Depth Face Upsampling (Experimental) #465
                  
                    
                      graemeniedermayer
                    
                  
                
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So you can greatly improve the face shapes of depth maps by doing an extra depth algo closeup on the face.

I have a branch for this here https://github.com/graemeniedermayer/stable-diffusion-webui-normalmap-script/tree/depth_face_upsampler
I'm circle blending right now (which looks better than square mask blending). if anyone has any clever ideas about depth blending it would be greatly appreciated.
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