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tibifant/README.md

Hi there!

I like programming (and giraffes)! 🍍 - mainly in C/C++, like my Chess Engine, Neural Network, a bunch of little 2D / 3D Games & working on embedded platforms

These are my three favourite personal projects:

🌳 DarWinWin - Ecosystem simulation with AI actors
An ecosystem simulation where Neural Network based (SIMD forward pass) AI-actors evolve to survive. Through the means of natural selection of mutating genes (weights & biases) actors learned to move, eat, not drown, drag food to land, etc. in order to not perish on contact survive in cruel procedurally generated worlds.

β™Ÿ blunder - Simple Chess Engine in C++
Blunder is a C++ Chess Engine based on the MiniMax Algorithm with Alpha-Beta Pruning, Iterative Deepening with Aspiration Windows, Quiescence Search and other fun tricks to obliterate me noobs at chess - it certainly won't beat Magnus Carlsen, though.

πŸ’¬ linoplapp - Experimental text-to-speech processor
Linoplapp explores the limits of a minimal text-to-speech Algorithm. Starting from the IPA-notation of an input phrase, it assembles matching pre-recorded voice snippets of IPA sequences into an output WAV-file - with some luck and good listening comprehension you might even be able to make out a couple of words πŸ˜‰

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  1. schedd schedd Public

    A Task Schedduler for organizing chores.

    C++

  2. linoplapp linoplapp Public

    Increadibly *in*comprehensible text-to-speech algorithm.

    C++

  3. maumau maumau Public

    A lovely Bot and Multiplayer for MauMau.

    C#

  4. darwinwin darwinwin Public

    Ecosystem Simulation based on Evolution of Neural Networks.

    C++ 2

  5. blunder blunder Public

    Simple C++ Chess Engine

    C++

  6. textadvengine textadvengine Public

    Easy to use Text Adventure Engine (+ full german Text Adventure)

    Java