig_digits = 7;
- static const UNITY_INT32 min_scaled = 1000000;
- static const UNITY_INT32 max_scaled = 10000000;
-#endif
-
- UNITY_DOUBLE number = input_number;
-
- /* print minus sign (does not handle negative zero) */
- if (number < 0.0f)
- {
- UNITY_OUTPUT_CHAR('-');
- number = -number;
- }
-
- /* handle zero, NaN, and +/- infinity */
- if (number == 0.0f)
- {
- UnityPrint("0");
- }
- else if (isnan(number))
- {
- UnityPrint("nan");
- }
- else if (isinf(number))
- {
- UnityPrint("inf");
- }
- else
- {
- UNITY_INT32 n_int = 0, n;
- int exponent = 0;
- int decimals, digits;
- char buf[16] = {0};
-
- /*
- * Scale up or down by powers of 10. To minimize rounding error,
- * start with a factor/divisor of 10^10, which is the largest
- * power of 10 that can be represented exactly. Finally, compute
- * (exactly) the remaining power of 10 and perform one more
- * multiplication or division.
- */
- if (number < 1.0f)
- {
- UNITY_DOUBLE factor = 1.0f;
-
- while (number < (UNITY_DOUBLE)max_scaled / 1e10f) { number *= 1e10f; exponent -= 10; }
- while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; }
-
- number *= factor;
- }
- else if (number > (UNITY_DOUBLE)max_scaled)
- {
- UNITY_DOUBLE divisor = 1.0f;
-
- while (number > (UNITY_DOUBLE)min_scaled * 1e10f) { number /= 1e10f; exponent += 10; }
- while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; }
-
- number /= divisor;
- }
- else
- {
- /*
- * In this range, we can split off the integer part before
- * doing any multiplications. This reduces rounding error by
- * freeing up significant bits in the fractional part.
- */
- UNITY_DOUBLE factor = 1.0f;
- n_int = (UNITY_INT32)number;
- number -= (UNITY_DOUBLE)n_int;
-
- while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; }
-
- number *= factor;
- }
-
- /* round to nearest integer */
- n = ((UNITY_INT32)(number + number) + 1) / 2;
-
-#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
- /* round to even if exactly between two integers */
- if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f))
- n--;
-#endif
-
- n += n_int;
-
- if (n >= max_scaled)
- {
- n = min_scaled;
- exponent++;
- }
-
- /* determine where to place decimal point */
- decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1);
- exponent += decimals;
-
- /* truncate trailing zeroes after decimal point */
- while ((decimals > 0) && ((n % 10) == 0))
- {
- n /= 10;
- decimals--;
- }
-
- /* build up buffer in reverse order */
- digits = 0;
- while ((n != 0) || (digits < (decimals + 1)))
- {
- buf[digits++] = (char)('0' + n % 10);
- n /= 10;
- }
- while (digits > 0)
- {
- if (digits == decimals) { UNITY_OUTPUT_CHAR('.'); }
- UNITY_OUTPUT_CHAR(buf[--digits]);
- }
-
- /* print exponent if needed */
- if (exponent != 0)
- {
- UNITY_OUTPUT_CHAR('e');
-
- if (exponent < 0)
- {
- UNITY_OUTPUT_CHAR('-');
- exponent = -exponent;
- }
- else
- {
- UNITY_OUTPUT_CHAR('+');
- }
-
- digits = 0;
- while ((exponent != 0) || (digits < 2))
- {
- buf[digits++] = (char)('0' + exponent % 10);
- exponent /= 10;
- }
- while (digits > 0)
- {
- UNITY_OUTPUT_CHAR(buf[--digits]);
- }
- }
- }
-}
-#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
-
-/*-----------------------------------------------*/
-static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
-{
-#ifdef UNITY_OUTPUT_FOR_ECLIPSE
- UNITY_OUTPUT_CHAR('(');
- UnityPrint(file);
- UNITY_OUTPUT_CHAR(':');
- UnityPrintNumber((UNITY_INT)line);
- UNITY_OUTPUT_CHAR(')');
- UNITY_OUTPUT_CHAR(' ');
- UnityPrint(Unity.CurrentTestName);
- UNITY_OUTPUT_CHAR(':');
-#else
-#ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH
- UnityPrint("');
- UnityPrint(Unity.CurrentTestName);
- UnityPrint(" ");
-#else
-#ifdef UNITY_OUTPUT_FOR_QT_CREATOR
- UnityPrint("file://");
- UnityPrint(file);
- UNITY_OUTPUT_CHAR(':');
- UnityPrintNumber((UNITY_INT)line);
- UNITY_OUTPUT_CHAR(' ');
- UnityPrint(Unity.CurrentTestName);
- UNITY_OUTPUT_CHAR(':');
-#else
- UnityPrint(file);
- UNITY_OUTPUT_CHAR(':');
- UnityPrintNumber((UNITY_INT)line);
- UNITY_OUTPUT_CHAR(':');
- UnityPrint(Unity.CurrentTestName);
- UNITY_OUTPUT_CHAR(':');
-#endif
-#endif
-#endif
-}
-
-/*-----------------------------------------------*/
-static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
-{
- UnityTestResultsBegin(Unity.TestFile, line);
- UnityPrint(UnityStrFail);
- UNITY_OUTPUT_CHAR(':');
-}
-
-/*-----------------------------------------------*/
-void UnityConcludeTest(void)
-{
- if (Unity.CurrentTestIgnored)
- {
- Unity.TestIgnores++;
- }
- else if (!Unity.CurrentTestFailed)
- {
- UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
- UnityPrint(UnityStrPass);
- }
- else
- {
- Unity.TestFailures++;
- }
-
- Unity.CurrentTestFailed = 0;
- Unity.CurrentTestIgnored = 0;
- UNITY_PRINT_EXEC_TIME();
- UNITY_PRINT_EOL();
- UNITY_FLUSH_CALL();
-}
-
-/*-----------------------------------------------*/
-static void UnityAddMsgIfSpecified(const char* msg)
-{
- if (msg)
- {
- UnityPrint(UnityStrSpacer);
-
-#ifdef UNITY_PRINT_TEST_CONTEXT
- UNITY_PRINT_TEST_CONTEXT();
-#endif
-#ifndef UNITY_EXCLUDE_DETAILS
- if (Unity.CurrentDetail1)
- {
- UnityPrint(UnityStrDetail1Name);
- UnityPrint(Unity.CurrentDetail1);
- if (Unity.CurrentDetail2)
- {
- UnityPrint(UnityStrDetail2Name);
- UnityPrint(Unity.CurrentDetail2);
- }
- UnityPrint(UnityStrSpacer);
- }
-#endif
- UnityPrint(msg);
- }
-}
-
-/*-----------------------------------------------*/
-static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
-{
- UnityPrint(UnityStrExpected);
- if (expected != NULL)
- {
- UNITY_OUTPUT_CHAR('\'');
- UnityPrint(expected);
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrint(UnityStrNull);
- }
- UnityPrint(UnityStrWas);
- if (actual != NULL)
- {
- UNITY_OUTPUT_CHAR('\'');
- UnityPrint(actual);
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrint(UnityStrNull);
- }
-}
-
-/*-----------------------------------------------*/
-static void UnityPrintExpectedAndActualStringsLen(const char* expected,
- const char* actual,
- const UNITY_UINT32 length)
-{
- UnityPrint(UnityStrExpected);
- if (expected != NULL)
- {
- UNITY_OUTPUT_CHAR('\'');
- UnityPrintLen(expected, length);
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrint(UnityStrNull);
- }
- UnityPrint(UnityStrWas);
- if (actual != NULL)
- {
- UNITY_OUTPUT_CHAR('\'');
- UnityPrintLen(actual, length);
- UNITY_OUTPUT_CHAR('\'');
- }
- else
- {
- UnityPrint(UnityStrNull);
- }
-}
-
-/*-----------------------------------------------
- * Assertion & Control Helpers
- *-----------------------------------------------*/
-
-/*-----------------------------------------------*/
-static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
- UNITY_INTERNAL_PTR actual,
- const UNITY_LINE_TYPE lineNumber,
- const char* msg)
-{
- /* Both are NULL or same pointer */
- if (expected == actual) { return 0; }
-
- /* print and return true if just expected is NULL */
- if (expected == NULL)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrNullPointerForExpected);
- UnityAddMsgIfSpecified(msg);
- return 1;
- }
-
- /* print and return true if just actual is NULL */
- if (actual == NULL)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrNullPointerForActual);
- UnityAddMsgIfSpecified(msg);
- return 1;
- }
-
- return 0; /* return false if neither is NULL */
-}
-
-/*-----------------------------------------------
- * Assertion Functions
- *-----------------------------------------------*/
-
-/*-----------------------------------------------*/
-void UnityAssertBits(const UNITY_INT mask,
- const UNITY_INT expected,
- const UNITY_INT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- RETURN_IF_FAIL_OR_IGNORE;
-
- if ((mask & expected) != (mask & actual))
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
- UnityPrint(UnityStrWas);
- UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertEqualNumber(const UNITY_INT expected,
- const UNITY_INT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style)
-{
- RETURN_IF_FAIL_OR_IGNORE;
-
- if (expected != actual)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(expected, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(actual, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
- const UNITY_INT actual,
- const UNITY_COMPARISON_T compare,
- const char *msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style)
-{
- int failed = 0;
- RETURN_IF_FAIL_OR_IGNORE;
-
- if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; }
- if ((threshold == actual)) { failed = 1; }
-
- if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
- {
- if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
- if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
- }
- else /* UINT or HEX */
- {
- if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
- if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
- }
-
- if (failed)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(actual, style);
- if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); }
- if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); }
- if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); }
- if (compare == UNITY_NOT_EQUAL) { UnityPrint(UnityStrNotEqual); }
- UnityPrintNumberByStyle(threshold, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-#define UnityPrintPointlessAndBail() \
-{ \
- UnityTestResultsFailBegin(lineNumber); \
- UnityPrint(UnityStrPointless); \
- UnityAddMsgIfSpecified(msg); \
- UNITY_FAIL_AND_BAIL; }
-
-/*-----------------------------------------------*/
-void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
- UNITY_INTERNAL_PTR actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style,
- const UNITY_FLAGS_T flags)
-{
- UNITY_UINT32 elements = num_elements;
- unsigned int length = style & 0xF;
- unsigned int increment = 0;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- if (num_elements == 0)
- {
- UnityPrintPointlessAndBail();
- }
-
- if (expected == actual)
- {
- return; /* Both are NULL or same pointer */
- }
-
- if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
- {
- UNITY_FAIL_AND_BAIL;
- }
-
- while ((elements > 0) && (elements--))
- {
- UNITY_INT expect_val;
- UNITY_INT actual_val;
-
- switch (length)
- {
- case 1:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
- increment = sizeof(UNITY_INT8);
- break;
-
- case 2:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
- increment = sizeof(UNITY_INT16);
- break;
-
-#ifdef UNITY_SUPPORT_64
- case 8:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
- increment = sizeof(UNITY_INT64);
- break;
-#endif
-
- default: /* default is length 4 bytes */
- case 4:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
- increment = sizeof(UNITY_INT32);
- length = 4;
- break;
- }
-
- if (expect_val != actual_val)
- {
- if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8)))
- { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
- UNITY_INT mask = 1;
- mask = (mask << 8 * length) - 1;
- expect_val &= mask;
- actual_val &= mask;
- }
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(expect_val, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(actual_val, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- /* Walk through array by incrementing the pointers */
- if (flags == UNITY_ARRAY_TO_ARRAY)
- {
- expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
- }
- actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
- }
-}
-
-/*-----------------------------------------------*/
-#ifndef UNITY_EXCLUDE_FLOAT
-/* Wrap this define in a function with variable types as float or double */
-#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
- if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \
- if (UNITY_NAN_CHECK) return 1; \
- (diff) = (actual) - (expected); \
- if ((diff) < 0) (diff) = -(diff); \
- if ((delta) < 0) (delta) = -(delta); \
- return !(isnan(diff) || isinf(diff) || ((diff) > (delta)))
- /* This first part of this condition will catch any NaN or Infinite values */
-#ifndef UNITY_NAN_NOT_EQUAL_NAN
- #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
-#else
- #define UNITY_NAN_CHECK 0
-#endif
-
-#ifndef UNITY_EXCLUDE_FLOAT_PRINT
- #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
- { \
- UnityPrint(UnityStrExpected); \
- UnityPrintFloat(expected); \
- UnityPrint(UnityStrWas); \
- UnityPrintFloat(actual); }
-#else
- #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
- UnityPrint(UnityStrDelta)
-#endif /* UNITY_EXCLUDE_FLOAT_PRINT */
-
-/*-----------------------------------------------*/
-static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
-{
- UNITY_FLOAT diff;
- UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
-}
-
-/*-----------------------------------------------*/
-void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
- UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLAGS_T flags)
-{
- UNITY_UINT32 elements = num_elements;
- UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
- UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- if (elements == 0)
- {
- UnityPrintPointlessAndBail();
- }
-
- if (expected == actual)
- {
- return; /* Both are NULL or same pointer */
- }
-
- if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
- {
- UNITY_FAIL_AND_BAIL;
- }
-
- while (elements--)
- {
- if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual))
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- if (flags == UNITY_ARRAY_TO_ARRAY)
- {
- ptr_expected++;
- }
- ptr_actual++;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
- const UNITY_FLOAT expected,
- const UNITY_FLOAT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- RETURN_IF_FAIL_OR_IGNORE;
-
-
- if (!UnityFloatsWithin(delta, expected, actual))
- {
- UnityTestResultsFailBegin(lineNumber);
- UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLOAT_TRAIT_T style)
-{
- const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
- UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
- UNITY_INT is_trait = !should_be_trait;
- UNITY_INT trait_index = (UNITY_INT)(style >> 1);
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- switch (style)
- {
- case UNITY_FLOAT_IS_INF:
- case UNITY_FLOAT_IS_NOT_INF:
- is_trait = isinf(actual) && (actual > 0);
- break;
- case UNITY_FLOAT_IS_NEG_INF:
- case UNITY_FLOAT_IS_NOT_NEG_INF:
- is_trait = isinf(actual) && (actual < 0);
- break;
-
- case UNITY_FLOAT_IS_NAN:
- case UNITY_FLOAT_IS_NOT_NAN:
- is_trait = isnan(actual) ? 1 : 0;
- break;
-
- case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
- case UNITY_FLOAT_IS_NOT_DET:
- is_trait = !isinf(actual) && !isnan(actual);
- break;
-
- case UNITY_FLOAT_INVALID_TRAIT:
- default:
- trait_index = 0;
- trait_names[0] = UnityStrInvalidFloatTrait;
- break;
- }
-
- if (is_trait != should_be_trait)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- if (!should_be_trait)
- {
- UnityPrint(UnityStrNot);
- }
- UnityPrint(trait_names[trait_index]);
- UnityPrint(UnityStrWas);
-#ifndef UNITY_EXCLUDE_FLOAT_PRINT
- UnityPrintFloat((UNITY_DOUBLE)actual);
-#else
- if (should_be_trait)
- {
- UnityPrint(UnityStrNot);
- }
- UnityPrint(trait_names[trait_index]);
-#endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-#endif /* not UNITY_EXCLUDE_FLOAT */
-
-/*-----------------------------------------------*/
-#ifndef UNITY_EXCLUDE_DOUBLE
-static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
-{
- UNITY_DOUBLE diff;
- UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
-}
-
-/*-----------------------------------------------*/
-void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
- UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLAGS_T flags)
-{
- UNITY_UINT32 elements = num_elements;
- UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
- UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- if (elements == 0)
- {
- UnityPrintPointlessAndBail();
- }
-
- if (expected == actual)
- {
- return; /* Both are NULL or same pointer */
- }
-
- if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
- {
- UNITY_FAIL_AND_BAIL;
- }
-
- while (elements--)
- {
- if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual))
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- if (flags == UNITY_ARRAY_TO_ARRAY)
- {
- ptr_expected++;
- }
- ptr_actual++;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
- const UNITY_DOUBLE expected,
- const UNITY_DOUBLE actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- RETURN_IF_FAIL_OR_IGNORE;
-
- if (!UnityDoublesWithin(delta, expected, actual))
- {
- UnityTestResultsFailBegin(lineNumber);
- UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLOAT_TRAIT_T style)
-{
- const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
- UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
- UNITY_INT is_trait = !should_be_trait;
- UNITY_INT trait_index = (UNITY_INT)(style >> 1);
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- switch (style)
- {
- case UNITY_FLOAT_IS_INF:
- case UNITY_FLOAT_IS_NOT_INF:
- is_trait = isinf(actual) && (actual > 0);
- break;
- case UNITY_FLOAT_IS_NEG_INF:
- case UNITY_FLOAT_IS_NOT_NEG_INF:
- is_trait = isinf(actual) && (actual < 0);
- break;
-
- case UNITY_FLOAT_IS_NAN:
- case UNITY_FLOAT_IS_NOT_NAN:
- is_trait = isnan(actual) ? 1 : 0;
- break;
-
- case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
- case UNITY_FLOAT_IS_NOT_DET:
- is_trait = !isinf(actual) && !isnan(actual);
- break;
-
- case UNITY_FLOAT_INVALID_TRAIT:
- default:
- trait_index = 0;
- trait_names[0] = UnityStrInvalidFloatTrait;
- break;
- }
-
- if (is_trait != should_be_trait)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrExpected);
- if (!should_be_trait)
- {
- UnityPrint(UnityStrNot);
- }
- UnityPrint(trait_names[trait_index]);
- UnityPrint(UnityStrWas);
-#ifndef UNITY_EXCLUDE_FLOAT_PRINT
- UnityPrintFloat(actual);
-#else
- if (should_be_trait)
- {
- UnityPrint(UnityStrNot);
- }
- UnityPrint(trait_names[trait_index]);
-#endif
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-#endif /* not UNITY_EXCLUDE_DOUBLE */
-
-/*-----------------------------------------------*/
-void UnityAssertNumbersWithin(const UNITY_UINT delta,
- const UNITY_INT expected,
- const UNITY_INT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style)
-{
- RETURN_IF_FAIL_OR_IGNORE;
-
- if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
- {
- if (actual > expected)
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
- }
- else
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
- }
- }
- else
- {
- if ((UNITY_UINT)actual > (UNITY_UINT)expected)
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
- }
- else
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
- }
- }
-
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrDelta);
- UnityPrintNumberByStyle((UNITY_INT)delta, style);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(expected, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(actual, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
- UNITY_INTERNAL_PTR expected,
- UNITY_INTERNAL_PTR actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style,
- const UNITY_FLAGS_T flags)
-{
- UNITY_UINT32 elements = num_elements;
- unsigned int length = style & 0xF;
- unsigned int increment = 0;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- if (num_elements == 0)
- {
- UnityPrintPointlessAndBail();
- }
-
- if (expected == actual)
- {
- return; /* Both are NULL or same pointer */
- }
-
- if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
- {
- UNITY_FAIL_AND_BAIL;
- }
-
- while ((elements > 0) && (elements--))
- {
- UNITY_INT expect_val;
- UNITY_INT actual_val;
-
- switch (length)
- {
- case 1:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
- increment = sizeof(UNITY_INT8);
- break;
-
- case 2:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
- increment = sizeof(UNITY_INT16);
- break;
-
-#ifdef UNITY_SUPPORT_64
- case 8:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
- increment = sizeof(UNITY_INT64);
- break;
-#endif
-
- default: /* default is length 4 bytes */
- case 4:
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
- increment = sizeof(UNITY_INT32);
- length = 4;
- break;
- }
-
- if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
- {
- if (actual_val > expect_val)
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
- }
- else
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
- }
- }
- else
- {
- if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val)
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
- }
- else
- {
- Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
- }
- }
-
- if (Unity.CurrentTestFailed)
- {
- if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8)))
- { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
- UNITY_INT mask = 1;
- mask = (mask << 8 * length) - 1;
- expect_val &= mask;
- actual_val &= mask;
- }
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrDelta);
- UnityPrintNumberByStyle((UNITY_INT)delta, style);
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(expect_val, style);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(actual_val, style);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- /* Walk through array by incrementing the pointers */
- if (flags == UNITY_ARRAY_TO_ARRAY)
- {
- expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
- }
- actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertEqualString(const char* expected,
- const char* actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- UNITY_UINT32 i;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- /* if both pointers not null compare the strings */
- if (expected && actual)
- {
- for (i = 0; expected[i] || actual[i]; i++)
- {
- if (expected[i] != actual[i])
- {
- Unity.CurrentTestFailed = 1;
- break;
- }
- }
- }
- else
- { /* handle case of one pointers being null (if both null, test should pass) */
- if (expected != actual)
- {
- Unity.CurrentTestFailed = 1;
- }
- }
-
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrintExpectedAndActualStrings(expected, actual);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertEqualStringLen(const char* expected,
- const char* actual,
- const UNITY_UINT32 length,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber)
-{
- UNITY_UINT32 i;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- /* if both pointers not null compare the strings */
- if (expected && actual)
- {
- for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
- {
- if (expected[i] != actual[i])
- {
- Unity.CurrentTestFailed = 1;
- break;
- }
- }
- }
- else
- { /* handle case of one pointers being null (if both null, test should pass) */
- if (expected != actual)
- {
- Unity.CurrentTestFailed = 1;
- }
- }
-
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrintExpectedAndActualStringsLen(expected, actual, length);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
-}
-
-/*-----------------------------------------------*/
-void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
- const char** actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLAGS_T flags)
-{
- UNITY_UINT32 i = 0;
- UNITY_UINT32 j = 0;
- const char* expd = NULL;
- const char* act = NULL;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- /* if no elements, it's an error */
- if (num_elements == 0)
- {
- UnityPrintPointlessAndBail();
- }
-
- if ((const void*)expected == (const void*)actual)
- {
- return; /* Both are NULL or same pointer */
- }
-
- if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
- {
- UNITY_FAIL_AND_BAIL;
- }
-
- if (flags != UNITY_ARRAY_TO_ARRAY)
- {
- expd = (const char*)expected;
- }
-
- do
- {
- act = actual[j];
- if (flags == UNITY_ARRAY_TO_ARRAY)
- {
- expd = ((const char* const*)expected)[j];
- }
-
- /* if both pointers not null compare the strings */
- if (expd && act)
- {
- for (i = 0; expd[i] || act[i]; i++)
- {
- if (expd[i] != act[i])
- {
- Unity.CurrentTestFailed = 1;
- break;
- }
- }
- }
- else
- { /* handle case of one pointers being null (if both null, test should pass) */
- if (expd != act)
- {
- Unity.CurrentTestFailed = 1;
- }
- }
-
- if (Unity.CurrentTestFailed)
- {
- UnityTestResultsFailBegin(lineNumber);
- if (num_elements > 1)
- {
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(j);
- }
- UnityPrintExpectedAndActualStrings(expd, act);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- } while (++j < num_elements);
-}
-
-/*-----------------------------------------------*/
-void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
- UNITY_INTERNAL_PTR actual,
- const UNITY_UINT32 length,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLAGS_T flags)
-{
- UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
- UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
- UNITY_UINT32 elements = num_elements;
- UNITY_UINT32 bytes;
-
- RETURN_IF_FAIL_OR_IGNORE;
-
- if ((elements == 0) || (length == 0))
- {
- UnityPrintPointlessAndBail();
- }
-
- if (expected == actual)
- {
- return; /* Both are NULL or same pointer */
- }
-
- if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
- {
- UNITY_FAIL_AND_BAIL;
- }
-
- while (elements--)
- {
- bytes = length;
- while (bytes--)
- {
- if (*ptr_exp != *ptr_act)
- {
- UnityTestResultsFailBegin(lineNumber);
- UnityPrint(UnityStrMemory);
- if (num_elements > 1)
- {
- UnityPrint(UnityStrElement);
- UnityPrintNumberUnsigned(num_elements - elements - 1);
- }
- UnityPrint(UnityStrByte);
- UnityPrintNumberUnsigned(length - bytes - 1);
- UnityPrint(UnityStrExpected);
- UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
- UnityPrint(UnityStrWas);
- UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
- UnityAddMsgIfSpecified(msg);
- UNITY_FAIL_AND_BAIL;
- }
- ptr_exp++;
- ptr_act++;
- }
- if (flags == UNITY_ARRAY_TO_VAL)
- {
- ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
- }
- }
-}
-
-/*-----------------------------------------------*/
-
-static union
-{
- UNITY_INT8 i8;
- UNITY_INT16 i16;
- UNITY_INT32 i32;
-#ifdef UNITY_SUPPORT_64
- UNITY_INT64 i64;
-#endif
-#ifndef UNITY_EXCLUDE_FLOAT
- float f;
-#endif
-#ifndef UNITY_EXCLUDE_DOUBLE
- double d;
-#endif
-} UnityQuickCompare;
-
-UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
-{
- switch(size)
- {
- case 1:
- UnityQuickCompare.i8 = (UNITY_INT8)num;
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);
-
- case 2:
- UnityQuickCompare.i16 = (UNITY_INT16)num;
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);
-
-#ifdef UNITY_SUPPORT_64
- case 8:
- UnityQuickCompare.i64 = (UNITY_INT64)num;
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
-#endif
-
- default: /* 4 bytes */
- UnityQuickCompare.i32 = (UNITY_INT32)num;
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
- }
-}
-
-#ifndef UNITY_EXCLUDE_FLOAT
-/*-----------------------------------------------*/
-UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
-{
- UnityQuickCompare.f = num;
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
-}
-#endif
-
-#ifndef UNITY_EXCLUDE_DOUBLE
-/*-----------------------------------------------*/
-UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
-{
- UnityQuickCompare.d = num;
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
-}
-#endif
-
-/*-----------------------------------------------
- * printf helper function
- *-----------------------------------------------*/
-#ifdef UNITY_INCLUDE_PRINT_FORMATTED
-static void UnityPrintFVA(const char* format, va_list va)
-{
- const char* pch = format;
- if (pch != NULL)
- {
- while (*pch)
- {
- /* format identification character */
- if (*pch == '%')
- {
- pch++;
-
- if (pch != NULL)
- {
- switch (*pch)
- {
- case 'd':
- case 'i':
- {
- const int number = va_arg(va, int);
- UnityPrintNumber((UNITY_INT)number);
- break;
- }
-#ifndef UNITY_EXCLUDE_FLOAT_PRINT
- case 'f':
- case 'g':
- {
- const double number = va_arg(va, double);
- UnityPrintFloat((UNITY_DOUBLE)number);
- break;
- }
-#endif
- case 'u':
- {
- const unsigned int number = va_arg(va, unsigned int);
- UnityPrintNumberUnsigned((UNITY_UINT)number);
- break;
- }
- case 'b':
- {
- const unsigned int number = va_arg(va, unsigned int);
- const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1;
- UNITY_OUTPUT_CHAR('0');
- UNITY_OUTPUT_CHAR('b');
- UnityPrintMask(mask, (UNITY_UINT)number);
- break;
- }
- case 'x':
- case 'X':
- case 'p':
- {
- const unsigned int number = va_arg(va, unsigned int);
- UNITY_OUTPUT_CHAR('0');
- UNITY_OUTPUT_CHAR('x');
- UnityPrintNumberHex((UNITY_UINT)number, 8);
- break;
- }
- case 'c':
- {
- const int ch = va_arg(va, int);
- UnityPrintChar((const char *)&ch);
- break;
- }
- case 's':
- {
- const char * string = va_arg(va, const char *);
- UnityPrint(string);
- break;
- }
- case '%':
- {
- UnityPrintChar(pch);
- break;
- }
- default:
- {
- /* print the unknown format character */
- UNITY_OUTPUT_CHAR('%');
- UnityPrintChar(pch);
- break;
- }
- }
- }
- }
-#ifdef UNITY_OUTPUT_COLOR
- /* print ANSI escape code */
- else if ((*pch == 27) && (*(pch + 1) == '['))
- {
- pch += UnityPrintAnsiEscapeString(pch);
- continue;
- }
-#endif
- else if (*pch == '\n')
- {
- UNITY_PRINT_EOL();
- }
- else
- {
- UnityPrintChar(pch);
- }
-
- pch++;
- }
- }
-}
-
-void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...)
-{
- UnityTestResultsBegin(Unity.TestFile, line);
- UnityPrint("INFO");
- if(format != NULL)
- {
- UnityPrint(": ");
- va_list va;
- va_start(va, format);
- UnityPrintFVA(format, va);
- va_end(va);
- }
- UNITY_PRINT_EOL();
-}
-#endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */
-
-
-/*-----------------------------------------------
- * Control Functions
- *-----------------------------------------------*/
-
-/*-----------------------------------------------*/
-void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
-{
- RETURN_IF_FAIL_OR_IGNORE;
-
- UnityTestResultsBegin(Unity.TestFile, line);
- UnityPrint(UnityStrFail);
- if (msg != NULL)
- {
- UNITY_OUTPUT_CHAR(':');
-
-#ifdef UNITY_PRINT_TEST_CONTEXT
- UNITY_PRINT_TEST_CONTEXT();
-#endif
-#ifndef UNITY_EXCLUDE_DETAILS
- if (Unity.CurrentDetail1)
- {
- UnityPrint(UnityStrDetail1Name);
- UnityPrint(Unity.CurrentDetail1);
- if (Unity.CurrentDetail2)
- {
- UnityPrint(UnityStrDetail2Name);
- UnityPrint(Unity.CurrentDetail2);
- }
- UnityPrint(UnityStrSpacer);
- }
-#endif
- if (msg[0] != ' ')
- {
- UNITY_OUTPUT_CHAR(' ');
- }
- UnityPrint(msg);
- }
-
- UNITY_FAIL_AND_BAIL;
-}
-
-/*-----------------------------------------------*/
-void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
-{
- RETURN_IF_FAIL_OR_IGNORE;
-
- UnityTestResultsBegin(Unity.TestFile, line);
- UnityPrint(UnityStrIgnore);
- if (msg != NULL)
- {
- UNITY_OUTPUT_CHAR(':');
- UNITY_OUTPUT_CHAR(' ');
- UnityPrint(msg);
- }
- UNITY_IGNORE_AND_BAIL;
-}
-
-/*-----------------------------------------------*/
-void UnityMessage(const char* msg, const UNITY_LINE_TYPE line)
-{
- UnityTestResultsBegin(Unity.TestFile, line);
- UnityPrint("INFO");
- if (msg != NULL)
- {
- UNITY_OUTPUT_CHAR(':');
- UNITY_OUTPUT_CHAR(' ');
- UnityPrint(msg);
- }
- UNITY_PRINT_EOL();
-}
-
-/*-----------------------------------------------*/
-/* If we have not defined our own test runner, then include our default test runner to make life easier */
-#ifndef UNITY_SKIP_DEFAULT_RUNNER
-void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
-{
- Unity.CurrentTestName = FuncName;
- Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
- Unity.NumberOfTests++;
- UNITY_CLR_DETAILS();
- UNITY_EXEC_TIME_START();
- if (TEST_PROTECT())
- {
- setUp();
- Func();
- }
- if (TEST_PROTECT())
- {
- tearDown();
- }
- UNITY_EXEC_TIME_STOP();
- UnityConcludeTest();
-}
-#endif
-
-/*-----------------------------------------------*/
-void UnitySetTestFile(const char* filename)
-{
- Unity.TestFile = filename;
-}
-
-/*-----------------------------------------------*/
-void UnityBegin(const char* filename)
-{
- Unity.TestFile = filename;
- Unity.CurrentTestName = NULL;
- Unity.CurrentTestLineNumber = 0;
- Unity.NumberOfTests = 0;
- Unity.TestFailures = 0;
- Unity.TestIgnores = 0;
- Unity.CurrentTestFailed = 0;
- Unity.CurrentTestIgnored = 0;
-
- UNITY_CLR_DETAILS();
- UNITY_OUTPUT_START();
-}
-
-/*-----------------------------------------------*/
-int UnityEnd(void)
-{
- UNITY_PRINT_EOL();
- UnityPrint(UnityStrBreaker);
- UNITY_PRINT_EOL();
- UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
- UnityPrint(UnityStrResultsTests);
- UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
- UnityPrint(UnityStrResultsFailures);
- UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
- UnityPrint(UnityStrResultsIgnored);
- UNITY_PRINT_EOL();
- if (Unity.TestFailures == 0U)
- {
- UnityPrint(UnityStrOk);
- }
- else
- {
- UnityPrint(UnityStrFail);
-#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
- UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
-#endif
- }
- UNITY_PRINT_EOL();
- UNITY_FLUSH_CALL();
- UNITY_OUTPUT_COMPLETE();
- return (int)(Unity.TestFailures);
-}
-
-/*-----------------------------------------------
- * Command Line Argument Support
- *-----------------------------------------------*/
-#ifdef UNITY_USE_COMMAND_LINE_ARGS
-
-char* UnityOptionIncludeNamed = NULL;
-char* UnityOptionExcludeNamed = NULL;
-int UnityVerbosity = 1;
-
-/*-----------------------------------------------*/
-int UnityParseOptions(int argc, char** argv)
-{
- int i;
- UnityOptionIncludeNamed = NULL;
- UnityOptionExcludeNamed = NULL;
-
- for (i = 1; i < argc; i++)
- {
- if (argv[i][0] == '-')
- {
- switch (argv[i][1])
- {
- case 'l': /* list tests */
- return -1;
- case 'n': /* include tests with name including this string */
- case 'f': /* an alias for -n */
- if (argv[i][2] == '=')
- {
- UnityOptionIncludeNamed = &argv[i][3];
- }
- else if (++i < argc)
- {
- UnityOptionIncludeNamed = argv[i];
- }
- else
- {
- UnityPrint("ERROR: No Test String to Include Matches For");
- UNITY_PRINT_EOL();
- return 1;
- }
- break;
- case 'q': /* quiet */
- UnityVerbosity = 0;
- break;
- case 'v': /* verbose */
- UnityVerbosity = 2;
- break;
- case 'x': /* exclude tests with name including this string */
- if (argv[i][2] == '=')
- {
- UnityOptionExcludeNamed = &argv[i][3];
- }
- else if (++i < argc)
- {
- UnityOptionExcludeNamed = argv[i];
- }
- else
- {
- UnityPrint("ERROR: No Test String to Exclude Matches For");
- UNITY_PRINT_EOL();
- return 1;
- }
- break;
- default:
- UnityPrint("ERROR: Unknown Option ");
- UNITY_OUTPUT_CHAR(argv[i][1]);
- UNITY_PRINT_EOL();
- return 1;
- }
- }
- }
-
- return 0;
-}
-
-/*-----------------------------------------------*/
-int IsStringInBiggerString(const char* longstring, const char* shortstring)
-{
- const char* lptr = longstring;
- const char* sptr = shortstring;
- const char* lnext = lptr;
-
- if (*sptr == '*')
- {
- return 1;
- }
-
- while (*lptr)
- {
- lnext = lptr + 1;
-
- /* If they current bytes match, go on to the next bytes */
- while (*lptr && *sptr && (*lptr == *sptr))
- {
- lptr++;
- sptr++;
-
- /* We're done if we match the entire string or up to a wildcard */
- if (*sptr == '*')
- return 1;
- if (*sptr == ',')
- return 1;
- if (*sptr == '"')
- return 1;
- if (*sptr == '\'')
- return 1;
- if (*sptr == ':')
- return 2;
- if (*sptr == 0)
- return 1;
- }
-
- /* Otherwise we start in the long pointer 1 character further and try again */
- lptr = lnext;
- sptr = shortstring;
- }
-
- return 0;
-}
-
-/*-----------------------------------------------*/
-int UnityStringArgumentMatches(const char* str)
-{
- int retval;
- const char* ptr1;
- const char* ptr2;
- const char* ptrf;
-
- /* Go through the options and get the substrings for matching one at a time */
- ptr1 = str;
- while (ptr1[0] != 0)
- {
- if ((ptr1[0] == '"') || (ptr1[0] == '\''))
- {
- ptr1++;
- }
-
- /* look for the start of the next partial */
- ptr2 = ptr1;
- ptrf = 0;
- do
- {
- ptr2++;
- if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
- {
- ptrf = &ptr2[1];
- }
- } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
-
- while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
- {
- ptr2++;
- }
-
- /* done if complete filename match */
- retval = IsStringInBiggerString(Unity.TestFile, ptr1);
- if (retval == 1)
- {
- return retval;
- }
-
- /* done if testname match after filename partial match */
- if ((retval == 2) && (ptrf != 0))
- {
- if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
- {
- return 1;
- }
- }
-
- /* done if complete testname match */
- if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
- {
- return 1;
- }
-
- ptr1 = ptr2;
- }
-
- /* we couldn't find a match for any substrings */
- return 0;
-}
-
-/*-----------------------------------------------*/
-int UnityTestMatches(void)
-{
- /* Check if this test name matches the included test pattern */
- int retval;
- if (UnityOptionIncludeNamed)
- {
- retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
- }
- else
- {
- retval = 1;
- }
-
- /* Check if this test name matches the excluded test pattern */
- if (UnityOptionExcludeNamed)
- {
- if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
- {
- retval = 0;
- }
- }
-
- return retval;
-}
-
-#endif /* UNITY_USE_COMMAND_LINE_ARGS */
-/*-----------------------------------------------*/
+/* =========================================================================
+ Unity Project - A Test Framework for C
+ Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams
+ [Released under MIT License. Please refer to license.txt for details]
+============================================================================ */
+
+#include "unity.h"
+#include
+
+#ifdef AVR
+#include
+#else
+#define PROGMEM
+#endif
+
+/* If omitted from header, declare overrideable prototypes here so they're ready for use */
+#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
+void UNITY_OUTPUT_CHAR(int);
+#endif
+
+/* Helpful macros for us to use here in Assert functions */
+#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
+#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
+#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) TEST_ABORT()
+
+struct UNITY_STORAGE_T Unity;
+
+#ifdef UNITY_OUTPUT_COLOR
+const char PROGMEM UnityStrOk[] = "\033[42mOK\033[00m";
+const char PROGMEM UnityStrPass[] = "\033[42mPASS\033[00m";
+const char PROGMEM UnityStrFail[] = "\033[41mFAIL\033[00m";
+const char PROGMEM UnityStrIgnore[] = "\033[43mIGNORE\033[00m";
+#else
+const char PROGMEM UnityStrOk[] = "OK";
+const char PROGMEM UnityStrPass[] = "PASS";
+const char PROGMEM UnityStrFail[] = "FAIL";
+const char PROGMEM UnityStrIgnore[] = "IGNORE";
+#endif
+static const char PROGMEM UnityStrNull[] = "NULL";
+static const char PROGMEM UnityStrSpacer[] = ". ";
+static const char PROGMEM UnityStrExpected[] = " Expected ";
+static const char PROGMEM UnityStrWas[] = " Was ";
+static const char PROGMEM UnityStrGt[] = " to be greater than ";
+static const char PROGMEM UnityStrLt[] = " to be less than ";
+static const char PROGMEM UnityStrOrEqual[] = "or equal to ";
+static const char PROGMEM UnityStrNotEqual[] = " to be not equal to ";
+static const char PROGMEM UnityStrElement[] = " Element ";
+static const char PROGMEM UnityStrByte[] = " Byte ";
+static const char PROGMEM UnityStrMemory[] = " Memory Mismatch.";
+static const char PROGMEM UnityStrDelta[] = " Values Not Within Delta ";
+static const char PROGMEM UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless.";
+static const char PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
+static const char PROGMEM UnityStrNullPointerForActual[] = " Actual pointer was NULL";
+#ifndef UNITY_EXCLUDE_FLOAT
+static const char PROGMEM UnityStrNot[] = "Not ";
+static const char PROGMEM UnityStrInf[] = "Infinity";
+static const char PROGMEM UnityStrNegInf[] = "Negative Infinity";
+static const char PROGMEM UnityStrNaN[] = "NaN";
+static const char PROGMEM UnityStrDet[] = "Determinate";
+static const char PROGMEM UnityStrInvalidFloatTrait[] = "Invalid Float Trait";
+#endif
+const char PROGMEM UnityStrErrShorthand[] = "Unity Shorthand Support Disabled";
+const char PROGMEM UnityStrErrFloat[] = "Unity Floating Point Disabled";
+const char PROGMEM UnityStrErrDouble[] = "Unity Double Precision Disabled";
+const char PROGMEM UnityStrErr64[] = "Unity 64-bit Support Disabled";
+static const char PROGMEM UnityStrBreaker[] = "-----------------------";
+static const char PROGMEM UnityStrResultsTests[] = " Tests ";
+static const char PROGMEM UnityStrResultsFailures[] = " Failures ";
+static const char PROGMEM UnityStrResultsIgnored[] = " Ignored ";
+static const char PROGMEM UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " ";
+static const char PROGMEM UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " ";
+
+/*-----------------------------------------------
+ * Pretty Printers & Test Result Output Handlers
+ *-----------------------------------------------*/
+
+/*-----------------------------------------------*/
+/* Local helper function to print characters. */
+static void UnityPrintChar(const char* pch)
+{
+ /* printable characters plus CR & LF are printed */
+ if ((*pch <= 126) && (*pch >= 32))
+ {
+ UNITY_OUTPUT_CHAR(*pch);
+ }
+ /* write escaped carriage returns */
+ else if (*pch == 13)
+ {
+ UNITY_OUTPUT_CHAR('\\');
+ UNITY_OUTPUT_CHAR('r');
+ }
+ /* write escaped line feeds */
+ else if (*pch == 10)
+ {
+ UNITY_OUTPUT_CHAR('\\');
+ UNITY_OUTPUT_CHAR('n');
+ }
+ /* unprintable characters are shown as codes */
+ else
+ {
+ UNITY_OUTPUT_CHAR('\\');
+ UNITY_OUTPUT_CHAR('x');
+ UnityPrintNumberHex((UNITY_UINT)*pch, 2);
+ }
+}
+
+/*-----------------------------------------------*/
+/* Local helper function to print ANSI escape strings e.g. "\033[42m". */
+#ifdef UNITY_OUTPUT_COLOR
+static UNITY_UINT UnityPrintAnsiEscapeString(const char* string)
+{
+ const char* pch = string;
+ UNITY_UINT count = 0;
+
+ while (*pch && (*pch != 'm'))
+ {
+ UNITY_OUTPUT_CHAR(*pch);
+ pch++;
+ count++;
+ }
+ UNITY_OUTPUT_CHAR('m');
+ count++;
+
+ return count;
+}
+#endif
+
+/*-----------------------------------------------*/
+void UnityPrint(const char* string)
+{
+ const char* pch = string;
+
+ if (pch != NULL)
+ {
+ while (*pch)
+ {
+#ifdef UNITY_OUTPUT_COLOR
+ /* print ANSI escape code */
+ if ((*pch == 27) && (*(pch + 1) == '['))
+ {
+ pch += UnityPrintAnsiEscapeString(pch);
+ continue;
+ }
+#endif
+ UnityPrintChar(pch);
+ pch++;
+ }
+ }
+}
+/*-----------------------------------------------*/
+void UnityPrintLen(const char* string, const UNITY_UINT32 length)
+{
+ const char* pch = string;
+
+ if (pch != NULL)
+ {
+ while (*pch && ((UNITY_UINT32)(pch - string) < length))
+ {
+ /* printable characters plus CR & LF are printed */
+ if ((*pch <= 126) && (*pch >= 32))
+ {
+ UNITY_OUTPUT_CHAR(*pch);
+ }
+ /* write escaped carriage returns */
+ else if (*pch == 13)
+ {
+ UNITY_OUTPUT_CHAR('\\');
+ UNITY_OUTPUT_CHAR('r');
+ }
+ /* write escaped line feeds */
+ else if (*pch == 10)
+ {
+ UNITY_OUTPUT_CHAR('\\');
+ UNITY_OUTPUT_CHAR('n');
+ }
+ /* unprintable characters are shown as codes */
+ else
+ {
+ UNITY_OUTPUT_CHAR('\\');
+ UNITY_OUTPUT_CHAR('x');
+ UnityPrintNumberHex((UNITY_UINT)*pch, 2);
+ }
+ pch++;
+ }
+ }
+}
+
+/*-----------------------------------------------*/
+void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
+{
+ if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
+ {
+ if (style == UNITY_DISPLAY_STYLE_CHAR)
+ {
+ /* printable characters plus CR & LF are printed */
+ UNITY_OUTPUT_CHAR('\'');
+ if ((number <= 126) && (number >= 32))
+ {
+ UNITY_OUTPUT_CHAR((int)number);
+ }
+ /* write escaped carriage returns */
+ else if (number == 13)
+ {
+ UNITY_OUTPUT_CHAR('\\');
+ UNITY_OUTPUT_CHAR('r');
+ }
+ /* write escaped line feeds */
+ else if (number == 10)
+ {
+ UNITY_OUTPUT_CHAR('\\');
+ UNITY_OUTPUT_CHAR('n');
+ }
+ /* unprintable characters are shown as codes */
+ else
+ {
+ UNITY_OUTPUT_CHAR('\\');
+ UNITY_OUTPUT_CHAR('x');
+ UnityPrintNumberHex((UNITY_UINT)number, 2);
+ }
+ UNITY_OUTPUT_CHAR('\'');
+ }
+ else
+ {
+ UnityPrintNumber(number);
+ }
+ }
+ else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
+ {
+ UnityPrintNumberUnsigned((UNITY_UINT)number);
+ }
+ else
+ {
+ UNITY_OUTPUT_CHAR('0');
+ UNITY_OUTPUT_CHAR('x');
+ UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
+ }
+}
+
+/*-----------------------------------------------*/
+void UnityPrintNumber(const UNITY_INT number_to_print)
+{
+ UNITY_UINT number = (UNITY_UINT)number_to_print;
+
+ if (number_to_print < 0)
+ {
+ /* A negative number, including MIN negative */
+ UNITY_OUTPUT_CHAR('-');
+ number = (~number) + 1;
+ }
+ UnityPrintNumberUnsigned(number);
+}
+
+/*-----------------------------------------------
+ * basically do an itoa using as little ram as possible */
+void UnityPrintNumberUnsigned(const UNITY_UINT number)
+{
+ UNITY_UINT divisor = 1;
+
+ /* figure out initial divisor */
+ while (number / divisor > 9)
+ {
+ divisor *= 10;
+ }
+
+ /* now mod and print, then divide divisor */
+ do
+ {
+ UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
+ divisor /= 10;
+ } while (divisor > 0);
+}
+
+/*-----------------------------------------------*/
+void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
+{
+ int nibble;
+ char nibbles = nibbles_to_print;
+
+ if ((unsigned)nibbles > UNITY_MAX_NIBBLES)
+ {
+ nibbles = UNITY_MAX_NIBBLES;
+ }
+
+ while (nibbles > 0)
+ {
+ nibbles--;
+ nibble = (int)(number >> (nibbles * 4)) & 0x0F;
+ if (nibble <= 9)
+ {
+ UNITY_OUTPUT_CHAR((char)('0' + nibble));
+ }
+ else
+ {
+ UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
+ }
+ }
+}
+
+/*-----------------------------------------------*/
+void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
+{
+ UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
+ UNITY_INT32 i;
+
+ for (i = 0; i < UNITY_INT_WIDTH; i++)
+ {
+ if (current_bit & mask)
+ {
+ if (current_bit & number)
+ {
+ UNITY_OUTPUT_CHAR('1');
+ }
+ else
+ {
+ UNITY_OUTPUT_CHAR('0');
+ }
+ }
+ else
+ {
+ UNITY_OUTPUT_CHAR('X');
+ }
+ current_bit = current_bit >> 1;
+ }
+}
+
+/*-----------------------------------------------*/
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+/*
+ * This function prints a floating-point value in a format similar to
+ * printf("%.7g") on a single-precision machine or printf("%.9g") on a
+ * double-precision machine. The 7th digit won't always be totally correct
+ * in single-precision operation (for that level of accuracy, a more
+ * complicated algorithm would be needed).
+ */
+void UnityPrintFloat(const UNITY_DOUBLE input_number)
+{
+#ifdef UNITY_INCLUDE_DOUBLE
+ static const int sig_digits = 9;
+ static const UNITY_INT32 min_scaled = 100000000;
+ static const UNITY_INT32 max_scaled = 1000000000;
+#else
+ static const int sig_digits = 7;
+ static const UNITY_INT32 min_scaled = 1000000;
+ static const UNITY_INT32 max_scaled = 10000000;
+#endif
+
+ UNITY_DOUBLE number = input_number;
+
+ /* print minus sign (does not handle negative zero) */
+ if (number < 0.0f)
+ {
+ UNITY_OUTPUT_CHAR('-');
+ number = -number;
+ }
+
+ /* handle zero, NaN, and +/- infinity */
+ if (number == 0.0f)
+ {
+ UnityPrint("0");
+ }
+ else if (isnan(number))
+ {
+ UnityPrint("nan");
+ }
+ else if (isinf(number))
+ {
+ UnityPrint("inf");
+ }
+ else
+ {
+ UNITY_INT32 n_int = 0, n;
+ int exponent = 0;
+ int decimals, digits;
+ char buf[16] = {0};
+
+ /*
+ * Scale up or down by powers of 10. To minimize rounding error,
+ * start with a factor/divisor of 10^10, which is the largest
+ * power of 10 that can be represented exactly. Finally, compute
+ * (exactly) the remaining power of 10 and perform one more
+ * multiplication or division.
+ */
+ if (number < 1.0f)
+ {
+ UNITY_DOUBLE factor = 1.0f;
+
+ while (number < (UNITY_DOUBLE)max_scaled / 1e10f) { number *= 1e10f; exponent -= 10; }
+ while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; }
+
+ number *= factor;
+ }
+ else if (number > (UNITY_DOUBLE)max_scaled)
+ {
+ UNITY_DOUBLE divisor = 1.0f;
+
+ while (number > (UNITY_DOUBLE)min_scaled * 1e10f) { number /= 1e10f; exponent += 10; }
+ while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; }
+
+ number /= divisor;
+ }
+ else
+ {
+ /*
+ * In this range, we can split off the integer part before
+ * doing any multiplications. This reduces rounding error by
+ * freeing up significant bits in the fractional part.
+ */
+ UNITY_DOUBLE factor = 1.0f;
+ n_int = (UNITY_INT32)number;
+ number -= (UNITY_DOUBLE)n_int;
+
+ while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; }
+
+ number *= factor;
+ }
+
+ /* round to nearest integer */
+ n = ((UNITY_INT32)(number + number) + 1) / 2;
+
+#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
+ /* round to even if exactly between two integers */
+ if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f))
+ n--;
+#endif
+
+ n += n_int;
+
+ if (n >= max_scaled)
+ {
+ n = min_scaled;
+ exponent++;
+ }
+
+ /* determine where to place decimal point */
+ decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1);
+ exponent += decimals;
+
+ /* truncate trailing zeroes after decimal point */
+ while ((decimals > 0) && ((n % 10) == 0))
+ {
+ n /= 10;
+ decimals--;
+ }
+
+ /* build up buffer in reverse order */
+ digits = 0;
+ while ((n != 0) || (digits < (decimals + 1)))
+ {
+ buf[digits++] = (char)('0' + n % 10);
+ n /= 10;
+ }
+ while (digits > 0)
+ {
+ if (digits == decimals) { UNITY_OUTPUT_CHAR('.'); }
+ UNITY_OUTPUT_CHAR(buf[--digits]);
+ }
+
+ /* print exponent if needed */
+ if (exponent != 0)
+ {
+ UNITY_OUTPUT_CHAR('e');
+
+ if (exponent < 0)
+ {
+ UNITY_OUTPUT_CHAR('-');
+ exponent = -exponent;
+ }
+ else
+ {
+ UNITY_OUTPUT_CHAR('+');
+ }
+
+ digits = 0;
+ while ((exponent != 0) || (digits < 2))
+ {
+ buf[digits++] = (char)('0' + exponent % 10);
+ exponent /= 10;
+ }
+ while (digits > 0)
+ {
+ UNITY_OUTPUT_CHAR(buf[--digits]);
+ }
+ }
+ }
+}
+#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
+
+/*-----------------------------------------------*/
+static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
+{
+#ifdef UNITY_OUTPUT_FOR_ECLIPSE
+ UNITY_OUTPUT_CHAR('(');
+ UnityPrint(file);
+ UNITY_OUTPUT_CHAR(':');
+ UnityPrintNumber((UNITY_INT)line);
+ UNITY_OUTPUT_CHAR(')');
+ UNITY_OUTPUT_CHAR(' ');
+ UnityPrint(Unity.CurrentTestName);
+ UNITY_OUTPUT_CHAR(':');
+#else
+#ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH
+ UnityPrint("');
+ UnityPrint(Unity.CurrentTestName);
+ UnityPrint(" ");
+#else
+#ifdef UNITY_OUTPUT_FOR_QT_CREATOR
+ UnityPrint("file://");
+ UnityPrint(file);
+ UNITY_OUTPUT_CHAR(':');
+ UnityPrintNumber((UNITY_INT)line);
+ UNITY_OUTPUT_CHAR(' ');
+ UnityPrint(Unity.CurrentTestName);
+ UNITY_OUTPUT_CHAR(':');
+#else
+ UnityPrint(file);
+ UNITY_OUTPUT_CHAR(':');
+ UnityPrintNumber((UNITY_INT)line);
+ UNITY_OUTPUT_CHAR(':');
+ UnityPrint(Unity.CurrentTestName);
+ UNITY_OUTPUT_CHAR(':');
+#endif
+#endif
+#endif
+}
+
+/*-----------------------------------------------*/
+static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
+{
+ UnityTestResultsBegin(Unity.TestFile, line);
+ UnityPrint(UnityStrFail);
+ UNITY_OUTPUT_CHAR(':');
+}
+
+/*-----------------------------------------------*/
+void UnityConcludeTest(void)
+{
+ if (Unity.CurrentTestIgnored)
+ {
+ Unity.TestIgnores++;
+ }
+ else if (!Unity.CurrentTestFailed)
+ {
+ UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
+ UnityPrint(UnityStrPass);
+ }
+ else
+ {
+ Unity.TestFailures++;
+ }
+
+ Unity.CurrentTestFailed = 0;
+ Unity.CurrentTestIgnored = 0;
+ UNITY_PRINT_EXEC_TIME();
+ UNITY_PRINT_EOL();
+ UNITY_FLUSH_CALL();
+}
+
+/*-----------------------------------------------*/
+static void UnityAddMsgIfSpecified(const char* msg)
+{
+ if (msg)
+ {
+ UnityPrint(UnityStrSpacer);
+
+#ifdef UNITY_PRINT_TEST_CONTEXT
+ UNITY_PRINT_TEST_CONTEXT();
+#endif
+#ifndef UNITY_EXCLUDE_DETAILS
+ if (Unity.CurrentDetail1)
+ {
+ UnityPrint(UnityStrDetail1Name);
+ UnityPrint(Unity.CurrentDetail1);
+ if (Unity.CurrentDetail2)
+ {
+ UnityPrint(UnityStrDetail2Name);
+ UnityPrint(Unity.CurrentDetail2);
+ }
+ UnityPrint(UnityStrSpacer);
+ }
+#endif
+ UnityPrint(msg);
+ }
+}
+
+/*-----------------------------------------------*/
+static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
+{
+ UnityPrint(UnityStrExpected);
+ if (expected != NULL)
+ {
+ UNITY_OUTPUT_CHAR('\'');
+ UnityPrint(expected);
+ UNITY_OUTPUT_CHAR('\'');
+ }
+ else
+ {
+ UnityPrint(UnityStrNull);
+ }
+ UnityPrint(UnityStrWas);
+ if (actual != NULL)
+ {
+ UNITY_OUTPUT_CHAR('\'');
+ UnityPrint(actual);
+ UNITY_OUTPUT_CHAR('\'');
+ }
+ else
+ {
+ UnityPrint(UnityStrNull);
+ }
+}
+
+/*-----------------------------------------------*/
+static void UnityPrintExpectedAndActualStringsLen(const char* expected,
+ const char* actual,
+ const UNITY_UINT32 length)
+{
+ UnityPrint(UnityStrExpected);
+ if (expected != NULL)
+ {
+ UNITY_OUTPUT_CHAR('\'');
+ UnityPrintLen(expected, length);
+ UNITY_OUTPUT_CHAR('\'');
+ }
+ else
+ {
+ UnityPrint(UnityStrNull);
+ }
+ UnityPrint(UnityStrWas);
+ if (actual != NULL)
+ {
+ UNITY_OUTPUT_CHAR('\'');
+ UnityPrintLen(actual, length);
+ UNITY_OUTPUT_CHAR('\'');
+ }
+ else
+ {
+ UnityPrint(UnityStrNull);
+ }
+}
+
+/*-----------------------------------------------
+ * Assertion & Control Helpers
+ *-----------------------------------------------*/
+
+/*-----------------------------------------------*/
+static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
+ UNITY_INTERNAL_PTR actual,
+ const UNITY_LINE_TYPE lineNumber,
+ const char* msg)
+{
+ /* Both are NULL or same pointer */
+ if (expected == actual) { return 0; }
+
+ /* print and return true if just expected is NULL */
+ if (expected == NULL)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrNullPointerForExpected);
+ UnityAddMsgIfSpecified(msg);
+ return 1;
+ }
+
+ /* print and return true if just actual is NULL */
+ if (actual == NULL)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrNullPointerForActual);
+ UnityAddMsgIfSpecified(msg);
+ return 1;
+ }
+
+ return 0; /* return false if neither is NULL */
+}
+
+/*-----------------------------------------------
+ * Assertion Functions
+ *-----------------------------------------------*/
+
+/*-----------------------------------------------*/
+void UnityAssertBits(const UNITY_INT mask,
+ const UNITY_INT expected,
+ const UNITY_INT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber)
+{
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ if ((mask & expected) != (mask & actual))
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrExpected);
+ UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
+ UnityPrint(UnityStrWas);
+ UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertEqualNumber(const UNITY_INT expected,
+ const UNITY_INT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style)
+{
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ if (expected != actual)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrExpected);
+ UnityPrintNumberByStyle(expected, style);
+ UnityPrint(UnityStrWas);
+ UnityPrintNumberByStyle(actual, style);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
+ const UNITY_INT actual,
+ const UNITY_COMPARISON_T compare,
+ const char *msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style)
+{
+ int failed = 0;
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; }
+ if ((threshold == actual)) { failed = 1; }
+
+ if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
+ {
+ if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
+ if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
+ }
+ else /* UINT or HEX */
+ {
+ if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
+ if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
+ }
+
+ if (failed)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrExpected);
+ UnityPrintNumberByStyle(actual, style);
+ if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); }
+ if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); }
+ if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); }
+ if (compare == UNITY_NOT_EQUAL) { UnityPrint(UnityStrNotEqual); }
+ UnityPrintNumberByStyle(threshold, style);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+#define UnityPrintPointlessAndBail() \
+{ \
+ UnityTestResultsFailBegin(lineNumber); \
+ UnityPrint(UnityStrPointless); \
+ UnityAddMsgIfSpecified(msg); \
+ UNITY_FAIL_AND_BAIL; }
+
+/*-----------------------------------------------*/
+void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
+ UNITY_INTERNAL_PTR actual,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style,
+ const UNITY_FLAGS_T flags)
+{
+ UNITY_UINT32 elements = num_elements;
+ unsigned int length = style & 0xF;
+ unsigned int increment = 0;
+
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ if (num_elements == 0)
+ {
+ UnityPrintPointlessAndBail();
+ }
+
+ if (expected == actual)
+ {
+ return; /* Both are NULL or same pointer */
+ }
+
+ if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
+ {
+ UNITY_FAIL_AND_BAIL;
+ }
+
+ while ((elements > 0) && (elements--))
+ {
+ UNITY_INT expect_val;
+ UNITY_INT actual_val;
+
+ switch (length)
+ {
+ case 1:
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
+ increment = sizeof(UNITY_INT8);
+ break;
+
+ case 2:
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
+ increment = sizeof(UNITY_INT16);
+ break;
+
+#ifdef UNITY_SUPPORT_64
+ case 8:
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
+ increment = sizeof(UNITY_INT64);
+ break;
+#endif
+
+ default: /* default is length 4 bytes */
+ case 4:
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
+ increment = sizeof(UNITY_INT32);
+ length = 4;
+ break;
+ }
+
+ if (expect_val != actual_val)
+ {
+ if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8)))
+ { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
+ UNITY_INT mask = 1;
+ mask = (mask << 8 * length) - 1;
+ expect_val &= mask;
+ actual_val &= mask;
+ }
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrElement);
+ UnityPrintNumberUnsigned(num_elements - elements - 1);
+ UnityPrint(UnityStrExpected);
+ UnityPrintNumberByStyle(expect_val, style);
+ UnityPrint(UnityStrWas);
+ UnityPrintNumberByStyle(actual_val, style);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+ /* Walk through array by incrementing the pointers */
+ if (flags == UNITY_ARRAY_TO_ARRAY)
+ {
+ expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
+ }
+ actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
+ }
+}
+
+/*-----------------------------------------------*/
+#ifndef UNITY_EXCLUDE_FLOAT
+/* Wrap this define in a function with variable types as float or double */
+#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
+ if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \
+ if (UNITY_NAN_CHECK) return 1; \
+ (diff) = (actual) - (expected); \
+ if ((diff) < 0) (diff) = -(diff); \
+ if ((delta) < 0) (delta) = -(delta); \
+ return !(isnan(diff) || isinf(diff) || ((diff) > (delta)))
+ /* This first part of this condition will catch any NaN or Infinite values */
+#ifndef UNITY_NAN_NOT_EQUAL_NAN
+ #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
+#else
+ #define UNITY_NAN_CHECK 0
+#endif
+
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+ #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
+ { \
+ UnityPrint(UnityStrExpected); \
+ UnityPrintFloat(expected); \
+ UnityPrint(UnityStrWas); \
+ UnityPrintFloat(actual); }
+#else
+ #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
+ UnityPrint(UnityStrDelta)
+#endif /* UNITY_EXCLUDE_FLOAT_PRINT */
+
+/*-----------------------------------------------*/
+static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
+{
+ UNITY_FLOAT diff;
+ UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
+}
+
+/*-----------------------------------------------*/
+void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
+ UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLAGS_T flags)
+{
+ UNITY_UINT32 elements = num_elements;
+ UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
+ UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
+
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ if (elements == 0)
+ {
+ UnityPrintPointlessAndBail();
+ }
+
+ if (expected == actual)
+ {
+ return; /* Both are NULL or same pointer */
+ }
+
+ if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
+ {
+ UNITY_FAIL_AND_BAIL;
+ }
+
+ while (elements--)
+ {
+ if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual))
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrElement);
+ UnityPrintNumberUnsigned(num_elements - elements - 1);
+ UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+ if (flags == UNITY_ARRAY_TO_ARRAY)
+ {
+ ptr_expected++;
+ }
+ ptr_actual++;
+ }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
+ const UNITY_FLOAT expected,
+ const UNITY_FLOAT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber)
+{
+ RETURN_IF_FAIL_OR_IGNORE;
+
+
+ if (!UnityFloatsWithin(delta, expected, actual))
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLOAT_TRAIT_T style)
+{
+ const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
+ UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
+ UNITY_INT is_trait = !should_be_trait;
+ UNITY_INT trait_index = (UNITY_INT)(style >> 1);
+
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ switch (style)
+ {
+ case UNITY_FLOAT_IS_INF:
+ case UNITY_FLOAT_IS_NOT_INF:
+ is_trait = isinf(actual) && (actual > 0);
+ break;
+ case UNITY_FLOAT_IS_NEG_INF:
+ case UNITY_FLOAT_IS_NOT_NEG_INF:
+ is_trait = isinf(actual) && (actual < 0);
+ break;
+
+ case UNITY_FLOAT_IS_NAN:
+ case UNITY_FLOAT_IS_NOT_NAN:
+ is_trait = isnan(actual) ? 1 : 0;
+ break;
+
+ case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
+ case UNITY_FLOAT_IS_NOT_DET:
+ is_trait = !isinf(actual) && !isnan(actual);
+ break;
+
+ case UNITY_FLOAT_INVALID_TRAIT:
+ default:
+ trait_index = 0;
+ trait_names[0] = UnityStrInvalidFloatTrait;
+ break;
+ }
+
+ if (is_trait != should_be_trait)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrExpected);
+ if (!should_be_trait)
+ {
+ UnityPrint(UnityStrNot);
+ }
+ UnityPrint(trait_names[trait_index]);
+ UnityPrint(UnityStrWas);
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+ UnityPrintFloat((UNITY_DOUBLE)actual);
+#else
+ if (should_be_trait)
+ {
+ UnityPrint(UnityStrNot);
+ }
+ UnityPrint(trait_names[trait_index]);
+#endif
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+#endif /* not UNITY_EXCLUDE_FLOAT */
+
+/*-----------------------------------------------*/
+#ifndef UNITY_EXCLUDE_DOUBLE
+static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
+{
+ UNITY_DOUBLE diff;
+ UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
+}
+
+/*-----------------------------------------------*/
+void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
+ UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLAGS_T flags)
+{
+ UNITY_UINT32 elements = num_elements;
+ UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
+ UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
+
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ if (elements == 0)
+ {
+ UnityPrintPointlessAndBail();
+ }
+
+ if (expected == actual)
+ {
+ return; /* Both are NULL or same pointer */
+ }
+
+ if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
+ {
+ UNITY_FAIL_AND_BAIL;
+ }
+
+ while (elements--)
+ {
+ if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual))
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrElement);
+ UnityPrintNumberUnsigned(num_elements - elements - 1);
+ UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+ if (flags == UNITY_ARRAY_TO_ARRAY)
+ {
+ ptr_expected++;
+ }
+ ptr_actual++;
+ }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
+ const UNITY_DOUBLE expected,
+ const UNITY_DOUBLE actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber)
+{
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ if (!UnityDoublesWithin(delta, expected, actual))
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLOAT_TRAIT_T style)
+{
+ const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
+ UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
+ UNITY_INT is_trait = !should_be_trait;
+ UNITY_INT trait_index = (UNITY_INT)(style >> 1);
+
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ switch (style)
+ {
+ case UNITY_FLOAT_IS_INF:
+ case UNITY_FLOAT_IS_NOT_INF:
+ is_trait = isinf(actual) && (actual > 0);
+ break;
+ case UNITY_FLOAT_IS_NEG_INF:
+ case UNITY_FLOAT_IS_NOT_NEG_INF:
+ is_trait = isinf(actual) && (actual < 0);
+ break;
+
+ case UNITY_FLOAT_IS_NAN:
+ case UNITY_FLOAT_IS_NOT_NAN:
+ is_trait = isnan(actual) ? 1 : 0;
+ break;
+
+ case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
+ case UNITY_FLOAT_IS_NOT_DET:
+ is_trait = !isinf(actual) && !isnan(actual);
+ break;
+
+ case UNITY_FLOAT_INVALID_TRAIT:
+ default:
+ trait_index = 0;
+ trait_names[0] = UnityStrInvalidFloatTrait;
+ break;
+ }
+
+ if (is_trait != should_be_trait)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrExpected);
+ if (!should_be_trait)
+ {
+ UnityPrint(UnityStrNot);
+ }
+ UnityPrint(trait_names[trait_index]);
+ UnityPrint(UnityStrWas);
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+ UnityPrintFloat(actual);
+#else
+ if (should_be_trait)
+ {
+ UnityPrint(UnityStrNot);
+ }
+ UnityPrint(trait_names[trait_index]);
+#endif
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+#endif /* not UNITY_EXCLUDE_DOUBLE */
+
+/*-----------------------------------------------*/
+void UnityAssertNumbersWithin(const UNITY_UINT delta,
+ const UNITY_INT expected,
+ const UNITY_INT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style)
+{
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
+ {
+ if (actual > expected)
+ {
+ Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
+ }
+ else
+ {
+ Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
+ }
+ }
+ else
+ {
+ if ((UNITY_UINT)actual > (UNITY_UINT)expected)
+ {
+ Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
+ }
+ else
+ {
+ Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
+ }
+ }
+
+ if (Unity.CurrentTestFailed)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrDelta);
+ UnityPrintNumberByStyle((UNITY_INT)delta, style);
+ UnityPrint(UnityStrExpected);
+ UnityPrintNumberByStyle(expected, style);
+ UnityPrint(UnityStrWas);
+ UnityPrintNumberByStyle(actual, style);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
+ UNITY_INTERNAL_PTR expected,
+ UNITY_INTERNAL_PTR actual,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style,
+ const UNITY_FLAGS_T flags)
+{
+ UNITY_UINT32 elements = num_elements;
+ unsigned int length = style & 0xF;
+ unsigned int increment = 0;
+
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ if (num_elements == 0)
+ {
+ UnityPrintPointlessAndBail();
+ }
+
+ if (expected == actual)
+ {
+ return; /* Both are NULL or same pointer */
+ }
+
+ if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
+ {
+ UNITY_FAIL_AND_BAIL;
+ }
+
+ while ((elements > 0) && (elements--))
+ {
+ UNITY_INT expect_val;
+ UNITY_INT actual_val;
+
+ switch (length)
+ {
+ case 1:
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
+ increment = sizeof(UNITY_INT8);
+ break;
+
+ case 2:
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
+ increment = sizeof(UNITY_INT16);
+ break;
+
+#ifdef UNITY_SUPPORT_64
+ case 8:
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
+ increment = sizeof(UNITY_INT64);
+ break;
+#endif
+
+ default: /* default is length 4 bytes */
+ case 4:
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
+ increment = sizeof(UNITY_INT32);
+ length = 4;
+ break;
+ }
+
+ if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
+ {
+ if (actual_val > expect_val)
+ {
+ Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
+ }
+ else
+ {
+ Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
+ }
+ }
+ else
+ {
+ if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val)
+ {
+ Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
+ }
+ else
+ {
+ Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
+ }
+ }
+
+ if (Unity.CurrentTestFailed)
+ {
+ if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8)))
+ { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
+ UNITY_INT mask = 1;
+ mask = (mask << 8 * length) - 1;
+ expect_val &= mask;
+ actual_val &= mask;
+ }
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrDelta);
+ UnityPrintNumberByStyle((UNITY_INT)delta, style);
+ UnityPrint(UnityStrElement);
+ UnityPrintNumberUnsigned(num_elements - elements - 1);
+ UnityPrint(UnityStrExpected);
+ UnityPrintNumberByStyle(expect_val, style);
+ UnityPrint(UnityStrWas);
+ UnityPrintNumberByStyle(actual_val, style);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+ /* Walk through array by incrementing the pointers */
+ if (flags == UNITY_ARRAY_TO_ARRAY)
+ {
+ expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
+ }
+ actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
+ }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertEqualString(const char* expected,
+ const char* actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber)
+{
+ UNITY_UINT32 i;
+
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ /* if both pointers not null compare the strings */
+ if (expected && actual)
+ {
+ for (i = 0; expected[i] || actual[i]; i++)
+ {
+ if (expected[i] != actual[i])
+ {
+ Unity.CurrentTestFailed = 1;
+ break;
+ }
+ }
+ }
+ else
+ { /* handle case of one pointers being null (if both null, test should pass) */
+ if (expected != actual)
+ {
+ Unity.CurrentTestFailed = 1;
+ }
+ }
+
+ if (Unity.CurrentTestFailed)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrintExpectedAndActualStrings(expected, actual);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertEqualStringLen(const char* expected,
+ const char* actual,
+ const UNITY_UINT32 length,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber)
+{
+ UNITY_UINT32 i;
+
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ /* if both pointers not null compare the strings */
+ if (expected && actual)
+ {
+ for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
+ {
+ if (expected[i] != actual[i])
+ {
+ Unity.CurrentTestFailed = 1;
+ break;
+ }
+ }
+ }
+ else
+ { /* handle case of one pointers being null (if both null, test should pass) */
+ if (expected != actual)
+ {
+ Unity.CurrentTestFailed = 1;
+ }
+ }
+
+ if (Unity.CurrentTestFailed)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrintExpectedAndActualStringsLen(expected, actual, length);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+}
+
+/*-----------------------------------------------*/
+void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
+ const char** actual,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLAGS_T flags)
+{
+ UNITY_UINT32 i = 0;
+ UNITY_UINT32 j = 0;
+ const char* expd = NULL;
+ const char* act = NULL;
+
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ /* if no elements, it's an error */
+ if (num_elements == 0)
+ {
+ UnityPrintPointlessAndBail();
+ }
+
+ if ((const void*)expected == (const void*)actual)
+ {
+ return; /* Both are NULL or same pointer */
+ }
+
+ if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
+ {
+ UNITY_FAIL_AND_BAIL;
+ }
+
+ if (flags != UNITY_ARRAY_TO_ARRAY)
+ {
+ expd = (const char*)expected;
+ }
+
+ do
+ {
+ act = actual[j];
+ if (flags == UNITY_ARRAY_TO_ARRAY)
+ {
+ expd = ((const char* const*)expected)[j];
+ }
+
+ /* if both pointers not null compare the strings */
+ if (expd && act)
+ {
+ for (i = 0; expd[i] || act[i]; i++)
+ {
+ if (expd[i] != act[i])
+ {
+ Unity.CurrentTestFailed = 1;
+ break;
+ }
+ }
+ }
+ else
+ { /* handle case of one pointers being null (if both null, test should pass) */
+ if (expd != act)
+ {
+ Unity.CurrentTestFailed = 1;
+ }
+ }
+
+ if (Unity.CurrentTestFailed)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ if (num_elements > 1)
+ {
+ UnityPrint(UnityStrElement);
+ UnityPrintNumberUnsigned(j);
+ }
+ UnityPrintExpectedAndActualStrings(expd, act);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+ } while (++j < num_elements);
+}
+
+/*-----------------------------------------------*/
+void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
+ UNITY_INTERNAL_PTR actual,
+ const UNITY_UINT32 length,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLAGS_T flags)
+{
+ UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
+ UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
+ UNITY_UINT32 elements = num_elements;
+ UNITY_UINT32 bytes;
+
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ if ((elements == 0) || (length == 0))
+ {
+ UnityPrintPointlessAndBail();
+ }
+
+ if (expected == actual)
+ {
+ return; /* Both are NULL or same pointer */
+ }
+
+ if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
+ {
+ UNITY_FAIL_AND_BAIL;
+ }
+
+ while (elements--)
+ {
+ bytes = length;
+ while (bytes--)
+ {
+ if (*ptr_exp != *ptr_act)
+ {
+ UnityTestResultsFailBegin(lineNumber);
+ UnityPrint(UnityStrMemory);
+ if (num_elements > 1)
+ {
+ UnityPrint(UnityStrElement);
+ UnityPrintNumberUnsigned(num_elements - elements - 1);
+ }
+ UnityPrint(UnityStrByte);
+ UnityPrintNumberUnsigned(length - bytes - 1);
+ UnityPrint(UnityStrExpected);
+ UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
+ UnityPrint(UnityStrWas);
+ UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
+ UnityAddMsgIfSpecified(msg);
+ UNITY_FAIL_AND_BAIL;
+ }
+ ptr_exp++;
+ ptr_act++;
+ }
+ if (flags == UNITY_ARRAY_TO_VAL)
+ {
+ ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
+ }
+ }
+}
+
+/*-----------------------------------------------*/
+
+static union
+{
+ UNITY_INT8 i8;
+ UNITY_INT16 i16;
+ UNITY_INT32 i32;
+#ifdef UNITY_SUPPORT_64
+ UNITY_INT64 i64;
+#endif
+#ifndef UNITY_EXCLUDE_FLOAT
+ float f;
+#endif
+#ifndef UNITY_EXCLUDE_DOUBLE
+ double d;
+#endif
+} UnityQuickCompare;
+
+UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
+{
+ switch(size)
+ {
+ case 1:
+ UnityQuickCompare.i8 = (UNITY_INT8)num;
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);
+
+ case 2:
+ UnityQuickCompare.i16 = (UNITY_INT16)num;
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);
+
+#ifdef UNITY_SUPPORT_64
+ case 8:
+ UnityQuickCompare.i64 = (UNITY_INT64)num;
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
+#endif
+
+ default: /* 4 bytes */
+ UnityQuickCompare.i32 = (UNITY_INT32)num;
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
+ }
+}
+
+#ifndef UNITY_EXCLUDE_FLOAT
+/*-----------------------------------------------*/
+UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
+{
+ UnityQuickCompare.f = num;
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
+}
+#endif
+
+#ifndef UNITY_EXCLUDE_DOUBLE
+/*-----------------------------------------------*/
+UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
+{
+ UnityQuickCompare.d = num;
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
+}
+#endif
+
+/*-----------------------------------------------
+ * printf helper function
+ *-----------------------------------------------*/
+#ifdef UNITY_INCLUDE_PRINT_FORMATTED
+static void UnityPrintFVA(const char* format, va_list va)
+{
+ const char* pch = format;
+ if (pch != NULL)
+ {
+ while (*pch)
+ {
+ /* format identification character */
+ if (*pch == '%')
+ {
+ pch++;
+
+ if (pch != NULL)
+ {
+ switch (*pch)
+ {
+ case 'd':
+ case 'i':
+ {
+ const int number = va_arg(va, int);
+ UnityPrintNumber((UNITY_INT)number);
+ break;
+ }
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+ case 'f':
+ case 'g':
+ {
+ const double number = va_arg(va, double);
+ UnityPrintFloat((UNITY_DOUBLE)number);
+ break;
+ }
+#endif
+ case 'u':
+ {
+ const unsigned int number = va_arg(va, unsigned int);
+ UnityPrintNumberUnsigned((UNITY_UINT)number);
+ break;
+ }
+ case 'b':
+ {
+ const unsigned int number = va_arg(va, unsigned int);
+ const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1;
+ UNITY_OUTPUT_CHAR('0');
+ UNITY_OUTPUT_CHAR('b');
+ UnityPrintMask(mask, (UNITY_UINT)number);
+ break;
+ }
+ case 'x':
+ case 'X':
+ case 'p':
+ {
+ const unsigned int number = va_arg(va, unsigned int);
+ UNITY_OUTPUT_CHAR('0');
+ UNITY_OUTPUT_CHAR('x');
+ UnityPrintNumberHex((UNITY_UINT)number, 8);
+ break;
+ }
+ case 'c':
+ {
+ const int ch = va_arg(va, int);
+ UnityPrintChar((const char *)&ch);
+ break;
+ }
+ case 's':
+ {
+ const char * string = va_arg(va, const char *);
+ UnityPrint(string);
+ break;
+ }
+ case '%':
+ {
+ UnityPrintChar(pch);
+ break;
+ }
+ default:
+ {
+ /* print the unknown format character */
+ UNITY_OUTPUT_CHAR('%');
+ UnityPrintChar(pch);
+ break;
+ }
+ }
+ }
+ }
+#ifdef UNITY_OUTPUT_COLOR
+ /* print ANSI escape code */
+ else if ((*pch == 27) && (*(pch + 1) == '['))
+ {
+ pch += UnityPrintAnsiEscapeString(pch);
+ continue;
+ }
+#endif
+ else if (*pch == '\n')
+ {
+ UNITY_PRINT_EOL();
+ }
+ else
+ {
+ UnityPrintChar(pch);
+ }
+
+ pch++;
+ }
+ }
+}
+
+void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...)
+{
+ UnityTestResultsBegin(Unity.TestFile, line);
+ UnityPrint("INFO");
+ if(format != NULL)
+ {
+ UnityPrint(": ");
+ va_list va;
+ va_start(va, format);
+ UnityPrintFVA(format, va);
+ va_end(va);
+ }
+ UNITY_PRINT_EOL();
+}
+#endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */
+
+
+/*-----------------------------------------------
+ * Control Functions
+ *-----------------------------------------------*/
+
+/*-----------------------------------------------*/
+void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
+{
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ UnityTestResultsBegin(Unity.TestFile, line);
+ UnityPrint(UnityStrFail);
+ if (msg != NULL)
+ {
+ UNITY_OUTPUT_CHAR(':');
+
+#ifdef UNITY_PRINT_TEST_CONTEXT
+ UNITY_PRINT_TEST_CONTEXT();
+#endif
+#ifndef UNITY_EXCLUDE_DETAILS
+ if (Unity.CurrentDetail1)
+ {
+ UnityPrint(UnityStrDetail1Name);
+ UnityPrint(Unity.CurrentDetail1);
+ if (Unity.CurrentDetail2)
+ {
+ UnityPrint(UnityStrDetail2Name);
+ UnityPrint(Unity.CurrentDetail2);
+ }
+ UnityPrint(UnityStrSpacer);
+ }
+#endif
+ if (msg[0] != ' ')
+ {
+ UNITY_OUTPUT_CHAR(' ');
+ }
+ UnityPrint(msg);
+ }
+
+ UNITY_FAIL_AND_BAIL;
+}
+
+/*-----------------------------------------------*/
+void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
+{
+ RETURN_IF_FAIL_OR_IGNORE;
+
+ UnityTestResultsBegin(Unity.TestFile, line);
+ UnityPrint(UnityStrIgnore);
+ if (msg != NULL)
+ {
+ UNITY_OUTPUT_CHAR(':');
+ UNITY_OUTPUT_CHAR(' ');
+ UnityPrint(msg);
+ }
+ UNITY_IGNORE_AND_BAIL;
+}
+
+/*-----------------------------------------------*/
+void UnityMessage(const char* msg, const UNITY_LINE_TYPE line)
+{
+ UnityTestResultsBegin(Unity.TestFile, line);
+ UnityPrint("INFO");
+ if (msg != NULL)
+ {
+ UNITY_OUTPUT_CHAR(':');
+ UNITY_OUTPUT_CHAR(' ');
+ UnityPrint(msg);
+ }
+ UNITY_PRINT_EOL();
+}
+
+/*-----------------------------------------------*/
+/* If we have not defined our own test runner, then include our default test runner to make life easier */
+#ifndef UNITY_SKIP_DEFAULT_RUNNER
+void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
+{
+ Unity.CurrentTestName = FuncName;
+ Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
+ Unity.NumberOfTests++;
+ UNITY_CLR_DETAILS();
+ UNITY_EXEC_TIME_START();
+ if (TEST_PROTECT())
+ {
+ setUp();
+ Func();
+ }
+ if (TEST_PROTECT())
+ {
+ tearDown();
+ }
+ UNITY_EXEC_TIME_STOP();
+ UnityConcludeTest();
+}
+#endif
+
+/*-----------------------------------------------*/
+void UnitySetTestFile(const char* filename)
+{
+ Unity.TestFile = filename;
+}
+
+/*-----------------------------------------------*/
+void UnityBegin(const char* filename)
+{
+ Unity.TestFile = filename;
+ Unity.CurrentTestName = NULL;
+ Unity.CurrentTestLineNumber = 0;
+ Unity.NumberOfTests = 0;
+ Unity.TestFailures = 0;
+ Unity.TestIgnores = 0;
+ Unity.CurrentTestFailed = 0;
+ Unity.CurrentTestIgnored = 0;
+
+ UNITY_CLR_DETAILS();
+ UNITY_OUTPUT_START();
+}
+
+/*-----------------------------------------------*/
+int UnityEnd(void)
+{
+ UNITY_PRINT_EOL();
+ UnityPrint(UnityStrBreaker);
+ UNITY_PRINT_EOL();
+ UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
+ UnityPrint(UnityStrResultsTests);
+ UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
+ UnityPrint(UnityStrResultsFailures);
+ UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
+ UnityPrint(UnityStrResultsIgnored);
+ UNITY_PRINT_EOL();
+ if (Unity.TestFailures == 0U)
+ {
+ UnityPrint(UnityStrOk);
+ }
+ else
+ {
+ UnityPrint(UnityStrFail);
+#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
+ UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
+#endif
+ }
+ UNITY_PRINT_EOL();
+ UNITY_FLUSH_CALL();
+ UNITY_OUTPUT_COMPLETE();
+ return (int)(Unity.TestFailures);
+}
+
+/*-----------------------------------------------
+ * Command Line Argument Support
+ *-----------------------------------------------*/
+#ifdef UNITY_USE_COMMAND_LINE_ARGS
+
+char* UnityOptionIncludeNamed = NULL;
+char* UnityOptionExcludeNamed = NULL;
+int UnityVerbosity = 1;
+
+/*-----------------------------------------------*/
+int UnityParseOptions(int argc, char** argv)
+{
+ int i;
+ UnityOptionIncludeNamed = NULL;
+ UnityOptionExcludeNamed = NULL;
+
+ for (i = 1; i < argc; i++)
+ {
+ if (argv[i][0] == '-')
+ {
+ switch (argv[i][1])
+ {
+ case 'l': /* list tests */
+ return -1;
+ case 'n': /* include tests with name including this string */
+ case 'f': /* an alias for -n */
+ if (argv[i][2] == '=')
+ {
+ UnityOptionIncludeNamed = &argv[i][3];
+ }
+ else if (++i < argc)
+ {
+ UnityOptionIncludeNamed = argv[i];
+ }
+ else
+ {
+ UnityPrint("ERROR: No Test String to Include Matches For");
+ UNITY_PRINT_EOL();
+ return 1;
+ }
+ break;
+ case 'q': /* quiet */
+ UnityVerbosity = 0;
+ break;
+ case 'v': /* verbose */
+ UnityVerbosity = 2;
+ break;
+ case 'x': /* exclude tests with name including this string */
+ if (argv[i][2] == '=')
+ {
+ UnityOptionExcludeNamed = &argv[i][3];
+ }
+ else if (++i < argc)
+ {
+ UnityOptionExcludeNamed = argv[i];
+ }
+ else
+ {
+ UnityPrint("ERROR: No Test String to Exclude Matches For");
+ UNITY_PRINT_EOL();
+ return 1;
+ }
+ break;
+ default:
+ UnityPrint("ERROR: Unknown Option ");
+ UNITY_OUTPUT_CHAR(argv[i][1]);
+ UNITY_PRINT_EOL();
+ return 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+/*-----------------------------------------------*/
+int IsStringInBiggerString(const char* longstring, const char* shortstring)
+{
+ const char* lptr = longstring;
+ const char* sptr = shortstring;
+ const char* lnext = lptr;
+
+ if (*sptr == '*')
+ {
+ return 1;
+ }
+
+ while (*lptr)
+ {
+ lnext = lptr + 1;
+
+ /* If they current bytes match, go on to the next bytes */
+ while (*lptr && *sptr && (*lptr == *sptr))
+ {
+ lptr++;
+ sptr++;
+
+ /* We're done if we match the entire string or up to a wildcard */
+ if (*sptr == '*')
+ return 1;
+ if (*sptr == ',')
+ return 1;
+ if (*sptr == '"')
+ return 1;
+ if (*sptr == '\'')
+ return 1;
+ if (*sptr == ':')
+ return 2;
+ if (*sptr == 0)
+ return 1;
+ }
+
+ /* Otherwise we start in the long pointer 1 character further and try again */
+ lptr = lnext;
+ sptr = shortstring;
+ }
+
+ return 0;
+}
+
+/*-----------------------------------------------*/
+int UnityStringArgumentMatches(const char* str)
+{
+ int retval;
+ const char* ptr1;
+ const char* ptr2;
+ const char* ptrf;
+
+ /* Go through the options and get the substrings for matching one at a time */
+ ptr1 = str;
+ while (ptr1[0] != 0)
+ {
+ if ((ptr1[0] == '"') || (ptr1[0] == '\''))
+ {
+ ptr1++;
+ }
+
+ /* look for the start of the next partial */
+ ptr2 = ptr1;
+ ptrf = 0;
+ do
+ {
+ ptr2++;
+ if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
+ {
+ ptrf = &ptr2[1];
+ }
+ } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
+
+ while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
+ {
+ ptr2++;
+ }
+
+ /* done if complete filename match */
+ retval = IsStringInBiggerString(Unity.TestFile, ptr1);
+ if (retval == 1)
+ {
+ return retval;
+ }
+
+ /* done if testname match after filename partial match */
+ if ((retval == 2) && (ptrf != 0))
+ {
+ if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
+ {
+ return 1;
+ }
+ }
+
+ /* done if complete testname match */
+ if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
+ {
+ return 1;
+ }
+
+ ptr1 = ptr2;
+ }
+
+ /* we couldn't find a match for any substrings */
+ return 0;
+}
+
+/*-----------------------------------------------*/
+int UnityTestMatches(void)
+{
+ /* Check if this test name matches the included test pattern */
+ int retval;
+ if (UnityOptionIncludeNamed)
+ {
+ retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
+ }
+ else
+ {
+ retval = 1;
+ }
+
+ /* Check if this test name matches the excluded test pattern */
+ if (UnityOptionExcludeNamed)
+ {
+ if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
+ {
+ retval = 0;
+ }
+ }
+
+ return retval;
+}
+
+#endif /* UNITY_USE_COMMAND_LINE_ARGS */
+/*-----------------------------------------------*/
diff --git a/Example_Programs/programming_concpets/calculator/unity/unity.h b/3_Implementation/unity/unity.h
similarity index 99%
rename from Example_Programs/programming_concpets/calculator/unity/unity.h
rename to 3_Implementation/unity/unity.h
index 7e3a70ab..7d8c7116 100644
--- a/Example_Programs/programming_concpets/calculator/unity/unity.h
+++ b/3_Implementation/unity/unity.h
@@ -1,661 +1,661 @@
-/* ==========================================
- Unity Project - A Test Framework for C
- Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams
- [Released under MIT License. Please refer to license.txt for details]
-========================================== */
-
-#ifndef UNITY_FRAMEWORK_H
-#define UNITY_FRAMEWORK_H
-#define UNITY
-
-#define UNITY_VERSION_MAJOR 2
-#define UNITY_VERSION_MINOR 5
-#define UNITY_VERSION_BUILD 1
-#define UNITY_VERSION ((UNITY_VERSION_MAJOR << 16) | (UNITY_VERSION_MINOR << 8) | UNITY_VERSION_BUILD)
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif
-
-#include "unity_internals.h"
-
-/*-------------------------------------------------------
- * Test Setup / Teardown
- *-------------------------------------------------------*/
-
-/* These functions are intended to be called before and after each test.
- * If using unity directly, these will need to be provided for each test
- * executable built. If you are using the test runner generator and/or
- * Ceedling, these are optional. */
-void setUp(void);
-void tearDown(void);
-
-/* These functions are intended to be called at the beginning and end of an
- * entire test suite. suiteTearDown() is passed the number of tests that
- * failed, and its return value becomes the exit code of main(). If using
- * Unity directly, you're in charge of calling these if they are desired.
- * If using Ceedling or the test runner generator, these will be called
- * automatically if they exist. */
-void suiteSetUp(void);
-int suiteTearDown(int num_failures);
-
-/*-------------------------------------------------------
- * Test Reset and Verify
- *-------------------------------------------------------*/
-
-/* These functions are intended to be called before during tests in order
- * to support complex test loops, etc. Both are NOT built into Unity. Instead
- * the test runner generator will create them. resetTest will run teardown and
- * setup again, verifying any end-of-test needs between. verifyTest will only
- * run the verification. */
-void resetTest(void);
-void verifyTest(void);
-
-/*-------------------------------------------------------
- * Configuration Options
- *-------------------------------------------------------
- * All options described below should be passed as a compiler flag to all files using Unity. If you must add #defines, place them BEFORE the #include above.
-
- * Integers/longs/pointers
- * - Unity attempts to automatically discover your integer sizes
- * - define UNITY_EXCLUDE_STDINT_H to stop attempting to look in
- * - define UNITY_EXCLUDE_LIMITS_H to stop attempting to look in
- * - If you cannot use the automatic methods above, you can force Unity by using these options:
- * - define UNITY_SUPPORT_64
- * - set UNITY_INT_WIDTH
- * - set UNITY_LONG_WIDTH
- * - set UNITY_POINTER_WIDTH
-
- * Floats
- * - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons
- * - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT
- * - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats
- * - define UNITY_INCLUDE_DOUBLE to allow double floating point comparisons
- * - define UNITY_EXCLUDE_DOUBLE to disallow double floating point comparisons (default)
- * - define UNITY_DOUBLE_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_DOUBLE
- * - define UNITY_DOUBLE_TYPE to specify something other than double
- * - define UNITY_EXCLUDE_FLOAT_PRINT to trim binary size, won't print floating point values in errors
-
- * Output
- * - by default, Unity prints to standard out with putchar. define UNITY_OUTPUT_CHAR(a) with a different function if desired
- * - define UNITY_DIFFERENTIATE_FINAL_FAIL to print FAILED (vs. FAIL) at test end summary - for automated search for failure
-
- * Optimization
- * - by default, line numbers are stored in unsigned shorts. Define UNITY_LINE_TYPE with a different type if your files are huge
- * - by default, test and failure counters are unsigned shorts. Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests.
-
- * Test Cases
- * - define UNITY_SUPPORT_TEST_CASES to include the TEST_CASE macro, though really it's mostly about the runner generator script
-
- * Parameterized Tests
- * - you'll want to create a define of TEST_CASE(...) which basically evaluates to nothing
-
- * Tests with Arguments
- * - you'll want to define UNITY_USE_COMMAND_LINE_ARGS if you have the test runner passing arguments to Unity
-
- *-------------------------------------------------------
- * Basic Fail and Ignore
- *-------------------------------------------------------*/
-
-#define TEST_FAIL_MESSAGE(message) UNITY_TEST_FAIL(__LINE__, (message))
-#define TEST_FAIL() UNITY_TEST_FAIL(__LINE__, NULL)
-#define TEST_IGNORE_MESSAGE(message) UNITY_TEST_IGNORE(__LINE__, (message))
-#define TEST_IGNORE() UNITY_TEST_IGNORE(__LINE__, NULL)
-#define TEST_MESSAGE(message) UnityMessage((message), __LINE__)
-#define TEST_ONLY()
-#ifdef UNITY_INCLUDE_PRINT_FORMATTED
-#define TEST_PRINTF(message, ...) UnityPrintF(__LINE__, (message), __VA_ARGS__)
-#endif
-
-/* It is not necessary for you to call PASS. A PASS condition is assumed if nothing fails.
- * This method allows you to abort a test immediately with a PASS state, ignoring the remainder of the test. */
-#define TEST_PASS() TEST_ABORT()
-#define TEST_PASS_MESSAGE(message) do { UnityMessage((message), __LINE__); TEST_ABORT(); } while(0)
-
-/* This macro does nothing, but it is useful for build tools (like Ceedling) to make use of this to figure out
- * which files should be linked to in order to perform a test. Use it like TEST_FILE("sandwiches.c") */
-#define TEST_FILE(a)
-
-/*-------------------------------------------------------
- * Test Asserts (simple)
- *-------------------------------------------------------*/
-
-/* Boolean */
-#define TEST_ASSERT(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expression Evaluated To FALSE")
-#define TEST_ASSERT_TRUE(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expected TRUE Was FALSE")
-#define TEST_ASSERT_UNLESS(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expression Evaluated To TRUE")
-#define TEST_ASSERT_FALSE(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expected FALSE Was TRUE")
-#define TEST_ASSERT_NULL(pointer) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, " Expected NULL")
-#define TEST_ASSERT_NOT_NULL(pointer) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL")
-#define TEST_ASSERT_EMPTY(pointer) UNITY_TEST_ASSERT_EMPTY( (pointer), __LINE__, " Expected Empty")
-#define TEST_ASSERT_NOT_EMPTY(pointer) UNITY_TEST_ASSERT_NOT_EMPTY((pointer), __LINE__, " Expected Non-Empty")
-
-/* Integers (of all sizes) */
-#define TEST_ASSERT_EQUAL_INT(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_size_t(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX8(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX16(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX32(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX64(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_CHAR(expected, actual) UNITY_TEST_ASSERT_EQUAL_CHAR((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_BITS(mask, expected, actual) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_BITS_HIGH(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(-1), (actual), __LINE__, NULL)
-#define TEST_ASSERT_BITS_LOW(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(0), (actual), __LINE__, NULL)
-#define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(-1), (actual), __LINE__, NULL)
-#define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(0), (actual), __LINE__, NULL)
-
-/* Integer Not Equal To (of all sizes) */
-#define TEST_ASSERT_NOT_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_CHAR((threshold), (actual), __LINE__, NULL)
-
-/* Integer Greater Than/ Less Than (of all sizes) */
-#define TEST_ASSERT_GREATER_THAN(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_INT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_INT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_INT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_INT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_INT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_UINT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_size_t(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_CHAR((threshold), (actual), __LINE__, NULL)
-
-#define TEST_ASSERT_LESS_THAN(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_INT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_INT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_INT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_INT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_INT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_UINT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_UINT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_UINT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_UINT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_UINT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_size_t(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_HEX8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_HEX16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_HEX32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_HEX64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_THAN_CHAR(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_CHAR((threshold), (actual), __LINE__, NULL)
-
-#define TEST_ASSERT_GREATER_OR_EQUAL(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, NULL)
-
-#define TEST_ASSERT_LESS_OR_EQUAL(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL)
-#define TEST_ASSERT_LESS_OR_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, NULL)
-
-/* Integer Ranges (of all sizes) */
-#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_INT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_INT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_INT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_INT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_UINT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_UINT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_UINT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_UINT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_size_t_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_CHAR_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_CHAR_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-
-/* Integer Array Ranges (of all sizes) */
-#define TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_size_t_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_HEX_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-#define TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
-
-
-/* Structs and Strings */
-#define TEST_ASSERT_EQUAL_PTR(expected, actual) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_STRING(expected, actual) UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, NULL)
-
-/* Arrays */
-#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_size_t_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-
-/* Arrays Compared To Single Value */
-#define TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT16((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT32((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT64((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT8((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_size_t(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_HEX(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX64((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_PTR((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_STRING((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY((expected), (actual), (len), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_CHAR((expected), (actual), (num_elements), __LINE__, NULL)
-
-/* Floating Point (If Enabled) */
-#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_FLOAT(expected, actual) UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_FLOAT_IS_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, NULL)
-#define TEST_ASSERT_FLOAT_IS_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, NULL)
-#define TEST_ASSERT_FLOAT_IS_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, NULL)
-#define TEST_ASSERT_FLOAT_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, NULL)
-#define TEST_ASSERT_FLOAT_IS_NOT_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, NULL)
-#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, NULL)
-#define TEST_ASSERT_FLOAT_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, NULL)
-#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, NULL)
-
-/* Double (If Enabled) */
-#define TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_DOUBLE(expected, actual) UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE((expected), (actual), (num_elements), __LINE__, NULL)
-#define TEST_ASSERT_DOUBLE_IS_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, NULL)
-#define TEST_ASSERT_DOUBLE_IS_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, NULL)
-#define TEST_ASSERT_DOUBLE_IS_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, NULL)
-#define TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, NULL)
-#define TEST_ASSERT_DOUBLE_IS_NOT_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, NULL)
-#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, NULL)
-#define TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, NULL)
-#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, NULL)
-
-/* Shorthand */
-#ifdef UNITY_SHORTHAND_AS_OLD
-#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal")
-#endif
-#ifdef UNITY_SHORTHAND_AS_INT
-#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
-#endif
-#ifdef UNITY_SHORTHAND_AS_MEM
-#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_MEMORY((&expected), (&actual), sizeof(expected), __LINE__, NULL)
-#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
-#endif
-#ifdef UNITY_SHORTHAND_AS_RAW
-#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) == (actual)), __LINE__, " Expected Equal")
-#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal")
-#endif
-#ifdef UNITY_SHORTHAND_AS_NONE
-#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
-#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
-#endif
-
-/*-------------------------------------------------------
- * Test Asserts (with additional messages)
- *-------------------------------------------------------*/
-
-/* Boolean */
-#define TEST_ASSERT_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, (message))
-#define TEST_ASSERT_TRUE_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, (message))
-#define TEST_ASSERT_UNLESS_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, (message))
-#define TEST_ASSERT_FALSE_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, (message))
-#define TEST_ASSERT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, (message))
-#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, (message))
-#define TEST_ASSERT_EMPTY_MESSAGE(pointer, message) UNITY_TEST_ASSERT_EMPTY( (pointer), __LINE__, (message))
-#define TEST_ASSERT_NOT_EMPTY_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_EMPTY((pointer), __LINE__, (message))
-
-/* Integers (of all sizes) */
-#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_size_t_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(-1), (actual), __LINE__, (message))
-#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(0), (actual), __LINE__, (message))
-#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(-1), (actual), __LINE__, (message))
-#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(0), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_CHAR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_CHAR((expected), (actual), __LINE__, (message))
-
-/* Integer Not Equal To (of all sizes) */
-#define TEST_ASSERT_NOT_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_CHAR((threshold), (actual), __LINE__, (message))
-
-
-/* Integer Greater Than/ Less Than (of all sizes) */
-#define TEST_ASSERT_GREATER_THAN_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_THAN_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_CHAR((threshold), (actual), __LINE__, (message))
-
-#define TEST_ASSERT_LESS_THAN_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_THAN_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_CHAR((threshold), (actual), __LINE__, (message))
-
-#define TEST_ASSERT_GREATER_OR_EQUAL_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_GREATER_OR_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, (message))
-
-#define TEST_ASSERT_LESS_OR_EQUAL_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message))
-#define TEST_ASSERT_LESS_OR_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, (message))
-
-/* Integer Ranges (of all sizes) */
-#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_INT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_INT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_INT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_INT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_UINT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_UINT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_UINT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_UINT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_size_t_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_CHAR_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_CHAR_WITHIN((delta), (expected), (actual), __LINE__, (message))
-
-/* Integer Array Ranges (of all sizes) */
-#define TEST_ASSERT_INT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_INT8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_INT16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_INT32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_INT64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_UINT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_UINT8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_UINT16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_UINT32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_UINT64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_size_t_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_HEX_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_HEX8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_HEX16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_HEX32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_HEX64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-#define TEST_ASSERT_CHAR_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
-
-
-/* Structs and Strings */
-#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_STRING_LEN_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, (message))
-
-/* Arrays */
-#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_size_t_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_PTR_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_CHAR_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-
-/* Arrays Compared To Single Value*/
-#define TEST_ASSERT_EACH_EQUAL_INT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_INT8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_INT16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT16((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_INT32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT32((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_INT64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT64((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_UINT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_UINT8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT8((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_UINT16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_UINT32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_UINT64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_size_t_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_HEX_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_HEX8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_HEX16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_HEX32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_HEX64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX64((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_PTR_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_PTR((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_STRING_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_STRING((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_MEMORY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY((expected), (actual), (len), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_CHAR_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_CHAR((expected), (actual), (num_elements), __LINE__, (message))
-
-/* Floating Point (If Enabled) */
-#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_FLOAT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_FLOAT_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, (message))
-#define TEST_ASSERT_FLOAT_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, (message))
-#define TEST_ASSERT_FLOAT_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, (message))
-#define TEST_ASSERT_FLOAT_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, (message))
-#define TEST_ASSERT_FLOAT_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, (message))
-#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, (message))
-#define TEST_ASSERT_FLOAT_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, (message))
-#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, (message))
-
-/* Double (If Enabled) */
-#define TEST_ASSERT_DOUBLE_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_DOUBLE_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_EACH_EQUAL_DOUBLE_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE((expected), (actual), (num_elements), __LINE__, (message))
-#define TEST_ASSERT_DOUBLE_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, (message))
-#define TEST_ASSERT_DOUBLE_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, (message))
-#define TEST_ASSERT_DOUBLE_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, (message))
-#define TEST_ASSERT_DOUBLE_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, (message))
-#define TEST_ASSERT_DOUBLE_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, (message))
-#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, (message))
-#define TEST_ASSERT_DOUBLE_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, (message))
-#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, (message))
-
-/* Shorthand */
-#ifdef UNITY_SHORTHAND_AS_OLD
-#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message))
-#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, (message))
-#endif
-#ifdef UNITY_SHORTHAND_AS_INT
-#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
-#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
-#endif
-#ifdef UNITY_SHORTHAND_AS_MEM
-#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_MEMORY((&expected), (&actual), sizeof(expected), __LINE__, message)
-#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
-#endif
-#ifdef UNITY_SHORTHAND_AS_RAW
-#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) == (actual)), __LINE__, message)
-#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, message)
-#endif
-#ifdef UNITY_SHORTHAND_AS_NONE
-#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
-#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
-#endif
-
-/* end of UNITY_FRAMEWORK_H */
-#ifdef __cplusplus
-}
-#endif
-#endif
+/* ==========================================
+ Unity Project - A Test Framework for C
+ Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams
+ [Released under MIT License. Please refer to license.txt for details]
+========================================== */
+
+#ifndef UNITY_FRAMEWORK_H
+#define UNITY_FRAMEWORK_H
+#define UNITY
+
+#define UNITY_VERSION_MAJOR 2
+#define UNITY_VERSION_MINOR 5
+#define UNITY_VERSION_BUILD 1
+#define UNITY_VERSION ((UNITY_VERSION_MAJOR << 16) | (UNITY_VERSION_MINOR << 8) | UNITY_VERSION_BUILD)
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+#include "unity_internals.h"
+
+/*-------------------------------------------------------
+ * Test Setup / Teardown
+ *-------------------------------------------------------*/
+
+/* These functions are intended to be called before and after each test.
+ * If using unity directly, these will need to be provided for each test
+ * executable built. If you are using the test runner generator and/or
+ * Ceedling, these are optional. */
+void setUp(void);
+void tearDown(void);
+
+/* These functions are intended to be called at the beginning and end of an
+ * entire test suite. suiteTearDown() is passed the number of tests that
+ * failed, and its return value becomes the exit code of main(). If using
+ * Unity directly, you're in charge of calling these if they are desired.
+ * If using Ceedling or the test runner generator, these will be called
+ * automatically if they exist. */
+void suiteSetUp(void);
+int suiteTearDown(int num_failures);
+
+/*-------------------------------------------------------
+ * Test Reset and Verify
+ *-------------------------------------------------------*/
+
+/* These functions are intended to be called before during tests in order
+ * to support complex test loops, etc. Both are NOT built into Unity. Instead
+ * the test runner generator will create them. resetTest will run teardown and
+ * setup again, verifying any end-of-test needs between. verifyTest will only
+ * run the verification. */
+void resetTest(void);
+void verifyTest(void);
+
+/*-------------------------------------------------------
+ * Configuration Options
+ *-------------------------------------------------------
+ * All options described below should be passed as a compiler flag to all files using Unity. If you must add #defines, place them BEFORE the #include above.
+
+ * Integers/longs/pointers
+ * - Unity attempts to automatically discover your integer sizes
+ * - define UNITY_EXCLUDE_STDINT_H to stop attempting to look in
+ * - define UNITY_EXCLUDE_LIMITS_H to stop attempting to look in
+ * - If you cannot use the automatic methods above, you can force Unity by using these options:
+ * - define UNITY_SUPPORT_64
+ * - set UNITY_INT_WIDTH
+ * - set UNITY_LONG_WIDTH
+ * - set UNITY_POINTER_WIDTH
+
+ * Floats
+ * - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons
+ * - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT
+ * - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats
+ * - define UNITY_INCLUDE_DOUBLE to allow double floating point comparisons
+ * - define UNITY_EXCLUDE_DOUBLE to disallow double floating point comparisons (default)
+ * - define UNITY_DOUBLE_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_DOUBLE
+ * - define UNITY_DOUBLE_TYPE to specify something other than double
+ * - define UNITY_EXCLUDE_FLOAT_PRINT to trim binary size, won't print floating point values in errors
+
+ * Output
+ * - by default, Unity prints to standard out with putchar. define UNITY_OUTPUT_CHAR(a) with a different function if desired
+ * - define UNITY_DIFFERENTIATE_FINAL_FAIL to print FAILED (vs. FAIL) at test end summary - for automated search for failure
+
+ * Optimization
+ * - by default, line numbers are stored in unsigned shorts. Define UNITY_LINE_TYPE with a different type if your files are huge
+ * - by default, test and failure counters are unsigned shorts. Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests.
+
+ * Test Cases
+ * - define UNITY_SUPPORT_TEST_CASES to include the TEST_CASE macro, though really it's mostly about the runner generator script
+
+ * Parameterized Tests
+ * - you'll want to create a define of TEST_CASE(...) which basically evaluates to nothing
+
+ * Tests with Arguments
+ * - you'll want to define UNITY_USE_COMMAND_LINE_ARGS if you have the test runner passing arguments to Unity
+
+ *-------------------------------------------------------
+ * Basic Fail and Ignore
+ *-------------------------------------------------------*/
+
+#define TEST_FAIL_MESSAGE(message) UNITY_TEST_FAIL(__LINE__, (message))
+#define TEST_FAIL() UNITY_TEST_FAIL(__LINE__, NULL)
+#define TEST_IGNORE_MESSAGE(message) UNITY_TEST_IGNORE(__LINE__, (message))
+#define TEST_IGNORE() UNITY_TEST_IGNORE(__LINE__, NULL)
+#define TEST_MESSAGE(message) UnityMessage((message), __LINE__)
+#define TEST_ONLY()
+#ifdef UNITY_INCLUDE_PRINT_FORMATTED
+#define TEST_PRINTF(message, ...) UnityPrintF(__LINE__, (message), __VA_ARGS__)
+#endif
+
+/* It is not necessary for you to call PASS. A PASS condition is assumed if nothing fails.
+ * This method allows you to abort a test immediately with a PASS state, ignoring the remainder of the test. */
+#define TEST_PASS() TEST_ABORT()
+#define TEST_PASS_MESSAGE(message) do { UnityMessage((message), __LINE__); TEST_ABORT(); } while(0)
+
+/* This macro does nothing, but it is useful for build tools (like Ceedling) to make use of this to figure out
+ * which files should be linked to in order to perform a test. Use it like TEST_FILE("sandwiches.c") */
+#define TEST_FILE(a)
+
+/*-------------------------------------------------------
+ * Test Asserts (simple)
+ *-------------------------------------------------------*/
+
+/* Boolean */
+#define TEST_ASSERT(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expression Evaluated To FALSE")
+#define TEST_ASSERT_TRUE(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expected TRUE Was FALSE")
+#define TEST_ASSERT_UNLESS(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expression Evaluated To TRUE")
+#define TEST_ASSERT_FALSE(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expected FALSE Was TRUE")
+#define TEST_ASSERT_NULL(pointer) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, " Expected NULL")
+#define TEST_ASSERT_NOT_NULL(pointer) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL")
+#define TEST_ASSERT_EMPTY(pointer) UNITY_TEST_ASSERT_EMPTY( (pointer), __LINE__, " Expected Empty")
+#define TEST_ASSERT_NOT_EMPTY(pointer) UNITY_TEST_ASSERT_NOT_EMPTY((pointer), __LINE__, " Expected Non-Empty")
+
+/* Integers (of all sizes) */
+#define TEST_ASSERT_EQUAL_INT(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_size_t(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX8(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX16(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX32(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX64(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_CHAR(expected, actual) UNITY_TEST_ASSERT_EQUAL_CHAR((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BITS(mask, expected, actual) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BITS_HIGH(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(-1), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BITS_LOW(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(0), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(-1), (actual), __LINE__, NULL)
+#define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(0), (actual), __LINE__, NULL)
+
+/* Integer Not Equal To (of all sizes) */
+#define TEST_ASSERT_NOT_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_INT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_HEX64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_NOT_EQUAL_CHAR((threshold), (actual), __LINE__, NULL)
+
+/* Integer Greater Than/ Less Than (of all sizes) */
+#define TEST_ASSERT_GREATER_THAN(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_INT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_INT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_INT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_INT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_INT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_UINT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_size_t(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_CHAR((threshold), (actual), __LINE__, NULL)
+
+#define TEST_ASSERT_LESS_THAN(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_INT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_INT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_INT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_INT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_INT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_UINT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_UINT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_UINT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_UINT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_UINT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_size_t(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_HEX8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_HEX16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_HEX32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_HEX64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_THAN_CHAR(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_CHAR((threshold), (actual), __LINE__, NULL)
+
+#define TEST_ASSERT_GREATER_OR_EQUAL(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, NULL)
+
+#define TEST_ASSERT_LESS_OR_EQUAL(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_size_t(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL)
+#define TEST_ASSERT_LESS_OR_EQUAL_CHAR(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, NULL)
+
+/* Integer Ranges (of all sizes) */
+#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_INT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_INT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_INT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_INT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_UINT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_UINT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_UINT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_UINT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_size_t_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_CHAR_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_CHAR_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+
+/* Integer Array Ranges (of all sizes) */
+#define TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_size_t_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_HEX_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+#define TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements) UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, NULL)
+
+
+/* Structs and Strings */
+#define TEST_ASSERT_EQUAL_PTR(expected, actual) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_STRING(expected, actual) UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, NULL)
+
+/* Arrays */
+#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_size_t_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+
+/* Arrays Compared To Single Value */
+#define TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT16((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT32((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_INT64((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT8((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_size_t(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_HEX(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_HEX64((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_PTR((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_STRING((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY((expected), (actual), (len), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_CHAR((expected), (actual), (num_elements), __LINE__, NULL)
+
+/* Floating Point (If Enabled) */
+#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_FLOAT(expected, actual) UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NOT_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, NULL)
+#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, NULL)
+
+/* Double (If Enabled) */
+#define TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_DOUBLE(expected, actual) UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements) UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE((expected), (actual), (num_elements), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NOT_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, NULL)
+#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, NULL)
+
+/* Shorthand */
+#ifdef UNITY_SHORTHAND_AS_OLD
+#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal")
+#endif
+#ifdef UNITY_SHORTHAND_AS_INT
+#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#endif
+#ifdef UNITY_SHORTHAND_AS_MEM
+#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_MEMORY((&expected), (&actual), sizeof(expected), __LINE__, NULL)
+#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#endif
+#ifdef UNITY_SHORTHAND_AS_RAW
+#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) == (actual)), __LINE__, " Expected Equal")
+#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal")
+#endif
+#ifdef UNITY_SHORTHAND_AS_NONE
+#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#endif
+
+/*-------------------------------------------------------
+ * Test Asserts (with additional messages)
+ *-------------------------------------------------------*/
+
+/* Boolean */
+#define TEST_ASSERT_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, (message))
+#define TEST_ASSERT_TRUE_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, (message))
+#define TEST_ASSERT_UNLESS_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, (message))
+#define TEST_ASSERT_FALSE_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, (message))
+#define TEST_ASSERT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, (message))
+#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, (message))
+#define TEST_ASSERT_EMPTY_MESSAGE(pointer, message) UNITY_TEST_ASSERT_EMPTY( (pointer), __LINE__, (message))
+#define TEST_ASSERT_NOT_EMPTY_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_EMPTY((pointer), __LINE__, (message))
+
+/* Integers (of all sizes) */
+#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_size_t_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(-1), (actual), __LINE__, (message))
+#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT32)(0), (actual), __LINE__, (message))
+#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(-1), (actual), __LINE__, (message))
+#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(0), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_CHAR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_CHAR((expected), (actual), __LINE__, (message))
+
+/* Integer Not Equal To (of all sizes) */
+#define TEST_ASSERT_NOT_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_INT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_HEX64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_NOT_EQUAL_CHAR((threshold), (actual), __LINE__, (message))
+
+
+/* Integer Greater Than/ Less Than (of all sizes) */
+#define TEST_ASSERT_GREATER_THAN_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_THAN_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_CHAR((threshold), (actual), __LINE__, (message))
+
+#define TEST_ASSERT_LESS_THAN_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_THAN_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_CHAR((threshold), (actual), __LINE__, (message))
+
+#define TEST_ASSERT_GREATER_OR_EQUAL_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_GREATER_OR_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, (message))
+
+#define TEST_ASSERT_LESS_OR_EQUAL_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_size_t_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message))
+#define TEST_ASSERT_LESS_OR_EQUAL_CHAR_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR((threshold), (actual), __LINE__, (message))
+
+/* Integer Ranges (of all sizes) */
+#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_INT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_INT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_INT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_INT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_UINT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_UINT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_UINT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_UINT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_size_t_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_CHAR_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_CHAR_WITHIN((delta), (expected), (actual), __LINE__, (message))
+
+/* Integer Array Ranges (of all sizes) */
+#define TEST_ASSERT_INT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_INT8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_INT16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_INT32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_INT64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_UINT_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_UINT8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_UINT16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_UINT32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_UINT64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_size_t_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_HEX_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_HEX8_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_HEX16_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_HEX32_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_HEX64_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+#define TEST_ASSERT_CHAR_ARRAY_WITHIN_MESSAGE(delta, expected, actual, num_elements, message) UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN((delta), (expected), (actual), num_elements, __LINE__, (message))
+
+
+/* Structs and Strings */
+#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_STRING_LEN_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, (message))
+
+/* Arrays */
+#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_size_t_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_PTR_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_CHAR_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+
+/* Arrays Compared To Single Value*/
+#define TEST_ASSERT_EACH_EQUAL_INT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_INT8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT8((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_INT16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT16((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_INT32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT32((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_INT64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_INT64((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_UINT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_UINT8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT8((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_UINT16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_UINT32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_UINT64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_size_t_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_HEX_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_HEX8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_HEX16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_HEX32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_HEX64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX64((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_PTR_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_PTR((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_STRING_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_STRING((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_MEMORY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY((expected), (actual), (len), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_CHAR_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_CHAR((expected), (actual), (num_elements), __LINE__, (message))
+
+/* Floating Point (If Enabled) */
+#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_FLOAT_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, (message))
+#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, (message))
+
+/* Double (If Enabled) */
+#define TEST_ASSERT_DOUBLE_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_DOUBLE_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_EACH_EQUAL_DOUBLE_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE((expected), (actual), (num_elements), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, (message))
+#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, (message))
+
+/* Shorthand */
+#ifdef UNITY_SHORTHAND_AS_OLD
+#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message))
+#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, (message))
+#endif
+#ifdef UNITY_SHORTHAND_AS_INT
+#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, message)
+#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#endif
+#ifdef UNITY_SHORTHAND_AS_MEM
+#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_MEMORY((&expected), (&actual), sizeof(expected), __LINE__, message)
+#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#endif
+#ifdef UNITY_SHORTHAND_AS_RAW
+#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) == (actual)), __LINE__, message)
+#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, message)
+#endif
+#ifdef UNITY_SHORTHAND_AS_NONE
+#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand)
+#endif
+
+/* end of UNITY_FRAMEWORK_H */
+#ifdef __cplusplus
+}
+#endif
+#endif
diff --git a/Example_Programs/programming_concpets/calculator/unity/unity_internals.h b/3_Implementation/unity/unity_internals.h
similarity index 98%
rename from Example_Programs/programming_concpets/calculator/unity/unity_internals.h
rename to 3_Implementation/unity/unity_internals.h
index 0af52585..09b7eda4 100644
--- a/Example_Programs/programming_concpets/calculator/unity/unity_internals.h
+++ b/3_Implementation/unity/unity_internals.h
@@ -1,1033 +1,1033 @@
-/* ==========================================
- Unity Project - A Test Framework for C
- Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams
- [Released under MIT License. Please refer to license.txt for details]
-========================================== */
-
-#ifndef UNITY_INTERNALS_H
-#define UNITY_INTERNALS_H
-
-#ifdef UNITY_INCLUDE_CONFIG_H
-#include "unity_config.h"
-#endif
-
-#ifndef UNITY_EXCLUDE_SETJMP_H
-#include
-#endif
-
-#ifndef UNITY_EXCLUDE_MATH_H
-#include
-#endif
-
-#ifndef UNITY_EXCLUDE_STDDEF_H
-#include
-#endif
-
-#ifdef UNITY_INCLUDE_PRINT_FORMATTED
-#include
-#endif
-
-/* Unity Attempts to Auto-Detect Integer Types
- * Attempt 1: UINT_MAX, ULONG_MAX in , or default to 32 bits
- * Attempt 2: UINTPTR_MAX in , or default to same size as long
- * The user may override any of these derived constants:
- * UNITY_INT_WIDTH, UNITY_LONG_WIDTH, UNITY_POINTER_WIDTH */
-#ifndef UNITY_EXCLUDE_STDINT_H
-#include
-#endif
-
-#ifndef UNITY_EXCLUDE_LIMITS_H
-#include
-#endif
-
-#if defined __GNUC__
-# define UNITY_FUNCTION_ATTR(a) __attribute__((a))
-#else
-# define UNITY_FUNCTION_ATTR(a) /* ignore */
-#endif
-
-/*-------------------------------------------------------
- * Guess Widths If Not Specified
- *-------------------------------------------------------*/
-
-/* Determine the size of an int, if not already specified.
- * We cannot use sizeof(int), because it is not yet defined
- * at this stage in the translation of the C program.
- * Also sizeof(int) does return the size in addressable units on all platforms,
- * which may not necessarily be the size in bytes.
- * Therefore, infer it from UINT_MAX if possible. */
-#ifndef UNITY_INT_WIDTH
- #ifdef UINT_MAX
- #if (UINT_MAX == 0xFFFF)
- #define UNITY_INT_WIDTH (16)
- #elif (UINT_MAX == 0xFFFFFFFF)
- #define UNITY_INT_WIDTH (32)
- #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF)
- #define UNITY_INT_WIDTH (64)
- #endif
- #else /* Set to default */
- #define UNITY_INT_WIDTH (32)
- #endif /* UINT_MAX */
-#endif
-
-/* Determine the size of a long, if not already specified. */
-#ifndef UNITY_LONG_WIDTH
- #ifdef ULONG_MAX
- #if (ULONG_MAX == 0xFFFF)
- #define UNITY_LONG_WIDTH (16)
- #elif (ULONG_MAX == 0xFFFFFFFF)
- #define UNITY_LONG_WIDTH (32)
- #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF)
- #define UNITY_LONG_WIDTH (64)
- #endif
- #else /* Set to default */
- #define UNITY_LONG_WIDTH (32)
- #endif /* ULONG_MAX */
-#endif
-
-/* Determine the size of a pointer, if not already specified. */
-#ifndef UNITY_POINTER_WIDTH
- #ifdef UINTPTR_MAX
- #if (UINTPTR_MAX <= 0xFFFF)
- #define UNITY_POINTER_WIDTH (16)
- #elif (UINTPTR_MAX <= 0xFFFFFFFF)
- #define UNITY_POINTER_WIDTH (32)
- #elif (UINTPTR_MAX <= 0xFFFFFFFFFFFFFFFF)
- #define UNITY_POINTER_WIDTH (64)
- #endif
- #else /* Set to default */
- #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH
- #endif /* UINTPTR_MAX */
-#endif
-
-/*-------------------------------------------------------
- * Int Support (Define types based on detected sizes)
- *-------------------------------------------------------*/
-
-#if (UNITY_INT_WIDTH == 32)
- typedef unsigned char UNITY_UINT8;
- typedef unsigned short UNITY_UINT16;
- typedef unsigned int UNITY_UINT32;
- typedef signed char UNITY_INT8;
- typedef signed short UNITY_INT16;
- typedef signed int UNITY_INT32;
-#elif (UNITY_INT_WIDTH == 16)
- typedef unsigned char UNITY_UINT8;
- typedef unsigned int UNITY_UINT16;
- typedef unsigned long UNITY_UINT32;
- typedef signed char UNITY_INT8;
- typedef signed int UNITY_INT16;
- typedef signed long UNITY_INT32;
-#else
- #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
-#endif
-
-/*-------------------------------------------------------
- * 64-bit Support
- *-------------------------------------------------------*/
-
-/* Auto-detect 64 Bit Support */
-#ifndef UNITY_SUPPORT_64
- #if UNITY_LONG_WIDTH == 64 || UNITY_POINTER_WIDTH == 64
- #define UNITY_SUPPORT_64
- #endif
-#endif
-
-/* 64-Bit Support Dependent Configuration */
-#ifndef UNITY_SUPPORT_64
- /* No 64-bit Support */
- typedef UNITY_UINT32 UNITY_UINT;
- typedef UNITY_INT32 UNITY_INT;
- #define UNITY_MAX_NIBBLES (8) /* Maximum number of nibbles in a UNITY_(U)INT */
-#else
- /* 64-bit Support */
- #if (UNITY_LONG_WIDTH == 32)
- typedef unsigned long long UNITY_UINT64;
- typedef signed long long UNITY_INT64;
- #elif (UNITY_LONG_WIDTH == 64)
- typedef unsigned long UNITY_UINT64;
- typedef signed long UNITY_INT64;
- #else
- #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
- #endif
- typedef UNITY_UINT64 UNITY_UINT;
- typedef UNITY_INT64 UNITY_INT;
- #define UNITY_MAX_NIBBLES (16) /* Maximum number of nibbles in a UNITY_(U)INT */
-#endif
-
-/*-------------------------------------------------------
- * Pointer Support
- *-------------------------------------------------------*/
-
-#if (UNITY_POINTER_WIDTH == 32)
- #define UNITY_PTR_TO_INT UNITY_INT32
- #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
-#elif (UNITY_POINTER_WIDTH == 64)
- #define UNITY_PTR_TO_INT UNITY_INT64
- #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
-#elif (UNITY_POINTER_WIDTH == 16)
- #define UNITY_PTR_TO_INT UNITY_INT16
- #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
-#else
- #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
-#endif
-
-#ifndef UNITY_PTR_ATTRIBUTE
- #define UNITY_PTR_ATTRIBUTE
-#endif
-
-#ifndef UNITY_INTERNAL_PTR
- #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void*
-#endif
-
-/*-------------------------------------------------------
- * Float Support
- *-------------------------------------------------------*/
-
-#ifdef UNITY_EXCLUDE_FLOAT
-
-/* No Floating Point Support */
-#ifndef UNITY_EXCLUDE_DOUBLE
-#define UNITY_EXCLUDE_DOUBLE /* Remove double when excluding float support */
-#endif
-#ifndef UNITY_EXCLUDE_FLOAT_PRINT
-#define UNITY_EXCLUDE_FLOAT_PRINT
-#endif
-
-#else
-
-/* Floating Point Support */
-#ifndef UNITY_FLOAT_PRECISION
-#define UNITY_FLOAT_PRECISION (0.00001f)
-#endif
-#ifndef UNITY_FLOAT_TYPE
-#define UNITY_FLOAT_TYPE float
-#endif
-typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
-
-/* isinf & isnan macros should be provided by math.h */
-#ifndef isinf
-/* The value of Inf - Inf is NaN */
-#define isinf(n) (isnan((n) - (n)) && !isnan(n))
-#endif
-
-#ifndef isnan
-/* NaN is the only floating point value that does NOT equal itself.
- * Therefore if n != n, then it is NaN. */
-#define isnan(n) ((n != n) ? 1 : 0)
-#endif
-
-#endif
-
-/*-------------------------------------------------------
- * Double Float Support
- *-------------------------------------------------------*/
-
-/* unlike float, we DON'T include by default */
-#if defined(UNITY_EXCLUDE_DOUBLE) || !defined(UNITY_INCLUDE_DOUBLE)
-
- /* No Floating Point Support */
- #ifndef UNITY_EXCLUDE_DOUBLE
- #define UNITY_EXCLUDE_DOUBLE
- #else
- #undef UNITY_INCLUDE_DOUBLE
- #endif
-
- #ifndef UNITY_EXCLUDE_FLOAT
- #ifndef UNITY_DOUBLE_TYPE
- #define UNITY_DOUBLE_TYPE double
- #endif
- typedef UNITY_FLOAT UNITY_DOUBLE;
- /* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */
- #endif
-
-#else
-
- /* Double Floating Point Support */
- #ifndef UNITY_DOUBLE_PRECISION
- #define UNITY_DOUBLE_PRECISION (1e-12)
- #endif
-
- #ifndef UNITY_DOUBLE_TYPE
- #define UNITY_DOUBLE_TYPE double
- #endif
- typedef UNITY_DOUBLE_TYPE UNITY_DOUBLE;
-
-#endif
-
-/*-------------------------------------------------------
- * Output Method: stdout (DEFAULT)
- *-------------------------------------------------------*/
-#ifndef UNITY_OUTPUT_CHAR
- /* Default to using putchar, which is defined in stdio.h */
- #include
- #define UNITY_OUTPUT_CHAR(a) (void)putchar(a)
-#else
- /* If defined as something else, make sure we declare it here so it's ready for use */
- #ifdef UNITY_OUTPUT_CHAR_HEADER_DECLARATION
- extern void UNITY_OUTPUT_CHAR_HEADER_DECLARATION;
- #endif
-#endif
-
-#ifndef UNITY_OUTPUT_FLUSH
- #ifdef UNITY_USE_FLUSH_STDOUT
- /* We want to use the stdout flush utility */
- #include
- #define UNITY_OUTPUT_FLUSH() (void)fflush(stdout)
- #else
- /* We've specified nothing, therefore flush should just be ignored */
- #define UNITY_OUTPUT_FLUSH()
- #endif
-#else
- /* If defined as something else, make sure we declare it here so it's ready for use */
- #ifdef UNITY_OUTPUT_FLUSH_HEADER_DECLARATION
- extern void UNITY_OUTPUT_FLUSH_HEADER_DECLARATION;
- #endif
-#endif
-
-#ifndef UNITY_OUTPUT_FLUSH
-#define UNITY_FLUSH_CALL()
-#else
-#define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH()
-#endif
-
-#ifndef UNITY_PRINT_EOL
-#define UNITY_PRINT_EOL() UNITY_OUTPUT_CHAR('\n')
-#endif
-
-#ifndef UNITY_OUTPUT_START
-#define UNITY_OUTPUT_START()
-#endif
-
-#ifndef UNITY_OUTPUT_COMPLETE
-#define UNITY_OUTPUT_COMPLETE()
-#endif
-
-#ifdef UNITY_INCLUDE_EXEC_TIME
- #if !defined(UNITY_EXEC_TIME_START) && \
- !defined(UNITY_EXEC_TIME_STOP) && \
- !defined(UNITY_PRINT_EXEC_TIME) && \
- !defined(UNITY_TIME_TYPE)
- /* If none any of these macros are defined then try to provide a default implementation */
-
- #if defined(UNITY_CLOCK_MS)
- /* This is a simple way to get a default implementation on platforms that support getting a millisecond counter */
- #define UNITY_TIME_TYPE UNITY_UINT
- #define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS()
- #define UNITY_EXEC_TIME_STOP() Unity.CurrentTestStopTime = UNITY_CLOCK_MS()
- #define UNITY_PRINT_EXEC_TIME() { \
- UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \
- UnityPrint(" ("); \
- UnityPrintNumberUnsigned(execTimeMs); \
- UnityPrint(" ms)"); \
- }
- #elif defined(_WIN32)
- #include
- #define UNITY_TIME_TYPE clock_t
- #define UNITY_GET_TIME(t) t = (clock_t)((clock() * 1000) / CLOCKS_PER_SEC)
- #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime)
- #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime)
- #define UNITY_PRINT_EXEC_TIME() { \
- UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \
- UnityPrint(" ("); \
- UnityPrintNumberUnsigned(execTimeMs); \
- UnityPrint(" ms)"); \
- }
- #elif defined(__unix__)
- #include
- #define UNITY_TIME_TYPE struct timespec
- #define UNITY_GET_TIME(t) clock_gettime(CLOCK_MONOTONIC, &t)
- #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime)
- #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime)
- #define UNITY_PRINT_EXEC_TIME() { \
- UNITY_UINT execTimeMs = ((Unity.CurrentTestStopTime.tv_sec - Unity.CurrentTestStartTime.tv_sec) * 1000L); \
- execTimeMs += ((Unity.CurrentTestStopTime.tv_nsec - Unity.CurrentTestStartTime.tv_nsec) / 1000000L); \
- UnityPrint(" ("); \
- UnityPrintNumberUnsigned(execTimeMs); \
- UnityPrint(" ms)"); \
- }
- #endif
- #endif
-#endif
-
-#ifndef UNITY_EXEC_TIME_START
-#define UNITY_EXEC_TIME_START() do{}while(0)
-#endif
-
-#ifndef UNITY_EXEC_TIME_STOP
-#define UNITY_EXEC_TIME_STOP() do{}while(0)
-#endif
-
-#ifndef UNITY_TIME_TYPE
-#define UNITY_TIME_TYPE UNITY_UINT
-#endif
-
-#ifndef UNITY_PRINT_EXEC_TIME
-#define UNITY_PRINT_EXEC_TIME() do{}while(0)
-#endif
-
-/*-------------------------------------------------------
- * Footprint
- *-------------------------------------------------------*/
-
-#ifndef UNITY_LINE_TYPE
-#define UNITY_LINE_TYPE UNITY_UINT
-#endif
-
-#ifndef UNITY_COUNTER_TYPE
-#define UNITY_COUNTER_TYPE UNITY_UINT
-#endif
-
-/*-------------------------------------------------------
- * Internal Structs Needed
- *-------------------------------------------------------*/
-
-typedef void (*UnityTestFunction)(void);
-
-#define UNITY_DISPLAY_RANGE_INT (0x10)
-#define UNITY_DISPLAY_RANGE_UINT (0x20)
-#define UNITY_DISPLAY_RANGE_HEX (0x40)
-#define UNITY_DISPLAY_RANGE_CHAR (0x80)
-
-typedef enum
-{
- UNITY_DISPLAY_STYLE_INT = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_INT,
- UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT,
- UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT,
- UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT,
-#ifdef UNITY_SUPPORT_64
- UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT,
-#endif
-
- UNITY_DISPLAY_STYLE_UINT = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_UINT,
- UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT,
- UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT,
- UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT,
-#ifdef UNITY_SUPPORT_64
- UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT,
-#endif
-
- UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX,
- UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX,
- UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX,
-#ifdef UNITY_SUPPORT_64
- UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX,
-#endif
-
- UNITY_DISPLAY_STYLE_CHAR = 1 + UNITY_DISPLAY_RANGE_CHAR + UNITY_DISPLAY_RANGE_INT,
-
- UNITY_DISPLAY_STYLE_UNKNOWN
-} UNITY_DISPLAY_STYLE_T;
-
-typedef enum
-{
- UNITY_WITHIN = 0x0,
- UNITY_EQUAL_TO = 0x1,
- UNITY_GREATER_THAN = 0x2,
- UNITY_GREATER_OR_EQUAL = 0x2 + UNITY_EQUAL_TO,
- UNITY_SMALLER_THAN = 0x4,
- UNITY_SMALLER_OR_EQUAL = 0x4 + UNITY_EQUAL_TO,
- UNITY_NOT_EQUAL = 0x0,
- UNITY_UNKNOWN
-} UNITY_COMPARISON_T;
-
-#ifndef UNITY_EXCLUDE_FLOAT
-typedef enum UNITY_FLOAT_TRAIT
-{
- UNITY_FLOAT_IS_NOT_INF = 0,
- UNITY_FLOAT_IS_INF,
- UNITY_FLOAT_IS_NOT_NEG_INF,
- UNITY_FLOAT_IS_NEG_INF,
- UNITY_FLOAT_IS_NOT_NAN,
- UNITY_FLOAT_IS_NAN,
- UNITY_FLOAT_IS_NOT_DET,
- UNITY_FLOAT_IS_DET,
- UNITY_FLOAT_INVALID_TRAIT
-} UNITY_FLOAT_TRAIT_T;
-#endif
-
-typedef enum
-{
- UNITY_ARRAY_TO_VAL = 0,
- UNITY_ARRAY_TO_ARRAY,
- UNITY_ARRAY_UNKNOWN
-} UNITY_FLAGS_T;
-
-struct UNITY_STORAGE_T
-{
- const char* TestFile;
- const char* CurrentTestName;
-#ifndef UNITY_EXCLUDE_DETAILS
- const char* CurrentDetail1;
- const char* CurrentDetail2;
-#endif
- UNITY_LINE_TYPE CurrentTestLineNumber;
- UNITY_COUNTER_TYPE NumberOfTests;
- UNITY_COUNTER_TYPE TestFailures;
- UNITY_COUNTER_TYPE TestIgnores;
- UNITY_COUNTER_TYPE CurrentTestFailed;
- UNITY_COUNTER_TYPE CurrentTestIgnored;
-#ifdef UNITY_INCLUDE_EXEC_TIME
- UNITY_TIME_TYPE CurrentTestStartTime;
- UNITY_TIME_TYPE CurrentTestStopTime;
-#endif
-#ifndef UNITY_EXCLUDE_SETJMP_H
- jmp_buf AbortFrame;
-#endif
-};
-
-extern struct UNITY_STORAGE_T Unity;
-
-/*-------------------------------------------------------
- * Test Suite Management
- *-------------------------------------------------------*/
-
-void UnityBegin(const char* filename);
-int UnityEnd(void);
-void UnitySetTestFile(const char* filename);
-void UnityConcludeTest(void);
-
-#ifndef RUN_TEST
-void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
-#else
-#define UNITY_SKIP_DEFAULT_RUNNER
-#endif
-
-/*-------------------------------------------------------
- * Details Support
- *-------------------------------------------------------*/
-
-#ifdef UNITY_EXCLUDE_DETAILS
-#define UNITY_CLR_DETAILS()
-#define UNITY_SET_DETAIL(d1)
-#define UNITY_SET_DETAILS(d1,d2)
-#else
-#define UNITY_CLR_DETAILS() { Unity.CurrentDetail1 = 0; Unity.CurrentDetail2 = 0; }
-#define UNITY_SET_DETAIL(d1) { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = 0; }
-#define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = (d2); }
-
-#ifndef UNITY_DETAIL1_NAME
-#define UNITY_DETAIL1_NAME "Function"
-#endif
-
-#ifndef UNITY_DETAIL2_NAME
-#define UNITY_DETAIL2_NAME "Argument"
-#endif
-#endif
-
-#ifdef UNITY_PRINT_TEST_CONTEXT
-void UNITY_PRINT_TEST_CONTEXT(void);
-#endif
-
-/*-------------------------------------------------------
- * Test Output
- *-------------------------------------------------------*/
-
-void UnityPrint(const char* string);
-
-#ifdef UNITY_INCLUDE_PRINT_FORMATTED
-void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...);
-#endif
-
-void UnityPrintLen(const char* string, const UNITY_UINT32 length);
-void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number);
-void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style);
-void UnityPrintNumber(const UNITY_INT number_to_print);
-void UnityPrintNumberUnsigned(const UNITY_UINT number);
-void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print);
-
-#ifndef UNITY_EXCLUDE_FLOAT_PRINT
-void UnityPrintFloat(const UNITY_DOUBLE input_number);
-#endif
-
-/*-------------------------------------------------------
- * Test Assertion Functions
- *-------------------------------------------------------
- * Use the macros below this section instead of calling
- * these directly. The macros have a consistent naming
- * convention and will pull in file and line information
- * for you. */
-
-void UnityAssertEqualNumber(const UNITY_INT expected,
- const UNITY_INT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style);
-
-void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
- const UNITY_INT actual,
- const UNITY_COMPARISON_T compare,
- const char *msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style);
-
-void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
- UNITY_INTERNAL_PTR actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style,
- const UNITY_FLAGS_T flags);
-
-void UnityAssertBits(const UNITY_INT mask,
- const UNITY_INT expected,
- const UNITY_INT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertEqualString(const char* expected,
- const char* actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertEqualStringLen(const char* expected,
- const char* actual,
- const UNITY_UINT32 length,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertEqualStringArray( UNITY_INTERNAL_PTR expected,
- const char** actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLAGS_T flags);
-
-void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
- UNITY_INTERNAL_PTR actual,
- const UNITY_UINT32 length,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLAGS_T flags);
-
-void UnityAssertNumbersWithin(const UNITY_UINT delta,
- const UNITY_INT expected,
- const UNITY_INT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style);
-
-void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
- UNITY_INTERNAL_PTR expected,
- UNITY_INTERNAL_PTR actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_DISPLAY_STYLE_T style,
- const UNITY_FLAGS_T flags);
-
-void UnityFail(const char* message, const UNITY_LINE_TYPE line) UNITY_FUNCTION_ATTR(noreturn);
-void UnityIgnore(const char* message, const UNITY_LINE_TYPE line) UNITY_FUNCTION_ATTR(noreturn);
-void UnityMessage(const char* message, const UNITY_LINE_TYPE line);
-
-#ifndef UNITY_EXCLUDE_FLOAT
-void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
- const UNITY_FLOAT expected,
- const UNITY_FLOAT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
- UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLAGS_T flags);
-
-void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLOAT_TRAIT_T style);
-#endif
-
-#ifndef UNITY_EXCLUDE_DOUBLE
-void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
- const UNITY_DOUBLE expected,
- const UNITY_DOUBLE actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber);
-
-void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
- UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
- const UNITY_UINT32 num_elements,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLAGS_T flags);
-
-void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
- const char* msg,
- const UNITY_LINE_TYPE lineNumber,
- const UNITY_FLOAT_TRAIT_T style);
-#endif
-
-/*-------------------------------------------------------
- * Helpers
- *-------------------------------------------------------*/
-
-UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size);
-#ifndef UNITY_EXCLUDE_FLOAT
-UNITY_INTERNAL_PTR UnityFloatToPtr(const float num);
-#endif
-#ifndef UNITY_EXCLUDE_DOUBLE
-UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num);
-#endif
-
-/*-------------------------------------------------------
- * Error Strings We Might Need
- *-------------------------------------------------------*/
-
-extern const char UnityStrOk[];
-extern const char UnityStrPass[];
-extern const char UnityStrFail[];
-extern const char UnityStrIgnore[];
-
-extern const char UnityStrErrFloat[];
-extern const char UnityStrErrDouble[];
-extern const char UnityStrErr64[];
-extern const char UnityStrErrShorthand[];
-
-/*-------------------------------------------------------
- * Test Running Macros
- *-------------------------------------------------------*/
-
-#ifndef UNITY_EXCLUDE_SETJMP_H
-#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
-#define TEST_ABORT() longjmp(Unity.AbortFrame, 1)
-#else
-#define TEST_PROTECT() 1
-#define TEST_ABORT() return
-#endif
-
-/* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */
-#ifndef RUN_TEST
-#ifdef __STDC_VERSION__
-#if __STDC_VERSION__ >= 199901L
-#define UNITY_SUPPORT_VARIADIC_MACROS
-#endif
-#endif
-#ifdef UNITY_SUPPORT_VARIADIC_MACROS
-#define RUN_TEST(...) RUN_TEST_AT_LINE(__VA_ARGS__, __LINE__, throwaway)
-#define RUN_TEST_AT_LINE(func, line, ...) UnityDefaultTestRun(func, #func, line)
-#endif
-#endif
-
-/* If we can't do the tricky version, we'll just have to require them to always include the line number */
-#ifndef RUN_TEST
-#ifdef CMOCK
-#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num)
-#else
-#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__)
-#endif
-#endif
-
-#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
-#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
-#define UNITY_NEW_TEST(a) \
- Unity.CurrentTestName = (a); \
- Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \
- Unity.NumberOfTests++;
-
-#ifndef UNITY_BEGIN
-#define UNITY_BEGIN() UnityBegin(__FILE__)
-#endif
-
-#ifndef UNITY_END
-#define UNITY_END() UnityEnd()
-#endif
-
-#ifndef UNITY_SHORTHAND_AS_INT
-#ifndef UNITY_SHORTHAND_AS_MEM
-#ifndef UNITY_SHORTHAND_AS_NONE
-#ifndef UNITY_SHORTHAND_AS_RAW
-#define UNITY_SHORTHAND_AS_OLD
-#endif
-#endif
-#endif
-#endif
-
-/*-----------------------------------------------
- * Command Line Argument Support
- *-----------------------------------------------*/
-
-#ifdef UNITY_USE_COMMAND_LINE_ARGS
-int UnityParseOptions(int argc, char** argv);
-int UnityTestMatches(void);
-#endif
-
-/*-------------------------------------------------------
- * Basic Fail and Ignore
- *-------------------------------------------------------*/
-
-#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)(line))
-#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)(line))
-
-/*-------------------------------------------------------
- * Test Asserts
- *-------------------------------------------------------*/
-
-#define UNITY_TEST_ASSERT(condition, line, message) do {if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), (message));}} while(0)
-#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)(line), (message))
-#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)(line), (message))
-#define UNITY_TEST_ASSERT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) == 0), (UNITY_LINE_TYPE)(line), (message))
-#define UNITY_TEST_ASSERT_NOT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) != 0), (UNITY_LINE_TYPE)(line), (message))
-
-#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
-#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
-#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
-#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
-#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
-#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
-#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
-#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
-#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
-#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
-#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
-#define UNITY_TEST_ASSERT_EQUAL_CHAR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
-#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((UNITY_INT)(mask), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line))
-
-#define UNITY_TEST_ASSERT_NOT_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
-#define UNITY_TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
-#define UNITY_TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
-#define UNITY_TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
-#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
-#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
-#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
-#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
-#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
-#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
-#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
-#define UNITY_TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
-
-#define UNITY_TEST_ASSERT_GREATER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
-#define UNITY_TEST_ASSERT_GREATER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
-#define UNITY_TEST_ASSERT_GREATER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
-#define UNITY_TEST_ASSERT_GREATER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
-#define UNITY_TEST_ASSERT_GREATER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
-#define UNITY_TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
-#define UNITY_TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
-#define UNITY_TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
-#define UNITY_TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
-#define UNITY_TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
-#define UNITY_TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
-#define UNITY_TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
-
-#define UNITY_TEST_ASSERT_SMALLER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
-
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16) (threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32) (threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
-
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
-
-#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin( (delta), (UNITY_INT) (expected), (UNITY_INT) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
-#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 ) (expected), (UNITY_INT)(UNITY_INT8 ) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
-#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_INT16) (expected), (UNITY_INT)(UNITY_INT16) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
-#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_INT32) (expected), (UNITY_INT)(UNITY_INT32) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
-#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin( (delta), (UNITY_INT) (expected), (UNITY_INT) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
-#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
-#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
-#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
-#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
-#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
-#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
-#define UNITY_TEST_ASSERT_CHAR_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 ) (expected), (UNITY_INT)(UNITY_INT8 ) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
-
-#define UNITY_TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY)
-
-
-#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_PTR_TO_INT)(expected), (UNITY_PTR_TO_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
-#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line))
-#define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message) UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (UNITY_UINT32)(len), (message), (UNITY_LINE_TYPE)(line))
-#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), 1, (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
-
-#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY)
-
-#define UNITY_TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), (UNITY_INT_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), (UNITY_INT_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT16)(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT32)(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_PTR_TO_INT) (expected), (UNITY_POINTER_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_VAL)
-
-#ifdef UNITY_SUPPORT_64
-#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
-#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
-#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
-#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
-#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
-#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
-#define UNITY_TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
-#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
-#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
-#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
-#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
-#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
-#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY)
-#else
-#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
-#endif
-
-#ifdef UNITY_EXCLUDE_FLOAT
-#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
-#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
-#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
-#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
-#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
-#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
-#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
-#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
-#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
-#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
-#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
-#else
-#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((UNITY_FLOAT)(delta), (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line))
-#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((UNITY_FLOAT)(expected) * (UNITY_FLOAT)UNITY_FLOAT_PRECISION, (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (UNITY_LINE_TYPE)(line), (message))
-#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((UNITY_FLOAT*)(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray(UnityFloatToPtr(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
-#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
-#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
-#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
-#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
-#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
-#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
-#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
-#endif
-
-#ifdef UNITY_EXCLUDE_DOUBLE
-#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
-#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
-#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
-#else
-#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line))
-#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (UNITY_LINE_TYPE)(line), (message))
-#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((UNITY_DOUBLE*)(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
-#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray(UnityDoubleToPtr(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
-#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
-#endif
-
-/* End of UNITY_INTERNALS_H */
-#endif
+/* ==========================================
+ Unity Project - A Test Framework for C
+ Copyright (c) 2007-19 Mike Karlesky, Mark VanderVoord, Greg Williams
+ [Released under MIT License. Please refer to license.txt for details]
+========================================== */
+
+#ifndef UNITY_INTERNALS_H
+#define UNITY_INTERNALS_H
+
+#ifdef UNITY_INCLUDE_CONFIG_H
+#include "unity_config.h"
+#endif
+
+#ifndef UNITY_EXCLUDE_SETJMP_H
+#include
+#endif
+
+#ifndef UNITY_EXCLUDE_MATH_H
+#include
+#endif
+
+#ifndef UNITY_EXCLUDE_STDDEF_H
+#include
+#endif
+
+#ifdef UNITY_INCLUDE_PRINT_FORMATTED
+#include
+#endif
+
+/* Unity Attempts to Auto-Detect Integer Types
+ * Attempt 1: UINT_MAX, ULONG_MAX in , or default to 32 bits
+ * Attempt 2: UINTPTR_MAX in , or default to same size as long
+ * The user may override any of these derived constants:
+ * UNITY_INT_WIDTH, UNITY_LONG_WIDTH, UNITY_POINTER_WIDTH */
+#ifndef UNITY_EXCLUDE_STDINT_H
+#include
+#endif
+
+#ifndef UNITY_EXCLUDE_LIMITS_H
+#include
+#endif
+
+#if defined __GNUC__
+# define UNITY_FUNCTION_ATTR(a) __attribute__((a))
+#else
+# define UNITY_FUNCTION_ATTR(a) /* ignore */
+#endif
+
+/*-------------------------------------------------------
+ * Guess Widths If Not Specified
+ *-------------------------------------------------------*/
+
+/* Determine the size of an int, if not already specified.
+ * We cannot use sizeof(int), because it is not yet defined
+ * at this stage in the translation of the C program.
+ * Also sizeof(int) does return the size in addressable units on all platforms,
+ * which may not necessarily be the size in bytes.
+ * Therefore, infer it from UINT_MAX if possible. */
+#ifndef UNITY_INT_WIDTH
+ #ifdef UINT_MAX
+ #if (UINT_MAX == 0xFFFF)
+ #define UNITY_INT_WIDTH (16)
+ #elif (UINT_MAX == 0xFFFFFFFF)
+ #define UNITY_INT_WIDTH (32)
+ #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF)
+ #define UNITY_INT_WIDTH (64)
+ #endif
+ #else /* Set to default */
+ #define UNITY_INT_WIDTH (32)
+ #endif /* UINT_MAX */
+#endif
+
+/* Determine the size of a long, if not already specified. */
+#ifndef UNITY_LONG_WIDTH
+ #ifdef ULONG_MAX
+ #if (ULONG_MAX == 0xFFFF)
+ #define UNITY_LONG_WIDTH (16)
+ #elif (ULONG_MAX == 0xFFFFFFFF)
+ #define UNITY_LONG_WIDTH (32)
+ #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF)
+ #define UNITY_LONG_WIDTH (64)
+ #endif
+ #else /* Set to default */
+ #define UNITY_LONG_WIDTH (32)
+ #endif /* ULONG_MAX */
+#endif
+
+/* Determine the size of a pointer, if not already specified. */
+#ifndef UNITY_POINTER_WIDTH
+ #ifdef UINTPTR_MAX
+ #if (UINTPTR_MAX <= 0xFFFF)
+ #define UNITY_POINTER_WIDTH (16)
+ #elif (UINTPTR_MAX <= 0xFFFFFFFF)
+ #define UNITY_POINTER_WIDTH (32)
+ #elif (UINTPTR_MAX <= 0xFFFFFFFFFFFFFFFF)
+ #define UNITY_POINTER_WIDTH (64)
+ #endif
+ #else /* Set to default */
+ #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH
+ #endif /* UINTPTR_MAX */
+#endif
+
+/*-------------------------------------------------------
+ * Int Support (Define types based on detected sizes)
+ *-------------------------------------------------------*/
+
+#if (UNITY_INT_WIDTH == 32)
+ typedef unsigned char UNITY_UINT8;
+ typedef unsigned short UNITY_UINT16;
+ typedef unsigned int UNITY_UINT32;
+ typedef signed char UNITY_INT8;
+ typedef signed short UNITY_INT16;
+ typedef signed int UNITY_INT32;
+#elif (UNITY_INT_WIDTH == 16)
+ typedef unsigned char UNITY_UINT8;
+ typedef unsigned int UNITY_UINT16;
+ typedef unsigned long UNITY_UINT32;
+ typedef signed char UNITY_INT8;
+ typedef signed int UNITY_INT16;
+ typedef signed long UNITY_INT32;
+#else
+ #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
+#endif
+
+/*-------------------------------------------------------
+ * 64-bit Support
+ *-------------------------------------------------------*/
+
+/* Auto-detect 64 Bit Support */
+#ifndef UNITY_SUPPORT_64
+ #if UNITY_LONG_WIDTH == 64 || UNITY_POINTER_WIDTH == 64
+ #define UNITY_SUPPORT_64
+ #endif
+#endif
+
+/* 64-Bit Support Dependent Configuration */
+#ifndef UNITY_SUPPORT_64
+ /* No 64-bit Support */
+ typedef UNITY_UINT32 UNITY_UINT;
+ typedef UNITY_INT32 UNITY_INT;
+ #define UNITY_MAX_NIBBLES (8) /* Maximum number of nibbles in a UNITY_(U)INT */
+#else
+ /* 64-bit Support */
+ #if (UNITY_LONG_WIDTH == 32)
+ typedef unsigned long long UNITY_UINT64;
+ typedef signed long long UNITY_INT64;
+ #elif (UNITY_LONG_WIDTH == 64)
+ typedef unsigned long UNITY_UINT64;
+ typedef signed long UNITY_INT64;
+ #else
+ #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
+ #endif
+ typedef UNITY_UINT64 UNITY_UINT;
+ typedef UNITY_INT64 UNITY_INT;
+ #define UNITY_MAX_NIBBLES (16) /* Maximum number of nibbles in a UNITY_(U)INT */
+#endif
+
+/*-------------------------------------------------------
+ * Pointer Support
+ *-------------------------------------------------------*/
+
+#if (UNITY_POINTER_WIDTH == 32)
+ #define UNITY_PTR_TO_INT UNITY_INT32
+ #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
+#elif (UNITY_POINTER_WIDTH == 64)
+ #define UNITY_PTR_TO_INT UNITY_INT64
+ #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
+#elif (UNITY_POINTER_WIDTH == 16)
+ #define UNITY_PTR_TO_INT UNITY_INT16
+ #define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
+#else
+ #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
+#endif
+
+#ifndef UNITY_PTR_ATTRIBUTE
+ #define UNITY_PTR_ATTRIBUTE
+#endif
+
+#ifndef UNITY_INTERNAL_PTR
+ #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void*
+#endif
+
+/*-------------------------------------------------------
+ * Float Support
+ *-------------------------------------------------------*/
+
+#ifdef UNITY_EXCLUDE_FLOAT
+
+/* No Floating Point Support */
+#ifndef UNITY_EXCLUDE_DOUBLE
+#define UNITY_EXCLUDE_DOUBLE /* Remove double when excluding float support */
+#endif
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+#define UNITY_EXCLUDE_FLOAT_PRINT
+#endif
+
+#else
+
+/* Floating Point Support */
+#ifndef UNITY_FLOAT_PRECISION
+#define UNITY_FLOAT_PRECISION (0.00001f)
+#endif
+#ifndef UNITY_FLOAT_TYPE
+#define UNITY_FLOAT_TYPE float
+#endif
+typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
+
+/* isinf & isnan macros should be provided by math.h */
+#ifndef isinf
+/* The value of Inf - Inf is NaN */
+#define isinf(n) (isnan((n) - (n)) && !isnan(n))
+#endif
+
+#ifndef isnan
+/* NaN is the only floating point value that does NOT equal itself.
+ * Therefore if n != n, then it is NaN. */
+#define isnan(n) ((n != n) ? 1 : 0)
+#endif
+
+#endif
+
+/*-------------------------------------------------------
+ * Double Float Support
+ *-------------------------------------------------------*/
+
+/* unlike float, we DON'T include by default */
+#if defined(UNITY_EXCLUDE_DOUBLE) || !defined(UNITY_INCLUDE_DOUBLE)
+
+ /* No Floating Point Support */
+ #ifndef UNITY_EXCLUDE_DOUBLE
+ #define UNITY_EXCLUDE_DOUBLE
+ #else
+ #undef UNITY_INCLUDE_DOUBLE
+ #endif
+
+ #ifndef UNITY_EXCLUDE_FLOAT
+ #ifndef UNITY_DOUBLE_TYPE
+ #define UNITY_DOUBLE_TYPE double
+ #endif
+ typedef UNITY_FLOAT UNITY_DOUBLE;
+ /* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */
+ #endif
+
+#else
+
+ /* Double Floating Point Support */
+ #ifndef UNITY_DOUBLE_PRECISION
+ #define UNITY_DOUBLE_PRECISION (1e-12)
+ #endif
+
+ #ifndef UNITY_DOUBLE_TYPE
+ #define UNITY_DOUBLE_TYPE double
+ #endif
+ typedef UNITY_DOUBLE_TYPE UNITY_DOUBLE;
+
+#endif
+
+/*-------------------------------------------------------
+ * Output Method: stdout (DEFAULT)
+ *-------------------------------------------------------*/
+#ifndef UNITY_OUTPUT_CHAR
+ /* Default to using putchar, which is defined in stdio.h */
+ #include
+ #define UNITY_OUTPUT_CHAR(a) (void)putchar(a)
+#else
+ /* If defined as something else, make sure we declare it here so it's ready for use */
+ #ifdef UNITY_OUTPUT_CHAR_HEADER_DECLARATION
+ extern void UNITY_OUTPUT_CHAR_HEADER_DECLARATION;
+ #endif
+#endif
+
+#ifndef UNITY_OUTPUT_FLUSH
+ #ifdef UNITY_USE_FLUSH_STDOUT
+ /* We want to use the stdout flush utility */
+ #include
+ #define UNITY_OUTPUT_FLUSH() (void)fflush(stdout)
+ #else
+ /* We've specified nothing, therefore flush should just be ignored */
+ #define UNITY_OUTPUT_FLUSH()
+ #endif
+#else
+ /* If defined as something else, make sure we declare it here so it's ready for use */
+ #ifdef UNITY_OUTPUT_FLUSH_HEADER_DECLARATION
+ extern void UNITY_OUTPUT_FLUSH_HEADER_DECLARATION;
+ #endif
+#endif
+
+#ifndef UNITY_OUTPUT_FLUSH
+#define UNITY_FLUSH_CALL()
+#else
+#define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH()
+#endif
+
+#ifndef UNITY_PRINT_EOL
+#define UNITY_PRINT_EOL() UNITY_OUTPUT_CHAR('\n')
+#endif
+
+#ifndef UNITY_OUTPUT_START
+#define UNITY_OUTPUT_START()
+#endif
+
+#ifndef UNITY_OUTPUT_COMPLETE
+#define UNITY_OUTPUT_COMPLETE()
+#endif
+
+#ifdef UNITY_INCLUDE_EXEC_TIME
+ #if !defined(UNITY_EXEC_TIME_START) && \
+ !defined(UNITY_EXEC_TIME_STOP) && \
+ !defined(UNITY_PRINT_EXEC_TIME) && \
+ !defined(UNITY_TIME_TYPE)
+ /* If none any of these macros are defined then try to provide a default implementation */
+
+ #if defined(UNITY_CLOCK_MS)
+ /* This is a simple way to get a default implementation on platforms that support getting a millisecond counter */
+ #define UNITY_TIME_TYPE UNITY_UINT
+ #define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS()
+ #define UNITY_EXEC_TIME_STOP() Unity.CurrentTestStopTime = UNITY_CLOCK_MS()
+ #define UNITY_PRINT_EXEC_TIME() { \
+ UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \
+ UnityPrint(" ("); \
+ UnityPrintNumberUnsigned(execTimeMs); \
+ UnityPrint(" ms)"); \
+ }
+ #elif defined(_WIN32)
+ #include
+ #define UNITY_TIME_TYPE clock_t
+ #define UNITY_GET_TIME(t) t = (clock_t)((clock() * 1000) / CLOCKS_PER_SEC)
+ #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime)
+ #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime)
+ #define UNITY_PRINT_EXEC_TIME() { \
+ UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \
+ UnityPrint(" ("); \
+ UnityPrintNumberUnsigned(execTimeMs); \
+ UnityPrint(" ms)"); \
+ }
+ #elif defined(__unix__)
+ #include
+ #define UNITY_TIME_TYPE struct timespec
+ #define UNITY_GET_TIME(t) clock_gettime(CLOCK_MONOTONIC, &t)
+ #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime)
+ #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime)
+ #define UNITY_PRINT_EXEC_TIME() { \
+ UNITY_UINT execTimeMs = ((Unity.CurrentTestStopTime.tv_sec - Unity.CurrentTestStartTime.tv_sec) * 1000L); \
+ execTimeMs += ((Unity.CurrentTestStopTime.tv_nsec - Unity.CurrentTestStartTime.tv_nsec) / 1000000L); \
+ UnityPrint(" ("); \
+ UnityPrintNumberUnsigned(execTimeMs); \
+ UnityPrint(" ms)"); \
+ }
+ #endif
+ #endif
+#endif
+
+#ifndef UNITY_EXEC_TIME_START
+#define UNITY_EXEC_TIME_START() do{}while(0)
+#endif
+
+#ifndef UNITY_EXEC_TIME_STOP
+#define UNITY_EXEC_TIME_STOP() do{}while(0)
+#endif
+
+#ifndef UNITY_TIME_TYPE
+#define UNITY_TIME_TYPE UNITY_UINT
+#endif
+
+#ifndef UNITY_PRINT_EXEC_TIME
+#define UNITY_PRINT_EXEC_TIME() do{}while(0)
+#endif
+
+/*-------------------------------------------------------
+ * Footprint
+ *-------------------------------------------------------*/
+
+#ifndef UNITY_LINE_TYPE
+#define UNITY_LINE_TYPE UNITY_UINT
+#endif
+
+#ifndef UNITY_COUNTER_TYPE
+#define UNITY_COUNTER_TYPE UNITY_UINT
+#endif
+
+/*-------------------------------------------------------
+ * Internal Structs Needed
+ *-------------------------------------------------------*/
+
+typedef void (*UnityTestFunction)(void);
+
+#define UNITY_DISPLAY_RANGE_INT (0x10)
+#define UNITY_DISPLAY_RANGE_UINT (0x20)
+#define UNITY_DISPLAY_RANGE_HEX (0x40)
+#define UNITY_DISPLAY_RANGE_CHAR (0x80)
+
+typedef enum
+{
+ UNITY_DISPLAY_STYLE_INT = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_INT,
+ UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT,
+ UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT,
+ UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT,
+#ifdef UNITY_SUPPORT_64
+ UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT,
+#endif
+
+ UNITY_DISPLAY_STYLE_UINT = (UNITY_INT_WIDTH / 8) + UNITY_DISPLAY_RANGE_UINT,
+ UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT,
+ UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT,
+ UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT,
+#ifdef UNITY_SUPPORT_64
+ UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT,
+#endif
+
+ UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX,
+ UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX,
+ UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX,
+#ifdef UNITY_SUPPORT_64
+ UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX,
+#endif
+
+ UNITY_DISPLAY_STYLE_CHAR = 1 + UNITY_DISPLAY_RANGE_CHAR + UNITY_DISPLAY_RANGE_INT,
+
+ UNITY_DISPLAY_STYLE_UNKNOWN
+} UNITY_DISPLAY_STYLE_T;
+
+typedef enum
+{
+ UNITY_WITHIN = 0x0,
+ UNITY_EQUAL_TO = 0x1,
+ UNITY_GREATER_THAN = 0x2,
+ UNITY_GREATER_OR_EQUAL = 0x2 + UNITY_EQUAL_TO,
+ UNITY_SMALLER_THAN = 0x4,
+ UNITY_SMALLER_OR_EQUAL = 0x4 + UNITY_EQUAL_TO,
+ UNITY_NOT_EQUAL = 0x0,
+ UNITY_UNKNOWN
+} UNITY_COMPARISON_T;
+
+#ifndef UNITY_EXCLUDE_FLOAT
+typedef enum UNITY_FLOAT_TRAIT
+{
+ UNITY_FLOAT_IS_NOT_INF = 0,
+ UNITY_FLOAT_IS_INF,
+ UNITY_FLOAT_IS_NOT_NEG_INF,
+ UNITY_FLOAT_IS_NEG_INF,
+ UNITY_FLOAT_IS_NOT_NAN,
+ UNITY_FLOAT_IS_NAN,
+ UNITY_FLOAT_IS_NOT_DET,
+ UNITY_FLOAT_IS_DET,
+ UNITY_FLOAT_INVALID_TRAIT
+} UNITY_FLOAT_TRAIT_T;
+#endif
+
+typedef enum
+{
+ UNITY_ARRAY_TO_VAL = 0,
+ UNITY_ARRAY_TO_ARRAY,
+ UNITY_ARRAY_UNKNOWN
+} UNITY_FLAGS_T;
+
+struct UNITY_STORAGE_T
+{
+ const char* TestFile;
+ const char* CurrentTestName;
+#ifndef UNITY_EXCLUDE_DETAILS
+ const char* CurrentDetail1;
+ const char* CurrentDetail2;
+#endif
+ UNITY_LINE_TYPE CurrentTestLineNumber;
+ UNITY_COUNTER_TYPE NumberOfTests;
+ UNITY_COUNTER_TYPE TestFailures;
+ UNITY_COUNTER_TYPE TestIgnores;
+ UNITY_COUNTER_TYPE CurrentTestFailed;
+ UNITY_COUNTER_TYPE CurrentTestIgnored;
+#ifdef UNITY_INCLUDE_EXEC_TIME
+ UNITY_TIME_TYPE CurrentTestStartTime;
+ UNITY_TIME_TYPE CurrentTestStopTime;
+#endif
+#ifndef UNITY_EXCLUDE_SETJMP_H
+ jmp_buf AbortFrame;
+#endif
+};
+
+extern struct UNITY_STORAGE_T Unity;
+
+/*-------------------------------------------------------
+ * Test Suite Management
+ *-------------------------------------------------------*/
+
+void UnityBegin(const char* filename);
+int UnityEnd(void);
+void UnitySetTestFile(const char* filename);
+void UnityConcludeTest(void);
+
+#ifndef RUN_TEST
+void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
+#else
+#define UNITY_SKIP_DEFAULT_RUNNER
+#endif
+
+/*-------------------------------------------------------
+ * Details Support
+ *-------------------------------------------------------*/
+
+#ifdef UNITY_EXCLUDE_DETAILS
+#define UNITY_CLR_DETAILS()
+#define UNITY_SET_DETAIL(d1)
+#define UNITY_SET_DETAILS(d1,d2)
+#else
+#define UNITY_CLR_DETAILS() { Unity.CurrentDetail1 = 0; Unity.CurrentDetail2 = 0; }
+#define UNITY_SET_DETAIL(d1) { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = 0; }
+#define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = (d2); }
+
+#ifndef UNITY_DETAIL1_NAME
+#define UNITY_DETAIL1_NAME "Function"
+#endif
+
+#ifndef UNITY_DETAIL2_NAME
+#define UNITY_DETAIL2_NAME "Argument"
+#endif
+#endif
+
+#ifdef UNITY_PRINT_TEST_CONTEXT
+void UNITY_PRINT_TEST_CONTEXT(void);
+#endif
+
+/*-------------------------------------------------------
+ * Test Output
+ *-------------------------------------------------------*/
+
+void UnityPrint(const char* string);
+
+#ifdef UNITY_INCLUDE_PRINT_FORMATTED
+void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...);
+#endif
+
+void UnityPrintLen(const char* string, const UNITY_UINT32 length);
+void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number);
+void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style);
+void UnityPrintNumber(const UNITY_INT number_to_print);
+void UnityPrintNumberUnsigned(const UNITY_UINT number);
+void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print);
+
+#ifndef UNITY_EXCLUDE_FLOAT_PRINT
+void UnityPrintFloat(const UNITY_DOUBLE input_number);
+#endif
+
+/*-------------------------------------------------------
+ * Test Assertion Functions
+ *-------------------------------------------------------
+ * Use the macros below this section instead of calling
+ * these directly. The macros have a consistent naming
+ * convention and will pull in file and line information
+ * for you. */
+
+void UnityAssertEqualNumber(const UNITY_INT expected,
+ const UNITY_INT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style);
+
+void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
+ const UNITY_INT actual,
+ const UNITY_COMPARISON_T compare,
+ const char *msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style);
+
+void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
+ UNITY_INTERNAL_PTR actual,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style,
+ const UNITY_FLAGS_T flags);
+
+void UnityAssertBits(const UNITY_INT mask,
+ const UNITY_INT expected,
+ const UNITY_INT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualString(const char* expected,
+ const char* actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualStringLen(const char* expected,
+ const char* actual,
+ const UNITY_UINT32 length,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualStringArray( UNITY_INTERNAL_PTR expected,
+ const char** actual,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLAGS_T flags);
+
+void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
+ UNITY_INTERNAL_PTR actual,
+ const UNITY_UINT32 length,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLAGS_T flags);
+
+void UnityAssertNumbersWithin(const UNITY_UINT delta,
+ const UNITY_INT expected,
+ const UNITY_INT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style);
+
+void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
+ UNITY_INTERNAL_PTR expected,
+ UNITY_INTERNAL_PTR actual,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_DISPLAY_STYLE_T style,
+ const UNITY_FLAGS_T flags);
+
+void UnityFail(const char* message, const UNITY_LINE_TYPE line) UNITY_FUNCTION_ATTR(noreturn);
+void UnityIgnore(const char* message, const UNITY_LINE_TYPE line) UNITY_FUNCTION_ATTR(noreturn);
+void UnityMessage(const char* message, const UNITY_LINE_TYPE line);
+
+#ifndef UNITY_EXCLUDE_FLOAT
+void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
+ const UNITY_FLOAT expected,
+ const UNITY_FLOAT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
+ UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLAGS_T flags);
+
+void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLOAT_TRAIT_T style);
+#endif
+
+#ifndef UNITY_EXCLUDE_DOUBLE
+void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
+ const UNITY_DOUBLE expected,
+ const UNITY_DOUBLE actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber);
+
+void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
+ UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
+ const UNITY_UINT32 num_elements,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLAGS_T flags);
+
+void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
+ const char* msg,
+ const UNITY_LINE_TYPE lineNumber,
+ const UNITY_FLOAT_TRAIT_T style);
+#endif
+
+/*-------------------------------------------------------
+ * Helpers
+ *-------------------------------------------------------*/
+
+UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size);
+#ifndef UNITY_EXCLUDE_FLOAT
+UNITY_INTERNAL_PTR UnityFloatToPtr(const float num);
+#endif
+#ifndef UNITY_EXCLUDE_DOUBLE
+UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num);
+#endif
+
+/*-------------------------------------------------------
+ * Error Strings We Might Need
+ *-------------------------------------------------------*/
+
+extern const char UnityStrOk[];
+extern const char UnityStrPass[];
+extern const char UnityStrFail[];
+extern const char UnityStrIgnore[];
+
+extern const char UnityStrErrFloat[];
+extern const char UnityStrErrDouble[];
+extern const char UnityStrErr64[];
+extern const char UnityStrErrShorthand[];
+
+/*-------------------------------------------------------
+ * Test Running Macros
+ *-------------------------------------------------------*/
+
+#ifndef UNITY_EXCLUDE_SETJMP_H
+#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
+#define TEST_ABORT() longjmp(Unity.AbortFrame, 1)
+#else
+#define TEST_PROTECT() 1
+#define TEST_ABORT() return
+#endif
+
+/* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */
+#ifndef RUN_TEST
+#ifdef __STDC_VERSION__
+#if __STDC_VERSION__ >= 199901L
+#define UNITY_SUPPORT_VARIADIC_MACROS
+#endif
+#endif
+#ifdef UNITY_SUPPORT_VARIADIC_MACROS
+#define RUN_TEST(...) RUN_TEST_AT_LINE(__VA_ARGS__, __LINE__, throwaway)
+#define RUN_TEST_AT_LINE(func, line, ...) UnityDefaultTestRun(func, #func, line)
+#endif
+#endif
+
+/* If we can't do the tricky version, we'll just have to require them to always include the line number */
+#ifndef RUN_TEST
+#ifdef CMOCK
+#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num)
+#else
+#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__)
+#endif
+#endif
+
+#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
+#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
+#define UNITY_NEW_TEST(a) \
+ Unity.CurrentTestName = (a); \
+ Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \
+ Unity.NumberOfTests++;
+
+#ifndef UNITY_BEGIN
+#define UNITY_BEGIN() UnityBegin(__FILE__)
+#endif
+
+#ifndef UNITY_END
+#define UNITY_END() UnityEnd()
+#endif
+
+#ifndef UNITY_SHORTHAND_AS_INT
+#ifndef UNITY_SHORTHAND_AS_MEM
+#ifndef UNITY_SHORTHAND_AS_NONE
+#ifndef UNITY_SHORTHAND_AS_RAW
+#define UNITY_SHORTHAND_AS_OLD
+#endif
+#endif
+#endif
+#endif
+
+/*-----------------------------------------------
+ * Command Line Argument Support
+ *-----------------------------------------------*/
+
+#ifdef UNITY_USE_COMMAND_LINE_ARGS
+int UnityParseOptions(int argc, char** argv);
+int UnityTestMatches(void);
+#endif
+
+/*-------------------------------------------------------
+ * Basic Fail and Ignore
+ *-------------------------------------------------------*/
+
+#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)(line))
+#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)(line))
+
+/*-------------------------------------------------------
+ * Test Asserts
+ *-------------------------------------------------------*/
+
+#define UNITY_TEST_ASSERT(condition, line, message) do {if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), (message));}} while(0)
+#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)(line), (message))
+#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)(line), (message))
+#define UNITY_TEST_ASSERT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) == 0), (UNITY_LINE_TYPE)(line), (message))
+#define UNITY_TEST_ASSERT_NOT_EMPTY(pointer, line, message) UNITY_TEST_ASSERT(((pointer[0]) != 0), (UNITY_LINE_TYPE)(line), (message))
+
+#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_EQUAL_CHAR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
+#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((UNITY_INT)(mask), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line))
+
+#define UNITY_TEST_ASSERT_NOT_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
+
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_GREATER_THAN_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
+
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
+
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16) (threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32) (threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 ) (threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
+
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT) (threshold), (UNITY_INT) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_CHAR(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 ) (actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
+
+#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin( (delta), (UNITY_INT) (expected), (UNITY_INT) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
+#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 ) (expected), (UNITY_INT)(UNITY_INT8 ) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
+#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_INT16) (expected), (UNITY_INT)(UNITY_INT16) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
+#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_INT32) (expected), (UNITY_INT)(UNITY_INT32) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
+#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin( (delta), (UNITY_INT) (expected), (UNITY_INT) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
+#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
+#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
+#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
+#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
+#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
+#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
+#define UNITY_TEST_ASSERT_CHAR_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 ) (expected), (UNITY_INT)(UNITY_INT8 ) (actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR)
+
+#define UNITY_TEST_ASSERT_INT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin( (UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_HEX8_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_HEX16_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_HEX32_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_CHAR_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), ((UNITY_UINT32)(num_elements)), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY)
+
+
+#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_PTR_TO_INT)(expected), (UNITY_PTR_TO_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
+#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line))
+#define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message) UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (UNITY_UINT32)(len), (message), (UNITY_LINE_TYPE)(line))
+#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), 1, (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
+
+#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_CHAR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_ARRAY)
+
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), (UNITY_INT_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT) (expected), (UNITY_INT_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT16)(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT32)(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX8(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX16(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT16 )(expected), 2), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX32(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT32 )(expected), 4), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_PTR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_PTR_TO_INT) (expected), (UNITY_POINTER_WIDTH / 8)), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_STRING(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((UNITY_INTERNAL_PTR)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_MEMORY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_CHAR(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT8 )(expected), 1), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_CHAR, UNITY_ARRAY_TO_VAL)
+
+#ifdef UNITY_SUPPORT_64
+#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_NOT_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_NOT_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
+#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT64)(delta), (UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY)
+#else
+#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#define UNITY_TEST_ASSERT_HEX64_ARRAY_WITHIN(delta, expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
+#endif
+
+#ifdef UNITY_EXCLUDE_FLOAT
+#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
+#else
+#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((UNITY_FLOAT)(delta), (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line))
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((UNITY_FLOAT)(expected) * (UNITY_FLOAT)UNITY_FLOAT_PRECISION, (UNITY_FLOAT)(expected), (UNITY_FLOAT)(actual), (UNITY_LINE_TYPE)(line), (message))
+#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((UNITY_FLOAT*)(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_FLOAT(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray(UnityFloatToPtr(expected), (UNITY_FLOAT*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
+#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
+#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((UNITY_FLOAT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
+#endif
+
+#ifdef UNITY_EXCLUDE_DOUBLE
+#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
+#else
+#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line))
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((UNITY_DOUBLE)(expected) * (UNITY_DOUBLE)UNITY_DOUBLE_PRECISION, (UNITY_DOUBLE)(expected), (UNITY_DOUBLE)(actual), (UNITY_LINE_TYPE)(line), (message))
+#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((UNITY_DOUBLE*)(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_ARRAY)
+#define UNITY_TEST_ASSERT_EACH_EQUAL_DOUBLE(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray(UnityDoubleToPtr(expected), (UNITY_DOUBLE*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_ARRAY_TO_VAL)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
+#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((UNITY_DOUBLE)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
+#endif
+
+/* End of UNITY_INTERNALS_H */
+#endif
diff --git a/MiniProject_C/4_TestPlanAndOutput/README.md b/4_TestPlanAndOutput/README.md
similarity index 100%
rename from MiniProject_C/4_TestPlanAndOutput/README.md
rename to 4_TestPlanAndOutput/README.md
diff --git a/MiniProject_C/5_Report/Project_Report_template.docx b/5_Report/Project_Report_template.docx
similarity index 100%
rename from MiniProject_C/5_Report/Project_Report_template.docx
rename to 5_Report/Project_Report_template.docx
diff --git a/6_ImagesAndVideos/IMG_20210415_153042.jpg b/6_ImagesAndVideos/IMG_20210415_153042.jpg
new file mode 100644
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new file mode 100644
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diff --git a/6_ImagesAndVideos/IMG_20210415_153216.jpg b/6_ImagesAndVideos/IMG_20210415_153216.jpg
new file mode 100644
index 00000000..16ab7b94
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diff --git a/6_ImagesAndVideos/IMG_20210415_153219.jpg b/6_ImagesAndVideos/IMG_20210415_153219.jpg
new file mode 100644
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diff --git a/6_ImagesAndVideos/IMG_20210415_153221.jpg b/6_ImagesAndVideos/IMG_20210415_153221.jpg
new file mode 100644
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diff --git a/6_ImagesAndVideos/README.md b/6_ImagesAndVideos/README.md
new file mode 100644
index 00000000..ee018986
--- /dev/null
+++ b/6_ImagesAndVideos/README.md
@@ -0,0 +1,3 @@
+# images and videos
+
+* add when you play!!11!11
diff --git a/MiniProject_C/7_Other/README.md b/7_Other/README.md
similarity index 100%
rename from MiniProject_C/7_Other/README.md
rename to 7_Other/README.md
diff --git a/MiniProject_C/7_Other/data-set/README.md b/7_Other/data-set/README.md
similarity index 100%
rename from MiniProject_C/7_Other/data-set/README.md
rename to 7_Other/data-set/README.md
diff --git a/Example_Programs/Challenges/Colored_box/README.md b/Example_Programs/Challenges/Colored_box/README.md
deleted file mode 100644
index 5d0a7dbd..00000000
--- a/Example_Programs/Challenges/Colored_box/README.md
+++ /dev/null
@@ -1,29 +0,0 @@
-# A weighted colored Box
-A Box is associated with following attributes:
-```
- unique id
- length
- breadth
- height
- color
- weight
-```
-### Write seperate functions to perform the following operations:
-* Create an collection(array or linked list) of boxes using dynamic memory
-* Add a box at end of the collection
-* Display the state of all boxes
-* Find the box with given id
-* Count all boxes with specified color
-* Find average volume of all boxes
-* Find the difference between box with min volume and box with max volume
-* Find the box which has maximum height
-* Update weight of box having a given id
-* Remove the Box with given id
-* Create a structure to define Weighted Colored Box as encapsulated unit (Single structure with pointer to data and pointer to functions)
-
-## Guidelines
-* Use dynamic memory allocation for arrays and structures.
-* Return appropriate results from all the functions instead of printing.
-* Follow Modular programming and multifile approach
-* Create Makefile with targets for compiling and testing, analysis and coverage.
-* Follow best practices while writing the code.
diff --git a/Example_Programs/Factorial/Factorial.cbp b/Example_Programs/Factorial/Factorial.cbp
deleted file mode 100644
index 925524ca..00000000
--- a/Example_Programs/Factorial/Factorial.cbp
+++ /dev/null
@@ -1,48 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
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-
diff --git a/Example_Programs/Factorial/Makefile b/Example_Programs/Factorial/Makefile
deleted file mode 100644
index 41919e1b..00000000
--- a/Example_Programs/Factorial/Makefile
+++ /dev/null
@@ -1,26 +0,0 @@
-SRC = unity/unity.c\
-src/factorial.c\
-test/test_factorial.c\
-main.c
-
-INC = -Iunity\
--Iinc\
--Itest
-
-PROJECT_NAME = FACTORIAL.exe
-
-$(PROJECT_NAME): $(SRC)
- gcc $(SRC) $(INC) -o $(PROJECT_NAME)
-
-run:$(PROJECT_NAME)
- ./${PROJECT_NAME}
-doc:
- make -C documentation
-
-clean:
- rm -rf $(PROJECT_NAME) documentation/html
-
-coverage:${PROJECT_NAME}
- gcc -fprofile-arcs -ftest-coverage $(SRC) $(INC) -o $(PROJECT_NAME)
- ./${PROJECT_NAME}
- gcov -a src/factorial.c main.c
\ No newline at end of file
diff --git a/Example_Programs/Factorial/documentation/Doxyfile b/Example_Programs/Factorial/documentation/Doxyfile
deleted file mode 100644
index 50f2e748..00000000
--- a/Example_Programs/Factorial/documentation/Doxyfile
+++ /dev/null
@@ -1,2495 +0,0 @@
-# Doxyfile 1.8.13
-
-# This file describes the settings to be used by the documentation system
-# doxygen (www.doxygen.org) for a project.
-#
-# All text after a double hash (##) is considered a comment and is placed in
-# front of the TAG it is preceding.
-#
-# All text after a single hash (#) is considered a comment and will be ignored.
-# The format is:
-# TAG = value [value, ...]
-# For lists, items can also be appended using:
-# TAG += value [value, ...]
-# Values that contain spaces should be placed between quotes (\" \").
-
-#---------------------------------------------------------------------------
-# Project related configuration options
-#---------------------------------------------------------------------------
-
-# This tag specifies the encoding used for all characters in the config file
-# that follow. The default is UTF-8 which is also the encoding used for all text
-# before the first occurrence of this tag. Doxygen uses libiconv (or the iconv
-# built into libc) for the transcoding. See http://www.gnu.org/software/libiconv
-# for the list of possible encodings.
-# The default value is: UTF-8.
-
-DOXYFILE_ENCODING = UTF-8
-
-# The PROJECT_NAME tag is a single word (or a sequence of words surrounded by
-# double-quotes, unless you are using Doxywizard) that should identify the
-# project for which the documentation is generated. This name is used in the
-# title of most generated pages and in a few other places.
-# The default value is: My Project.
-
-PROJECT_NAME = Factorial
-
-# The PROJECT_NUMBER tag can be used to enter a project or revision number. This
-# could be handy for archiving the generated documentation or if some version
-# control system is used.
-
-PROJECT_NUMBER =
-
-# Using the PROJECT_BRIEF tag one can provide an optional one line description
-# for a project that appears at the top of each page and should give viewer a
-# quick idea about the purpose of the project. Keep the description short.
-
-PROJECT_BRIEF =
-
-# With the PROJECT_LOGO tag one can specify a logo or an icon that is included
-# in the documentation. The maximum height of the logo should not exceed 55
-# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy
-# the logo to the output directory.
-
-PROJECT_LOGO =
-
-# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
-# into which the generated documentation will be written. If a relative path is
-# entered, it will be relative to the location where doxygen was started. If
-# left blank the current directory will be used.
-
-OUTPUT_DIRECTORY = .
-
-# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub-
-# directories (in 2 levels) under the output directory of each output format and
-# will distribute the generated files over these directories. Enabling this
-# option can be useful when feeding doxygen a huge amount of source files, where
-# putting all generated files in the same directory would otherwise causes
-# performance problems for the file system.
-# The default value is: NO.
-
-CREATE_SUBDIRS = NO
-
-# If the ALLOW_UNICODE_NAMES tag is set to YES, doxygen will allow non-ASCII
-# characters to appear in the names of generated files. If set to NO, non-ASCII
-# characters will be escaped, for example _xE3_x81_x84 will be used for Unicode
-# U+3044.
-# The default value is: NO.
-
-ALLOW_UNICODE_NAMES = NO
-
-# The OUTPUT_LANGUAGE tag is used to specify the language in which all
-# documentation generated by doxygen is written. Doxygen will use this
-# information to generate all constant output in the proper language.
-# Possible values are: Afrikaans, Arabic, Armenian, Brazilian, Catalan, Chinese,
-# Chinese-Traditional, Croatian, Czech, Danish, Dutch, English (United States),
-# Esperanto, Farsi (Persian), Finnish, French, German, Greek, Hungarian,
-# Indonesian, Italian, Japanese, Japanese-en (Japanese with English messages),
-# Korean, Korean-en (Korean with English messages), Latvian, Lithuanian,
-# Macedonian, Norwegian, Persian (Farsi), Polish, Portuguese, Romanian, Russian,
-# Serbian, Serbian-Cyrillic, Slovak, Slovene, Spanish, Swedish, Turkish,
-# Ukrainian and Vietnamese.
-# The default value is: English.
-
-OUTPUT_LANGUAGE = English
-
-# If the BRIEF_MEMBER_DESC tag is set to YES, doxygen will include brief member
-# descriptions after the members that are listed in the file and class
-# documentation (similar to Javadoc). Set to NO to disable this.
-# The default value is: YES.
-
-BRIEF_MEMBER_DESC = YES
-
-# If the REPEAT_BRIEF tag is set to YES, doxygen will prepend the brief
-# description of a member or function before the detailed description
-#
-# Note: If both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the
-# brief descriptions will be completely suppressed.
-# The default value is: YES.
-
-REPEAT_BRIEF = YES
-
-# This tag implements a quasi-intelligent brief description abbreviator that is
-# used to form the text in various listings. Each string in this list, if found
-# as the leading text of the brief description, will be stripped from the text
-# and the result, after processing the whole list, is used as the annotated
-# text. Otherwise, the brief description is used as-is. If left blank, the
-# following values are used ($name is automatically replaced with the name of
-# the entity):The $name class, The $name widget, The $name file, is, provides,
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-ABBREVIATE_BRIEF = "The $name class" \
- "The $name widget" \
- "The $name file" \
- is \
- provides \
- specifies \
- contains \
- represents \
- a \
- an \
- the
-
-# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then
-# doxygen will generate a detailed section even if there is only a brief
-# description.
-# The default value is: NO.
-
-ALWAYS_DETAILED_SEC = NO
-
-# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all
-# inherited members of a class in the documentation of that class as if those
-# members were ordinary class members. Constructors, destructors and assignment
-# operators of the base classes will not be shown.
-# The default value is: NO.
-
-INLINE_INHERITED_MEMB = NO
-
-# If the FULL_PATH_NAMES tag is set to YES, doxygen will prepend the full path
-# before files name in the file list and in the header files. If set to NO the
-# shortest path that makes the file name unique will be used
-# The default value is: YES.
-
-FULL_PATH_NAMES = NO
-
-# The STRIP_FROM_PATH tag can be used to strip a user-defined part of the path.
-# Stripping is only done if one of the specified strings matches the left-hand
-# part of the path. The tag can be used to show relative paths in the file list.
-# If left blank the directory from which doxygen is run is used as the path to
-# strip.
-#
-# Note that you can specify absolute paths here, but also relative paths, which
-# will be relative from the directory where doxygen is started.
-# This tag requires that the tag FULL_PATH_NAMES is set to YES.
-
-STRIP_FROM_PATH =
-
-# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of the
-# path mentioned in the documentation of a class, which tells the reader which
-# header file to include in order to use a class. If left blank only the name of
-# the header file containing the class definition is used. Otherwise one should
-# specify the list of include paths that are normally passed to the compiler
-# using the -I flag.
-
-STRIP_FROM_INC_PATH =
-
-# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter (but
-# less readable) file names. This can be useful is your file systems doesn't
-# support long names like on DOS, Mac, or CD-ROM.
-# The default value is: NO.
-
-SHORT_NAMES = NO
-
-# If the JAVADOC_AUTOBRIEF tag is set to YES then doxygen will interpret the
-# first line (until the first dot) of a Javadoc-style comment as the brief
-# description. If set to NO, the Javadoc-style will behave just like regular Qt-
-# style comments (thus requiring an explicit @brief command for a brief
-# description.)
-# The default value is: NO.
-
-JAVADOC_AUTOBRIEF = YES
-
-# If the QT_AUTOBRIEF tag is set to YES then doxygen will interpret the first
-# line (until the first dot) of a Qt-style comment as the brief description. If
-# set to NO, the Qt-style will behave just like regular Qt-style comments (thus
-# requiring an explicit \brief command for a brief description.)
-# The default value is: NO.
-
-QT_AUTOBRIEF = NO
-
-# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make doxygen treat a
-# multi-line C++ special comment block (i.e. a block of //! or /// comments) as
-# a brief description. This used to be the default behavior. The new default is
-# to treat a multi-line C++ comment block as a detailed description. Set this
-# tag to YES if you prefer the old behavior instead.
-#
-# Note that setting this tag to YES also means that rational rose comments are
-# not recognized any more.
-# The default value is: NO.
-
-MULTILINE_CPP_IS_BRIEF = NO
-
-# If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the
-# documentation from any documented member that it re-implements.
-# The default value is: YES.
-
-INHERIT_DOCS = YES
-
-# If the SEPARATE_MEMBER_PAGES tag is set to YES then doxygen will produce a new
-# page for each member. If set to NO, the documentation of a member will be part
-# of the file/class/namespace that contains it.
-# The default value is: NO.
-
-SEPARATE_MEMBER_PAGES = NO
-
-# The TAB_SIZE tag can be used to set the number of spaces in a tab. Doxygen
-# uses this value to replace tabs by spaces in code fragments.
-# Minimum value: 1, maximum value: 16, default value: 4.
-
-TAB_SIZE = 4
-
-# This tag can be used to specify a number of aliases that act as commands in
-# the documentation. An alias has the form:
-# name=value
-# For example adding
-# "sideeffect=@par Side Effects:\n"
-# will allow you to put the command \sideeffect (or @sideeffect) in the
-# documentation, which will result in a user-defined paragraph with heading
-# "Side Effects:". You can put \n's in the value part of an alias to insert
-# newlines.
-
-ALIASES =
-
-# This tag can be used to specify a number of word-keyword mappings (TCL only).
-# A mapping has the form "name=value". For example adding "class=itcl::class"
-# will allow you to use the command class in the itcl::class meaning.
-
-TCL_SUBST =
-
-# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources
-# only. Doxygen will then generate output that is more tailored for C. For
-# instance, some of the names that are used will be different. The list of all
-# members will be omitted, etc.
-# The default value is: NO.
-
-OPTIMIZE_OUTPUT_FOR_C = YES
-
-# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java or
-# Python sources only. Doxygen will then generate output that is more tailored
-# for that language. For instance, namespaces will be presented as packages,
-# qualified scopes will look different, etc.
-# The default value is: NO.
-
-OPTIMIZE_OUTPUT_JAVA = NO
-
-# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran
-# sources. Doxygen will then generate output that is tailored for Fortran.
-# The default value is: NO.
-
-OPTIMIZE_FOR_FORTRAN = NO
-
-# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL
-# sources. Doxygen will then generate output that is tailored for VHDL.
-# The default value is: NO.
-
-OPTIMIZE_OUTPUT_VHDL = NO
-
-# Doxygen selects the parser to use depending on the extension of the files it
-# parses. With this tag you can assign which parser to use for a given
-# extension. Doxygen has a built-in mapping, but you can override or extend it
-# using this tag. The format is ext=language, where ext is a file extension, and
-# language is one of the parsers supported by doxygen: IDL, Java, Javascript,
-# C#, C, C++, D, PHP, Objective-C, Python, Fortran (fixed format Fortran:
-# FortranFixed, free formatted Fortran: FortranFree, unknown formatted Fortran:
-# Fortran. In the later case the parser tries to guess whether the code is fixed
-# or free formatted code, this is the default for Fortran type files), VHDL. For
-# instance to make doxygen treat .inc files as Fortran files (default is PHP),
-# and .f files as C (default is Fortran), use: inc=Fortran f=C.
-#
-# Note: For files without extension you can use no_extension as a placeholder.
-#
-# Note that for custom extensions you also need to set FILE_PATTERNS otherwise
-# the files are not read by doxygen.
-
-EXTENSION_MAPPING =
-
-# If the MARKDOWN_SUPPORT tag is enabled then doxygen pre-processes all comments
-# according to the Markdown format, which allows for more readable
-# documentation. See http://daringfireball.net/projects/markdown/ for details.
-# The output of markdown processing is further processed by doxygen, so you can
-# mix doxygen, HTML, and XML commands with Markdown formatting. Disable only in
-# case of backward compatibilities issues.
-# The default value is: YES.
-
-MARKDOWN_SUPPORT = YES
-
-# When the TOC_INCLUDE_HEADINGS tag is set to a non-zero value, all headings up
-# to that level are automatically included in the table of contents, even if
-# they do not have an id attribute.
-# Note: This feature currently applies only to Markdown headings.
-# Minimum value: 0, maximum value: 99, default value: 0.
-# This tag requires that the tag MARKDOWN_SUPPORT is set to YES.
-
-TOC_INCLUDE_HEADINGS = 0
-
-# When enabled doxygen tries to link words that correspond to documented
-# classes, or namespaces to their corresponding documentation. Such a link can
-# be prevented in individual cases by putting a % sign in front of the word or
-# globally by setting AUTOLINK_SUPPORT to NO.
-# The default value is: YES.
-
-AUTOLINK_SUPPORT = YES
-
-# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want
-# to include (a tag file for) the STL sources as input, then you should set this
-# tag to YES in order to let doxygen match functions declarations and
-# definitions whose arguments contain STL classes (e.g. func(std::string);
-# versus func(std::string) {}). This also make the inheritance and collaboration
-# diagrams that involve STL classes more complete and accurate.
-# The default value is: NO.
-
-BUILTIN_STL_SUPPORT = NO
-
-# If you use Microsoft's C++/CLI language, you should set this option to YES to
-# enable parsing support.
-# The default value is: NO.
-
-CPP_CLI_SUPPORT = NO
-
-# Set the SIP_SUPPORT tag to YES if your project consists of sip (see:
-# http://www.riverbankcomputing.co.uk/software/sip/intro) sources only. Doxygen
-# will parse them like normal C++ but will assume all classes use public instead
-# of private inheritance when no explicit protection keyword is present.
-# The default value is: NO.
-
-SIP_SUPPORT = NO
-
-# For Microsoft's IDL there are propget and propput attributes to indicate
-# getter and setter methods for a property. Setting this option to YES will make
-# doxygen to replace the get and set methods by a property in the documentation.
-# This will only work if the methods are indeed getting or setting a simple
-# type. If this is not the case, or you want to show the methods anyway, you
-# should set this option to NO.
-# The default value is: YES.
-
-IDL_PROPERTY_SUPPORT = YES
-
-# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC
-# tag is set to YES then doxygen will reuse the documentation of the first
-# member in the group (if any) for the other members of the group. By default
-# all members of a group must be documented explicitly.
-# The default value is: NO.
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-DISTRIBUTE_GROUP_DOC = NO
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-# If one adds a struct or class to a group and this option is enabled, then also
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-# Set the SUBGROUPING tag to YES to allow class member groups of the same type
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-# The default value is: YES.
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-SUBGROUPING = YES
-
-# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and unions
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-# instead of on a separate page (for HTML and Man pages) or section (for LaTeX
-# and RTF).
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-# Note that this feature does not work in combination with
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-# The default value is: NO.
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-INLINE_GROUPED_CLASSES = NO
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-# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and unions
-# with only public data fields or simple typedef fields will be shown inline in
-# the documentation of the scope in which they are defined (i.e. file,
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-# to NO, structs, classes, and unions are shown on a separate page (for HTML and
-# Man pages) or section (for LaTeX and RTF).
-# The default value is: NO.
-
-INLINE_SIMPLE_STRUCTS = NO
-
-# When TYPEDEF_HIDES_STRUCT tag is enabled, a typedef of a struct, union, or
-# enum is documented as struct, union, or enum with the name of the typedef. So
-# typedef struct TypeS {} TypeT, will appear in the documentation as a struct
-# with name TypeT. When disabled the typedef will appear as a member of a file,
-# namespace, or class. And the struct will be named TypeS. This can typically be
-# useful for C code in case the coding convention dictates that all compound
-# types are typedef'ed and only the typedef is referenced, never the tag name.
-# The default value is: NO.
-
-TYPEDEF_HIDES_STRUCT = NO
-
-# The size of the symbol lookup cache can be set using LOOKUP_CACHE_SIZE. This
-# cache is used to resolve symbols given their name and scope. Since this can be
-# an expensive process and often the same symbol appears multiple times in the
-# code, doxygen keeps a cache of pre-resolved symbols. If the cache is too small
-# doxygen will become slower. If the cache is too large, memory is wasted. The
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-# symbols. At the end of a run doxygen will report the cache usage and suggest
-# the optimal cache size from a speed point of view.
-# Minimum value: 0, maximum value: 9, default value: 0.
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-LOOKUP_CACHE_SIZE = 0
-
-#---------------------------------------------------------------------------
-# Build related configuration options
-#---------------------------------------------------------------------------
-
-# If the EXTRACT_ALL tag is set to YES, doxygen will assume all entities in
-# documentation are documented, even if no documentation was available. Private
-# class members and static file members will be hidden unless the
-# EXTRACT_PRIVATE respectively EXTRACT_STATIC tags are set to YES.
-# Note: This will also disable the warnings about undocumented members that are
-# normally produced when WARNINGS is set to YES.
-# The default value is: NO.
-
-EXTRACT_ALL = NO
-
-# If the EXTRACT_PRIVATE tag is set to YES, all private members of a class will
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-# The default value is: NO.
-
-EXTRACT_PRIVATE = NO
-
-# If the EXTRACT_PACKAGE tag is set to YES, all members with package or internal
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-# The default value is: NO.
-
-EXTRACT_PACKAGE = NO
-
-# If the EXTRACT_STATIC tag is set to YES, all static members of a file will be
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-# The default value is: NO.
-
-EXTRACT_STATIC = NO
-
-# If the EXTRACT_LOCAL_CLASSES tag is set to YES, classes (and structs) defined
-# locally in source files will be included in the documentation. If set to NO,
-# only classes defined in header files are included. Does not have any effect
-# for Java sources.
-# The default value is: YES.
-
-EXTRACT_LOCAL_CLASSES = YES
-
-# This flag is only useful for Objective-C code. If set to YES, local methods,
-# which are defined in the implementation section but not in the interface are
-# included in the documentation. If set to NO, only methods in the interface are
-# included.
-# The default value is: NO.
-
-EXTRACT_LOCAL_METHODS = NO
-
-# If this flag is set to YES, the members of anonymous namespaces will be
-# extracted and appear in the documentation as a namespace called
-# 'anonymous_namespace{file}', where file will be replaced with the base name of
-# the file that contains the anonymous namespace. By default anonymous namespace
-# are hidden.
-# The default value is: NO.
-
-EXTRACT_ANON_NSPACES = NO
-
-# If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all
-# undocumented members inside documented classes or files. If set to NO these
-# members will be included in the various overviews, but no documentation
-# section is generated. This option has no effect if EXTRACT_ALL is enabled.
-# The default value is: NO.
-
-HIDE_UNDOC_MEMBERS = NO
-
-# If the HIDE_UNDOC_CLASSES tag is set to YES, doxygen will hide all
-# undocumented classes that are normally visible in the class hierarchy. If set
-# to NO, these classes will be included in the various overviews. This option
-# has no effect if EXTRACT_ALL is enabled.
-# The default value is: NO.
-
-HIDE_UNDOC_CLASSES = NO
-
-# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, doxygen will hide all friend
-# (class|struct|union) declarations. If set to NO, these declarations will be
-# included in the documentation.
-# The default value is: NO.
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-HIDE_FRIEND_COMPOUNDS = NO
-
-# If the HIDE_IN_BODY_DOCS tag is set to YES, doxygen will hide any
-# documentation blocks found inside the body of a function. If set to NO, these
-# blocks will be appended to the function's detailed documentation block.
-# The default value is: NO.
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-HIDE_IN_BODY_DOCS = NO
-
-# The INTERNAL_DOCS tag determines if documentation that is typed after a
-# \internal command is included. If the tag is set to NO then the documentation
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-# The default value is: NO.
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-INTERNAL_DOCS = NO
-
-# If the CASE_SENSE_NAMES tag is set to NO then doxygen will only generate file
-# names in lower-case letters. If set to YES, upper-case letters are also
-# allowed. This is useful if you have classes or files whose names only differ
-# in case and if your file system supports case sensitive file names. Windows
-# and Mac users are advised to set this option to NO.
-# The default value is: system dependent.
-
-CASE_SENSE_NAMES = NO
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-# If the HIDE_SCOPE_NAMES tag is set to NO then doxygen will show members with
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-# The default value is: NO.
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-HIDE_SCOPE_NAMES = YES
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-# If the HIDE_COMPOUND_REFERENCE tag is set to NO (default) then doxygen will
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-SHOW_INCLUDE_FILES = YES
-
-# If the SHOW_GROUPED_MEMB_INC tag is set to YES then Doxygen will add for each
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-# The default value is: NO.
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-# If the FORCE_LOCAL_INCLUDES tag is set to YES then doxygen will list include
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-# The default value is: NO.
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-FORCE_LOCAL_INCLUDES = NO
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-# If the INLINE_INFO tag is set to YES then a tag [inline] is inserted in the
-# documentation for inline members.
-# The default value is: YES.
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-INLINE_INFO = YES
-
-# If the SORT_MEMBER_DOCS tag is set to YES then doxygen will sort the
-# (detailed) documentation of file and class members alphabetically by member
-# name. If set to NO, the members will appear in declaration order.
-# The default value is: YES.
-
-SORT_MEMBER_DOCS = YES
-
-# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the brief
-# descriptions of file, namespace and class members alphabetically by member
-# name. If set to NO, the members will appear in declaration order. Note that
-# this will also influence the order of the classes in the class list.
-# The default value is: NO.
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-SORT_BRIEF_DOCS = NO
-
-# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen will sort the
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-# destructors are listed first. If set to NO the constructors will appear in the
-# respective orders defined by SORT_BRIEF_DOCS and SORT_MEMBER_DOCS.
-# Note: If SORT_BRIEF_DOCS is set to NO this option is ignored for sorting brief
-# member documentation.
-# Note: If SORT_MEMBER_DOCS is set to NO this option is ignored for sorting
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-# The default value is: NO.
-
-SORT_MEMBERS_CTORS_1ST = NO
-
-# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the hierarchy
-# of group names into alphabetical order. If set to NO the group names will
-# appear in their defined order.
-# The default value is: NO.
-
-SORT_GROUP_NAMES = NO
-
-# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be sorted by
-# fully-qualified names, including namespaces. If set to NO, the class list will
-# be sorted only by class name, not including the namespace part.
-# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES.
-# Note: This option applies only to the class list, not to the alphabetical
-# list.
-# The default value is: NO.
-
-SORT_BY_SCOPE_NAME = NO
-
-# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to do proper
-# type resolution of all parameters of a function it will reject a match between
-# the prototype and the implementation of a member function even if there is
-# only one candidate or it is obvious which candidate to choose by doing a
-# simple string match. By disabling STRICT_PROTO_MATCHING doxygen will still
-# accept a match between prototype and implementation in such cases.
-# The default value is: NO.
-
-STRICT_PROTO_MATCHING = NO
-
-# The GENERATE_TODOLIST tag can be used to enable (YES) or disable (NO) the todo
-# list. This list is created by putting \todo commands in the documentation.
-# The default value is: YES.
-
-GENERATE_TODOLIST = NO
-
-# The GENERATE_TESTLIST tag can be used to enable (YES) or disable (NO) the test
-# list. This list is created by putting \test commands in the documentation.
-# The default value is: YES.
-
-GENERATE_TESTLIST = NO
-
-# The GENERATE_BUGLIST tag can be used to enable (YES) or disable (NO) the bug
-# list. This list is created by putting \bug commands in the documentation.
-# The default value is: YES.
-
-GENERATE_BUGLIST = NO
-
-# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or disable (NO)
-# the deprecated list. This list is created by putting \deprecated commands in
-# the documentation.
-# The default value is: YES.
-
-GENERATE_DEPRECATEDLIST= NO
-
-# The ENABLED_SECTIONS tag can be used to enable conditional documentation
-# sections, marked by \if ... \endif and \cond
-# ... \endcond blocks.
-
-ENABLED_SECTIONS =
-
-# The MAX_INITIALIZER_LINES tag determines the maximum number of lines that the
-# initial value of a variable or macro / define can have for it to appear in the
-# documentation. If the initializer consists of more lines than specified here
-# it will be hidden. Use a value of 0 to hide initializers completely. The
-# appearance of the value of individual variables and macros / defines can be
-# controlled using \showinitializer or \hideinitializer command in the
-# documentation regardless of this setting.
-# Minimum value: 0, maximum value: 10000, default value: 30.
-
-MAX_INITIALIZER_LINES = 30
-
-# Set the SHOW_USED_FILES tag to NO to disable the list of files generated at
-# the bottom of the documentation of classes and structs. If set to YES, the
-# list will mention the files that were used to generate the documentation.
-# The default value is: YES.
-
-SHOW_USED_FILES = NO
-
-# Set the SHOW_FILES tag to NO to disable the generation of the Files page. This
-# will remove the Files entry from the Quick Index and from the Folder Tree View
-# (if specified).
-# The default value is: YES.
-
-SHOW_FILES = YES
-
-# Set the SHOW_NAMESPACES tag to NO to disable the generation of the Namespaces
-# page. This will remove the Namespaces entry from the Quick Index and from the
-# Folder Tree View (if specified).
-# The default value is: YES.
-
-SHOW_NAMESPACES = YES
-
-# The FILE_VERSION_FILTER tag can be used to specify a program or script that
-# doxygen should invoke to get the current version for each file (typically from
-# the version control system). Doxygen will invoke the program by executing (via
-# popen()) the command command input-file, where command is the value of the
-# FILE_VERSION_FILTER tag, and input-file is the name of an input file provided
-# by doxygen. Whatever the program writes to standard output is used as the file
-# version. For an example see the documentation.
-
-FILE_VERSION_FILTER =
-
-# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed
-# by doxygen. The layout file controls the global structure of the generated
-# output files in an output format independent way. To create the layout file
-# that represents doxygen's defaults, run doxygen with the -l option. You can
-# optionally specify a file name after the option, if omitted DoxygenLayout.xml
-# will be used as the name of the layout file.
-#
-# Note that if you run doxygen from a directory containing a file called
-# DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE
-# tag is left empty.
-
-LAYOUT_FILE =
-
-# The CITE_BIB_FILES tag can be used to specify one or more bib files containing
-# the reference definitions. This must be a list of .bib files. The .bib
-# extension is automatically appended if omitted. This requires the bibtex tool
-# to be installed. See also http://en.wikipedia.org/wiki/BibTeX for more info.
-# For LaTeX the style of the bibliography can be controlled using
-# LATEX_BIB_STYLE. To use this feature you need bibtex and perl available in the
-# search path. See also \cite for info how to create references.
-
-CITE_BIB_FILES =
-
-#---------------------------------------------------------------------------
-# Configuration options related to warning and progress messages
-#---------------------------------------------------------------------------
-
-# The QUIET tag can be used to turn on/off the messages that are generated to
-# standard output by doxygen. If QUIET is set to YES this implies that the
-# messages are off.
-# The default value is: NO.
-
-QUIET = NO
-
-# The WARNINGS tag can be used to turn on/off the warning messages that are
-# generated to standard error (stderr) by doxygen. If WARNINGS is set to YES
-# this implies that the warnings are on.
-#
-# Tip: Turn warnings on while writing the documentation.
-# The default value is: YES.
-
-WARNINGS = YES
-
-# If the WARN_IF_UNDOCUMENTED tag is set to YES then doxygen will generate
-# warnings for undocumented members. If EXTRACT_ALL is set to YES then this flag
-# will automatically be disabled.
-# The default value is: YES.
-
-WARN_IF_UNDOCUMENTED = YES
-
-# If the WARN_IF_DOC_ERROR tag is set to YES, doxygen will generate warnings for
-# potential errors in the documentation, such as not documenting some parameters
-# in a documented function, or documenting parameters that don't exist or using
-# markup commands wrongly.
-# The default value is: YES.
-
-WARN_IF_DOC_ERROR = YES
-
-# This WARN_NO_PARAMDOC option can be enabled to get warnings for functions that
-# are documented, but have no documentation for their parameters or return
-# value. If set to NO, doxygen will only warn about wrong or incomplete
-# parameter documentation, but not about the absence of documentation.
-# The default value is: NO.
-
-WARN_NO_PARAMDOC = NO
-
-# If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when
-# a warning is encountered.
-# The default value is: NO.
-
-WARN_AS_ERROR = NO
-
-# The WARN_FORMAT tag determines the format of the warning messages that doxygen
-# can produce. The string should contain the $file, $line, and $text tags, which
-# will be replaced by the file and line number from which the warning originated
-# and the warning text. Optionally the format may contain $version, which will
-# be replaced by the version of the file (if it could be obtained via
-# FILE_VERSION_FILTER)
-# The default value is: $file:$line: $text.
-
-WARN_FORMAT = "$file:$line: $text"
-
-# The WARN_LOGFILE tag can be used to specify a file to which warning and error
-# messages should be written. If left blank the output is written to standard
-# error (stderr).
-
-WARN_LOGFILE =
-
-#---------------------------------------------------------------------------
-# Configuration options related to the input files
-#---------------------------------------------------------------------------
-
-# The INPUT tag is used to specify the files and/or directories that contain
-# documented source files. You may enter file names like myfile.cpp or
-# directories like /usr/src/myproject. Separate the files or directories with
-# spaces. See also FILE_PATTERNS and EXTENSION_MAPPING
-# Note: If this tag is empty the current directory is searched.
-
-INPUT = ../inc
-
-# This tag can be used to specify the character encoding of the source files
-# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses
-# libiconv (or the iconv built into libc) for the transcoding. See the libiconv
-# documentation (see: http://www.gnu.org/software/libiconv) for the list of
-# possible encodings.
-# The default value is: UTF-8.
-
-INPUT_ENCODING = UTF-8
-
-# If the value of the INPUT tag contains directories, you can use the
-# FILE_PATTERNS tag to specify one or more wildcard patterns (like *.cpp and
-# *.h) to filter out the source-files in the directories.
-#
-# Note that for custom extensions or not directly supported extensions you also
-# need to set EXTENSION_MAPPING for the extension otherwise the files are not
-# read by doxygen.
-#
-# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp,
-# *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h,
-# *.hh, *.hxx, *.hpp, *.h++, *.cs, *.d, *.php, *.php4, *.php5, *.phtml, *.inc,
-# *.m, *.markdown, *.md, *.mm, *.dox, *.py, *.pyw, *.f90, *.f95, *.f03, *.f08,
-# *.f, *.for, *.tcl, *.vhd, *.vhdl, *.ucf and *.qsf.
-
-FILE_PATTERNS = *.c \
- *.cc \
- *.cxx \
- *.cpp \
- *.c++ \
- *.java \
- *.ii \
- *.ixx \
- *.ipp \
- *.i++ \
- *.inl \
- *.idl \
- *.ddl \
- *.odl \
- *.h \
- *.hh \
- *.hxx \
- *.hpp \
- *.h++ \
- *.cs \
- *.d \
- *.php \
- *.php4 \
- *.php5 \
- *.phtml \
- *.inc \
- *.m \
- *.markdown \
- *.md \
- *.mm \
- *.dox \
- *.py \
- *.pyw \
- *.f90 \
- *.f95 \
- *.f03 \
- *.f08 \
- *.f \
- *.for \
- *.tcl \
- *.vhd \
- *.vhdl \
- *.ucf \
- *.qsf \
- *.h
-
-# The RECURSIVE tag can be used to specify whether or not subdirectories should
-# be searched for input files as well.
-# The default value is: NO.
-
-RECURSIVE = YES
-
-# The EXCLUDE tag can be used to specify files and/or directories that should be
-# excluded from the INPUT source files. This way you can easily exclude a
-# subdirectory from a directory tree whose root is specified with the INPUT tag.
-#
-# Note that relative paths are relative to the directory from which doxygen is
-# run.
-
-EXCLUDE =
-
-# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or
-# directories that are symbolic links (a Unix file system feature) are excluded
-# from the input.
-# The default value is: NO.
-
-EXCLUDE_SYMLINKS = NO
-
-# If the value of the INPUT tag contains directories, you can use the
-# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude
-# certain files from those directories.
-#
-# Note that the wildcards are matched against the file with absolute path, so to
-# exclude all test directories for example use the pattern */test/*
-
-EXCLUDE_PATTERNS =
-
-# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names
-# (namespaces, classes, functions, etc.) that should be excluded from the
-# output. The symbol name can be a fully qualified name, a word, or if the
-# wildcard * is used, a substring. Examples: ANamespace, AClass,
-# AClass::ANamespace, ANamespace::*Test
-#
-# Note that the wildcards are matched against the file with absolute path, so to
-# exclude all test directories use the pattern */test/*
-
-EXCLUDE_SYMBOLS =
-
-# The EXAMPLE_PATH tag can be used to specify one or more files or directories
-# that contain example code fragments that are included (see the \include
-# command).
-
-EXAMPLE_PATH =
-
-# If the value of the EXAMPLE_PATH tag contains directories, you can use the
-# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp and
-# *.h) to filter out the source-files in the directories. If left blank all
-# files are included.
-
-EXAMPLE_PATTERNS = *
-
-# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be
-# searched for input files to be used with the \include or \dontinclude commands
-# irrespective of the value of the RECURSIVE tag.
-# The default value is: NO.
-
-EXAMPLE_RECURSIVE = NO
-
-# The IMAGE_PATH tag can be used to specify one or more files or directories
-# that contain images that are to be included in the documentation (see the
-# \image command).
-
-IMAGE_PATH =
-
-# The INPUT_FILTER tag can be used to specify a program that doxygen should
-# invoke to filter for each input file. Doxygen will invoke the filter program
-# by executing (via popen()) the command:
-#
-#
-#
-# where is the value of the INPUT_FILTER tag, and is the
-# name of an input file. Doxygen will then use the output that the filter
-# program writes to standard output. If FILTER_PATTERNS is specified, this tag
-# will be ignored.
-#
-# Note that the filter must not add or remove lines; it is applied before the
-# code is scanned, but not when the output code is generated. If lines are added
-# or removed, the anchors will not be placed correctly.
-#
-# Note that for custom extensions or not directly supported extensions you also
-# need to set EXTENSION_MAPPING for the extension otherwise the files are not
-# properly processed by doxygen.
-
-INPUT_FILTER =
-
-# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern
-# basis. Doxygen will compare the file name with each pattern and apply the
-# filter if there is a match. The filters are a list of the form: pattern=filter
-# (like *.cpp=my_cpp_filter). See INPUT_FILTER for further information on how
-# filters are used. If the FILTER_PATTERNS tag is empty or if none of the
-# patterns match the file name, INPUT_FILTER is applied.
-#
-# Note that for custom extensions or not directly supported extensions you also
-# need to set EXTENSION_MAPPING for the extension otherwise the files are not
-# properly processed by doxygen.
-
-FILTER_PATTERNS =
-
-# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using
-# INPUT_FILTER) will also be used to filter the input files that are used for
-# producing the source files to browse (i.e. when SOURCE_BROWSER is set to YES).
-# The default value is: NO.
-
-FILTER_SOURCE_FILES = NO
-
-# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file
-# pattern. A pattern will override the setting for FILTER_PATTERN (if any) and
-# it is also possible to disable source filtering for a specific pattern using
-# *.ext= (so without naming a filter).
-# This tag requires that the tag FILTER_SOURCE_FILES is set to YES.
-
-FILTER_SOURCE_PATTERNS =
-
-# If the USE_MDFILE_AS_MAINPAGE tag refers to the name of a markdown file that
-# is part of the input, its contents will be placed on the main page
-# (index.html). This can be useful if you have a project on for instance GitHub
-# and want to reuse the introduction page also for the doxygen output.
-
-USE_MDFILE_AS_MAINPAGE = documentation_main.md
-
-#---------------------------------------------------------------------------
-# Configuration options related to source browsing
-#---------------------------------------------------------------------------
-
-# If the SOURCE_BROWSER tag is set to YES then a list of source files will be
-# generated. Documented entities will be cross-referenced with these sources.
-#
-# Note: To get rid of all source code in the generated output, make sure that
-# also VERBATIM_HEADERS is set to NO.
-# The default value is: NO.
-
-SOURCE_BROWSER = NO
-
-# Setting the INLINE_SOURCES tag to YES will include the body of functions,
-# classes and enums directly into the documentation.
-# The default value is: NO.
-
-INLINE_SOURCES = NO
-
-# Setting the STRIP_CODE_COMMENTS tag to YES will instruct doxygen to hide any
-# special comment blocks from generated source code fragments. Normal C, C++ and
-# Fortran comments will always remain visible.
-# The default value is: YES.
-
-STRIP_CODE_COMMENTS = YES
-
-# If the REFERENCED_BY_RELATION tag is set to YES then for each documented
-# function all documented functions referencing it will be listed.
-# The default value is: NO.
-
-REFERENCED_BY_RELATION = NO
-
-# If the REFERENCES_RELATION tag is set to YES then for each documented function
-# all documented entities called/used by that function will be listed.
-# The default value is: NO.
-
-REFERENCES_RELATION = NO
-
-# If the REFERENCES_LINK_SOURCE tag is set to YES and SOURCE_BROWSER tag is set
-# to YES then the hyperlinks from functions in REFERENCES_RELATION and
-# REFERENCED_BY_RELATION lists will link to the source code. Otherwise they will
-# link to the documentation.
-# The default value is: YES.
-
-REFERENCES_LINK_SOURCE = YES
-
-# If SOURCE_TOOLTIPS is enabled (the default) then hovering a hyperlink in the
-# source code will show a tooltip with additional information such as prototype,
-# brief description and links to the definition and documentation. Since this
-# will make the HTML file larger and loading of large files a bit slower, you
-# can opt to disable this feature.
-# The default value is: YES.
-# This tag requires that the tag SOURCE_BROWSER is set to YES.
-
-SOURCE_TOOLTIPS = YES
-
-# If the USE_HTAGS tag is set to YES then the references to source code will
-# point to the HTML generated by the htags(1) tool instead of doxygen built-in
-# source browser. The htags tool is part of GNU's global source tagging system
-# (see http://www.gnu.org/software/global/global.html). You will need version
-# 4.8.6 or higher.
-#
-# To use it do the following:
-# - Install the latest version of global
-# - Enable SOURCE_BROWSER and USE_HTAGS in the config file
-# - Make sure the INPUT points to the root of the source tree
-# - Run doxygen as normal
-#
-# Doxygen will invoke htags (and that will in turn invoke gtags), so these
-# tools must be available from the command line (i.e. in the search path).
-#
-# The result: instead of the source browser generated by doxygen, the links to
-# source code will now point to the output of htags.
-# The default value is: NO.
-# This tag requires that the tag SOURCE_BROWSER is set to YES.
-
-USE_HTAGS = NO
-
-# If the VERBATIM_HEADERS tag is set the YES then doxygen will generate a
-# verbatim copy of the header file for each class for which an include is
-# specified. Set to NO to disable this.
-# See also: Section \class.
-# The default value is: YES.
-
-VERBATIM_HEADERS = YES
-
-# If the CLANG_ASSISTED_PARSING tag is set to YES then doxygen will use the
-# clang parser (see: http://clang.llvm.org/) for more accurate parsing at the
-# cost of reduced performance. This can be particularly helpful with template
-# rich C++ code for which doxygen's built-in parser lacks the necessary type
-# information.
-# Note: The availability of this option depends on whether or not doxygen was
-# generated with the -Duse-libclang=ON option for CMake.
-# The default value is: NO.
-
-CLANG_ASSISTED_PARSING = NO
-
-# If clang assisted parsing is enabled you can provide the compiler with command
-# line options that you would normally use when invoking the compiler. Note that
-# the include paths will already be set by doxygen for the files and directories
-# specified with INPUT and INCLUDE_PATH.
-# This tag requires that the tag CLANG_ASSISTED_PARSING is set to YES.
-
-CLANG_OPTIONS =
-
-#---------------------------------------------------------------------------
-# Configuration options related to the alphabetical class index
-#---------------------------------------------------------------------------
-
-# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index of all
-# compounds will be generated. Enable this if the project contains a lot of
-# classes, structs, unions or interfaces.
-# The default value is: YES.
-
-ALPHABETICAL_INDEX = NO
-
-# The COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns in
-# which the alphabetical index list will be split.
-# Minimum value: 1, maximum value: 20, default value: 5.
-# This tag requires that the tag ALPHABETICAL_INDEX is set to YES.
-
-COLS_IN_ALPHA_INDEX = 5
-
-# In case all classes in a project start with a common prefix, all classes will
-# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag
-# can be used to specify a prefix (or a list of prefixes) that should be ignored
-# while generating the index headers.
-# This tag requires that the tag ALPHABETICAL_INDEX is set to YES.
-
-IGNORE_PREFIX =
-
-#---------------------------------------------------------------------------
-# Configuration options related to the HTML output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_HTML tag is set to YES, doxygen will generate HTML output
-# The default value is: YES.
-
-GENERATE_HTML = YES
-
-# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. If a
-# relative path is entered the value of OUTPUT_DIRECTORY will be put in front of
-# it.
-# The default directory is: html.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-HTML_OUTPUT = html
-
-# The HTML_FILE_EXTENSION tag can be used to specify the file extension for each
-# generated HTML page (for example: .htm, .php, .asp).
-# The default value is: .html.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-HTML_FILE_EXTENSION = .html
-
-# The HTML_HEADER tag can be used to specify a user-defined HTML header file for
-# each generated HTML page. If the tag is left blank doxygen will generate a
-# standard header.
-#
-# To get valid HTML the header file that includes any scripts and style sheets
-# that doxygen needs, which is dependent on the configuration options used (e.g.
-# the setting GENERATE_TREEVIEW). It is highly recommended to start with a
-# default header using
-# doxygen -w html new_header.html new_footer.html new_stylesheet.css
-# YourConfigFile
-# and then modify the file new_header.html. See also section "Doxygen usage"
-# for information on how to generate the default header that doxygen normally
-# uses.
-# Note: The header is subject to change so you typically have to regenerate the
-# default header when upgrading to a newer version of doxygen. For a description
-# of the possible markers and block names see the documentation.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-HTML_HEADER =
-
-# The HTML_FOOTER tag can be used to specify a user-defined HTML footer for each
-# generated HTML page. If the tag is left blank doxygen will generate a standard
-# footer. See HTML_HEADER for more information on how to generate a default
-# footer and what special commands can be used inside the footer. See also
-# section "Doxygen usage" for information on how to generate the default footer
-# that doxygen normally uses.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-HTML_FOOTER =
-
-# The HTML_STYLESHEET tag can be used to specify a user-defined cascading style
-# sheet that is used by each HTML page. It can be used to fine-tune the look of
-# the HTML output. If left blank doxygen will generate a default style sheet.
-# See also section "Doxygen usage" for information on how to generate the style
-# sheet that doxygen normally uses.
-# Note: It is recommended to use HTML_EXTRA_STYLESHEET instead of this tag, as
-# it is more robust and this tag (HTML_STYLESHEET) will in the future become
-# obsolete.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-HTML_STYLESHEET =
-
-# The HTML_EXTRA_STYLESHEET tag can be used to specify additional user-defined
-# cascading style sheets that are included after the standard style sheets
-# created by doxygen. Using this option one can overrule certain style aspects.
-# This is preferred over using HTML_STYLESHEET since it does not replace the
-# standard style sheet and is therefore more robust against future updates.
-# Doxygen will copy the style sheet files to the output directory.
-# Note: The order of the extra style sheet files is of importance (e.g. the last
-# style sheet in the list overrules the setting of the previous ones in the
-# list). For an example see the documentation.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-HTML_EXTRA_STYLESHEET =
-
-# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or
-# other source files which should be copied to the HTML output directory. Note
-# that these files will be copied to the base HTML output directory. Use the
-# $relpath^ marker in the HTML_HEADER and/or HTML_FOOTER files to load these
-# files. In the HTML_STYLESHEET file, use the file name only. Also note that the
-# files will be copied as-is; there are no commands or markers available.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-HTML_EXTRA_FILES =
-
-# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen
-# will adjust the colors in the style sheet and background images according to
-# this color. Hue is specified as an angle on a colorwheel, see
-# http://en.wikipedia.org/wiki/Hue for more information. For instance the value
-# 0 represents red, 60 is yellow, 120 is green, 180 is cyan, 240 is blue, 300
-# purple, and 360 is red again.
-# Minimum value: 0, maximum value: 359, default value: 220.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-HTML_COLORSTYLE_HUE = 220
-
-# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of the colors
-# in the HTML output. For a value of 0 the output will use grayscales only. A
-# value of 255 will produce the most vivid colors.
-# Minimum value: 0, maximum value: 255, default value: 100.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-HTML_COLORSTYLE_SAT = 100
-
-# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to the
-# luminance component of the colors in the HTML output. Values below 100
-# gradually make the output lighter, whereas values above 100 make the output
-# darker. The value divided by 100 is the actual gamma applied, so 80 represents
-# a gamma of 0.8, The value 220 represents a gamma of 2.2, and 100 does not
-# change the gamma.
-# Minimum value: 40, maximum value: 240, default value: 80.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-HTML_COLORSTYLE_GAMMA = 80
-
-# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML
-# page will contain the date and time when the page was generated. Setting this
-# to YES can help to show when doxygen was last run and thus if the
-# documentation is up to date.
-# The default value is: NO.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-HTML_TIMESTAMP = NO
-
-# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML
-# documentation will contain sections that can be hidden and shown after the
-# page has loaded.
-# The default value is: NO.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-HTML_DYNAMIC_SECTIONS = NO
-
-# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of entries
-# shown in the various tree structured indices initially; the user can expand
-# and collapse entries dynamically later on. Doxygen will expand the tree to
-# such a level that at most the specified number of entries are visible (unless
-# a fully collapsed tree already exceeds this amount). So setting the number of
-# entries 1 will produce a full collapsed tree by default. 0 is a special value
-# representing an infinite number of entries and will result in a full expanded
-# tree by default.
-# Minimum value: 0, maximum value: 9999, default value: 100.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-HTML_INDEX_NUM_ENTRIES = 100
-
-# If the GENERATE_DOCSET tag is set to YES, additional index files will be
-# generated that can be used as input for Apple's Xcode 3 integrated development
-# environment (see: http://developer.apple.com/tools/xcode/), introduced with
-# OSX 10.5 (Leopard). To create a documentation set, doxygen will generate a
-# Makefile in the HTML output directory. Running make will produce the docset in
-# that directory and running make install will install the docset in
-# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at
-# startup. See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html
-# for more information.
-# The default value is: NO.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-GENERATE_DOCSET = NO
-
-# This tag determines the name of the docset feed. A documentation feed provides
-# an umbrella under which multiple documentation sets from a single provider
-# (such as a company or product suite) can be grouped.
-# The default value is: Doxygen generated docs.
-# This tag requires that the tag GENERATE_DOCSET is set to YES.
-
-DOCSET_FEEDNAME = "Doxygen generated docs"
-
-# This tag specifies a string that should uniquely identify the documentation
-# set bundle. This should be a reverse domain-name style string, e.g.
-# com.mycompany.MyDocSet. Doxygen will append .docset to the name.
-# The default value is: org.doxygen.Project.
-# This tag requires that the tag GENERATE_DOCSET is set to YES.
-
-DOCSET_BUNDLE_ID = org.doxygen.Project
-
-# The DOCSET_PUBLISHER_ID tag specifies a string that should uniquely identify
-# the documentation publisher. This should be a reverse domain-name style
-# string, e.g. com.mycompany.MyDocSet.documentation.
-# The default value is: org.doxygen.Publisher.
-# This tag requires that the tag GENERATE_DOCSET is set to YES.
-
-DOCSET_PUBLISHER_ID = org.doxygen.Publisher
-
-# The DOCSET_PUBLISHER_NAME tag identifies the documentation publisher.
-# The default value is: Publisher.
-# This tag requires that the tag GENERATE_DOCSET is set to YES.
-
-DOCSET_PUBLISHER_NAME = Publisher
-
-# If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three
-# additional HTML index files: index.hhp, index.hhc, and index.hhk. The
-# index.hhp is a project file that can be read by Microsoft's HTML Help Workshop
-# (see: http://www.microsoft.com/en-us/download/details.aspx?id=21138) on
-# Windows.
-#
-# The HTML Help Workshop contains a compiler that can convert all HTML output
-# generated by doxygen into a single compiled HTML file (.chm). Compiled HTML
-# files are now used as the Windows 98 help format, and will replace the old
-# Windows help format (.hlp) on all Windows platforms in the future. Compressed
-# HTML files also contain an index, a table of contents, and you can search for
-# words in the documentation. The HTML workshop also contains a viewer for
-# compressed HTML files.
-# The default value is: NO.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-GENERATE_HTMLHELP = NO
-
-# The CHM_FILE tag can be used to specify the file name of the resulting .chm
-# file. You can add a path in front of the file if the result should not be
-# written to the html output directory.
-# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
-
-CHM_FILE =
-
-# The HHC_LOCATION tag can be used to specify the location (absolute path
-# including file name) of the HTML help compiler (hhc.exe). If non-empty,
-# doxygen will try to run the HTML help compiler on the generated index.hhp.
-# The file has to be specified with full path.
-# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
-
-HHC_LOCATION =
-
-# The GENERATE_CHI flag controls if a separate .chi index file is generated
-# (YES) or that it should be included in the master .chm file (NO).
-# The default value is: NO.
-# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
-
-GENERATE_CHI = NO
-
-# The CHM_INDEX_ENCODING is used to encode HtmlHelp index (hhk), content (hhc)
-# and project file content.
-# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
-
-CHM_INDEX_ENCODING =
-
-# The BINARY_TOC flag controls whether a binary table of contents is generated
-# (YES) or a normal table of contents (NO) in the .chm file. Furthermore it
-# enables the Previous and Next buttons.
-# The default value is: NO.
-# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
-
-BINARY_TOC = NO
-
-# The TOC_EXPAND flag can be set to YES to add extra items for group members to
-# the table of contents of the HTML help documentation and to the tree view.
-# The default value is: NO.
-# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
-
-TOC_EXPAND = NO
-
-# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and
-# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated that
-# can be used as input for Qt's qhelpgenerator to generate a Qt Compressed Help
-# (.qch) of the generated HTML documentation.
-# The default value is: NO.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-GENERATE_QHP = NO
-
-# If the QHG_LOCATION tag is specified, the QCH_FILE tag can be used to specify
-# the file name of the resulting .qch file. The path specified is relative to
-# the HTML output folder.
-# This tag requires that the tag GENERATE_QHP is set to YES.
-
-QCH_FILE =
-
-# The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help
-# Project output. For more information please see Qt Help Project / Namespace
-# (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#namespace).
-# The default value is: org.doxygen.Project.
-# This tag requires that the tag GENERATE_QHP is set to YES.
-
-QHP_NAMESPACE = org.doxygen.Project
-
-# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt
-# Help Project output. For more information please see Qt Help Project / Virtual
-# Folders (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#virtual-
-# folders).
-# The default value is: doc.
-# This tag requires that the tag GENERATE_QHP is set to YES.
-
-QHP_VIRTUAL_FOLDER = doc
-
-# If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom
-# filter to add. For more information please see Qt Help Project / Custom
-# Filters (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#custom-
-# filters).
-# This tag requires that the tag GENERATE_QHP is set to YES.
-
-QHP_CUST_FILTER_NAME =
-
-# The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the
-# custom filter to add. For more information please see Qt Help Project / Custom
-# Filters (see: http://qt-project.org/doc/qt-4.8/qthelpproject.html#custom-
-# filters).
-# This tag requires that the tag GENERATE_QHP is set to YES.
-
-QHP_CUST_FILTER_ATTRS =
-
-# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this
-# project's filter section matches. Qt Help Project / Filter Attributes (see:
-# http://qt-project.org/doc/qt-4.8/qthelpproject.html#filter-attributes).
-# This tag requires that the tag GENERATE_QHP is set to YES.
-
-QHP_SECT_FILTER_ATTRS =
-
-# The QHG_LOCATION tag can be used to specify the location of Qt's
-# qhelpgenerator. If non-empty doxygen will try to run qhelpgenerator on the
-# generated .qhp file.
-# This tag requires that the tag GENERATE_QHP is set to YES.
-
-QHG_LOCATION =
-
-# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files will be
-# generated, together with the HTML files, they form an Eclipse help plugin. To
-# install this plugin and make it available under the help contents menu in
-# Eclipse, the contents of the directory containing the HTML and XML files needs
-# to be copied into the plugins directory of eclipse. The name of the directory
-# within the plugins directory should be the same as the ECLIPSE_DOC_ID value.
-# After copying Eclipse needs to be restarted before the help appears.
-# The default value is: NO.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-GENERATE_ECLIPSEHELP = NO
-
-# A unique identifier for the Eclipse help plugin. When installing the plugin
-# the directory name containing the HTML and XML files should also have this
-# name. Each documentation set should have its own identifier.
-# The default value is: org.doxygen.Project.
-# This tag requires that the tag GENERATE_ECLIPSEHELP is set to YES.
-
-ECLIPSE_DOC_ID = org.doxygen.Project
-
-# If you want full control over the layout of the generated HTML pages it might
-# be necessary to disable the index and replace it with your own. The
-# DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) at top
-# of each HTML page. A value of NO enables the index and the value YES disables
-# it. Since the tabs in the index contain the same information as the navigation
-# tree, you can set this option to YES if you also set GENERATE_TREEVIEW to YES.
-# The default value is: NO.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-DISABLE_INDEX = NO
-
-# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index
-# structure should be generated to display hierarchical information. If the tag
-# value is set to YES, a side panel will be generated containing a tree-like
-# index structure (just like the one that is generated for HTML Help). For this
-# to work a browser that supports JavaScript, DHTML, CSS and frames is required
-# (i.e. any modern browser). Windows users are probably better off using the
-# HTML help feature. Via custom style sheets (see HTML_EXTRA_STYLESHEET) one can
-# further fine-tune the look of the index. As an example, the default style
-# sheet generated by doxygen has an example that shows how to put an image at
-# the root of the tree instead of the PROJECT_NAME. Since the tree basically has
-# the same information as the tab index, you could consider setting
-# DISABLE_INDEX to YES when enabling this option.
-# The default value is: NO.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-GENERATE_TREEVIEW = NO
-
-# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values that
-# doxygen will group on one line in the generated HTML documentation.
-#
-# Note that a value of 0 will completely suppress the enum values from appearing
-# in the overview section.
-# Minimum value: 0, maximum value: 20, default value: 4.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-ENUM_VALUES_PER_LINE = 4
-
-# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be used
-# to set the initial width (in pixels) of the frame in which the tree is shown.
-# Minimum value: 0, maximum value: 1500, default value: 250.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-TREEVIEW_WIDTH = 250
-
-# If the EXT_LINKS_IN_WINDOW option is set to YES, doxygen will open links to
-# external symbols imported via tag files in a separate window.
-# The default value is: NO.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-EXT_LINKS_IN_WINDOW = NO
-
-# Use this tag to change the font size of LaTeX formulas included as images in
-# the HTML documentation. When you change the font size after a successful
-# doxygen run you need to manually remove any form_*.png images from the HTML
-# output directory to force them to be regenerated.
-# Minimum value: 8, maximum value: 50, default value: 10.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-FORMULA_FONTSIZE = 10
-
-# Use the FORMULA_TRANPARENT tag to determine whether or not the images
-# generated for formulas are transparent PNGs. Transparent PNGs are not
-# supported properly for IE 6.0, but are supported on all modern browsers.
-#
-# Note that when changing this option you need to delete any form_*.png files in
-# the HTML output directory before the changes have effect.
-# The default value is: YES.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-FORMULA_TRANSPARENT = YES
-
-# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax (see
-# http://www.mathjax.org) which uses client side Javascript for the rendering
-# instead of using pre-rendered bitmaps. Use this if you do not have LaTeX
-# installed or if you want to formulas look prettier in the HTML output. When
-# enabled you may also need to install MathJax separately and configure the path
-# to it using the MATHJAX_RELPATH option.
-# The default value is: NO.
-# This tag requires that the tag GENERATE_HTML is set to YES.
-
-USE_MATHJAX = NO
-
-# When MathJax is enabled you can set the default output format to be used for
-# the MathJax output. See the MathJax site (see:
-# http://docs.mathjax.org/en/latest/output.html) for more details.
-# Possible values are: HTML-CSS (which is slower, but has the best
-# compatibility), NativeMML (i.e. MathML) and SVG.
-# The default value is: HTML-CSS.
-# This tag requires that the tag USE_MATHJAX is set to YES.
-
-MATHJAX_FORMAT = HTML-CSS
-
-# When MathJax is enabled you need to specify the location relative to the HTML
-# output directory using the MATHJAX_RELPATH option. The destination directory
-# should contain the MathJax.js script. For instance, if the mathjax directory
-# is located at the same level as the HTML output directory, then
-# MATHJAX_RELPATH should be ../mathjax. The default value points to the MathJax
-# Content Delivery Network so you can quickly see the result without installing
-# MathJax. However, it is strongly recommended to install a local copy of
-# MathJax from http://www.mathjax.org before deployment.
-# The default value is: http://cdn.mathjax.org/mathjax/latest.
-# This tag requires that the tag USE_MATHJAX is set to YES.
-
-MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest
-
-# The MATHJAX_EXTENSIONS tag can be used to specify one or more MathJax
-# extension names that should be enabled during MathJax rendering. For example
-# MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols
-# This tag requires that the tag USE_MATHJAX is set to YES.
-
-MATHJAX_EXTENSIONS =
-
-# The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces
-# of code that will be used on startup of the MathJax code. See the MathJax site
-# (see: http://docs.mathjax.org/en/latest/output.html) for more details. For an
-# example see the documentation.
-# This tag requires that the tag USE_MATHJAX is set to YES.
-
-MATHJAX_CODEFILE =
-
-# When the SEARCHENGINE tag is enabled doxygen will generate a search box for
-# the HTML output. The underlying search engine uses javascript and DHTML and
-# should work on any modern browser. Note that when using HTML help
-# (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets (GENERATE_DOCSET)
-# there is already a search function so this one should typically be disabled.
-# For large projects the javascript based search engine can be slow, then
-# enabling SERVER_BASED_SEARCH may provide a better solution. It is possible to
-# search using the keyboard; to jump to the search box use + S
-# (what the is depends on the OS and browser, but it is typically
-# , /